Creating an Automation-based Dungeon Crawler ! Devlog #1 - A Community Project

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 74

  • @hoel4573
    @hoel4573 7 หลายเดือนก่อน +31

    What a first devlog. This project is starting wildly ! Your adventure in game dev is my favorite series :) keep GOING !

  • @chesspiece4257
    @chesspiece4257 7 หลายเดือนก่อน +24

    “Congrats! i’ve saved you from the monsters. now, welcome to the monster of capitalism!”

    • @gameworkerty
      @gameworkerty 7 หลายเดือนก่อน +1

      Makes you wonder if the monsters are really monsters all along

  • @uBreeze
    @uBreeze 7 หลายเดือนก่อน +34

    didnt expect to see friends vs friends suddenly-it’s honestly such a well made game and concept but i do feel like the gameplay loop ends up being a bit two dimensional after enough games

  • @kainnes
    @kainnes 7 หลายเดือนก่อน +9

    Top tier content as usual 💯 That mechanic about dungeneers taking the same time you took in your run to clean a dungeon is just brilliant

  • @paulbarriosduque1101
    @paulbarriosduque1101 5 หลายเดือนก่อน +1

    First time ever I see someone showing the whole process including brainstorm drafting. Thanks

  • @romaneq6415
    @romaneq6415 7 หลายเดือนก่อน +3

    Yeah ! It's so great to have news of this project. I love the ideas that you have with the community where the work force actually repeat what the player did in the dungeon.

  • @tolumthom
    @tolumthom 7 หลายเดือนก่อน +4

    great job, its really looking promising and fun, can't wait for the next devlog ! Impressive how you are developping nice and entertaining videos :)

  • @catburner1896
    @catburner1896 7 หลายเดือนก่อน +4

    This is actually a dream idea of mine. I work on a game based on it for a bit, but I fell to the rookie mistake of not having a clear plan and scope creep. So, this is awesome.

  • @didott5
    @didott5 7 หลายเดือนก่อน +1

    This is probably a devlog that I will follow all the way

  • @natasha6867
    @natasha6867 7 หลายเดือนก่อน +1

    came here after your Starve videos. i really like that your games are unique! i guess that's what you can do when you're fully in charge of what you're making. keep up the good work, you've got a new subscriber!
    one thing i really miss from older games is games having built in cheats you can toggle. sometimes i don't feel like battling monsters and just want to mine resources or vice versa, so having a God Mode or unlimited resources or something similar is awesome. Seven Days to Die does a great job of letting you have a bunch of cheat options to make the game more fun.

  • @Bruhtatochip742
    @Bruhtatochip742 2 หลายเดือนก่อน

    Amazing. Those are the genres I enjoy most.

  • @goteblensnorkin8572
    @goteblensnorkin8572 7 หลายเดือนก่อน

    community driven projects are the future of content, nicely done

  • @Jakala2257
    @Jakala2257 7 หลายเดือนก่อน +3

    8:29 Il risque pas d'y avoir un problème ou y'a une chance que toute la difficulté du donjon soit sur une seule salle si c'est de l'aléatoire ? Ou y'a des limites pour pas qu'y ai un trop grand écart ?
    Sinon, y'a toujours un chance que ca arrive, donc ca perd l'intérêt de cette mécanique et rend le donjon un peu plus difficile …
    En tout cas, incroyable cette chaine, merci youtube ! :D

    • @UnPawsGames
      @UnPawsGames  7 หลายเดือนก่อน +1

      J'ai mis aucune conditon sur la distribution de la difficulté pour l'instant, ça me semblait pas une priorité... j'y reviendrai peut-être plus tard si besoin!
      Merci pour ton commentaire et content que le contenu te plaise 😊

  • @eddiefreedie
    @eddiefreedie 7 หลายเดือนก่อน +11

    6:47 hey thats me in the corner:)

    • @andreysoviet
      @andreysoviet 7 หลายเดือนก่อน +4

      is it also you in the spotlight?

    • @eddiefreedie
      @eddiefreedie 7 หลายเดือนก่อน

      @@andreysoviet nope, you just see a bit of my pfp:)

    • @andreysoviet
      @andreysoviet 7 หลายเดือนก่อน +4

      @@eddiefreedie so you are NOT losing your religion then?

    • @eddiefreedie
      @eddiefreedie 7 หลายเดือนก่อน

      @@andreysoviet what?…

    • @honema123456789
      @honema123456789 7 หลายเดือนก่อน +2

      @@eddiefreedie REM song

  • @jinenjipeke
    @jinenjipeke 6 หลายเดือนก่อน

    the most important part of a devlog is having fun

  • @stormforst3819
    @stormforst3819 7 หลายเดือนก่อน +1

    The video was awesome! Keep going

  • @PaahtimoGames
    @PaahtimoGames 7 หลายเดือนก่อน

    Really nice devlog! Community built game seems interesting!

  • @yzgrdyn-WiseGuardian-
    @yzgrdyn-WiseGuardian- 7 หลายเดือนก่อน +1

    Itd be fun if you could "Charge" with the point of a weapon, letting it deal damage if you walk into someone with the point of your weapon without attacking.

  • @etonblakerussell
    @etonblakerussell 7 หลายเดือนก่อน

    It was such a treat to be able to contribute to the polls during this journey!

  • @yogseventy-nine3460
    @yogseventy-nine3460 7 หลายเดือนก่อน +4

    can the dungeoneer die? can it get better (leveling by getting xp each time it does the dungeon then getting better times)? can you upgrade its stuff to get a better ratio ?
    that update video made me think of the dynastiy warrior games
    the progress look good !

  • @donovian2538
    @donovian2538 7 หลายเดือนก่อน

    Opsive's videos seem right up my alley tbh

  • @highcue
    @highcue 7 หลายเดือนก่อน

    I really hope this game will be released it looks really fun already

  • @calicow
    @calicow 7 หลายเดือนก่อน +1

    Excellent devlog! I can't imagine how long it took you to edit all of this.
    I think I chose different options than the majority in every poll, hah. XD But I'm excited to see what you make! It looks like your progress has been great so far. Going system by system is a great strategy. Especially doing future passes to improve those systems once you have the basic elements in. I think this is particularly important because it's impossible to know how two systems will interface without building them both first.
    When you say you're looking forward to building the automation, is that because that's a type of game you like to play or have always wanted to build? Or because it will start to solidify the game's unique identity?

    • @UnPawsGames
      @UnPawsGames  7 หลายเดือนก่อน +2

      For all the reasons you mentioned ! And also because spending too long on dungeons when half of the game is automation stresses me out 😅

  • @edarddragon
    @edarddragon 7 หลายเดือนก่อน

    yo this video is actually great man!

  • @Rhamirezz85
    @Rhamirezz85 6 หลายเดือนก่อน +1

    Oh my god that coffee maker... :O

    • @Joetoep
      @Joetoep 4 หลายเดือนก่อน

      Coffeemakercleanersimulator 2024 is now a thing.

    • @Rhamirezz85
      @Rhamirezz85 4 หลายเดือนก่อน

      @@Joetoep Yeah, but it is so dirty and disgusting! :O

  • @torpidGlory
    @torpidGlory 7 หลายเดือนก่อน

    soooo basically you're like an adventurer's guild guild master?
    hell yeah

  • @punitkaushik7862
    @punitkaushik7862 7 หลายเดือนก่อน

    The gates from the binding of Issac may look cool here

  • @nocapsbb
    @nocapsbb 7 หลายเดือนก่อน

    totally agree with your thoughts about pacific drive, really is nothing quite like it but it does have some flaws. keep up the good work on your game!

  • @Ryöken17
    @Ryöken17 4 หลายเดือนก่อน

    feels like the game "survivalist" ( same creator as "escapists")

  • @ForrestArnold-lr1md
    @ForrestArnold-lr1md 7 หลายเดือนก่อน

    love the idea, im sure youll do it justice

  • @sosenkazpolski5884
    @sosenkazpolski5884 7 หลายเดือนก่อน

    Didn't expect to see Pacific Drive ngl, great game. Also watch out for DMCA, what You played are licensed songs

  • @TheNerdArmory
    @TheNerdArmory 7 หลายเดือนก่อน

    The concept in the beginning (1:43) sounds SO MUCH like Dark Cloud on PS1. lol

  • @superkid9018
    @superkid9018 7 หลายเดือนก่อน +1

    Waching this reminded me of cult of the lamb.

  • @ryanorionwotanson4568
    @ryanorionwotanson4568 6 หลายเดือนก่อน

    Holy Invasion of Privacy, Badman! - What did I do to deserve this? On psp, that would be a great game to riff on😂

  • @mrripperjr2644
    @mrripperjr2644 7 หลายเดือนก่อน

    ah yes sc1 dragon pathing, my favourite

  • @ChimeratAlpha
    @ChimeratAlpha 7 หลายเดือนก่อน

    This sounds great...
    If only I could ignore the sinking feeling of how easily this could be subjected to abusive micro-transactions.

  • @everettewebber5680
    @everettewebber5680 4 หลายเดือนก่อน

    Reminds me of cult of the lamb

  • @BloxedZ3R0
    @BloxedZ3R0 7 หลายเดือนก่อน

    Time to stick around. I better get free early access!! (This is literally cult of the lamb)

  • @brandygonz12
    @brandygonz12 7 หลายเดือนก่อน

    Nice devlog thank you !
    It seems to me that you actually spent a lot of time for things that were "unrelated" to the dungeon mechanics. Like animations and sprites for example. I would have not spend any second to make the game pretty at this point since everything can change after the first test. Maybe the game won't be fun and you will add or remove things, making you change the weapons, the character, the interface. Even the colliders can change if you decide to change the weapon sprite. Also, if the game is not fun when ugly, it won't be fun when pretty I think. But maybe the sprites you are using are the final ones already and you want to learn all these aspects of development now. So if you like the process, enjoy :)

    • @UnPawsGames
      @UnPawsGames  7 หลายเดือนก่อน +1

      Hi, thanks for watching and for your comment!
      I usually spend time on making things pretty for multiple reasons. The main one is for the sake of these devlogs. I want them to look a bit prettier on camera than a bare prototype. I enjoy polishing stuff on the go. It might not be the most efficient way to work, but it's way more pleasant for me to work on a game that looks nice ! As I've done these things in multiple projects by now, I'm getting faster at implementing them now :)
      Btw, the sprites are the final ones I'll be using 😁

    • @UnPawsGames
      @UnPawsGames  7 หลายเดือนก่อน +1

      What you're saying is very true though, if I wasn't making devlogs I'd try to stick to these rules (even though I'd have a hard time not to polish on the go, I just can't help it 😅)

  • @LeighyaMcNeely
    @LeighyaMcNeely 7 หลายเดือนก่อน

    If you have time can you implement player customisation for skin color, outfit, etc.?

    • @UnPawsGames
      @UnPawsGames  7 หลายเดือนก่อน

      Hi! It might be a bit too much for such a short project 😅
      But who knows?

  • @NoSuchStrings
    @NoSuchStrings 7 หลายเดือนก่อน

    Interesting

  • @Kurock1000
    @Kurock1000 7 หลายเดือนก่อน +4

    Clean that coffee maker, Jesus bro.

  • @bobmuller1397
    @bobmuller1397 7 หลายเดือนก่อน

    12:49 - 12:52 quick question...whats the background music here? Or what song is that?

    • @UnPawsGames
      @UnPawsGames  7 หลายเดือนก่อน

      Hey ! It's a royalty free music called Uplifting indie 44

    • @bobmuller1397
      @bobmuller1397 7 หลายเดือนก่อน

      @@UnPawsGames thank you :)...now I just have to find that

  • @just_a_zombie6718
    @just_a_zombie6718 7 หลายเดือนก่อน

    what is that dinosaur with village on it's back game? 11:15

    • @UnPawsGames
      @UnPawsGames  7 หลายเดือนก่อน +1

      The wandering village - a very interesting city-builder I'll be mentioning in one of my next devlogs

  • @cephalotac2765
    @cephalotac2765 6 หลายเดือนก่อน

    the ui of pacific drives is in french is it from the trailer or are you french ?

    • @UnPawsGames
      @UnPawsGames  6 หลายเดือนก่อน

      I’m french :)

    • @cephalotac2765
      @cephalotac2765 6 หลายเดือนก่อน

      @@UnPawsGames good to knows

  • @netwarrior-qv5hq
    @netwarrior-qv5hq 7 หลายเดือนก่อน

    I can subscribe your channel 🎉

  • @LegoDinoMan
    @LegoDinoMan 6 หลายเดือนก่อน

    1:10 Please be careful pouring coffee grounds/rice down your drain, over time it can clog them and cause larger issues. I recommend tossing them in the trash, compost, or just outside.

  • @jakartacardiana1750
    @jakartacardiana1750 7 หลายเดือนก่อน

    this is just cult of the lamb lol

  • @drcreazy8813
    @drcreazy8813 4 หลายเดือนก่อน

    no

  • @pyro9831
    @pyro9831 7 หลายเดือนก่อน +1

    i dont usually criticize but youre sending 20 minute video about 4 days of 30 development days? that will be total of 2.5 hours of development footage, nobody else does that, game development is boring, ideas and highlights are alright but i wouldnt call your skills especially great when i compare them to satisfactory and hades from the thumbnail,
    like why cant the dungeon be 2d at least? who does 1d dungeons these days?