2D Projectiles in Unity - Tutorial
ฝัง
- เผยแพร่เมื่อ 5 ก.ค. 2024
- The very first video where I show you how I created my projectile system in Hidden Tactics. I hope you find it useful !
Link to the scripts used in the video :
www.dropbox.com/scl/fo/cvdsth...
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Video Chapters:
0:00 Intro
1:12 Chapter 1 - Instantiating projectiles
5:58 Chapter 2 - Curvature & speed
15:01 Chapter 3 - Projectile rotation & shadow
21:09 Chapter 4 - X axis implementation - เกม
I think you have a good tutorial voice.
You read my mind! This looks awesome. I’ve always wanted you to make tutorials. I’m curious how you did this in hidden tactics, along with how you did the animations since there’s a lot of weapons on seperate sprites. I’m still somewhat of a beginner
Damn... This is the type of tutorial which interests me. A very unique and reusable system. I'll be waiting for more tutorials then...
watching this at midnight was a bad idea. I actually got flashbanged by ur visual studio xD
🤣😅
Really awesome :)
Actuallly nice system. To improve it even further (performance wise), try to limit the amounts of scripts (MonoBehaviours). It might become pretty important, even in your game when you've got a insane amount of projectiles in the scene. Also think about Object Pooling, which is commonly used for systems like that. Great Job!
yes object pooling would be a good addition for sure
Yep object pooling would be a great addition ! Thanks for your comment 😁
Also curious how you change sprites on runtime. Like in Starve when you cut down trees or your last jam game with the plants growing
You can serialize the sprite renderer and different sprites, then set the spriteRenderer.sprite at runtime whenever you need it !
@@UnPawsGames sweet! Ill try to figure out how to do that. Thanks!
I keep getting null reference exeption on every part of the code that reference the target but I set the target correctly I dont understand.
Odds you can put the scripts in the description? I have no idea what Im doing wrong but I can not get it to work. I feel dumb, but trying to learn.
I just added them ! I hope it helps :)
@@UnPawsGames you’re the best! Thank you
I can't seem to get it working when the enemies are moving
What do you mean by not working ?
Hi ! Thanks for the tutorial its very nice but i have a problem the projectile stay on the position of the shooter, it seem that he as no target so i retry and retry but it's still doesn't work, can someone help me ?
I usualy dont do that but i copy paste the scripts you put in the description but it dont work too
Hi ! For more help, feel free to join my discord server (its in many of my video's decription). Peoplr there will be glad to help you :)
@@UnPawsGames ok i'l join it thanks !
how can I set a new target?
You can do that through script! For example, find a new target using a detection method and replace the target in your script!
@@UnPawsGames thanks! I have a detection method, I guess im still too much of a beginner. I don’t know how to replace the target in script. How did you learn programming so fast?
@@ECAKJ You can go for : target = newTarget in you script, whenever your condition to change target is fulfilled.
I'm full-time, so that gives me a lot of time to learn !