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Emis
Lithuania
เข้าร่วมเมื่อ 26 เม.ย. 2020
I make video games
Making a Game About Weak Points
Devlog about making a weak point focused game. There’s no damage, only one shots. The game is also a wave based rogue like. This devlog shows the full process of making the game, from the first prototype to the final product.
➤The game: emiss23.itch.io/steelsplitter (FREE DOWNLOAD)
Come hangout and chat in my discord server:
➤ My discord server - discord.gg/wpTPVPPGQt
Music:
Intro montage music made by me.
DOOM OST
Battleblock OST
Mortal Kombat II OST
Johann Sebastian Bach - Cello Suite
Bad Piggies OST
Deathspank OST
Witcher III OST
Sekiro OST
Sonic Mania OST
Droid Fortress OST (by me)
Beethoven - String Quartet No. 6
Context Sensitive - Earthbound
Context Sensitive - Scuba
th-cam.com/users/ContextSensitive
contextsensitive.bandcamp.com/
Sword upgrade montage music made by me.
Outro music: Emis - Longing
//
This project took a stupidly long time to make. Burnout extended it’s development by quite a few months. Half of the game was made in just the last month after I took a little break from it. The game itself turned out alright, but it would’ve worked much better if it had more enemies and it was much more linear. More enemies were planned, but ultimately got cut, since I was not progressing with the game as fast as I hoped. The video was supposed to come out in summer - then in autumn, but here we are, when the year is about to end.
//
(NOT game specs lol)
MY PC SPECS:
GTX 1060 6GB
Ryzen 7 5700G
32GB RAM
//
Chapters:
0:00 Intro
0:20 Initial Prototype
2:20 Environment Art
4:50 Character Art
6:27 Extra Weapon 1
8:25 New Enemy 1
9:09 Extra Weapon 2
9:52 Upgrades
11:09 Dev Detour
11:20 New Enemy 2
11:59 New Enemy 3
13:06 Health HUD
13:53 Extra Weapon 3
14:46 Extra Weapon 4
15:47 Flying Enemy
17:01 Final Environment
18:38 More Upgrades
20:01 Final Adjustments
20:59 It's Complete
Just some tags or something ;)
Made with Unity.
Steelsplitter
Weakpoint game
Weak point
One shot mechanic
OHKO
Indie devlog
Game devlog
Unity devlog
Roguelike
Game development
I made a game
#unity #gamedev #indiegame #gamedevelopment #unity3d #madewithunity #indiedev
➤The game: emiss23.itch.io/steelsplitter (FREE DOWNLOAD)
Come hangout and chat in my discord server:
➤ My discord server - discord.gg/wpTPVPPGQt
Music:
Intro montage music made by me.
DOOM OST
Battleblock OST
Mortal Kombat II OST
Johann Sebastian Bach - Cello Suite
Bad Piggies OST
Deathspank OST
Witcher III OST
Sekiro OST
Sonic Mania OST
Droid Fortress OST (by me)
Beethoven - String Quartet No. 6
Context Sensitive - Earthbound
Context Sensitive - Scuba
th-cam.com/users/ContextSensitive
contextsensitive.bandcamp.com/
Sword upgrade montage music made by me.
Outro music: Emis - Longing
//
This project took a stupidly long time to make. Burnout extended it’s development by quite a few months. Half of the game was made in just the last month after I took a little break from it. The game itself turned out alright, but it would’ve worked much better if it had more enemies and it was much more linear. More enemies were planned, but ultimately got cut, since I was not progressing with the game as fast as I hoped. The video was supposed to come out in summer - then in autumn, but here we are, when the year is about to end.
//
(NOT game specs lol)
MY PC SPECS:
GTX 1060 6GB
Ryzen 7 5700G
32GB RAM
//
Chapters:
0:00 Intro
0:20 Initial Prototype
2:20 Environment Art
4:50 Character Art
6:27 Extra Weapon 1
8:25 New Enemy 1
9:09 Extra Weapon 2
9:52 Upgrades
11:09 Dev Detour
11:20 New Enemy 2
11:59 New Enemy 3
13:06 Health HUD
13:53 Extra Weapon 3
14:46 Extra Weapon 4
15:47 Flying Enemy
17:01 Final Environment
18:38 More Upgrades
20:01 Final Adjustments
20:59 It's Complete
Just some tags or something ;)
Made with Unity.
Steelsplitter
Weakpoint game
Weak point
One shot mechanic
OHKO
Indie devlog
Game devlog
Unity devlog
Roguelike
Game development
I made a game
#unity #gamedev #indiegame #gamedevelopment #unity3d #madewithunity #indiedev
มุมมอง: 692 787
วีดีโอ
Making a Souls Like In A Month
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A Devlog about making a Souls Like Game in a month. I did this during the Boss Rush Game Jam. This being my first third person game also proved some challenges. ➤The game: emiss23.itch.io/clay-knight Come hangout and chat in my discord server. ➤ My discord server - discord.gg/wpTPVPPGQt Music: Various music made by me. HL2 OST Sonic Mania OST TF2 OST DeathSpank OST Evan King - Weekly Loops Seas...
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Game development is incredibly difficult. And development hell is very much real. The Samurai game hadn't had much progress in soo much time. So I tried to revamp everything. ➤The game: emiss23.itch.io/samurai-game-project ➤ Previous videos: Samurai Devlog 1 - th-cam.com/video/kKmymcQFq3c/w-d-xo.html Samurai Devlog 2 - th-cam.com/video/dYIPxwq0AjA/w-d-xo.html Come hangout and chat in my discord...
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A Devlog of a 3D Tower Defense where you defend an actual tower... using smaller towers. The game is 3D, so it has verticality and different enemy types. Tower defense games are typically "base defense" where you use defenses (towers) to defend a base, but I wanted to take the genre name literally. ➤ Download Link - emiss23.itch.io/tower-siege Come hangout and chat in my discord server. ➤ My di...
Adding Elemental Enemies To My Samurai Game | Devlog #2
มุมมอง 60Kปีที่แล้ว
I'm developing a Samurai fighting game. I make a bunch of new elemental enemies, a few for each of the 4 elements: Fire, Water, Earth, Air. Stick around (Subscribe) and see what this game eventually becomes. Come hangout and chat in my discord server. ➤ My discord server - discord.gg/wpTPVPPGQt Music: Intro and outro music made by me :3 Evan King - Weekly Loops Season 1, 2 and 3 th-cam.com/chan...
Making a First Person Samurai Rogue like | Devlog #1
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I started making a Samurai fighting game. You'll see the evolution of combat mechanics, AI, visuals style and environments. Stick around (Subscribe) and see what this game eventually becomes. ➤ My discord server - discord.gg/wpTPVPPGQt ^There's a demo there Music: Intro music made by me :3 Evan King - Weekly Loops Season 1, 2 and 3 th-cam.com/channels/T1ZkP03V18LmOj8zbyP-Dw.html? contextsensiti...
They Forced me To Update my Game! | Dead From Beyond Devlog Finale
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It's done. My Cod Zombies clone is done for real this time. It was never supposed to go on for this long, but here we are. That's game development for you :| Dead From Beyond development is over. ➤ Free Download - emiss23.itch.io/dead-from-beyond ➤ My discord server - discord.gg/eT2M9rAkN7 ➤ Episode 1 - th-cam.com/video/RrZfvFzg1h8/w-d-xo.html ➤ Episode 2 - th-cam.com/video/u7TH40cr9Ss/w-d-xo.h...
Remaking My Game In 3D
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I remade my rogue like game in 9 days! It's actually a remake of my ONLY 2D game I've ever made. It was pretty interesting to revisit it and remake it. ➤ Free Download - emiss23.itch.io/gun-cubes ➤ My discord server - discord.gg/eT2M9rAkN7 // Remaking this game was interesting. I usually take a long time to finish a project, so creating something in just 9 days was refreshing. // PC SPECS: GTX ...
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I finished my game. My Cod Zombies clone is done. It even has an Easter Egg quest thing. The game even has a name now - Dead From Beyond ➤ Free Download - emiss23.itch.io/dead-from-beyond ➤ My discord server - discord.gg/eT2M9rAkN7 ➤ Episode 1 - th-cam.com/video/RrZfvFzg1h8/w-d-xo.html ➤ Episode 2 - th-cam.com/video/u7TH40cr9Ss/w-d-xo.html ➤ Episode 3 - th-cam.com/video/WONueAbMYEk/w-d-xo.html ...
It Took Me 11 Months To Make This
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I made an okay game. This is a preview of my Cod Zombies Clone. Full Devlog is out - th-cam.com/video/BAftKOwNdO4/w-d-xo.html ➤ Free Download - emiss23.itch.io/dead-from-beyond ➤ Episode 1 - th-cam.com/video/RrZfvFzg1h8/w-d-xo.html ➤ Episode 2 - th-cam.com/video/u7TH40cr9Ss/w-d-xo.html ➤ Episode 3 - th-cam.com/video/WONueAbMYEk/w-d-xo.html ➤ Episode 4 - th-cam.com/video/BAftKOwNdO4/w-d-xo.html ...
Getting 1000 subscribers feels like...
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Getting 1000 subscribers is a huge milestone. So thanks! here's a special video. I started 2022 with just around 41 subscribers and now, not even a year later I reached 1000. Huge thanks to everyone who subscribed and left motivational comments. Cheers! Bring Me The Horizon - Can You Feel My Heart (better known as Gigachad theme) - remixed by me. This guy is from a zombie game I am making Makin...
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Ayo I kind of like this game so I updated it with Risk of Rain 2 like items ! ➤ Last episode - th-cam.com/video/mhnKzGFEfbI/w-d-xo.html ➤ Free Download - emiss23.itch.io/droid-fortress Droid Fortress is a First-Person roguelike wave shooter inspired by Doom (2016), it has 6 levels (infinite levels now), where you'll fight waves of droids! ➤ Music from Rob0neMusic: ➤ th-cam.com/video/ApdlmRlLXAg...
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Before I even watch the video, just wanted to let you know that that thumbnail is insanely cool and probably the reason why I clicked on ur video even tho I never watched anything of yours before
make a video where you add a huge update to this game
that other character u should give him clone element powers
11:17 was that just sekiro?
Sekiro-like directional parrying prototype
Make the lightbulb break into pieces
One thing you can do for the hit detection on the axe is a line cast between previous and current position, this way you can integrate velocity of attack by seeing how much it’s changed, and scale the damage based on that
Um I think that’s a bit similar to the doom sentinels so you will be hearing from lawyer
damn cool. There is a problem with every solo dev game I see (im not a game dev, just viewer feedback) Level atmosphere is never present. What i mean by that is kinda like atmospheric fog and depth of field generated by lighting and the like. It always makes the games feel like they are in this space with absolutely no air or atmosphere. If you do intend on making a longer length game out of this project which is a sick project and idea, I'd suggest taking on atmosphere as a challenge to overcome. once you get a good feel for it I think you will find it much easier to implement in future projects.
The way I interpreted the first 1:05 of this was 🌳 + 🧠 = good game
I can't find it
emiss23.itch.io/steelsplitter
Is it on mobile
I really like both the concept and style of the game, the loop looks fun, and I can’t wait for more.
could you make it so when you shoot the gun you first spin it in your hand I think it would make the gun feel more stisfying 👌
Add a sandbox mode who you cam use the team system
14:14 honestly I'd play it
The sword reminds me of the moonlight greatsword from dark souls and I love it
Love this! Game development is so cool!
5:42 gay knight
What game engine and apps did you use to animate the character
There's a lot about this that is really really good. I hope you keep going with this project.
No hitmarker?
wow, the arm looks very like subnautica
bro basically remade ultrakill
The flintlock should have been modled after the light bulb and you get in from killing it
Another thing is that you can have an inventory where you collect items and craft the weapons. So you don't get them off the bat
Runic bombs you could get from the alters sound cool.
So If you make this game, I want to offer myself as a writer of lore. I'm a journalist and an awarded amateur writer in my country, I would be glad of helping with the lore of this world
15:12 It’s a nice gun I’ll give you that, but the engraving gives you no tactical advantage whatsoever.
You should add a boss fight and make the player fight a unique boss every 15 waves or smth
what is the game called
Steelsplitter emiss23.itch.io/steelsplitter
is there lore ??????
0:22 I'm not even 30 seconds in and I'm already loving this 20:07 also one idea I thought of immediately was this: since your weapons all have a unique color, why not make the weak points light up in correspondence to the weapons? This way you'd have a reason to use every weapon in your arsenal because some enemies can only be killed with a specific weapon. And of course you could use a color that doesn't match any of the weapons to indicate that any weapon will suffice. That's just my idea though
welp no dani... might as well. (video is great btw)
what's with uhanian pride flag?
why is there too much tf2 referances.....
W jojo reference in the thumbnail
you could should colab with landfall
please make a full game about this… it will be an alternative dark souls
Everything using one texture is a dream very nice
Super fun game and really addictive. Ive only made it to round 21 though
If u add pvp make it so u can change the spot of your weakpoint to make it more interesting
😂the ax sound came from god of war😂
Nalana Is SOOOOO HARD
How can I download that?😊
lol u just made a ripped out version of risk of rain 2
How do I play
Heartsteel ❤️🩹🥵🔥
dude your videos are crazy! your really talented
Huh... interesting.... you think we could see this playable in VR?
it would be cool if the lightbulb guys still shot out their laser for a second when they fall to the ground after you destroyed them (but ofc only IF they shot it out)
maybe you need to go back to the army idea and you have to fight to capture points have all the elements fight each other
I really don't want to be that guy, but here is what I find to be the problem here, I really don't see the point of making a game without building a solid foundation for it to rest upon, the original unity bean styled character could have served till the whole game design aspect of the project was fully planned out, which will make things easier down the road when time is put into making actual art and sound assets for the game. will it result in a video with lots of views, most likely not, but I feel that's a lot better than having a lot of people that seemed genuinely interested in how the project was going and wanted to see it reach a point where their commitment felt worthwhile within a few weeks it would have been clear if the idea will work or not, so I hope in the future your projects will go through the time in the prototyping phase, so we can all be feel really good that our support helped make a good game exist