To add on to my idea for death perception I think since death perception gives more salvage in CW in this game maybe it can make health packs drop more often, therefore making it a must have You could call it Vital Vision Maybe And let you see zombies through walls of course
i think you should make a discord for your games, it would allows us to share art and ideas for your games along with give teasers for upcoming updates to your works, and maybe stuff like beta builds exclusive to discord memebers. Be cool imo
Clean work as always! An op perk suggestion would be to always deal headshot damage 😂 or maybe melee in an area with increased damage to make melee useful in later rounds
@Emis Another one! Kingsfall: A cooldown card, when you get hit, your ammo pool will not decrease for 5 seconds. Cooldown is 30s. (If I have more ideas that you might be interested in, let me know so I can pitch in for the discord. I can also help design the cards just for experience!)
Good work, continue ! I hope I find more motivation to start my project ;-; For the perks : - Double Jump - Run faster - Take less damage (Idk for this one) - Kick (Like you can kick the zombie and it will push the zombie super fart and/or kill it) - Cookies because I like cookies - Regen (I forgot if you have regen in your game so if not you could add this) - Third gun - Self healing (If you die you have one last chance to heal yourself instead of just loose) - Friendly Zombie (When you kill a zombie you have like 1% to 5% chance that a zombie will help you to kill other zombie, but after like 60 or 120 seconds the zombie will die) - Corrosion (Zombie that attack you will take damage too) - Necromancer (Heal you a little, like 1 or 2hp per zombie killed)
Thanks! I hope you get some motivation, most importantly do not procrastinate. Quite a few interesting perk ideas, big thanks! "zombie super fart" - sounds awesome (I know this is a typo, but it made me laugh).
I think a good perk could be one with an effect that changes round by round. Say, for example, one round, it can act like electric Cherry from CoD, but the next round it could be something like the modded perk Snail's Pace. It probably wouldn't be a great idea to give it bonus damage effects like double tap, cause then it can make the perk seem random, but not fun when they don't have such effects. As for what it could be, maybe a Joker card, call it Jester's Gambit?
The way I currently makes maps doesn't seem to be translatable to a map maker. Currently I block out all of the gameplay and when that's finalized I model everything. If I did make a map maker it would probably be very basic and would probably lack the ability to create very in-depth maps.
I have two ideas, one is a perk, another one is something pretty cool: Down with a boom : this perk will create an explosion underneath you when you fall, you do take damage of course but it only takes 5 hp away, kinda like PHD flopper Tickets: Kinda like an extra perk but it’s not permanent, basically gobble gums but it’s tickets
Looks sick, I prefer this over the way cod does it, I think strength might have been misspelled but would be sick if there was a perk that would make your grenades fly towards zombies a bit like a homing misile
Strength is indeed mispelled in the video. A homing missile perk sounds interesting, not sure how it should work, especialy if I add different types of grenades.
You should use one of those old tattoo coin machines where you put your money in and out comes a little card. (Try looking it up for a better reference) And use the claw machine instead of the mystery box to spice it up.
also i sent an email of some prototype designs of a card for the perk idea i had. since you dont have a discord linked this was the best way i thought i could show you. And i wanted to know what you think
your game is really good bro keep it up and in a year you have a god design like cold war and all the paid cods and could you add the perks from cold war bc like they are really good and stuff like that would be nice bro Keep it up LY
I somewhat agree that cold war zombies have very good design, it's just a bit easy, like I could easily go up to round 100, but it just get's kind of boring at around round 50 - 60, after the rampage inducer wears off. Anyway I won't be working on this game for much longer since I have set myself a deadline for October 31st.
Maybe afterlife card, after you die you would have 2nd chance to live, it sounds good idea 💡 if you accidentally made mistakes and then died in higher rounds lol
suggestion: [ a bit more gory, tilting camera effects, now what i mean by that you can probably tell off of my trash code float RmouseX = Input.GetAxisRaw("Mouse X"); Quaternion rotX = Quaternion.AngleAxis(RmouseX, Vector3.back); Quaternion targetRot = rotX; parentOfCamera.localRotation = Quaternion.Slerp(parentOfCamera.localRotation, targetRot, 15 * Time.deltaTime); , Music (not played all the time, maybe like when you open the power), Sliding, a discord server for your channel (not the game), Droid Fortress's recoil system ] (Thanks for being so cool)
You mean like in Left 4 Dead 2? I kind of lack the shader knowledge at this point to pull that off. For some distant future game I definitely want to figure that out tho.
The map and the perks are now done:
th-cam.com/video/BAftKOwNdO4/w-d-xo.html
I got so many ideas from your videos for my zombie survival game! Thank you! I already posted few videos on my channel😊
Your animations and effects look realllll good my dude.
Glad you like them!
@@EmisDev can i make a discord server and add you?
@@EmisDev also is it a ww2 themed game?
@@Dylan1234567890 technically you can.
Double jump perk would be cool
Double jump could be cool, but it would be a nightmare to balance the map around it.
@@EmisDev double jump but fart
Bruh :D
To add on to my idea for death perception
I think since death perception gives more salvage in CW in this game maybe it can make health packs drop more often, therefore making it a must have
You could call it Vital Vision Maybe
And let you see zombies through walls of course
Since I like death perception in CW, this seems like really good suggestion.
@@EmisDev you should make a discord for this game
If I made a discord server it would be for my entire channel, not just for one of my games.
something like banana colada, assuming you can slide. If there is no sliding, death perception
i think you should make a discord for your games, it would allows us to share art and ideas for your games along with give teasers for upcoming updates to your works, and maybe stuff like beta builds exclusive to discord memebers. Be cool imo
Agreed
An ammomatic type perk would be awesome, maybe you can hold more ammo and carry an extra gun? Call it fire power or something dope
Clean work as always! An op perk suggestion would be to always deal headshot damage 😂 or maybe melee in an area with increased damage to make melee useful in later rounds
I downloaded your game last night but I noticed perks missing. Little did I know perks would be added when I went to bed.
Maybe it's all just a dream?
awesome work my guy! a good perk suggestion is +15 damage or +25% health either way awesome job bro!
Somekind of Perk that allows you to carry more ammo
I've got a card!
Freezing Bluff:
Has 3 uses per round, melee a zombie, and all other zombies around it in a 6 meter radius will freeze for 3 seconds.
@Emis Another one!
Kingsfall:
A cooldown card, when you get hit, your ammo pool will not decrease for 5 seconds. Cooldown is 30s.
(If I have more ideas that you might be interested in, let me know so I can pitch in for the discord. I can also help design the cards just for experience!)
Good work, continue !
I hope I find more motivation to start my project ;-;
For the perks :
- Double Jump
- Run faster
- Take less damage (Idk for this one)
- Kick (Like you can kick the zombie and it will push the zombie super fart and/or kill it)
- Cookies because I like cookies
- Regen (I forgot if you have regen in your game so if not you could add this)
- Third gun
- Self healing (If you die you have one last chance to heal yourself instead of just loose)
- Friendly Zombie (When you kill a zombie you have like 1% to 5% chance that a zombie will help you to kill other zombie, but after like 60 or 120 seconds the zombie will die)
- Corrosion (Zombie that attack you will take damage too)
- Necromancer (Heal you a little, like 1 or 2hp per zombie killed)
Thanks!
I hope you get some motivation, most importantly do not procrastinate.
Quite a few interesting perk ideas, big thanks!
"zombie super fart" - sounds awesome (I know this is a typo, but it made me laugh).
@@EmisDev XD Add a beans perk that make zombie fart when they attack you like a 10% chance and they take damages when they fart
@@Daeniak Widows wine but better!
Nice work! It reminds me to the Infinity warfare cards
IW has perk candies actually.
@@EmisDev Indeed, I was talking about the Fate and fortune cards, anyway, I hope to see your game finished soon!
Perk idea lighting perk. When zombies hit has a chance to electrocute a zombie
1K!!!! congratulations
Thanks!
Different types of zombies!
I think a good perk could be one with an effect that changes round by round. Say, for example, one round, it can act like electric Cherry from CoD, but the next round it could be something like the modded perk Snail's Pace. It probably wouldn't be a great idea to give it bonus damage effects like double tap, cause then it can make the perk seem random, but not fun when they don't have such effects. As for what it could be, maybe a Joker card, call it Jester's Gambit?
Ah, a joker card having wildcard effects. Cool but a balancing nightmare.
Bad news but its spelt "strength" not "strenght"
That's a bruh moment for sure (thanks for pointing that out).
a bit of a harsh ask, but in the future would you consider making a custom map maker? also, the game feels really good lol, amazing job so far!
The way I currently makes maps doesn't seem to be translatable to a map maker. Currently I block out all of the gameplay and when that's finalized I model everything. If I did make a map maker it would probably be very basic and would probably lack the ability to create very in-depth maps.
I have two ideas, one is a perk, another one is something pretty cool:
Down with a boom : this perk will create an explosion underneath you when you fall, you do take damage of course but it only takes 5 hp away, kinda like PHD flopper
Tickets: Kinda like an extra perk but it’s not permanent, basically gobble gums but it’s tickets
Very interesting, thanks.
rifle power makes any assault rifle shoot 2 bullets in 1 shot
Looks sick, I prefer this over the way cod does it, I think strength might have been misspelled but would be sick if there was a perk that would make your grenades fly towards zombies a bit like a homing misile
Strength is indeed mispelled in the video.
A homing missile perk sounds interesting, not sure how it should work, especialy if I add different types of grenades.
@@EmisDev Thank you, true maybe a special grenade or a pack-a-punched one would be better, or the feature might be to OP. But great video!
@@majorsquidgaming6965 Thanks :)
You should use one of those old tattoo coin machines where you put your money in and out comes a little card. (Try looking it up for a better reference)
And use the claw machine instead of the mystery box to spice it up.
And possibly add a spin off of double tap. Along with maybe a market system to spend extra points on to get loot (guns,modifications,boosters, ext…)
Cool suggestions, thanks.
i actually would love to see this
also i sent an email of some prototype designs of a card for the perk idea i had. since you dont have a discord linked this was the best way i thought i could show you. And i wanted to know what you think
Ow, wow, I'll send my discord in an email.
Can you make a tutorial about these magical cards and their magical machines?❤
How did you learn to code, animate and model so well and could you make a video about it
better than vanguard no cap. looks actually fun!
maybe you could add a black perk that makes your gun upgrade able for free for a certain amount of time, idk lol
Thx EMIS
A perk similar to Mule Kick would be nice, but you could could name it for example Morehold Cola
Cola on a card, lol
@@EmisDev just CoD in my head😂
Here would fit Morehold Card😂
@@EmisDev Piggybacking on this:
Why not name it "Treys Armaments" or "Three-Card Monte?" It'd go well with the card theme
your game is really good bro keep it up and in a year you have a god design like cold war and all the paid cods and could you add the perks from cold war bc like they are really good and stuff like that would be nice bro Keep it up LY
I somewhat agree that cold war zombies have very good design, it's just a bit easy, like I could easily go up to round 100, but it just get's kind of boring at around round 50 - 60, after the rampage inducer wears off.
Anyway I won't be working on this game for much longer since I have set myself a deadline for October 31st.
Looks amazing, but is strength supposed to be spelled wrong? Lol. Looks good otherwise👍
It's not misspelled on purpose :D
Maybe afterlife card, after you die you would have 2nd chance to live, it sounds good idea 💡 if you accidentally made mistakes and then died in higher rounds lol
PHD Flooper or Slider and Double Tap
To add Flopper I would need to add flopping :D
Make the perks upgradeable from buying them again from the machines
hey EMIS can you make PhD flopper like perk?
Maybe
Thx EMIS
Voice lines!
A perk to turn Avery zombie into a kid 💀
Double taps
Add a mobile version? 🍷🗿
Ayo where tombstone at
Isn't tombstone kind of bad and useless?
@@EmisDev yep
add perk that has chance to make u poop health kits
Lol?
also why is is "strength" spelled "strenght"
Cuz I am dumb.
I've changed it already.
Add machine pistol
make shadows of evil map
Can you make it for android please ❤😢
Double tap
Add a perk that adds a small area around the player, that when a zombie gets really close to you the zombie slows down by 50%
That could be a weapon, cause for a perk that's pretty op
@@EmisDev *Winter's Howl intesifies*
What program do you use to make the 3D modules? and how is your 3D modelling so good?! lol.
All of my modeling is done in Blender, because it's free.
>.> why did you spell strength like dat
Mistake
@@EmisDev you mean for the meme
suggestion: [
a bit more gory,
tilting camera effects, now what i mean by that you can probably tell off of my trash code
float RmouseX = Input.GetAxisRaw("Mouse X");
Quaternion rotX = Quaternion.AngleAxis(RmouseX, Vector3.back);
Quaternion targetRot = rotX;
parentOfCamera.localRotation = Quaternion.Slerp(parentOfCamera.localRotation, targetRot, 15 * Time.deltaTime);
,
Music (not played all the time, maybe like when you open the power),
Sliding,
a discord server for your channel (not the game),
Droid Fortress's recoil system
]
(Thanks for being so cool)
You mean like in Left 4 Dead 2?
I kind of lack the shader knowledge at this point to pull that off.
For some distant future game I definitely want to figure that out tho.
@@EmisDev oh what i didnt even press the public edit thing woops i didnt mean to post this ! let me edit it
discord server