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Blondefire
Australia
เข้าร่วมเมื่อ 1 พ.ค. 2021
Congratulations! You found The Hey Blondie Let's-play channel.
Come and sit by the blondefire.
Visit the main Hey Blondie channel, where I do games analysis: th-cam.com/channels/o43kPE_ibXT_ycZ3JbmaCg.html
Come and sit by the blondefire.
Visit the main Hey Blondie channel, where I do games analysis: th-cam.com/channels/o43kPE_ibXT_ycZ3JbmaCg.html
Stalker Anomaly (modded) - pre-season 3 training - Episode 12
One final dive into the Zone before Stalker 2. Time to atone for our Sins.
Mods used:
- MCM
- ZCP
- Enhanced Shaders
- Aydin's Grass Tweaks 4.0
- Boomsticks and Sharpsticks
- Helmet Parts (for BaS)
- SSS
- Catspaw's barrier defense task emission fix
- Fair Fast Travel
- Arzis campfire roasting
- Combine all items
- Fillable canteens 2.0
- Milspec PDA
- PAW - Personal Adjustable Waypoint
- Zone Recycle Bin
- Ledge climbing mantling
- Quieter wood breaking
- TB's fairer thermal anomalies
- Sorting Plus
- New item highlight
- FDDA
- FDDA - medical animations
- Cr3pis icons
- 1.2.0 Grok's craft and repair overhaul
- Trader overhaul
- Dph configurable loot condition
- No drug limit
- Hideout furniture
- Even more hideout furniture 2.2
- Parts in tooltip
- Utjans QoL bundle
- Utjans item UI improvements
- Talk to anyone
- 1.2.2 Crooks Faction Identification UI
- Devices of Anomaly redone
- OPFOR ClearMask
- shift hover transfer
- Alternative blind dogs
- Alternative fleshes
- Alternative pseudodogs and psy-dogs
- Alternative cats
- Alternative Bloodsuckers
- Alternative snorks
- Alternative boars
- Alternative pseudogiants
- Disable dropping weapons from damage
- Pre-blowout murder + no blow-out screenshake
- Cozy campfires + healing/savepoint indicators
Support the channel - ko-fi.com/blondefire
Hey Blondie: th-cam.com/channels/o43kPE_ibXT_ycZ3JbmaCg.html
Join my Discord: discord.gg/BCgZT7AmZP
Follow me on Twitter: HeyBlondieGamer
#Stalker
#gaming
#StalkerAnomaly
Mods used:
- MCM
- ZCP
- Enhanced Shaders
- Aydin's Grass Tweaks 4.0
- Boomsticks and Sharpsticks
- Helmet Parts (for BaS)
- SSS
- Catspaw's barrier defense task emission fix
- Fair Fast Travel
- Arzis campfire roasting
- Combine all items
- Fillable canteens 2.0
- Milspec PDA
- PAW - Personal Adjustable Waypoint
- Zone Recycle Bin
- Ledge climbing mantling
- Quieter wood breaking
- TB's fairer thermal anomalies
- Sorting Plus
- New item highlight
- FDDA
- FDDA - medical animations
- Cr3pis icons
- 1.2.0 Grok's craft and repair overhaul
- Trader overhaul
- Dph configurable loot condition
- No drug limit
- Hideout furniture
- Even more hideout furniture 2.2
- Parts in tooltip
- Utjans QoL bundle
- Utjans item UI improvements
- Talk to anyone
- 1.2.2 Crooks Faction Identification UI
- Devices of Anomaly redone
- OPFOR ClearMask
- shift hover transfer
- Alternative blind dogs
- Alternative fleshes
- Alternative pseudodogs and psy-dogs
- Alternative cats
- Alternative Bloodsuckers
- Alternative snorks
- Alternative boars
- Alternative pseudogiants
- Disable dropping weapons from damage
- Pre-blowout murder + no blow-out screenshake
- Cozy campfires + healing/savepoint indicators
Support the channel - ko-fi.com/blondefire
Hey Blondie: th-cam.com/channels/o43kPE_ibXT_ycZ3JbmaCg.html
Join my Discord: discord.gg/BCgZT7AmZP
Follow me on Twitter: HeyBlondieGamer
#Stalker
#gaming
#StalkerAnomaly
มุมมอง: 335
วีดีโอ
Stalker Anomaly (modded) - pre-season 3 training - Episode 11
มุมมอง 4429 ชั่วโมงที่ผ่านมา
The search for purple stashes and an advanced toolkit takes us north into the chaos of Army Warehouse and Red Forest. Will we find what we seek? Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable c...
Stalker Anomaly (modded) - pre-season 3 training - Episode 10
มุมมอง 37016 ชั่วโมงที่ผ่านมา
Truck Cemetery, Yantar, and dirty deeds for dirty money. And snorks. For the love of god, snorks. Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable canteens 2.0 - Milspec PDA - PAW - Personal Adju...
Stalker Anomaly (modded) - pre-season 3 training - Episode 9
มุมมอง 54719 ชั่วโมงที่ผ่านมา
The Great Swamps needs some explorin'. Y'all know what we're in for... Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable canteens 2.0 - Milspec PDA - PAW - Personal Adjustable Waypoint - Zone Recy...
Stalker Anomaly (modded) - pre-season 3 training - Episode 8
มุมมอง 534วันที่ผ่านมา
The loot game is outta control, and we've got some interesting decisions to make. Let's use what we've got to explore a little more. Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable canteens 2.0 ...
Stalker Anomaly (modded) - pre-season 3 training - Episode 7
มุมมอง 51714 วันที่ผ่านมา
Agroprom looks purdy with the mods. But is it welcoming? Will the military outpost be happy to see us? Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable canteens 2.0 - Milspec PDA - PAW - Personal...
Stalker Anomaly (modded) - pre-season 3 training - Episode 6
มุมมอง 58914 วันที่ผ่านมา
Our loot game improves with each step. Let's get some cash before the next big expedition. Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable canteens 2.0 - Milspec PDA - PAW - Personal Adjustable ...
Stalker Anomaly (modded) - pre-season 3 training - Episode 5
มุมมอง 57514 วันที่ผ่านมา
We're gettin' some loot and cash now. It's time. Lab X18 awaits. But first, we gotta get past the military checkpoints. How much drama can a drama farmer farm? Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all ite...
Stalker Anomaly (modded) - pre-season 3 training - Episode 4
มุมมอง 66414 วันที่ผ่านมา
With some good baseline gear squared away, it's time to get our hands dirty. What better place to start than Dark Valley. Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable canteens 2.0 - Milspec P...
Stalker Anomaly (modded) - pre-season 3 training - Episode 3
มุมมอง 69121 วันที่ผ่านมา
Just when you think you get a leg up in the Zone, it slaps you back down. Or does it? Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combine all items - Fillable canteens 2.0 - Milspec PDA - PAW - Personal Adjustable Waypo...
Stalker Anomaly (modded) - pre-season 3 training - Episode 2
มุมมอง 88121 วันที่ผ่านมา
There are sooooo many cats! The squad size increase may have been a mistake. Join me as I test the mod loadout and prepare for another intense season of Loner to Legend. Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Arzis campfire roasting - Combi...
Stalker Anomaly (modded) - L2L pre-season 3 training - Episode 1
มุมมอง 1.8K28 วันที่ผ่านมา
We're back, and greener than ever! Warmin' up for season 3 and Stalker 2. Join me as I test the mod loadout and prepare for another intense season of Loner to Legend. Mods used: - MCM - ZCP - Enhanced Shaders - Aydin's Grass Tweaks 4.0 - Boomsticks and Sharpsticks - Helmet Parts (for BaS) - SSS - Catspaw's barrier defense task emission fix - Fair Fast Travel - Milspec PDA - PAW - Personal Adjus...
Citadel's hellion - a System Shock Remake longplay - Episode 19
มุมมอง 86หลายเดือนก่อน
I've chased Shodan back to her sanctum. She's cornered now. It's time to finish this. Join me aboard Citadel Station as I whack cameras and sing lullabies to the crew. Support the channel - ko-fi.com/blondefire Hey Blondie: th-cam.com/channels/o43kPE_ibXT_ycZ3JbmaCg.html Join my Discord: discord.gg/BCgZT7AmZP Follow me on Twitter: HeyBlondieGamer #SystemShock #gaming #longplay #Nigh...
Citadel's hellion - a System Shock Remake longplay - Episode 18
มุมมอง 66หลายเดือนก่อน
Things are moving quickly now. Shodan is trying to escape, but I'm right behind her. She's throwing her best at me, but I'm prepared. Join me aboard Citadel Station as I whack cameras and sing lullabies to the crew. Support the channel - ko-fi.com/blondefire Hey Blondie: th-cam.com/channels/o43kPE_ibXT_ycZ3JbmaCg.html Join my Discord: discord.gg/BCgZT7AmZP Follow me on Twitter: HeyB...
Citadel's hellion - a System Shock Remake longplay - Episode 17
มุมมอง 95หลายเดือนก่อน
Shodan is starting to get defensive. For all the stuttering bluster, I have her running scared. Good. Time to push the advantage. Join me aboard Citadel Station as I whack cameras and sing lullabies to the crew. Support the channel - ko-fi.com/blondefire Hey Blondie: th-cam.com/channels/o43kPE_ibXT_ycZ3JbmaCg.html Join my Discord: discord.gg/BCgZT7AmZP Follow me on Twitter: HeyBlond...
Citadel's hellion - a System Shock Remake longplay - Episode 16
มุมมอง 85หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 16
Citadel's hellion - a System Shock Remake longplay - Episode 15
มุมมอง 88หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 15
Citadel's hellion - a System Shock Remake longplay - Episode 14
มุมมอง 78หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 14
Citadel's hellion - a System Shock Remake longplay - Episode 13
มุมมอง 83หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 13
Citadel's hellion - a System Shock Remake longplay - Episode 12
มุมมอง 130หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 12
Citadel's hellion - a System Shock Remake longplay - Episode 11
มุมมอง 83หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 11
Citadel's hellion - a System Shock Remake longplay - Episode 10
มุมมอง 61หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 10
Citadel's hellion - a System Shock Remake longplay - Episode 9
มุมมอง 80หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 9
Citadel's hellion - a System Shock Remake longplay - Episode 8
มุมมอง 73หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 8
Citadel's hellion - a System Shock Remake longplay - Episode 7
มุมมอง 104หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 7
Citadel's hellion - a System Shock Remake longplay - Episode 6
มุมมอง 102หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 6
Citadel's hellion - a System Shock Remake longplay - Episode 5
มุมมอง 1452 หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 5
Citadel's hellion - a System Shock Remake longplay - Episode 4
มุมมอง 1742 หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 4
Citadel's hellion - a System Shock Remake longplay - Episode 3
มุมมอง 1572 หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 3
Citadel's hellion - a System Shock Remake longplay - Episode 2
มุมมอง 2692 หลายเดือนก่อน
Citadel's hellion - a System Shock Remake longplay - Episode 2
well done Blondie we did it, We made it to the bitter end! I enjoyed the unique story, See you for a STALKER 2 playthrough SOON.
Loved the Golden Eye reference
Great video thanks so much!
Hey… Hey Blondie… S.T.A.L.K.E.R. 2 is out… I would start playing it before things get weird…
I know im tardy to the party. I just found this channel. Is there a way i could find out what band or song that is? I'm digging the episodes, by the way. Great stuff.
Nevermind. I just read the description! Lol I'm at work. That's my excuse.
Whoa, what mod does the light flickering in foresters place during psi storms? Ive never heard of that feature before. Thats a great touch.
Looking forward to Stalker 2. I remember when I got SoC; I loaded in and it was raining. I had no idea what I was doing, left camp and was mauled by a pack of dogs. I hope it has the same oppressive feeling loading 2 for the first time. Really looking forward to your play through b
Totally stoked!
Sin are the only faction to "use" artifacts. Thats why they are hard to kill. They are monsters when wearing heavy armour and exosuits. Edit: 1.15.18...this is why I carry at least one ied. A nice bottleneck in that tunnel, even if it only gets one of a squad, at least I know someone is behind me.
The vyraj armour should have been a clue to where they were. Not a bad exosuit. I always thought the Sin and UNISG armour colouration are the coolest.
Really looking forward to the Stalker 2 playthrough!
I'm fairly certain it'll be great! I know I'll enjoy it and even if it's not quite my "perfect" cup of tea just you wait, mods will be pouring in and then we'll be able to curate the game to whatever manner we want.
For how many times you complained about not having auto-stacking, and seeing you dragging items around with the mouse, I'm surprised and disappointed that there were no comments a year ago telling you about the inventory shortcuts like ctrl+click. I feel so sorry for past you! Although maybe someone else might think I'm doing things the hard way myself for not properly utilizing the "newer" shortcut of holding E on a chest to add to stacks. I do also feel a little sorry for the devs. The precarious balance between fighting UI blindness versus not being too obnoxious with control prompts is no joke. Mostly their comprehensive controls guide at the bottom gets thoroughly ignored xD
Blondie, what is the loadout (armour, weapons, belt attachments etc.) that you are working towards? Thanks! (I often ose track of where you are when you fast travel because I am not always looking at the screen.)
Professor Sakharov is now armed (1:57:30)? I hadn't noticed that earlier. :D
Thanks for doing this. GG brother
1:08:48 Yum, tasty black mold! I think it's kinda pointless to think about GOTY before I've gotten my hands on it, if ever at all. That said, I know that, barring any major issues, I am going to enjoy it. I'm so excited to see the artifacts in Stalker 2. Actually seeing them in my hands, watching them glow and do all sorts of anomalous stuff, it's gonna be rad.
Capacitors are ALWAYS the bottleneck. I basically "buy" them indirectly by going to traders and buying cheap starter items like the flashlight, geiger counter, PDA 1.0, and Echo detector. These tend to be fairly cheap, and once disassembled, basically amount to buying capacitors for a few thousand rubles each. You can recoup some of the cost by selling back the excess transistors, fasteners etc.
You can sorta "force" NPCs to trade with you by pressing either X or Left Shift. Learned that one in Gamma and it seems to work in Anomaly too - good way to get electronic devices for parts.
I'm fairly certain that the number of tasks you can accept at any given time is a vanilla options menu setting.
I hope there's a mission in stalker 2 where you bring sid or barman a duffel bag full of 'Anomaly' junk and they just tell you to fuck off and go get something valuable
❤
Prey would be an interesting YOLO, curious to see how you make it work.
@@Tekisasubakani I've developed custom mods for the run that support a "no-healing" ruleset while preserving Prey's core gameplay. Tweaks like food and medkits granting temporary damage resistance instead of health, and similarly with the Toughness upgrades. Recording is in progress. :)
@@CatspawAdventures Sounds rad, would those mods work to continue on to Moonfall once you finish the main game? Though I suppose Moonfall is kinda YOLO, just multiple times, eh?
@@Tekisasubakani Yeah YOLO would probably be a bit redundant to Mooncrash's rogue-lite format. I assume the ability changes at least wouldn't carry over anyway, since MC has its own unique subtrees for each character.
Check the menu settings, you can tweak the faction and trader missions there, and when you are there, please look at the trader prices setting. It is absolutely disgusting to see those prices so high. Edit: Planning for a sortie...easy....Think of everything that can go wrong, multiply it by 2 and there you go...plan made, and don't forget the grenades. Usually I go with 450 AP rounds, 50 sniper rounds, 10 grenades for the underbarrel launcher, 6 frags, 6 pineapples and 2 ieds(depending on the map). I find that it is enough to wipe all the enemies from the map with enough left over for the muties. That way I can stroll at my leisure to all the stash points on the map, set up a stash and fast travel point and get out before the map repopulates. Edit 2: If you wanted to, you could cheese the kill a stalker missions in RF by setting up a fast travel point just inside the transit point. Next time you get a kill order for a stalker in RF, just fast travel to the stash and just chill there until the target is killed by an enemy or mutant.
I dont think I ever had 450 AP ammo in my storage and you take it casually to the battlefield. Too easy mode for Blondie.
It depends on how you play. I usually just free roam until I am at least veteran/master. During that time I do fetch quests and arty hunt and sell all the arties. By the time I am ready to do the story line. I have at least 3m+. Then I just buy the ammo I need to get the mission done.
Missions From Ukraine with love are extraction mission. One of these bandits is your disguised friend and to know wich one you need to check in mission what weapon is he carrying. You remove other bandits and 3rd one will become your companion to take back to base
I think the hostage fell foul of the falling asset bug, imo.
Wooo Hooo!!! Red Forest! The map I actively avoid! Let's go!!!
I don't mind the RF, it is Limansk and Generators that I despise with a passion.
Yummy, grilled snork hand!
28:05 Pretty sure you only get attacked by some Poltergeists and Pyrogesists here if you're playing Story Mode. If you have that disabled then that room is largely empty of threats other than a psi-field and a chemical anomaly.
I always thought that the Meadows was a lost opportunity. If the Military was based there and let the Loners or Ecologists take control of the Agroprom, it would make for a better game storywise. Then when you had to raid the Military for the documents, the Meadows would make for a better raid. Trying to dodge helicopter and foot patrols would make for a lot more fun.
1.29.26...The building in front of you is one perfect place for a base, and it counts as shelter from emission and psystorms. Edit: It is a magazine and it is probably a coffin magazine to be able to hold 40 rounds. Clips or a stripper clip were used on rifles like the Garand and early Enfields and were the precursor to the magazine. I hope that makes sense.
57:59 Same bro
Yeah, the percentage chance for the ore spires to sink, was too high per hit, glitching the reset was fine, this biome is already overly grindy without getting screwed by that.
I can't wait to play it, been intentionally ignoring everything so I can go in and have everything be fresh and new.
"I don't know how long it's gonna be before the next emission." Too bad you didn't notice the message indicating two hours to the next blowout, that popped up less than 5 minutes before. :/ I cringed when the warning showed up and you didn't see it, I'm typing this right after you said the above so I'm sure I'll see how things turn out soon here.
Yes, he does have a habit of not reading those messages. I suppose having to talk as well as play tends to distract. I am constantly trying not to scream at the screen "There is a stash right there...RIGHT THERE...LOOK!!!...YOU ARE LOOKING RIGHT AT IT!!!, you just walked right past it".
@@davidohalloran1311 Heh, yeah. Just playing is one thing, playing and recording/streaming is another thing entirely, so I'm just poking fun. This particular instance was just too good to pass up. :D
"Emission soon, Stalker!" Blondie: "When?" *RIGHT FUCKING NOW.*
You're a wizard Harry XD Testing the shield out is good, but a fire staff in a biome where everything is already burned? Hmm, it feels like there's a better combo.
If you replaced the thumbnail image with a troll from Oblivion nobody would *ever* know. Idk why but everytime I see that brown/yellow border trim for your thumbnail I think Oblivion 😆 Good stuff though.
I feel targeted this episode haha! So very excited for stalker 2!!
I just find the swamp uninteresting aside from the military checkpoint. So much open space might be more interesting if there was more to do in it. We need you to keep practicing your snork sidestep. It doesn't feel like I have as many frustrations with them as you do. :D
Just think of all the noobs that are gonna suffer when 2 drops 😂😂😂😂
"WHAT IS THAT?!" "...it's a rock." "It's directly to my right" *Turns left* Very entertaining episode. :D
Blondie, have you looked at Anomaly 1.5.3? It has some interesting little tweaks in the base game (ie. you can view captured PDAs without having to equip them).
Yyeeah! Right on Blondie! The Fort 500 will not only slaughter mutants but you'll do it in style good sir! Yeah that's a tea time moment for SOMEONE in the zone...
I also recall that the fort-500 is coded a little funny: apparently it's the only shotgun, or gun overall, in Anomaly which CANNOT jam regardless of it's condition. I don't know if it's been changed over the last 1.4 updates, but that was what I'd tried way back when and they were right
The only good thing about the swamps is the fact that 99% of the mutants will not follow you into the water. Edit: You are right about the reroll after reloading. Most times mutants are either change or are gone and all stalkers do a 180 and walk back the way they came. Really annoying if you are after a bounty and get ambushed and killed before completing the bounty.