I love the long play version of your videos however, if you prefer a short abridged version at times then at 1:54:25 was an amazing and creative way to do so. Quite impressed good sir!
Thanks! 😁 I adopted this for sections of the Valheim LP, I think it’s a nice middle ground between the LP and expediency. Ideally, though, we’ll be fast-traveling for more repetitive activities.
Always clutch when a friendly, or neutral, squad of STALKERs get you out of a jam. Weirdly, it ends up being a squad of Clear Sky more often than not in my experience.
Glad to see stalker back! I had an issue with fast travel, that trying to click through the area circle didnt work, and you need to turn it off to get the menu to appear on click?
Cats, yes they a a pain. They are even more of a pain when you have a mod which ups the grass density and height, preventing you from seeing them until it is too late.
I love the long play version of your videos however, if you prefer a short abridged version at times then at 1:54:25 was an amazing and creative way to do so. Quite impressed good sir!
Thanks! 😁
I adopted this for sections of the Valheim LP, I think it’s a nice middle ground between the LP and expediency. Ideally, though, we’ll be fast-traveling for more repetitive activities.
The field-stripping is from Weapon Parts Overhaul, another must-have.
I forgot how much I needed that mod.
CATPOCALYPSE!
Always clutch when a friendly, or neutral, squad of STALKERs get you out of a jam. Weirdly, it ends up being a squad of Clear Sky more often than not in my experience.
A bit of Scatman to start it off!!....epic.
Glad to see stalker back!
I had an issue with fast travel, that trying to click through the area circle didnt work, and you need to turn it off to get the menu to appear on click?
Cheers 🍻
Yep, the location markers interfere with fast travel locations, you have to switch them off for a reliable interaction.
Cats, yes they a a pain. They are even more of a pain when you have a mod which ups the grass density and height, preventing you from seeing them until it is too late.
Which is basically what it’s like now. Although the grass does move now when things run through it so that’s something.
You should check out the night trader at the flea market too. After 9 pm is when he starts trading.
I wasn’t sure on the timing of the night trader, cheers for this! Curious to see what he has on him now.
Captain's log...still floating, showing no signs of movement.
🤣
Check the artifact spawn rate in the menu settings. It might solve the problem.
It’s at 30% (default), which is fair enough. I don’t want to make it too high or it’ll feel artificial.
Turn off the area markers on the pda. It covers up the fast travel point.
FIRST!!!! YAYYY!!!! lol.
Why are you spamming the comments
@ForTheMonolith He’s a channel regular and a good egg 🤘
Thank you. It means a lot. But I can see ForTheMonolith's point. I did post a lot of comments.
@@ForTheMonolith. I see your point and will concede that it does look ugly.