Aurora Devs
Aurora Devs
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Black Friday Sale 2024 #fab #ue5
It's that time of year again! 🚨
Get ready for our Black Friday sale with discounts on a number of our products!
👉www.fab.com/sellers/Aurora%20Devs
มุมมอง: 175

วีดีโอ

How to use Ultimate Gameplay Camera with Game Animation Sample
มุมมอง 679วันที่ผ่านมา
Get it here now www.fab.com/sellers/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-ultimate-gameplay-camera Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are smooth and non-intrusive, al...
Replicated Traversal System - Installation Tutorial
มุมมอง 1.2K5 หลายเดือนก่อน
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-replicated-traversal-system Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add fully replicated and AAA-animated traversal abilities through Blueprints, u...
Replicated Traversal System - Unreal Engine 5
มุมมอง 2.4K5 หลายเดือนก่อน
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-replicated-traversal-system Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add fully replicated and AAA-animated traversal abilities through Blueprints, u...
Dynamic Combat Camera - Features Tutorial
มุมมอง 1.5K8 หลายเดือนก่อน
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-ultimate-gameplay-camera/dynamic-combat-camera-30a Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add a AAA-standard, dynamic third person Combat camera t...
Dynamic Combat Camera - Installation Tutorial
มุมมอง 1.1K8 หลายเดือนก่อน
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-ultimate-gameplay-camera/dynamic-combat-camera-30 Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add a AAA-standard, dynamic third person Combat camera to...
AI Parkour with Replicated Vaulting and Mantling - Unreal Engine 5 Tutorial
มุมมอง 1.1Kปีที่แล้ว
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-replicated-vaulting-and-mantling Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add fully replicated and animated toggle-able Vaulting, Mantling and Slidi...
Ultimate Gameplay Camera - Creating Camera Animations
มุมมอง 2.6Kปีที่แล้ว
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-ultimate-gameplay-camera Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are s...
Ultimate Gameplay Camera - Setting up Camera Lock-on
มุมมอง 938ปีที่แล้ว
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-ultimate-gameplay-camera Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are s...
Ultimate Gameplay Camera - Installation Tutorial
มุมมอง 3Kปีที่แล้ว
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-ultimate-gameplay-camera Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are s...
Ultimate Gameplay Camera - Unreal Engine 5 Trailer
มุมมอง 10Kปีที่แล้ว
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-ultimate-gameplay-camera Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are s...
Lyra and Replicated Vaulting and Mantling - Unreal Engine 5 Tutorial
มุมมอง 8K2 ปีที่แล้ว
Lyra and Replicated Vaulting and Mantling - Unreal Engine 5 Tutorial
ALS v4 and Replicated Vaulting and Mantling - Integration Tutorial
มุมมอง 2.1K2 ปีที่แล้ว
Get it here now www.unrealengine.com/marketplace/en-US/profile/Aurora Devs or on Gumroad store.auroradevs.eu/ Discord: discord.gg/ehJWfXZCjB Documentation: coda.io/@aurora-devs/documentation-replicated-vaulting-and-mantling Demo: mega.nz/folder/EwEA0IJC#ZpVZqGlaSe5DSKUFyF6t8Q This project allows you to easily and quickly add fully replicated and animated toggle-able Vaulting, Mantling and Slidi...
Replicated Vaulting and Mantling - Installation Tutorial
มุมมอง 1.6K2 ปีที่แล้ว
Replicated Vaulting and Mantling - Installation Tutorial
Replicated Vaulting and Mantling - Unreal Engine 5 Cinematic Trailer
มุมมอง 4.1K2 ปีที่แล้ว
Replicated Vaulting and Mantling - Unreal Engine 5 Cinematic Trailer
Replicated Hitbox System - Unreal Engine 5 Multiplayer Trailer
มุมมอง 8922 ปีที่แล้ว
Replicated Hitbox System - Unreal Engine 5 Multiplayer Trailer
Deep Dive into Replicated Hitbox System
มุมมอง 9322 ปีที่แล้ว
Deep Dive into Replicated Hitbox System
Replicated Hitbox System - Demo Showcase
มุมมอง 1.1K2 ปีที่แล้ว
Replicated Hitbox System - Demo Showcase
Replicated Hitbox System - Installation Tutorial
มุมมอง 1.4K2 ปีที่แล้ว
Replicated Hitbox System - Installation Tutorial
Replicated Hitbox System - Official Trailer
มุมมอง 3.5K2 ปีที่แล้ว
Replicated Hitbox System - Official Trailer

ความคิดเห็น

  • @mrxcs
    @mrxcs 4 วันที่ผ่านมา

    Ultimate Camera and Replicated Hitbox are not on sale.

    • @auroradevs
      @auroradevs 4 วันที่ผ่านมา

      ​@@mrxcs Fab messed up the sale for these two products, we're trying to contact support.

  • @Deculayn
    @Deculayn 7 วันที่ผ่านมา

    Does it support first person view?

  • @sahinerdem5496
    @sahinerdem5496 9 วันที่ผ่านมา

    There is 40 navlink limit in a level in UE. That directs us to another way which I don'T know...

  • @grit-mike
    @grit-mike 11 วันที่ผ่านมา

    I'm using ALS, Advanced Locomotion System, which has it's own way of doing camera things. Is this compatible?

    • @auroradevs
      @auroradevs 11 วันที่ผ่านมา

      Yes, you can replace ALS's camera system with UGC.

    • @grit-mike
      @grit-mike 11 วันที่ผ่านมา

      @@auroradevs Any advice / tutorial on those parts? It's quite advanced, the ALS system, to get a hold of the camera works with animation blueprints etc

    • @auroradevs
      @auroradevs 11 วันที่ผ่านมา

      @@grit-mike You can check out our documentation

    • @grit-mike
      @grit-mike 11 วันที่ผ่านมา

      @@auroradevs Thanks. Is this a viable approach? th-cam.com/video/E-KRzRsadac/w-d-xo.html

  • @sahinerdem5496
    @sahinerdem5496 13 วันที่ผ่านมา

    I'm glad that I bought this your asset when it was published, GASP is a joke,. GASP doesn't work with static meshes just with its special environment actors. This Asset Component works with every type of static meshes around. Just a few steps, Then you vault&mantle everywhere.

  • @gil6970
    @gil6970 15 วันที่ผ่านมา

    If I have a c++ gas project. Is there a way to make this into a gameplay ability

  • @JDRos
    @JDRos หลายเดือนก่อน

    You can start following the steps at 1:56

  • @Nobmaser
    @Nobmaser หลายเดือนก่อน

    How many Are these presets?

  • @thelostside1511
    @thelostside1511 หลายเดือนก่อน

    does it work with different gravity directions?

  • @grit-mike
    @grit-mike 3 หลายเดือนก่อน

    Does it support ALSv4?

  • @Devlogzero
    @Devlogzero 3 หลายเดือนก่อน

    Mac support would be soooooo appreciated 🥺

  • @kiloyolosierra
    @kiloyolosierra 4 หลายเดือนก่อน

    *refuses to elaborate further*

    • @auroradevs
      @auroradevs 4 หลายเดือนก่อน

      www.unrealengine.com/marketplace/en-US/product/replicated-vaulting-and-mantling :D

  • @OiItsPhantom
    @OiItsPhantom 4 หลายเดือนก่อน

    Will you be continuing to update it? If you added ledge climbing like Assassins Creed 2 and thin ledge perch walking, I'd buy it

  • @MonoRevolution
    @MonoRevolution 4 หลายเดือนก่อน

    Hi, I bought your replicated vaulting and mantling system. Is there a possibility that my zombies (AI) automatically jump or climb over obstacles? Without blocking each other! These navlinks do not work properly for me .. would be really great if you could do a tutorial on this topic. ✌

    • @auroradevs
      @auroradevs 4 หลายเดือนก่อน

      @@MonoRevolution This is the only tutorial we have on Nav Links. I recommend checking out documentation about collision avoidance or implementing a semaphore-like system on the navlinks to prevent AI from using navlinks at the same time

  • @auroradevs
    @auroradevs 4 หลายเดือนก่อน

    "How is this different from the Game Animation Sample?" -RTS uses animations from the sample with the permission of Epic Games and the code+implementation are completely different. -It fully supports custom gravity. -RTS is fully replicated. -It doesn't depend on motion matching. -It doesn't require you to create blueprints for the obstacles you can traverse. -It detects dimensions and ledges of obstacles dynamically using our own system. -It has Gap Jumps as well the traditional vaulting and mantling. -It allows you to mantle in mid-air. -It's fully rigged to the UE5 skeleton.

  • @ECHSBACHS
    @ECHSBACHS 5 หลายเดือนก่อน

    Link?

    • @auroradevs
      @auroradevs 5 หลายเดือนก่อน

      @@ECHSBACHS www.unrealengine.com/marketplace/en-US/profile/Aurora+Devs

  • @J_RainArt
    @J_RainArt 5 หลายเดือนก่อน

    awe man , i could really use this but i unno about 150$ , lol keeping an eye on it.

  • @sahinerdem5496
    @sahinerdem5496 5 หลายเดือนก่อน

    Where to replace animations_ Is this system depend on Epic skeleton? Maybe you guys Just typed Epic skeleton bone names for calculations in C++ code.

  • @UnrealAdventuresPlayground
    @UnrealAdventuresPlayground 5 หลายเดือนก่อน

    When will more tutorials come out? And what kind are planned?

  • @isoverdominguez2449
    @isoverdominguez2449 5 หลายเดือนก่อน

    Awesome video for an awesome plugin. Thanks.

  • @Silentiumfilms007
    @Silentiumfilms007 5 หลายเดือนก่อน

    Can we use it for making mobies?

  • @monstercoo
    @monstercoo 6 หลายเดือนก่อน

    wow, what professional sounding narrator

  • @VijaiD
    @VijaiD 6 หลายเดือนก่อน

    How to make finisher cinematic camera like Spiderman... can u plz demonstrate ?

    • @auroradevs
      @auroradevs 6 หลายเดือนก่อน

      We've already done a video on this

    • @VijaiD
      @VijaiD 6 หลายเดือนก่อน

      @@auroradevs But i couldn't find😮‍💨

    • @auroradevs
      @auroradevs 6 หลายเดือนก่อน

      th-cam.com/video/WLQSkSMGYWY/w-d-xo.htmlsi=MfjJa5wx_8NIfODv

  • @yourstarchan
    @yourstarchan 7 หลายเดือนก่อน

    This video is not so popular, but you just did my day. Thank you a lot, good man!

  • @RadikalizedEternally
    @RadikalizedEternally 8 หลายเดือนก่อน

    Fighting combat camera the market needed this good job

  • @HyewonAn-q7r
    @HyewonAn-q7r 8 หลายเดือนก่อน

    this is amazing :)

  • @Unyverses
    @Unyverses 9 หลายเดือนก่อน

    man this looks JUICY! Thinking we gone cop this.

  • @auroradevs
    @auroradevs 10 หลายเดือนก่อน

    06:18 If the dithering isn't working for you, please make sure that inside your camera data asset, under Dithering Modifier Settings, the opacity parameter name is set to "UGC_Opacity" instead of "Opacity"

  • @fknidle810
    @fknidle810 11 หลายเดือนก่อน

    its 65$ for replication without interpolation? why not free?

    • @auroradevs
      @auroradevs 11 หลายเดือนก่อน

      Who said it doesn't have interpolation?

  • @JustMeUT99
    @JustMeUT99 ปีที่แล้ว

    Its a shame you have to disable Rotation Yaw. This would have been the product for me but for that small issue, as it leaves you stuck with that type of camera view. But otherwise great work.

    • @auroradevs
      @auroradevs 11 หลายเดือนก่อน

      You don't have to disable anything. You disable UseControllerRotationYaw but enable UseControllerDesiredRotation which has the same effect but smoother.

  • @longo9021
    @longo9021 ปีที่แล้ว

    Looking promising. Gotta check that out later

  • @sandeepm809
    @sandeepm809 ปีที่แล้ว

    Is there a Execution camera like the one shown in spiderman scene ??

    • @auroradevs
      @auroradevs ปีที่แล้ว

      Yes, that's the Camera Animations feature of UGC. th-cam.com/video/WLQSkSMGYWY/w-d-xo.html

  • @赵海龙-r4i
    @赵海龙-r4i ปีที่แล้ว

    May I ask you to provide the UGC demonstration project code after purchase?

    • @auroradevs
      @auroradevs ปีที่แล้ว

      Thank you for your interest! We're glad you like the project. Yes we can provide a download link to the sample project. All of the demo code is included in UGC except for the demo projectiles! The camera animation is included in the code plugin, and the Niagara and Sound FX, which are from the free Valley of the Ancient Sample by Epic Games, aren't included because they would make the plugin very heavy. As for the projectile code/system, it is from our own Replicated Hitbox System. If you're looking for the projectile code, it's from RHS, everything else is already in UGC. We can send you a private download link to the entire demo code, once you have downloaded both RHS and UGC . Hope this clears it up, let us know if you need more information! Aurora Devs

  • @赵海龙-r4i
    @赵海龙-r4i ปีที่แล้ว

    Hello, if I buy a plug-in in the mall, will I provide the source code?

    • @auroradevs
      @auroradevs ปีที่แล้ว

      Thank you for your interest! We're glad you like the project. Yes we can provide a download link to the sample project. All of the demo code is included in UGC except for the demo projectiles! The camera animation is included in the code plugin, and the Niagara and Sound FX, which are from the free Valley of the Ancient Sample by Epic Games, aren't included because they would make the plugin very heavy. As for the projectile code/system, it is from our own Replicated Hitbox System. If you're looking for the projectile code, it's from RHS, everything else is already in UGC. We can send you a private download link to the entire demo code, once you have downloaded both RHS and UGC . Hope this clears it up, let us know if you need more information! Aurora Devs

  • @iyukisen
    @iyukisen ปีที่แล้ว

    Interested in buying it . I have a question can I use it let say you have a multiple party that can switch one to another? ex. like jrpg party

    • @auroradevs
      @auroradevs ปีที่แล้ว

      Thank you for your interest! 😊 Switching between multiple gameplay cameras of multiple characters is something that unreal supports by default, you can check out how to do it here: th-cam.com/video/uW86ZGxesmc/w-d-xo.html

  • @greenTech88
    @greenTech88 ปีที่แล้ว

    warzone 2 plane camara make tutorial

  • @themercifulboy2865
    @themercifulboy2865 ปีที่แล้ว

    Good job! Interested in buying it, I've played the demo and love mostly the seq animation! Tell me for the Animation Camera, we still need to key frame the animation or it's automatically generated by following a specific skeleton bone animation or a pre-difined curve ? this is the feature I'm most interested in really! if we still need to animate the camera then it make it less interested I'm having had time to animate like pro that's I'm looking for a tool that will handle it for me with quality level. thanks

    • @auroradevs
      @auroradevs ปีที่แล้ว

      Hey, thank you for your interest 😊 Camera Animation uses the unreal Sequencer so you have to keyframe it manually but it is the same as having it follow a pre-defined curve. You can make as many animations as you want in-engine You can see how it works here th-cam.com/video/WLQSkSMGYWY/w-d-xo.html

  • @auroradevs
    @auroradevs ปีที่แล้ว

    How to find the plugin folder: imgur.com/a/9FV4Fgl

  • @falcor_wolf
    @falcor_wolf ปีที่แล้ว

    interpolation component where ?

    • @auroradevs
      @auroradevs 11 หลายเดือนก่อน

      In the project

  • @noharachamploo6091
    @noharachamploo6091 ปีที่แล้ว

    Could you show us from start to finish: Adding it into a brand new project And adding a hitbox for an attack This just shows us how to edit them once its already setup *EDIT* Okay just saw your other video: th-cam.com/video/JGsDhH_agFM/w-d-xo.html&ab_channel=AuroraDevs Thanks!!! :)

    • @auroradevs
      @auroradevs ปีที่แล้ว

      Glad you found the correct video. Don't hesitate to read the documentation, it goes much more in depth coda.io/@aurora-devs/documentation-replicated-hitbox-system

  • @GameDevUE
    @GameDevUE ปีที่แล้ว

    Would this only work in ALS, as I'm using the fps templste and want to add mabtle

  • @cloudymau8739
    @cloudymau8739 ปีที่แล้ว

    Does this work with paper2D?

  • @eddiej.l.christian6754
    @eddiej.l.christian6754 2 ปีที่แล้ว

    Any chance for some Lyra Tutorials for this?

    • @auroradevs
      @auroradevs 2 ปีที่แล้ว

      This plugin uses anim notifies which means that the tutorial provided can work for any project as long as you know how to play animation montages on your character and add animation notifies 😊 Nevertheless, the documentation goes through each feature and goes in depth on how to setup some of the features with Lyra and how to replace the damage system with Lyra damage 😉 coda.io/@aurora-devs/documentation-replicated-hitbox-system

  • @ARMORHOUS3weplay
    @ARMORHOUS3weplay 2 ปีที่แล้ว

    Can we get a Labor Day sale for this...I'm ready to buy!

    • @auroradevs
      @auroradevs 2 ปีที่แล้ว

      Sorry, we can't schedule sales on the same day nor do we accept sale requests

  • @y.a1414
    @y.a1414 2 ปีที่แล้ว

    Agadir greetings Happy continuation

  • @supremebeme
    @supremebeme 2 ปีที่แล้ว

    damn this is some valuable as knowledge my guy! subscribed. see you at 100K

    • @auroradevs
      @auroradevs 2 ปีที่แล้ว

      Glad you enjoyed it! Please do leave a review on the UE Markeplace to support our work 😉

    • @supremebeme
      @supremebeme 2 ปีที่แล้ว

      @@auroradevs ohhh it's a plugin, haven't watched the whole vid yet. Looks interesting indeed.

  • @noryR
    @noryR 2 ปีที่แล้ว

    Amazing tutorial and great pacing! Made implementation super smooth! 👌

    • @auroradevs
      @auroradevs 2 ปีที่แล้ว

      Thank you! We indeed try to make our tutorials as easy to follow as possible👌 Don't forget to leave a review on the UE Markeplace if you like our product😉

  • @ARMORHOUS3weplay
    @ARMORHOUS3weplay 2 ปีที่แล้ว

    These are great tutorials and ty!

    • @auroradevs
      @auroradevs 2 ปีที่แล้ว

      Thank you for your comment, we're happy to know you like them! Don't forget to leave a review on the UE Marketplace too ;)

  • @ARMORHOUS3weplay
    @ARMORHOUS3weplay 2 ปีที่แล้ว

    TYTYTYTY!!!!!

  • @ARMORHOUS3weplay
    @ARMORHOUS3weplay 2 ปีที่แล้ว

    LET"S GOOOOOOOOOO!!!!!!!!!!!!!!!!!