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Visby
เข้าร่วมเมื่อ 5 พ.ค. 2015
I do sns speedruns and occasionally some other weapons 🙏
pfp stolen from: x.com/japduckig/status/1693228081358778501?s=20
pfp stolen from: x.com/japduckig/status/1693228081358778501?s=20
the peak of sunbreak sword and shield
This could've been a sub 6'30 if the second stun didn't align with the risen topple near the end. I think I will revisit this occasionally, but for now, I'm posting this run because it's my cleanest sns run to date, on ta wiki rules as well.
The title is pretentious, but this run really showcases what exactly sns is capable of when the weapon is pushed to its limits. Risen Shagaru Magala also plays a huge part in this of course, which is why he is my favorite fight, because his moveset allows you to think of interesting ways to approach the fight using the tools a given weapon has in its kit.
Btw I'm running out of OSTs to use in these longer runs, someone PLEASE tell me OSTs that have long ass tracks that I can use for these long ass runs 😭
Song used:
The Gravity from Guilty Gear Strive (Asuka's theme)
The title is pretentious, but this run really showcases what exactly sns is capable of when the weapon is pushed to its limits. Risen Shagaru Magala also plays a huge part in this of course, which is why he is my favorite fight, because his moveset allows you to think of interesting ways to approach the fight using the tools a given weapon has in its kit.
Btw I'm running out of OSTs to use in these longer runs, someone PLEASE tell me OSTs that have long ass tracks that I can use for these long ass runs 😭
Song used:
The Gravity from Guilty Gear Strive (Asuka's theme)
มุมมอง: 2 267
วีดีโอ
Too bad it's not very good
มุมมอง 2.5K21 วันที่ผ่านมา
The motion values are still pretty trash though so not worth doing 🙏🙏🙏
rey dau vs sns 7'07"20 boulderless
มุมมอง 6K21 วันที่ผ่านมา
If I hadn't wasted time doing shield attacks to get the second stun, it would have been a sub-7 rip. Overall, it looks like wilds sns is something to look forward to. It's been pretty fun figuring out this weapon for the past few days.
rey dau vs sns 7'25"98
มุมมอง 9K21 วันที่ผ่านมา
The end is pretty meh, but I still wanted to post this one instead because it showcases many of sns's strengths. The fastest times for this weapon involve landing a bunch of boulders on rey dau, but I don't really want to do that for a run; I want to spend majority of the hunt fighting rey dau, not leading him to boulders. If you're wondering what's happening in 2:53 , basically, as soon as you...
MH Wilds OBT: Rey Dau vs SnS 12'56"15
มุมมอง 1.6K21 วันที่ผ่านมา
It would've been 9'47 if I captured, but I wanted to do a casual slay run. Not quite sure if what I've been doing is optimal, but it seems fine so far. I need to get used to using the chop combo to move... SnS is still pretty fun.
level 300 risen shagaru magala vs courage hammer 5'12"27
มุมมอง 501หลายเดือนก่อน
Well, classes got suspended so I ended up having some time to grind this out like I said I would. I think I'm just gonna unlist the previous attempt. I'm not gonna lie, I bought the track you hear on this run on Bandcamp because the song was so good and I wanted to support the artist. It's also why I included the area change, so the track would fit the length of the run lol; I paid for the whol...
Too much Drill Slash
มุมมอง 763หลายเดือนก่อน
I was getting clips of Drill slash for a video about it so I was doing a lot of casual Special Investigation hunts of Shagaru. This run in particular stood out to me because I used Drill slash an obscene amount of times. The best part is it's optimal lol. The other takeaway you should get from this video is the cool punishes against this monster, usually I only get to show off a few on a run. s...
Miku I am sorry
มุมมอง 2002 หลายเดือนก่อน
I would have liked to miku with you again, MikuwithMe_39 😭 If you're one of the 5 people who found the guilty gear bit actually funny, comment 'peak fiction' so I know how unfunny I am.
Primordial Malzeno vs Charge Blade TA Wiki + Mod 3'27"19
มุมมอง 1802 หลายเดือนก่อน
This was originally a freestyle run I wanted to do a few months ago borrowing a script from juzzi, but I gave up because the latter half of the run was a pain to grind. Two days ago, I decided I'd just do it TA Wiki with mods (to cut down some of the rng grind) since I already learned the fight and all. I'm extremely happy that I got this time, especially since I don't actually play CB at all; ...
Sword and Shield got some changes in MH Wilds...
มุมมอง 13K3 หลายเดือนก่อน
Neutral Backhop... reddit post: www.reddit.com/r/MonsterHunter/comments/1ez8cwe/the_almost_entire_wilds_sns_movelist_and_some/ video sources: th-cam.com/video/_br4wGcXt_c/w-d-xo.html th-cam.com/video/3u6ipG5rgVg/w-d-xo.html th-cam.com/video/hznqzZisN5c/w-d-xo.html Song used: Riding On The Sea Breeze ~ Cheeko Sands - Monster Hunter the Jazz
MH Wilds SnS Trailer Breakdown
มุมมอง 1383 หลายเดือนก่อน
There wasn't much, but I was honestly satisfied. Idk why they didn't show the Lateral Stroke combo though, also with Sliding Slash presumably bound to X A (or whatever input you use), what about roundslash? I think roundslash is bound to X A and sliding slash is bound to d-input X A. I just hope the meta is still infinitely loopable combos, not perfect rush... song used: MvC2 - Swamp Stage
When will this guy stop running level 300 risen shagaru magala
มุมมอง 2.4K4 หลายเดือนก่อน
sorry for the worse than usual video quality, I recorded the run with nvidia shadowplay and not the usual obs (big mistake). song used: What Planet Is This! - SEATBELTS
special investigation risen kushala daora freestyle sns 6'31''20
มุมมอง 6104 หลายเดือนก่อน
This was a miserable grind. Special kush's move set is quite easy to deal with since many of his attacks have long windups and very obvious tells. The issue with this fight is that a lot of the metsu punishes don't hit his head, making it difficult to get the first stun. Moreover, his hitzones barely qualify as a weak spot which is why I had to resort to a dh5 build with amatsu sns to abuse met...
4 Swords and 4 Shields hunt Primordial Malzeno
มุมมอง 1275 หลายเดือนก่อน
Frostcraft sns... 😱 @juzzi @J9_MH @gnaryamanobe Song used: Its Going Down Now (Instrumental) - Persona 3 Reload
3% of the playerbase fights Primordial Malzeno
มุมมอง 875 หลายเดือนก่อน
3% of the playerbase fights Primordial Malzeno
How to actually use Charged Slash and Sliding Slash in Sunbreak
มุมมอง 2K6 หลายเดือนก่อน
How to actually use Charged Slash and Sliding Slash in Sunbreak
hazard primordial malzeno freestyle sns 3'29"92
มุมมอง 5876 หลายเดือนก่อน
hazard primordial malzeno freestyle sns 3'29"92
hazard primordial malzeno freestyle hunting horn 4'15"29
มุมมอง 1.6K7 หลายเดือนก่อน
hazard primordial malzeno freestyle hunting horn 4'15"29
special investigation astalos freestyle sns 6'16"30
มุมมอง 5198 หลายเดือนก่อน
special investigation astalos freestyle sns 6'16"30
special investigation astalos freestyle sns 6'37"56
มุมมอง 7018 หลายเดือนก่อน
special investigation astalos freestyle sns 6'37"56
level 300 risen shagaru magala freestyle sns 5'14"90
มุมมอง 1K9 หลายเดือนก่อน
level 300 risen shagaru magala freestyle sns 5'14"90
Hunting Lucent Nargacuga Without Wirebugs
มุมมอง 25010 หลายเดือนก่อน
Hunting Lucent Nargacuga Without Wirebugs
level 300 risen crimson glow valstrax freestyle sns 5'11"27
มุมมอง 37910 หลายเดือนก่อน
level 300 risen crimson glow valstrax freestyle sns 5'11"27
Lance is therapeutic in MHW ICE (mod)
มุมมอง 94711 หลายเดือนก่อน
Lance is therapeutic in MHW ICE (mod)
level 300 risen kushala daora freestyle sns 4'58"49
มุมมอง 1.3Kปีที่แล้ว
level 300 risen kushala daora freestyle sns 4'58"49
Sword and Shield is still OP in MHW ICE (mod)
มุมมอง 9Kปีที่แล้ว
Sword and Shield is still OP in MHW ICE (mod)
Nice vid fam. It'll be interesting to see how elements (and whatever balance changes occur) change ideal combos and weapon tier lists in the final game.
E
the gravity
Peak Guilty Gear music And freaking great gameplay
Sunbreak SnS my beloved~ Great run!
the E of sunbreak sns
Yeah I think people also just need to stop focusing so much on speedrunners when discussing what is and isn't good. Speedrunning is not what this game is designed around and it's only one of the ways to play this game. Unless you really like speedrunning and shaving those microseconds off of your time, not focusing on it too much will let you give yourself room to consider other playstyles which will lead to more fun, varied, and interesting fights.
4::31 Music th-cam.com/video/yFd2KxDgqKc/w-d-xo.html 6::33 Music th-cam.com/video/qcOiJnWniWg/w-d-xo.html
love seeing other weapons take on risen shagaru, he feels like the most dynamic mh fight ever, even moreso than fatalis. with his stun time being so low you actually have to interact with the monster in its active phases, unlike the wallbang for free damage and agitator proc meta in world lol. incredible run brother
motherfucking peak 🗿
really good run❤
peak
Relevant mods - improved inputs - fixed size - the charm (or you can believe I am really lucky) - custom fov via reframework
Props for being transparent about mods used.
"improved inputs"? Does that just reduce the chances of your inputs not being read?
@@athos9293 the mod is quite literally named "improved inputs" on nexusmods. If you want more info on how exactly this affects the gameplay, you can go and watch the video I made about all the sns tech i know in sunbreak (I explain it near the end), or read the modpage on nexus. Edit: Ok nvm the modpage doesn't go into detail how it changes the gameplay, so just watch the video lol
Can you weave a spinning reaper between each lateral slash combo or is it better to just spam the combo until you want to end with the spinning reaper and charged chop ?
4:04 okay but weaving two of those scroll swaps before evading is badass
"Boulderless" Freja in GOW Ragnarok
I dont think most people were literally saying charged chop spam is the best dps but doing the circle combo into spinning reaper with charged chop was ... thats what most people spammed.
Micheal MH claimed that just spamming charged chop is the highest DPS, but he seems to never actually have tested doing charged chop at the end of a Triangle or Circle combo, because his DPS chart doesn't even include those. I have to assume he didn't realize Charged Chop gets higher MV if done at the end of a combo, and thus dismissed using charged chop as a finisher for those combos entirely, because doing charged chop after Perfect Rush was lower DPS on his chart.
the ONLY thing I miss from Rise is how Scaling Slash had invincibility. I loved timing them as counters to things. RIP invul scaling slash
@@jkreincarnation i miss that one too rip
Gonna assume that the loss of charged chop ticks are related to clean hit properties, I'm a gunlance main and its similar with wyvern fire, it has omega range now but hitting at point blank gives 5 ticks of dmg instead of the usual 4 (on PC with high fps, on ps5 it was consistently 4 ticks on a clean hit). However seeing that charged chop requires you to be close range anyway, it might also be a bug... Phenomenal video btw, gotta love that ur shutting down the doomsayers with actual data
It will definitely be doing a lot elemental damage that’s for sure
Please send this video to Michael MH. That dude has no idea that damage numbers exist.
lmao
Hey you dropped this 👑
Speedrunners when a finisher does the damage of a finisher when it finishes a combo
SNS IS BRUTAL ASF.
What if you use the charged chop at the end of the perfect rush tho?
I have no real technical knowledge of Monster Hunter's damage or the "meta", so this is simply from a layman, but I wonder if people were seeing the Charged Chop used a lot because its strength is front-loaded. While a full combo does more damage, a good percent of that damage is (I assume) focused on the strong moves at the end - spamming CC might not do as much as a full combo, but it might do more than a partial combo, since the damage is more spread out over time (since you're doing the same move over and over). It's not as good as LS > RS > SRS > SR > CC, but it's better than just LS > RS, if you don't have the time for the last two or three moves.
Great run, very well played.
maan I wonder if frostcraft is still a thing in wilds or maybe something similar
Didnt know baby charge blade had comp too🧐
Sns will be buffed like they did in Iceborne, trust the process guys, god speed 🙏
Perfect rush weeping in the back
you can actually get the more powerful charged chop after the second attack of perfect rush, so its still pretty useful!
I was hoping for perfect rush to get a new ending attack in wilds but they just copypasted the rise version of it
I like charged chop because it feels powerful and I’ve always have a bit of an issue with SnS rotation being somewhat easy to mess up. Sure spamming it is suboptimal but it’s a good way to guarantee good play feel while picking up the weapon, which I’m all for.
the fact that charged chop seems to make the rest of the hits hit guranteed felt so nice in the beta if a bit awkward looking, makes me feel like longsword at times x3
flashbugs are so effective against a monster that is constantly shooting lightning from its face
Lmaooo the thumbnail
@@KageMH i cant believe youre the first one to mention it lol
so i guess perfect rush is pretty much useless?
what do i even use perfect rush for at this point?
I think it's usable during perfect rush for the boost in dmg too, but I could be wrong
I think charged chop is an awesome addition to the kit, but I love the PR animation so much and find charged chop animation a little bit underwhelming. Nothing beats the satisfaction of making those wild perfect rush swings when you have an opening 😤
Cold hard data 📊 , just how I like it 😎
As a perfect rush user, I didn't even know these moves existed
you can actually incorporate this as the last move of perfect rush now, which is good, because we don't have that hard hitting finisher from IB anymore
1:41 jesus christ, did you really need to be that mean to the poor thing? Blunt force trauma is one thing but you’re playing ping pong with it’s head!
5:20 bro summoned the whole map to jump him
"We are Monster Hunter!"
BRING BACK THE POWERFUL THE MIGHTY PERFECT RUSH!!!!!!!!!!!!!!! @CAPCOM!!! RYOZO-DONO!!!!! WHY YOU DO THIS TO US!!!
These are great news. Thanks for the effort
So yet another exagerated reactions to Wilds changes that people hate Seriously, as someone who honestly dislike both World and Rise for very different reason, Wilds honestly is the perfect middle ground It has World complexity without the boring parts and it has Rise flashiness without being easilly overpowered(Except Bow i guess, even Longsword feels balanced than Bow)
Might be a hot take but this is one of my favorite versions of SnS. Charged chop being a finisher just means you have multiple routes to it. What I really like is perfect guard. Finally, SnS has an actual defensive ability with the shield. Yeah, I miss metsu but that wasn't always available on demand.
1000% agree with this. Honestly I like sns more now than ever before cuz it sucked having a shield that didn’t feel like it protected you from much, at least with all The knock back. And guard clashes being available for sns is goated
Personally I find the new SnS clunkier and less interesting. Charge Chop feels awful to use that I'd rather they just buffed the hell out of spinning reaper instead. Sliding sweep also feels terrible and the fact that it replaced the old rising slash unsheathe combo starter rubs me the wrong way.
@@td984 Honestly you probably just need to get used to the new moves, it might feel clunkier because you are not as familiar with them then with the moves from the other games that you probably used thousands of times already
People were saying that Charged Chop looked overpowered, but honestly, I found it a bit underwhelming. I might be a bit biased, though, since I was spoiled by the ridiculously strong PR MV in Iceborne. One of my concerns was that Charged Chop would be useless at the start of the game, similar to how PR was before the Stygian Zinogre update. However, after watching this video, I’m feeling more optimistic that it won’t be completely ineffective and will actually be viable. I'm also curious if Charged Chop will scale well with elemental values-could elemental Sword and Shield finally be a real thing? As far as I can recall, the Sword and Shield has always leaned towards raw damage, only allowing for elemental builds with specific monsters like Savage Deviljho and Kulve Taroth. Who knows.
historically, SnS is one of the best element weapons in every game. I don't expect that to change in wilds
@@pepus777 I've only been using SnS since MH3u, so forgive me if my knowledge is short-sighted, but most 'meta' SnS sets revolved around raw, or at least it started when "Slime"/"blast" was introduced. I don't recall favoring elemental SnS over raw , unless like I mentioned before, it was for a very specific matchup.
@@woahasmurf7878 3u and world definitely had slime and blast be dominant, so that's a pretty reasonable misconception. typically though SNS has much higher elem values than dual blades despite still being a weapon that hits often, so it works great on elem in every game I've played. I also started with 3u!
If I learned anything here it's that I did not play enough of SnS in the beta frick you hunting horn for being so fun and cool >:(
I didn't go heavy into everything in the beta on purpose, totally missed this was even an option in the SnS moveset