I play on controller. while in focus mode you press the left stick. If you're on kbm, it should be the button you press that will face the camera to the large monster you're fighting
In my opinion it's good because it is already like B+ in strength. I think with attack and affinity buffs, it'll end up being quite strong. With focus mode, targeting legs for knocking monsters down is a bit easier, making openings for perfect rush more consistent and predictable, imo
@@visby_ tbh i wouldnt say its fine as is unless it has insane benefits to elemental/stun/ status, its the lowest dps sns combo with the highest commitment, that just makes 0 sense, id want it to be slightly better than normal sns combos for it to be useful when theres an opertunity for it
@@matthieupetite6179 Stuff like this will be matchup specific, It will not always be the best option for dealing the most damage. In the beta's case, you dont really get any incentive to perfect guard attacks, so I tend to backhop through some stuff. If we had armor skills like offensive guard however, I wouldve perfect guarded more to get the attack buff.
@@Pragles coming from rise, it feels familiar but slightly different and slower. Theres a couple of weird changes that I dont necessary like, but Im optimistic about the final version of this weapon in the full release
@@visby_ I'm coming from world, perfect rush is weaker, but the basic attack has higher fluidity and damage like in rise. Personally I think SnS is much more better compared to world because it's not a boring perfect rush spamming like it was in world.
@@dindoleonard I'm coming from world, never play rise (I don't like mh 3 rework and visual, detail things.) and I'm a perfect rush spamming play style. I feel like I don't want to play sns in this wilds. Why? slower than whworld its affect to timing when bossing. Last two hits (shield uppercut and sword thrust) feel like stand in same position, what if boss step back from sns damage and can not reach to last hit. There is a lots of situation from perfect rush I'm not gonna write a whole details. I'm a Tempered Teostra hunter with full lock like this clip th-cam.com/video/krhH4caA660/w-d-xo.html. I'm not happy with wilds sns. If you can imagine this feeling this timing to every boss will be gone. Focus attack I feel nothing special like other weapon top anime fight something like that. Just a guy use a sword deep thrust to a wound. Rest in Peach sword and shield for me, just go stomach sharing potion to the party and spamming basic atk between boss legs.
At 5:37, how did you shoot your flash pod without sheathing your weapon? I've been trying to figure that out for a hot minute.
I play on controller. while in focus mode you press the left stick. If you're on kbm, it should be the button you press that will face the camera to the large monster you're fighting
@@visby_ Oh my god. Thanks!
What's your opinion on perfect rush in the open demo. It feel like the damage is too low, and it needs less recovery time after each hit.
@@snowstorm5103 Its fine as it is.
In my opinion it's good because it is already like B+ in strength. I think with attack and affinity buffs, it'll end up being quite strong. With focus mode, targeting legs for knocking monsters down is a bit easier, making openings for perfect rush more consistent and predictable, imo
@@visby_ tbh i wouldnt say its fine as is unless it has insane benefits to elemental/stun/ status, its the lowest dps sns combo with the highest commitment, that just makes 0 sense, id want it to be slightly better than normal sns combos for it to be useful when theres an opertunity for it
Why do you prefer to backhop roars instead of parrying them ? I'm trying to learn sns and I want to know what's Best in terms of maintaning my dps
@@matthieupetite6179 Stuff like this will be matchup specific, It will not always be the best option for dealing the most damage.
In the beta's case, you dont really get any incentive to perfect guard attacks, so I tend to backhop through some stuff. If we had armor skills like offensive guard however, I wouldve perfect guarded more to get the attack buff.
Vibby run
how does it feel?
@@Pragles coming from rise, it feels familiar but slightly different and slower. Theres a couple of weird changes that I dont necessary like, but Im optimistic about the final version of this weapon in the full release
@@visby_ I'm coming from world, perfect rush is weaker, but the basic attack has higher fluidity and damage like in rise. Personally I think SnS is much more better compared to world because it's not a boring perfect rush spamming like it was in world.
@@dindoleonard yep, now it's spamming basic attacks that looks even more boring)) I miss Rise counter
@@dindoleonard I'm coming from world, never play rise (I don't like mh 3 rework and visual, detail things.) and I'm a perfect rush spamming play style. I feel like I don't want to play sns in this wilds. Why? slower than whworld its affect to timing when bossing. Last two hits (shield uppercut and sword thrust) feel like stand in same position, what if boss step back from sns damage and can not reach to last hit. There is a lots of situation from perfect rush I'm not gonna write a whole details.
I'm a Tempered Teostra hunter with full lock like this clip th-cam.com/video/krhH4caA660/w-d-xo.html. I'm not happy with wilds sns.
If you can imagine this feeling this timing to every boss will be gone.
Focus attack I feel nothing special like other weapon top anime fight something like that. Just a guy use a sword deep thrust to a wound.
Rest in Peach sword and shield for me, just go stomach sharing potion to the party and spamming basic atk between boss legs.
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