Sword and Shield got some changes in MH Wilds...

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  • เผยแพร่เมื่อ 26 ต.ค. 2024

ความคิดเห็น • 66

  • @visby_
    @visby_  2 หลายเดือนก่อน +17

    At 2:31, it should be Perfect Rush II not III, woops.
    One thing I also realized but didn't bother to clarify: In World, if you pressed triangle after Advancing Slash you would do a small shield bash before you could do Chop. In Wilds, this appears to be gone.
    Edit: About an hour ago, someone who did the demo posted on reddit that Guard -> Backhop is still possible! The poster also confirmed that the Lateral Combo is similar to Rise, so we can assume the ??? In the flowchart is Spinning Rising Slash from Rise.
    Link to the post: www.reddit.com/r/MonsterHunter/s/dWSqgH2EFp

    • @tommcandrew1986
      @tommcandrew1986 2 หลายเดือนก่อน

      Thank feck for that 🎉

    • @SavageDiavolos
      @SavageDiavolos 2 หลายเดือนก่อน +2

      Hey Visby. Just wanted to let you know that Reio told me he tried the demo today at Gamescom and couldn't pull off Guard into Backhop. Mikarai and others also experienced this. I'm afraid it's either extremely hard to do it or gone for good.

    • @ScienceBalance
      @ScienceBalance 2 หลายเดือนก่อน +2

      @@SavageDiavolos oh man, that's harsh to hear, but thanks for the update

    • @TornaitSuperBird
      @TornaitSuperBird 2 หลายเดือนก่อน

      @@SavageDiavolosDid you try the perfect guard with timing?

    • @visby_
      @visby_  2 หลายเดือนก่อน

      ​@@SavageDiavolosrip

  • @LuisTorres-ww8it
    @LuisTorres-ww8it 2 หลายเดือนก่อน +52

    SnS Mains not eat so well this days (lack of SnS Demo Gameplays)

    • @Madchimpz
      @Madchimpz 2 หลายเดือนก่อน +4

      That's what happens when a majority of the new footage is not from Capcom but from players, of which only 3% main SnS. 😔

    • @liondragon2815
      @liondragon2815 2 หลายเดือนก่อน +1

      @@Madchimpzman I actually just got in sns, idk why but I got a sudden infatuation with its looks and play
      Went from SA>HM>SNS

    • @marshallobed7511
      @marshallobed7511 หลายเดือนก่อน

      Brooo.......Im sorry to say but what they are doing to sns is not really it at all ......CB , switch axe even lance got a showcase .....like WTH....just let a weapon like that go to waste ....sorry to say but they reallyy did sns dirty 😢😢😢😢

    • @marshallobed7511
      @marshallobed7511 หลายเดือนก่อน

      No flashy moves...... nothing.....just perfect rush ....damn

    • @max-pn8tt
      @max-pn8tt หลายเดือนก่อน +1

      It is a bit frustrating that a lot of creators played the same like 2 weapons LS and CB but I understand those are the big ticket items

  • @PremMajumdarVG
    @PremMajumdarVG หลายเดือนก่อน +3

    No...... The PR is from rise and not the sick grab on attack from world?? Man ngl that is really disaappinting. Its literally one of my fav things to do in world and hence sns one of my fav weapons.

  • @SKY85sr
    @SKY85sr 2 หลายเดือนก่อน +13

    Great video! Doing moves instantly from guard is such an integral part of good sns play, so I'm glad that it appears to be in Wilds because no one really showcased it. Same with neutral backsteps. I'm relieved for now.

    • @lokey9263
      @lokey9263 2 หลายเดือนก่อน +1

      In one of the trailers they do sliding slash right after an attack so either that has a different way to access it or you can do it instantly from guard

  • @handsomejack672
    @handsomejack672 2 หลายเดือนก่อน +8

    Im glad spinning reaper is still there.

  • @Betruul
    @Betruul 21 วันที่ผ่านมา +2

    so.... no oils?

  • @max-pn8tt
    @max-pn8tt หลายเดือนก่อน +1

    Rip to my cope that we were gonna get some version of the huge wire bug counter uppercut but given they don’t exist in wilds I knew it was a only a dream :/

  • @ganivlach
    @ganivlach 2 หลายเดือนก่อน +1

    I have a friend with an old keyboard. It has very shiny W, A and D keys, but S one is just like new. The real "No step back!" guy

  • @pokerdew
    @pokerdew 2 หลายเดือนก่อน +8

    Oh boy i sure hope people can handle the fact PR behave exactly like rise

    • @Elementrius
      @Elementrius หลายเดือนก่อน +5

      Ugh I liked Iceborne's better. The stab did so much damage and broke parts really effectively

  • @ScienceBalance
    @ScienceBalance 2 หลายเดือนก่อน +1

    Thank you for sharing, really needed this news

  • @thethunderousstar-knight8010
    @thethunderousstar-knight8010 หลายเดือนก่อน

    I mean we got two Focus Attacks which is cool, the stab into Falling Bash, and a version with an upward shield bash into Falling Bash! Pointed out in RageGamingVideos.

  • @tommcandrew1986
    @tommcandrew1986 2 หลายเดือนก่อน +6

    Thanks for the info. So we can’t draw/unsheathe into backhop by tapping guard anymore?

    • @visby_
      @visby_  2 หลายเดือนก่อน +16

      @@tommcandrew1986 someone who did the demo posted on reddit an hour ago it is still possible!

    • @Nekayr
      @Nekayr 2 หลายเดือนก่อน +4

      Phew

    • @sazo1st
      @sazo1st 2 หลายเดือนก่อน +4

      ​@@visby_ my life is saved 🙏🙏

  • @aresmikhail7126
    @aresmikhail7126 2 หลายเดือนก่อน

    Needs more weapon gameplay and in depth, but good to see you breakdown most of the moves here.

  • @cheemslord9917
    @cheemslord9917 2 หลายเดือนก่อน +8

    backstep still exist

  • @Daepaloy
    @Daepaloy 2 หลายเดือนก่อน +1

    In World, the first hit of the charge slash for the falling bash combo was a shield bash mid air. is it still the same in Wilds?

    • @visby_
      @visby_  2 หลายเดือนก่อน +1

      I'm not sure what exactly you're asking about, but at 1:20 you can see the hunter do Charged Slash -> Falling Bash

    • @Daepaloy
      @Daepaloy 2 หลายเดือนก่อน

      @@visby_ So the charge slash is basically, you do a sword charge and then you leap forward into a vertical downward chop. In World, before the vertical chop, theres a shield slap as you leap forward in the air. From what i can see after watching these demo, the shield slap may be non-existent.
      It may be in the less popular hitzone value, but it gave me some amazing moment back in world 😊

    • @visby_
      @visby_  2 หลายเดือนก่อน +1

      Ah, I remember now. While I'm not entirely sure, if you compare the Charged Slash at 1:20 to it's version in World, you can see that the shield does not move in a way that indicates there is an active hitbox, unlike in World where you can see the hunter moves the shield outward for a small bash.
      In this case, it doesn't seem like that particular attack is present. Of course, I could be wrong, I don't have definite proof that it's not there.

    • @Daepaloy
      @Daepaloy 2 หลายเดือนก่อน +1

      @@visby_ yeah, i was in denial, hoping it actually exist. Funny enough the rise version has the animation but no hit zone, so it threw me off when i played Rise.

  • @TBrod
    @TBrod 2 หลายเดือนก่อน +3

    no guardslah counter is lame. It's once against a useless move

    • @MrNamenamenamename
      @MrNamenamenamename 2 หลายเดือนก่อน

      I thought about it and if they made triangle the rising slash and circle the sliding slash you would be punished for messing up a backhop by sliding forward, which I could see as more annoying. That being said it still sucks that guard slash is useless. Guess we'll have to wait another game for them to change it.

    • @MrNamenamenamename
      @MrNamenamenamename 2 หลายเดือนก่อน

      unless we maintain guard while guard slashing

    • @AdrianRodriguez-zs1lo
      @AdrianRodriguez-zs1lo หลายเดือนก่อน

      They finally gave it a purpose in rise, just to take it away 😢

  • @wolclejoestar1465
    @wolclejoestar1465 2 หลายเดือนก่อน +6

    WHY DID THEY HAVE TO KEEP RISE PERFECT RUSH 😭

    • @Cazarace
      @Cazarace หลายเดือนก่อน

      Because we can't have nice things. It's always like this. Designers design and never give love and respect to their craft. They always tend to go the easy way out. Also barely any SnS players, or IG players anyway, or Lance, so just be done quick with these weapons and give the goodies to others.

    • @astolos9625
      @astolos9625 หลายเดือนก่อน

      @@Cazarace but in this case lance got a lot of love and ig only had increases to dps

    • @AdrianRodriguez-zs1lo
      @AdrianRodriguez-zs1lo หลายเดือนก่อน

      They didn't even let us keep the perfect rush into reaper maaaan

  • @smonke7372
    @smonke7372 2 หลายเดือนก่อน

    Where do you get these combo graphs from at the very beginning??

    • @visby_
      @visby_  2 หลายเดือนก่อน +2

      @@smonke7372 i made them

  • @reyhanfikrimushaddaq1679
    @reyhanfikrimushaddaq1679 2 หลายเดือนก่อน

    Will oil be back for sns?

  • @wits_end.
    @wits_end. 2 หลายเดือนก่อน +2

    Thanks man! Good stuff! I hope it won't be all only perfect rush again.. I hope there is switch skills cause I hate world draw attack😒 so far it seems like a worst version of Rise sns😞

  • @wewepanzour
    @wewepanzour 2 หลายเดือนก่อน +2

    So sad they kept the Rise's perfect Rush. Sns doesnt seem interesting anymore in this game.

  • @Cazarace
    @Cazarace หลายเดือนก่อน +4

    I mean, so where are the good stuff? No new moves? Nothing? Man... After IG, SnS getting this poor treatment as well...

    • @Viewahh
      @Viewahh หลายเดือนก่อน

      No endlag on spinning reaper, manual charged hop, and perfect guard accessibility with spinning repeaer coubter for positioning are very new moves that change a lot on the playstyle, what are you talking about? those shit were useless on rise and manual charge hop didnt exist. Fake SnS main.

    • @Cazarace
      @Cazarace หลายเดือนก่อน +8

      @@Viewahh Nothing flashy though. Those are just welcomed QoL basically. It's a new generation guys, we deserve something a bit more tasty than just "oh now I have more frames after my PR, or, oh now I end up having this move after that old one"
      Come on, now.

  • @d.b.hemlock
    @d.b.hemlock 2 หลายเดือนก่อน +8

    Kinda feel like they ruined Perfect Rush. World made it feel like an absolute powerhouse attack, Rise made it feel more like a combo extension. Wilds seems to gone with that as well. Maybe I'm wrong I don't know.

    • @mahranramadhan
      @mahranramadhan 2 หลายเดือนก่อน +2

      the PR in world i so good, maybe too good

    • @d.b.hemlock
      @d.b.hemlock 2 หลายเดือนก่อน +1

      @@mahranramadhan World PR is a thing of beauty. Makes the SNS worth using.

    • @LuteLute-bd1gj
      @LuteLute-bd1gj 2 หลายเดือนก่อน +13

      They are removing the centralizing playstyles, LS helmsplitter spam, CB SAED spam, IG Jump spam, and SnS Perfect rush spam.

    • @afungai1649
      @afungai1649 2 หลายเดือนก่อน +8

      PR was literally fuckin broken in World, and by end game its all i see other SNS players spamming over and over again. PR really needed to be nerfed to make the other moves - ya know - somewhat viable.

    • @Rill_1
      @Rill_1 2 หลายเดือนก่อน +2

      Perfect rush was a band aid fix for sword and shield being low damage in base world.