In regular BloodBorne in Cainhurst castle there's a ton of statues of knights on horseback in the stairway to Annalise but their all missing one leg, perhaps there's some connection between the statues and this knight.
Maybe Cainhurst Castle was meant to have two bosses. Logarius and that knight. The horse seemed very reminiscent of the skeletal horses that pulled the carriage to Cainhurst, but maybe they scrapped it because they didn't know how to incorporate him and felt the area wasn't large enough for two bosses? Or maybe the knight was meant to drop another chalice, being an optional boss. Last theory that I'm tossing out is that perhaps it was meant to be Logarius at first, but then they decided to change his mode, hence all the missing textures. There's a plethora of ideas.
Well going with my statue connection I'm thinking he was meant to either be a hunters nightmare boss in some scrapped area or a chalice dungeon boss. My idea is that at some point in Cainhursts past this one legged horseman did something for the royal family either giving them the tainted blood stolen from Byrgenwerth or simply leading a raid into the chalice dungeons and they considered what he did so great they honored him with all those statues. I'm more leaning to him being a early cut chalice dungeon boss since in the chalice dungeons there's still signs of a conflict with some order of knights due to some levels having empty suits of armor and swords strewn about which clearly aren't Pthumerian in origin, and Cainhurst is the only group that has knights and possible knowledge of the chalice dungeons. I don't know maybe I'm just grabbing at straws.
No, you guys are completely leaving out the fact that the beasthood infection starts in the right leg. Read the description of the old hunter trousers. When someone gets infected, their right leg is the first thing to start showing signs, so it is often amputated. It's not exclusive to this unused knight boss.
Actually, it's implied that it was superstition. The Old Hunters outfit set is very outdated and if you read the gloves, "Old Hunter gauntlets made of brass to protect their weapon-bearing hands. At the time, some hunters believed that certain metals would guard off beast blood. On a night of the hunt, it is no wonder that some resort to superstition." The description for the trousers said it was a widespread belief, but said nothing about it being true. So you're right that it was something it was believed, but nothing else in the game confirms or hints that the infection actually started in the right leg outside hunter superstition.
Maybe some hunters (and Cainhurst knights) believed so firmly in the "right leg infection" that they would get it amputated as soon as they got any suspicious looking wound. Or maybe it was just this one great knight that lost it and all those statues are in his honour.
Thats exactly what I was thinking,maybe he returns to the castle and sees the king dead he gets into a rage and fights the Hunter at least,making him kinda-ish a secret boss
There are several Knight statues in Cainhurst on horseback which are missing the right leg, just like the first boss. They are mostly located in queen Annalise throne room.
Blueguy This seems to be the most interesting idea. Specially considering that the dead crusaders are from Cainhurst - and the trinkets & objects are from Cainhurst as well - and right before Annalise, we see horse mounted knights. So maybe it'd be sort of "Cainhurst's Last Remnant" that became undead inside the dungeons or something.
Maybe the knight was intended as a boss at Cainhurst? His armor looks like a trumped up version of the Cainhurst set, and that huge dent could have been sustained by taking a Logarius Wheel to the chest. Maybe you were supposed to fight him to get to Annalise instead of Logarius, and he was meant to be the last Cainhurst Knight. It's possible that Cainhurst looked slightly different, and that you had to go through a courtyard to access Annalise where you'd fight him first on horseback and then on foot. That's just my theory, anyways.
Bloodborne is my ps4 favorite game... i was so amazed by the lore and the misteries everyone was trying to figure when it got released was simply fantastic made me even more motivated to explore more and more.. once ppl completed and didnt found nothing more made me feel like "oh... i wanted to see more cool stuff" years have passed and now watching your videos made me really happy to know there are more hidden things... Thanks alot for this! You got my follow from now on! 😁 Cant wait for more, cheers.
I'm pretty sure the "lava creatures" are unused Chalice Dungeon bosses. There are the Watchdog and the Keeper that are fire-related bosses, Watchdog in particular; is it possible that these enemies were part of a Lava-type Chalice dungeon or something? I would love to explore that.
The horse's mane reminds me a lot of the Nameless King from DaS3, who was also intimately linked with dragons. Indeed, all of the cut content showed so far seems to fit more into the world of Dark Souls than it does Bloodborne, minus perhaps the Slug Princess. Great video once again man, I'm eating this cut Bloodborne stuff up with a spoon! Looking forward to more!
Maybe the knight was suppose to be some kind of queen Annalise's defender? The symbol of dragon remembers me the "canonic" vampire - Vlad III, also known as Dracul(a) for his membership in the Dragon's order and dragon-look blazor
calvin allemand Given Reiterpallash basically translates to The Rider's Sword (in real life, it was an Austrian Calvary sword) wouldn't surprise me Cainhurst would have a mounted knight culture.
5:50 More likely related to the Slug Women in The Fishing Village, possibly a prototype design. Also to the half-human women in the movie Dagon, because it really seems more like something from that movie than the original Shadow Over Innsmouth.
callmeinstead I belive that it was a prototype Nameless King fight in the structure (the fight would play out like NK), just with a much less badass mount.
Hm.. The NPC could be related to the Slug Women before the Orphan of Kos. Maybe a woman from the Fishing Hamlet, who, instead of worshipping Kos, tries to understand it/her?
I dont think every single Great One is intended to once have been human. Ebrietas itself is the reason people started using the blood of great ones thus leading to mass mutations after it was found and brought back from the underground after they apparently gained the Insight to see it after touching its chalice. The only Great Ones in the story that were formerly human I think were Rom and your own character if you get the umbilical chord ending.
Most Great Ones were never originally human. Ebrietas and Kos were just there. Great Ones from birth. The only people I can recall as ever being human before ascending to a Great One is Rom and the player, if they kill the Moon Presence. I think the slug princess was just some unused NPC that could've been located towards the end of the Old Hunters since that's where we start seeing more of the slug women
The first boss..... missing leg, riding a horse, eastern themed armor, i think he is the King/Champion of Cainhurst or at least the on who brought the eastern weapons to Yharnarm.( like Rakuyo and Chikage, there share even the gold metal and red cloth ) There are a few mentions in game of knights, and he looks really completed. Crimson red with metal armor "This paper-thin silver armor is said to deflect blood of ill-intent, and is what allows the royal guards to capture prey for their beloved Queen, so that one day, she may bear a Child of Blood" and "The Cainhurst way is a mix of nostalgia and bombast. They take great pride even in the blood-stained corpses of beasts that they leave behind. confident that they will stand as examples of decadent art" from the Cainhurst sets. Beast horses are in game to. (in/bevor Cainhurst) Queen annalise herself is guardet by statues of knights on horse whit missing leg and halberd. "Visitor… I claim no subjects, but here lieth Our throne. Kneel afore us… " "We await thy return... This chamber was made not for one alone... For the honour of Cainhurst." sry for bad english.
Eh, the only thing "eastern" about his armor are the bands of red fabric. He's also using a halberd, a straight sword (or short sword) and a battle axe. His armor seems to be based off medieval European jousting armor, but with some stylistic flairs that might slightly reflect the eastern sensibilities of the game designers (rather than an intentional Japanese thematic influence).
i think his armor is a mix of medieval knight on horse with elements of a samurai. Mix of nostalgia and bombast, his helmet and shoulders look like ( color / aesthetic ) the chikage in my opinion. And that he looks so beaten up makes sense to, because he most likely fought the Executioners for so long. Maby the big crush in his chest is from a Executioner wheel. I think he has to do somthing with Cainhurst, he has to mutch conection to the area and Cainhurst in itself is strange and had most likely a lot of stuff cut before launch. I wonder what is still in the base game that no one found.
Yeah, after looking at it again it definitely looks like a character designed for Cainhurst. The weird face-like design on the pauldrons also kinda remind me of samurai masks.
yeah its somthing about him thats looks noble and evil , most likely a 2 phase boss. First horse and helberd and second on 1 foot and with axe and sword. (Nameles King has to be the a copycat) The weapons have gems and gold on them what speaks for Cainhurst. Maby a early Rakuyo with axe and sword ^^ The sword is also very similar to the Moonlightsword in shape. I have to play tomorrow again but i am very sure Cainhurst has a Dragon on there Family Crest. And the helmet looks kind like the Big Brother of the Yahar'Gul helmet.
We never got that knight boss, but their legacy, perhaps in more ways than one, lived on via a certain DSIII boss. It all worked out in the end, kinda. My mind blew when I realized the snake-slug meaning in the game long ago, but then I got mad because there's like no toad representation in the game. Perhaps there's something subtle somewhere, but there is oil at least.
The sword with the knight boss, guy is Lothric Knight Greatsword. Compare the two and see! Theory: Lothric, were the royal bloodline of dark souls 3. Vilebloods with their huge castle and whatnot are quite close to royalty. Perharps the guy was some sort of royal aegis? Kinda lile Velstadt.
Holy fuck. You are amamzing dude. If it werent for you we would ve never seen this stuff as none of this is the artbook. Amamzing work and cant wait for the next one.
Maybe the screamer would run away from you while screaming to attract enemies. Probably those enemies were planned for scrapped chalice dungeon ideas that never came to be, like a lava chalice or something.
My idea for the golden knight boss would be: 1st phase: The knight riding on the horse charges around the arena and attacks with the halberd, maybe the horse has some attacks as well like the chariot boss in ds2 After the health bar is depleted, a cutscene plays in which the horse dies , the knight tosses away the halberd and pulls out the sword and axe I don't know how the second phase could go, but there are many interesting ways to do it
You mean its basiclly nameless king? But i think more reversed. First phase he will 1v1 with the hunter. Then suddenly the horse come and starting to beat the shit out of you
I wish Fromsoft would release a overhauled version Bloodborne with all those missing bosses, areas, attires and weapons included. I'd gladly pay full price since BB is a fookin masterpiece🙏
I bet the demons and fire mobs he mentioned here and in the last episode were from an early concept for old yahrnam where it might have still been burning when you went there but when they made it ashen and not on fire anymore they removed all the fire creatures for it
True. And all those fire bosses in the chalice dungeons look like they belong to some dlc or area they scrapped. A shame really as it would ve been hella cool unearth all these secrets during the story and not just random bosses in the dungeons.
From Softwares take on a facehugger egg in a Cthulhu based universe with werewolves inside nightmares in a game heavily inspired by the Macabre, cosmic, H.P. Lovecraft and Berserk elements... damn... just damn.
Thanks for a great video! You are my hero :0) The armored man actually makes sense. Remember those armor pieces in Dungeons? He could have been one of knight-prospectors. Maybe the story of Hunters and the Church lasts much far on the past then we thought. Or dungeon-looting was started by Cainhurst. I think the truth is somewhere between, as the guy looks ancient, but he has a pegleg like Old Hunters. The egg must have been a Forbidden Woods or Dungeons enemy. I can see it as a kind of trap or something
nah, more ikely e became a lothric knight, but then they would've had to switch the horse for a wyvern, but that would've been way too similar to the much more important nk... or at least that's my idea.
the boss looks dope and could have had a unique moveset and strategy. Gives off vibes that he would cast hexes/arcane. That last enemy would fit in well in one of the nightmares
They all look and sound like Chalice Dungeon exclusives. Especially with all the fire effects. That Knight is probably from the Chalice Dungeon too, giving his older time period attire compared to Bloodborne's time period.
Also, that slug woman is the Maiden in Black. The fact that Gascoigne used to say Umbasa makes me think once upon a time this game was a Demon's Souls 2 direct sequel.
Would explain the Knight as well.. since, outside of Cainhurt (and they aren't very knightly, but more royal), there are only Knights in the Dungeons.. which are from the "past".
I'd theorize maybe they intended to have another type of Chalice Dungeon. A lot of the cut designs seem to match each other without matching the overall aesthetic of Bloodborne. I could easily see all of these enemies tossed into a chalice dungeon together.
Yeah, a lot of chalice dungeon bosses have a strong fire theme, which these designs would fall in with well. Not to mention there's the fire skeleton witch boss which seems very out of place in the Bloodborne universe and seems to be more of a reference to the witches of izalith from darksouls. It's possible that the knight and the demons were intended to be more reference enemies similar to her, all of them sharing a more medieval fantasy kind of theme. It's possible they would have even all been featured in the same category of dungeon originally.
Well kinda feel the same.. when i started playing ds and bb, I always went for big weapons then i discovered how nimble and awesome you moved with a light sword like the longsword. But still if i go for any UGS i went for that one.. because it didnt have that strange 2handed vertical slash forward then backwards... i really really fucking hated that in ds 3.. i mean fine on 1 or 2weapon.. but every single UGS almost.. ofc you could 1 hand and get the horisontal. But still if you go for that typ of weapon you dont want to 1 hand if it isnt absolutely nessecary :P maybe its just me and overthinking it :P but i want to feel like gatsu!!
I think the first boss might have truly been one of the earliest hunters. There's some armour description in the game that says the earliest warriors against the beasts used plated armour for protection but it only slowed them down in the end, since the monsters were just too huge. And, I mean... His chestplate is absolutely wrecked...
I heard somewhere that BB was originally supposed to be Demons Souls 2, but was scrapped and turned into BB, so the Gold Knight would actually make sense in that sense. It could have been an early concept for Gehrman, back when it was still being designed as a Demon Souls sequel. Since having less armor was an emphasis in Bloodborne, they ditched the armor, but kept the long weapon(Gehrman's Burial Blade) and the peg leg ideas intact.
I'm glad these got cut, they do not suit the aesthetic of bloodborne at all. And saying the knight and horse guy is "the best designed boss in all souls games" is a massive stretch. But yeah, they did a good thing cutting these enemies.
Interesting notes on the knight and horse: The Horse has multiple eyes, if you look closely. Common theme in Bloodborne, I know, but I think it's a neat detail. The Knight's helmet also has a beak - the top half of it's visor, whatever it's called, is curved to look like a beak. It seems to be kind of a mess of all the different parts of Bloodborne. The feather-looking horse and the beak are bird motifs, associated with the Hunters of Hunters like Eileen, the Knight look is pretty Cainhurst, the eyes on the horse and general diseased look of it is very Yharnam. Like someone walked through the entirety of the Bloodborne world and just picked up everything along the way - not sure how the dragons on the cape or helmet fit though, I don't really recall any dragon imagery in Bloodborne, except Cainhurst's insignia I think.
Right "it hit you".. Horseman idea totally wasn't stolen from yesterday's 4chan thread. The models aren't even located close to each other, damn dude nice detective work there Classic Sanadsk
The egg is a heavy Berserk reference. In Berserk, someone used a behelit and became a giant behelit- those screaming egg things that inspired red eye orbs- and they eventually hatched Griffith. Basically the bad guy.
I could totally see like, that first one being a fight where you knock him off his horse in some super violent way and maybe that’s what gives him that huge gash in his armor, and from being knocked off his halberd is lost so he whips out that axe and sword to fight you one on one. That would’ve been super cool!
i think the egg might have been an early concept for their crystal lizard but they decieded to go with a scampering beast instead. i could see us breaking open eggs for blood shards and its the only reason i could think why its AI tuns away.
The screamer looks like an early version of the Wandering Nightmare(crystal lizard-type enemy). The dude in armor has what looks like the Moonlight Greatsword, which would suggest Ludwig, but also the Armor suggests Cainhurst and the Pthumerians. The slug lady is probably an early version of the slug ladies in the DLC.
Holy fuck. How awesome would be seeing that boss in the game. Such a pity they decided to remove it in the final version. Thank you for your awesome work!
That knight, in my opinion, is Ludwig, and the horse is the one he was merged into after he found the Holy Moonlight Sword. It fits with the sword (but it's the Holy Blade, not the Moonlight Sword). The pegged leg fits because he could have possibly been around while Gehrman was in his prime, and it was something all of the Old Hunters believed (that the scourge of the beast crept up the right leg).
With the golden knight, as soon as i saw the helmet i figured he was a cavalry leader/general since he actually had a horse on the helmet. This was something normal in medieval times, so when the horse popped up I wasn't surprised. You have good justifications for it so i wanted to say there's another reason for it
Old medieval boss is the reason for the horse boss's one invisible attack which is actually the medieval boss attacking with spear. But medieval boss isn't rendered so its invisible .
One thing that I noticed is the fact that this first boss' helmet has a near-identical structure to that of the fallen knight helm, bent visor and gilded etchings and all, sans the hood.
Also, the horse has the same face and basic body shape as the unused golden boss from your prior video. Also important to note is the fact that both the golden knight and the golden beast are, well, gold. Maybe the knight and horse were a two-phase bossfight; first you kill the knight, then the horse absorbs it's soul (or whatever) and transforms into the golden beast ala Ornstein and Smough.
I'm rambling here, but the Golden Knight and the horse both have similar golden etching - the knight has it on his helm, and the horse has it on it's on its skirt/kilt/hemm/thing, which also backs up the possibility that they are connected in some way or another.
The first one may be a boss fight from the chalice dungeons, as there are tons of suits of medieval armor there. Maybe a remnant of the first who ventured beneath yahrnam?
The sword looks similar to the nameless king sword spear from some of the design i believe and the knight on horseback probably influenced the nameless king fight quite a bit
Hidetaka Miyazaki Already stated he will be making no more DS games or Spin offs of the series. But who knows he has said he wouldent do alot of things and ended up doing them anyways, so there is hope i guess.
Bloodborne was Miyazaki's way of showing Sony he could make a one-off game unrelated to Dark Souls and still make tons of cash on a single game without needing a sequel. I hope he just continues to make one-off games, rather than extensive forced sequels, eg Dark Souls 2 causing him to get an aneurysm and take over for Dark Souls 3. Let the guy make new unique games instead of obsessing over a single franchise; the media is swarmed enough by extensive sequels. One and done; make a new good thing, then let it go, you know?
Miyazaki specifically makes these games with the sole intent of it being only 1 game. Every time someone asks for another Dark Souls game he wants to kill himself.
That first boss is definitely a knight from Elden ring
cleanrot knight for sure
Between the armor, colors, banner, and peg leg, I'd say there's a chance he was used for or inspired Niall
@@markthomas7484 definetly
Which is crazy to think about because they were planning for it years before
(2024) The helmet is the same as the Serpent helmet in Elden ring shadow of the erdtree dlc.
In regular BloodBorne in Cainhurst castle there's a ton of statues of knights on horseback in the stairway to Annalise but their all missing one leg, perhaps there's some connection between the statues and this knight.
Maybe Cainhurst Castle was meant to have two bosses. Logarius and that knight. The horse seemed very reminiscent of the skeletal horses that pulled the carriage to Cainhurst, but maybe they scrapped it because they didn't know how to incorporate him and felt the area wasn't large enough for two bosses? Or maybe the knight was meant to drop another chalice, being an optional boss. Last theory that I'm tossing out is that perhaps it was meant to be Logarius at first, but then they decided to change his mode, hence all the missing textures. There's a plethora of ideas.
Well going with my statue connection I'm thinking he was meant to either be a hunters nightmare boss in some scrapped area or a chalice dungeon boss. My idea is that at some point in Cainhursts past this one legged horseman did something for the royal family either giving them the tainted blood stolen from Byrgenwerth or simply leading a raid into the chalice dungeons and they considered what he did so great they honored him with all those statues. I'm more leaning to him being a early cut chalice dungeon boss since in the chalice dungeons there's still signs of a conflict with some order of knights due to some levels having empty suits of armor and swords strewn about which clearly aren't Pthumerian in origin, and Cainhurst is the only group that has knights and possible knowledge of the chalice dungeons.
I don't know maybe I'm just grabbing at straws.
No, you guys are completely leaving out the fact that the beasthood infection starts in the right leg. Read the description of the old hunter trousers. When someone gets infected, their right leg is the first thing to start showing signs, so it is often amputated. It's not exclusive to this unused knight boss.
Actually, it's implied that it was superstition. The Old Hunters outfit set is very outdated and if you read the gloves, "Old Hunter gauntlets made of brass to protect their weapon-bearing hands. At the time, some hunters believed that certain metals would guard off beast blood. On a night of the hunt, it is no wonder that some resort to superstition." The description for the trousers said it was a widespread belief, but said nothing about it being true. So you're right that it was something it was believed, but nothing else in the game confirms or hints that the infection actually started in the right leg outside hunter superstition.
Maybe some hunters (and Cainhurst knights) believed so firmly in the "right leg infection" that they would get it amputated as soon as they got any suspicious looking wound. Or maybe it was just this one great knight that lost it and all those statues are in his honour.
It’s also important to note that the peg leg could be due to him cutting his own leg off as it was believe the scourge crept up the right leg
This Therorie makes alot of sense too. Cause if you inject blood, you stich the vial into your right leg.
It's because of the flow of blood. Left arm, left leg, right leg, right arm, heart. I'm dumbing it down 10fold but you get the idea.
The knight could have been originally intended for Cainhurst. There is definitely a Cainhurst vibe to him in my opinion.
Thats exactly what I was thinking,maybe he returns to the castle and sees the king dead he gets into a rage and fights the Hunter at least,making him kinda-ish a secret boss
There are several Knight statues in Cainhurst on horseback which are missing the right leg, just like the first boss. They are mostly located in queen Annalise throne room.
The First one seems like an nameless King BB version
Der Kleine Todes Schatten von nebenan Ont you mean Ornstein?
You mean " a nameless king"
yes
No the Nameless king from D3
also true!
Lmao the slug princess' toenails are painted pink, never change Miyazaki.
The knight was probably a chalice dungeon boss because of the dead crusaders on the floors.
Blueguy This seems to be the most interesting idea. Specially considering that the dead crusaders are from Cainhurst - and the trinkets & objects are from Cainhurst as well - and right before Annalise, we see horse mounted knights.
So maybe it'd be sort of "Cainhurst's Last Remnant" that became undead inside the dungeons or something.
We see horse mounted Knights MISSING legs!
Sanadsk get on this. These people are on to something.
That's where a lot of the content cut from main game ended up. I'm glad BB didn't have knights in the regular game.
Funny how now anyone who reading this now, we have this now, in Elden Ring proving they truly use ideas from past cut content in other games
fromsoft sure loves some blind chicks
Says a lot about Miyazaki.
They're very handy LMAO
They're the easiest to fuck.
miyazaki i like my women how i like my player community blind and helpless
Who doesn't
The first boss maybe it is possible it was supposed to be possible cainhurst champion?
Scorched knight Imagine u enter Cainhurst and there is a cutscene,u hear the horses feet walking in the snow slowly..
Probably a loyal follower of the queen. Maybe just a regular strong enemy because martyr logarius is the boss
RaXZ0RR that would be boss!
3 days in the sun possibly
Wow, thats some interesting theory there buddy, it fits perfect to the area.
Maybe the knight was intended as a boss at Cainhurst? His armor looks like a trumped up version of the Cainhurst set, and that huge dent could have been sustained by taking a Logarius Wheel to the chest. Maybe you were supposed to fight him to get to Annalise instead of Logarius, and he was meant to be the last Cainhurst Knight. It's possible that Cainhurst looked slightly different, and that you had to go through a courtyard to access Annalise where you'd fight him first on horseback and then on foot. That's just my theory, anyways.
1:00 this is the cleanrot knight or Niall from ER
Bloodborne is my ps4 favorite game... i was so amazed by the lore and the misteries everyone was trying to figure when it got released was simply fantastic made me even more motivated to explore more and more.. once ppl completed and didnt found nothing more made me feel like "oh... i wanted to see more cool stuff" years have passed and now watching your videos made me really happy to know there are more hidden things... Thanks alot for this! You got my follow from now on! 😁
Cant wait for more, cheers.
Bloofa cool send me link pls 😁
The Slug Princess really looks like an early concept of Mother Rosaria to me
The first model looks like something out of Elden Ring.
I'm pretty sure the "lava creatures" are unused Chalice Dungeon bosses. There are the Watchdog and the Keeper that are fire-related bosses, Watchdog in particular; is it possible that these enemies were part of a Lava-type Chalice dungeon or something? I would love to explore that.
I think we could see him with his horse as a boss in Elden Ring. Since it has horseback riding, it would make a lot of sense.
Now that Elden Ring is out, The Golden Knight seems like a prototype Commander Niall.
Late to the party but I was thinking the same thing! Like a combo of the Cleanrot Knights and Niall
The horse's mane reminds me a lot of the Nameless King from DaS3, who was also intimately linked with dragons. Indeed, all of the cut content showed so far seems to fit more into the world of Dark Souls than it does Bloodborne, minus perhaps the Slug Princess.
Great video once again man, I'm eating this cut Bloodborne stuff up with a spoon! Looking forward to more!
"Just look at how epic does this unused horse look like" - Skwisgaar Skwigelf
Maybe the knight was suppose to be some kind of queen Annalise's defender? The symbol of dragon remembers me the "canonic" vampire - Vlad III, also known as Dracul(a) for his membership in the Dragon's order and dragon-look blazor
Orbis Vae. Or maybe he was originally an early design of Martyr Logarius.
Cainhust elite mounted knight mayhap?
Orbis Vae Flattering.
calvin allemand Given Reiterpallash basically translates to The Rider's Sword (in real life, it was an Austrian Calvary sword) wouldn't surprise me Cainhurst would have a mounted knight culture.
5:50 More likely related to the Slug Women in The Fishing Village, possibly a prototype design. Also to the half-human women in the movie Dagon, because it really seems more like something from that movie than the original Shadow Over Innsmouth.
2:37 it reminds me of leaked concept art from elden ring
These look more Dark Souls like, glad they were cut but I wish the first boss and horse would show up in Dark Souls 3.
Joao Bojan first boss is literally Slave Knight Gael. Beard out of helmet, giant gash in chest, big cape... same game engine, so they used him as Gael
Come on does nobody else see the resemblances to Dark Souls 3 bosses, which came out after Bloodborne?
Jordan Holt Yeah, minus the Slug Princess, everything screams Souls.
One could argue that the knight could fit in an earlier era of the BB universe.
Joao Bojan The design is reminiscent of Gael, but the mechanics (with the horse) is totally where Nameless King gets it from.
callmeinstead I belive that it was a prototype Nameless King fight in the structure (the fight would play out like NK), just with a much less badass mount.
That first one sure looks like Elden Ring.
seeing all alot of this cut content now you really get to see a lot of prototypes that made it into ds3 and ER
Looking back this first boss looks like it's from elden ring
It's amazing to see these concepts being brought into elden ring these days, it's a shame you no longer make cut content videos
Hm.. The NPC could be related to the Slug Women before the Orphan of Kos. Maybe a woman from the Fishing Hamlet, who, instead of worshipping Kos, tries to understand it/her?
Holy shit looking back, this has so much ideas dispersed into so many knights in elden ring lmao
The slug princess may be some 3D model of Ebrietas or Kos before they became...those things
I dont think every single Great One is intended to once have been human. Ebrietas itself is the reason people started using the blood of great ones thus leading to mass mutations after it was found and brought back from the underground after they apparently gained the Insight to see it after touching its chalice.
The only Great Ones in the story that were formerly human I think were Rom and your own character if you get the umbilical chord ending.
Most Great Ones were never originally human. Ebrietas and Kos were just there. Great Ones from birth. The only people I can recall as ever being human before ascending to a Great One is Rom and the player, if they kill the Moon Presence. I think the slug princess was just some unused NPC that could've been located towards the end of the Old Hunters since that's where we start seeing more of the slug women
I think this boss fits DS3 much more than BB.
Debilinside The first boss could fit cainhurst castle and the fire monster could fit in the chalice dungeons
Bloodborne was initially Demon Souls 2, so maybe those models were from that era.
The first one looks kinda like Commander O'Neil from Elden Ring... You know... Knight with only one leg and a spear...
"Just how epic does this unused horse look like!" Close enough, bro. Another great vid!
Horse knight looks a lot like the banished knights in Elden Ring
Why does this look like it was foreshadowing elden Ring
I think they didnt used some models because was looking so much like dark souls
The sword looks a bit like the Lothric Knight Greatsword
Gravedigger exactly what I was thinking gravey :3
Gravedigger Also fairly resembles a silver, more detailed Drakekeeper straight sword from DS2.
the sword looks like the lothric knight ultra great sword
Awesome job. I hope we get Laurence's cut content next, he's a really interesting character
These videos are amazing, but this guy's insight into the game's lore is fucking abysmal.
The first boss..... missing leg, riding a horse, eastern themed armor, i think he is the King/Champion of Cainhurst or at least the on who brought the eastern weapons to Yharnarm.( like Rakuyo and Chikage, there share even the gold metal and red cloth )
There are a few mentions in game of knights, and he looks really completed. Crimson red with metal armor "This paper-thin silver armor is said to deflect blood of ill-intent, and is what allows the royal guards to capture prey for their beloved Queen, so that one day, she may bear a Child of Blood" and "The Cainhurst way is a mix of nostalgia and bombast. They take great pride even in the blood-stained corpses of beasts that they leave behind. confident that they will stand as examples of decadent art" from the Cainhurst sets. Beast horses are in game to. (in/bevor Cainhurst)
Queen annalise herself is guardet by statues of knights on horse whit missing leg and halberd.
"Visitor… I claim no subjects, but here lieth Our throne. Kneel afore us… "
"We await thy return... This chamber was made not for one alone... For the honour of Cainhurst."
sry for bad english.
Eh, the only thing "eastern" about his armor are the bands of red fabric. He's also using a halberd, a straight sword (or short sword) and a battle axe. His armor seems to be based off medieval European jousting armor, but with some stylistic flairs that might slightly reflect the eastern sensibilities of the game designers (rather than an intentional Japanese thematic influence).
i think his armor is a mix of medieval knight on horse with elements of a samurai. Mix of nostalgia and bombast, his helmet and shoulders look like ( color / aesthetic ) the chikage in my opinion. And that he looks so beaten up makes sense to, because he most likely fought the Executioners for so long. Maby the big crush in his chest is from a Executioner wheel. I think he has to do somthing with Cainhurst, he has to mutch conection to the area and Cainhurst in itself is strange and had most likely a lot of stuff cut before launch. I wonder what is still in the base game that no one found.
Yeah, after looking at it again it definitely looks like a character designed for Cainhurst. The weird face-like design on the pauldrons also kinda remind me of samurai masks.
yeah its somthing about him thats looks noble and evil , most likely a 2 phase boss. First horse and helberd and second on 1 foot and with axe and sword. (Nameles King has to be the a copycat) The weapons have gems and gold on them what speaks for Cainhurst. Maby a early Rakuyo with axe and sword ^^
The sword is also very similar to the Moonlightsword in shape.
I have to play tomorrow again but i am very sure Cainhurst has a Dragon on there Family Crest. And the helmet looks kind like the Big Brother of the Yahar'Gul helmet.
that sword is like the moonsword but without the shiny stuff
Tryhan Ternoc looks kinda like the one from ds1
yep
Hmmmm. I think it looks like the UGS the Lothric Knights wield in DS3
It seems like an effigy of the sword; yu can se the material for outlined in the centre and the outer part, or the blade, is the "shiny stuff"
We never got that knight boss, but their legacy, perhaps in more ways than one, lived on via a certain DSIII boss. It all worked out in the end, kinda. My mind blew when I realized the snake-slug meaning in the game long ago, but then I got mad because there's like no toad representation in the game. Perhaps there's something subtle somewhere, but there is oil at least.
The slug woman makes me think of Rosaria in DS3 and her followers
Sorry, which Dark Souls 3 boss are you referring to? As much as I try, I just can't remember any boss that looked like that knight.
alessio messersì The gigantic wound on its gut is somewhat similar to Gael's
I mean the Nameless King. I didn't want to potentially spoil anyone. Heheh
The sword with the knight boss, guy is Lothric Knight Greatsword. Compare the two and see!
Theory: Lothric, were the royal bloodline of dark souls 3. Vilebloods with their huge castle and whatnot are quite close to royalty. Perharps the guy was some sort of royal aegis? Kinda lile Velstadt.
Holy fuck. You are amamzing dude. If it werent for you we would ve never seen this stuff as none of this is the artbook. Amamzing work and cant wait for the next one.
That knight was definitely a teaser for elden ring
Maybe the screamer would run away from you while screaming to attract enemies.
Probably those enemies were planned for scrapped chalice dungeon ideas that never came to be, like a lava chalice or something.
My idea for the golden knight boss would be:
1st phase: The knight riding on the horse charges around the arena and attacks with the halberd, maybe the horse has some attacks as well like the chariot boss in ds2
After the health bar is depleted, a cutscene plays in which the horse dies , the knight tosses away the halberd and pulls out the sword and axe
I don't know how the second phase could go, but there are many interesting ways to do it
Random Nier: Automata and Overwatch enthusiast I was gonna say the same thing :)
You mean its basiclly nameless king? But i think more reversed. First phase he will 1v1 with the hunter. Then suddenly the horse come and starting to beat the shit out of you
The Android from Aiur i
Thanks for the great video! I love discovering things like this in games, especially Bloodborne! Hope there's more! ^-^
The sword looks like benharts moonlight sword from dks2 minus the blue.
I wish Fromsoft would release a overhauled version Bloodborne with all those missing bosses, areas, attires and weapons included. I'd gladly pay full price since BB is a fookin masterpiece🙏
That big Knight Boss makes me think of Radahn and Malenia fused together
If only we could fight this amazing looking Knight.... :'(
I bet the demons and fire mobs he mentioned here and in the last episode were from an early concept for old yahrnam where it might have still been burning when you went there but when they made it ashen and not on fire anymore they removed all the fire creatures for it
True. And all those fire bosses in the chalice dungeons look like they belong to some dlc or area they scrapped. A shame really as it would ve been hella cool unearth all these secrets during the story and not just random bosses in the dungeons.
From Softwares take on a facehugger egg in a Cthulhu based universe with werewolves inside nightmares in a game heavily inspired by the Macabre, cosmic, H.P. Lovecraft and Berserk elements... damn... just damn.
Thanks for a great video! You are my hero :0) The armored man actually makes sense. Remember those armor pieces in Dungeons? He could have been one of knight-prospectors. Maybe the story of Hunters and the Church lasts much far on the past then we thought. Or dungeon-looting was started by Cainhurst. I think the truth is somewhere between, as the guy looks ancient, but he has a pegleg like Old Hunters. The egg must have been a Forbidden Woods or Dungeons enemy. I can see it as a kind of trap or something
The screamer egg thing may have been an early idea to have something that when aggroed would wake up sleeping mobs like we had in dks3
My thought is that the knight was cut because they decided to develop him more until he became the Nameless King from DS3.
nah, more ikely e became a lothric knight, but then they would've had to switch the horse for a wyvern, but that would've been way too similar to the much more important nk... or at least that's my idea.
Cool to see this was reused in elden ring
7:00 wow elden ring took alot of ideas from old games!
2:13 "Just look at how epic does this unused horse look like"
That knight looks fucking awesome, I'd buy the game if you could get his armor.
The sword looks like the moonlight greatsword without the greeny glowing stuff for me.
the boss looks dope and could have had a unique moveset and strategy. Gives off vibes that he would cast hexes/arcane. That last enemy would fit in well in one of the nightmares
Maybe the fire beast were to be from Old Yharnam when they burned it
They all look and sound like Chalice Dungeon exclusives. Especially with all the fire effects. That Knight is probably from the Chalice Dungeon too, giving his older time period attire compared to Bloodborne's time period.
LordDoom10
Cainhurst Castle.
Also, that slug woman is the Maiden in Black. The fact that Gascoigne used to say Umbasa makes me think once upon a time this game was a Demon's Souls 2 direct sequel.
Would explain the Knight as well.. since, outside of Cainhurt (and they aren't very knightly, but more royal), there are only Knights in the Dungeons.. which are from the "past".
Lol she's not the maiden in black
The cut content in these games are always the most heartbreaking
I'd theorize maybe they intended to have another type of Chalice Dungeon. A lot of the cut designs seem to match each other without matching the overall aesthetic of Bloodborne. I could easily see all of these enemies tossed into a chalice dungeon together.
Yeah, a lot of chalice dungeon bosses have a strong fire theme, which these designs would fall in with well. Not to mention there's the fire skeleton witch boss which seems very out of place in the Bloodborne universe and seems to be more of a reference to the witches of izalith from darksouls. It's possible that the knight and the demons were intended to be more reference enemies similar to her, all of them sharing a more medieval fantasy kind of theme. It's possible they would have even all been featured in the same category of dungeon originally.
The mounted knight's sword looks identical to the lothric knight greatsword
haha yeah i thought the same.. i loved that model i ds3!
Yep
XsigmaZ One of the coolest looking swords, I'd use it if I didn't hate the UGS category.
Well kinda feel the same.. when i started playing ds and bb, I always went for big weapons then i discovered how nimble and awesome you moved with a light sword like the longsword. But still if i go for any UGS i went for that one.. because it didnt have that strange 2handed vertical slash forward then backwards... i really really fucking hated that in ds 3.. i mean fine on 1 or 2weapon.. but every single UGS almost.. ofc you could 1 hand and get the horisontal. But still if you go for that typ of weapon you dont want to 1 hand if it isnt absolutely nessecary :P maybe its just me and overthinking it :P but i want to feel like gatsu!!
it looks more like ds1 moonlight greatsword
Nice touch to add the Dragon Ball Super theme 👌🏻
Maybe this is the inspiration for Gyoubu Oniwa
I think the first boss might have truly been one of the earliest hunters.
There's some armour description in the game that says the earliest warriors against the beasts used plated armour for protection but it only slowed them down in the end, since the monsters were just too huge.
And, I mean... His chestplate is absolutely wrecked...
I heard somewhere that BB was originally supposed to be Demons Souls 2, but was scrapped and turned into BB, so the Gold Knight would actually make sense in that sense. It could have been an early concept for Gehrman, back when it was still being designed as a Demon Souls sequel. Since having less armor was an emphasis in Bloodborne, they ditched the armor, but kept the long weapon(Gehrman's Burial Blade) and the peg leg ideas intact.
I'm glad these got cut, they do not suit the aesthetic of bloodborne at all. And saying the knight and horse guy is "the best designed boss in all souls games" is a massive stretch. But yeah, they did a good thing cutting these enemies.
Interesting notes on the knight and horse:
The Horse has multiple eyes, if you look closely. Common theme in Bloodborne, I know, but I think it's a neat detail.
The Knight's helmet also has a beak - the top half of it's visor, whatever it's called, is curved to look like a beak.
It seems to be kind of a mess of all the different parts of Bloodborne. The feather-looking horse and the beak are bird motifs, associated with the Hunters of Hunters like Eileen, the Knight look is pretty Cainhurst, the eyes on the horse and general diseased look of it is very Yharnam. Like someone walked through the entirety of the Bloodborne world and just picked up everything along the way - not sure how the dragons on the cape or helmet fit though, I don't really recall any dragon imagery in Bloodborne, except Cainhurst's insignia I think.
WEEBS ALL OVER THE SHOP
That sword looks like the Lothric Ultra Greatsword from DS3
can we get an unused weapons video? Bloodborne has my favorite weapons fromsoft have made
Right "it hit you".. Horseman idea totally wasn't stolen from yesterday's 4chan thread. The models aren't even located close to each other, damn dude nice detective work there
Classic Sanadsk
THAT RED EGG FROM BERSERK!!!
*Behelit
The egg is a heavy Berserk reference. In Berserk, someone used a behelit and became a giant behelit- those screaming egg things that inspired red eye orbs- and they eventually hatched Griffith. Basically the bad guy.
I could totally see like, that first one being a fight where you knock him off his horse in some super violent way and maybe that’s what gives him that huge gash in his armor, and from being knocked off his halberd is lost so he whips out that axe and sword to fight you one on one. That would’ve been super cool!
i think the egg might have been an early concept for their crystal lizard but they decieded to go with a scampering beast instead. i could see us breaking open eggs for blood shards and its the only reason i could think why its AI tuns away.
That golden knight reminds me of Malenia from elden ring maybe fromsoft reused this guy’s concept for her
the banished knights have the exact same little model of a dragon on their helmets
The screamer looks like an early version of the Wandering Nightmare(crystal lizard-type enemy). The dude in armor has what looks like the Moonlight Greatsword, which would suggest Ludwig, but also the Armor suggests Cainhurst and the Pthumerians. The slug lady is probably an early version of the slug ladies in the DLC.
Holy fuck. How awesome would be seeing that boss in the game. Such a pity they decided to remove it in the final version. Thank you for your awesome work!
That knight, in my opinion, is Ludwig, and the horse is the one he was merged into after he found the Holy Moonlight Sword. It fits with the sword (but it's the Holy Blade, not the Moonlight Sword). The pegged leg fits because he could have possibly been around while Gehrman was in his prime, and it was something all of the Old Hunters believed (that the scourge of the beast crept up the right leg).
Eldin ring
Oh Eldin ring
The horse knight guy is totally in Sekiro now. Lol
With the golden knight, as soon as i saw the helmet i figured he was a cavalry leader/general since he actually had a horse on the helmet. This was something normal in medieval times, so when the horse popped up I wasn't surprised.
You have good justifications for it so i wanted to say there's another reason for it
Old medieval boss is the reason for the horse boss's one invisible attack which is actually the medieval boss attacking with spear. But medieval boss isn't rendered so its invisible .
One thing that I noticed is the fact that this first boss' helmet has a near-identical structure to that of the fallen knight helm, bent visor and gilded etchings and all, sans the hood.
Also, the horse has the same face and basic body shape as the unused golden boss from your prior video. Also important to note is the fact that both the golden knight and the golden beast are, well, gold. Maybe the knight and horse were a two-phase bossfight; first you kill the knight, then the horse absorbs it's soul (or whatever) and transforms into the golden beast ala Ornstein and Smough.
I'm rambling here, but the Golden Knight and the horse both have similar golden etching - the knight has it on his helm, and the horse has it on it's on its skirt/kilt/hemm/thing, which also backs up the possibility that they are connected in some way or another.
And finally, the sword at 4:05 is the lothric knight greatsword, straight up.
those S's are really sharp on the ears, I recommend using a de-esser with your audio to make it less grating
Yup, that sword looks an awful lot like the old Moonlight of Kings Field, meaning that the big pegleg and horsie are a primordial concept for Ludwig
The first one may be a boss fight from the chalice dungeons, as there are tons of suits of medieval armor there. Maybe a remnant of the first who ventured beneath yahrnam?
The sword looks similar to the nameless king sword spear from some of the design i believe and the knight on horseback probably influenced the nameless king fight quite a bit
Best Dark-Souls like game! Hope they bring Bloodborne 2 instead of DS4.
Hidetaka Miyazaki Already stated he will be making no more DS games or Spin offs of the series. But who knows he has said he wouldent do alot of things and ended up doing them anyways, so there is hope i guess.
Bloodborne isn't a real spin-off, it is theoretically supposed to be completely separate even though we all know that's bs.
Bloodborne was Miyazaki's way of showing Sony he could make a one-off game unrelated to Dark Souls and still make tons of cash on a single game without needing a sequel. I hope he just continues to make one-off games, rather than extensive forced sequels, eg Dark Souls 2 causing him to get an aneurysm and take over for Dark Souls 3. Let the guy make new unique games instead of obsessing over a single franchise; the media is swarmed enough by extensive sequels. One and done; make a new good thing, then let it go, you know?
Seedy Vagrant
Miyazaki specifically makes these games with the sole intent of it being only 1 game. Every time someone asks for another Dark Souls game he wants to kill himself.