@@user-cw4xm2bm1i the story was, at least for me, way too different in tone with 4. Some elements here and there were really good, but the story in general was not the best experience for me
@Hyashi Sugihara agreed, v feels a bit rushed all things considered. Like there should be a fifth region of Da at to explore and a whole other chapter included that was cut. Hope the inevitable rerelease fixes it
God I love how Murakumo is basically the Nahobino’s Freikugel equivalent Also the way they made the Gaea Rage animation EVEN BETTER with how his hair goes crazy while doing it is just **chef’s kiss**
It's unfortunate some of these skills fall off hard later, I think all of Nahobino's unique skills should've had additional effects to them such as Ruinous Thunder causing daze sometimes, Divine Arrowfall causing def + atk down one stage on all enemies, etc.
@@lowhp_comic yeah if ur goal for nahobino is 1v1 damage magic def falls off some but the superbosses having constant allies does make magic less punishing Something like debuffs on divine arrows woulda been insane though that skill is strong from when u get it until u wanna replace it with megidoloan for the damage vs cost consideration.
@@lowhp_comic even as they fall off in power, they are still some of the most MP efficient spells in entire game (knowing this after datamine), meaning they are good in long fights and Nahobino can have many spell slots without using them on MP recovery skills
This is the first game in the series that has given me trouble choosing skills because I want them all. Like my build is a bunch of passives to make profaned land's dark and poison even stronger, which is the kind of build I usually do with some room for support and ailments but damn, I want all of these
@@brianmun8396 Poison Adept and Dark Pleroma. Also Great Curse Siphon, which also came in the essence but that one will be replaced eventually I'm sure.
@@enigmatic247 I'll be honest I just put everything into magic and strength so I can have the elusive hybrid build just because I wanted to see all the animations
@@starc3968 It’s pretty common. MegaTen has this thing with dropping these true identity things and it not meaning much. There are some exceptions but it’s usually a last minute information sort of thing. Like how the SMT1 Hero and Heroine are revealed to be Adam and Eve during one of the penultimate boss fights and that’s it. Did explain Lilith’s stalking though.
actually it doesn't. [redacted] doesn't have nearly as many unique skills, nor are they as great. also, [redacted] and [redacted] due to their nature should be significantly more powerful than this guy, yet they don't have many unique skills either.
Kinda sucks there’s no duel wield move. Ever since that cutscene where your character fights with BOTH of his swords, I thought that there was a move that let you use both of them but I was really disappointed when there wasn’t 🥺😭
@@randomisaac5959 Problem is that the tooltips are super misleading in this game. The damage values have been datamined already and skills like aramasa, that look good on paper, get outclassed pretty much instantly by other skills.
@@epicadventureturtle1363 How does Aramasa get outclassed easily? You'd be hard pressed to replace it until you get Wrath Tempest, considering it's basically single target Hassou Tobi. Sure, damagewise you can do better, but it has more chances for crits and it's way more mp efficient. Idk about you, but I'm more than willing to drop 5-15% damage to save on more than 50% mp while upping my chances for a press turn.
Revival Chant is my overall fav w/Murakumo being a close second (like a modified rasagen). I think the chant is the only un-skippable cutscene skill he has. My MC was basically a messiah so bringing teammates back from the dead fits perfectly👌🏾
Nahobino actually feels and looks like a divine being, capable of creation and destruction. Instead of a kid that lost a bet and ended up with the world’s worst tribal tattoo.
Actually in interviews with Koei, they did a poll in japan for what franchise should get the next Warriors type game, and SMT actually beat persona. But they just chose persona anyway. The fact its not even the whole persona series makes me dislike that game. I'd love it if it was every mainline smt and every mainline persona together, that would be awesome.
@@vanilla8956 ".... SMT actually beat Persona. But thay just chose Persona anyway." Bruh... there is no justice in this world. Jokes aside a SMT × Persona Warriors game with the same level of content of Hyrule Warriors: Definitive Edition would be beyond a dream come true.
@@blueray2174 Yeah I know right? I also remember the devs saying a huge factor in why they chose only Persona 5 was because, you guessed it, the UI. They were excited to make UI's like the menus you see in Persona 5. Larrue made a video about it a long while back since this was from a JP magazine. However I'm sure any SMT vs. Persona crossover is a 0% chance of happening. Atlus/Sega are desperate right now for the normie rage out of confusing the two to be reduced as much as possible. And I'm sure V's atrocious reviews only made that worse
@@blastmole299 I wasn't talking about the fake "score" they all just lazily slap on their review. I'm talking about how the major, big money normie publications like IGN and Polygon just complained and whined about the game not being Persona 5, with zero journalistic integrity. Might be hard for you to notice now that Dislikes got killed by youtube but the dislike ratio was extreme on IGN's review. You can look at the comments and see everyone making fun of how the reviews that do this sound silly and bad to even non fans, because of how hilariously off topic they were with Persona 5 obsession. I wasn't talking about small, more independent sites like Nintendo Life that had actually honest and journalistic reviews
That's pretty much what I did when I played through the game, only using his personal skills. At the end of the game I had Ruinous Thunder, Divine Arrowfall, Miracle Water (this was my primary healing move for the entire game followed by Media that I put on Jack Frost as back up) and Murakumo. The only active skill I had on him that wasn't a unique one was Tarunda.
The first time I saw Murakumo I wanted to cry it was so beautiful!😭 Im gonna catch alot slack from SMT fans for this but I wish they just worked on the story a bit more… Wasn’t terrible but it wasnt very compelling either…
No slack given. The concept of gods on a rat race to find the human holding their knowledge to become whole again is awesome. Really wish it had more human-like forms and characters to merge.
It seems like once again Magic pales in comparison to Strength... And I did a Magic run this time, got all the skills for him and realised none of them are severe like the Phys based ones, damn it...
even as they fall off in power, they are still some of the most MP efficient spells in entire game (knowing this after datamine), meaning they are good in long fights and Nahobino can have many spell slots without using them on MP recovery skills
I agree and felt like this since i unlocked is first unique skill. Magic build is still ok overall but only a handfull of his skills are usable. Phy build is way better and i switched to it when i was lvl 20ish. Even in nocturne phy build is almost a must agaisnt some end game bosses. Wish they could give us a 50/50 between those 2 builds to let ppl free and enjoying some cool animation for those 2 builds.
@@GeminiSunrise06 would have been cool to see a single target One hit Severe for Phys and maybe like a single target Multi weak for Mag to make them both similar in power and efficiency but just _feel_ different and distinct enough
Went for an almighty build with some thunder and wind piercing skills and I used essences to make the nahobino immune to literally all types of damage except almighty of course
Love the animations, but they need more impact. More oomph. Especially TC. Dude summons the ocean, but hits you with the wake. Looked more fun than painful, really.
Went back to this because my ass just noticed that revival chant has the same chant as the one they use to summon mahoraga in jjk. Now I wonder where that actually came from
it's more due to the fact that magic literally doesn't get any love in terms of unique skills. If u want any kind of Magic potency by the end of the game, u can only do that via Piercing Magic and they cost A LOT more compared to Murakumo, which is all mighty, can still CRIT and has increased damage on CRIT. Also really weird you only get like Thunder / Ice / Ailments but no other element... i mean i guess u got one of the best support skills in the game... but again ... not worth it considering u can nuke bosses with a good Physical build
Two years late, but it makes sense to me that, as the sort of opposite to the Demi-fiend, Aogami would get opposite skills. Demi-fiend gets Tornado and Magma Axis for his big skills, Gun-type skills for his unique physical attacks, and uses Mute, Bind and Panic for his ailments. Aogami has Ruinous Thunder and Thallasic Calamity for his big skills, Sword-type physical skills, and uses Haze, Sleep, and Poison for his ailments. Chaos Man and Law Man are opposites in every way.
I think both the Japanese and English stand side by side. On one hand, I like how deep and threatening the Japanese sounds, while I think the English matches Nahobino's appearance more. Think the only delivery I didn't like was Ruinous Thunder.
It really makes me feel bad that I have to let go of such a cool skill in favour of one that is more stronger tho personally don't find it as flashy compared to the older skills.
Well, if it’s on Switch then it’s also on PC by default. Based on how long it took them to bring Nocturne, though, I wouldn’t hope too much for a multi-platform release anytime soon.
Here’s a challenge run for you- beat the game on the True Neutral run (I think that’s the TDE equivalent?) with only these skills on Nahobino. You can decide whether or not to change affinities (think of it as an extra difficulty level if you decide not to), but the only skills you can use are the Nahobino unique ones (and maybe Demi-Fiend’s too if you decide to fight him)
Sure, some of these are strong, but it can be a while between Aogami essences, meaning your options are gonna be limited and you’ll be relying on your party a lot.
He's the most vocal of the SMT protagonists so far, he's at least saying more voice lines than Flynn did in SMT4 before he began speaking in Apocalypse
Interesting that he only has a certain amount of coverage... Like, sure, he has things like Almighty covered, but most of his abilities are either Dark or Physical, with only one Lightning and Ice ability. Just kinda thought that was weird and interesting.
@@haihuynh8772 But... That doesn't make sense at all. Okay, sure, that concludes the whole "summoning lighting and giant waves" thing, but... Why he Dark and Physical skills?
@@mistahjenkins4826 Well the dark skills are related to his malevolent aspects, probably. Susanoo had some myths in which he threw a fit whenever things didn’t go his way. His Almighty and Physical skills are references to his various deeds and myths, like Murakumo being a reference a sword.
Has anyone tried to do a playthrough with only the Nahobino skills on their character and rely on the demons for other roles? Just a random question out there.
I must ask. How did you make those damage numbers so high. I know because of max level for the nahobino. But is it also because you had risen his stats to the maximum. Or is there something I’m missing?
Yes it's a free dlc in the Nintendo E-shop, in the main menu of the game You can select them under the options tab if you want English or Japanese Voices.
I like how Profaned Land is just him showing he will crush the enemies’ balls
🥵
Yeah with his mouth
I'm feeling it oof
For a second there, I misread that as Polnareff Land.
@@ProfessionalNamielleLewder69 polnareff.....he was a good partner
Man these skill animations are so detailed and polished
No wonder why this game was in development for 5-6 years
@Hyashi Sugihara look, meh is miles better than what apocalypse had
@@crustycrustacean5267 Whats wrong with apocalypse , i mean it was still good though when combined with smt 4
@Hyashi Sugihara there’s only a hand full who think that.
@@user-cw4xm2bm1i the story was, at least for me, way too different in tone with 4. Some elements here and there were really good, but the story in general was not the best experience for me
@Hyashi Sugihara agreed, v feels a bit rushed all things considered. Like there should be a fifth region of Da at to explore and a whole other chapter included that was cut. Hope the inevitable rerelease fixes it
God I love how Murakumo is basically the Nahobino’s Freikugel equivalent
Also the way they made the Gaea Rage animation EVEN BETTER with how his hair goes crazy while doing it is just **chef’s kiss**
Yessss my thoughts exactly
I am disappointed that it's a drill that isn't USED like a drill
Just slams the thing
It's unfortunate some of these skills fall off hard later, I think all of Nahobino's unique skills should've had additional effects to them such as Ruinous Thunder causing daze sometimes, Divine Arrowfall causing def + atk down one stage on all enemies, etc.
Decent ideas for a mod, perhaps?
They... Never fell off hard for me. I used Arakama and wrath tempest for the entire game once I got em
Magic definitely falls off once you get to the late game, sad there's no Severe spells or multi-hit single target spells for Nahobino...
@@lowhp_comic yeah if ur goal for nahobino is 1v1 damage magic def falls off some but the superbosses having constant allies does make magic less punishing
Something like debuffs on divine arrows woulda been insane though that skill is strong from when u get it until u wanna replace it with megidoloan for the damage vs cost consideration.
@@lowhp_comic even as they fall off in power, they are still some of the most MP efficient spells in entire game (knowing this after datamine), meaning they are good in long fights and Nahobino can have many spell slots without using them on MP recovery skills
Casey saying his line in japanese with Revival Chant was an incredible idea. The english accent makes it seem he is actually chanting a spell.
*their
@@bleh7624both characters are male
@@leinahtanok3417
The character of the Nahobino is male, but Casey Mongillo, his voice actor, is non-binary and uses they/them pronouns.
Who tf cares about that. He's a male
@@TORchic1Don’t care. He was born a man, and “identifying” as something else is ridiculous. He’s a man whether he likes it or not.
This is the first game in the series that has given me trouble choosing skills because I want them all.
Like my build is a bunch of passives to make profaned land's dark and poison even stronger, which is the kind of build I usually do with some room for support and ailments but damn, I want all of these
oh sounds dope whats the build look like? what skills i mean
@@brianmun8396 Poison Adept and Dark Pleroma. Also Great Curse Siphon, which also came in the essence but that one will be replaced eventually I'm sure.
@@vanilla8956 what stats do you focus on?
@@enigmatic247 I'll be honest I just put everything into magic and strength so I can have the elusive hybrid build just because I wanted to see all the animations
Same, some of them are useful for situational purposes.
If Tensei V had an anime, the battle between the Nahobino and the Demifiend would be land-shattering with the shit they'd be throwing at each other.
i would die for an smt v anime adaptation. we got an anime trailer for smt4A, closest we got in mainline
They are both casually universal+ so it would be more than land shattering
Meanwhile Flynn and Aleph:
Sword and Gun
@@sock312 surprised they didn't even scratch the floor if that's the case
@@tastethecock5203 no magic or abilities in the multiverse can overcome the majesty that is "Sword and Gun"
Thalassic Calamity has got to be my favorite. My boi literally summons an ocean in the middle of a desert while JoJo posing.
Not so sure if that's a full fledge JoJo pose, but i understand
Loved it too
You could say that’s it’s a river in a desert.
I’ll see myself out.
That seemed like surf in Pokemon games. But in 1080p
@@KaiserVariusI mean, Nahobino’s heart is a furnace, it’s hot as hell in his world of conflict
I love miracle water. Some water just spawns in his hands and he just goes :|
Why is Nahobino's voice so soft when using Thalassic Calamity or whatever it's called and Revival Chant, I love this man
2:02
1:57 Revival Chant is the most God-like skill I've ever saw on a game, literally summoning someone back from death
I really do hope we get some more DLC with the other protags I'm dying to see some Aleph 3D models
Yes, like another Messiah DLC being in SMT V would be so cool! Imagine battling Stephen again!
I honestly wish we get more dlcs that give us content instead of a super super boss (demi fiend)
Hijiri? I mean he is aleph in 3d
We need SJ's protagonist
@Heyhop Lalaley yeah but I mean like a proper model in line with Doi's designs from Apocalypse
All these skills makes sense considering that Aogami is actually [redacted]
I want some juicy spoiler 😳
(Spoiler)
Susanoo-o
I’m kinda mad they just dropped that bombshell and completely forgot about it for the rest of the game
@@starc3968 It’s pretty common. MegaTen has this thing with dropping these true identity things and it not meaning much. There are some exceptions but it’s usually a last minute information sort of thing. Like how the SMT1 Hero and Heroine are revealed to be Adam and Eve during one of the penultimate boss fights and that’s it. Did explain Lilith’s stalking though.
actually it doesn't. [redacted] doesn't have nearly as many unique skills, nor are they as great.
also, [redacted] and [redacted] due to their nature should be significantly more powerful than this guy, yet they don't have many unique skills either.
If the Nahobino ever got into a future smash bros game, Wrath Tempest would definitely be his final smash.
DEFINITELY. The finishing movement with his hands would look amazing
I definitely want him in Smash.
Nope, it'd be even more epic. Wrath tempest, but the final blow being Murakumo.
@@sapphireweapon12345like how Incineroar’s final smash is an even more flashy Malicious Moonsault?
Are they even making more smash games?
Kinda sucks there’s no duel wield move. Ever since that cutscene where your character fights with BOTH of his swords, I thought that there was a move that let you use both of them but I was really disappointed when there wasn’t 🥺😭
Sameeee. Missed opportunity!
Also the part where you literally dodge a bullet. I feel like they could have done something with that.
Imagine Nahobino stunning an enemy and then beheading them with both swords
bro i have a news for you
Really hoped that at some point in the story these skills would get upgraded. Replacing them with generic severe damage skills feels so bad.
I never replaced any of the ones I had honestly. Used em all the way up until end game. Didn't fight Demi-Fiend tho
@@randomisaac5959 Problem is that the tooltips are super misleading in this game. The damage values have been datamined already and skills like aramasa, that look good on paper, get outclassed pretty much instantly by other skills.
This is part of why I didn't do a magic build, just a bunch of passives to enhance the actual decent STR based ones
Not the most horrible for some because they cost less mp
@@epicadventureturtle1363 How does Aramasa get outclassed easily? You'd be hard pressed to replace it until you get Wrath Tempest, considering it's basically single target Hassou Tobi. Sure, damagewise you can do better, but it has more chances for crits and it's way more mp efficient. Idk about you, but I'm more than willing to drop 5-15% damage to save on more than 50% mp while upping my chances for a press turn.
Revival Chant is my overall fav w/Murakumo being a close second (like a modified rasagen).
I think the chant is the only un-skippable cutscene skill he has. My MC was basically a messiah so bringing teammates back from the dead fits perfectly👌🏾
Yeah he definitely gives me a cyberpunk anime Jesus vibe lol
@@brotbrotsen1100 all numbered SMT protags are called messiahs.
@@kelnhide I'm under the impression only the ones from 1, 2 and 4 are called that.
@@brotbrotsen1100 Stephen called demi-fiend as messiah as well in 4:A
@@kelnhide Well i guess it makes sense given their roles in their stories. Just feels weird.
Nahobino actually feels and looks like a divine being, capable of creation and destruction. Instead of a kid that lost a bet and ended up with the world’s worst tribal tattoo.
I basically Aramasa'd my whole way through the game lol.
Sakanagi was always my favorite move to use on the toughest enemies and bosses at the very end.
Yep killing bosses with that slowmotion Sakanagi was freaking badass.
They translated Gaea Rage really well but they did my fav Deadly Fury dirty
Ikr
@@francesco3772 Imagine just being pokémon's Thrash when you used to be so much edgier and cooler
@@silque_brigandess only kids thinks edgier = cool
@@Rise65487 only kids say someone's subjective opinion is wrong
@@Joker-nh6dd "no-u"
I love the voice acting in Profaned Land. CORRUPTION!
I just realized that Mara is lvl.69 nice.
Honestly, it's the best level Mara could ever be.
Love ur music
Ngl this just makes me wanna make a pure nahobino build once I get this game, just all nahobino exclusive skills and see how far that gets me lol
Nahobino plus the fact that Strikers exists makes me want a SMT Warriors type game
Actually in interviews with Koei, they did a poll in japan for what franchise should get the next Warriors type game, and SMT actually beat persona. But they just chose persona anyway.
The fact its not even the whole persona series makes me dislike that game.
I'd love it if it was every mainline smt and every mainline persona together, that would be awesome.
@@vanilla8956 ".... SMT actually beat Persona. But thay just chose Persona anyway."
Bruh... there is no justice in this world.
Jokes aside a SMT × Persona Warriors game with the same level of content of Hyrule Warriors: Definitive Edition would be beyond a dream come true.
@@blueray2174 Yeah I know right? I also remember the devs saying a huge factor in why they chose only Persona 5 was because, you guessed it, the UI. They were excited to make UI's like the menus you see in Persona 5.
Larrue made a video about it a long while back since this was from a JP magazine.
However I'm sure any SMT vs. Persona crossover is a 0% chance of happening. Atlus/Sega are desperate right now for the normie rage out of confusing the two to be reduced as much as possible. And I'm sure V's atrocious reviews only made that worse
@@vanilla8956 Atrociously bad or atrociously good? I heard more good thing for the game than bad
@@blastmole299 I wasn't talking about the fake "score" they all just lazily slap on their review. I'm talking about how the major, big money normie publications like IGN and Polygon just complained and whined about the game not being Persona 5, with zero journalistic integrity. Might be hard for you to notice now that Dislikes got killed by youtube but the dislike ratio was extreme on IGN's review. You can look at the comments and see everyone making fun of how the reviews that do this sound silly and bad to even non fans, because of how hilariously off topic they were with Persona 5 obsession.
I wasn't talking about small, more independent sites like Nintendo Life that had actually honest and journalistic reviews
These are all super cool to me tbh. Kinda want to try a run with only Nahobino skills on my mc
I think many people would like to do that run, I mean, like obtaining skills that only the Nahobino can learn
That's pretty much what I did when I played through the game, only using his personal skills. At the end of the game I had Ruinous Thunder, Divine Arrowfall, Miracle Water (this was my primary healing move for the entire game followed by Media that I put on Jack Frost as back up) and Murakumo. The only active skill I had on him that wasn't a unique one was Tarunda.
I literally just run wrath temptest and marakumo.... rest are passive to buff me
The first time I saw Murakumo I wanted to cry it was so beautiful!😭 Im gonna catch alot slack from SMT fans for this but I wish they just worked on the story a bit more… Wasn’t terrible but it wasnt very compelling either…
No slack given. The concept of gods on a rat race to find the human holding their knowledge to become whole again is awesome. Really wish it had more human-like forms and characters to merge.
@@Bulzeeb15We all agree with you. SMT fans are used to way more story than this game which has basically a skeleton of one
0:59 Kos-Mos X buster 😲
And soon we will have vengeance. Im so excited.
Damn, i didn't know he learned surf. Must be a good HM slave.
Thought the same thing 😂
yesssss
Nahibinos animation had more work than all sword and shield
Wrath Tempest and Thalassic Calamity are my favorites
Those damage numbers though. Stop, stop. They're already dead.
Murakomo reminds me so much of Ultima Blade from Dragon Quest and I love it.
0:14 Nahobino E-Boy Bath water
2:21 MONADO BUSTER!!!! (We all thought of it when seeing Murakumo)
Rivived mara literally goes hard 👌
Underrated comment. Take my like.
2:21
Man, i really love how Nahobino says "Murakumo"
Some of those last moves looked familiar and it’s only because I saw the demi fiend fight with no demons.
It seems like once again Magic pales in comparison to Strength... And I did a Magic run this time, got all the skills for him and realised none of them are severe like the Phys based ones, damn it...
even as they fall off in power, they are still some of the most MP efficient spells in entire game (knowing this after datamine), meaning they are good in long fights and Nahobino can have many spell slots without using them on MP recovery skills
I agree and felt like this since i unlocked is first unique skill.
Magic build is still ok overall but only a handfull of his skills are usable.
Phy build is way better and i switched to it when i was lvl 20ish.
Even in nocturne phy build is almost a must agaisnt some end game bosses.
Wish they could give us a 50/50 between those 2 builds to let ppl free and enjoying some cool animation for those 2 builds.
@@GeminiSunrise06 is PHY builds Good in all SMT games? Im going to play smt4 and apocalypse so it would be Good to know
@@98maplestory in apocalypse dex build is really strong.
@@GeminiSunrise06 would have been cool to see a single target One hit Severe for Phys and maybe like a single target Multi weak for Mag to make them both similar in power and efficiency but just _feel_ different and distinct enough
Went for an almighty build with some thunder and wind piercing skills and I used essences to make the nahobino immune to literally all types of damage except almighty of course
Which Essences?
@@thestarfromyugioh The closest you can get is mother harlot, or demifiend.
Love the animations, but they need more impact. More oomph. Especially TC. Dude summons the ocean, but hits you with the wake. Looked more fun than painful, really.
I think it's the sound effects. They sound super meaty in Nocturne, it's super quiet in this game
@@lowhp_comic really depends on which skill you use. All thunder skills sounds godly with a Good pair of headphones
I wish there was more rumble too, I want my controller to explode when some of these super moves hit
00:02 Aramasa
00:15 Miracle Water
00:29 Sakanagi
00:38 Ruinous Thunder
00:50 Kannabi Veil
00:58 Divine Arrowfall
1:10 Wrath Tempest
1:31 Profaned Land
1:43 Thalassic Calamity
2:03 Revival Chant
2:19 Murakumo
2:31 Deadly Fury
2:38 Gaea Rage
2:51 Javelin Rain
2:58 Chaotic Will
How do you get Thalassic Calamity? I'm on a NG+ playthrough and I haven't found the Essence with it anywhere!
I think it is the aogami type 9 essence, located at the center of the shinbazu pond at taito, they are fill with ambushing sui Ki
Just look for every treasure chest until you find it
Bro Wrath Tempest is so fucking extra. You think that it would be like an ultimate end game skill with that animation
1:30 flat out Zabanya !
Man I really wish that I knew Aramasa is literally at the start of the game for my physical build.... before I beat the whole game first...
Mara at Level 69.... Noice
His skills are just a huge walking Susanoo Easter egg.
Go figure.
Chaotic Will "unique"
Demi-fiend:"freebooter!"
Went back to this because my ass just noticed that revival chant has the same chant as the one they use to summon mahoraga in jjk. Now I wonder where that actually came from
at the end of Wrath Tempest Nahobino should say "You know I had to do it to em"
2:50 Bicorn was all like... NOT TODAY ... and then was likely auto'd by the next demon.
as a magic build user,I am quite baffled that there's no unique fire and force spell...kinda sucks
Makes (some) sense once the prime minister tells you who Aogami is a god of
Consider who aogami actually is first and his attacks make a hole lot more sense
it's more due to the fact that magic literally doesn't get any love in terms of unique skills. If u want any kind of Magic potency by the end of the game, u can only do that via Piercing Magic and they cost A LOT more compared to Murakumo, which is all mighty, can still CRIT and has increased damage on CRIT. Also really weird you only get like Thunder / Ice / Ailments but no other element... i mean i guess u got one of the best support skills in the game... but again ... not worth it considering u can nuke bosses with a good Physical build
Two years late, but it makes sense to me that, as the sort of opposite to the Demi-fiend, Aogami would get opposite skills. Demi-fiend gets Tornado and Magma Axis for his big skills, Gun-type skills for his unique physical attacks, and uses Mute, Bind and Panic for his ailments. Aogami has Ruinous Thunder and Thallasic Calamity for his big skills, Sword-type physical skills, and uses Haze, Sleep, and Poison for his ailments.
Chaos Man and Law Man are opposites in every way.
I think both the Japanese and English stand side by side. On one hand, I like how deep and threatening the Japanese sounds, while I think the English matches Nahobino's appearance more.
Think the only delivery I didn't like was Ruinous Thunder.
It really makes me feel bad that I have to let go of such a cool skill in favour of one that is more stronger tho personally don't find it as flashy compared to the older skills.
This is the power of Susanoo
Atlus needs to port this on all other platforms
Well, if it’s on Switch then it’s also on PC by default. Based on how long it took them to bring Nocturne, though, I wouldn’t hope too much for a multi-platform release anytime soon.
Bro got his wish
All these amazing skills meanwhile me didnt know how to use essences until the end of the game
Surviving with only Zio must have been rough x)
Here’s a challenge run for you- beat the game on the True Neutral run (I think that’s the TDE equivalent?) with only these skills on Nahobino. You can decide whether or not to change affinities (think of it as an extra difficulty level if you decide not to), but the only skills you can use are the Nahobino unique ones (and maybe Demi-Fiend’s too if you decide to fight him)
Sure, some of these are strong, but it can be a while between Aogami essences, meaning your options are gonna be limited and you’ll be relying on your party a lot.
Some I’ve these I never used once and some of them are Wrath Tempest.
Which one was your favorite (Mine was Wrath Tempest)
The game's ui brings back nostalgia, even if I had to force myself to finish it
he's quite the trap
The voice acting for the moves is amazing, wish they would of given him a voice as in fucking talk! Hate mute characters
Welcome to Shin Megami Tensei Protagonists
He's the most vocal of the SMT protagonists so far, he's at least saying more voice lines than Flynn did in SMT4 before he began speaking in Apocalypse
Silent protagonist in story heavy games need to go
shoutout to Murakumo, gotta be one of my favourite genders
Murakumo+9 >>>>>>>
GF: Ready for round 2?
Me: 2:03 Let me ask chaos to help me.
Murakumo be like
"CAPTAIN... SWOOOOOOORD!"
god why is this young man so pretty? wtf
Wrath Tempest remains my favourite. Too bad it's not that useful later on.
It loses some damage in the end-game but with murderous glee it almost always criticals making it good for crit-farming
Can you do japanese voice version?
Anyone noticed how He sounds like link from legend of Zelda
Of course that Mara is level 69…
This game really was a missed opportunity to bring back water, and earth skills considering how many ice spells are literally just water attacks
Better than Pokemon IMO. lol
Aged extremely well
Why is profaned land so high pitched
Wow really cool shit, can’t wait to get this game 😍
the price is kinda expensive ₍₍◞( •௰• )◟₎₎
0:17 does he spit into his own hand to make all that water?
Interesting that he only has a certain amount of coverage... Like, sure, he has things like Almighty covered, but most of his abilities are either Dark or Physical, with only one Lightning and Ice ability.
Just kinda thought that was weird and interesting.
Blame Aogami, or Susano-o for that. He’s the god of storms and the ocean.
@@haihuynh8772 But... That doesn't make sense at all. Okay, sure, that concludes the whole "summoning lighting and giant waves" thing, but... Why he Dark and Physical skills?
@@mistahjenkins4826 Well the dark skills are related to his malevolent aspects, probably. Susanoo had some myths in which he threw a fit whenever things didn’t go his way. His Almighty and Physical skills are references to his various deeds and myths, like Murakumo being a reference a sword.
That one Bicorn that survived must have been terrified.
those last ones are Demi-fiend skills.
Has anyone tried to do a playthrough with only the Nahobino skills on their character and rely on the demons for other roles? Just a random question out there.
I’m currently running that kind of build on my run, though I slapped on stuff like Charge for extra damage on Aramasa and Sakanagi.
I guess Deadly Fury couldn't be Demi-Fiend/Nahobino pulling a beam sword out of their ass
Nahobino's gamer bath water
1:43 Nah man that's HM SURF
I wonder why he didn't get any Fire, Force via Aogami Essence's? I'm doing an Aogami Nuzzlocke where I only use his skills on Nahobino.
The reason is because of Aogami's true identity, which is... kind of a spoiler
Think about the true identity of Aogami, then the skills start to make a ton more sense.
First time player looking to build a physical nahobino
2:01 What is he saying?
I must ask. How did you make those damage numbers so high. I know because of max level for the nahobino. But is it also because you had risen his stats to the maximum. Or is there something I’m missing?
Safety numbers.
@@BuffMaister so that was recorded on the safety difficulty. Thanks for the explanation.
No one:
Metroid dread: 0:28
I hate how this game is only on switch and I have no switch -_- well yet I will in 2023
Nahobino in the best skill
wait so nahobino used chaotic will to destroy the throne?
can someone please tell me which bgm is used in this video?
I wish Atlus published their game sin Japanese outside Japan so I ccould play this game as God intended.
The time and dedication in making these skills and their visuals were worth the wait and avoiding the endless P5 rehashes and dancing games
A sequel and an enhanced edition is endless? Feels like every atlas games gets an enhanced edition at the very least, doesn't seem very bad to me
There's only Persona 5 Royal, Strikers, and dancing
Divine arrow fall looks like shining arrows from persona 5
0:18 i wanna drink that so bad.
does the game have the option to change to Japanese voices?
Yes it's a free dlc in the Nintendo E-shop, in the main menu of the game You can select them under the options tab if you want English or Japanese Voices.
It does, but you have to sacrifice 3.6 gb to install it which kind of sucks.
@@GottaLoveDepecheMode Audio files are notorious for taking up a ton of memory, even with really good compression
@@GottaLoveDepecheMode worth every gb to not have to listen to the eng MC.
@@ArceusDX Ahh I see, I didnt know that. Thanks!