KSP solar speed run - 103 000 m/s with stock parts only

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • Lets see how fast we can go without mods or cheats ...
    music : orion by Terry Devine

ความคิดเห็น • 559

  • @danstheory4164
    @danstheory4164 8 ปีที่แล้ว +1088

    After 11 000 years he's gonna have a big problem to deaccelerate the spacecraft as it approach the star system.

    • @MegaFPVFlyer
      @MegaFPVFlyer 8 ปีที่แล้ว +159

      Lithobrake?

    • @danstheory4164
      @danstheory4164 8 ปีที่แล้ว +6

      ***** what

    • @MegaFPVFlyer
      @MegaFPVFlyer 8 ปีที่แล้ว +208

      danish ACOG
      Using the spacecraft's built in crumple zones to dissipate kinetic energy.
      (Crashing)

    • @danstheory4164
      @danstheory4164 8 ปีที่แล้ว +35

      That wouldn't be a good idea for a spacecraft travelling at 103 000 m/s, most of the weight is probably going to be the heavy heat shield.

    • @MegaFPVFlyer
      @MegaFPVFlyer 8 ปีที่แล้ว +87

      danish ACOG
      Ah, but this is the Kerbal universe, where anything is possible in the name of *science*!

  • @MattLowne
    @MattLowne 9 ปีที่แล้ว +1252

    Nice rocket, but I think your tracking station needs some repairs! ;)

    • @whynotguy123
      @whynotguy123 9 ปีที่แล้ว +22

      Hey Matt!

    • @MattLowne
      @MattLowne 9 ปีที่แล้ว +32

      +Jonny Roberts Hey Jonny!

    • @whynotguy123
      @whynotguy123 9 ปีที่แล้ว +10

      Matt Lowne Came across a bit vague but, I love your content! Keep it up!

    • @MattLowne
      @MattLowne 9 ปีที่แล้ว +24

      +Jonny Roberts Haha thanks. I'm filming an Eve mission at the moment but my laptop is struggling to run such a large craft at the moment, my game keeps crashing :( May have to hold fire on that project until I upgrade to a proper PC!

    • @whynotguy123
      @whynotguy123 9 ปีที่แล้ว +10

      Matt Lowne It could be that blood memory limit, not the computer. Can't wait for 64bit,
      the memory limits so high that you might as well just call it unlimited.
      Oh and I like your new intro, bless After Effects and timeline keying.

  • @remerix4239
    @remerix4239 9 ปีที่แล้ว +674

    4 ly away, 47 years of flight time to get to high speed escape velocity.
    Oh yeah... sorry Hersen, we kinda developed new spacecraft like, 20 years after you left... we've made friend and cut travel time down to like, a month...

    • @barhamd
      @barhamd 9 ปีที่แล้ว +91

      +Merix1110 That's an actual topic of space travel. It's called Wait Calculation en.wikipedia.org/wiki/Wait_Calculation

    • @amberb9701
      @amberb9701 8 ปีที่แล้ว +5

      +AA .Gaming Channel That's about how long it would take to get to the nearest star with a warp drive

    • @dudester1016
      @dudester1016 8 ปีที่แล้ว +5

      +AA .Gaming Channel that happened in a twilight zone episode...

    • @noiapahincognito1973
      @noiapahincognito1973 7 ปีที่แล้ว +3

      John F Kennedy.... Your not dead anymore

    • @QUADEeee
      @QUADEeee 6 ปีที่แล้ว

      Hersen: But how did you go faster than light?

  • @EncoreVGC
    @EncoreVGC 8 ปีที่แล้ว +614

    Aspargus staged ion engines... Never thought i would hear such a thing...

    • @SuperBuizelll
      @SuperBuizelll 8 ปีที่แล้ว +28

      I'd be surprised if it wasn't already done for a grand tour ship, but you never know, this could really be the first instance.

    • @buttersquids
      @buttersquids 7 ปีที่แล้ว +6

      TheGravityz3ro What has happened to this world?

    • @MrPierdole123
      @MrPierdole123 5 ปีที่แล้ว +16

      Not just asparagus. It's a hybrid of Onion and asparagus staging that I've seen there ._. NUTS

    • @WayneInfinity0526
      @WayneInfinity0526 หลายเดือนก่อน

      Basically its cluster of ion engines

  • @bohij3030
    @bohij3030 8 ปีที่แล้ว +495

    creatures with freakishly small heads? I heard rumours that they also have 5 fingers and weird pink skin

    • @andoniarmentia1024
      @andoniarmentia1024 8 ปีที่แล้ว +88

      sounds horrible

    • @joshuapreza6463
      @joshuapreza6463 8 ปีที่แล้ว +39

      And they made weapons!!!!!!!!!!!

    • @TechnicalFR3AK
      @TechnicalFR3AK 8 ปีที่แล้ว +67

      +SSPS I heard...they hurt EACH OTHER!
      It's probably just a rumor though, they can't be that dumb can they?
      I'm sure Hersen Kerman will be back in a few millenniums to tell us all about them! It's not like anything bad might happen to him once he gets there...

    • @buttersquids
      @buttersquids 8 ปีที่แล้ว +41

      +GenericSprite I've heard that they even intentionally kill millions of each other using huge exploding things that explode bigger than a whole space center full of rocket fuel! Surely my friend wasn't being honest though, right? Right?

    • @arnekristofferbhler3905
      @arnekristofferbhler3905 8 ปีที่แล้ว +20

      +SSPS and have a sent detector on there faces and freakishly small eyes

  • @router_BasedUser
    @router_BasedUser 7 ปีที่แล้ว +315

    "The 12 hour long acceleration begins."
    *BUT FIRST, LET'S TALK ABOUT PARALLEL UNIVERSES.*

    • @thejay8963
      @thejay8963 6 ปีที่แล้ว +8

      *que Jake Chudnow music (AKA Vsauce music)*

    • @Chris-lv1es
      @Chris-lv1es 6 ปีที่แล้ว +4

      *OR DO WE?*

    • @Jupiter__001_
      @Jupiter__001_ 6 ปีที่แล้ว +10

      File select music intensifies

    • @jonahlouque9621
      @jonahlouque9621 5 ปีที่แล้ว +2

      Scuttlebug Jamboree has been temporarily closed

    • @netric9084
      @netric9084 3 ปีที่แล้ว +2

      Hello fellow mindustry fan

  • @ObfuscatingUsername
    @ObfuscatingUsername 8 ปีที่แล้ว +284

    what is scary about this is the final 10 seconds or so. This demonstrates the humongous distances of space quite well. All that velocity, all that fuel, and it still takes 10,000 years to get anywhere!
    Let's hope we find some spice somewhere...

    • @kliffnme9677
      @kliffnme9677 8 ปีที่แล้ว +14

      +TheCriticChiken use said nightmare fuel to go faster
      profit

    • @44R0Ndin
      @44R0Ndin 8 ปีที่แล้ว +5

      +ObfuscatingUsername
      Those huge distances aren't insurmountable. Using a generation ship, it wouldn't matter how long the trip took, so long as it got there.
      Of course, it's possible to do the whole "just go faster" thing too, but it's not practical in KSP with only stock parts.
      IRL, we have theories for better rocket engines that would shorten the time to go 4ly down to something like 20 years or less.
      Examples, most powerful first: Beam-core antimatter rocket engine, Ramscoop augmented plasma core antimatter thermal engine, antimatter-catalyzed fusion rocket engine, fusion plasma rocket engine.
      Sure we don't have any working examples of these things, but we know that the basic phenomena behind them work.
      The sun is a fusion reactor, and we can produce tiny quantities of antimatter in particle accelerators.
      With fusion, the hard part is getting a reaction going at all due to the huge temperatures needed.
      With antimatter, storage is the hard part, antimatter reacts with ANY normal matter instantly converting both to pure energy (mostly high-energy gamma rays).
      For an idea of what would be possible if we got those kind of propulsion methods working, you can use the KSP Interstellar Extended mod.

    • @klesk4never
      @klesk4never 7 ปีที่แล้ว +1

      He managed to reach the velocity of "only" 0.034% light speed, and since his ship can't "brake" he has only the ability to fly by another star system in a couple of thousands of years.
      Yup... distances involved are overwhelming.

    • @neolexiousneolexian6079
      @neolexiousneolexian6079 4 ปีที่แล้ว +2

      That shouldn't be scary. The alternative would be SO MUCH WORSE. We'd be up to our necks in rogue planets, GRBs, supernovae, and stars crashing into us if celestial bodies were too much closer.

    • @selensewar
      @selensewar ปีที่แล้ว

      @@kliffnme9677 I'm writing that down. " Want to travel through space really quickly? Just use nightmare fuel."

  • @raintrain9921
    @raintrain9921 6 ปีที่แล้ว +144

    I wonder what the average time between something being introduced into the game (stock or mod) and that thing being used in asparagus staging.
    January 1st 2023: hey guys we added warp drives to ksp
    January 2nd 2023: *asparagus staged warp rocket to Andromeda in 8 seconds*

    • @Tyhros
      @Tyhros 4 ปีที่แล้ว +3

      you could warp drive asparagus if you have a large warp drive with large energy supply, carrying a smaller warp drive with smaller energy supply.
      You dump the bigger one once it runs out of power, and then you fire up the smaller one.
      This way you could double your warp range, and decrease your travel time also.

    • @InitiateDee
      @InitiateDee 3 ปีที่แล้ว +6

      I mean who knows what KSP2 will have when you think about it

    • @cabbit3008
      @cabbit3008 3 ปีที่แล้ว +1

      @@InitiateDee it will have orion drives 100%

    • @imsonicnoob2112
      @imsonicnoob2112 2 ปีที่แล้ว +1

      That aged well

    • @raintrain9921
      @raintrain9921 2 ปีที่แล้ว +1

      @@imsonicnoob2112 my god I forgot about this comment

  • @6Twisted
    @6Twisted 8 ปีที่แล้ว +162

    That ion stage was beautiful. You don't see many ion designs.

  • @J7Handle
    @J7Handle 8 ปีที่แล้ว +265

    Almost 0.05% of the speed of light! Amazing! Jesus...

    • @bythetimeyoufinishedreadin9083
      @bythetimeyoufinishedreadin9083 7 ปีที่แล้ว +3

      You do realize its just a game right...

    • @gramursowanfaborden5820
      @gramursowanfaborden5820 7 ปีที่แล้ว +105

      it's not just a game, it is a physics sandbox, it's literally rocket science.

    • @bythetimeyoufinishedreadin9083
      @bythetimeyoufinishedreadin9083 7 ปีที่แล้ว +6

      Mikail Elchanovanich Um no...it's a game. Orbiter is a much more realistic physics sandbox....KSP is just for fun.

    • @gramursowanfaborden5820
      @gramursowanfaborden5820 7 ปีที่แล้ว +63

      i never said it wasn't for fun, i never said it wasn't a game, i said it wasn't JUST a game, i've learned more from my 60 odd hours in KSP about astrophysics than i did in school for the whole time i was there. it's impressive to do things in this game due to the knowledge required, that's why it's amazing; it amounts to no real world achievement, but it's still a challenging task.

    • @bythetimeyoufinishedreadin9083
      @bythetimeyoufinishedreadin9083 7 ปีที่แล้ว +24

      Mikail Elchanovanich
      *Things you learn in ksp are*...
      1. Difference between Apoapsis and Periapsis
      2. How velocity affects those two things
      3. Basic forces of aerodynamics
      4. Basic understanding of Newton's laws of motion
      Everything else is pure gameplay. It's really just a game.
      *Things you learn in School about astrophysics are*....
      • Basic Astronomical Motions - Earth’s Orbital Motion
      • Mathematical Applications: Angular Measure
      • Astronomical Timekeeping
      • The Measurement of Distance
      • Mathematical Applications: Measuring Distances with Geometry
      • The Laws of Planetary Motion
      Evening
      • Newton’s Laws & Newtonian Mechanics • Mathematical Applications: Orbits
      • Information from the Skies
      • Waves in What?
      • The Electromagnetic Spectrum
      • Thermal Radiation
      • Mathematical Applications: Wein’s Law and Stefan’s Law
      • The Doppler Effect
      • Mathematical Applications: Measuring Velocities with the Doppler Effect
      • Spectral Lines
      • Atoms and Radiation
      • Mathematical Applications: The Hydrogen Atom
      • The Formation of Spectral Lines
      • Lab Exercise: Observation of Spectra from Spectrometer and Gas Discharge Tube
      • Molecules
      • Spectral Line Analysis
      • Review Problems
      • Physical Properties of the Sun
      • The Solar Interior
      • The Sun’s Atmosphere
      • Solar Magnetism
      • The Active Sun
      • The Heart of the Sun
      • Mathematical Applications: Fundamental Forces
      • Mathematical Applications: Energy Generation in Proton-Proton Chain
      • Lab Exercise: Making Solar Observations with a Sun Spotter
      • Discovery Readings & Discussion: SOHO: Eavesdropping on the Sun and Solar
      Terrestrial Relations • Review Problems
      • The Solar Neighborhood
      • Luminosity and Apparent Brightness
      • Stellar Temperatures
      • Mathematical Applications: The Magnitude •Scale
      • The Hertzsprung-Russell Diagram
      • Computer Simulated Lab Exercise: The Classification of Stellar Spectra (Project
      CLEA)
      Evening
      • Extending the Cosmic Distance Scale
      •Mathematical Applications
      the Main Sequence (cont.)
      • Stellar Masses
      • Mathematical Applications: Measuring Stellar Masses in Binary Stars
      • Mass and Other Stellar Properties
      • Review for Quiz #1
      Afternoon
      • Quiz #1 - Chapters 1 - 4, 16 - 17
      • Interstellar Matter
      • Emission Nebulae
      • Dark Dust Clouds
      Evening
      • 21-Centimeter Radiation
      • Interstellar Molecules
      • Discovery Readings & Discussion: Ultraviolet Astronomy and the “Local Bubble”
      • Review Problems
      Chapter 19:
      • Star-Forming Regions
      • The Formation of Starts Like the Sun
      Afternoon
      • Stars of Other Masses
      • Shock Waves and Star Formation • Star
      • Observations of Brown Dwarfs; Eta Carinae
      • Leaving the Main Sequence
      • Evolution of a Sun-like Star
      • Mathematical Applications: The CNO Cycle
      • The Death of a Low-Mass Star
      • Observing Stellar Evolution in Star Clusters
      • Stellar Evolution in Binary Systems
      Evening
      • Discovery Readings & Discussion: Learning Astronomy; History and Mass Loss
      from Giant Stars • Review Problems
      • Life and Death for White Dwarfs
      • The End of High-Mass Stars
      • Supernovae
      • The Formation of the Elements
      • The Cycle of Stellar Evolution
      • Computer Simulated Lab Exercise: Dying Stars and the Birth of the Elements
      (Project CLEA)
      Evening
      • Discovery Readings & Discussion: Supernova 1987A; The Crab Nebula in Motion • Review Problems
      Supernovae, and the Formation of the
      • Neutron Stars
      • Pulsars •
      Holes: Morning
      Strange States of Matter
      Neutron-Star Binaries
      • Black Holes
      • Einstein’s Theory of Relativity
      • Mathematical Applications: Special Relativity
      • Space Travel Near Black Holes
      Evening
      • Observational Evidence for Black Holes
      • Discovery Readings & Discussion: Gravity Waves: A New Window on the
      Universe
      • Mathematical Applications: Tests of General Relativity
      • Review Problems
      • Our Parent Galaxy
      • Measuring the Milky Way
      • Galactic Structure
      • The Formation of the Milky Way • Galactic Spiral Arms
      • The Mass of the Milky Way
      • The Galactic Center
      • Review for Quiz #2
      Chapter 24:
      • Hubble’s Galaxy Classification
      • The Distribution of Galaxies in Space
      • Hubble’s Law
      • Active Galactic Nuclei
      Mathematical Applications
      • Computer Simulated Lab Exercise: The Hubble Redshift Distance Relation
      (Project CLEA)
      Evening
      • Review Problems
      Chapter 25:
      • Dark Matter in the Universe
      • Galaxy Collisions
      • Galaxy Formation and Evolution
      Afternoon
      • Black Holes in Galaxies
      • The Universe on Large Scales
      Evening
      • Discovery Readings & Discussion: The Sloan Digital Sky Survey
      • The Universe on the Largest Scales
      • The Expanding Universe
      • The Fate of the Cosmos
      Afternoon
      • The Geometry of Space
      • Mathematical Applications: Curved Space
      • Will the Universe Expand Forever?
      • Dark Energy and Cosmology
      Evening
      • The Cosmic Microwave Background
      • Discovery Readings & Discussion: A Stunning View of Deep Space; Einstein and
      the Cosmological Constant • Review Problems
      • Back to the Big Bang
      • The Evolution of the Universe
      • Mathematical Applications: More on Fundamental Forces
      • The Formation of Nuclei and Atoms
      • The Inflationary Universe
      • The Formation of the Structure of the Universe
      • Cosmic Structure and the Microwave Background • Review for Post-Assessment
      Evening
      • Cosmic Evolution
      • Intelligent Life in the Galaxy
      • Mathematical Applications: The Drake Equation
      • The Search of Extraterrestrial Intelligence
      -------------------------------------------------------------
      Have you ever taken an astrophysics Course in School? This was from a high school astrophysics syllabus....

  • @MegaFPVFlyer
    @MegaFPVFlyer 9 ปีที่แล้ว +140

    Simply breathtaking.
    How did you do the staging during the Ion burn? I.e. did you just set a reminder for when the next staging should happen or did you use a mod to do it automatically?

    • @turbopumped6490
      @turbopumped6490  9 ปีที่แล้ว +141

      No reminders no mods, I had to pay attention all the time - since all ion engines draws fuel from all xenon tanks
      (fuel pipes dont work) I had to block fuel in all tanks exept the active aspargus stage, and when that was ejected unblock the next stage.
      Also had to constantly angle the solar panels - to much sun exposure and they would produce negative current, too little meant less thrust . However with 4 x time acceleration the burn was "only" 3 hours.

    • @MegaFPVFlyer
      @MegaFPVFlyer 9 ปีที่แล้ว +30

      +Turbo Pumped
      I don't think I would have the patience to do that... Probably just be lazy and let mechjeb take care of it :P

    • @Breakthroughsoftware
      @Breakthroughsoftware 9 ปีที่แล้ว +10

      +Turbo Pumped Ion engines were made to draw fuel in staging order several patches ago. If that has been broken you should submit a bug report.

    • @FiNiTe_weeb
      @FiNiTe_weeb 9 ปีที่แล้ว +5

      +Turbo Pumped Wait, you can now overload solars?

    • @MegaFPVFlyer
      @MegaFPVFlyer 9 ปีที่แล้ว +6

      +FiNiTe
      I have no idea if KSP models this, but in real life solar panels get less efficient as they heat up.

  • @Malfunct1onM1ke
    @Malfunct1onM1ke 9 ปีที่แล้ว +65

    Goodbye Hersen, you wont be remembered :)

    • @Musicrafter12
      @Musicrafter12 7 ปีที่แล้ว +8

      Hersen Kerman, the name of the poor Kerbal traveling at 103 km/s

    • @naoyeee
      @naoyeee 5 ปีที่แล้ว +3

      @@sethk.3084 THE GUY WHO WAS TRAVELLING IN THE POD

  • @chrisb7870
    @chrisb7870 9 ปีที่แล้ว +52

    This game/project and many others leave me wondering if NASA has a hand in the funding of this game for 'crowd funded research'

    • @aubrey_d
      @aubrey_d 9 ปีที่แล้ว +50

      +Chris Bandfield NASA has collaborated with them, they're the reason some big parts are in the game and why you can do asteroid redirect missions

    • @a.j.4076
      @a.j.4076 7 ปีที่แล้ว +4

      Elon Musk is also known to have supported Squad and KSP... :D

  • @dhaneshsharma4487
    @dhaneshsharma4487 7 ปีที่แล้ว +198

    Giant soyuz

    • @Gofrete1
      @Gofrete1 6 ปีที่แล้ว +3

      salyut!!!

    • @jeffvader811
      @jeffvader811 6 ปีที่แล้ว +7

      Gofrete1 Really it was a giant R7 booster.

    • @Gofrete1
      @Gofrete1 6 ปีที่แล้ว +1

      Jeff Vader you don't understand in russian language "slayut" it's " hello" x)

    • @jeffvader811
      @jeffvader811 6 ปีที่แล้ว +2

      Oh right, I was confused because Salyut was the name of the Soviet space stations.

    • @Gofrete1
      @Gofrete1 6 ปีที่แล้ว

      no problem dude i know what you talking about

  • @Phasguy
    @Phasguy 7 ปีที่แล้ว +57

    "No video speed up" but game speed up

    • @deleteduser1603
      @deleteduser1603 4 ปีที่แล้ว +7

      Would you want to wait 1000 years?

  • @Electroblud
    @Electroblud 8 ปีที่แล้ว +46

    That's 1/30 of 1% lightspeed! Daymn!...

    • @joshuapreza6463
      @joshuapreza6463 8 ปีที่แล้ว +1

      How about the kerbal light speed

    • @oliverturner1649
      @oliverturner1649 8 ปีที่แล้ว +9

      +FUNKYBULL SHRIMP There is no kerbal lightspeed. (unless you're on a low-end rig i guess.. then the game just crashes)

  • @madcatlover7554
    @madcatlover7554 7 ปีที่แล้ว +25

    I had you beat, 50 million m/s thanks to a glitch with the grabbyclaw

    • @justinc2633
      @justinc2633 5 ปีที่แล้ว +6

      i did that today lol, i was suppose to retrieve something for someone and the game had a seizure and flung me away it incredible speeds

    • @gioworno
      @gioworno 3 ปีที่แล้ว

      *laughs in 192 septillion m/s*

  • @hologrampizza5432
    @hologrampizza5432 9 ปีที่แล้ว +146

    All that from a rocket only the size of the Saturn V!

    • @FrankyBabes
      @FrankyBabes 8 ปีที่แล้ว +73

      +Hologrampizza On a planet about 1/10 the size of Earth, remember!

    • @FrankyBabes
      @FrankyBabes 8 ปีที่แล้ว +49

      +Ariyan Ahmed Yes but it's still easier to escape Kerbin than to escape Earth. The rockets needed with Real Solar System are much much larger

    • @irisho5027
      @irisho5027 8 ปีที่แล้ว +29

      +Ariyan Ahmed In KSP you only need 2 km/s to orbit kerbin. On earth or in the real solar system mod, you need 7 km/s.

    • @irisho5027
      @irisho5027 8 ปีที่แล้ว +17

      ***** Orbiting Kerbin at 17 km/s is impossible. Once you reach that speed you are on an escape trajectory. The 2km/s and 7km/s figure I mentioned is at LKO (Low kerbin orbit) and LEO (Low earth orbit) respectively.

    • @irisho5027
      @irisho5027 8 ปีที่แล้ว +10

      +Ariyan Ahmed huh that doesn't make sense. So you managed to have a craft orbit kerbin with only 200 m/s worth of delta-v?

  • @WyattXD
    @WyattXD 4 ปีที่แล้ว +8

    escaping the suns gravity while overheating reminded me of that scene in Interstellar where the endurance was trying to use the black hole's momentum to get to the last planet...

  • @skarmoryfly
    @skarmoryfly 7 ปีที่แล้ว +9

    "Strange creatures with very small heads only 4 light years away"
    Just in case you don't get that, Humans live 4 light years away from Proxima Centaury... So he's basically saying they're going to see us humans from Proxima Centaury...
    I might be wrong

  • @innosam123
    @innosam123 9 ปีที่แล้ว +29

    How to get more delta-V on this cheaply-
    1. More efficient engines (like an SSME, or aerospikes.
    2. Larger Ion Stage
    3. Unmanned Craft
    4. Making the overall rocket smaller, and/or expanding the "payload" of the NTR and ION stages, so that the NTR and ION stages do all of the in-space burns, rather than the chemical engines starting them, as in this video....

    • @traniel123456789
      @traniel123456789 8 ปีที่แล้ว +4

      +Ian Brandon Anderson Hes doing no mods. Mods are kindof stupid for pushing limits like he does.

    • @innosam123
      @innosam123 8 ปีที่แล้ว +2

      He could still use Aerospikes for more efficiency.
      The other 2 can still be done w/o mods.

    • @MegaFPVFlyer
      @MegaFPVFlyer 8 ปีที่แล้ว +5

      +Ian Brandon Anderson
      Where would aerospikes have been better?
      On the first stage they would have driven the part count up for very little benefit. On all subsequent stages they would have been worse.

    • @innosam123
      @innosam123 8 ปีที่แล้ว +1

      +N727 But the extra ISP makes up for it.

    • @shusch3629
      @shusch3629 8 ปีที่แล้ว

      Just get 20 cubic km of griffon century engines from kW rocketry

  • @connormackay7098
    @connormackay7098 8 ปีที่แล้ว +7

    This was hilarious. I love how Hensen was sitting in his little one-Kerbal capsule for 45 years while he waited to complete that long orbit around the sun to get close.

  • @pauliefox2077
    @pauliefox2077 8 ปีที่แล้ว +11

    so kerbol is what the kerbals named their home system's star of proxima centori A?

    • @cyrk75
      @cyrk75 8 ปีที่แล้ว

      guess so .

    • @crowing7
      @crowing7 8 ปีที่แล้ว +2

      “Kerbol” is a fan-made portmanteau of “Kerbal” and “Sol” - the Latin name for the real-life Sun. Before version 0.11, which introduced an object for KSP's parent star and an orbital Map view where it was explicitly named, it was an unnamed directional light source at infinite distance. Fans on the KSP forums invented and popularized the name.
      According to the wiki

    • @MrNight-dg1ug
      @MrNight-dg1ug 8 ปีที่แล้ว +1

      +crowing LOL

  • @ShoreVietam
    @ShoreVietam 7 ปีที่แล้ว +2

    My fastest ever screenshot is 88,888.9 m/s with a tiny sattelite that still had like ~310 liquid fuel and a LV/N and after separation an ion engine with 1400 xenon in it. But I used it to break and lower the orbit around the sun instead of accellerating further. Well, I think you cannot get to ~5,500 km above Kerbol any more without melting. :P

  • @milky_wayan
    @milky_wayan 8 ปีที่แล้ว +1

    Isn't this the method proposed for the NIAC "Innovative Interstellar Explorer"?

  • @lememz
    @lememz 6 ปีที่แล้ว +6

    0,0005% of the speed of light

  • @imsonicnoob2112
    @imsonicnoob2112 2 ปีที่แล้ว +2

    That’s what hersen gets for stealing bob’s lunch

  • @FutureAIDev2015
    @FutureAIDev2015 9 ปีที่แล้ว +5

    Kinda looks like an INSANE version of the R7 Semyorka

  • @BLACK-STALKER
    @BLACK-STALKER 4 ปีที่แล้ว +2

    Overcome the speed of 300 000 kilometers per second without cheats!

  • @stepver2273
    @stepver2273 2 ปีที่แล้ว +1

    imagine if he made a ship that went faster than light

  • @emknight84
    @emknight84 4 ปีที่แล้ว +8

    This little maneuver just cost us 50 years.

  • @Maxisokol
    @Maxisokol 8 ปีที่แล้ว +2

    "ONLY 11000 years to go" Ending the video on a high note. :D
    Amazing job, well done mate! :)

  • @joaotoscani2605
    @joaotoscani2605 7 ปีที่แล้ว +1

    0,34% of the light speed

  • @HyouMix
    @HyouMix 8 ปีที่แล้ว +1

    No way Human Can Be That Longer Lives In A Rocket Ship

  • @Stand_By_For_Mind_Control
    @Stand_By_For_Mind_Control 7 ปีที่แล้ว +2

    All I want to know is how you prevented your fairings from exploding on the launchpad.

  • @dysonlewis6990
    @dysonlewis6990 6 ปีที่แล้ว +1

    I've gotten up to 134126.9m/s
    imgur.com/gallery/5gA7F9L

  • @jacob.rausch
    @jacob.rausch 2 ปีที่แล้ว +1

    ive gotten sonething going 267k meters per second that im pretty sure is due to a bug in decoupling a lower stage

  • @dmitrilebedev8635
    @dmitrilebedev8635 8 ปีที่แล้ว +2

    Yeah, apoapse of an eccentric orbit is a great place for most of maneuvers, discovered that too. Very impressive, well done!

  • @Evalend_
    @Evalend_ 6 ปีที่แล้ว +3

    The nav ball at the end😂

  • @joshuametcalf3061
    @joshuametcalf3061 8 ปีที่แล้ว +1

    That fairing separation would have looked majestic with the new 1.1 clamshell fairings.

  • @raycullender9783
    @raycullender9783 8 ปีที่แล้ว +1

    WOW, do you have a craft file available, if so can you please upload it to somewhere we can access it, you've made something amazing here, not just for speed but I didn't recognise half the parts you used! you are either very talented or I have less than 5 hours in kerbal, good luck for future projects!(I doubt you'll need it)

  • @jasonciola1783
    @jasonciola1783 8 ปีที่แล้ว +1

    You should put a link in the description that allows us to download the files for these awesome beasts you make

  • @chrisgaming9567
    @chrisgaming9567 8 ปีที่แล้ว +2

    Can i PLEASE have the craft file? PLEASE!

  • @Lathnor
    @Lathnor 3 ปีที่แล้ว +1

    turn on clamshell on fairings plz :P

  • @TigerDrop
    @TigerDrop 7 ปีที่แล้ว

    how do you cna build highter than the space station ?i dont know how to build highter :(

  • @doodlefox9837
    @doodlefox9837 8 ปีที่แล้ว +1

    Very nice! the most impressive thing about this is your patience in my oppinion! :)
    I'm pretty good at building things that would work if only my patience would be on par with the build quality.

  • @TheKaos90
    @TheKaos90 7 ปีที่แล้ว +1

    Damn, how many real time hours did the ion stage last ? damn, that's crazy

  • @MatsNorway
    @MatsNorway 8 ปีที่แล้ว +9

    No mods? how do you build it above the hangar? thats my main stopper for going bigger.

    • @turbopumped6490
      @turbopumped6490  8 ปีที่แล้ว +15

      Just use use the offset tool to move the unfinished ship into the ground so only the top sticks out of the ground - then continue to build.

    • @mrwizard2476
      @mrwizard2476 8 ปีที่แล้ว +14

      Its easier to hold shift and click anywhere on the build, it won't take pieces off, but grabs the whole thing for moving!

    • @TheCyberCrewLD
      @TheCyberCrewLD 8 ปีที่แล้ว +7

      +Mr Wizard Shift-clicking with the offset tool or offsetting the root moves the whole ship like dragging.

    • @rileychurch1821
      @rileychurch1821 7 ปีที่แล้ว +1

      FILE !!!!!!!!!!!!!!!!!! PLZ !!!!!!!!!!!!!!!

  • @michaelmaley6744
    @michaelmaley6744 7 ปีที่แล้ว +1

    To get to the Sun faster you can use Jool to perform a gravitational assist braking maneuver so that you basically fall into the Sun after passing in front of Jool. This maneuver can be pretty fuel efficient too.

  • @tequestaorangejuice6673
    @tequestaorangejuice6673 8 ปีที่แล้ว +7

    The gravity assist and rocket are both pretty realistic. But even if nasa did find evidence of life, they wouldn't send a manned mission. They would send an unmanned probe to the system. And they wouldn't wait thousands of years. They would try to develop technology that would make the probe get there in a couple of decades or less. Then after that, they would do a multiple hundred person space mission that would take several decades to a few centuries. They would never send 1 person crew to represent humanity. No human has ever gone to space alone since the 1960s.

    • @mikedonovan9033
      @mikedonovan9033 6 ปีที่แล้ว +2

      ... I did

    • @SMGJohn
      @SMGJohn 6 ปีที่แล้ว +3

      +Acre !
      There is talks about sending very small crafts to Alpha Centuri using lasers to push it to 25% of the speed of light.
      So it would reach within a century.

    • @lancefried3577
      @lancefried3577 5 ปีที่แล้ว

      The most feasible way of achieving this with current technology is thousands of nano probes with solar sails each propelled by kW lasers on Earth. They'd reach something like 20-30% the speed of light where even a stray hydrogen atom could decimate the craft, hence the need for a swarm.

  • @krosisen
    @krosisen 8 ปีที่แล้ว +3

    Its like star trek iv: the voyage home

  • @MalcolmCooks
    @MalcolmCooks 5 ปีที่แล้ว

    should have called the ion stage mario because it builds speed for 12 hours

  • @cbh_channel
    @cbh_channel ปีที่แล้ว

    kerbals are srtong.they never get old. bro they wasted their 12 000 years to just go to the system with life that life is weird head and small

  • @ryanm.191
    @ryanm.191 8 ปีที่แล้ว

    It's ok, if you hungry, just raid the snacks drawer.

  • @Me88321
    @Me88321 6 ปีที่แล้ว +1

    Asparagus staging ion engines, that's a new one.

  • @tsgaerospace
    @tsgaerospace 7 ปีที่แล้ว +1

    this is the first time i have seen asparagus staged ion stages

  • @NOrlando952
    @NOrlando952 6 ปีที่แล้ว

    im upset with your asparagus staging, YOU CANT MAKE AN R7 WITHOUT A CROSS!!!!!!!

  • @jeffwayne3054
    @jeffwayne3054 6 ปีที่แล้ว +1

    I want to like every single video in your channel!

  • @pyrusrex2882
    @pyrusrex2882 6 ปีที่แล้ว

    That was ridiculous. I've been playing for 2 years and just fuckin' figured out that you can click all those neat SAS symbols to the left of the navball. Facepalm

  • @alexwimmer5198
    @alexwimmer5198 ปีที่แล้ว

    I managed to get to 104km/s with like 15 followed up single-tank stages of xenon for final acceleration and heavy abuse of jool gravity assists, wondering if with the more efficient sundive strategy it would be faster (I did mine in the outer solar system because aiming at a target is easier that way)

  • @justinc2633
    @justinc2633 5 ปีที่แล้ว

    ive reached speeds which absolutely dwarf this,
    1. get an advanced grabbing unit
    2. set pivot freely and spin in circles
    3. time warp then go back to regular time
    The game will have a seizure and u will fly out of the solar system at 100x this speed

  • @HeisenbergTAC
    @HeisenbergTAC 2 ปีที่แล้ว

    Once i wanted to land my SSTO, but it got destroyed and the cockpit bugged out of the planet. Then i moved with the max speed far away from the sun. The number of the speed was so high that i couldnt see it all. Like few quadtrillion m/s. I made some screenshots and clips lol

  • @alexvel9907
    @alexvel9907 6 ปีที่แล้ว

    103 000 m/s is Only ~0.03436% of Light Speed 299 792 458 m/s. this is the fastest speed I've seen in KSP

  • @cyrk75
    @cyrk75 8 ปีที่แล้ว +1

    2:32" Angling solar panels to avoid overloading ...."
    what ?

    • @SuperBuizelll
      @SuperBuizelll 8 ปีที่แล้ว +5

      I think the video creator means overheating. If they were directly facing the sun at that close distance they'd absorb more heat (I can't explain why, but I think this is the case) and wouldn't be able to radiate it away quickly enough. The panels were kept at an angle so they could power the ion drives without melting.

  • @geansantos9968
    @geansantos9968 ปีที่แล้ว

    according to mindtools: Most people read at an average rate of 250 words per minute (wpm). Slow that fucking sub down

  • @rythm885
    @rythm885 6 ปีที่แล้ว +2

    1:03 666467 metrs

  • @Lufex_
    @Lufex_ 7 ปีที่แล้ว +6

    So..... How is the craft meant to slow down when it arrives? 0.0

  • @wojtec124
    @wojtec124 7 ปีที่แล้ว

    Ehh dat solar system is really small without Outer Planets mod

  • @CarrickLightstar
    @CarrickLightstar 8 ปีที่แล้ว

    Dude, can I give you a tip? Your titles are way to fast to read. Studied film at uni. The rule they taught us is that if you can read it to yourself quickly 3 times, then that's the right length. Literally couldn't follow this video.

  • @k-aerospace
    @k-aerospace 4 ปีที่แล้ว

    KAL-1000 controllers would count as exploiting, not as cheating.
    so...

  • @natsirt9809
    @natsirt9809 2 ปีที่แล้ว

    so 103,000 m/s is just over 1/30 the speed of light. This craft would take about 120 years to reach the nearest star to our solar system.

  • @shadow15kryans23
    @shadow15kryans23 8 ปีที่แล้ว

    Well it really didn't go that fast you time warped lol

  • @calaphos
    @calaphos 8 ปีที่แล้ว +2

    That Launcher looks so great!!

    • @turbopumped6490
      @turbopumped6490  8 ปีที่แล้ว +2

      Glad you liked it :)
      Getting the look i wanted and still make it work well as a launcher was surprisingly difficult .
      It was a nightmare to get rid of the wobbling .

  • @jakethespaceman9896
    @jakethespaceman9896 8 ปีที่แล้ว +1

    That's right. Do feel bad, nasa.

  • @ToBi-li4oh
    @ToBi-li4oh 5 ปีที่แล้ว

    Nice Video, but please say to the Kerbal Space Center KSC and not KSP, becouse KSP is the name of the game, not the launch site.

  • @tonylester8383
    @tonylester8383 4 ปีที่แล้ว

    It hit the distant planet at over 100k m/s destroying its atmosphere and everyone on planet. The now devastated race is building a ship now to destroy Kerbin in response. Going to do my own and see what happens. Does their solar system have a limit.

  • @liora.5003
    @liora.5003 8 ปีที่แล้ว

    4 lightyears away at 103 km/s ? np! would only take 12000 years (:

  • @SgtRavage
    @SgtRavage 4 ปีที่แล้ว

    Pfff, i did the kessel run in 12 parsecs, so what? 🤷🏼‍♂️

  • @oberonpanopticon
    @oberonpanopticon ปีที่แล้ว

    At last, the origin of “And besides, it worked in kerbal space program”

  • @TheOmegagoldfish
    @TheOmegagoldfish 8 ปีที่แล้ว +1

    Had they glitched through Jool, they would have exceeded lightspeed.

    • @landonthielen7973
      @landonthielen7973 7 ปีที่แล้ว

      Omegagoldfish 1469716993169c's!
      gotta love danny

  • @xander2853
    @xander2853 ปีที่แล้ว

    Theoretically you might be able to get better full to dry mass ratios by bringing ore tanks and converting to xenon as you use it. the ratio for xenon tanks is 4 but the ratio for ore tanks is 8.5

  • @TomReidarGrndahl
    @TomReidarGrndahl 9 ปีที่แล้ว

    A little bit too Turbo Pumped video for me to read the sub maybe he want us to watch it many times :-D . Sure i will do..... in slow mo.

  • @mellenium6048
    @mellenium6048 5 ปีที่แล้ว

    HE WAS GOING 230,753.78264 MPH!!!

  • @RepublicofMarsGaming
    @RepublicofMarsGaming 5 ปีที่แล้ว

    2 years later, the FTL Drive is invented

  • @cm01
    @cm01 8 ปีที่แล้ว

    You didn't speed up the videos but you still time warped to 10,000x speed.

  • @calebjosef6248
    @calebjosef6248 ปีที่แล้ว

    Jesus Christ i can't imagine a person alive who can read the text fast enough before it changes

  • @Crimsonedge1
    @Crimsonedge1 6 ปีที่แล้ว

    I didn't even need to look at the yellow timer to know that lagged to sh*t during launch. :D

  • @swankbug225
    @swankbug225 7 ปีที่แล้ว

    can you put a link to the music video because I listened to all of the Orion vids and did not hear the part at the first of your vid thx

  • @PastaTurtle
    @PastaTurtle 4 ปีที่แล้ว

    Good video, but I am surprised by the grammar of both the narrator and the commenters

  • @UncleHoChiMemes
    @UncleHoChiMemes 7 ปีที่แล้ว

    if its is a Earthling , surely already dead in the speed of 103 000 m/s

  • @shusch3629
    @shusch3629 8 ปีที่แล้ว

    The intelligent life was later dubbed by future kerbals"The Human"...

  • @SpaceCat36
    @SpaceCat36 8 ปีที่แล้ว

    Meanwhile, Danny is launching kerbals at 58674732661781.7m/s (~195718C) using a centrifuge built from stock parts

    • @alexsiemers7898
      @alexsiemers7898 8 ปีที่แล้ว

      Just remember that he used infinite fuel, while this actually consumed fuel over time!

  • @toadofsteel
    @toadofsteel 8 ปีที่แล้ว +3

    Isn't this the same trick they did to create escape velocity from the black hole in Interstellar? Get real close and burn like almighty hell to maximize oberth effect.

    • @Enderplays12
      @Enderplays12 8 ปีที่แล้ว +4

      yes, its a gravity assist, the only diference in interstellar from what we use today is, well, its a freaking black hole!

    • @MyGeorg13
      @MyGeorg13 8 ปีที่แล้ว

      the answere on more gravity is moaaar boosters :D , very more boosters, and or probably anti mass if it existst, the mobile production would make hyperlightspeed possible
      another question would be, if the time would stand still or it can happen only if there is an extreme mass

    • @Admiral45-10
      @Admiral45-10 6 ปีที่แล้ว

      I think the only problem we have is that we don't have enough technology. To reach that interstellar orbit I'd reccomend the EM Drive (microwave engine). I won't tell you evereything about that, but it's more efficient of engines, that we invented. It's using only ElectricCharge to work, Ion drive also uses it, but Xenon, as well. There are numbers: If we'd test them in zero gravity and drag the Ion Drive will make the speed of, if I renember it well, 0,019c (c - speed of light (~300 000 km/s)). The EM Drive: 2/3c. That's a big number!

  • @MickShoemaker17
    @MickShoemaker17 5 ปีที่แล้ว

    M80,Beat lightspeed with that

  • @DarkTheFailure
    @DarkTheFailure 4 ปีที่แล้ว

    What if kerbol is actually Alpha Centauri

  • @galling2052
    @galling2052 7 ปีที่แล้ว +1

    only 1200 years to go............

  • @greybeard29
    @greybeard29 8 ปีที่แล้ว

    The games physics engine seriously can't handle those speeds

  • @biletv9565
    @biletv9565 7 ปีที่แล้ว

    Goodbye, Hersen Kerman! see you 11000 years later here!

  • @xander2853
    @xander2853 ปีที่แล้ว

    I want to see 1 percent of the speed of light with stock only.

  • @RayZfox
    @RayZfox 8 ปีที่แล้ว

    Why did you start you gravity turn at under 1000 meters?