Making Retro Characters - Devlog 9
ฝัง
- เผยแพร่เมื่อ 14 มิ.ย. 2024
- I inspected models in several PS1 games to learn how to make proper retro characters.
Marketplace: www.unrealengine.com/marketpl...
Itch: marcis.itch.io/retro-characters
Playable Demo: drive.google.com/file/d/13pu4...
Discord: / discord - เกม
wtf
i don’t know how, but your game’s assets look like from the PS1 era and the driving so far does look like something from the driver games or the old gta’s, very excited for your game
The characters look insane! When I start watching one of your devlogs I always have high expectations of what you made and you surpass them every time. Keep up the incredible work 👏
Thank you! That's awesome to hear!
I love to live vicariously through PS1 devs like you and Aaron Young- because I'd love to do something like this but lack the patience and skill!
You folks rock. Keep it up!
you can put into stuff like this its worth it research the right materials and you know how to do stuff like this in know time why wait!
the best time to start learning is yesterday, the second best time is right now, don't sell yourself short
Your characters capture the old style vibe perfectly! Also your tool you've created is really inspiring
did not see this one coming
imho this game is coming together pretty nicely
Sooo awesome!! You get finally a bit more recognition :D
Great video as always
Thanks!
Dang that Echo Night and Alone in the Dark comparison is wild. I think its interesting that you went with the method that was harder to skin rather than just breaking each limb segment into a different model using the same texture. Although yours match up so well at the joints that I don't know if it would be possible to achieve that same level of quality with having the limbs be separate.
Most people say they do low poly, but you know its really low poly when you see triangles not squares on the body.
Yay! I just about pronounced your name correctly!
Keep up the great work dude.
Would love to see your texture creation process in substance painter. Cheers to an amazing video.
hey man, I am a student in 3d art and have been trying to make some ps1 models myself. your work is so well done, the animation, polycount, textures, everything ! it all fits so perfectly i'm amazed really. hope that one day i could do something as cool as your characters !
Brilliant character designs! I really like the ability to change colours. Great job!
Awesome vid! Your textures are great! Suits are so difficult too, and yours looked perfect :)
Thanks!
Thank you for making this video. very informative. much appreciated.
Amazing work! Accurately conveys PS1 style
absolutely nailing the ps1 look
Hell yeah! Great as always mate!
LOVE ur videos man , been following you for 2yrs .
1:58 the most interesting thing I saw today... really interesting techniques there
youre such a gem, i love your personality
very nostalgic
This is my favorite youtube channel.
Great job, I dream about weight painting too
Love how you customized the color of the wireframe and vertices in Blender to 3ds Max style ;)
Amazing work man!
Could you make a tutorial about how you made your characters blink in UE5?
I'm about to start a retro game and I've been struggling thinking how to make it.
the goat of old school graphics
Really nice results! I thought the kind of stuff I was doing was "low poly" but it's actually more "high poly cartoon". I must try this "true low poly" one of these days... And yes, rigging is probably my least favorite part of the whole process but I've gotten a lot better with practice.
New sub here. Awesome work, congrats!
damn bro you the goat
Great Video :D
Driver 2 - the best game ever made. Truer words have never been spoken. 😉 Nice work!
very nice!! how did you make the eyelids part of the same texture? does animating that part happen in Blender or Unreal Engine?
Amazing
Wow, I am starting modeling in Blender and would train on making low-res models of PS1 games.
Legend.
I like when theres no intro.
Thanks!
Well, you're in luck because I don't plan to do intros anytime soon.
Nice Vid
Glad to see you're still working hard at this. Did you switch to UE5 for the game or was it just for the character demo?
I still use UE4
Love this. How did you texture using Substance Painter though ?
I didn't know you're from Latvia ^_^ Great video!
Thanks!
1:52 TRUE
very good videos, how did you get the 3D models of the characters that you showed in blender, some page or did you use an external program?
"fun fact": Marci is a shortened version of a name in my country.
ur chennel is nice i like it is very good
Thnx bro
Hi there Mārcis, would you ever consider developing a detailed course on modeling, texturing and rendering PS1/PS2 characters, objects, etc. I would definitely pay for this!
Hi! Yes I have thought about it but it's not something I'm planning to do anytime soon.
Great video! I am curious, can I import the characters from your asset back in blender with the unreal rig attached? @Marcis
hmmm... I haven't tested it but I don't think so.
i learn from you
i miss your videos
Yooo what about some love for your assets on the Unity asset store?
please jus do a full walkthrough of makin these type of characters
can you show more about making texture?
Which emu allows to make the wireframe visible with textures?
Epsxe with gpubladesoft plugin
AWESOME VID!
ye the shout out how i got here a couple months ago
What did you use to get a wireframe overlay on ps1 games?
which version of epsxe with gpuBladeSoft plugin where you using?
Didn’t have to do me dirty like that 😭
I'm sorry :D
Are you Harry? Because if so, I laughed hard at that :D
@@GonziHere 0:50 all me (but like what did Harry do to deserve that smh)
Yoo its a fellow Latvian
i thought your name was pronounced mar-cheese