That's CD Projeckt RED's mission statement. It actually is. On their investor relations site they state that they want to make great games that will make money. Whereas EA's, Bethesdas, Ubisofts and Activisions just want to make money, whether the game is great is ancillary. CD Prokect RED "gets it".
It's just arrogance, pure and simple. Companies like EA think they can force feed their customers whatever it is they shovel out, and cannot understand why people turn against them.
Ive only been subbed to this channel for maybe a year or two, so Im not really a super long time fan, but I think his intro is cringey as shit. always have.
All that years is focused on the store prioritization studies I'm sure there are assets being held back because seasonal update store patches later on The live service treatment
@@KevinJDildonik Not wrong. A publisher-supported studio sees another publisher-supported studio release a half baked game after several years in development, and watch it maintain a fan base, mostly acquired from previous IP (Halo) throughout a 3 year life cycle until it reached a point it should have released at. Why wouldnt they try to replicate?! People back Bioware based on previous IP, which will ultimately be the nostalgic heartstring that gets pulled along for the ride while they also spend 3 years essentially finishing the product.
The inconceivable part of it to me is that it had massive-Budget & a whole extra year of development time over a F2P game called "FireFall" ... a Game which in almost every sinlge way, is the exact same flying - gliding - lunging mecha-Frame Looter Shooter with almost identical verticality based tropical Environments ... and Yahtzee _"hates every game that isnt Portal"_ Croshaw gave that silly thing a POSITIVE REVIEW (as did many people). WHAT did all that time & $$$ *GO INTO??*
Streamers have no obligation for ethics since they are neither reviewing nor promoting a product. They are performing. Never take purchase advice from streamers.
While I am sure that you are right: Reviewers are (or should be) rewarded for consistency and ethics, streamers are rewarded solely for being entertaining. I don't think they actually need to pay streamers to get positive impressions on Twitch. This is based on two things: 1. There will almost always be _somebody_ who thinks a game is fun to play - I mean, some people still play Fallout 76 and think it is good. 2. Unless a streamer constantly harps on how bad a game (which they are not playing) is, then them having a negative impression of it is closer to a non-existent review than a negative one. So what can happen is that game A drops with a lot of hype. Lots of streamers play it hoping to find their new audience draw. The ones who don't like it goes: "Damn, that is trash" and goes on to play something else. But the ones that like it stick around, play it more, and tell their viewers how fun it is. That means that if somebody is wondering how the game is, a little while later, and so goes on Twitch to see what people say about it. Then they are going to find streams of people enjoying the game, warts and all, and almost nothing with people being critical. Of course, the big problem with my theory is that a lot of people want to buy/not-buy right away, and this "positivity filter" takes some time to engage. But I still think it is a fairly significant part of the effect.
@@SimonNejmann that could inadvertently push month game subscriptions like Xbox Game Pass or PS+. $10/ month vs $60 up front. Would lead to more people trying out new stuff. Another way companies could work it, at least in my mind. I'm sure there are some holes
I just don't understand why anyone would happily purchase a game today solely on the hope that it might be good enough to play months, or even years, down the road. It does not make sense.
It makes sense in a few specific situations. For example, I bought in to the Subnautica: Below Zero early access, because that's a studio that actually needs it and makes consistently really good games, with Subnautica being one of my favorite games of all time. I'd never buy a single "triple A" product on release in the modern day, though. Or, if there's a project that's really unique coming out of a small studio, I think it's completely reasonable to support them with an early purchase solely because things like that won't even exist otherwise in today's bullshit games market where everyone is just copying whatever is popular at the time.
I can understand purchasing a game that doesn't have the most content early on and hoping that improves; I got 20xx (which is basically Mega Man X but as a rogue-like game) back when it was in early access and it was light on content. However, it was like 8 bucks, it was made by a tiny indie studio, and what was there was good, to the point where it was money well spent if they didn't even add anything else.
Well that's what Early Access is all about. But then again, that's like purchasing a demo that'll turn into a full release a while later. I wouldn't spend sixty bucks on purchasing such a demo though.
1:04 Jim -"IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII wont be doing that today" Me - "My disappointment is immeasurable, and my day is ruined"
No no, it was IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII won't be doing that today.
I wouldn't say Mass Effect: Andromeda is grossly inferior to Anthem in terms of overall competence, unlike with polish or stability. The now-defunct Bioware Montreal did a much better job in terms of storytelling, combat, and level of content. It also isn't nearly as dull. If they were food, Andromeda was a half-baked cake made by the assistant cake maker, whereas Anthem was the master cake maker forced into cooking a giant turkey by a rich idiot who doesn't understand specialty shops.
If you consider for a moment that Andromeda was the studio's first (and therefore only) game, and previously all they had made was DLC packs it was a pretty good effort imo. I don't think it ever deserved the level of sheer hate that it got.
Mass Effect: Andromeda's biggest problem was the Mass Effect moniker. It was an okay game, but player expectations were sky high due to it being perceived as a direct descendant of ME. If Bioware had called it the Andromeda Initiative, and just included shout outs to the original trilogy, it might have been better received. Of course the entire story line was a rehash of the original trilogy's, but it did an okay job of scratching the space opera itch.
Andromeda would have been legitimately good if the narrative and characters had been interesting. And maybe fix the nonsensical implementation of itemization. Its actually heartbreaking to think of how much work went into that game. All it needed was a bit of steering in the right direction. What it got was pushed right off the fucking cliff.
@@cakeisamadeupdrug6134 especially now knowing how Bioware had their resources strained from them by sports games during that time.....and probably still now. Those FUT cards aren't gonna sell themselves now, are they?
I mean... at least Anthem has been fairly honest so far. Boring as shit, but honest. Get back to me when it gets its own BagGate, and then the comparison might be more apt.
Mass Effect Andromeda was released too early and needed post-release patches to be a competent, polished game... but it got them. If you compare Mass Effect Andromeda right now with Anthem right now, there's no question that Andromeda is the better game in every respect. It's beautiful, the combat is better, the story is less threadbare, it actually has NPCs and dialogue.
All the good game designers and writers that made the great old Bioware games have left years ago anyway. It's a completely different company, EA just kept the Bioware name to trick customers.
The only game I play that's anything close to a 'live service' (I've played it for an extended length of time, slowly over time more features are added) is Minecraft
I admit i spend a decent time in Path of Exile... and tried out Warframe.. but i mostly agree with your statement ... Live services should just go away. they are parasitic to the core and destroys any fun said products would ever have had to begin with.
@Dark Night Capcom : "oi Ninja theory, do you like EA?" Ninja Theory : "not a chance" Capcom : " how bout you Koei Tecmo?" Koei Tecmo : "dude, I publish games !"
@@nerobiblios4086 It's one of those ideas that, if someone walked up to you and pitched it on the street, you'd laugh in their face and call it stupid. And yet, something about it just clicks. Tetris's core gameplay loop is simple, but wih a high skill ceiling, and there's somehing that just drives you to say "One more game, I can get a 1st place."
You know what's weird? The movie industry will keep a franchise going as long as it makes more money than it took to make it. They don't care what critics say, thy don't care what Rotten Tomatoes or Metacritic said, they movie made a ton of cash so make another sequel. The game industry is the opposite, no matter how much money a game made, it could make double or triple its money back, it could be raking in money from microtransactions, that doesn't matter, the Metacritic rating isn't above 90, cancel any game in its franchise and shut down the studio and hold the IP hostage so that no one can try to make another game in the series.
I believe it is because the average person who decides to watch a movie is a lot more carefree than a gamer. You can pull a lot more crap on the average consumer because they aren't spending so much money and time on movie, as a someone who is playing a game. EA wants those high metacritic scores so they can trick gamers into thinking they're actually buying a game...thats worth $60. If EA really wanted to sell more copies, they'd remove their own logo from the box. It'd work, I promise.
TheRetroReplay Movies tickets don’t cost as much as video games and that’s part of the reason movies, no matter how bad they are, keep getting sequels. Even though reviewers pan the movie and say it’s the worst movie they’ve ever seen, now you interwar is peaked and you want to see just how bad this movie is. Maybe you’ll even get a laugh out of it. And tons of people do this, they see the movie as a joke, but in the end, the jokes on them because the movie made tons of money from these guys. Games cost $60 and that’s just the entry fee. It’s another $30-$60 for season pass, micro transactions, collector’s editions, etc. games aren’t cheap and you can’t afford to buy one no matter how “hilariously bad, it may be. And in Anthem’s case, it’s not even funny-bad, it’s just bad-bad.
@@Ckoz2829 If that was the case, the Sonic series would have died years ago, but it keeps going despite its mediocre game reviews. World of Warcraft should have died because they kept messing with it, Final Fantasy should have died after 13 being one of the worst entries. But yet people kept buying them or stayed subscribed to them
@@eddiehowell9871 Metal Gear Survive was made _solely_ as a "Take That!" to Kojima, as Konami bases its business practices entirely on spite rather than profitability. If it's possible for a company to actually go insane, Konami is sitting in the corner making "bdum bdum bdum bdum" sounds with its lips.
On XBOX Anthem is the 38th most played game right now. It sits behind the likes of Sims 4, Halo 5, WWE 2K19, Fallout 76, Sea of Thieves, AC Odyssey, FOR HONOR, Destiny 2, BFv, and like 3 CoD games.... Anthem at "launch" is already dead R.I.P Bioware
That's not very low considering how many games are on the market. It is a joke though that so many people are playing this on xbox. Guess that's what happens when your console has absolutely no good exclusives
I truly fear for Dragon Age -- not just because it is well within EA's ability to scrap it, but ALSO for Bioware's ability to develop/write/craft a a compelling STORY-driven game. If Anthem is any indication -- Bioware is a shadow of its former self.
@@kekvult3730 no it didnt lol. It was slightly annoying. What DID almost make it unplyable was the dumbed down rpg elements( apparently we're to stupid to put skill points into our characters so the game does it for us) and the large empty open world maps filled with pointless fetchquest bullshit....the dragon fights were fucking epic tho. Edit:i was referring to da3. Yeah da2 was just bad
If a god came to my door and said I could have my dogs, or all games would cease to exist for every person on the planet, I'd chose my dogs. IDGAF, my dogs are people.
Game developers need a union badly these are the people who are responsible for the games not the CEOs they put so much pressure on these developers they can’t make a good game
Sane Person: Developers need a union and they... Everyone else: SOCIALISM! GO LIVE IN SOVIET RUSSIA YOU PINKO COMMIE PIG! And that's why they'll never get a union.
Mohd Razie It does, but so does anything that makes employees more expensive, like health care, public education, free opinion, civil rights, pension plans ect. But that is also only one side of the whole process, so not every job that got a union disappeared and not every country that has health care vanished from the face of the earth.
@@zieraq Wherever it gets exported should unionize too. And then the next place and the next one... Oh, you're out of places to run to, gotta treat your workers as people now..
you're right to compare anthem to fallout 76. even the biggest defenders of both of these games don't do a good job of convincing themselves the games are good and suffer from the sunk cost fallacy. they will always fall back on the same talking point, "well it's fun with friends." you know what else is fun with friends? throwing rocks... or just doing literally nothing. anything can be "fun" with friends, and ea knows that too, hence why they shoehorn online services into all of their games now.
EA needs to take a lesson from Apex Legends and realize if they allow studios they buy to continue to operate as they always have and make the type of games they are known for, you get good, successful games. Apex fixes and refines most of the little problems other popular battle royal games have. You can really feel the experience, skill, thought, time and passion that Respawn put into that game. It is the first game I seriously considered buying some of the loot boxes for just because I feel they actually deserve money for what they have done. To me compared to pubg and Fortnite Apex is battle royal done right. Finally.
@@nightracerful A shit ton of quality of life fixes and the huge fix that is grabbing your teammates and bringing them back. Makes it so friends who die don't just sit on their phone waiting for the next match they're right their invested in if they get revived. Also, when you hit an enemy you can immediately see their armor type which shows you their max possible health, their death box has a rarity color to see if it's worth grabbing, swapping weapons swaps attachments instantly. The game is just filled with these little quality of life features that coupled with fantastic gameplay make to the best BR on the market. And it's free.
@@denzelromero4796 it has a shit ton of content. Literally every day I do some cool new shit in this game that I have never done in any other FPS game. Like swinging from my grapple hook, kicking a dude down an elevator shaft, jumping down that shaft and blasting him with my shotgun on the way down. Or sniping someone while riding a zipline, then jumping off to kick their buddy in the face.
@@big_ry82 It's literally not hard to guess that Anthem was going to be another dropped ball, another wasted opportunity. Didn't you play Battlefront II or Battlefield 5? :L
@@jaklawrence4301 yeah. Battlefield 5 is great. And I just remembered I must be a lunatic for reading or going near the comments. All the best kid. I get what you mean. :)
The ONLY negative of this is seeing my beloved Bioware will take this loss and EA will fold them..... otherwise it is a JOYFUL day on anything that leads EA further down irrelevancy or Bankruptcy they are a blight on gaming, along with Activision, Ubisoft and Konami.
Unfortunately that's how it happens. Any blow dealt to a massive corporation is not felt by its fuckwit executives - only the people at the bottom, who lose their jobs.
You have to wonder what kind of person would invest in a company like EA. Can't wait for them to finally collapse so they can stop strangling the industry to death like a lucrative money sponge.
Reviews and coverage of this game have gone exactly as expected by most. Generic, unoriginal, charmless game that nobody asked for that will be forgotten about in a flash.
@@jasonhill9853 If people like a game, then buy the game. But don't buy the DLC / Microtransactions. Well, technically DLC is microtransactions if you think about it. EA / Activision etc. keep putting in the worst kinds of microtransactions (loot boxes) because idiots keep engaging with them.
I don't even pay attention to them anymore these days. The only thing that bothers me is that there's people oblivious to the bullshit that's going on and is still buying and supporting these games. I'm all for letting people enjoy what they want but I feel like they should make more educated decisions instead of "It looks good".
@@jasonhill9853 Games have had microtransactions since Elder Scrolls Oblivion (2006) with horsearmor. Depending on how you implement MTX, its a zero variable sum factor (neither making the game worse or better). For example, RE7 and RE2 have microtransactions (RE7 had skill coins and RE2 has all that "extra content" - which should have been in the base game to begin with.) But the way there are included doesn't negatively impact the game.
Ubisoft at least is competent on how they treat their various live services. Now, if only most of their games are not similar.... Then they will be given a pass
It's improved a lot but very unfriendly now to any new players. The only players left are veterans and they know everything. My main gripe is I hate how you can parry any attack, even heavy and unblockables
EA is soo out of touch with the gaming community, i honestly think they thought Anthem would do amazing, and now that it isnt there legit surprised. Yet still continue to push live service games in the future. It takes just afew min browsing gaming community to see people are catching onto the scam that is "live service" and " road maps" and gamers have had enough . But nope they continue to live in there own little bubble, and in a way im glad because they can continue 2 destroy themselves.
That's the problem with their way of thinking. If a game doesn't become a billion-dollar success story, it's a failure. Not because the publisher is chasing a paradigm that can't be achieved every time, but because of hater reviewers and bad development studios; censor the critics, mulch the studios and press on, next time will be the billion-dollar golden ticket for sure.
You are right. It's sad because a game as a service isn't inherently a bad thing. The problem is that people up high in these companies see it as a way to just make money. Not to enhance a game where it belongs and fits naturally. To them everything has to be a service and hook players for the long term. Instead of just being an online/service based game that happens to be so because it is part of the vision for the product. Sad really.. I do enjoy the model when it is done right.
This industry is one massive, over-inflated bubble, alright. Some companies have increased their revenue by like 6 times in 6 year(!). And this growth isn't exactly driven by new exciting releases, talent and innovation, that's for sure, it's driven by increased monetisation, shady business models and predatory behaviour. So it's no wonder we also get unfinished, incompetent shit like Anthem and Fallout 76. Tens of millions of dollars and 6 years of development time and this is what they present to us? Do you like what you see? None of us did. The talent pool and development practices haven't kept up with all this overinflated growth, so what you get is studios who's talents and experiences are way beneath the projects they've been assigned to. It's a horrible way of doing things, instead of slowly growing studies and talents into bigger things, the greedy fucks want to have results in just a few years. Just burn it all down at this point. This industry have gotten too big , too fast, and it's not benefiting us players or even the developers themselves at this point... The only ones benefitting from all this is of course the greedy suits at the top...
But then you get another problem. By not purchasing the good games like titanfall 2, companies won't know what consumers perceive as good games, and they'll just close said studio.
To be honest, the actual developers at these studios are talented (for example, I'd bet almost nobody in the comments here could recreate a single model, texture, or animation used for the javalins in Anthem, including myself...), but they have so much they have to deal with that the talent isn't reflected in the games as much as we, the consumers, would like. 80+ hours per week crunch time for weeks or sometimes months on end, job instability, low pay, no overtime pay, missing important family milestones for their spouses or children because of crunch time, losing their entire social life because of crunch time, being forced to put their vision for the game aside to squeeze loot boxes or microtransactions into the development period, oppressive publishers, mass layoffs, fixing engine limitations, stress over the lack of retirement benefits, you get the point. As a creative myself, it can sometimes be hard to create something from nothing even in a stress-free situation. Now try creating a lot of somethings out of nothing every day for several years while dealing with the stress caused by the problems I mentioned above. That, my friend, is why we're seeing what we're seeing. Well, on top of the publishers' greed of course.
Honestly, the problem with EA goes beyond failure means shut down, even if BioWare can postpone their shut down by effectively holding Dragon Age up as a meat shield in front of them the shield them from EA's Wrath EA will almost certainly hamper dragon age's development because now they're banking on Dragon Age to make up for the losses of anthem, so Dragon Age has to have a certain level of profit potential now, and shoehorning that into Dragon Age will likely cause similar issues which will put BioWare in an even worse position
You're wrong. Dragon Age 2 flopped and they didn't shut down Bioware. If you go by history like you imply you do, they won't shut them down because of Anthem.
@@Krytern how many failures will EA accept from them? Especially in today's climate, and again my point is that with every failure they are going to demand better performance from the next game to make up for it and to get that better performance they are very likely going to hamper and interfere with the development of that game to suit their purposes
EA baffles me: "You know that studio we bought that's really good at making this specific type of game?" Customers: Yea!! You're gonna let them make those games right?! EA: No, don't be absurd!! We're going to make them do the exact opposite!! We think it'll work this time!! Customers: Have I told you the definition of insanity?
Also, I'm amused by the fact that Ybarra asks people to play demos as a form of a "modern review" ... demos that aren't part of the industry for the last 10 years, after being ubiquitous beforehand.
I've watched a few streamers stream it during the demo and during the early access window between the 15th and 22nd. It looks boring to me. It looks like other games out right now and doesn't really have a BioWare type vibe to it. It doesn't help me want to buy the game when I see Andromeda all over it. Some of the Javelins look like the armor you could wear and the combat looks very similar. Jim is the 2nd reviewer I've watched here on YT that has said Andromeda is better than Anthem. Which is sad being Andromeda was utter shit. Anthem is developed by BioWare's A-team, not the F-team, which made Andromeda. This is suppose to be the same team that made SW:KotOR and the ME trilogy.
It wasn't even a demo either. It was like a true beta; full of bugs and not up to date with the final release. A demo is a portiin if the final release to attract customers. This was a copy that was already behind in terms of updates when they pusged it, and primarily used to gather info (mainly bug repirts) to refine the "final" release. And they still screwed up the "final" release because you know... Live service, we can just fix it later.
+LdyVder I've had many people fight on that hill "But the B team made Andromeda so Anthem will be great you fucking idiot!" And look how that turned out.Maybe making a developer that weaves massive intricate stories focus on shitty grindy multiplayer games isn't a good idea? I mean, I have absolutely no idea how anyone could come to that conclusion, I'll leave it up to the geniuses at EA to figure out what they're doing given that they and all their games are so successful of late.Clearly there's no dumbfuck decisions going on and we're all silly silly boys and girls for thinking wrong of them.
The amazing thing about corporations, EA and Activision while firing devs,made the top 100 list of best paid CEOs, while they have obviously no clue wtf they are doing, failing again and again to make big profits.
What do you mean? They know exactly what they are doing, they're not failing. It's just that players are not the customer, shareholders are, which is why from a player-perspective one could get the "false impression" that they are failing to make good games. They are not trying to make good games!
When your stock drops and then after a while it drops again its a fail my friend, when BF5 makes a small portion of the money it should have made, its a fail, for the SHAREHOLDERS.When a 6 year development game isnt selling like hot cakes , its a fail, again, for the SHAREHOLDERS.To speak in detail their highest peak was at July 2018 at 146 and its 95 now.
They'll squeeze every penny out before it crashes and then move to the next thing. You can feel good about them failing, they'll still run away with all the money.
Yeah the thing about SHAREholders is..its the stock price that matters to em,that is obviously going horribly, and bad PR, or bad reviews affect that too.How well in terms of cash the company is doing squeezing money out of failures doesnt matter to em.And yes you are right, the maddening part is,the golden boys fail again and again and they get a juicy huge bonus on top of their huge salary,when they are fired.
Honestly, these companies like BioWare and Bethesda just don't have experience with making multiplayer games. Of course their multiplayer games are garbage. When you're trying to adapt your unique development style to the market instead of trying to lead the market with your unique style, it shows. Respawn has made great multiplayer games for their entire existence AND before. Why in the world is BioWare making mmo-type games? They'll always tail the market, even in their original genre of RPG, unless they seriously devote themselves to their craft. Because CDPR and their ilk know what they're good at and have brought it to modern audiences. At this point, BioWare doesn't remember what it's good at, and won't even put their full effort into the games that COULD be great, like Mass Effect and Dragon Age
But what if Anthem was a single player in the making and then EA and most of the problems are from EA editing it for what they believe will sell more as that is a thing. I knew a guy that worked on a game with his studio and the publisher edited it after they finished it almost into a completely different game like they all their work was redone and it was still labelled under them.
Dont blame this on EA entirely, bioware made 3 mission types for this game, I expected something more from bioware... this is just laughable. The mission are as follow, defend a point, scavenge something and drop it at a point and the last one kill the remaining enemies.... way to go bioware!
For what it's worth, SWTOR was great. Of course, it ended up being fucked to hell and back by EA, as is always the case, but the story content of each of the class, along with the early flashpoints/ops were well worth the monthly subs. It's not so much the multiplayer element, but more about making RPGs with great narratives vs shooter-looters.
@Dahn Well thats the thing Anthem might have got fucked when EA put their final touches to it. As the game I was talking about before was Gladiator A.D. for the wii by High Voltage but when they handed it over to publisher Sega it was released as Tournament of Legends which the edits were not by High Voltage and the thing is HV finish the game but the edits were because sega didnt think it would sell well as a M title so they edited and changed it to a T rating. So its possible some of these bioware people are getting their good games pissed on by the publisher who want to fit their desired monitization plan.
Honestly, if this causes the death of Bioware, i really wouldn't care. The company that made great, story-based games is long dead. They're a zombie. Just put it out of it's misery already.
@@ArbronLet's be honest, they'd be better off working for a company that doesn't work them beyond reason anyways. I love the games bioware has made in the past, but they weren't worth it considering what bioware put its workers through.
I look at this game just like Sea of Thieves, and I think EA does too. Sea of Thieves was supposed to be the 'sliced bread' of video games but was a shallow and boring experience that could only claim to look pretty. Yet Microsoft claimed it was successful and now people are lauding its improvement. I think the idea is to get Anthem enough content and QOL enhancements to make people say "it's so much better" and then feature it as a part of Origin Access just like Microsoft is doing with Game Pass.
Abbreviated Reviews With EA in charge, I doubt Anthem will get much support. They pulled the plug on Andromeda something like six months after release and scrapped plans for story DLC as well. With Anthem doing even worse in terms of reviews, I can't see it receiving the long term TLC it needs.
@@avatareternal3204 Yeah, but Mass Effect wasn't designed around the live service model to entice people to play forever and buy microtransactions. I mean, it still had them because it's EA, but Anthem is a machine built to keep you playing and wanting that sweet taste of individuality that cosmetic microtransactions afford.
@@AbbreviatedReviews sounds like warframe lite that cost full price and has expensive "micro"transactions Apex legends "micro"transactions are ridiculously expensive but completely unnecessary to buy as you can earn them in game.
I know it comes off like beating a dead horse but if EA wasn't forcing people to pay for these games upfront as well as the obviously shoehorned in microtransactions it would be a lot easier to swallow. Again Apex legends gets it right. A free-to-play game that is at least free to play. There isn't a $60 gate of entry.
I still wouldn't play it. Angry Joe showed a bit how his loading screens were 5 minutes...for a 4min mission. No fucking way, you'd have to play a game while waiting for a game.
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If people are looking for something great to play instead of Anthem, I'd like to recommend Star Wars Knights of The Old Republic (KOTOR) and KOTOR 2, made by Bioware and Obsidian in 2003 and 2004. They're both EXCELLENT RPGs and you don't need to be a fan of Star Wars or really know anything about it to enjoy them because they take place 4000 years before the movies. The first one has easily one of the best, if not THE best, plot twist in gaming. I'd be here all day explaining why they're both so amazing. Side note: if you purchase KOTOR 2 be sure to get the TSLRCM mod which restores a lot of cut content to the game after Obsidian was rushed to release it by LucasArts
@Natty Bennett The game, similar to Fallout: New Vegas, was rushed out the door too quickly, and the actual basegame KotOR II is pretty shit tbh. Get that mod if you want to play KotOR II. It's a must-have.
@@KevinJDildonik Yes to all of this, but also very important is to SAVE your game periodically. I had a crash and hadn't saved in 4 hours. I was fuming. Be better than me, save often in old games
In Media Markt here in Germany Anthem was two days(!) after release at discount price in a bargain bin…Fallout 76 at least took a week… not that it makes it better.
Media markt saw the writing on the wall and was ahead of the curve. Give it a week or two and just about every store will follow suit. I'm sure the thing will be like 50% off on PC by the end of this week.
Developers should want to read and hear negative reviews. It helps them know what to improve because no game is flawless. People who play video games deserve to know about a game's flaws so that they can make informed decisions. To prevent people getting that knowledge is wrong. But obviously game developers don't see the people who buy their games as people. To them, we're just consumers.
They're already dead anyways and it's been that way for a very long time. The Bioware template of yore died after Dragon Age Origins released. Mass Effect 2 and 3, for all the great combat they provided, were just linear shooters with branching story paths
First we had Jim Sterling. Then we had the Kellohg Homunculus. Then we got the Jim-Saw Killer and after that Sterdust. And now...now...we have seen Jim's pet dog. The character cast grows evermore. And I bloody love it.
Hey now, Warframe might have been a bit shallow at release, but it still had GREAT combat (The melee was better back then), and, of course, it was free!
Warframe had nothing fundamentally unfixable, like Anthem engine structure which means tons of loading screens even if loading times can be made way shorter.
as someone who played the game since launch and has gone back purely out of habit every 6 months or so, all this disastrous prognosticating about 'games as ~services~' can be traced back to World of Warcraft. i remember people in wow used to argue on the forum about 'what game will kill wow?' turns out it was the other way around - wow would kill video games
@@noonenowhere877 And with it it's IP (sort of........people who aren't fans of WoW's monetization model, MMOs and Blizzard's handling of it's universe's lore/characters/setting can suck on a dick/pussy OR go replay all the old Warcraft games, reread all the Warcraft comics/books and then maybe wait for the remastered WC3 to come out.)
WoW was the first MMO "game as service" to appeal to the masses but Everquest and UO were sort of the progenitors of the idea. The difference between EQ (In my humble opinion) and modern games is the devs wanted to build a digital world, not create a digital skinner's box they could manipulate people into flushing money down.
Yes. And games are supposed to hook you... They're supposed to make you want to call out of work so you can stay home and play it. I'd rather go to the bank and wait in line to get a small bank loan than play Anthem. I'd rather go to the doctor and find out I have hemrroids than play Anthem. I'd rather not wake up in a world in which I bought Anthem and played it... But I did do that... And since I did it's lead me here... To spouting sort of funny nonsense about a game not worthy of hate... Because it's not worth remembering.
@@nannerdunlocke1231 Nintendo? Seriously? They do some of the scummiest shit. Like throttle hardware releases to induce supply shortages so they can drive up the price. Let's not 4get about the nes mini n omg the amibos.. lol not only that no gamer can post a review of their games on TH-cam unless your part of their "community" and hafta chalk up a percent to them. Not to mention they're sue happy as FUCK. yeah no.. Nintendo isnt innocent dear boy
Last I checked, a resturant doesnt give me half my order, insults me and expects me to come back. Same with the audio industry. The tech and gaming industry are the only industries to have this problem
@@aceclover758 Also comics, like the majority of talent working for Marvel or IDW spends the majority of their time on Twitter not promoting anything they're working on but calling everyone nazis for not accepting their terrible new superheroes Snowflake & Safespace. Apparently they're not an April fools joke and we're not suppose to laugh at them.
@@Avrysatos it wasn't that he was honest, it was that he didn't clearly declare it was sponsored content. Gggmanlives disclaimer said it was thanks to the 'Game Changers program' which was false (the game changers is not paid content, its more restricted access). This was probably due to laziness as Gggmanlives has done a lot of other unpaid videos that WHERE thanks to the game changers program and he just used the same disclaimer splash screen, but by not specifically stating it was paid content this 'oversite' could get not only himself but also EA a hefty fine, which is why EA took the video down. In general, its logical to think people need to disclose they are doing a paid review when it's positive, but it needs to be disclosed full stop, no matter if the review is positive or not, as even a negative one could be tainted by the fact the person was paid to do it (they could be hyperaware that giving a positive review looks bad when paid so swing the other direction)
TheNzFox depending on where you live it's the law to disclose that a video is sponsored. It's also required in TH-cam's tos. I was making a joke, because I tend to be harsh to bad games.
Sponsored review isn't a new thing. Nintendo had Nintendo Power back then, and that was effectively sponsored reviews. The difference is, they're very clearly meant and marked as non-independent company content.
My message to all AAA publishers regarding 'games as service': If you release a game cutting out 50% of its content, DO NOT expect me to pay more than 50% of its price!
silverdragon122 well many gamers have gotten used to it. Think about most people born after let’s say ‘98 have no idea of what offline gaming truly is. Or gaming before DLC. They just think this is normal.
@@Papercut625 And that's what pisses me off the most! All the kids today think it's normal and all the casuals who don't know any better. Maybe gaming becoming mainstream wasn't a good thing. The only games I buy now are japanese games and indies. American AAA publishers just cannot be trusted(with very few exceptions of course).
@@SilverShion it's sad that jo turned out to be a huge racist. Rachel and hannah were super cool though... and then you have the other one... who nobody remembers.
When they say it's been 6 years in development I imagine it like this. Somebody had an idea drawn on a napkin of a looter shooter 6 years ago. Then, nobody gave a shit about it for about 4 years. But around 1.5-2 years ago they said "right, we need Destiny clone. Let's do it".
It does seem that way woth sone of just the basics Anthem lacks, like poor optimization for customization, (when it started you had to change all your colors individually instead there being a change to default setting,) there not being a state thing despite Anthem being a stat-based game, the laughable loading screens, (I've genuinely played PS1 games that loaded faster then than Anthem,) ect, ect, ect.
One of the best episodes in my opinion. This was extremely well composed using a core element to branch into connected topics and highlight those connections.
@Jimmy they will find employment. Employment with developers and publishers that care about the games and not firing people even though you say you making money
@@coryray8436 Mid tier (in budget terms) games never disappeared, it's just that it's mostly Japan that's been producing them so people don't pay attention.
Round of applause for Capcom: they shipped RE2, a great game almost completely free of glitches at launch, singleplayer only, no microtransactions (just some extra cosmetic DLC, completely optional), and with some free- completely optional- story DLC added later. Surprise, surprise- only the corporate review sites said it was less than amazing and the game sold extremely well.
Cosmetic isn't dlc. It's a microtransaction. I'm not say re2 isn't good. But tired of people saying cosmetics that are sold in a store for irl money isn't a microtransaction. It's just dishonesty.
@@nolives i think the confusion mainly arises because "cosmetic DLC" is never in blind bags. it always has the whole "this is what we're offering- give us X amount of money and you will get this", rather than "you could get any 3 items from this list, what will you get? nobody knows! buy more to find out!" the microtransactions in REmake 2 don't play on gambling-like mechanics to get people to buy them, they're relying on you looking at what they're offering and saying "oh hey that's a cool skin for leon" and buying that.
@@mcFreaki and that's definitely fair and a more consumer friendly way to implement mtx. But it's still mtx. To be clear I'm not saying they should or shouldn't paywall cosmetics (though I personally don't like it). Just that by definition it is a microtransaction.
@@nolives Thats probably because most people now associate microtransactions with lootboxes and when there is paid cosmetic non lootbox option we feel less fucked.
@@bartoszbartosiewicz1123 well because unless you're Tf2 and offer less than 1 dollar worth of weapons for 10 bucks direct transactions are way better than gambling
Of course Mike Ybarra thinks the game is fine look at the quality of exclusives coming from MS they're not better than anthem and they parade them around like its on the level of God of War. Also him saying watch live streams for less criticism is hilarious the streamers and YTers are far more harsh on this game because they don't have to dress it up in pretty words to be less offensive
It is very simple to understand. Just like any other industries, when the workers do not see the fruits of their labor directly affecting them, they are not going to work hard to produce higher quality goods. Especially in the gaming industry, the end result intellectual property becomes part of the company instead of any individuals. So you have to ask yourself, under this kind of working environment, who is going to work hard for a company like EA?
Yup. For better or worse alienating people from their labor and the profits lead to shit like this. Thats why i respect Jim. Because while he doesn't outright say it he nudges the viewers eyes to the underlying problems within our economic system like saying things like "treating workers as disposable animals" and "they should unionize". Jim knows this shit isn't just a gaming industry problem. Its baked into the for profit system.
It's flat out ridiculous that a "Game Creators' Union" of some sort hasn't been put together by the people who sorely need it. These corporations are not your friends. They aren't going to "go easy" on you if you just roll over and let them treat you however. If you want _any_ improvement and reliability in your career, you will need to get behind this. Otherwise you'll always live with an axe over your head and almost certainly be cut by it if not completely felled at some point. Also, the attacks on reviewers is pathetic. If the reviewer didn't know how to do combos, maybe your game is sh*t and doesn't properly illustrate how to do them or that they are even a thing that can be done. While I might personally be a pretty solid gamer (somewhere above average, perhaps) I see no reason to try to delegitimize people for not being "gud". Games are meant for a massively wide audience -- how else are they going to rake in all that money that still is never quite enough -- and so expecting ALL people to be top level gamers is stupid. Some people aren't going to pick up on stuff that is poorly explained, or be willing to put up with non-user-friendly designs. And watching streamers is a highly uninformative way to learn about a game, while also likely spoiling any good surprises could be in a _good_ game. Watching streams is highly uninformative, especially since most of the time the person playing the game will dictate the mood of how the game is perceived. If they're having fun (or acting like it) people will assume the game is fun. It's almost entirely performative and I would not at all doubt that there are instructions about how to act when playing a game when one of these people receives an early copy to stream as an act of advertising.
because the job market is so saturated that anyone who breathes the word union is fired and replaced in a heartbeat. if the workers did successfully unionize, there is little chance development would be done in the US. they would simply ship development overseas and avoid labor laws altogether.
Unions cost money. You really think people who will be out of jobs after unionizing have enough saved up to risk putting their own money up for the union to even exist in the first place? Don't think so bub.
It works here in Australia. I am in a completely different industry as I work in hospo, but having a union has helped me make sure that I get paid properly. There are so many restaurants and cafes in Melbourne that are quiet famous that have been found out to underpay their workers, and end up being successfully sued or fined for the money that they owed to employees. Rockpool and Heston being amongst this list. Being apart of a Union is supporting not only yourself but others. It means that we dont get abused, that we have job stability and that we get paid properly. If these things ever did happen however, you have people to back you up. People who will give up their time at their own workplace to make sure that yours is better for everyone and the toxic manipulative people get out.
"The review scores have been terrible.... very mediocre" - It's sad that these are treated as synonyms. Not blaming Jim, just how there's been this inflation in how games are scored.
"Mediocre" in the games industry, is death. Its not treated as 50% is "passable", and the industry LOVES to give plenty of middle of the road receptions a higher numbered score. While a lot of games have flaws and issues, and that they cant follow every type of player (not should they).. there are a lot of high profile reviews with "10/10" scores. God Of War 2018, great game as it is.. is not a masterpiece, and it has a lot of bogged down weight to its features. Its a fun, good game, but its not perfect, its flaws.. are just not shown easily. and that's anthem's biggest issue. anthem wears its issues on its chest, its arms, its neck.. not because its proud of what its done. but because EA shipped it out, happy to see it laughed at.
I figure its mediocrity is a bad thing because of the insane amount of money that was pumped into it along with the aggressive marketing push, all to get a full price premium title that is just so bland and uninteresting.
Though I can understand why mediocre is seen as bad in the game industry, as I would wager a mediocre game is shunned by customers more so than, say, a mediocre movie since even in a mediocre game you'd have to sink hours to get your money's worth while a mediocre film ends up only taking two hours. At least that's my reasoning, why I avoid mediocre games and why for me ME: Andromeda and Diablo 3 felt so disappointing. I simply have so much better things to do than play for 20 h to maybe get at least a good ending.
0-49 - Some sort of acam 50-65 - Terrible 66-75 - Not Good 76-79 - Mediocre 80-84 - Acceptable 85 - Pretty Good ... but still no bonus payment from Bethesda 86-94 - Very Good 95-100 - The Publisher paid good money for adverts and the people are hyped enough so that noone will question our integrity
I doubt Anthem will get much support. It's already in the bargain bin over in Germany. This is also EA we're talking about; the following year they'll make an announcement at E3 along the lines of "Here's our new Live Service Shooting Game. Anthem? What's that?"
You haven't experienced true pain until you have had to perform escort missions in Wing Commander Prophecy on the GBA. Escort missions in flight sims are bad enough, now imagine playing one on the GameBoy!
@@seppmaier3424 Two balloons, as not only do you have to protect the extremely slow shuttle craft, but the space station they are heading toward! I managed to beat it once, but only once, and I have absolutely no idea how!
Andromeda's combat was marred by the horrible auto-cover system and the unintuitive UI which made it a chore to select appropriate abilities. ME1 had pretty bad combat when it came out, yet people loved it for its excellent characters, dialogues and storylines. Something Andromeda glaringly lacks. Which makes it a horrible Mass Effect game.
Well, at least you enjoyed it. I myself can replay ME1 any day, despite the graphics and the clunky combat system, because the dialogue wheel, character interactions and general storywriting is so much more fun. Interestingly enough, I loved the Reapers as anatogists, and found the cycle of extinction, and organic VS artificial life to be a very interesting and fun subject to explore. Compared to that, I gave up on ME:A after about 20 hours, and I have no desire to return to it, despite spending the full price to play it a week after it came out. I wanted to see it for myself. I wanted to give it a chance, I wanted to love it. For me, the writing feels subpar compared to anything in the first 3 games, and I preferred the smoothness of ME3's combat and control (on PC, mind you), over fighting the cover system in ME:A. But I wouldn't have minded a flawed combat system. My problem was that ME:A had nothing to offer to even come close to the stories and characters of ME1-2-3.
Andromeda's inventory system (plus the crafting UI) is almost as bad as that of ME1. Aged presentation is something that will apply to any game after a number of years, so you can't really count that as a minus. In ten years, Andromeda's character models will look (more) laughable too. As for the Mako... was it horrible to drive? Yes, definitely. Was it also a lot of fun? Oh hell yeah, ramming geth walkers and obliterating anything else with an oversized mass accelerator cannon was very much fun. Fun is something the Nomad wishes it could be, sadly. Huge missed opportunity here. A lot of things come down to personal preferences. I couldn't stand the wide-eyed naivety of Ryder, compared to the badassery of Shepard. I suppose it goes the other way around for other people. But I can say for certain that Ryder wasn't really appealing for many people. My desire for exploration was quickly sucked away by the bland design of the Andromeda galaxy aliens (we had exactly 1 sentient specie) and the large empty worlds with occasional stops to shoot a few Kett or Remnant. Wide as an ocean, shallow as a puddle. Mass Effect always tried to be around choices. In 1, 2, and to a lesser extent, 3, I felt the gameplay choices I made impacted the game in a few ways. ME:A rarely gives even the illusion of choice. And even then, I couldn't find myself caring. The game's main story began to lose me right at the beginning, when it is stated that in 2185 (the same year ME2 happens) the Citadel races have the technology to just suddenly start an expedition into Andromeda, taking huge world-ships (Arks) and their equivalent of the Citadel with them. Before they could even reverse-engineer the mass relays. Or before any government would take the Reaper threat seriously. The game is full of immersion-breaking plotholes for me.
"Shit show" definitely sums it up... One of the things that really killed me about Mass Effect Andromeda that has unfortunately returned with Anthem is the BioWare fanboys calling all negative criticism "hate" in order to dismiss it as invalid. This wouldn't be a problem except these fanboys are _everywhere_ and muddle up the conversation so that consumers can't make informed decisions and BioWare can't get any actionable feedback on what they are doing wrong.
I agree Dragon Age Origins and neverwinter nights are two of my favorite games. And the thought of one of my favorite developer being shut down saddens me greatly. However; Anthem' s a piece of shit and people who defend Anthem just because BioWare made it need to stop.
I mean that is basically the internet for you, people don't feel compelled to actually reason and come up with compelling arguments when they can hide behind their anonymity. Either that or maybe people are just getting more stupid as we go
16:52 Guy in charge of Dragon Age already made some worrying comments, so I'll put my money on Bioware shutting down in 2 or 3 years. More importantly all the old devs are gone, the people who made Kotor and Mass Effect are gone, hell, I don't think even the guys behind Dragon Age: Origins are there anymore. Bioware Is just a shell now. To quote Sheppard from ME2: "There's nothing left to kill"
I'll be honest, BioWare being shut down would be a mercy killing at this point. I feel like last decent game they made was Mass Effect 3. Those who work there are better off jumping off that sinking ship.
+ninja3212 Several big shots at Bioware began leaving during the development of Andromeda and it hasn't stopped. Bioware is a sad but acceptable sacrifice for the game industry at large. EA needs to go down.
My Jimpressions on Anthem in case you missed ‘em! th-cam.com/video/v69gyj6bL7E/w-d-xo.html
how could i miss the dumpster fire that is Anthem
When are we getting that musical episode though?
I think someone should change the name “Anthem” to “Aneurysm”. It would’ve made more sense if it were called that.
God bless.
Just finished Ashen and Mutant Year Zero, brilliant indie releases. I have no time for "AAA" garbage.
Of course Jim dressed his Anthem character as Mysterio.
Of course! It was that or a rainbow and I was lazy.
Thank god for jim
Oddly enough I thought it looked a bit more like green goblin
@@madanotap6492 I can see that, It's those long scaly legs.
@@JimSterling And a rainbow would've been too interesting for this pet rock of a game.
I don't think Anthem has more content than Fallout 76.
Fallout 76 has content?
Yes Joe you tell them!!
Biowares office are going to have less content in the coming weeks
Anthem Replies : We "Loading screen" do "Loading screen" have "Loading screen" more "Loading screen" content "Crash"
I love the colleague relationship between Joe and jim
No musical episode, no beach episode.. what kind of anime is this??
It's the glaring lack of Cornflakes Homunculus fanservice that annoys me the most
I'm holding out for the hot springs episode.
There hasn't even been any incest yet :(
We all need Jim at the beach in a Bikini
@@LegOwlt you mean the green Borat Thong instead.
Real talk.
Playing with a dog is better than doing a lot of things actually.
::EDIT::
Oh my gosh, how did I get so many likes!? Seriously, thank you!
facts.
Wish i could have a dog now... not like there's alot of games worth playing now.
This is very true.
Whirlboom94 All the times when you aren’t playing with it are terrible though.
@@JimSterling Gad u lied good sir - u said u never read the comments!
If review scores are that important to them, why don't they make games that are more likely to get high review scores.
CornishCreamtea07 lul, i like your logic. I always had the same thought
Are you insane? That would take effort and cost money..
Because the quality of a game inversely correlates with the amount of shady anti-consumer monetization venues they cram into it
That's CD Projeckt RED's mission statement.
It actually is. On their investor relations site they state that they want to make great games that will make money. Whereas EA's, Bethesdas, Ubisofts and Activisions just want to make money, whether the game is great is ancillary. CD Prokect RED "gets it".
It's just arrogance, pure and simple. Companies like EA think they can force feed their customers whatever it is they shovel out, and cannot understand why people turn against them.
Of course playin with your dog is better then Anthem
1 year later, but still
Playing with your dog is better than anything else.
Playing with your FISH is better than Anthem, and you don’t play with fish!
0:04 - 0:23 The Jimquisition has a better anthem than Anthem itself. Sweet irony.
I'm disappointed in the fans that ordered him to bring back Drill Queen.
@@MaxUltimata Why? The confrontational tone and Helter-Skelter tones fit Jim quite well, I think.
Ive only been subbed to this channel for maybe a year or two, so Im not really a super long time fan, but I think his intro is cringey as shit. always have.
6 years of development and 4 years of watching the mistakes Destiny has made.
And they still shat out a story less, joyless grindfest🤔
Holy shit, for real? Sigh.
All that years is focused on the store prioritization studies
I'm sure there are assets being held back because seasonal update store patches later on
The live service treatment
G Spawn 😂😂😂😂😂😂😂😂
@@KevinJDildonik Not wrong. A publisher-supported studio sees another publisher-supported studio release a half baked game after several years in development, and watch it maintain a fan base, mostly acquired from previous IP (Halo) throughout a 3 year life cycle until it reached a point it should have released at. Why wouldnt they try to replicate?! People back Bioware based on previous IP, which will ultimately be the nostalgic heartstring that gets pulled along for the ride while they also spend 3 years essentially finishing the product.
The inconceivable part of it to me is that it had massive-Budget & a whole extra year of development time over a F2P game called "FireFall" ... a Game which in almost every sinlge way, is the exact same flying - gliding - lunging mecha-Frame Looter Shooter with almost identical verticality based tropical Environments ... and Yahtzee _"hates every game that isnt Portal"_ Croshaw gave that silly thing a POSITIVE REVIEW (as did many people). WHAT did all that time & $$$ *GO INTO??*
What 2018 taught me about gaming: Streamers are much easier to buy than journalists or actual reviewers.
Streamers have no obligation for ethics since they are neither reviewing nor promoting a product. They are performing. Never take purchase advice from streamers.
While I am sure that you are right: Reviewers are (or should be) rewarded for consistency and ethics, streamers are rewarded solely for being entertaining. I don't think they actually need to pay streamers to get positive impressions on Twitch.
This is based on two things:
1. There will almost always be _somebody_ who thinks a game is fun to play - I mean, some people still play Fallout 76 and think it is good.
2. Unless a streamer constantly harps on how bad a game (which they are not playing) is, then them having a negative impression of it is closer to a non-existent review than a negative one.
So what can happen is that game A drops with a lot of hype. Lots of streamers play it hoping to find their new audience draw. The ones who don't like it goes: "Damn, that is trash" and goes on to play something else. But the ones that like it stick around, play it more, and tell their viewers how fun it is.
That means that if somebody is wondering how the game is, a little while later, and so goes on Twitch to see what people say about it. Then they are going to find streams of people enjoying the game, warts and all, and almost nothing with people being critical.
Of course, the big problem with my theory is that a lot of people want to buy/not-buy right away, and this "positivity filter" takes some time to engage. But I still think it is a fairly significant part of the effect.
@@SimonNejmann that could inadvertently push month game subscriptions like Xbox Game Pass or PS+. $10/ month vs $60 up front. Would lead to more people trying out new stuff. Another way companies could work it, at least in my mind. I'm sure there are some holes
I just don't understand why anyone would happily purchase a game today solely on the hope that it might be good enough to play months, or even years, down the road. It does not make sense.
Tell that to the Star Citizen suckers mate ..
It makes sense in a few specific situations. For example, I bought in to the Subnautica: Below Zero early access, because that's a studio that actually needs it and makes consistently really good games, with Subnautica being one of my favorite games of all time. I'd never buy a single "triple A" product on release in the modern day, though. Or, if there's a project that's really unique coming out of a small studio, I think it's completely reasonable to support them with an early purchase solely because things like that won't even exist otherwise in today's bullshit games market where everyone is just copying whatever is popular at the time.
I can understand purchasing a game that doesn't have the most content early on and hoping that improves; I got 20xx (which is basically Mega Man X but as a rogue-like game) back when it was in early access and it was light on content. However, it was like 8 bucks, it was made by a tiny indie studio, and what was there was good, to the point where it was money well spent if they didn't even add anything else.
I got 20XX much later, and I freaking love it.
Well that's what Early Access is all about. But then again, that's like purchasing a demo that'll turn into a full release a while later. I wouldn't spend sixty bucks on purchasing such a demo though.
1:04
Jim -"IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII wont be doing that today"
Me - "My disappointment is immeasurable, and my day is ruined"
No no, it was IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII won't be doing that today.
@@wariodude128You are absolutly correct... Here, let me make it right.
Building up the Hype only for disappointment! What has Sterling become!?
@@concibar4267......... bad "AAA" publisher, actually? Illuminaty confirmed?
fuck musicals and fuck you
I wouldn't say Mass Effect: Andromeda is grossly inferior to Anthem in terms of overall competence, unlike with polish or stability. The now-defunct Bioware Montreal did a much better job in terms of storytelling, combat, and level of content. It also isn't nearly as dull. If they were food, Andromeda was a half-baked cake made by the assistant cake maker, whereas Anthem was the master cake maker forced into cooking a giant turkey by a rich idiot who doesn't understand specialty shops.
It's kind of weird to make a spiritual successor to an IP you already own, even if the last game didn't do very well.
If you consider for a moment that Andromeda was the studio's first (and therefore only) game, and previously all they had made was DLC packs it was a pretty good effort imo. I don't think it ever deserved the level of sheer hate that it got.
Mass Effect: Andromeda's biggest problem was the Mass Effect moniker. It was an okay game, but player expectations were sky high due to it being perceived as a direct descendant of ME. If Bioware had called it the Andromeda Initiative, and just included shout outs to the original trilogy, it might have been better received. Of course the entire story line was a rehash of the original trilogy's, but it did an okay job of scratching the space opera itch.
Andromeda would have been legitimately good if the narrative and characters had been interesting. And maybe fix the nonsensical implementation of itemization. Its actually heartbreaking to think of how much work went into that game. All it needed was a bit of steering in the right direction. What it got was pushed right off the fucking cliff.
@@cakeisamadeupdrug6134 especially now knowing how Bioware had their resources strained from them by sports games during that time.....and probably still now. Those FUT cards aren't gonna sell themselves now, are they?
Anthem: _builds up hype then turns out to be a huge disappointment_
Fallout 76: “Ah, my true successor”
This is the most mild, least excited hype I've ever seen
Can't believe I about to said this, Anthem at least work day 1 76.
nope, Anthem looks much better ;)
I mean... at least Anthem has been fairly honest so far. Boring as shit, but honest. Get back to me when it gets its own BagGate, and then the comparison might be more apt.
@@goldencyclone4984 honest? No no no. They have lied their asses off about this game.
Andromeda: My face is tired
Anthem: *loading dialogue*
"I was waiting for our scene to load and now my face is tired."
*Loading dialogue... saving face...*
My face is-
LOADING...LOADING
tired.
Mass Effect Andromeda was released too early and needed post-release patches to be a competent, polished game... but it got them. If you compare Mass Effect Andromeda right now with Anthem right now, there's no question that Andromeda is the better game in every respect. It's beautiful, the combat is better, the story is less threadbare, it actually has NPCs and dialogue.
I fully expect BioWare to be shut down by EA within the next year or two.
Ikr
*month or two
After they switch the next Dragon Age to a mobile platform.
All the good game designers and writers that made the great old Bioware games have left years ago anyway. It's a completely different company, EA just kept the Bioware name to trick customers.
Maybe not in a month or two but I'll be surprised if they make it to 2020
The sad thing is, If life services would just vanish, people would not even notice. All of them are so dull to begin with.
Warframe isn't bad. :V
The only game I play that's anything close to a 'live service' (I've played it for an extended length of time, slowly over time more features are added) is Minecraft
I admit i spend a decent time in Path of Exile... and tried out Warframe.. but i mostly agree with your statement ... Live services should just go away. they are parasitic to the core and destroys any fun said products would ever have had to begin with.
Only ones i ever liked was path of exile and warframe
ESO has done it well. It’s now possible to trade in game currency for items bought for real currency.
I saw a jumbotron of Anthem in NYC yesterday.
Ngl, my first and only thought was "what a waste of a jumbotron."
Yeah I live in NYC too and I see em all over the place.
Just makes me giggle.
Is a Jumbotron above or below a Megatron in rank?
*EA: Send them In! Bioware: Yes? Chop Chop Chop... Thump EA: Next.*
@Dark Night Treyacrch and Infinty Ward are both owned by Activision Blizzard. Ninja Theory are owned by Microsoft.
@Dark Night
Capcom : "oi Ninja theory, do you like EA?"
Ninja Theory : "not a chance"
Capcom : " how bout you Koei Tecmo?"
Koei Tecmo : "dude, I publish games !"
Why play Anthem when you can play Tetris Battle Royal on the Switch?
Got to get them T-Spins.
lol, in all fairness, its an oddly addicting game.
Why not Tricky towers on steam?
@@nerobiblios4086 It's one of those ideas that, if someone walked up to you and pitched it on the street, you'd laugh in their face and call it stupid. And yet, something about it just clicks. Tetris's core gameplay loop is simple, but wih a high skill ceiling, and there's somehing that just drives you to say "One more game, I can get a 1st place."
I thought this was just a joke when I first read it.
"If we're nowhere right now I don't care where you think we'll be later"
A great line and a great response to the roadmaps.
You know what's weird? The movie industry will keep a franchise going as long as it makes more money than it took to make it. They don't care what critics say, thy don't care what Rotten Tomatoes or Metacritic said, they movie made a ton of cash so make another sequel. The game industry is the opposite, no matter how much money a game made, it could make double or triple its money back, it could be raking in money from microtransactions, that doesn't matter, the Metacritic rating isn't above 90, cancel any game in its franchise and shut down the studio and hold the IP hostage so that no one can try to make another game in the series.
*cough* Konami *cough* Metal Gear
I believe it is because the average person who decides to watch a movie is a lot more carefree than a gamer. You can pull a lot more crap on the average consumer because they aren't spending so much money and time on movie, as a someone who is playing a game. EA wants those high metacritic scores so they can trick gamers into thinking they're actually buying a game...thats worth $60.
If EA really wanted to sell more copies, they'd remove their own logo from the box. It'd work, I promise.
TheRetroReplay
Movies tickets don’t cost as much as video games and that’s part of the reason movies, no matter how bad they are, keep getting sequels. Even though reviewers pan the movie and say it’s the worst movie they’ve ever seen, now you interwar is peaked and you want to see just how bad this movie is. Maybe you’ll even get a laugh out of it. And tons of people do this, they see the movie as a joke, but in the end, the jokes on them because the movie made tons of money from these guys.
Games cost $60 and that’s just the entry fee. It’s another $30-$60 for season pass, micro transactions, collector’s editions, etc. games aren’t cheap and you can’t afford to buy one no matter how “hilariously bad, it may be. And in Anthem’s case, it’s not even funny-bad, it’s just bad-bad.
@@Ckoz2829 If that was the case, the Sonic series would have died years ago, but it keeps going despite its mediocre game reviews. World of Warcraft should have died because they kept messing with it, Final Fantasy should have died after 13 being one of the worst entries. But yet people kept buying them or stayed subscribed to them
@@eddiehowell9871 Metal Gear Survive was made _solely_ as a "Take That!" to Kojima, as Konami bases its business practices entirely on spite rather than profitability. If it's possible for a company to actually go insane, Konami is sitting in the corner making "bdum bdum bdum bdum" sounds with its lips.
On XBOX Anthem is the 38th most played game right now. It sits behind the likes of Sims 4, Halo 5, WWE 2K19, Fallout 76, Sea of Thieves, AC Odyssey, FOR HONOR, Destiny 2, BFv, and like 3 CoD games.... Anthem at "launch" is already dead
R.I.P Bioware
Sitting behind Fallout 76 and Sea of Thieves... that should really say something, lol.
If those 3 COD games are from roughly a decade ago, I will laugh my ass off. Heck even 4 years old, I would still laugh.
nail in the coffin IMO
Behind Fallout 76, nuff said.
That's not very low considering how many games are on the market. It is a joke though that so many people are playing this on xbox. Guess that's what happens when your console has absolutely no good exclusives
It's not fair to compare Anthem to your dog Jim.
It's a cute dog. Shit. If I could choose between watching this and Bartlebee-quistion.....
At least it let you make your Javelin look like Mysterio.
10/10 Would Mysterio again.
I truly fear for Dragon Age -- not just because it is well within EA's ability to scrap it, but ALSO for Bioware's ability to develop/write/craft a a compelling STORY-driven game. If Anthem is any indication -- Bioware is a shadow of its former self.
DA2 was short and reused, DA3 SJW and forced player sexual romance nearly made the game unplayable.
You're right. I feel sad about it, because it tastes to me that it's not their fault. EA is mutating them now.
Bioware are going to get shit canned after anthem
@@kekvult3730 no it didnt lol. It was slightly annoying. What DID almost make it unplyable was the dumbed down rpg elements( apparently we're to stupid to put skill points into our characters so the game does it for us) and the large empty open world maps filled with pointless fetchquest bullshit....the dragon fights were fucking epic tho.
Edit:i was referring to da3. Yeah da2 was just bad
I’ve had a bad feeling EA and BioWare were going to fuck up the next DA game for a while. I so hope I’m wrong.
Playing with a dog is better than many good games, I'm not surprised it's better than a mediocre one.
If a god came to my door and said I could have my dogs, or all games would cease to exist for every person on the planet, I'd chose my dogs. IDGAF, my dogs are people.
Remember Evolve? No?
Guess what will happen to Anthem.
I've been saying it'll Battleborn for about a year now. >__>
*This NPC Remembers.*
:P
Which one was better though? Evolve or Anthem?
@@Hydra_X9K_Music Evolve atleast had more to it, atleast it felt like it.
I got Evolve for free with the Games with Gold on Xbox... never even thought about installing it.
Game developers need a union badly these are the people who are responsible for the games not the CEOs they put so much pressure on these developers they can’t make a good game
Sane Person: Developers need a union and they...
Everyone else: SOCIALISM! GO LIVE IN SOVIET RUSSIA YOU PINKO COMMIE PIG!
And that's why they'll never get a union.
NandoG: yes, but difficult to achieve in an industry where everybody tries to get in due to „being cool“ and „it’s my dream since childhood“.
Unionizing might end up with the job exported elsewhere.
Mohd Razie It does, but so does anything that makes employees more expensive, like health care, public education, free opinion, civil rights, pension plans ect. But that is also only one side of the whole process, so not every job that got a union disappeared and not every country that has health care vanished from the face of the earth.
@@zieraq Wherever it gets exported should unionize too. And then the next place and the next one... Oh, you're out of places to run to, gotta treat your workers as people now..
you're right to compare anthem to fallout 76. even the biggest defenders of both of these games don't do a good job of convincing themselves the games are good and suffer from the sunk cost fallacy. they will always fall back on the same talking point, "well it's fun with friends." you know what else is fun with friends? throwing rocks... or just doing literally nothing. anything can be "fun" with friends, and ea knows that too, hence why they shoehorn online services into all of their games now.
"just doing literally nothing".
Pretty sure that's called hanging out. But yeah your right. Hell, even a bad movie is fun with friends.
Anything? ( ͡° ͜ʖ ͡°)
@@Tidenshi Anything!
To retort... I find Anthem fun playing solo, just by myself. I suppose there's something wrong with me, should I apologise for having fun?
aaNJooRKENDOV Enjoy, just opinions, I’d play it too :))))
EA needs to take a lesson from Apex Legends and realize if they allow studios they buy to continue to operate as they always have and make the type of games they are known for, you get good, successful games. Apex fixes and refines most of the little problems other popular battle royal games have. You can really feel the experience, skill, thought, time and passion that Respawn put into that game. It is the first game I seriously considered buying some of the loot boxes for just because I feel they actually deserve money for what they have done. To me compared to pubg and Fortnite Apex is battle royal done right. Finally.
What are those little things it does right?
@@nightracerful A shit ton of quality of life fixes and the huge fix that is grabbing your teammates and bringing them back.
Makes it so friends who die don't just sit on their phone waiting for the next match they're right their invested in if they get revived.
Also, when you hit an enemy you can immediately see their armor type which shows you their max possible health, their death box has a rarity color to see if it's worth grabbing, swapping weapons swaps attachments instantly.
The game is just filled with these little quality of life features that coupled with fantastic gameplay make to the best BR on the market.
And it's free.
josh885 It’s still a F2P game with no content
josh885 don’t understand some fortnite hate myself, it’s a good game and this is coming from someone who barely plays it
@@denzelromero4796 it has a shit ton of content. Literally every day I do some cool new shit in this game that I have never done in any other FPS game. Like swinging from my grapple hook, kicking a dude down an elevator shaft, jumping down that shaft and blasting him with my shotgun on the way down. Or sniping someone while riding a zipline, then jumping off to kick their buddy in the face.
Anybody that didn't preempt Anthem being shit clearly hasn't been paying attention for the last few years.
Loan me your hindsight machine oh mighty edge lord.
Ryan Whitelaw
It’s called having healthy skepticism.
@@saithvenomdrone all right then.
@@big_ry82 It's literally not hard to guess that Anthem was going to be another dropped ball, another wasted opportunity. Didn't you play Battlefront II or Battlefield 5? :L
@@jaklawrence4301 yeah. Battlefield 5 is great. And I just remembered I must be a lunatic for reading or going near the comments. All the best kid. I get what you mean. :)
The ONLY negative of this is seeing my beloved Bioware will take this loss and EA will fold them..... otherwise it is a JOYFUL day on anything that leads EA further down irrelevancy or Bankruptcy they are a blight on gaming, along with Activision, Ubisoft and Konami.
Unfortunately that's how it happens. Any blow dealt to a massive corporation is not felt by its fuckwit executives - only the people at the bottom, who lose their jobs.
You have to wonder what kind of person would invest in a company like EA. Can't wait for them to finally collapse so they can stop strangling the industry to death like a lucrative money sponge.
Reviews and coverage of this game have gone exactly as expected by most. Generic, unoriginal, charmless game that nobody asked for that will be forgotten about in a flash.
I’m having a ball with the game so far
Luke Watson yep
Combat is fun for a few hours...
@@Y0G0FU You mean the abilities? Because the gunplay is awful
you could say the same about the reviews as well
This exactly how I feared Anthem would go. Looks like Bioware is up on the chopping block.
For sure
Next: Dice
The devs are saying quite the opposite though. But I have my doubts.
Its so weird to me that EA didn't just let Bioware make a Bioware game. You'd think a publisher as big as EA would be better at this kinda thing.
@@ambarghosh7433 Haha the devs would say that. Facepalm
That musical bait-and-switch was not only hilarious, it also revealed that Jim really does have an impressive set of pipes on him.
Socializing with a dog, a cat or pretty much any animal is much better than playing Anthem. It's not me, it's been scientifically proven.
Strange comparison. I love my cat and my dog more than I love video games in general. I think that’s true for most pet owners.
Ever played with a parrot before? They can be pretty fun to... And adorable.
I can't think of anything that WOULD be better than playing with a dog.
10/10 makes you FEEL like Dr. Dolittle
@@kouyasakurada5547 Depends on the game...and on the pet
I'm so tired of playing unfinished, broken AAA games. Microtransactions shouldn't be in a AAA game anyways. Leave that shit to FTP and mobile games.
Well, stop buying them.
@@jasonhill9853 If people like a game, then buy the game. But don't buy the DLC / Microtransactions. Well, technically DLC is microtransactions if you think about it. EA / Activision etc. keep putting in the worst kinds of microtransactions (loot boxes) because idiots keep engaging with them.
Microtransactions are inherently cancerous in any context.
I don't even pay attention to them anymore these days. The only thing that bothers me is that there's people oblivious to the bullshit that's going on and is still buying and supporting these games.
I'm all for letting people enjoy what they want but I feel like they should make more educated decisions instead of "It looks good".
@@jasonhill9853 Games have had microtransactions since Elder Scrolls Oblivion (2006) with horsearmor. Depending on how you implement MTX, its a zero variable sum factor (neither making the game worse or better). For example, RE7 and RE2 have microtransactions (RE7 had skill coins and RE2 has all that "extra content" - which should have been in the base game to begin with.) But the way there are included doesn't negatively impact the game.
Jim reminded me of how NO HONOR still is being kept alive somehow.
Ubisoft at least is competent on how they treat their various live services. Now, if only most of their games are not similar.... Then they will be given a pass
For Honor? Apparently that game improved a lot since release, at least according to the 3 internet friends of mine who play it
It's improved a lot but very unfriendly now to any new players. The only players left are veterans and they know everything. My main gripe is I hate how you can parry any attack, even heavy and unblockables
EA is soo out of touch with the gaming community, i honestly think they thought Anthem would do amazing, and now that it isnt there legit surprised. Yet still continue to push live service games in the future. It takes just afew min browsing gaming community to see people are catching onto the scam that is "live service" and " road maps" and gamers have had enough . But nope they continue to live in there own little bubble, and in a way im glad because they can continue 2 destroy themselves.
That's the problem with their way of thinking. If a game doesn't become a billion-dollar success story, it's a failure. Not because the publisher is chasing a paradigm that can't be achieved every time, but because of hater reviewers and bad development studios; censor the critics, mulch the studios and press on, next time will be the billion-dollar golden ticket for sure.
You are right. It's sad because a game as a service isn't inherently a bad thing. The problem is that people up high in these companies see it as a way to just make money. Not to enhance a game where it belongs and fits naturally. To them everything has to be a service and hook players for the long term. Instead of just being an online/service based game that happens to be so because it is part of the vision for the product. Sad really.. I do enjoy the model when it is done right.
This industry is one massive, over-inflated bubble, alright. Some companies have increased their revenue by like 6 times in 6 year(!). And this growth isn't exactly driven by new exciting releases, talent and innovation, that's for sure, it's driven by increased monetisation, shady business models and predatory behaviour.
So it's no wonder we also get unfinished, incompetent shit like Anthem and Fallout 76. Tens of millions of dollars and 6 years of development time and this is what they present to us? Do you like what you see? None of us did. The talent pool and development practices haven't kept up with all this overinflated growth, so what you get is studios who's talents and experiences are way beneath the projects they've been assigned to. It's a horrible way of doing things, instead of slowly growing studies and talents into bigger things, the greedy fucks want to have results in just a few years.
Just burn it all down at this point. This industry have gotten too big , too fast, and it's not benefiting us players or even the developers themselves at this point... The only ones benefitting from all this is of course the greedy suits at the top...
But then you get another problem. By not purchasing the good games like titanfall 2, companies won't know what consumers perceive as good games, and they'll just close said studio.
@@anarchistdora1990 You're implying that that's a bad thing, and not what it really is: a sign to them that they should adapt or die.
To be honest, the actual developers at these studios are talented (for example, I'd bet almost nobody in the comments here could recreate a single model, texture, or animation used for the javalins in Anthem, including myself...), but they have so much they have to deal with that the talent isn't reflected in the games as much as we, the consumers, would like. 80+ hours per week crunch time for weeks or sometimes months on end, job instability, low pay, no overtime pay, missing important family milestones for their spouses or children because of crunch time, losing their entire social life because of crunch time, being forced to put their vision for the game aside to squeeze loot boxes or microtransactions into the development period, oppressive publishers, mass layoffs, fixing engine limitations, stress over the lack of retirement benefits, you get the point. As a creative myself, it can sometimes be hard to create something from nothing even in a stress-free situation. Now try creating a lot of somethings out of nothing every day for several years while dealing with the stress caused by the problems I mentioned above. That, my friend, is why we're seeing what we're seeing. Well, on top of the publishers' greed of course.
0:53 OH NO!
1:05 thank god
Honestly, the problem with EA goes beyond failure means shut down, even if BioWare can postpone their shut down by effectively holding Dragon Age up as a meat shield in front of them the shield them from EA's Wrath EA will almost certainly hamper dragon age's development because now they're banking on Dragon Age to make up for the losses of anthem, so Dragon Age has to have a certain level of profit potential now, and shoehorning that into Dragon Age will likely cause similar issues which will put BioWare in an even worse position
Oh, yeah, its not like EA cancels every single player game.
@@Cudgeon Not if they can somehow live service it or add in a random multiplayer feature to live service it.
Let's be honest, aquisition from EA is already a dead sentence anyway, it's not "if" but "when".
You're wrong. Dragon Age 2 flopped and they didn't shut down Bioware. If you go by history like you imply you do, they won't shut them down because of Anthem.
@@Krytern how many failures will EA accept from them? Especially in today's climate, and again my point is that with every failure they are going to demand better performance from the next game to make up for it and to get that better performance they are very likely going to hamper and interfere with the development of that game to suit their purposes
EA baffles me: "You know that studio we bought that's really good at making this specific type of game?"
Customers: Yea!! You're gonna let them make those games right?!
EA: No, don't be absurd!! We're going to make them do the exact opposite!! We think it'll work this time!!
Customers: Have I told you the definition of insanity?
Also, I'm amused by the fact that Ybarra asks people to play demos as a form of a "modern review" ... demos that aren't part of the industry for the last 10 years, after being ubiquitous beforehand.
I've watched a few streamers stream it during the demo and during the early access window between the 15th and 22nd. It looks boring to me. It looks like other games out right now and doesn't really have a BioWare type vibe to it. It doesn't help me want to buy the game when I see Andromeda all over it. Some of the Javelins look like the armor you could wear and the combat looks very similar.
Jim is the 2nd reviewer I've watched here on YT that has said Andromeda is better than Anthem. Which is sad being Andromeda was utter shit.
Anthem is developed by BioWare's A-team, not the F-team, which made Andromeda. This is suppose to be the same team that made SW:KotOR and the ME trilogy.
It wasn't even a demo either. It was like a true beta; full of bugs and not up to date with the final release. A demo is a portiin if the final release to attract customers. This was a copy that was already behind in terms of updates when they pusged it, and primarily used to gather info (mainly bug repirts) to refine the "final" release. And they still screwed up the "final" release because you know... Live service, we can just fix it later.
+LdyVder I've had many people fight on that hill "But the B team made Andromeda so Anthem will be great you fucking idiot!"
And look how that turned out.Maybe making a developer that weaves massive intricate stories focus on shitty grindy multiplayer games isn't a good idea?
I mean, I have absolutely no idea how anyone could come to that conclusion, I'll leave it up to the geniuses at EA to figure out what they're doing given that they and all their games are so successful of late.Clearly there's no dumbfuck decisions going on and we're all silly silly boys and girls for thinking wrong of them.
13:11 "...the live-service craze has been fully strip-mined."
Quote-mined! Yet full of truthiness.
Live service games is only AAA in graphics and marketing
But B list bootleg Asian pc game in terms of content
Is it just me or does Jim's character look like Mysterio? I know Jim likes Mysterio so it wouldn't surprise me.
Nick Clark yup, I’m willing to bet it was intentional
The amazing thing about corporations, EA and Activision while firing devs,made the top 100 list of best paid CEOs, while they have obviously no clue wtf they are doing, failing again and again to make big profits.
Wow, that's amazing in a incredibly ridiculous way I may add.
What do you mean? They know exactly what they are doing, they're not failing. It's just that players are not the customer, shareholders are, which is why from a player-perspective one could get the "false impression" that they are failing to make good games. They are not trying to make good games!
When your stock drops and then after a while it drops again its a fail my friend, when BF5 makes a small portion of the money it should have made, its a fail, for the SHAREHOLDERS.When a 6 year development game isnt selling like hot cakes , its a fail, again, for the SHAREHOLDERS.To speak in detail their highest peak was at July 2018 at 146 and its 95 now.
They'll squeeze every penny out before it crashes and then move to the next thing. You can feel good about them failing, they'll still run away with all the money.
Yeah the thing about SHAREholders is..its the stock price that matters to em,that is obviously going horribly, and bad PR, or bad reviews affect that too.How well in terms of cash the company is doing squeezing money out of failures doesnt matter to em.And yes you are right, the maddening part is,the golden boys fail again and again and they get a juicy huge bonus on top of their huge salary,when they are fired.
Electronic Arts: EAter of Worlds
And the givers of shit
I a very tired and a little Dyslexic so I read to title as "A Spicy Ham Hot Take"
I might also be hungry...
Is It Worth A Sandwich wow your dyslexia reallllly shows
1 year later I really hope you’re not still hungry.
@@JaelinBezel still?......huh......always......😉
Barnaby will always be better than EA or any AAA.
Honestly, these companies like BioWare and Bethesda just don't have experience with making multiplayer games. Of course their multiplayer games are garbage.
When you're trying to adapt your unique development style to the market instead of trying to lead the market with your unique style, it shows. Respawn has made great multiplayer games for their entire existence AND before. Why in the world is BioWare making mmo-type games? They'll always tail the market, even in their original genre of RPG, unless they seriously devote themselves to their craft. Because CDPR and their ilk know what they're good at and have brought it to modern audiences. At this point, BioWare doesn't remember what it's good at, and won't even put their full effort into the games that COULD be great, like Mass Effect and Dragon Age
mass effect 3 multiplayer was good
But what if Anthem was a single player in the making and then EA and most of the problems are from EA editing it for what they believe will sell more as that is a thing. I knew a guy that worked on a game with his studio and the publisher edited it after they finished it almost into a completely different game like they all their work was redone and it was still labelled under them.
Dont blame this on EA entirely, bioware made 3 mission types for this game, I expected something more from bioware... this is just laughable. The mission are as follow, defend a point, scavenge something and drop it at a point and the last one kill the remaining enemies.... way to go bioware!
For what it's worth, SWTOR was great. Of course, it ended up being fucked to hell and back by EA, as is always the case, but the story content of each of the class, along with the early flashpoints/ops were well worth the monthly subs. It's not so much the multiplayer element, but more about making RPGs with great narratives vs shooter-looters.
@Dahn Well thats the thing Anthem might have got fucked when EA put their final touches to it. As the game I was talking about before was Gladiator A.D. for the wii by High Voltage but when they handed it over to publisher Sega it was released as Tournament of Legends which the edits were not by High Voltage and the thing is HV finish the game but the edits were because sega didnt think it would sell well as a M title so they edited and changed it to a T rating. So its possible some of these bioware people are getting their good games pissed on by the publisher who want to fit their desired monitization plan.
Honestly, if this causes the death of Bioware, i really wouldn't care. The company that made great, story-based games is long dead. They're a zombie. Just put it out of it's misery already.
As long as the genuine devs remaining can find work elsewhere in better environments, that would be best.
@@ArbronLet's be honest, they'd be better off working for a company that doesn't work them beyond reason anyways.
I love the games bioware has made in the past, but they weren't worth it considering what bioware put its workers through.
I look at this game just like Sea of Thieves, and I think EA does too. Sea of Thieves was supposed to be the 'sliced bread' of video games but was a shallow and boring experience that could only claim to look pretty. Yet Microsoft claimed it was successful and now people are lauding its improvement. I think the idea is to get Anthem enough content and QOL enhancements to make people say "it's so much better" and then feature it as a part of Origin Access just like Microsoft is doing with Game Pass.
Abbreviated Reviews With EA in charge, I doubt Anthem will get much support. They pulled the plug on Andromeda something like six months after release and scrapped plans for story DLC as well. With Anthem doing even worse in terms of reviews, I can't see it receiving the long term TLC it needs.
@@avatareternal3204 Yeah, but Mass Effect wasn't designed around the live service model to entice people to play forever and buy microtransactions. I mean, it still had them because it's EA, but Anthem is a machine built to keep you playing and wanting that sweet taste of individuality that cosmetic microtransactions afford.
@@AbbreviatedReviews sounds like warframe lite that cost full price and has expensive "micro"transactions
Apex legends "micro"transactions are ridiculously expensive but completely unnecessary to buy as you can earn them in game.
interesting, i hadn't thought of it this way. insightful comment, thanks. +10 points
I know it comes off like beating a dead horse but if EA wasn't forcing people to pay for these games upfront as well as the obviously shoehorned in microtransactions it would be a lot easier to swallow.
Again Apex legends gets it right.
A free-to-play game that is at least free to play. There isn't a $60 gate of entry.
Frankly Anthem should've been free to play..
^this tbh
I still wouldn't play it.
Angry Joe showed a bit how his loading screens were 5 minutes...for a 4min mission.
No fucking way, you'd have to play a game while waiting for a game.
Tomás Martin Anthem should’ve been apex
@@anotherks7297 exactly!
In a world where Warframe exists? What for?
Upvoted, then saw the doggo. Sorry, I can only upvote once.
Your inane comment would be best served on Twatter.
Well then be sure to comment, subscribe, ring that bell, tweak that nose and pluck that banjo string, securely torque the bolts to the manufacturer's recommended specs, and shut that door, we're not air conditioning the entire neighborhood! Swing your partner doh-see-doh, insert into the nasal cavity and apply one to three sprays. Set your washing machines to the gentle cycle, and stay tuned, don't touch that dial. Offer void in Wisconsin. Cash register does not contain more than $20. No purchase necessary. And don't forget to like us on Facebook and follow us on Twitter.
I was just passing through, saw your post. Decided to give Jim an up vote in your honor. Cheers!
If people are looking for something great to play instead of Anthem, I'd like to recommend Star Wars Knights of The Old Republic (KOTOR) and KOTOR 2, made by Bioware and Obsidian in 2003 and 2004. They're both EXCELLENT RPGs and you don't need to be a fan of Star Wars or really know anything about it to enjoy them because they take place 4000 years before the movies. The first one has easily one of the best, if not THE best, plot twist in gaming. I'd be here all day explaining why they're both so amazing.
Side note: if you purchase KOTOR 2 be sure to get the TSLRCM mod which restores a lot of cut content to the game after Obsidian was rushed to release it by LucasArts
@Natty Bennett The Sith Lords Restored Content Mod. KOTOR 2's official name is Knights of the Old Republic: The Sith Lords.
@Natty Bennett The game, similar to Fallout: New Vegas, was rushed out the door too quickly, and the actual basegame KotOR II is pretty shit tbh. Get that mod if you want to play KotOR II. It's a must-have.
I'm subscribed to origin premier for 6 months. Will see if I can download it. Currently replaying Mass Effect trilogy instead of anthem.
@@KevinJDildonik Yes to all of this, but also very important is to SAVE your game periodically. I had a crash and hadn't saved in 4 hours. I was fuming. Be better than me, save often in old games
@@petesperandio Agreed. The mod should be practically mandatory imo.
In Media Markt here in Germany Anthem was two days(!) after release at discount price in a bargain bin…Fallout 76 at least took a week… not that it makes it better.
Y'serious? Media Markt bargain bin after two days? That's...oof.
@@ShadowofaMermaidThey dropped the price to 39 Euro normally AAA Titel are around 60 depending what edition you want.
So Fallout is 3.5 times better than Anthem, that seems like an achievment if you ask me....Achievment unlocked
Yup, my brother sent me a photo, it was 69 euro and the bargain bin price now is 39 euro, so 40% off.
Media markt saw the writing on the wall and was ahead of the curve. Give it a week or two and just about every store will follow suit. I'm sure the thing will be like 50% off on PC by the end of this week.
"hoochie mamas show your nanas" -- S Club 7, 1999
Developers should want to read and hear negative reviews. It helps them know what to improve because no game is flawless. People who play video games deserve to know about a game's flaws so that they can make informed decisions. To prevent people getting that knowledge is wrong. But obviously game developers don't see the people who buy their games as people. To them, we're just consumers.
Is it time for us to start singing We'll Meet Again for Bioware?
They're already dead anyways and it's been that way for a very long time. The Bioware template of yore died after Dragon Age Origins released. Mass Effect 2 and 3, for all the great combat they provided, were just linear shooters with branching story paths
One sunnnnnnyyyyyy dayyyyyyyyyy!
MEIN DIRECTOR, I CAN WALK!
If we start playing Vera Lynn songs every time EA destroys a once beloved game studio we'll wear out her entire back catalog.
@@jarg8 Basically, when the Doctors left, the studio started falling apart.
Can confirm, I've had no fun playing Fallout 76, but loads of fun watching the disaster from afar.
First we had Jim Sterling. Then we had the Kellohg Homunculus. Then we got the Jim-Saw Killer and after that Sterdust.
And now...now...we have seen Jim's pet dog. The character cast grows evermore. And I bloody love it.
Bartleby is confirmed. BETTER. THAN ANTHEM!
Waluigi has some competition for this year's "Most Beautiful Boy."
LOL he totally is
There's a bag of week-old slices of bread in my fridge.
Also better than Anthem.
Of course. Dogs are better than any game.
Hey now, Warframe might have been a bit shallow at release, but it still had GREAT combat (The melee was better back then), and, of course, it was free!
Warframe had nothing fundamentally unfixable, like Anthem engine structure which means tons of loading screens even if loading times can be made way shorter.
as someone who played the game since launch and has gone back purely out of habit every 6 months or so, all this disastrous prognosticating about 'games as ~services~' can be traced back to World of Warcraft. i remember people in wow used to argue on the forum about 'what game will kill wow?' turns out it was the other way around - wow would kill video games
Man I called WoW killing the industry when it came out.
I mean WoW also kinda killed itself.
Wow killed itself. Now their players have moved to eso.
@@noonenowhere877 And with it it's IP (sort of........people who aren't fans of WoW's monetization model, MMOs and Blizzard's handling of it's universe's lore/characters/setting can suck on a dick/pussy OR go replay all the old Warcraft games, reread all the Warcraft comics/books and then maybe wait for the remastered WC3 to come out.)
WoW was the first MMO "game as service" to appeal to the masses but Everquest and UO were sort of the progenitors of the idea. The difference between EQ (In my humble opinion) and modern games is the devs wanted to build a digital world, not create a digital skinner's box they could manipulate people into flushing money down.
This video is full of unfair comparisons... playing with your dog is more fun than ALOT of stuff...
It's not polite to play with your food.
I concur
I don’t think there’s a game around that’s better than playing with your dog
Yes. And games are supposed to hook you... They're supposed to make you want to call out of work so you can stay home and play it.
I'd rather go to the bank and wait in line to get a small bank loan than play Anthem.
I'd rather go to the doctor and find out I have hemrroids than play Anthem.
I'd rather not wake up in a world in which I bought Anthem and played it... But I did do that... And since I did it's lead me here... To spouting sort of funny nonsense about a game not worthy of hate... Because it's not worth remembering.
@@ethanhorn6093 So you're saying you didn't like it? 😅
Why bother supporting any industry which shows open contempt towards its supposed consumer base?
@@teslacoil5697 none, but the game industry is the scummiest
@@teslacoil5697 From Software and Nintendo.
@@nannerdunlocke1231 Nintendo? Seriously? They do some of the scummiest shit. Like throttle hardware releases to induce supply shortages so they can drive up the price. Let's not 4get about the nes mini n omg the amibos.. lol not only that no gamer can post a review of their games on TH-cam unless your part of their "community" and hafta chalk up a percent to them. Not to mention they're sue happy as FUCK. yeah no.. Nintendo isnt innocent dear boy
Last I checked, a resturant doesnt give me half my order, insults me and expects me to come back.
Same with the audio industry.
The tech and gaming industry are the only industries to have this problem
@@aceclover758 Also comics, like the majority of talent working for Marvel or IDW spends the majority of their time on Twitter not promoting anything they're working on but calling everyone nazis for not accepting their terrible new superheroes Snowflake & Safespace. Apparently they're not an April fools joke and we're not suppose to laugh at them.
"sponsored review" wtf is this concept. What a joke.
If I got offered a sponsored review I'd do it. Be 100% honest. And then I'd never get a sponsored review again. You know?
They can't just call them ads can they
@@Avrysatos it wasn't that he was honest, it was that he didn't clearly declare it was sponsored content. Gggmanlives disclaimer said it was thanks to the 'Game Changers program' which was false (the game changers is not paid content, its more restricted access). This was probably due to laziness as Gggmanlives has done a lot of other unpaid videos that WHERE thanks to the game changers program and he just used the same disclaimer splash screen, but by not specifically stating it was paid content this 'oversite' could get not only himself but also EA a hefty fine, which is why EA took the video down.
In general, its logical to think people need to disclose they are doing a paid review when it's positive, but it needs to be disclosed full stop, no matter if the review is positive or not, as even a negative one could be tainted by the fact the person was paid to do it (they could be hyperaware that giving a positive review looks bad when paid so swing the other direction)
TheNzFox depending on where you live it's the law to disclose that a video is sponsored. It's also required in TH-cam's tos. I was making a joke, because I tend to be harsh to bad games.
Sponsored review isn't a new thing. Nintendo had Nintendo Power back then, and that was effectively sponsored reviews. The difference is, they're very clearly meant and marked as non-independent company content.
My message to all AAA publishers regarding 'games as service':
If you release a game cutting out 50% of its content, DO NOT expect me to pay more than 50% of its price!
and yet some people do.
And happily buy the season pass.
silverdragon122 well many gamers have gotten used to it. Think about most people born after let’s say ‘98 have no idea of what offline gaming truly is. Or gaming before DLC. They just think this is normal.
@@Papercut625 And that's what pisses me off the most! All the kids today think it's normal and all the casuals who don't know any better. Maybe gaming becoming mainstream wasn't a good thing.
The only games I buy now are japanese games and indies. American AAA publishers just cannot be trusted(with very few exceptions of course).
E.A never learns, should've had a singleplayer offline story mode available alongside its multiplayer component.
Its basically Darkspore all over again.
That is an extremely good dog.
And by default, he's the best dog in games media.
7/10 from IGN. Didn't make them feel like Spiderman.
"Ain't no party like an S Club party!"
Cos an S Club party don't stop
Everybody get down tonight!
Hoochie mama's show your nana's.
Best girl was Jo, she's got the flow
@@SilverShion it's sad that jo turned out to be a huge racist. Rachel and hannah were super cool though... and then you have the other one... who nobody remembers.
When they say it's been 6 years in development I imagine it like this. Somebody had an idea drawn on a napkin of a looter shooter 6 years ago. Then, nobody gave a shit about it for about 4 years. But around 1.5-2 years ago they said "right, we need Destiny clone. Let's do it".
It does seem that way woth sone of just the basics Anthem lacks, like poor optimization for customization, (when it started you had to change all your colors individually instead there being a change to default setting,) there not being a state thing despite Anthem being a stat-based game, the laughable loading screens, (I've genuinely played PS1 games that loaded faster then than Anthem,) ect, ect, ect.
Holy hell, you're right. Almost 10 years of this show and it still keeps getting better. Hope you have a proper celebration on the anniversary!
Fire Bobby Kotick!!!
One of the best episodes in my opinion. This was extremely well composed using a core element to branch into connected topics and highlight those connections.
Burn in hell EA
Ea 🖕 😁
dEAd games, dEAd developers, dEAd publisher.
EA, it's in the grave.
EA bad. Upgeraldos to the left.
@Jimmy they will find employment. Employment with developers and publishers that care about the games and not firing people even though you say you making money
@Jimmy how care fuck ea 🖕
To be honest, I can't wait for the AAA bubble to burst. It's the perfect moment for indies to strike
They are not even AAA in content
Graphics and marketing maybe
But a B list Asian bootleg pc game at best in terms of content
Not only indies, but also the lost AA and A tier games.
@@coryray8436 Mid tier (in budget terms) games never disappeared, it's just that it's mostly Japan that's been producing them so people don't pay attention.
@@NormanReaddis yeah it's Atari's ET all over again
Round of applause for Capcom: they shipped RE2, a great game almost completely free of glitches at launch, singleplayer only, no microtransactions (just some extra cosmetic DLC, completely optional), and with some free- completely optional- story DLC added later. Surprise, surprise- only the corporate review sites said it was less than amazing and the game sold extremely well.
Cosmetic isn't dlc. It's a microtransaction. I'm not say re2 isn't good. But tired of people saying cosmetics that are sold in a store for irl money isn't a microtransaction. It's just dishonesty.
@@nolives i think the confusion mainly arises because "cosmetic DLC" is never in blind bags. it always has the whole "this is what we're offering- give us X amount of money and you will get this", rather than "you could get any 3 items from this list, what will you get? nobody knows! buy more to find out!"
the microtransactions in REmake 2 don't play on gambling-like mechanics to get people to buy them, they're relying on you looking at what they're offering and saying "oh hey that's a cool skin for leon" and buying that.
@@mcFreaki and that's definitely fair and a more consumer friendly way to implement mtx. But it's still mtx. To be clear I'm not saying they should or shouldn't paywall cosmetics (though I personally don't like it). Just that by definition it is a microtransaction.
@@nolives Thats probably because most people now associate microtransactions with lootboxes and when there is paid cosmetic non lootbox option we feel less fucked.
@@bartoszbartosiewicz1123 well because unless you're Tf2 and offer less than 1 dollar worth of weapons for 10 bucks direct transactions are way better than gambling
Now you've given me a taste Jim, I want more.
_Musical episode when?_
get Jack Black to join in whenever you get it to happen. :)
"Once more, with Sterling"
Jim, calling Fallout 76 a dumpster fire is a little insulting to dumpster fires, don't ya think?
Yeah. Dumpster fires can keep people warm.
Of course Mike Ybarra thinks the game is fine look at the quality of exclusives coming from MS they're not better than anthem and they parade them around like its on the level of God of War.
Also him saying watch live streams for less criticism is hilarious the streamers and YTers are far more harsh on this game because they don't have to dress it up in pretty words to be less offensive
God of War has good music 😊
Jim has a dog that looks exactly like him.
It takes the absolute piss out of vacuum cleaners and vets.
It is very simple to understand. Just like any other industries, when the workers do not see the fruits of their labor directly affecting them, they are not going to work hard to produce higher quality goods. Especially in the gaming industry, the end result intellectual property becomes part of the company instead of any individuals. So you have to ask yourself, under this kind of working environment, who is going to work hard for a company like EA?
Yup. For better or worse alienating people from their labor and the profits lead to shit like this.
Thats why i respect Jim. Because while he doesn't outright say it he nudges the viewers eyes to the underlying problems within our economic system like saying things like "treating workers as disposable animals" and "they should unionize".
Jim knows this shit isn't just a gaming industry problem. Its baked into the for profit system.
Always happy to see Bartleby featured! Keep up the great work, Jim!
It's flat out ridiculous that a "Game Creators' Union" of some sort hasn't been put together by the people who sorely need it. These corporations are not your friends. They aren't going to "go easy" on you if you just roll over and let them treat you however. If you want _any_ improvement and reliability in your career, you will need to get behind this. Otherwise you'll always live with an axe over your head and almost certainly be cut by it if not completely felled at some point.
Also, the attacks on reviewers is pathetic. If the reviewer didn't know how to do combos, maybe your game is sh*t and doesn't properly illustrate how to do them or that they are even a thing that can be done. While I might personally be a pretty solid gamer (somewhere above average, perhaps) I see no reason to try to delegitimize people for not being "gud". Games are meant for a massively wide audience -- how else are they going to rake in all that money that still is never quite enough -- and so expecting ALL people to be top level gamers is stupid. Some people aren't going to pick up on stuff that is poorly explained, or be willing to put up with non-user-friendly designs.
And watching streamers is a highly uninformative way to learn about a game, while also likely spoiling any good surprises could be in a _good_ game. Watching streams is highly uninformative, especially since most of the time the person playing the game will dictate the mood of how the game is perceived. If they're having fun (or acting like it) people will assume the game is fun. It's almost entirely performative and I would not at all doubt that there are instructions about how to act when playing a game when one of these people receives an early copy to stream as an act of advertising.
Ever tried to unionize liberal artists? They fear/hate unions far more than they do unemployment.
@@Isnogood12 [citation needed]
because the job market is so saturated that anyone who breathes the word union is fired and replaced in a heartbeat.
if the workers did successfully unionize, there is little chance development would be done in the US. they would simply ship development overseas and avoid labor laws altogether.
Unions cost money. You really think people who will be out of jobs after unionizing have enough saved up to risk putting their own money up for the union to even exist in the first place? Don't think so bub.
It works here in Australia. I am in a completely different industry as I work in hospo, but having a union has helped me make sure that I get paid properly. There are so many restaurants and cafes in Melbourne that are quiet famous that have been found out to underpay their workers, and end up being successfully sued or fined for the money that they owed to employees. Rockpool and Heston being amongst this list. Being apart of a Union is supporting not only yourself but others. It means that we dont get abused, that we have job stability and that we get paid properly. If these things ever did happen however, you have people to back you up. People who will give up their time at their own workplace to make sure that yours is better for everyone and the toxic manipulative people get out.
"The review scores have been terrible.... very mediocre" - It's sad that these are treated as synonyms. Not blaming Jim, just how there's been this inflation in how games are scored.
Game score inflation's been a thing for decades.
"Mediocre" in the games industry, is death.
Its not treated as 50% is "passable", and the industry LOVES to give plenty of middle of the road receptions a higher numbered score.
While a lot of games have flaws and issues, and that they cant follow every type of player (not should they).. there are a lot of high profile reviews with "10/10" scores.
God Of War 2018, great game as it is.. is not a masterpiece, and it has a lot of bogged down weight to its features. Its a fun, good game, but its not perfect, its flaws.. are just not shown easily.
and that's anthem's biggest issue.
anthem wears its issues on its chest, its arms, its neck.. not because its proud of what its done.
but because EA shipped it out, happy to see it laughed at.
I figure its mediocrity is a bad thing because of the insane amount of money that was pumped into it along with the aggressive marketing push, all to get a full price premium title that is just so bland and uninteresting.
Though I can understand why mediocre is seen as bad in the game industry, as I would wager a mediocre game is shunned by customers more so than, say, a mediocre movie since even in a mediocre game you'd have to sink hours to get your money's worth while a mediocre film ends up only taking two hours. At least that's my reasoning, why I avoid mediocre games and why for me ME: Andromeda and Diablo 3 felt so disappointing. I simply have so much better things to do than play for 20 h to maybe get at least a good ending.
0-49 - Some sort of acam
50-65 - Terrible
66-75 - Not Good
76-79 - Mediocre
80-84 - Acceptable
85 - Pretty Good ... but still no bonus payment from Bethesda
86-94 - Very Good
95-100 - The Publisher paid good money for adverts and the people are hyped enough so that noone will question our integrity
Thank you Jim! and Thank you to all his Patreon supporters that help makes this show go on!
I doubt Anthem will get much support. It's already in the bargain bin over in Germany. This is also EA we're talking about; the following year they'll make an announcement at E3 along the lines of "Here's our new Live Service Shooting Game. Anthem? What's that?"
Mike Ybarra, cowering in the corner and groveling for forgiveness from his master Skeletor.
Hot and cold missions aren't the worst, haven't you done escor-- oh you already knew that. Carry on then.
You haven't experienced true pain until you have had to perform escort missions in Wing Commander Prophecy on the GBA. Escort missions in flight sims are bad enough, now imagine playing one on the GameBoy!
@@seppmaier3424 Two balloons, as not only do you have to protect the extremely slow shuttle craft, but the space station they are heading toward! I managed to beat it once, but only once, and I have absolutely no idea how!
Mass Effect died for this. For fuck's sake man, nobody deserved that ;-;
Mass Effect died when ME2 was turned into a Gears of War clone by EA.
Andromeda's combat was marred by the horrible auto-cover system and the unintuitive UI which made it a chore to select appropriate abilities.
ME1 had pretty bad combat when it came out, yet people loved it for its excellent characters, dialogues and storylines. Something Andromeda glaringly lacks. Which makes it a horrible Mass Effect game.
Well, at least you enjoyed it. I myself can replay ME1 any day, despite the graphics and the clunky combat system, because the dialogue wheel, character interactions and general storywriting is so much more fun. Interestingly enough, I loved the Reapers as anatogists, and found the cycle of extinction, and organic VS artificial life to be a very interesting and fun subject to explore.
Compared to that, I gave up on ME:A after about 20 hours, and I have no desire to return to it, despite spending the full price to play it a week after it came out. I wanted to see it for myself. I wanted to give it a chance, I wanted to love it.
For me, the writing feels subpar compared to anything in the first 3 games, and I preferred the smoothness of ME3's combat and control (on PC, mind you), over fighting the cover system in ME:A. But I wouldn't have minded a flawed combat system. My problem was that ME:A had nothing to offer to even come close to the stories and characters of ME1-2-3.
Andromeda's inventory system (plus the crafting UI) is almost as bad as that of ME1.
Aged presentation is something that will apply to any game after a number of years, so you can't really count that as a minus. In ten years, Andromeda's character models will look (more) laughable too.
As for the Mako... was it horrible to drive? Yes, definitely. Was it also a lot of fun? Oh hell yeah, ramming geth walkers and obliterating anything else with an oversized mass accelerator cannon was very much fun. Fun is something the Nomad wishes it could be, sadly. Huge missed opportunity here.
A lot of things come down to personal preferences. I couldn't stand the wide-eyed naivety of Ryder, compared to the badassery of Shepard. I suppose it goes the other way around for other people. But I can say for certain that Ryder wasn't really appealing for many people.
My desire for exploration was quickly sucked away by the bland design of the Andromeda galaxy aliens (we had exactly 1 sentient specie) and the large empty worlds with occasional stops to shoot a few Kett or Remnant. Wide as an ocean, shallow as a puddle.
Mass Effect always tried to be around choices. In 1, 2, and to a lesser extent, 3, I felt the gameplay choices I made impacted the game in a few ways. ME:A rarely gives even the illusion of choice. And even then, I couldn't find myself caring.
The game's main story began to lose me right at the beginning, when it is stated that in 2185 (the same year ME2 happens) the Citadel races have the technology to just suddenly start an expedition into Andromeda, taking huge world-ships (Arks) and their equivalent of the Citadel with them. Before they could even reverse-engineer the mass relays. Or before any government would take the Reaper threat seriously. The game is full of immersion-breaking plotholes for me.
OMG IS DISMAL JESTER'S BACK??? I'M SO FREAKING EXCITED!
15:10 OH BOY I'LL BE FAMOUS AGAIN
Can you explain what I saw?
Don’t forget the mesh tank top! :P
th-cam.com/video/ZfRwh92KE3c/w-d-xo.html
"Shit show" definitely sums it up... One of the things that really killed me about Mass Effect Andromeda that has unfortunately returned with Anthem is the BioWare fanboys calling all negative criticism "hate" in order to dismiss it as invalid. This wouldn't be a problem except these fanboys are _everywhere_ and muddle up the conversation so that consumers can't make informed decisions and BioWare can't get any actionable feedback on what they are doing wrong.
its pretty much safe to ignore people once they even mention the word, they are either shills or fanboys. they behave like bieber fanboys
@@davyjones999 Anthem is supposedly made by the team the made SW:KotOR and the ME trilogy.
I agree Dragon Age Origins and neverwinter nights are two of my favorite games. And the thought of one of my favorite developer being shut down saddens me greatly. However; Anthem' s a piece of shit and people who defend Anthem just because BioWare made it need to stop.
I mean that is basically the internet for you, people don't feel compelled to actually reason and come up with compelling arguments when they can hide behind their anonymity. Either that or maybe people are just getting more stupid as we go
@@LdyVder of course, my phrasing was missleading. Added "still" to the statement.
EA: We working 6 years to archives mechs flying around without story.
Kojima: EA hold my beer !
16:52 Guy in charge of Dragon Age already made some worrying comments, so I'll put my money on Bioware shutting down in 2 or 3 years.
More importantly all the old devs are gone, the people who made Kotor and Mass Effect are gone, hell, I don't think even the guys behind Dragon Age: Origins are there anymore. Bioware Is just a shell now.
To quote Sheppard from ME2: "There's nothing left to kill"
I'll be honest, BioWare being shut down would be a mercy killing at this point. I feel like last decent game they made was Mass Effect 3. Those who work there are better off jumping off that sinking ship.
andromeda was nice
@@atlas8827 yeah it was, for creating memes out of it. And that's about it.
+ninja3212 Several big shots at Bioware began leaving during the development of Andromeda and it hasn't stopped. Bioware is a sad but acceptable sacrifice for the game industry at large. EA needs to go down.
@Drunk Pharaoh
I had fun playing it. The combat wss the best in the series and so was exploration. Driving on the Nomad was great.