🦜ZBrush - Forming a Body Base Mesh 01

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  • เผยแพร่เมื่อ 4 ก.ค. 2024
  • How to sculpt a character from scratch using a custom base mesh. Proportions and anatomy of the body.
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    00:00 Gathering Reference
    03:57 Setting Up Reference Cameras
    11:34 Measuring Heads
    15:06 Forming Main Structures
    25:33 Inserting Limbs
    36:40 A Posing
    39:33 Finalise

ความคิดเห็น • 31

  • @damian8051
    @damian8051 2 ปีที่แล้ว

    Brilliant tutorial. Thank you very much

  • @melik5398
    @melik5398 3 ปีที่แล้ว +1

    Great tips! I didn't know the ctrl realease trick to duplicate and snap the 8 head guide. Thanks for posting!

  • @asturiastroub
    @asturiastroub 3 ปีที่แล้ว +1

    Thank you dude, for this tip!!!

  • @BasavarajMHubli
    @BasavarajMHubli 3 ปีที่แล้ว +2

    Hello Virtus Creative, this video helped me a lot and simplied my workflow! Thank you very much for sharing! Hope we see more such videos!

  • @RedninjaMultimediaProductions
    @RedninjaMultimediaProductions 3 ปีที่แล้ว +4

    whoa!!! two things that blew my and im still recovering!! separating the chest + rib cage, Ive been doing that whole section as one piece with not much control and doing extra cleanup, lastly the multi-selection function, Ive been manually moving parts one by one to get them in the right place...wheres this would have saved me time after time. This is an amazing tutorial with gem tips!!! Thankyooooooou!!!!!

  • @idkwhatsgoinonrn
    @idkwhatsgoinonrn 8 หลายเดือนก่อน +1

    amazing, thanks

  • @odiegosouto1742
    @odiegosouto1742 2 ปีที่แล้ว

    I'm your fan!! Thank you so much for that great videooo

  • @sketchy5770
    @sketchy5770 3 ปีที่แล้ว +1

    thaaaank you so much ur video is so helpful and u explain well good work keep it up

  • @marcosgomezolivos
    @marcosgomezolivos 3 ปีที่แล้ว

    thank you man! i love you. 😎

  • @TheOnlyImen
    @TheOnlyImen 2 ปีที่แล้ว

    great tutorial for begginers thanks

  • @odiegosouto1742
    @odiegosouto1742 2 ปีที่แล้ว

    Muito obrigado por essa excelente aula. Thank youuu:D

  • @synopsis3191
    @synopsis3191 2 ปีที่แล้ว +1

    Virtuos, It sounds I am hearing David Beckham talking :) Amazing ^^
    I imediatly recongnise a real ARTIST at the first sight. And I BELIEVE you're more than. You're Calme, and that's The world's looking for and expecting from nice people like you.

  • @jaelkyle8809
    @jaelkyle8809 ปีที่แล้ว +1

    I really like your methods!

    • @3dmutiny
      @3dmutiny  ปีที่แล้ว

      Thank you!

  • @3dmutiny
    @3dmutiny  ปีที่แล้ว

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  • @krishnaawesomeArt
    @krishnaawesomeArt 2 ปีที่แล้ว

    Thank u so much for sharing best intresting tactic ❤️ ...

    • @3dmutiny
      @3dmutiny  ปีที่แล้ว

      My pleasure 😊

  • @X360SILVER
    @X360SILVER 3 ปีที่แล้ว +1

    How can I find that head proportion guideline? It's so clear

  • @leonaraya2149
    @leonaraya2149 2 ปีที่แล้ว

    In my case all the limbs has different location in the X-Y-Z plane, so when the mirror plugin its application the model become a mess. very important to mention it

  • @Firetrainer60
    @Firetrainer60 2 ปีที่แล้ว

    I didnt understand the gizmo thing you did with the arm. I do not understand how you executed it. Could you go over that?

  • @galberger3937
    @galberger3937 2 ปีที่แล้ว

    Where is the next video of this?

  • @manvl8262
    @manvl8262 3 ปีที่แล้ว

    sir i need HeadGuide reference image

  • @VaishnaviGovindu
    @VaishnaviGovindu ปีที่แล้ว

    hi 3d mutiny , awesome tutorial. Although I am facing an issue. When i turn on symmetry the points are not showing correct symmetry. I have no clue how to proceed now. Do let me know how to fix this.

    • @3dmutiny
      @3dmutiny  ปีที่แล้ว +1

      You can try "local symmetry" OR your model isn't in the middle of the world space.

    • @VaishnaviGovindu
      @VaishnaviGovindu ปีที่แล้ว

      @@3dmutiny Thank you! yes, i realised Model was not in world center so I corrected it.

  • @berka5526
    @berka5526 3 ปีที่แล้ว

    13:09 whenever i try this both objects start moving I am about to lose my mind how do hell do i move them seperately

    • @berka5526
      @berka5526 3 ปีที่แล้ว

      Saving and closing the zbrush then launching zbrush exe and click file-open-saved file- then using the append or duplicate solved the issue but still would like to know an easier way

    • @3dmutiny
      @3dmutiny  3 ปีที่แล้ว

      First thing is to make sure they aren't combined onto one subtool. The stationary head in this example ISNT moving because they are separated subtools.

  • @fsalad
    @fsalad 2 ปีที่แล้ว

    ❤🤡❤🐣

  • @gauravpatil4443
    @gauravpatil4443 3 ปีที่แล้ว

    sir i need HeadGuide reference image

  • @GLoL1989
    @GLoL1989 3 ปีที่แล้ว

    sir i need HeadGuide reference image