So, let me explain the main ideas with this one - I haven't gotten the game yet, and I am brainstorming on something I want to run in NG+ and NG++ once I find the parts for it. I decided that something thematic would be to make use of the NEBULA and MOONLIGHT items as a base and then replace them with their Redshift versions and the generator with the coral one. Another thing I wanted to use is a little trick I found from Chrightt using reverse-joint legs QB reload time. I'll explain the trick in case you don't know in a bit, but first the build: Units: MOONLIGHT; NEBULA; SOUP x 2 Frame: SHADE EYE Head, EPHEMERA Core, NACHTREIHER Arms, MIND BETA Legs Booster: GRIDWALKER FCS: P05 Generator: VE-20C Not sure between Pulse Armor and Assault Armor as the expansion. The idea for this is that when you use the Gridwalker booster with Reverse Joint legs and intentionally get your Quick Boost reload time to 1.27, then when you do the long floaty QB of the R-Joint legs, the QB becomes available exactly as you land. If you use it before you land, you get a very pathetic mid-air quick boost instead, so making your AC heavier to hit that sweet spot means you can both make use of more high-stated parts and reduce your chances of accidentally using the bad mid-air QB. For the Coral version of it, this is what I have thought up so far: Units: ML-Redshift; NB-Redshift; SOUP x2 Frame: VP-44D Head, EPHEMERA Core, NACHTREIHER Arms, SPRING CHICKEN Legs Booster: GRIDWALKER FCS: P05 Generator: AORTA Same expansion as the above. As I don't have the game, yet I cannot check one thing that has me worried - the reverse joint QB trick might not work the same due to the Mind Alpha and the Spring Chicken have slightly different jumps and I don't know if that is translated to the quick boost or not as the reverse joint legs have you do a slight jump when you QB. The reason why the legs and other parts were changed in the Coral version is partially because the Nebula and its Redshift have different weights for some reason, even thought both the Moonlights weigh the exact same. This is technically 2 builds, but they kinda have the same must-keeps - the use of the Reverse Joint QB reload time trick and weapons with Coral counterparts.
Funny enough, i use my coral build with nothing but sheer agression, it may seem like its not thanks to the wlt laser, but thats how its meant to be used. I find kiting dishonorable. Also, I did say assault armor was a must keep... Anyways Right&left: Wuerger RightS: forward plasma missiles small LeftS: if im not putting the name of the weapon, you should already know from my reputation. Head: Shade Eye for the drip Core: Alba Legs: Hal Arms: C3 Booster: P06 FCS: WLT Generator: VE-20C Expansion: Terminal
Yo, been tinkering around with this build recently, and I want to see what you would do with my scummy little crit-fishing build. Head: VP-44D Core: EL-TC-10 FIRMEZA Arms: EL-TA-10 FIRMEZA Legs: EL-PL-00 ALBA Right Hand: EL-PW-00 VIENTO Left Hand: EL-PW-00 VIENTO Right Back: VE-60SNA Left Back: PB-033M ASHMEAD Booster: ALULA/21E FCS: FC-008 TALBOT Generator: VP-20C Core Expansion: Terminal Armor
i wonder what you'd change with mine :? 5HVWDL5UBRZL i'll also vomit the specs, if for some reason a share code won't work R: DF-GA-08 HU-BEN (gattling) L: 44-143 HMMR (remember the shield function) RS: BML-G2/P05MLT-10 LS: EARSHOT (my beloved) H: NACHTREIHER/44E C: IB-c03c HAL 826 A: EL-TA-10 FIRMEZA L: LG-011 MELANDER Boost: BC-0400 MULE FCS: FC-008 TALBOT Gen:DF-GN-06 MING-TANG and i run assault armor on this.
So, let me explain the main ideas with this one - I haven't gotten the game yet, and I am brainstorming on something I want to run in NG+ and NG++ once I find the parts for it. I decided that something thematic would be to make use of the NEBULA and MOONLIGHT items as a base and then replace them with their Redshift versions and the generator with the coral one. Another thing I wanted to use is a little trick I found from Chrightt using reverse-joint legs QB reload time. I'll explain the trick in case you don't know in a bit, but first the build:
Units: MOONLIGHT; NEBULA; SOUP x 2
Frame: SHADE EYE Head, EPHEMERA Core, NACHTREIHER Arms, MIND BETA Legs
Booster: GRIDWALKER
FCS: P05
Generator: VE-20C
Not sure between Pulse Armor and Assault Armor as the expansion.
The idea for this is that when you use the Gridwalker booster with Reverse Joint legs and intentionally get your Quick Boost reload time to 1.27, then when you do the long floaty QB of the R-Joint legs, the QB becomes available exactly as you land. If you use it before you land, you get a very pathetic mid-air quick boost instead, so making your AC heavier to hit that sweet spot means you can both make use of more high-stated parts and reduce your chances of accidentally using the bad mid-air QB.
For the Coral version of it, this is what I have thought up so far:
Units: ML-Redshift; NB-Redshift; SOUP x2
Frame: VP-44D Head, EPHEMERA Core, NACHTREIHER Arms, SPRING CHICKEN Legs
Booster: GRIDWALKER
FCS: P05
Generator: AORTA
Same expansion as the above.
As I don't have the game, yet I cannot check one thing that has me worried - the reverse joint QB trick might not work the same due to the Mind Alpha and the Spring Chicken have slightly different jumps and I don't know if that is translated to the quick boost or not as the reverse joint legs have you do a slight jump when you QB. The reason why the legs and other parts were changed in the Coral version is partially because the Nebula and its Redshift have different weights for some reason, even thought both the Moonlights weigh the exact same.
This is technically 2 builds, but they kinda have the same must-keeps - the use of the Reverse Joint QB reload time trick and weapons with Coral counterparts.
Funny enough, i use my coral build with nothing but sheer agression, it may seem like its not thanks to the wlt laser, but thats how its meant to be used. I find kiting dishonorable. Also, I did say assault armor was a must keep...
Anyways
Right&left: Wuerger
RightS: forward plasma missiles small
LeftS: if im not putting the name of the weapon, you should already know from my reputation.
Head: Shade Eye for the drip
Core: Alba
Legs: Hal
Arms: C3
Booster: P06
FCS: WLT
Generator: VE-20C
Expansion: Terminal
🥚
This truly is the🥚 of our times.
🥚
Yo, been tinkering around with this build recently, and I want to see what you would do with my scummy little crit-fishing build.
Head: VP-44D
Core: EL-TC-10 FIRMEZA
Arms: EL-TA-10 FIRMEZA
Legs: EL-PL-00 ALBA
Right Hand: EL-PW-00 VIENTO
Left Hand: EL-PW-00 VIENTO
Right Back: VE-60SNA
Left Back: PB-033M ASHMEAD
Booster: ALULA/21E
FCS: FC-008 TALBOT
Generator: VP-20C
Core Expansion: Terminal Armor
🥚
I like the metallic dark green of the requiem paint scheme
Thanks I figured I’d spice it up a wee bit
@GREEN_KNIGHT3 what's the colour code my friend?
@@roninsghost108 🥚
@@GREEN_KNIGHT3 I'll have to get a build dome from you off-line then withbthe requiem paint
We almost saw the rare shattered dub in original AC in that first game. Was rooting for him to win it it was a close fight
i wonder what you'd change with mine :?
5HVWDL5UBRZL
i'll also vomit the specs, if for some reason a share code won't work
R: DF-GA-08 HU-BEN (gattling)
L: 44-143 HMMR (remember the shield function)
RS: BML-G2/P05MLT-10
LS: EARSHOT (my beloved)
H: NACHTREIHER/44E
C: IB-c03c HAL 826
A: EL-TA-10 FIRMEZA
L: LG-011 MELANDER
Boost: BC-0400 MULE
FCS: FC-008 TALBOT
Gen:DF-GN-06 MING-TANG
and i run assault armor on this.
🥚
good content man
Thanks mate
🥚
🥚
R u xbox? Im xbox wanna 1v1