You pretty much got most of what I have but I think I still got some recommendations to throw your way. "Army Corps of Hell" Essentially, it's a blend of "Pikman" (or "Overlord" if you prefer) and "Monster Hunter" believe it or not. One of the neat things about it is that its entire OST was licensed out to various bands so it's quite unique in that aspect. One of my favorite tracks is "Boss 6" if you need to example. "Muramasa: Rebirth" While this is also on Wii, the definite version is the Vita one. Touched up combat, a redone script translation, and even additional story/character scenarios as DLC. "Super Robot Taisen" (multiple entries) If you're willing to import, I very much recommend this franchise. Essentially, it's an SRPG crossover of various mecha series. Multiple different "Gundam", "Mazinger", "Getter Robo", "Code Geass", "Gurren Lagann", even "Cowboy Bebop" in one entry, etc. Each entries have their own specified gimmicks and series lists to go through, but nearly all of them are just solid SRPGs. Also, the latter entries do have English-Asian versions so you can actually play them properly, rough translations aside anyway. "Oreshika: Bloodlines" One of the more expensive picks, an RPG to be clear. Essentially, you play as an entire family with a cursed bloodline. So your party members primarily consist of mostly randomly generated characters who you have to raise. With each proceeding generation, you have to re-raise your characters but their baseline stats and abilities are better and better. So you're managing going out into dungeons with properly leveled and equipped characters with certain class set ups, all while raising newer characters to catch up and then eventually surpass the prior ones who have died from old age. Of course, I'm heavily simplifying the whole thing but it's interesting. --------------------------------------------------------------- 11:20 ("A Rose In The Twilight") Kind of a minor tangent, but this game has what is probably the most creative implementations of trophies I think I've ever seen in a game. It's kind of a spoiler but it's such a hidden thing in a relatively unknown game that I'm going to go ahead and talk about it. Of course, skip the entire next segment if you don't want to read it. Essentially, once you fully beat the game and obtain 100% of collectibles, you unlock a secret puzzle. If you return to a particular area, you'll find that there are these 3 stained glass windows that you can now interaction with. One of a bird, one a starry sky, and one of a rose. And that's the only hint you have to go by. Clearly, you need to input a sequence as a code but what's the solution? Well, as hinted earlier, it's the trophies. For instance, here are some of the trophy names: - The Beautiful & Final Rose - Bouquet of Roses - Fly Away Little Bird - Quick Star - Canary's Knowledge - Thorn Road - Unheard Song - Red Moon They all correlate to one of the stained glasses in some thematic way. So, basically, your trophies spell out a 28 input long code in the order of going down the trophy list. Once you think you are done with the game, it throws you one last riddle using almost literally everything you've done up till then. And yes, you do get one final reward for solving it.
I'll definitely have to check out Army Corps of Hell! I've seen it around before but never really looked into it. Some of those other ones sound great too. I do have Muramasa on Wii so it's just down to whether or not I want to track down a Vita copy and play it there. Appreciate you watching as always! (I also love that Rose in the Twilight puzzle stuff, so cool)
Great second video. Hopefully you get some more for the collection for a part 3!
Haha the Vita hunt never ends so I'm sure I will. Thanks for watching!
Real cool collection! I got my Vita last Christmas and Tearaway was a total gem :)
Glad to hear you loved Tearaway! I'd love to see a sequel or follow up someday, maybe on a new Sony handheld? Keeping my 2030 hopes alive haha
You pretty much got most of what I have but I think I still got some recommendations to throw your way.
"Army Corps of Hell"
Essentially, it's a blend of "Pikman" (or "Overlord" if you prefer) and "Monster Hunter" believe it or not. One of the neat things about it is that its entire OST was licensed out to various bands so it's quite unique in that aspect. One of my favorite tracks is "Boss 6" if you need to example.
"Muramasa: Rebirth"
While this is also on Wii, the definite version is the Vita one. Touched up combat, a redone script translation, and even additional story/character scenarios as DLC.
"Super Robot Taisen" (multiple entries)
If you're willing to import, I very much recommend this franchise. Essentially, it's an SRPG crossover of various mecha series. Multiple different "Gundam", "Mazinger", "Getter Robo", "Code Geass", "Gurren Lagann", even "Cowboy Bebop" in one entry, etc. Each entries have their own specified gimmicks and series lists to go through, but nearly all of them are just solid SRPGs. Also, the latter entries do have English-Asian versions so you can actually play them properly, rough translations aside anyway.
"Oreshika: Bloodlines"
One of the more expensive picks, an RPG to be clear. Essentially, you play as an entire family with a cursed bloodline. So your party members primarily consist of mostly randomly generated characters who you have to raise. With each proceeding generation, you have to re-raise your characters but their baseline stats and abilities are better and better. So you're managing going out into dungeons with properly leveled and equipped characters with certain class set ups, all while raising newer characters to catch up and then eventually surpass the prior ones who have died from old age.
Of course, I'm heavily simplifying the whole thing but it's interesting.
---------------------------------------------------------------
11:20 ("A Rose In The Twilight")
Kind of a minor tangent, but this game has what is probably the most creative implementations of trophies I think I've ever seen in a game. It's kind of a spoiler but it's such a hidden thing in a relatively unknown game that I'm going to go ahead and talk about it. Of course, skip the entire next segment if you don't want to read it.
Essentially, once you fully beat the game and obtain 100% of collectibles, you unlock a secret puzzle. If you return to a particular area, you'll find that there are these 3 stained glass windows that you can now interaction with. One of a bird, one a starry sky, and one of a rose. And that's the only hint you have to go by. Clearly, you need to input a sequence as a code but what's the solution?
Well, as hinted earlier, it's the trophies. For instance, here are some of the trophy names:
- The Beautiful & Final Rose
- Bouquet of Roses
- Fly Away Little Bird
- Quick Star
- Canary's Knowledge
- Thorn Road
- Unheard Song
- Red Moon
They all correlate to one of the stained glasses in some thematic way. So, basically, your trophies spell out a 28 input long code in the order of going down the trophy list. Once you think you are done with the game, it throws you one last riddle using almost literally everything you've done up till then. And yes, you do get one final reward for solving it.
I'll definitely have to check out Army Corps of Hell! I've seen it around before but never really looked into it. Some of those other ones sound great too. I do have Muramasa on Wii so it's just down to whether or not I want to track down a Vita copy and play it there.
Appreciate you watching as always! (I also love that Rose in the Twilight puzzle stuff, so cool)
Great video dude such a great collection, it's impressive.
And thanks for including the #teamhandheld picture :D
Bro when do I get to see the MattKuo Vita collection??
@@Blinkoom The vita collection would be a shorter video maybe like 5 min long but soon? :)
Such a good follow-on to the first video mate! Loved seeing the pic you mentioned in the first also 😁👌
Thanks Jase! It took me a while to find it but glad I could dig it up for this one haha
Steins gate is the goat actually
Can't argue with you there!