Timelapse: Creating a Turban Base Mesh in Marvelous Designer

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  • เผยแพร่เมื่อ 3 ธ.ค. 2019
  • Created for my Arabian Warrior 3D Model: www.artstation.com/ottometzger
    Once I had the base mesh, I brought it into ZBrush for sculpting.

ความคิดเห็น • 25

  • @NikitaGal31
    @NikitaGal31 11 หลายเดือนก่อน

    Hi! Just wanted to say a huge thank you. This video was tremendously helpful, need to make a similar piece for my project.

  • @petertremblay3725
    @petertremblay3725 2 ปีที่แล้ว +2

    I did one in blender with the cloth brush and it was surprisingly easy!

    • @SakamiMura
      @SakamiMura ปีที่แล้ว

      how you managed to do it?

    • @petertremblay3725
      @petertremblay3725 ปีที่แล้ว +1

      @@SakamiMura Just shape a sphere on the head and use the cloth brush to get the cloth fold. Also used mask to get cloth layer overlapping.

    • @SakamiMura
      @SakamiMura ปีที่แล้ว +1

      @@petertremblay3725 smart, thanks for answer, have a nice day:)

    • @petertremblay3725
      @petertremblay3725 ปีที่แล้ว +1

      @@SakamiMura I will make a video when the game is release in a few months.

    • @SakamiMura
      @SakamiMura ปีที่แล้ว

      ​@@petertremblay3725 maaan thats cool
      fingers crossed!

  • @cortezzz7267
    @cortezzz7267 4 ปีที่แล้ว +1

    Thanks u men

  • @manzarfilmproduction9105
    @manzarfilmproduction9105 3 ปีที่แล้ว

    Hi i need your help to create similar arabic warrior character for a short film based in Unreal

  • @FelixOnn1
    @FelixOnn1 ปีที่แล้ว

    I noticed the head of the manequin is really diferent from usual. Can I fully customize head measurements like eyes distance, chin size, mouth and so on? I want to pattern some specific head pieces. Thanks you

    • @ottometzger5066
      @ottometzger5066  11 หลายเดือนก่อน

      Hello, I sculpted the head in ZBrush.

  • @Brivime
    @Brivime ปีที่แล้ว

    Hey, Otto! What do you do with the second pattern once you've done the first wrap around? I'm trying to follow along with this for an asset I'm working on and can't seem to figure it out, did you rotate it some way? It's not clear in the video.
    Thanks!

    • @ottometzger5066
      @ottometzger5066  11 หลายเดือนก่อน

      Hi Brivime, I hoped you figured it out! I looked at the part you're referring to, but honestly I can't remember. I haven't used marvelous since it moved to subscription basis 😕

  • @orkunsevengil336
    @orkunsevengil336 2 ปีที่แล้ว

    Can marvelous designer use base mesh created in external 3d software and create folds wrinkles using rigged character movements and live drag manually?I really dont want to 2d cut.Thanks!

    • @ottometzger5066
      @ottometzger5066  2 ปีที่แล้ว +2

      Yes. When you import the mesh you will need to choose "Import as Garment." Then it should work.

  • @syedharis3235
    @syedharis3235 4 ปีที่แล้ว +3

    Can you make a detailed tutorial on it please?

    • @ottometzger5066
      @ottometzger5066  2 ปีที่แล้ว +1

      Sorry, I don't have access to Marvelous since they moved to subscription based.

  • @user-me8gq3qh8f
    @user-me8gq3qh8f ปีที่แล้ว

    pls i need this cloths fbx

  • @USBEN.
    @USBEN. 2 ปีที่แล้ว

    Amazing software, sad it had to become licensed.

  • @mingosutu
    @mingosutu 2 ปีที่แล้ว +1

    Can you talk, even in Chinese?

  • @HopeIsStronger
    @HopeIsStronger 4 ปีที่แล้ว

    First