Overwatch 2 - EVERY HERO CHANGE for SEASON 5

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  • เผยแพร่เมื่อ 3 มิ.ย. 2024
  • Thanks Displate for sponsoring! Order them here displate.com/karq/?art=64515c... and use code KARQ for 30% off!
    Genji is also buffed from 24 to 30 ammo! This was NOT in the original patch notes. He's BUFFED!
    0:00 - Intro
    1:18 - Junker Queen [NERF]
    2:04 - Roadhog [BUFF]
    2:37 - Cassidy [BUFF]
    4:00 - Hanzo [NERF]
    4:42 - Mei [BUFF]
    5:35 - Reaper [NERF]
    6:07 - Tracer [NERF]
    6:26 - Widowmaker [NERF]
    7:37 - Lifeweaver [BUFF]
    8:58 - Moira [NERF]
    9:27 - Map Changes
    11:42 - On Fire System Returns
    Full notes: overwatch.blizzard.com/en-us/...
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ความคิดเห็น • 1.5K

  • @KarQ
    @KarQ  11 หลายเดือนก่อน +2080

    ATTENTION GENJI MAINS - There was a secret undocumented buff not in the patch notes where his ammo went from 24 to 30! REJOICE GENJI MAINS REJOICE.

    • @seniorsoyasauce
      @seniorsoyasauce 11 หลายเดือนก่อน +254

      Welp time to nerf genji

    • @kevinrosa8045
      @kevinrosa8045 11 หลายเดือนก่อน +16

      pls do a tierlist

    • @ExCaL-
      @ExCaL- 11 หลายเดือนก่อน +5

      vuhuuuuuuuuuuuuuu

    • @ggwp8054
      @ggwp8054 11 หลายเดือนก่อน +90

      They didn't want us to notice this buff, so that we would continue to write "nerf genji" even more often

    • @neroptah
      @neroptah 11 หลายเดือนก่อน +3

      what about ramattras life steal anihilation? :(

  • @amongpals8909
    @amongpals8909 11 หลายเดือนก่อน +799

    2016: Flashbang
    2022: Magnetic Grenade
    2023: Flashbang but Grenade

    • @LightsJusticeZ
      @LightsJusticeZ 11 หลายเดือนก่อน +33

      Shoulda just made him throw out a haybale that can be used as cover or something lol.

    • @Sassaparilla
      @Sassaparilla 11 หลายเดือนก่อน +17

      @@LightsJusticeZ New High Noon Buff
      Spawned Tumbleweeds can be used as slight cover and can be shot towards enemies to deal bonus damage.

    • @i0a729
      @i0a729 11 หลายเดือนก่อน +1

      magnetic flashbang

    • @bizooki3930
      @bizooki3930 11 หลายเดือนก่อน +2

      2016 : Flashbang with utility mechanics against almost every other hero
      2022: dumb short range grenade with ZERO utility
      2023: grenade with very few utility returning like negating movement skills

    • @Chowo93
      @Chowo93 11 หลายเดือนก่อน

      His former flashbang stunned you completly but his new magnetic Grenade lets you fight back as you can still use your primary/secondary fire. I would say as with other similar abilities if you are in a bad position you become an easy target and therefore can get punished for it. Even if you can throw this grenade over a long range if you can´t follow up with it, it might not matter.

  • @bumpkin8009
    @bumpkin8009 11 หลายเดือนก่อน +3764

    I love diving in with doomfist just to get hacked by cassidy

    • @Casino220
      @Casino220 11 หลายเดือนก่อน +316

      Cass nade is the longest stun after sleep dart and shatter now. Crazy

    • @tysonb2844
      @tysonb2844 11 หลายเดือนก่อน

      it’s fucking ridiculous i just played a game cass threw his sticky on me on cooldown because i was monke i died every time that nade hit me because it’s literally a hack i just die over gg like it’s so fucking stupid

    • @enchanted3870
      @enchanted3870 11 หลายเดือนก่อน +56

      It’s McGee

    • @errahd4129
      @errahd4129 11 หลายเดือนก่อน +175

      yes and then we can get actually hacked by sombra right after that!

    • @errahd4129
      @errahd4129 11 หลายเดือนก่อน +43

      jk you’d be dead before that could even happen

  • @J.R.Swish1
    @J.R.Swish1 11 หลายเดือนก่อน +1209

    Theres a shadow genji buff, he has 30 ammo now. Either that or blizzard accidentally buffed genji which wouldn't honestly surprise me at all

    • @Kawabongahlive
      @Kawabongahlive 11 หลายเดือนก่อน +99

      Oh no! Better hotfix this asap!

    • @animeanimat
      @animeanimat 11 หลายเดือนก่อน +19

      It a buff not a buff bc when tracer got a buff people saying it a bug and got nerf

    • @Rygabo
      @Rygabo 11 หลายเดือนก่อน +36

      I saw Genji on the buff list and knew it was too good to be true. Only surprise is that Sojourn hasn’t been buffed harder.

    • @cocoa_alpaca
      @cocoa_alpaca 11 หลายเดือนก่อน +5

      Oh yeah there is also ram lifesteal apparently in bug fixes lol

    • @its_lucky252
      @its_lucky252 11 หลายเดือนก่อน

      WAIT REALLY?

  • @nicod8511
    @nicod8511 11 หลายเดือนก่อน +2398

    I'd honestly just prefer the old Cassidy stun at this point.

    • @tloyp2584
      @tloyp2584 11 หลายเดือนก่อน +447

      they just replace the stun with a pseudo stun that lasts 3 times as long, does 3 times the damage, has unlimited range, and magnetizes to the enemy. makes 0 sense

    • @xxgorvexx
      @xxgorvexx 11 หลายเดือนก่อน +57

      @@daemon55as a Cassidy main idgaf. We deserve all of it

    • @ziadmuhammed4142
      @ziadmuhammed4142 11 หลายเดือนก่อน +284

      @@xxgorvexx You forgot to say "as an unskilled Cassidy mains".

    • @arid5590
      @arid5590 11 หลายเดือนก่อน +21

      @@tloyp2584its better than being stunned every seven seconds

    • @vyrid
      @vyrid 11 หลายเดือนก่อน +64

      @@xxgorvexx cassidy was already good ur tripping cause wtf is this update

  • @clonkex
    @clonkex 11 หลายเดือนก่อน +155

    So weird that the heroes never stopped saying their "on fire" voice lines. Great to have it officially back though!

    • @mrthanos8140
      @mrthanos8140 11 หลายเดือนก่อน +9

      It means it wAs there but we couldn’t see it basically or just indicate you are doing good.

    • @user-oe9df9dn2m
      @user-oe9df9dn2m 11 หลายเดือนก่อน

      I thought only Genji had his "on fire" voice line

    • @clonkex
      @clonkex 11 หลายเดือนก่อน +2

      @@user-oe9df9dn2m Nah they all did, except perhaps the OW2 heroes. Look up the voicelines for some heroes (overwatch fandom is a good place) and you'll definitely recognise them. "Someone better get a firie, because I'm on a roll!"

  • @CombatMagic
    @CombatMagic 11 หลายเดือนก่อน +35

    RIP Widow, in related news, Mondatta turns out survived a sniper's bullet to the face as luckily the shooter fired from farther than 50 meters.

    • @ordinarylittlebastard3248
      @ordinarylittlebastard3248 11 หลายเดือนก่อน +3

      Double Yes. Mondatta is alive and Widow players get what they deserve

    • @maximedemersboucher9060
      @maximedemersboucher9060 11 หลายเดือนก่อน

      @@ordinarylittlebastard3248 yes they deserve for playing skill they should have stick with mei sym or sombra what a skill base game I wonder why the number of player are lower than at the end of OW1

  • @m.artifex2001
    @m.artifex2001 11 หลายเดือนก่อน +246

    Shadow zen change: there's now an indicator for when you are being healed by zenyatta, like how it is as mercy. The new icon shows zen's health as well!

    • @Amazatastic
      @Amazatastic 11 หลายเดือนก่อน +48

      There was already an indicator showing when you were being healed by him but I'm glad if they made it more obvious

    • @m.artifex2001
      @m.artifex2001 11 หลายเดือนก่อน +12

      @@Amazatastic you're right! The indicator was just updated this season to be consistent w/mercy

    • @bluejacket4429
      @bluejacket4429 11 หลายเดือนก่อน +5

      Now maybe my healed teammates will actually help me if they see I'm in trouble...

    • @achoch2
      @achoch2 11 หลายเดือนก่อน

      They should do the same with moira biotic orb

  • @jrY843
    @jrY843 11 หลายเดือนก่อน +1559

    Cassidy is gonna be a nightmare this season

    • @OrchardFilm
      @OrchardFilm 11 หลายเดือนก่อน

      Agreed. This is a ridiculous and unnecessary change. He’s going to murder supports so easily now.

    • @Vuxzlo
      @Vuxzlo 11 หลายเดือนก่อน +17

      Think pre change is better

    • @zakll2388
      @zakll2388 11 หลายเดือนก่อน +29

      Mei also

    • @LonelyHollowss
      @LonelyHollowss 11 หลายเดือนก่อน +72

      *Mcree

    • @dr.downvote
      @dr.downvote 11 หลายเดือนก่อน +7

      @@LonelyHollowss agreed!

  • @allivans6681
    @allivans6681 11 หลายเดือนก่อน +246

    I like the new on fire system. Maybe they can implement a player card system too where after each game you vote for your favorite teammate or enemy. Whoever gets most votes it would say Epic! Or Legendary!

    • @SolarFlare03
      @SolarFlare03 11 หลายเดือนก่อน +34

      Hmmm, where have I heard this before?

    • @DestroyEvilCo
      @DestroyEvilCo 11 หลายเดือนก่อน +6

      League of Legends sorta or maybe did Overwatch used to have something similar at one point?

    • @allivans6681
      @allivans6681 11 หลายเดือนก่อน +38

      @@DestroyEvilCo yeah, just joking - they had this in OW1 and removed it for whatever reason.

    • @wildDjjnn
      @wildDjjnn 11 หลายเดือนก่อน +5

      why did they even remove fire and player cards😢

    • @SereneSiren.
      @SereneSiren. 11 หลายเดือนก่อน +1

      @@allivans6681I think it was because players could be toxic longer. Because now it goes to pog then you’re done. The player cards gave you more time to talk to the enemy team

  • @aw_1890
    @aw_1890 11 หลายเดือนก่อน +401

    I love that you show the ability changes in game as well as the change description, very helpful to understand what the changes mean. Thanks KarQ 😁

  • @valencia7732
    @valencia7732 11 หลายเดือนก่อน +886

    I cannot they somehow managed to make Cassidy even more annoying…

    • @santenz8460
      @santenz8460 11 หลายเดือนก่อน +37

      Ball, doom, tracer, genji... Thankfully those dont exist

    • @kosekeshable
      @kosekeshable 11 หลายเดือนก่อน +104

      @@santenz8460 yeah no fun allowed just play boring hitscans every game

    • @felipez3115
      @felipez3115 11 หลายเดือนก่อน +8

      He's not annoying at all.

    • @jericho4653
      @jericho4653 11 หลายเดือนก่อน +8

      And then nerf widow who’s a perfectly well balanced character….. dude

    • @ozylocz4078
      @ozylocz4078 11 หลายเดือนก่อน +7

      They’re doing that shit on purpose. They want to over tune different heroes every season to make it feel like they’re different. Cassidy will be meta and he won’t get touched till the start of next season.

  • @mr.phalanges8169
    @mr.phalanges8169 11 หลายเดือนก่อน +464

    I’m glad they’re bringing back the On Fire system to the game because it feels rewarding when your team can see you’re contributing a lot :))

    • @sako3xx
      @sako3xx 11 หลายเดือนก่อน +23

      and it looks cool lol

    • @Sugabullets
      @Sugabullets 11 หลายเดือนก่อน +46

      Yeah it's so dumb even when it was taken out the system was still there because the hero says it

    • @ghaithameur5600
      @ghaithameur5600 11 หลายเดือนก่อน +4

      looks similar to the one in Paladins, but imo the other one is a little bit better as you get an increase in you ult charge for killing an ablaze enemy

    • @acleah
      @acleah 11 หลายเดือนก่อน +23

      Removed just to be added again. Typical Blizzard

    • @vaindesigns2653
      @vaindesigns2653 11 หลายเดือนก่อน +11

      @@acleah Yeah and now we're supposed to praise them for this

  • @bulkingtoothpick5517
    @bulkingtoothpick5517 11 หลายเดือนก่อน +391

    Curious to see how all the nerfs on mobility heroes will play out. I’m all for game changes, but disabling main parts of heroes kits kinda seems like a bad idea to me. Tracer, somb, reap, and Moira all rely on those abilities heavily. You had to outsmart them to beat them. Rather than just pressing a button to take their abilities away. Only time will tell I guess

    • @theCometPM
      @theCometPM 11 หลายเดือนก่อน +2

      only reaper and moira were changed tho?

    • @shtinkyboy8674
      @shtinkyboy8674 11 หลายเดือนก่อน +73

      @@theCometPM getting stuck by magnetic grenade disables movement abilities

    • @TheMysteriouswatcher
      @TheMysteriouswatcher 11 หลายเดือนก่อน +3

      It's literally just for the duration of the stick, 1.2 seconds.

    • @khaledm.1476
      @khaledm.1476 11 หลายเดือนก่อน +52

      @@TheMysteriouswatcher Yes that still huge tho, a tracer is low hp you stick her with the homing missile and it's a guaranteed death. Before she could just recall it now she just dies.
      It also brings pharahs and echos off the sky if landed well, this is great :)

    • @linmayo790
      @linmayo790 11 หลายเดือนก่อน +6

      ​@@TheMysteriouswatcher even a door can easily understand the cooldowns of interruptions and teleports/dashes in a pinch

  • @mrfluffsalot8587
    @mrfluffsalot8587 11 หลายเดือนก่อน +160

    The hindered effect applying on grenade stick rather than explosion for Cassidy is gonna make him have way too much value for not a lot of effort. Couple that with the grenade range change, and people will learn the drop and do it from really far away. Tracer bugging you? Stick her. Rein charging? Stick him. Sombra behind? Spin and stick her. Winston behind? Stick him. He’s way too good of a counter against flankers now, and not in a way that requires an equal amount of skill.

    • @philipooi94
      @philipooi94 11 หลายเดือนก่อน +3

      Idea is good, those heroes needed a counter anyway. But they should lower the range, or lessen the homing maybe? See how it plays out imo, mccass still needs to land shots to secure kill

    • @user-pt9gr3fe1p
      @user-pt9gr3fe1p 11 หลายเดือนก่อน +27

      @@philipooi94 scrap the homing entirely, tie it to skill.

    • @radoslav2913
      @radoslav2913 11 หลายเดือนก่อน +4

      yeah and add to that the fact that people love playing Moira and dive is going to be even less of an option. This is why I play Hanzo almost exclusively at this point

    • @PhantomDK0
      @PhantomDK0 11 หลายเดือนก่อน +1

      Facts. I played a good Cassidy player today he absolutely destroyed us. I was tracer. I didn't know there was a patch. Kept wondering why he was killing me every time I tried to flank.

    • @cadencraft3242
      @cadencraft3242 11 หลายเดือนก่อน +1

      I deadass just uninstalled because of him

  • @kyedankurz2783
    @kyedankurz2783 11 หลายเดือนก่อน +102

    Im really happy they went back into gibraltar and made 3rd spawn easier to get out of and made 2nd less easier to defend at the bay door. I hope they look at other maps like Cuircut 1st to disincentivise double-sniper-poke (although, the widow changes probably fix that anyway

    • @trisfaleel
      @trisfaleel 11 หลายเดือนก่อน +1

      Honestly if they make the payload go the opposite way it would still look pretty decent

    • @Dragonboy55564
      @Dragonboy55564 11 หลายเดือนก่อน

      ​​​​​​​​​​@@trisfaleel "1st point" is not balanced for reverse defense. There aren't really any defendable positions - either you play way up close with no escape routes on high ground or you play on high/low ground right next to the checkpoint (either at risk of getting capped and not dropping in time or just no defensive positioning whatsoever).
      They would have to open up access to high ground from reverse defense side - for example removing the barrier between the bridge near reverse attack spawn and the middle high ground and adding stairs (so you don't have to have vertical mobility to reach it), possibly adding a direct path to right side high ground (instead of having to down through middle lane first).
      And generally moving basically all of the healthpack locations (including completely removing the healthpack below middle high ground and upgrading the mini).
      Final reverse point defense is also currently too reverse attacker favored. Reverse defense would have to basically play right next to initial payload checkpoint to avoid giving up too much free high ground without any map changes. I think they should remove the door to high ground near the mega (on the left from reverse attacker perspective). That way attackers only have one route to high ground (without vertical mobility) and two low ground routes.

    • @trisfaleel
      @trisfaleel 11 หลายเดือนก่อน

      @@Dragonboy55564 Ah I just thought with the cover it looked kinda similar to the one map where there's water everywhere i forgot the name with the moving boats and stuff

    • @Dragonboy55564
      @Dragonboy55564 11 หลายเดือนก่อน

      @@trisfaleel I think reverse defense 1st point high ground is much less safe than Rialto's 1st point, since there are more exits / retreat routes and generally more cover in Rialto. And high ground in general is more accessible in Rialto since it's usually lower / closer to walls for wall climbing.
      This is mostly random theory crafting anyways, so it's not like everything I said is going to be 100% valid. Just my opinion.

  • @yessssir4757
    @yessssir4757 11 หลายเดือนก่อน +724

    This man is a goated overwatch creator in the community no doubt.

    • @joshuabarr9262
      @joshuabarr9262 11 หลายเดือนก่อน +32

      KarQ is really the GOAT, he doesn’t spout crazy hot takes. The biggest thing is he considers the medal ranks in his vids. He’s really the people’s champ

    • @You_are_wrong99
      @You_are_wrong99 11 หลายเดือนก่อน +8

      nah, I would say Marblr.

    • @toaster_20
      @toaster_20 11 หลายเดือนก่อน

      True

    • @MasterMemo
      @MasterMemo 11 หลายเดือนก่อน +10

      ​@@You_are_wrong99 that just means there's TWO goated creators

    • @ProfessorTayTay
      @ProfessorTayTay 11 หลายเดือนก่อน +3

      A real og with loyalty and love for the game

  • @sinkso
    @sinkso 11 หลายเดือนก่อน +22

    Wait so Cassidy is Sombra now?

  • @adumbchicken8022
    @adumbchicken8022 11 หลายเดือนก่อน +37

    3:26 As Doomfist, you can't.

    • @rawhidelamp
      @rawhidelamp 11 หลายเดือนก่อน +2

      Cant punch, cant slam, just have to hope you have the 7 second block cooldown ready

  • @matthewraye64
    @matthewraye64 11 หลายเดือนก่อน +45

    I'm mostly excited that the fire mechanic is back. I wish they'd leave post-game lobbies open longer, or just give you a button to leave when you're ready. God forbid I enjoy a good post-game discussion with a nice lobby of players (seriously, why are you booted from the match after the 5s victory post at 15s POTG. That's insane.

    • @epschway
      @epschway 11 หลายเดือนก่อน +4

      i would love that too, its annoying when you're talking and just get booted

    • @tpeterson9140
      @tpeterson9140 11 หลายเดือนก่อน +9

      yeah and the lobby time is so short that there is no time to use the "play again with same team" alternative

    • @matthewraye64
      @matthewraye64 11 หลายเดือนก่อน

      @@tpeterson9140 seriously, the button just taunts you

    • @insecticaa
      @insecticaa 11 หลายเดือนก่อน

      they need to bring back end game cards

    • @insecticaa
      @insecticaa 11 หลายเดือนก่อน

      also im pretty sure they do that to push u into as many games as possible

  • @termanuspong5699
    @termanuspong5699 11 หลายเดือนก่อน +94

    Very cool of the team to disable escape skills when they are meant to be used 👍

    • @jakefinnicum3278
      @jakefinnicum3278 11 หลายเดือนก่อน +9

      Nah that’s lame it’s a get out of jail free card every 10 seconds. Sigmas ult literally warns you beforehand and if you’re that slow to react you should be punished

    • @hydroflasks3571
      @hydroflasks3571 11 หลายเดือนก่อน +5

      @@jakefinnicum3278ay well its an every 10 seconds that in the end is an escape and doesnt end in a gauranteed kill. And secondly its homing and very long range and fast moving projectile that sticks to you. Tracer HERSELF can’t even maneuver around it. If he relies on his grenade so much then let him wait out the enemy’s escape cooldown to activate it instead of relying on it and try to aim , OHHH no nvm forgot now there is a hindered effect…

    • @jakefinnicum3278
      @jakefinnicum3278 11 หลายเดือนก่อน +1

      @@hydroflasks3571 a tactical with a quick recharge shouldn’t be able to just negate any ult in the game. Especially not Moira, she’s already ridiculously powerful and is good at healing, damage, chasing, and escaping

    • @termanuspong5699
      @termanuspong5699 11 หลายเดือนก่อน +3

      @@jakefinnicum3278 bro don't know how to bait and it shows

    • @mercury9668
      @mercury9668 11 หลายเดือนก่อน

      It's like they are bringing crowd control back.

  • @eekwambus_5783
    @eekwambus_5783 11 หลายเดือนก่อน +178

    Love the Gibraltar rework

    • @squeegel3904
      @squeegel3904 11 หลายเดือนก่อน +8

      the only worthwhile change, aside from lifeweaver.

    • @potatogamerz3421
      @potatogamerz3421 11 หลายเดือนก่อน +1

      @@squeegel3904 Couple of big changes imo. Cas nade, widow fall off.

  • @Leoj4500
    @Leoj4500 11 หลายเดือนก่อน +21

    I really like that it feels much more attainable to be on fire as a support. Especially when playing a support that doesnt deal a lot of damage

  • @markittystuff
    @markittystuff 11 หลายเดือนก่อน +21

    The balance is messy to say the least but I'm down to give it a try hopefully it mixes it up and I will say personally the biggest W from these changes is Gibraltar reworked final point as a defender you *could* stall it out with how close the spawn was to point but unless you were the tank or someone avoiding LOS you were dead so to finally have a different spawn that actually makes use of that cover with the rocket and stuff plus the extra debris around to block LOS is gonna be nice. It should feel so much better for both attacking and defending.

    • @crowquet56
      @crowquet56 11 หลายเดือนก่อน

      That was my favorite change too, I hope they rework more maps soon

  • @Lyra_dragonal
    @Lyra_dragonal 11 หลายเดือนก่อน +94

    I think Cassidy's hinder effect should only apply after the granade explodes for a very brief moment

    • @santenz8460
      @santenz8460 11 หลายเดือนก่อน +9

      So every ability that "cleans" effects will just work? Then this change would just be a nerf

    • @bodacious12
      @bodacious12 11 หลายเดือนก่อน +9

      that goes against what the change is for, a ton of heroes could just avoid the damage or run away before getting shot

    • @linmayo790
      @linmayo790 11 หลายเดือนก่อน +10

      ​@@bodacious12 thats nothing compared to a aimboted brainless skill.

    • @ordinarylittlebastard3248
      @ordinarylittlebastard3248 11 หลายเดือนก่อน

      @@santenz8460 "All abilities"
      *Kiriko Suzu*

    • @BIGAMBERFAN
      @BIGAMBERFAN 11 หลายเดือนก่อน

      @@ordinarylittlebastard3248not just suzu, also reaper wraith, moira fade, tracer recall, kiriko tp

  • @TruthahnTarkov
    @TruthahnTarkov 11 หลายเดือนก่อน +3

    Hey KarQ,
    You always get out these patchnote videos so quick and consistent. I love the quality too. (in depth explaining, even timestamps.) Thank you!!!

  • @rambi8250
    @rambi8250 11 หลายเดือนก่อน +7

    I love how the straight up killed recall but it’s fine since there is a mythic skin for tracer

    • @SnailSnail-lo4pm
      @SnailSnail-lo4pm 11 หลายเดือนก่อน

      No they didn't, just be fast and listen.

  • @thekingmeruem
    @thekingmeruem 11 หลายเดือนก่อน +6

    the Hanzo arrow always made a clear sound

  • @TylerOfTrade
    @TylerOfTrade 11 หลายเดือนก่อน +11

    Just to let you know some ults with movement are cancelled & some aren't by cas grenade now. Such as jq's ult can be stunned out now, but sigma can continue ulting.

    • @GoldenDeer_
      @GoldenDeer_ 11 หลายเดือนก่อน +1

      Mainly because hers is based on her movement and his isn’t. He could stand still and his ult could still work. Junkerqueen can’t

  • @arryn786
    @arryn786 11 หลายเดือนก่อน +23

    Cassidy’s grenade feels so completely over engineered and unnecessary . Did they spend like half of pve’s budget on this? I think they should have kept the distance limitation as that seems a bit more balanced

    • @redviperion24
      @redviperion24 11 หลายเดือนก่อน +1

      no we want long distance leg breaker grenade

  • @_myst_4267
    @_myst_4267 11 หลายเดือนก่อน +3

    They really reinvented the flashbang lmfao

  • @LucidProtean
    @LucidProtean 11 หลายเดือนก่อน +4

    I love the additions to the on fire system, as well at it's return. And the Gibraltar redesign is awesome!!

  • @r0ad_killer758
    @r0ad_killer758 11 หลายเดือนก่อน +7

    I love having all my mains be incredibly nerfed (Doomfist, Reaper, Lucio), and having the characters I already had a problem with be buffed! Overwatch is so fun!

  • @Yhoshua_B
    @Yhoshua_B 11 หลายเดือนก่อน +2

    Thank you for taking the time to make this video!

  • @Punky_Brewmeister
    @Punky_Brewmeister 11 หลายเดือนก่อน

    the green wall you used for the widowmaker changes was a nice way to visualize the change.

  • @romanmayard5490
    @romanmayard5490 11 หลายเดือนก่อน +12

    poor reaper

  • @Filaxsan
    @Filaxsan 11 หลายเดือนก่อน +3

    Thanks a lot for this! Much appreciated, both consistency and quality

  • @AmnesiaGamingYT
    @AmnesiaGamingYT 11 หลายเดือนก่อน +2

    love how the punished skill diff characters (tracer, hanzo, widow)

  • @najeecoates4
    @najeecoates4 11 หลายเดือนก่อน +1

    Just came from the Kar-chives channel video, great timing!

  • @sako3xx
    @sako3xx 11 หลายเดือนก่อน +5

    i missed the on fire system, it just made you play better and looked cool

  • @ich6654
    @ich6654 11 หลายเดือนก่อน +7

    I guess the change was justified, but as a Reaper main, I really liked being able to shadowstep out of movement impairing abilities. Everything else looks pretty solid, happy the on-fire-system is back

    • @burnzey1785
      @burnzey1785 11 หลายเดือนก่อน +5

      Eh wraith form disabled is actually going to destroy him given his massive hitbox and reliance on being close to deal Damage

    • @ich6654
      @ich6654 11 หลายเดือนก่อน

      @@burnzey1785 I think you'll be fine. It's really only Cassidy that will get you in alot of trouble. Other than that you can't feel like you're the high society, when wraithing sigma or zarya ultimate anymore

    • @Wezlii530
      @Wezlii530 11 หลายเดือนก่อน

      @@burnzey1785 look for traps on the floor and watch out for mcree that’s all you need to worry about

    • @daemon_7669
      @daemon_7669 11 หลายเดือนก่อน

      @@ich6654 No it's not, every hero that can immobilize will get you messed up. I get that avoiding an ult is op, but there is no reason for junkrat's trap or cassy's nade to hard counter a key part of reaper's kit. And again, it's not like he'll have wraithform ready at all times

  • @prathmeshpande
    @prathmeshpande 11 หลายเดือนก่อน

    One suggestion,
    In the hanzo Nerf & 'on fire' section of the video, there are changes to/inclusion of audio cues well, so maybe at the end of those segments after the commentary/explainer, a clip which only has game audio would be convenient :)

  • @edwardcampanelli8697
    @edwardcampanelli8697 11 หลายเดือนก่อน

    excellent vid i had no idea about some of these changes good to know

  • @CrushFlighT
    @CrushFlighT 11 หลายเดือนก่อน +8

    the map changes are actually good

  • @alexdenver8286
    @alexdenver8286 11 หลายเดือนก่อน +16

    A close range sniper? Wow, Blizzard never fails to disappoint.

  • @pyrotron5953
    @pyrotron5953 11 หลายเดือนก่อน +2

    Shadow change: Zarya now has 3 bubbles each lasting 1 minute when someone else plays her and 1 second when I play her

  • @Afrodoodle
    @Afrodoodle 11 หลายเดือนก่อน +1

    Really happy that they brought back the "on fire" mechanic

  • @ld_raine4247
    @ld_raine4247 11 หลายเดือนก่อน +1

    Saw Genji in thumbnail and waited a whole video to hear what boosted him. He wasn't mentioned once

  • @cyberooski
    @cyberooski 11 หลายเดือนก่อน +61

    not sure if i like the changes to both moira's and reaper's fade. both, i feel, add such a degree of trickery that the characters need to be fun, and being able to just escape from traps made them that much more tricky. esp for moira.

    • @AndroidDerp
      @AndroidDerp 11 หลายเดือนก่อน +41

      As a reaper main, this sucks cause his old fade was supposed to help his survivability. But now, he can’t use his best ability on game changing scenarios. I don’t know why they nerfed him or Moira, they aren’t even meta characters…

    • @jakubv4446
      @jakubv4446 11 หลายเดือนก่อน +12

      ​@@AndroidDerpyeah, and why they added Cassidy aimbot granade.This is balanced? I dont think so.

    • @wisdumcube
      @wisdumcube 11 หลายเดือนก่อน +13

      @@AndroidDerp Overwatch 2 devs stuck in silver must be feeling constantly terrorized by Reaper and Moira.

    • @skarloeythomas5172
      @skarloeythomas5172 11 หลายเดือนก่อน +5

      Reaper and Moira were individual heroes and could simply say No to actual ultimates. So Sigma and Zarya just ignore them. But Lifeweaver can deny Zarya’s ult for his whole team. Makes Zarya worthless.

    • @thekingmeruem
      @thekingmeruem 11 หลายเดือนก่อน +6

      ahh yes , the characters that just press a short cd ability to escape actual ults added trickery ? people just played them without giving a shiit about tracking ults because they can just fade away , maybe now they have to think a bit

  • @ratioed1438
    @ratioed1438 11 หลายเดือนก่อน +5

    They real said "lets bring cc back by calling it something else"

    • @wisdumcube
      @wisdumcube 11 หลายเดือนก่อน +1

      Turns out CC was there for reason and it finally clicked for the devs, but they can't call it what it is because that would be admitting the player base was right.

  • @fakergamer1385
    @fakergamer1385 11 หลายเดือนก่อน +1

    Well the fire system was always there, you could here them sometimes say their voicelines. I just didn't show it. But nice to see that they bring it back. Time to flex on others

  • @valkyrie_592
    @valkyrie_592 11 หลายเดือนก่อน

    but the healing from lifeweaver wasnt number based here. It was the fact that it is a pocket heal which takes a long traveltime as well as a charging time meaning you need to predict a lot of heals in a fight which makes is insanely difficult to have good value. I guess lifegrip heal will help a little with the survivabillity for your teammates

  • @Chuwie
    @Chuwie 11 หลายเดือนก่อน +10

    Mcree and Mei are going to run rampant 😧

    • @druhdowneh8868
      @druhdowneh8868 11 หลายเดือนก่อน +1

      Just played today, no shit every match there was a mcree or mei or sometimes both

    • @all4me501
      @all4me501 11 หลายเดือนก่อน

      @@druhdowneh8868 people trying out changes? weird

    • @all4me501
      @all4me501 11 หลายเดือนก่อน

      @@druhdowneh8868 mei actually feels pretty bad to play right now, at least to me. Her damage is abysmal compared to pre "buff" and i dont see much of a reason to use beam for anything but tanks at all.
      Cree feels a good bit too strong with those changes (like flashbang but even worse)

    • @druhdowneh8868
      @druhdowneh8868 11 หลายเดือนก่อน

      @@all4me501 the thing that bothers me is mcree gets an ability that recharges quickly to hinder movement abilities meanwhile tracers pulse bomb can still get counted by every movement ability ever

    • @all4me501
      @all4me501 11 หลายเดือนก่อน

      @@druhdowneh8868 oh thats true, why doesn't pulse bomb (that weird time technologie stuff) block movement abilitys? It's hard enough to hit as is.

  • @AimRobot
    @AimRobot 11 หลายเดือนก่อน +8

    These new mobility removal, do they also take away Doomfist and Balls ability to move? Because that sounds like the death of them.

    • @chofa135
      @chofa135 11 หลายเดือนก่อน +1

      I hope not because karq will tell us if that happened.

    • @steel2572
      @steel2572 11 หลายเดือนก่อน

      They do

    • @William256
      @William256 11 หลายเดือนก่อน

      Doomfist yes, Ball stays in ball form but loses mobility.

  • @bluejacket4429
    @bluejacket4429 11 หลายเดือนก่อน

    I'm super excited to play this season. Haven't had time yet cause of summer activities and stuff, but I'm looking forward to playing more Wifeleaver. I enjoyed the gameplay last season apart from when you can do just about nothing, but now with grip on lower cooldown we can see more wife leaving plays :)

  • @BEBOPsrm
    @BEBOPsrm 11 หลายเดือนก่อน +2

    there is a staircase in Gibraltar attack second spawn that leads up to highground. today I was able to enter enemy spawn on defense to a certain point before i started taking damage. Hopefully this gets some attention and is fixed soon.

    • @BEBOPsrm
      @BEBOPsrm 11 หลายเดือนก่อน +1

      I do play on ps4 if that could be part of the issue.

  • @gustaniny9438
    @gustaniny9438 11 หลายเดือนก่อน +3

    It’s funny how they added a tracer mythic skin, yet they still nerf her.

  • @zackftw2748
    @zackftw2748 11 หลายเดือนก่อน +19

    And Roadhog continues to be a defenseless ult battery

    • @chefar
      @chefar 11 หลายเดือนก่อน +3

      give them time, they will learn how to balance the game and reverse all changes (cause he was already balanced ofc)

    • @stinkyroadhog1347
      @stinkyroadhog1347 11 หลายเดือนก่อน +2

      The blatant disregard for his balancing is infuriating. They don't want him to be balanced as he used to be because he's "Frustrating" to play against.... Fuckin joke, all of em!

    • @ofimportance5458
      @ofimportance5458 11 หลายเดือนก่อน

      He charges ults slower??

    • @BIGAMBERFAN
      @BIGAMBERFAN 11 หลายเดือนก่อน

      @@ofimportance5458yeah but his hitbox is gigantic and he has no mobility so tell me what charges more ult: hitting 50% of your shots with a full ult charge rate or hitting 100% of your shots with a 25% reduction

  • @coreymcshane9425
    @coreymcshane9425 11 หลายเดือนก่อน

    I dont mind the cass hack since his play style is supposed to be close range with his fan the hammer, so when people get cloae its like mei or sym, the smal hack or slow makes sense but fact that it locks on chases and he can throw it across the map is so unnecessary; keep his kit close range, he ia hitscan mei or sym

  • @Verdant11686
    @Verdant11686 11 หลายเดือนก่อน

    That Mag nade definitely needs to not be able to cancel activated, current mobilities. Only block the activation of the ability

  • @Yoshoogieboogie
    @Yoshoogieboogie 11 หลายเดือนก่อน +5

    Why are we giving accuracy based heros MAGNITIZED ABILITIES
    reward skill, why are we making McCassidy smoothbrain. The damage is fine, but that slow/"hinder" stun is going to be annoying if it's just a yeet and skeet ability

  • @kennyjohnson26
    @kennyjohnson26 11 หลายเดือนก่อน +8

    Yk Lifeweaver might actually be meta this season with the buffs especially considering he has lifegrip to counter the new cass nade

    • @sero9673
      @sero9673 11 หลายเดือนก่อน +4

      Why do i feel they did this on purpose

    • @bleyzerplayz
      @bleyzerplayz 11 หลายเดือนก่อน

      The buff with healing isn't really a buff, because his hps is still the same as before. Only the full charge burst healing will work good if you have a second healer.

    • @courage7347
      @courage7347 11 หลายเดือนก่อน

      bro i love mei and i tried playing her today and she felt HORRIBLE the damage nerf hits hard 😭

    • @William256
      @William256 11 หลายเดือนก่อน

      @@bleyzerplayz Unless I'm misunderstanding something, the healing change is a direct buff. You charge less for more heals, which means a higher heals/s. If you heal 10 more for the same charge time, that also means you heal more per time spent charging.

    • @BIGAMBERFAN
      @BIGAMBERFAN 11 หลายเดือนก่อน

      @@courage7347you just have to use more right click

  • @DonkeyKnuckleChuck
    @DonkeyKnuckleChuck 11 หลายเดือนก่อน +1

    If you could explore hog potentially being bugged that would clear some doubts i have currently. After using take a breather, it felt like i was being shredded all day today. From what it seems like, the increased healing state after the vape also increases damage dealt to hog as well. Last patch he definitely did not get melted like he seems to be now

    • @averagejoe181
      @averagejoe181 11 หลายเดือนก่อน

      Don't forget that while Hog is taking a breather, he has a 50% damage reduction. He loses the reduction when the healing buff kicks in.

    • @DonkeyKnuckleChuck
      @DonkeyKnuckleChuck 11 หลายเดือนก่อน

      @averagejoe181 yeah that I'm aware of. Looking back I think I was just playing dumb, it was the first day of the patch and I was running it down thinking hogs buff made him invincible lol

  • @phredbookley183
    @phredbookley183 11 หลายเดือนก่อน

    I definitely have suffered on certain points of Gibraltar. Totally ready for those changes.

  • @Bighomer5
    @Bighomer5 11 หลายเดือนก่อน +6

    not sure I like the shift back to more cc in the game, but overall very interestoing changes.

  • @carsonroach-howell6945
    @carsonroach-howell6945 11 หลายเดือนก่อน +11

    Mei feels awful to me now. If anything it was easier to hit targets with just the 40% slow versus this weird fluctuating slow.

    • @crowquet56
      @crowquet56 11 หลายเดือนก่อน

      I think the initial slow just needs to kick in a little faster and she'll be good

    • @X19Virus
      @X19Virus 11 หลายเดือนก่อน +1

      If you are struggling to hit heroes at close range with a slow on top of it all, I think you have bigger problems.

  • @SoulKing0448
    @SoulKing0448 11 หลายเดือนก่อน

    Not sure anyone else saw or maybe I’m just dumb, but as you heal as lifeweaver, for ever heal you land you reload a bit of your thorn volley

  • @LeonOcto
    @LeonOcto 11 หลายเดือนก่อน +2

    So they made Cass grenade slow down and stop movement abilities before making Rammen's void actually stop movement abilities?!

  • @Skycube100
    @Skycube100 11 หลายเดือนก่อน +4

    If you ask me that Hindered CC should be more of a thing with Rammattra's Ravenous vortex, it makes way more sense with him and nano-tech something something abilities

    • @pompidoudog
      @pompidoudog 11 หลายเดือนก่อน +2

      That's an interesting idea.

    • @matrixyst
      @matrixyst 11 หลายเดือนก่อน

      this is a good idea but ram is already pretty strong, so i cant see them doing this unless they hard nerfed him, like making nemesis run speed slower

  • @shacharkedar1656
    @shacharkedar1656 11 หลายเดือนก่อน +3

    I'd actually argue the Qol change for lw pedal platform is actually a nerf making it harder to lift enemies up (say an ulting enemy orisa) or an immobilzed teammate (sleeping or frozen teammate) as you now have to be much more precise for the platform to actually activate

  • @masonpendleton8839
    @masonpendleton8839 11 หลายเดือนก่อน

    With the shadow genji buff you also can no longer three shirking and melee 200 hp targets

  • @illeissac4339
    @illeissac4339 11 หลายเดือนก่อน

    The casadi nade its like they tried to make a son of the two nades from ow1 and ow2

  • @Schniblogg
    @Schniblogg 11 หลายเดือนก่อน +10

    The Mei buff feels more like a nerf. And not even that little.

    • @waddlez7192
      @waddlez7192 11 หลายเดือนก่อน

      Good

    • @BIGAMBERFAN
      @BIGAMBERFAN 11 หลายเดือนก่อน

      how? as long as you can actually aim even a little bit, it’s a clear buff

    • @all4me501
      @all4me501 11 หลายเดือนก่อน

      @@BIGAMBERFAN
      - her 1v1 potential is reduced, the only way to combo with icicle and beam is now to beam first and icicle after, the other way around is hard nerfed
      - her overall damage potential is reduced if you don't get continuous beam hits for the slow to proc
      - her ult generation is slower overall because her damage is less consistant and lower overall
      - her effectiveness against sigma, genji and dva is significantly reduced (they just have to wait till you stop beaming to use a defensive ability and you damage is literally halved compared to before
      before the changes you could headshot and beam for 0.5s to get a reliable kill on a 200hp target in close range, now you need to continuously hit the freeze for 1s without getting interrupted and then hit a headshot. I don't see how thats a clear buff.
      example:
      If a dva has zenyatta heals and you use beam only it will take around 24s of constant fire to get her out of mech and she can just use matrix once you stop beaming and try to icicle.
      Before s5 it would have taken ~9s regardless of her matrix usage.

  • @TheSinlessAssassin
    @TheSinlessAssassin 11 หลายเดือนก่อน +5

    Those map changes are gonna make them so much more fun!

  • @jaylus5694
    @jaylus5694 11 หลายเดือนก่อน +1

    I understand the want for consistency when it comes to movement abilities escaping traps and whatnot, but I feel like this "Hindered" thing is crossing a line in terms of what character are allowed to do in these situations.
    You telling me Junkrat's barely held together beartrap stop Reaper and Moira from just... *dematerializing* ? Or Cassidy's magnet bomb shuts down the momentum of D.va's and Winston's boosters? AND Tracer's Recall???

  • @juliansanchez9106
    @juliansanchez9106 11 หลายเดือนก่อน

    Thanks for explaining the on fire system for people who didn't play the first game

  • @SittingDucksOW
    @SittingDucksOW 11 หลายเดือนก่อน +5

    The fact that cass nade is still magnetic after all these buffs is insane. That's for sure getting nerfed

  • @truemrfu9673
    @truemrfu9673 11 หลายเดือนก่อน +3

    They should just make mei a tank. They obviously want her kit to feel like a tank kit.

    • @de.k8918
      @de.k8918 11 หลายเดือนก่อน +1

      Yeah right? in HoTs she is a Tank and she is SO much fun. Like her kit is perfect for a tank. And honestly her dmg after the rework is kinda laughable.

    • @truemrfu9673
      @truemrfu9673 11 หลายเดือนก่อน

      @@de.k8918 a fellow. HOTS player? And yes I feel it’s an obvious choice

  • @anthonyohler2029
    @anthonyohler2029 11 หลายเดือนก่อน

    I like class grenade preventing movement abilities, but I do not like them interrupting them. If it was just a “not running away for 1.5s” I’d be ok with it.

  • @Chronicwomanlover
    @Chronicwomanlover 11 หลายเดือนก่อน

    Something i noticed was when you punch a railing it sounds different.

  • @brettmccabe1944
    @brettmccabe1944 11 หลายเดือนก่อน +19

    Kiriko's shadow step needs to be on cooldown when she respawns, just like Wrecking Ball's grapple.

    • @spoopiestboi2517
      @spoopiestboi2517 11 หลายเดือนก่อน +5

      Those changes were adding to prevent endless overtime on payload maps, same reason they changed mercy so she cant just swap endless back and fourth for infinite rez's

    • @alexfrye8542
      @alexfrye8542 11 หลายเดือนก่อน

      No, it does not

  • @shooshiwhooshi8736
    @shooshiwhooshi8736 11 หลายเดือนก่อน +7

    They Mei changes sound really cool. It's now more rewarding to use either primary and secondary fire. Theirs gonna be more situations now where you have to decide on secondary burst or freeze with primary fire for the slow.

    • @WristTapeDrowzzy
      @WristTapeDrowzzy 11 หลายเดือนก่อน +2

      Not to tank players lol

    • @all4me501
      @all4me501 11 หลายเดือนก่อน +1

      with the massive damage reduction on beam you wont ever want to use that over icicle except if you have focus fire from another teammate.
      you have moira amounts of damage while enemy tanks can just block the icile everytime you stop beaming. Won't be fun for the enemy tank to be constantly slowed, but even a zen can keep them healed against beam damage for a good amount of time (considering they avoid the icicle)
      edit: thats my experience from around 6-8 games of mei in season 5

  • @SunAndMirror
    @SunAndMirror 11 หลายเดือนก่อน

    I feel like the Mcree Flashbang change had the exact opposite intended effect.

  • @evanramstad240
    @evanramstad240 11 หลายเดือนก่อน

    I honestly wish that the lifeweaver petal was remotely activated like junkrat's mine, that way its more controlled.

  • @mrErikeeper
    @mrErikeeper 11 หลายเดือนก่อน +6

    The Lifeweaver padle activation area buff is also nerf when you try to lift rein slamming or Orisa using terra surge.

    • @xNinjaTacox
      @xNinjaTacox 11 หลายเดือนก่อน +1

      sounds like a skill issue to me

    • @RFdOliviera
      @RFdOliviera 11 หลายเดือนก่อน +1

      The reduced radius only applies after it's deployed on the ground, if you toss it under a player it works as usual.

  • @CMK341
    @CMK341 11 หลายเดือนก่อน +16

    So Cassidy somewhat has his stun back but it does damage

    • @Carebear_Pooh
      @Carebear_Pooh 11 หลายเดือนก่อน +1

      And it auto-aims and you can toss it around the map. Think hog hook but then with cas and legit no range limits

    • @wisdumcube
      @wisdumcube 11 หลายเดือนก่อน +1

      It seems like the Overwatch 2 devs have finally found out why Overwatch 1 devs gave Cassidy a stun in the first place, but are somehow even worse at balancing it

    • @chefar
      @chefar 11 หลายเดือนก่อน +2

      @@wisdumcube same with Mei ? OW2 devs going back to OW1 Mei kit kinda, give them few months and they will figure out the game is designed for 6vs6

    • @wisdumcube
      @wisdumcube 11 หลายเดือนก่อน

      @@chefar Don't be too generous. It will at least take a couple of years before they figure it out, and they will probably release the update as OW3.

    • @all4me501
      @all4me501 11 หลายเดือนก่อน

      @@chefar even a 99% slow is worse than freeze (doesn't block abilitys) so at least they don't go back to freeze (yet)

  • @Cheesie_Muffin
    @Cheesie_Muffin 11 หลายเดือนก่อน

    They should add back the on fire meter cause the only way is hitting tab compared to looking down for a split second

  • @lesliejacoby9137
    @lesliejacoby9137 11 หลายเดือนก่อน +2

    Does healing amplification stack and if yes is there a cap? I'm honestly suprised it took this long for another character after Ana to be able to apply the buff and a tank at that. Funny enough tank was also the 2nd character to receive the anti effect and their both the Australians 😂.

  • @angelnavarro553
    @angelnavarro553 11 หลายเดือนก่อน +4

    Cass has flash again basically and can kill most mini flankers

    • @SnailSnail-lo4pm
      @SnailSnail-lo4pm 11 หลายเดือนก่อน

      He could already do that with a 150 nade. This only affects his ability to kill sombra and tracer, one can easily run away, and the other deserves a counter for once that isn't one shot.

  • @WillGames215
    @WillGames215 11 หลายเดือนก่อน

    i use Mei alot and lowering her damage im mixed on when i was playing the other day it was extremely noticeable and i didn't know why until this video lol so thanks for that and i have been praticing lifeweaver and i still cant grasp the character all the way hopefully this update makes playing the character better lol

  • @CarlEmmoth
    @CarlEmmoth 11 หลายเดือนก่อน +1

    10:20 Thank you Blizzard for the backdoor to prevent self damage

  • @TheBibigabi
    @TheBibigabi 11 หลายเดือนก่อน +2

    @KarQ you missed the part that Mei’s primary fire pierces enemies, you can hit multiple enemies at once. Not sure if this is a bug but it’s definitely there.

    • @jonathanberry8656
      @jonathanberry8656 11 หลายเดือนก่อน

      Her primary fire has been able to pierce since ow1. Either way the freeze only lasting 1.5 seconds should really be pushed up to 2 seconds. Because this is a really hefty nerf to her.

  • @aeedin
    @aeedin 11 หลายเดือนก่อน +4

    Even though the patch hasn't been live for that long yet, I can already notice how oppressive Mei is now. The CC in her kit is crazy powerful and a good Mei cooldown rotation + Lifeweaver with lifegrip, Mei is basically unkillable.

    • @dashieldmasta177
      @dashieldmasta177 11 หลายเดือนก่อน +1

      You must have missed where she was previously doing 250+ DPS in cleave before this. She got nerfed.

    • @Carebear_Pooh
      @Carebear_Pooh 11 หลายเดือนก่อน +1

      @@dashieldmasta177 yeah i hate new Mei. She’s so cumbersome to play now and only because they wanted to shoehorn in cc. I want old Mei back

    • @coal159
      @coal159 11 หลายเดือนก่อน

      @@dashieldmasta177 U must've missed the buff where her secondary fire now one shots 200 HP heros

    • @dashieldmasta177
      @dashieldmasta177 11 หลายเดือนก่อน

      @@coal159 You must’ve missed the part where the explosion is 40 damage extra, making total max damage 190, and that you only get this after being locked up by primary fire, at which point it doesn’t matter because you already took about 90 damage. The burst only affects tanks.
      And also that part where she was building Blizzard faster than Tracer could build Pulse, was a braindead pick if you had a Ramm and completely fucking hosed Lucio.

    • @BruhExe-kh2bv
      @BruhExe-kh2bv 11 หลายเดือนก่อน

      ​@@coal159 her secondary does 150 hp to the head

  • @offbrandcereals
    @offbrandcereals 11 หลายเดือนก่อน

    reallly cool to see them making map changes. many of the maps need revisions like they've given Gibraltar, i think.

  • @jackycola194
    @jackycola194 11 หลายเดือนก่อน +1

    I do not know what Blizzard thinks with hog why his healing is reinforced by others, which is hardly played in roles only in free role elections but rarely is it good he needs his old dmg again so that he can kill something

  • @lesliejacoby9137
    @lesliejacoby9137 11 หลายเดือนก่อน +18

    I dont think the Cassidy change is the worse but it shouldn't hinder an already active ability, Mei definitely shouldn't slow that much, and tanks need resistance to slows or mei will eat them up more than she already does.

    • @ccmemes5898
      @ccmemes5898 11 หลายเดือนก่อน +1

      Tbh I played a bit and Mei due to loseing half her damage it harder for her to kill stuff in my opppion it was better for when she had 100 dmg a second then 55

    • @lesliejacoby9137
      @lesliejacoby9137 11 หลายเดือนก่อน +1

      @ccmemes5898 two things. One where you using the icicle after applying the slow because that is the new combo now and also this version is better as now she can slow tanks way more allowing the team to gang up on them more.

    • @trollofduty007
      @trollofduty007 11 หลายเดือนก่อน

      I played some games with friends, I tanked for a lot of them, and every single one had a Mei, Felt terrible, spent the entire game getting walled, slowed so I couldn't get around the wall, and dying. Was playing, Rein, Queen, DVA, and Sigma (Picking based on the enemy tank/team comp). but I just kept getting walked at by the Mei

    • @lesliejacoby9137
      @lesliejacoby9137 11 หลายเดือนก่อน

      @@trollofduty007 yup because she also has nothing to fear because she has a get out of jail card that heals and a wall that can save her life if properly used.

    • @all4me501
      @all4me501 11 หลายเดือนก่อน

      @@lesliejacoby9137 two things:
      1. it was faster to heashot and clean up with 0.5s of beam than it is to beam for 1s and then hit a headshot and also harder to interrupt. Using two icicles is probably more effective than slowing first.
      2. who would want to play a slow bot that does nothing but hold down primary fire. Her beam now does as much damage as moira, on your own you wont be getting a dva out of mech any time soon.
      She is now less fun to play and less fun to play against, wonderful lose-lose situation.

  • @bigben75630
    @bigben75630 11 หลายเดือนก่อน +10

    7 years and the dev team still doesn't know what to do with Cassidy

  • @purplegoop1247
    @purplegoop1247 11 หลายเดือนก่อน +1

    tried playing doom into a sombra cassidy in qp. The nade is worse than i thought, ill probably get used at after a while, but it feels like the most horrible spicy diarrhea ive ever had atm.

  • @thomasagra856
    @thomasagra856 11 หลายเดือนก่อน

    I like how by this season, cassidy players can and will hunt Moira´s around the map, simply block the movement ability and if you´re around 20m (moira´s primary needs to be closer) it´s a ez 1v1. it makes things so unfair to fight against, you can only run away or throw a biotic orb and pray.

  • @HeisenbergFam
    @HeisenbergFam 11 หลายเดือนก่อน +15

    Oh boy, im sure community will see PvE and skill tree soon, surely Blizzard wouldnt disappoint people

    • @Josho0o
      @Josho0o 11 หลายเดือนก่อน +3

      Still seeing pve! Just no skill tree 😊

    • @destructo3457
      @destructo3457 11 หลายเดือนก่อน

      Shut up holy hell

    • @Nikos742
      @Nikos742 11 หลายเดือนก่อน

      @@Josho0o lol lmao

    • @darcidious99
      @darcidious99 11 หลายเดือนก่อน

      ​@@Josho0oand its $15 for only 2 new missions since one is rehashed from the old demo.

    • @Josho0o
      @Josho0o 11 หลายเดือนก่อน

      @@darcidious99 I know, but regardless of quality - the upcoming missions are still PvE. I'm so confused seeing everyone say it isn't coming when.. it clearly is, regardless of what's been removed or not..