A really cool thing was the “you can hide under the bed” and “press shift to run” pop-ups because you never actually need to go under the bed to hide from anything and running doesn’t change any outcome. It's just there to put you on edge cause now you think you need to.
The "Boof boof" song really made me feel better about the fact that you can see the dolls face in the mirror when it was originally looking away. It was watching you look at the mirror the whole time
The best part about this game is that everyone is freaked out about the big dude, but he's actually helping you. The big dude gives you clues, keys, the lighter, the album you are looking for, etc. Meanwhile the real evil is in the doll. The demonic doll is the one going around turning off the lights and the candles, closes its room with chains and cries when you are making progress. Shows how much we rely on appearances in our lives. I mean, the big dude's a cannibal and all, but nobody is perfect 😆
Fun fact: when the game saves at 19:07 it’s because a scripted event is happening! Down the hall through the bloody door, a MASSIVE arm comes out and crushed the lightbulb (which you can hear shatter a few seconds later). Jack missed this (understandably so, this game is great with its atmosphere and making the player panic) but it’s SUCH a good scare and really catapults you into realizing there is something incredibly tangible in the apartment with you, and it could easily crush you at any second.
We don't have this in the US as far as i am aware, but in other countries it is seen as a "polite gesture" to knock or ring the doorbell of the residence where a death has taken place. Basically it is seen as a way of politely letting the spirits know that you are going to enter, and that you realize they are there, instead of rudely just barging into someone's home.
Fun fact: a LOT of soviet apartments have the same room planning like in this game. Me with my friends were playing this in the same apartment, but mirrored cause it was on the opposite side of the floor
Oh, not just a deceased grandfather, but THE deceased grandfather. Also maybe I should get him signed up for some meal delivery or something. Seems like he's been munching on the neighbous again. Quirky old grandpapa
Translation time: 1:10 The sign (for a computer support service) said: "Computer Wizard: - Reinstall Windows - Virus removal - Program installation - Clean the dust out of your PC" 3:21 "евроцем экстра" just means "eurocem extra" (like you said, those were cement packages) 7:26 The book title was "Development of rocket science and cosmonautics in the USSR". It's a real book written by Soviet rocket scientist Valentin Glushko.
when he said i feel like im running in to someone i laughed cuz i knew the corpse was there.... also did you notice it was the missing kid red shorts and shoes
Mad props to the creator of this game; going through frame-by-frame of the creepy moments, you can actually catch glimpses of corpses and phantoms moving around the house, things that would only be a flicker in the gameplay but that really show the dedication that was put into every detail. Not to mention fun to (watch someone else) play!
12:10 This is a very well done jumpscare... The way they zoom in, and the way the doll's staring at you only for the short duration of the jumpscare, and on top of that, the fact the doll makes a noise right before the jumpscare immediately puts you into alert mode, therefore making the jumpscare even better. I love it.
I normally don't get scared when watching someone playing horror games, but this one had me so... unsettled. I genuinely felt unsafe despite watching this in a brightly lit room at ten in the morning... This also goes for the creators other game too. There is something about the way that they build the atmosphere and pull off the scares that is so perfect - it feels like nothing else I've seen. I hope the developers know how amazing this is and that they have something special here. In fact, I think I'm going to go get the games - even if I never play them because I'm a big baby - because they deserve the support for this amazing work.
I noticed an interesting thing. If you look at the face of the big guy, there are two different models for him. You can best see it in the face. One of them is much more decomposed and has big teeth (you can see him in the jumpscare where you turn around to see him right behind you - 30:15 ), the other one just has a big smile (that´s the one you chill with in the elevator - 40:54 ). The interesting part to me is, that the smiling guy actually helps you in the game. He gives you the lighter and then helps you get back into the apartment. In short, he isn´t activelly trying to kill you. But the more decomposed guy mostly just seems to want to murder you. And as Sean poited out, the smiling one doesn´t seem to be afraid of light. So my little Game theory is, that they are two different entities. Maybe they are fighting over who will rule the red hellscape dimension you are in. What I´d like to think is, that the reason there are two of them is, that the guy got posessed by something, and because of that, he became a murdering cannibal. And in the process, he lost most of his humanity, so that´s why he looks like a corpse. But the second guy is the original conciousness of the body, still alive and human (to some extent) and he is just trying to stop the murders, which the demon in his posessed body is doing. So he tries to help you defeat it. I know this is a bit of a stretch, and I fully realise that there are unlimited possibilities to why the creator decided to make the same guy with two faces. Maybe the only reason is that it just looked better in some shots, but I still think it´s an interesting detail. :) What do you guys think about this?
i noticed some of that two but had not thought that they might be two entities . I thought they where the same guy . your theory makes more sense good call
@@aloenuht.1740 Yeah, that's also a possibility. But in that case, what are the chances that the cannibal just so happened to murder a guy that's also extremely tall and also happens to have cuts all over the body. But it's possible that your theory actually was the game creator's intention, and he just used the same body model for the victim. Or maybe just all souls lost in this dimension are somehow distorted or twisted in some way, so that's why a victim would also look as a monster to the player.
@@ShokyoLeaf 1:10 - the note on the elevator's doors says, "Reinstalling Windows; Deleting viruses; Installing programs; Cleaning computers from dust". 3:18 - the cement bags actually says, "Eurocement 500 extra" and something about what cement is made of and how you should mix it properly. 5:42 - the 1st bag says, "Rise" and the bag in the back says, "Buckwheat". 7:26 - the cover of the book says, "The development of rocket science in cosmonautics (is that even an existing word?) In the USSR". And that's it, i guess. Didn't see any russian words up close to be able to read and translate them. They're all useless anyway. They're there just to make "an old russian apartment" look like "an old russian apartment".
@@ShokyoLeaf just a common wednesday in a post-soviet communal apartment. Nothing to be worried about. XD Well, that one in the game isn't actually "communal", but who cares if it makes the joke better, am I right?
the scare at 30:14 was genuinely one of the most terrifying jumpscares i've ever seen like i'm shocked jack didn't have a heart attack right then and there
This game is really more creepy than other games that I have ever played. Like Outlast or Deadspace 08 things jumped scared me. This is like 10/10 for creepy. Like when you think you have escaped, but the outside is red and frozen in time basically. It doesn't try to be gimmicky which sounds weird as there is a doll. As an indy game it is real top effort.
I somehow went "whooo" like a strangely calm owl in response to it when I usually jump a mile and try to fight the scares physically (don't question it I gave up on trying to do that lmao) 😭😭😭😭
I love Sean’s editors because they make their sound effects sound so atmospheric and accurate to the in-game sounds, even the joking ones like the long long man great work guys!
I am currently envisioning Winnie the Pooh twirling my small intestine around a fork and dipping it in honey while humming lullabies that would render an insomniac comatose.
And the fact that it actually looks like an abandoned apartment of some poor lonely russian grandpa gives me chills. My grandparents lived in exactly the same apartment (the exact room planning and some furniture). And even broken elevator. I remember it happened in my house one level down at night. Shit sounded so scary. Had to talk to the service through always closing doors to explain the situation and turn it off
This game handled its jump scares so well. Where a lot of games rely on super loud noises to make the player jump, this one makes everything happening feel much more real by having the scary things appear with almost no noise at all. It really adds to the feeling of uncertainty as to what might happen next.
The subtle background "Lonnnng Lonnng Maaaaaaannnn!" had me in stitches in the middle of a scary playthrough. I've seen a few other streamers play this game already, but there were so many additional details/scares that Sean picked up on. This was a fantastic watch. Thanks!
12:58 - person missing head - 13:06 - baby looking at you in the mirror but not the room - 24:37 - shadow thingy reaches for something? - 30:15 - Tall monster guy was staring at your plumbers crack, but you had to turn about and spoil it - 38:52 - Jack scares himself, amazballs!!
I’m so happy that the Let’s Players have found this project. I’ve sang it’s praises to everyone who would listen for like a year now. It has its shortcomings (the doll jumpscare, the sequence where you leave the apartment, etc), but no other game has ever made me feel so helpless before. The red herring of being able to hide under the bed, the fact that you can’t reliably shut any door, the randomized scares in the bedroom, the build up, everything is so good. It’s nice to notice little details every time I watch someone play it, like seeing the doll staring at you in the mirror when it’s looking forward in reality. Good stuff.
I really liked the doll jumpscare at the beginning, short lived but definitely anxiety inducing. Hit my head on the wall next to my bed. The game is taking things that lots of people hate, like tight spaces, having to constantly be in motion in that tight space, and basically just pitch black darkness, into such a cool gaming experience :))
@@lmaohi5098 I just think it could have been more creative, like, I don't know, showing a contorted figure for a split second then the lights go out and when they come back on there's the doll in its place. A red png zooming in does the trick, but it feels cheap especially because everything else is well done. Completely agree that the claustrophobia is very good, though. Love the realization everyone has that they're being watched and they can't do anything about it.
@@anassortmentofplaylists2058 I can definitely see that jumpscare happening, like seeing the figure/doll for the first time is an introduction to the madness that is yet to happen. All in all, I'm excited to see what other great games these devs have put out.
This was so impressive, "wrong floor" was kind of typical as far as an indie horror game, but THIS used so many creepy visuals, game mechanics, sounds, just incredibly well done. Jack's playthrough was entertaining also, but that kind of goes without saying.
This game actually creeped me out! The scares in this game weren't always loud, it just creeped you out, and had a good buildup to it, which makes it really awesome, I think the only weak part of it is when you're in the flesh dimension or something it kind of takes you out of the immersion about a creepy apartment and just became that generic bloody and fleshy hellzone or whatever. But nonetheless, I got really creeped out by this game! And I'm only watching Jackscepticeye play it, can't imagine me playing it all by myself LMAO
Okay, everyone is talking about how good and scary the game is. But is no one gonna talk about the lore of the game and why all of the scare is happening etc. Well here's my short theory. I watched this game being played by Markipler for the first time, but when I watched it the second time being played by Sean, I noticed some small details that I haven't caught the first time. Before going to the apartment we see a missing poster, it says the missing person is a dude wearing a white shirt with red shorts and red shoes. And I realised that this missing dude is in the apartment (the one the player plucks his teeth out). Moving from the missing dude to the messages on the wall when the player enters the bloody door where it says things like "hear?" and "voice" and one of the messages says "I buried him in concrete". That's where I realised something when we saw bags of cement outside the apartment. My theory is, what if the grandfather had something to do with the missing dude, and that the grandfather had kidnapped him and killed him then hid his body in concrete in a room (the player says something like "this room stinks of a corpse") . Realising what the grandfather had done he went insane due to the "voice" he heard? And proceeded to commit suicide (I assumed this because behind the bloody door there was a chair and a rope hanging from the ceiling, suggesting that this rope could've been a noose). And now the grandfather's ghost is wandering around? This is just a theory and not entirely true or accurate, but I'm just saying I think happened in the apartment if anyone is interested in lore of the game. Let me know what you think or if you have anything to add.
I think the ghost that's trying to kill the player is not the grandfather, I think it's actually his victim (one of many?). The grandfather murdered the missing guy for some reason, the guy turned into a monster and then killed the grandfather or made him kill himself. Then in the game this monster/ghost is trying to kill the main character, while he's trying to survive following the hints that his grandfather left behind for him
Here's my theory: The Grandfather was being controlled by the Demon to kill many, many people. That 15 year old kid that went missing was just the most recent victim. This is evident as you could see the kid's corpse in the bathroom, another corpse in the wall, and another in the oven. Who knows how many more were killed. The group of people looking at the player during the jumpscare were probably all victims. After the Grandfather got too old to do the killing, or maybe the Demon got tired of him, it killed him through making the Grandfather commit suicide. Or maybe the Grandfather couldn't handle it anymore and committed suicide on his own. The fact that there was rope still hanging on the ceiling with a chair beneath it means that's where people found the Grandfather dead. When the player came into the apartment, the Demon had found it's new victim to play with. During the entire game the Demon could have easily killed the player, but no, it toyed with player the whole time allowing you to think you could escape. The reason you couldn't escape at the end was because your fate was already sealed the moment you first got trapped into the apartment. That was the moment you got teleported to another dimension. And I am pretty sure it's a Demon because I don't think any ghost of some grandfather would have the power to transport someone physically to some hellish world and trap them there. The writing on the walls was from the ghosts of the victims trying to help the player as they thought the player could still make it. The candles were likely not left by the grandfather to save you against the Demon because he would have also left something to light them with. The candles were likely just there because the Grandfather happened to have some.
It's interesting to see how Jack finds rugs on the wall weird. Growing up in Eastern Europe, it was something quite normal, even if a bit old school, to have rugs on the wall. I never understood why it's done, but I know that it felt comforting to wake up seeing that first thing in the morning
It's because walls were thin and winter was very cold, rugs on the wall were placed for isolation of heat :) But also it is also kind of a tradition, showing off beautiful rugs, they can also be seen as art and it doesn't get dirty on the wall
In Turkey, especially in villages, we have rugs on the walls too. I didn't know that it was used for heat isolation lol i thought they do it cuz it looks good.
This was truly the most tense I've felt watching anything in a while. I don't usually get so bad watching Jack's stuff, but this was almost painfully tense.
jacks intuition is crazy, like when the light broke for that one room and we saw it for a split second, we could pause and see it was a dead body but Jack just kept on saying he felt like he was backing up into someone
just so you know jack! the rug on the wall thing is common in Russia a lot of houses are in a bad state and the citizens there will put rugs up lining the walls to try and insulate to keep the house warmer since its so cold
@Kavetion this person im replying to is a bot lol ignore. its also an alt account of the bot, the original bot is Savetion who sub botted to give themselves 200k+ subs. so again ignore the bot im replying to pls.
Hi, this is a list of jump-scares for the people that need or want them! They are usually a second early or after so so beware. 00:13 loud Jack 4:27 cloth that scares Jack 6:00 painting change 6:06 painting change 6:17 painting change 8:17 dead person on toilet 9:27 door opens and creaks 9:56 whoosh sounds 10:07 glowy eyes 10:35 bangs x3 11:17 breathing 11:37 painting change 12:11 jump-scare 12:57 shadow 13:50 BOOF BOOF BOOF 14:28 red tv 14:40 tv back to “normal” 14:49 glowy eyes 15:40 lights out 15:23 door closes 15:25 big man 15:31 painting change 15:53 door opens 16:00 phone rings 16:10 phone rings 16:30 bloody door 17:48 stuck in door 18:40 baby eyes follow you 18:55 radio 19:08 door creaks 19:16 glass breaks 20:23 lights out and big man 22:18 mirror man 24:22 dead person on toilet 26:05 sound 26:13 sound 26:24 sound 26:29 jump-scare 30:14 crying baby and big man 32:05 dead body in mirror 32:41 booms 33:01 phone rings 33:05 door shuts 33:42 old man 34:08 “sounds” 36:02 hands 38:52 shadows 39:03 door opens 39:10 big man 40:43 big man 42:05 lights out 42:38 BIG MAN 43:23 big man 43:56 lights out 44:20 boys 45:21 bangs x3 46:02 lights out 46:34 big man 47:21 glass breaks 50:10 jump-scare If any of them are wrong or I missed one just leave a comment and I will fix it!
Totally agree that this game executed its scares really well, without relying on horror tropes like jump scares. Also, Seán’s humor, which he uses to assuage his own fear while playing, was even sharper than usual! I love that we got a callback to 🎵 _Long, Long Maaaaaaaan!_ 🎵 Also-also, I got heavy _HDWGH_ vibes near the start of the game when Seán mentioned Green Day’s _Wake Me Up When September Ends._ On Tour, he told us that was the first song he played on the drums.
This had me so tense, neck and shoulders were truly tight the whole video, and by the end I was hugging a pillow for comfort and protection. Man, I enjoy a good horror piece, but I need something like a let's play to buffer the scares or I'd give up watching. Thanks for doing these, Sean, so that we can appreciate them with you.
I was in the middle of rewatching Mark's playthrough of this and dropped everything to watch Jack play it - after which I'll head back and finish watching Mark's, because apparently I need to be scared by this game at least three times in two days.
@@𱁬 I adore these curses. They are so absolutely stupid it just feels so fun to accrue them. I havent yet cashed one of them out though. Where is my misfortune? I need this spice in my life.
It's amazing to me just how innocent this game looks. It looks just like a cheap jump scare simulator, and it's so much more to the point it is actually bloody terrifying! What a well-made haunted house sim that is actually how you craft the genre. Also, this game does the impossible... make the room with the World's Scariest silly doll the point you run to for safety. Yes, that thing is cursed, but after awhile it's a point of safety
YES YES YES!!!! FINALLY!!!! You are the first and only TH-camr who actually noticed that there was someone sat in the living room only visible in the dark and before you turn the lights off. Since you got close the model looks to be the grandfather.
I think part of the reason this is so effective is that it isn't just a cinematic game with jump scares it does good good work to make you feel truly in danger of losing the game, it capitalizes on the fear of the unknown which I've noticed is of the most effective, and also,.most of the scares are happening somewhat in real time, rather than a cutscene where "something spooky happens"
translations for those who don't know russian! 1:16 "Computer master -reinstall Windows -delete viruses -install apps -clean PC from dust" 5:41 that is a bag of ”RICE” 7:27 ”The development of rocket building and cosmonautics in the USSR”
And those spam-flyers are actually put all over every apartment building, just like in the game. Like, I can literally go a couple floors down to the entrance of my building right now and see a very similar one.
I always forget that these are supposed to be scary, I usually get distracted by jacks hilarious commentary and reactions that by the time its over I go to bed with an aching side and my need to lough filled!!
I LOVE the longer gameplay videos Sean has been giving , it makes them feel like a movie and a series of episodes rather than multiple short videos. Incredible creator
I genuinely don't know if jack is lucky or unlucky for experiencing almost all the jumpscares this game had to offer. If you actually watched some other youtuber's playthroughs, they miss out on a lot of jumpscares.
I was absolutely terrified watching Mark's playthrough but even though this time I knew what's coming, it still scared me. This is really well done and scary, been a long time since I've seen a horror game being so scary
It got even super scarier for me, when I realized, that the flat is almost exactly built as the one I was living with my mom and grandparents 😳 even the tv in the living room furniture is orientated the same way lol 😳😳 ...even the fuckin mirror in the hallway (yes, im also from a post-communistic country)
When you gaze into the abyss, the abyss gazes back into you. I have played From the Darkness, and it's absolutely terrifying and sinister. I shivered when you had to go in the dark to try and light up the room again when there was a big horrifying monster lurking in the dark. From the Darkness is a great and spine-chilling horror game.
This is the first horror game in a looooooooong time that I've had to turn off part way through. I'm watching this in the middle of the day - and I just can't handle the tension!
I really like the subtlety of the scares. No big bang or immediate flashes except for the baby, but even that one was a silent scare. The devs really let the spooky things linger. Makes the game so much more unsettling since you don’t know if there’s something you missed that was there the whole time and you just haven’t noticed it yet.
I don't jump often at games, but when that doll showed up when the light turned on.. legit screamed. Sean, you never disappoint! These indie horror games are incredible!! 👏👏
God this is one of the scariest, grossest horror games I’ve seen in a while. The jump scares were great! I didn’t really like the part outside the apartment, it kinda took me out of it. I really like horror games that stay in one place, that changes. It really gives your this feeling of “this place is haunted”, especially in a home, as home is supposed to be a safe space.
the scare where you're in the closet and he is really close in the corner, face illuminated by the light. got me in both Mark's video and yours. Best jump scare. A bit sad you missed the one with the hand and the light though because you went under the bed too soon. it made it feel so real in a way, that the monster wasn't just a shadow.
This game was freaking amazing. I would be terrified playing this game. Whoever made this game, plz do more like this. (The small things in this game are top tier. That fact it tells you press this to sprint, hide under here, but it’s not needed for the entire again, and no jump scares, that’s just makes you tense and paranoid for the whole game. Just the small details man, this developer is a genius)
I used to watch Sean with my dad when I was about 9, I’m now 15 not much older but in that space of time my dad got cancer and ended up leaving and I just love coming back every so often and watching some vids, it reminds me of my dad
This is such a great game with brilliant scares. The atmosphere, the light play, the sounds -- all of it comes together in a terrifying experience. I'm reading a lot of Russian people in the comments saying the apartment layout is common, which adds another level of scare for people familiar with it. I hope the dev makes more games like this!
I love when you play horror games, you make it fun & ive always been trying to stop being a scaredy cat, it sort of makes me feel at home watching this
this 100% got my heart racing. loved this one, probably one of my favorite thus far. props to them and props to sean for not being as scared as i was and progressed
As someone whose mother's side of the family is entirely Polish, the rug on the wall makes some kind of Slavic sense. I could see my grandma doing something similar.
@@KuueenKumi Fun fact: Apparently the reason it became a thing at all was because the walls of the apartment buildings were constructed so thin, that putting a rug on the wall was a form of insulation/noise cancellation. ✌️✌️
@YeaMan whats up, you’re everywhere. this is like the fifth time I’ve seen you on my comments in like a week. would seriously appreciate it if you would stop, thanks
i loved this so much! i love that he makes even the scariest of games hilarious to watch with his commentary! i also really liked that the game had jump scares and threats but it wasn’t like skill based where you had to like run away and had the chance to die, you just got guided through the story. so cool, love the concept, and they did a great job planning their scares and making the player feel unsettled!!
Lookin' like the uncle everyone wants. We love you Jack. If I'm honest, I started getting worried; you hadn't posted in 5 days, I thought something happened to you
@@maxgoldpower you just don't need all that negativity from those kinds of platforms. all you need is things that make you feel good about life and yourself
The scares in this game are so creative and the oppressive, claustrophobic atmosphere only heightens the effect. Really top notch work from this developer!
I always love when you play horror stuff. It's my favorite genre. But I have not been GENUINELY creeped the fuck out by a game in a really long time, maybe since like Outlast tbh. I have to pause this a lot to chill out lmao. These scares are SO GOOD. They're my favorite kind, and I'm so glad a game dev has leaned into them rather than relying on cheap jump scares with loud music. 10/10 experience, wow.
While watching Mark's playthrough, I was 100% certain I'd seen this played before and was subsequently convinced it was played by Jack. But now here he is playing it, and I am 🌟confusion🌟.
@Everyone seriously, y'all, I'm about to go into the discord for every streamer I follow and ask if they've played this game because this is tripping me out.
A really cool thing was the “you can hide under the bed” and “press shift to run” pop-ups because you never actually need to go under the bed to hide from anything and running doesn’t change any outcome. It's just there to put you on edge cause now you think you need to.
@Kavetion Ratio
@Kavetion ratio
@Kavetion ratio
@Kavetion Ratio
@Kavetion L+Ratio+Nerd
As a Russian who has been in similar apartments...this game scared me immensely, its like all my nightmares of it came true
Can you translate
@@TARROWGT the thing on the elevator said: Computer repair, reinstalling Windows, deleting viruses, installing programms, cleaning PCs from dust.
@@lazyleeo8465 ok thank you
You have a jailbreak kinda name
@@lazyleeo8465 as someone learning Cyrillic, it was very funny to see him try to pronounce the words exactly as an English speaker sees it.
The "Boof boof" song really made me feel better about the fact that you can see the dolls face in the mirror when it was originally looking away. It was watching you look at the mirror the whole time
I feel like we need a remix of the Boof song now
I was thinking the same thing lol
13:47 just in case.
also when the mirror had an axe in his head, the dolls reflection was there but not the doll.
My 9th time watching this and I just noticed that
The best part about this game is that everyone is freaked out about the big dude, but he's actually helping you. The big dude gives you clues, keys, the lighter, the album you are looking for, etc. Meanwhile the real evil is in the doll. The demonic doll is the one going around turning off the lights and the candles, closes its room with chains and cries when you are making progress. Shows how much we rely on appearances in our lives. I mean, the big dude's a cannibal and all, but nobody is perfect 😆
Very good point- But it leaves the question why the doll is evil- Is it possessed by the dead grandfather? Or is the big guy the grandfather 🤔
Is that actually true is so that’s actually really really cool
@@theeeveelutionfanbaseceo4740 it's because it's a Fucking Doll, and the big guy is just munchin n crunchin away ona nice manwich :)
@Kavetion sure you are bud.
@Kavetion ok... Think what you want
Fun fact: when the game saves at 19:07 it’s because a scripted event is happening! Down the hall through the bloody door, a MASSIVE arm comes out and crushed the lightbulb (which you can hear shatter a few seconds later). Jack missed this (understandably so, this game is great with its atmosphere and making the player panic) but it’s SUCH a good scare and really catapults you into realizing there is something incredibly tangible in the apartment with you, and it could easily crush you at any second.
Do you have a link to a clip of the scene? I really wanna see it
@@DeadBread. XQC saw the scene
I feel like if he saw it properly it would have been the same amount of scary just a doffrent kind lol
You can see this clip in Markiplier's video playing the same game
Edit : I checked Markiplier's video and you can see the clip at 12:40
I was looking for this comment cause I realized it too
Game: "Enter the deceased Grandfather's apartment"
Jack: *Tries to ring doorbell*
Ding ding ding TOP OF MORNING!!!
Doesn't mean someone isn't inside squatting or doing RIP department worker duties. Someone WAS inside so you're kinda the idiot not him
That’s polite
We don't have this in the US as far as i am aware, but in other countries it is seen as a "polite gesture" to knock or ring the doorbell of the residence where a death has taken place. Basically it is seen as a way of politely letting the spirits know that you are going to enter, and that you realize they are there, instead of rudely just barging into someone's home.
@@backstreetcuttie2995 sounds fair to me
Fun fact: a LOT of soviet apartments have the same room planning like in this game. Me with my friends were playing this in the same apartment, but mirrored cause it was on the opposite side of the floor
Dang that’s even creepier 😭 tbh I think I’d have nightmares
that would just make this so much worse having your place look the exact same😭
does the concrete room exist
Yeah my friend’s apartment looks exactly like this, like the same floor and everything, this made the game even scarier lmao
My aunt's house look like this, shit's hit too close to home, especially I always feared going from room to room in the dark as a kid 😳
God I HATE it when I'm trying to explore the home of a deceased grandfather and the entryway is suddenly filled with ground hamburger so I can't leave
I know man, it’s just the WORST.
honestly just terible interior design
It’s like the fifth time this week!!
Oh, not just a deceased grandfather, but THE deceased grandfather.
Also maybe I should get him signed up for some meal delivery or something. Seems like he's been munching on the neighbous again. Quirky old grandpapa
@@ayoelang that's what the ground beef is for, someone wanted grandpa to eat some non-human meat but they gave him too much :(
Translation time:
1:10 The sign (for a computer support service) said:
"Computer Wizard:
- Reinstall Windows
- Virus removal
- Program installation
- Clean the dust out of your PC"
3:21 "евроцем экстра" just means "eurocem extra" (like you said, those were cement packages)
7:26 The book title was "Development of rocket science and cosmonautics in the USSR". It's a real book written by Soviet rocket scientist Valentin Glushko.
I will be the first to say, thank you for translating!
Thanks my Russian is terrible
I was wondering what it said!
thanks
You guys can just use google lens it does the same thing.
Jack: "Why can't I go backwards into the closet?? I feel like I'm running into something!"
The corpse that's there for the entire game: :)
:)
It was so terrifying pausing it and seeing the guy on the toilet and jack not knowing about it.
when he said i feel like im running in to someone i laughed cuz i knew the corpse was there.... also did you notice it was the missing kid red shorts and shoes
I JUST NOW REALIZED THAT THE CORSPE IS THE 15 YEAR OLD BOY!
@@r.h.8504 I’ve seen like 4 other people play this game and they never read that missing poster! So yes I just now realized. lol
Sean is looking more and more like a lumberjack lately and I'm here for it.
he's looking more like a lumber jacksepticeye
But you can't make him go back to the log cabin.
This was an old upload from few year back
@Kavetion I remember when your name was LouieBruh. A better name than Kavetion anyway
@@foodafen7406 don’t feed the trolls they just want attention
Mad props to the creator of this game; going through frame-by-frame of the creepy moments, you can actually catch glimpses of corpses and phantoms moving around the house, things that would only be a flicker in the gameplay but that really show the dedication that was put into every detail. Not to mention fun to (watch someone else) play!
I don't think any of us can actually muster up the courage to play these horror games so it's a good thing Sean does it for us
Nah, i love horror games
I agree to that! I'm so very easily scared 😅
I for one ain't playing these. I'd rather give up gaming alltogether.
Fr I’m just sittin over here eating my chocolate chips and hoping for the best 🤞🏻😰😂
It's true. I still hide in the comment section sometimes when things get too spooky just to watch...
12:10 This is a very well done jumpscare... The way they zoom in, and the way the doll's staring at you only for the short duration of the jumpscare, and on top of that, the fact the doll makes a noise right before the jumpscare immediately puts you into alert mode, therefore making the jumpscare even better. I love it.
Honestly gave me a mini heart attack.
i'm still recovering from it 😭
Also made you on edge every time you went near the doll again
Isolation can be poison
Comment spoilers....
I normally don't get scared when watching someone playing horror games, but this one had me so... unsettled. I genuinely felt unsafe despite watching this in a brightly lit room at ten in the morning... This also goes for the creators other game too. There is something about the way that they build the atmosphere and pull off the scares that is so perfect - it feels like nothing else I've seen. I hope the developers know how amazing this is and that they have something special here. In fact, I think I'm going to go get the games - even if I never play them because I'm a big baby - because they deserve the support for this amazing work.
I honestly can't wait to see what this guy has next, It's so good.
Ha I play in more darkness than him.
me being russian made it even worse to watch lmaoooo im so tense and anxious rn😭😭😭😭😭😭
I noticed an interesting thing. If you look at the face of the big guy, there are two different models for him. You can best see it in the face. One of them is much more decomposed and has big teeth (you can see him in the jumpscare where you turn around to see him right behind you - 30:15 ), the other one just has a big smile (that´s the one you chill with in the elevator - 40:54 ). The interesting part to me is, that the smiling guy actually helps you in the game. He gives you the lighter and then helps you get back into the apartment. In short, he isn´t activelly trying to kill you. But the more decomposed guy mostly just seems to want to murder you. And as Sean poited out, the smiling one doesn´t seem to be afraid of light. So my little Game theory is, that they are two different entities. Maybe they are fighting over who will rule the red hellscape dimension you are in. What I´d like to think is, that the reason there are two of them is, that the guy got posessed by something, and because of that, he became a murdering cannibal. And in the process, he lost most of his humanity, so that´s why he looks like a corpse. But the second guy is the original conciousness of the body, still alive and human (to some extent) and he is just trying to stop the murders, which the demon in his posessed body is doing. So he tries to help you defeat it.
I know this is a bit of a stretch, and I fully realise that there are unlimited possibilities to why the creator decided to make the same guy with two faces. Maybe the only reason is that it just looked better in some shots, but I still think it´s an interesting detail. :)
What do you guys think about this?
This is cool as shit
I thought the guy that helps you might be one of the victims
i noticed some of that two but had not thought that they might be two entities . I thought they where the same guy . your theory makes more sense good call
its so cool that you pointed these things out and theorized on them!! love it
@@aloenuht.1740 Yeah, that's also a possibility. But in that case, what are the chances that the cannibal just so happened to murder a guy that's also extremely tall and also happens to have cuts all over the body. But it's possible that your theory actually was the game creator's intention, and he just used the same body model for the victim. Or maybe just all souls lost in this dimension are somehow distorted or twisted in some way, so that's why a victim would also look as a monster to the player.
The way he's trying to pronounce russian words and doing it hilariously wrong is the most adorable part of the video. It warms my russian heart. 😙👌
hey if your russian can you decipher the note on the elevator and the cement bags? maybe there something there
or is it actually just saying elevator out of order and cement bags...
@@ShokyoLeaf his russian?
@@ShokyoLeaf 1:10 - the note on the elevator's doors says, "Reinstalling Windows; Deleting viruses; Installing programs; Cleaning computers from dust".
3:18 - the cement bags actually says, "Eurocement 500 extra" and something about what cement is made of and how you should mix it properly.
5:42 - the 1st bag says, "Rise" and the bag in the back says, "Buckwheat".
7:26 - the cover of the book says, "The development of rocket science in cosmonautics (is that even an existing word?) In the USSR".
And that's it, i guess. Didn't see any russian words up close to be able to read and translate them. They're all useless anyway. They're there just to make "an old russian apartment" look like "an old russian apartment".
@@ShokyoLeaf just a common wednesday in a post-soviet communal apartment. Nothing to be worried about. XD
Well, that one in the game isn't actually "communal", but who cares if it makes the joke better, am I right?
the scare at 30:14 was genuinely one of the most terrifying jumpscares i've ever seen like i'm shocked jack didn't have a heart attack right then and there
This game is really more creepy than other games that I have ever played. Like Outlast or Deadspace 08 things jumped scared me. This is like 10/10 for creepy. Like when you think you have escaped, but the outside is red and frozen in time basically. It doesn't try to be gimmicky which sounds weird as there is a doll. As an indy game it is real top effort.
I somehow went "whooo" like a strangely calm owl in response to it when I usually jump a mile and try to fight the scares physically (don't question it I gave up on trying to do that lmao) 😭😭😭😭
I love Sean’s editors because they make their sound effects sound so atmospheric and accurate to the in-game sounds, even the joking ones like the long long man great work guys!
Long long man stays on my mind rent free lmao
@Kavetion good 4 u
The n64 mario when he listened killed me 34:07
I am currently envisioning Winnie the Pooh twirling my small intestine around a fork and dipping it in honey while humming lullabies that would render an insomniac comatose.
@@calaclullaalaflulla3378 What the fuck
this game is the scariest I've seen so far, they didn't need jumpscares at all. the designs are horrifying
Right, this was so very well made, better than most horror games I've seen for years
@@Fizzure3000 exactly! sometimes games with good graphics can be boring but this one did not disappoint
Russians can do good sht sometimes too XD
And the fact that it actually looks like an abandoned apartment of some poor lonely russian grandpa gives me chills.
My grandparents lived in exactly the same apartment (the exact room planning and some furniture).
And even broken elevator. I remember it happened in my house one level down at night. Shit sounded so scary. Had to talk to the service through always closing doors to explain the situation and turn it off
Jack: *shocked by a rug on the wall*
Me, a Slavic person: "This game has grandma's house vibes, I would sit there and have some tea."
with or without the corpse? As a slavic person... you know
@@JacobsCoffee28 you think why every Slavic household has multiple freezers? It ain't for the pierogi
@@yikes6263 Oh God, I don't even want to imagine
The edited in “long long man” sound fading in and out was so well done that I thought it was part of the game for a moment before recognizing it.
Timestamp
@@galaxyocicat5660 watch the video
@@galaxyocicat5660 35:25 ish I believe.
xddd ikr I had to stop the video at that part because it completely killed me xd
@@bagnieszka that doesn't help when someone did watch the video and just missed it, smartass.
I’ve been LOVING this trend of indie horror games Sean has been on!!!! I’ve had the Closing Shift on loop. You’re such an amazing creator Sean!!
@YeaMan wow. a spam bot that can't even spell properly.
I am happy the bots quantity is low.
indie horror and analogue horror are two that i normally cant pick between. IMAGINE HOW AWESOME IT FEELS WHEN THEY MAKE A SUPER ULTRA COMBO OF BOTH
Oh man The closing shift was a good one. I really liked the vibe of that game
all thanks to his girlfriend Gab, she honestly has the best horror games channel
This game handled its jump scares so well. Where a lot of games rely on super loud noises to make the player jump, this one makes everything happening feel much more real by having the scary things appear with almost no noise at all. It really adds to the feeling of uncertainty as to what might happen next.
Just watched Mark’s play through! Now Seán’s… what a treat ♥️
and when did we ask?
@YeaMan and also: *page
@YeaMan no
@YeaMan highly doubt it, you cant even spell 'page'
lucky bastard
The subtle background "Lonnnng Lonnng Maaaaaaannnn!" had me in stitches in the middle of a scary playthrough. I've seen a few other streamers play this game already, but there were so many additional details/scares that Sean picked up on. This was a fantastic watch. Thanks!
And the slide theme from Super Mario 64.
@Kavetion no one asked.
@@derpfunkyt664 no one asked if anyone asked, either
@@rainstormfr1838 i believe they replied to a shitty bot
I thought I was heading things!! Haha, brilliant.
12:58 - person missing head - 13:06 - baby looking at you in the mirror but not the room - 24:37 - shadow thingy reaches for something? - 30:15 - Tall monster guy was staring at your plumbers crack, but you had to turn about and spoil it - 38:52 - Jack scares himself, amazballs!!
This game does a great job of making you feel like no room is completely safe. Like every room feels scary and unsafe
I’m so happy that the Let’s Players have found this project. I’ve sang it’s praises to everyone who would listen for like a year now. It has its shortcomings (the doll jumpscare, the sequence where you leave the apartment, etc), but no other game has ever made me feel so helpless before. The red herring of being able to hide under the bed, the fact that you can’t reliably shut any door, the randomized scares in the bedroom, the build up, everything is so good. It’s nice to notice little details every time I watch someone play it, like seeing the doll staring at you in the mirror when it’s looking forward in reality. Good stuff.
^^^^^ I saw one person play it and fell in love with how incredibly scary this game is.
I really liked the doll jumpscare at the beginning, short lived but definitely anxiety inducing. Hit my head on the wall next to my bed. The game is taking things that lots of people hate, like tight spaces, having to constantly be in motion in that tight space, and basically just pitch black darkness, into such a cool gaming experience :))
@@lmaohi5098 I just think it could have been more creative, like, I don't know, showing a contorted figure for a split second then the lights go out and when they come back on there's the doll in its place. A red png zooming in does the trick, but it feels cheap especially because everything else is well done. Completely agree that the claustrophobia is very good, though. Love the realization everyone has that they're being watched and they can't do anything about it.
@@anassortmentofplaylists2058 I can definitely see that jumpscare happening, like seeing the figure/doll for the first time is an introduction to the madness that is yet to happen. All in all, I'm excited to see what other great games these devs have put out.
I need a compilation of Sean softly saying “Hey” to horrifying things. 44:22
This was so impressive, "wrong floor" was kind of typical as far as an indie horror game, but THIS used so many creepy visuals, game mechanics, sounds, just incredibly well done. Jack's playthrough was entertaining also, but that kind of goes without saying.
Yes the candles especially was good. I think that I will do a 2nd play someday just for the candles. 👌👹
This game actually creeped me out! The scares in this game weren't always loud, it just creeped you out, and had a good buildup to it, which makes it really awesome, I think the only weak part of it is when you're in the flesh dimension or something it kind of takes you out of the immersion about a creepy apartment and just became that generic bloody and fleshy hellzone or whatever.
But nonetheless, I got really creeped out by this game! And I'm only watching Jackscepticeye play it, can't imagine me playing it all by myself LMAO
Same. 😂
i feel that too, when i saw the guts like door earlier in the game it kind of lost its immersion of a normal apartment with a creepy guy in a room
bro is ur hand ok
Okay, everyone is talking about how good and scary the game is. But is no one gonna talk about the lore of the game and why all of the scare is happening etc. Well here's my short theory.
I watched this game being played by Markipler for the first time, but when I watched it the second time being played by Sean, I noticed some small details that I haven't caught the first time.
Before going to the apartment we see a missing poster, it says the missing person is a dude wearing a white shirt with red shorts and red shoes. And I realised that this missing dude is in the apartment (the one the player plucks his teeth out).
Moving from the missing dude to the messages on the wall when the player enters the bloody door where it says things like "hear?" and "voice" and one of the messages says "I buried him in concrete". That's where I realised something when we saw bags of cement outside the apartment.
My theory is, what if the grandfather had something to do with the missing dude, and that the grandfather had kidnapped him and killed him then hid his body in concrete in a room (the player says something like "this room stinks of a corpse") . Realising what the grandfather had done he went insane due to the "voice" he heard? And proceeded to commit suicide (I assumed this because behind the bloody door there was a chair and a rope hanging from the ceiling, suggesting that this rope could've been a noose). And now the grandfather's ghost is wandering around?
This is just a theory and not entirely true or accurate, but I'm just saying I think happened in the apartment if anyone is interested in lore of the game. Let me know what you think or if you have anything to add.
I think the ghost that's trying to kill the player is not the grandfather, I think it's actually his victim (one of many?). The grandfather murdered the missing guy for some reason, the guy turned into a monster and then killed the grandfather or made him kill himself. Then in the game this monster/ghost is trying to kill the main character, while he's trying to survive following the hints that his grandfather left behind for him
Here's my theory:
The Grandfather was being controlled by the Demon to kill many, many people. That 15 year old kid that went missing was just the most recent victim. This is evident as you could see the kid's corpse in the bathroom, another corpse in the wall, and another in the oven. Who knows how many more were killed. The group of people looking at the player during the jumpscare were probably all victims.
After the Grandfather got too old to do the killing, or maybe the Demon got tired of him, it killed him through making the Grandfather commit suicide. Or maybe the Grandfather couldn't handle it anymore and committed suicide on his own. The fact that there was rope still hanging on the ceiling with a chair beneath it means that's where people found the Grandfather dead.
When the player came into the apartment, the Demon had found it's new victim to play with. During the entire game the Demon could have easily killed the player, but no, it toyed with player the whole time allowing you to think you could escape. The reason you couldn't escape at the end was because your fate was already sealed the moment you first got trapped into the apartment. That was the moment you got teleported to another dimension.
And I am pretty sure it's a Demon because I don't think any ghost of some grandfather would have the power to transport someone physically to some hellish world and trap them there.
The writing on the walls was from the ghosts of the victims trying to help the player as they thought the player could still make it. The candles were likely not left by the grandfather to save you against the Demon because he would have also left something to light them with. The candles were likely just there because the Grandfather happened to have some.
35:27 got me laughing my ass off-
not the "long long mannnn-"
pure comedy gold
Wow imagine if Phasmophobia and this team worked together. The ambience, the atmosphere, it's just so perfect to really give that horrible feel!
A week later after that game would have been released we would see a news article "gamer dies after heart attack from a horror game"
@Kavetion Yes if you had a 1v1 with technoblade you would win. But if you had that 1v1 with him when he was alive you would have lost. Now leave. Bot.
"oh thank god were back to normal"
*the room with words written in blood and one singular chair in the middle that he's currently standing in*
Fun fact - in Russia, people used to often put rugs on the wall thanks to poor insulation and heating!
And now they just do it as a fashion statement
That actually is a pretty fun fact, thank you!
It's interesting to see how Jack finds rugs on the wall weird. Growing up in Eastern Europe, it was something quite normal, even if a bit old school, to have rugs on the wall. I never understood why it's done, but I know that it felt comforting to wake up seeing that first thing in the morning
It's because walls were thin and winter was very cold, rugs on the wall were placed for isolation of heat :)
But also it is also kind of a tradition, showing off beautiful rugs, they can also be seen as art and it doesn't get dirty on the wall
Some hand made rugs can be very expensive so I suppose as decoration too.
@@SpicyPunkRockerOfficial that's amazing bestie, but we were kinda talking about rugs here
To insulate older homes and castles from the drafts. But the more intricate rugs indicated wealth and status.
In Turkey, especially in villages, we have rugs on the walls too. I didn't know that it was used for heat isolation lol i thought they do it cuz it looks good.
This was truly the most tense I've felt watching anything in a while. I don't usually get so bad watching Jack's stuff, but this was almost painfully tense.
jacks intuition is crazy, like when the light broke for that one room and we saw it for a split second, we could pause and see it was a dead body but Jack just kept on saying he felt like he was backing up into someone
just so you know jack! the rug on the wall thing is common in Russia a lot of houses are in a bad state and the citizens there will put rugs up lining the walls to try and insulate to keep the house warmer since its so cold
i love how everyone gets excited when they find the flashlight and immediately regrets when they use it
I’ve been loving this horror kick you’ve been on, I enjoy the passive commentary and the calm vibes
really reminds me of evelien's content loll
@Kavetion this person im replying to is a bot lol ignore. its also an alt account of the bot, the original bot is Savetion who sub botted to give themselves 200k+ subs. so again ignore the bot im replying to pls.
seeing the person stand in the dark room while they're looking at you is legit terrifying and I'd be VERY tempted to quickly close the door.
For the first time _ever_ watching all of these spooky games, the jumpscare at 30:10 actually had me scream out loud. FUCK that got me
Hi, this is a list of jump-scares for the people that need or want them! They are usually a second early or after so so beware.
00:13 loud Jack
4:27 cloth that scares Jack
6:00 painting change
6:06 painting change
6:17 painting change
8:17 dead person on toilet
9:27 door opens and creaks
9:56 whoosh sounds
10:07 glowy eyes
10:35 bangs x3
11:17 breathing
11:37 painting change
12:11 jump-scare
12:57 shadow
13:50 BOOF BOOF BOOF
14:28 red tv
14:40 tv back to “normal”
14:49 glowy eyes
15:40 lights out
15:23 door closes
15:25 big man
15:31 painting change
15:53 door opens
16:00 phone rings
16:10 phone rings
16:30 bloody door
17:48 stuck in door
18:40 baby eyes follow you
18:55 radio
19:08 door creaks
19:16 glass breaks
20:23 lights out and big man
22:18 mirror man
24:22 dead person on toilet
26:05 sound
26:13 sound
26:24 sound
26:29 jump-scare
30:14 crying baby and big man
32:05 dead body in mirror
32:41 booms
33:01 phone rings
33:05 door shuts
33:42 old man
34:08 “sounds”
36:02 hands
38:52 shadows
39:03 door opens
39:10 big man
40:43 big man
42:05 lights out
42:38 BIG MAN
43:23 big man
43:56 lights out
44:20 boys
45:21 bangs x3
46:02 lights out
46:34 big man
47:21 glass breaks
50:10 jump-scare
If any of them are wrong or I missed one just leave a comment and I will fix it!
jesus christ
Wow thanks I was serching for crying baby and BIG MAN 30:14
thanks for saving my life
Life saver ✨
I love u
Totally agree that this game executed its scares really well, without relying on horror tropes like jump scares.
Also, Seán’s humor, which he uses to assuage his own fear while playing, was even sharper than usual! I love that we got a callback to
🎵 _Long, Long Maaaaaaaan!_ 🎵
Also-also, I got heavy _HDWGH_ vibes near the start of the game when Seán mentioned Green Day’s _Wake Me Up When September Ends._
On Tour, he told us that was the first song he played on the drums.
it had two jumpscares
@@DamageMaximo Exactly. Two. Not two hundred twenty two, unlike a lot of games I could mention. 😉
I’m sorry but how did you get those emojis?!?!
Jacksepticeye : "That was coool"
Also Jack : "Don't do it again"
Good to see a legitimately good quality horror movie once in a while.
movie?
@@tjmnoob lol i must've been in a hurry
Ngl this game is one of the few Horror Games to hit the Scene that's just so genuinely terrifying without ever using excessive Jumpscares
This had me so tense, neck and shoulders were truly tight the whole video, and by the end I was hugging a pillow for comfort and protection. Man, I enjoy a good horror piece, but I need something like a let's play to buffer the scares or I'd give up watching. Thanks for doing these, Sean, so that we can appreciate them with you.
This was literally terrifying. The scares were so well done.
I was in the middle of rewatching Mark's playthrough of this and dropped everything to watch Jack play it - after which I'll head back and finish watching Mark's, because apparently I need to be scared by this game at least three times in two days.
@@𱁬 I adore these curses. They are so absolutely stupid it just feels so fun to accrue them. I havent yet cashed one of them out though. Where is my misfortune? I need this spice in my life.
@@𱁬 balls
@@𱁬 Doesn't that mean you will die too? I mean , it's not like you can subscribe to yourself :)
@@jinmause206 honestly same i need some action
Gab plays it as well. That’s how I saw the game in the first place. I’m happy Jack played it finally. 😊
Sean :" *GIVE ME YOUR EYE BALLS AND SHUT UP !* "
Also Sean: "I'm gonna make a good father someday..."
Sometimes kids need to know there eyes are up for grabs, you know?
Otr tho, he'll be a good dad. A genuine man.
It's amazing to me just how innocent this game looks. It looks just like a cheap jump scare simulator, and it's so much more to the point it is actually bloody terrifying! What a well-made haunted house sim that is actually how you craft the genre. Also, this game does the impossible... make the room with the World's Scariest silly doll the point you run to for safety. Yes, that thing is cursed, but after awhile it's a point of safety
Nothing calms you from a horror game like Sean singing about a Russian man's plump lips lol
YES YES YES!!!! FINALLY!!!! You are the first and only TH-camr who actually noticed that there was someone sat in the living room only visible in the dark and before you turn the lights off. Since you got close the model looks to be the grandfather.
Robin, you're editing is killing me these days i swear. So so good.
The throwback to "Long Long Man" when he was looking at the long arm and also suppose to be listening for subtle sounds was genius editing.
I think part of the reason this is so effective is that it isn't just a cinematic game with jump scares it does good good work to make you feel truly in danger of losing the game, it capitalizes on the fear of the unknown which I've noticed is of the most effective, and also,.most of the scares are happening somewhat in real time, rather than a cutscene where "something spooky happens"
Sean and Mark's teaming up on the same game is next level
13:57
Get this man (and the editor) an oscar's award for world's greatest song.
I was wondering if anyone got that it has a naughty sexual connotation or not.
@@GunF0x -even more reason to give it the award-
I mean the lyrics show that connotation
I've watched so many horror playthroughs that they don't really scare me anymore but Jesus christ this one gave me so many heart attacks
Glad you made it through. 😂
You should see madison playthrough
translations for those who don't know russian!
1:16
"Computer master
-reinstall Windows
-delete viruses
-install apps
-clean PC from dust"
5:41 that is a bag of ”RICE”
7:27 ”The development of rocket building and cosmonautics in the USSR”
And those spam-flyers are actually put all over every apartment building, just like in the game. Like, I can literally go a couple floors down to the entrance of my building right now and see a very similar one.
Oh my gods.... I'm just never once gonna get a peaceful nights rest with you continuing to do these games.... I LOVE IT!
@@𱁬 no one cares
@@𱁬 ok i wont :)
@@𱁬 please leave
I always forget that these are supposed to be scary, I usually get distracted by jacks hilarious commentary and reactions that by the time its over I go to bed with an aching side and my need to lough filled!!
*laugh .. wow embarrassing
The cannibal friend has such a neat and delicate handwriting. Deep down he's a sensitive soul.
I LOVE the longer gameplay videos Sean has been giving , it makes them feel like a movie and a series of episodes rather than multiple short videos. Incredible creator
12:10 Okay... this jumpscare just separated my soul my skin my flesh and my bone for a split second, that got me REAL good!
I genuinely don't know if jack is lucky or unlucky for experiencing almost all the jumpscares this game had to offer. If you actually watched some other youtuber's playthroughs, they miss out on a lot of jumpscares.
I was absolutely terrified watching Mark's playthrough but even though this time I knew what's coming, it still scared me. This is really well done and scary, been a long time since I've seen a horror game being so scary
I was disappointed when Jack didn't get to see the arm reach out of the bloody door and break the light bulb around 19:14
Just at that part now and felt disappointed lmao
He also missed the arm moving out of sight whe. He left the room with the writing on the wall at 30:00
Wait, that happened??? 😨
Awe that was such a creepy scene though. The developers did an amazing job with it.
"HE'S DOING GENERAL MAINTENENCE!"
It got even super scarier for me, when I realized, that the flat is almost exactly built as the one I was living with my mom and grandparents 😳 even the tv in the living room furniture is orientated the same way lol 😳😳 ...even the fuckin mirror in the hallway
(yes, im also from a post-communistic country)
I love watching this enthralling Five Nights at Freddy’s gameplay.
yeah, youtube gaming is really poor at game detection
When you gaze into the abyss, the abyss gazes back into you. I have played From the Darkness, and it's absolutely terrifying and sinister. I shivered when you had to go in the dark to try and light up the room again when there was a big horrifying monster lurking in the dark. From the Darkness is a great and spine-chilling horror game.
But that's just a theory....
@@KitchenWitchery No, that's not how it goes!!
Also, you do, enough to leave a comment about it lmao
This is the first horror game in a looooooooong time that I've had to turn off part way through. I'm watching this in the middle of the day - and I just can't handle the tension!
I really like the subtlety of the scares. No big bang or immediate flashes except for the baby, but even that one was a silent scare. The devs really let the spooky things linger. Makes the game so much more unsettling since you don’t know if there’s something you missed that was there the whole time and you just haven’t noticed it yet.
I don't jump often at games, but when that doll showed up when the light turned on.. legit screamed. Sean, you never disappoint! These indie horror games are incredible!! 👏👏
God this is one of the scariest, grossest horror games I’ve seen in a while. The jump scares were great!
I didn’t really like the part outside the apartment, it kinda took me out of it. I really like horror games that stay in one place, that changes. It really gives your this feeling of “this place is haunted”, especially in a home, as home is supposed to be a safe space.
the scare where you're in the closet and he is really close in the corner, face illuminated by the light. got me in both Mark's video and yours. Best jump scare. A bit sad you missed the one with the hand and the light though because you went under the bed too soon. it made it feel so real in a way, that the monster wasn't just a shadow.
When you can suddenly hide, and when you get told how to run.... Terrifying
This game was freaking amazing. I would be terrified playing this game. Whoever made this game, plz do more like this. (The small things in this game are top tier. That fact it tells you press this to sprint, hide under here, but it’s not needed for the entire again, and no jump scares, that’s just makes you tense and paranoid for the whole game. Just the small details man, this developer is a genius)
Yesss I love creepy horror games that aren’t all chase scenes and hiding
This is one of the scariest games you’ve played, I literally screamed out loud multiple times. Indie horror games rock
Jack missing him reaching out of the shadows and crushing the lightbulb with his hand was the biggest heartbreak of 2022 💔
I used to watch Sean with my dad when I was about 9, I’m now 15 not much older but in that space of time my dad got cancer and ended up leaving and I just love coming back every so often and watching some vids, it reminds me of my dad
i'm so grateful this game is finally getting recognition. it's been out for awhile and im glad everyone is finally seeing it.
This is such a great game with brilliant scares. The atmosphere, the light play, the sounds -- all of it comes together in a terrifying experience. I'm reading a lot of Russian people in the comments saying the apartment layout is common, which adds another level of scare for people familiar with it. I hope the dev makes more games like this!
I'm so glad Sean played this game, it's one of the scariest games I've ever seen. Daz blacks playthrough of it was also good.
Daz played this? I'll check that out after this
@@justaguywhoplaysgames yeah, his reactions are hilarious 😂
@@quirkygirlboss They always are lmao
I love when you play horror games, you make it fun & ive always been trying to stop being a scaredy cat, it sort of makes me feel at home watching this
21:09 KILLED ME because he just had to imitate what was happening
20:24
Sean sounded legitimately scared for his life, this game is awesome
this 100% got my heart racing. loved this one, probably one of my favorite thus far. props to them and props to sean for not being as scared as i was and progressed
That's actually what a typical Russian apartment looks like (if you don't live in a new building)... and the rug on the wall is actually quite common
As someone whose mother's side of the family is entirely Polish, the rug on the wall makes some kind of Slavic sense. I could see my grandma doing something similar.
@@KuueenKumi Fun fact: Apparently the reason it became a thing at all was because the walls of the apartment buildings were constructed so thin, that putting a rug on the wall was a form of insulation/noise cancellation. ✌️✌️
god I"ve seen this game played several times & yet it still gets me to repeatedly jump with its quiet scares of ppl just standing there, menacingly
Sean is probably one of the few and far between that would record a video of someone breaking into his house and then upload it
I see it
@@ZBlinkZ alright dude, i just subbed to you btw
And yeah. he'd def go all out with the editing too
@YeaMan whats up, you’re everywhere. this is like the fifth time I’ve seen you on my comments in like a week. would seriously appreciate it if you would stop, thanks
Wait what?
i loved this so much! i love that he makes even the scariest of games hilarious to watch with his commentary! i also really liked that the game had jump scares and threats but it wasn’t like skill based where you had to like run away and had the chance to die, you just got guided through the story. so cool, love the concept, and they did a great job planning their scares and making the player feel unsettled!!
Lookin' like the uncle everyone wants. We love you Jack. If I'm honest, I started getting worried; you hadn't posted in 5 days, I thought something happened to you
He was active on Twitter :)
@@MissManday oh
I don't have twitter lol
@@junebug08 now that's a true blessing. Definitely better without it
@@maxgoldpower you just don't need all that negativity from those kinds of platforms. all you need is things that make you feel good about life and yourself
The scares in this game are so creative and the oppressive, claustrophobic atmosphere only heightens the effect. Really top notch work from this developer!
I always love when you play horror stuff. It's my favorite genre. But I have not been GENUINELY creeped the fuck out by a game in a really long time, maybe since like Outlast tbh. I have to pause this a lot to chill out lmao. These scares are SO GOOD. They're my favorite kind, and I'm so glad a game dev has leaned into them rather than relying on cheap jump scares with loud music. 10/10 experience, wow.
While watching Mark's playthrough, I was 100% certain I'd seen this played before and was subsequently convinced it was played by Jack. But now here he is playing it, and I am 🌟confusion🌟.
Same
I thought this too and then realised I had watched Gab play it and thats probably why I got such deja vu
There’s another British guy who’s name I forget who played it. I think he used to make vines but he played this game about a year ago I think
@@carebeartherese daz
@Everyone seriously, y'all, I'm about to go into the discord for every streamer I follow and ask if they've played this game because this is tripping me out.