The managing director of Hello Games, the studio behind No Man's Sky, meets one of his idols in the gaming industry: founder and CEO of Insomniac Ted Price.
Game Informer Sean will delay this games release until he is utterly sattisfied, or someone kicks him and says hey your game is done ! You cannot polish more, you must release. I feel this is how he is gonna do, i would. And i hope he does. !
+Game Informer This has to be one of the best insider videos I've ever seen, for any industry. Thanks. Any chance for a follow up with Sean Murray after game release?
This video makes me feel that Sean Murray is one of the few special people that can create something very special. Nothing against Ted Price, but he seems to be a person that plays it save. He works in a big company and makes big games that secure that he can live from his work. That's totally fine and actually most people are like that, myself included. Sean Murray tries to do things not many dare to even try. He tries to do stuff differently, he takes risks. And No Man's Sky really has the potential to be the next Minecraft (meaning the next big thing made by a small team). If he sticks to it and even keeps updating it after it is released it can be a massive hit. And I think there is also a big possibility that Sean Murray will indeed be remembered for creating a groundbreaking game.
fabrizzio Aldana I don't think so. He is still someone who has taken a risk. I never expected No Mans Sky to be the best game ever, but it is indeed something special. I'm still glad there are people like Sean Murray who try to innovate and do new things in gaming. Also, I enjoyed No Mans Sky for a way longer time than I enjoyed Fallout 4, just saying.
23:56 - 26:42 was inspiring. I find Sean Murray's positive disposition refreshing. He sounds earnest and unclouded by the industry. I have no doubt Hello Games will flourish as a studio with the release of NMS.
Honestly, what he says actually lives up to what happened. He didn't want hype, he just wanted to make the game of his dream. He talked about releasing it and updating it for a long time and they are doing that. Sean was blinded by his vision and that's okay. The game is in a great state today and they are still making the game of their dream.
I feel like Ted in some aspects felt offended with some of Sean's explanations as to why he didn't feel noticed while working in big companies. Sean sounds and acts like a natural born leader in the game developer industry and has a highly anticipated game that has so much ambition to thrive, and with the right steps No man's sky could be absolutely amazing. Love Sean Murray to pieces and in my 15 years of gaming is the first developer to actually catch my interest. I'm excited to see where this game will take Hello Games. GO SEAN MURRAY!
That's my favorite part of the video. You can tell they both have strong opinions but don't let their ego get in the way of making a good video. I'm glad the gaming industry is becoming more open and face to face. Hello games set the bar for the future of gaming no doubt
Way to go Sean. You meet your idol and he is more inspired by you than you are of him. I think keep updating the game after release, and definitely patent your code and operations of this game. Many companies would be so interested in this code and design style.
Sean and Hello Games are a real inspiration. They're basically trying to make something they can be proud to call their life's work and I think that's great
Wow, I didn't know of Ted Price, but damn he's cool. Its nice to see people in the industry just talking about games. I would love to see this with a ton of other developers.
White Void Oh please no. I used to watch that guy talking and thought he was incredible. That was before all of the many many bad projects delivered and IPs ruined (Fable, pls). He likes to talk a lot of boilerplate, obvious 'inspirational stuff'. But then you watch 2 guys talking in a video like this and it is truly, really inspirational and motivational. I loved this video, I didn't know both devs and they are both very cool, too bad Sean was extremely tired though. I bet it would be even better if he was rested.
I hope this game delivers on what Sean purports it to be. Either way Sean's ambitions for this game are so huge, I hope it inspires other devs to go to places that gaming needs to go. The industry is and has stagnated creatively. I'm so ready for this game, "oh my god" I hope it's full of stars....
Huge respect for Sean Murray, he actually believes in what he is doing with a genuine heart and soul not often seen. I will pre-order No Man's Sky and support Hello Games in this truly game changing endeavor!
JASON.S nothing has changed. Sony pressured them for a release when they weren’t ready so they did the next best thing. Add everything they simply COULD NOT get in the game in a polished fashion at launch at a later time for absolutely free.
gary wood I'm not a coder nor know anything of creating a game so yes the comment surprised me because of how casually he said he could create one of the most popular games ever made
Sean makes a fantastic point. It seems like a lot of developers just throw in a tutorial without giving much thought to it. "Who is the tutorial for?" Exactly. Tutorials, for any average gamer, are just SUPER boring and often irritating. And for a person who has never played a game in their life, will be useless anyways. I wish more games just dropped you into the action and let you find your own way around the mechanics and controls...a trial by fire so to speak.
mebaran There has to be some middle ground that would work better than what is done these days. When I was a kid, essentially the first level of the game was a tutorial level, just in it's design instead of giving you button prompts. But the controls were so simple that you could decipher what was what a lot faster. How do you teach a new gamer effectively how to work your game when there's 10 buttons, 2 sticks and a d pad? Maybe for complex games the bayonetta load screen pops into mind as an idea. It really does feel like each modern game sorta needs it's own thing, but there's gotta be a way to streamline it more like oldschool games.
Cawby same way many games handle it "would you like to play the tutorial?" yes "are you new to X genre of games?" no "ok we'll give you the quick one" or no "oh kk then we'll give you a basic tutorial mixed in with the game specific one"
Carlton Mcnab Lol actually yeah that makes a lot of sense. I think that it can still be approached from a design perspective though, where a tutorial level can be built that doesn't feel like a chore. I can't think of any good examples from modern games atm, cause the only things I been playing lately don't have any form of tut levels. Like Bloodborne, it just throws you to the wolves, a werewolf actually, lol.
It's nice to see two studio heads having conversations about their games... Like, Sean is so thunderstruck and Ted is just all casual and stuff. It's insanely adorable.
Sean Murray (red shirt) looks like he is overwhelmed with this "what have I gotten myself into?!". Truth is while him and his posse brain stormed the coolest thing they could do, all this is what he wanted. He wanted to blow us all away with something we have never seen before. He and his gang have already shattered what holds back modern developers from such ambitious plans and dived into a game we are (probably) all excited for. Good luck buddy, good luck.
There is no way Insomniac is an indy type developer. They are a corporation by now and they produce games to make money. They dont produce games to produce games. Sean Murray even said that if no mans sky fails atleast he tried making that type of game.
This is so fucking interesting, probably my favorite one of these. Ted might have compared Insomniac to Hellogames, but I think there's still a huge difference between the two, which made this conversation very interesting. Fantastic.
Sean turned out to be prophetic about "in a years time and the game isn't out" =D So glad we finally have a release date now and can't wait to see what they were able to accomplish with the extra time.
No Man's Sky is the first game I've felt like I need to play before I die. I'm predicting it will put most AAA games to shame. The open universe also reminds me of Armada on the Dreamcast.
Sean Murray is not only and quite obviously a smart guy, but nice and modest as well... I really hope he can keep his spirit pure and passionate many years and of course game releases to come... Money and success are mighty motivations, but also known to destroy this pure attitude...
Well one guy did it in a week and he isn't even a experienced game developer th-cam.com/video/Xq3isov6mZ8/w-d-xo.html Someone evem managed to do it in a day th-cam.com/video/MAdtV4rqyN0/w-d-xo.html
When i first had a friend explain the concept of the game to me, and decided to watch a video, i had that ''nostalgic'' feeling right as i saw the vibrantly harmonizing collors and dinosaurs that really seemed to belong there in a very natural sense! I feel this game might be ground breaking! (for me atleast) I hope you'll be able to work on no man's sky for long after release. I'm not a math freak, but seeing these formula's shaping this beautiful game is really interesting to me! Really excited for this and i hope you'll take as much time as you need to get this vision of yours translated into reality as accurately as possible :D Games have really been boring me latelly, aside from the occasional dark souls and halo coop with friends, but seeing this gives me some hope. I'm also hoping it will support modding for pc
crash1998100 Thanks, yeah I know actually haha.. I probably wasn't aware it was an online game or something lol, or just a brain fart.. Probably a brain fart seeing as I had researched it a little
This kind of inspires me to look at more game development stuff. I've played with some APIs, and messed around a bit before, but I always get disenchanted with my own skills and never really finish anything.
28:50 Ragdolls in Oblivion and Skyrim. Euphoria in GTA4 and Red Dead Redemption with NPC's tripping over each other and corpses. The awfully coded conversations. True gems in gaming. No joke. It was their bugginess but FREE unbounded nature that made them memorable and add a whole new layer of atmosphere to those games. Developers need to dare to be more open and free with their game mechanics. It is OKAY if they bug out occasionally. It's far far more memorable, enjoyable and interesting to see an NPC spazz out on the ground after you shot him, than seeing an identical pre-canned animation desperately trying to be "so real". Then seeing 3 identical poses of previously killed enemies nearby.
I totally agree. When you see NPCs in GTA V and RDR interacting with each other by either attacking or socialising, due to the unpredictability of the AI, it really is something special. Games like AC, while I love them, miss the open nature of these games. Everything feels like it's programmed to do one thing and everything else is an evident glitch or just feels forced. When a giant in Skyrim slams a wolf into oblivion (no pun intended) or when a bear slaughters a camp in Far Cry 3, that stuff makes for some hilarious memorable moments because the game's world was prepared for all those actions because it is 'unbound'. I hope more games realise that what makes a successful sandbox game is living in a living world with the right tools fitting the context.
Sean Murray is a recluse. Its obvious, you can tell through his body language how opposed he is to the social interaction despite admiring the person hes talking to... He would do best to learn that out of his element is where he can easiest sabotage himself and his marketing efforts. He'd be best off having a socially adept member of his team as the face of the game
I think you got it wrong. He said somewhere that he was extremely tired (and on the beggining of this video too), and I can relate to him because if I am tired, I become exactly like that. You can even notice that he gets annoyed with himself for not being able to finish sentences or ideas sucessfully during the video. Other interviews in which he's not tired, he's a very different person. Of course, I just started watching his interviews, but I really don't think he has any kind of social/psychological issues going on. He's just [very] tired.
It is rare to see so much passion from a developer and wouldn't judge him too harshly by this video alone. I am constantly moved by the passion in which he talks about this project. I am glad to see true artistry still exists in this industry.
It's like a father and son. Ted is the father Sean us son. Sean seems so inexperienced compared to Ted and I like that he can learn a lot from it. no man's sky is going to be the next Ratchet and Clank
Sean and the people at Hello Games are doing things right, I definitely see them in the long run, they may even help bring a new form to game development in the industry that has not been seen yet. Huge potential here, I wouldn't be surprised if they become as big as Bethesda. To be honest I think Sean should have talked with Tod Howard instead of Ted lol
Tibovl Sorry but the purpose of the game is to reach the center of the galexy or whatever, to be teleporting vast distances would be cheating. You won't be able to teleport to your buddy, however you will be able to check on the galaxy map and agree to meet up at a planet. That'll work great, might take awhile to find eachother but it'll be worth it.
might take a while... do you have any idea how much 18quintillion planets is? good luck travelling all the way to the others side of the universe to find your friend.
Tibovl To teleport to eachother would be lame, also personal messaging each other would be lame unless you're near eachother. Got to keep it realistic then you'll be more immersed in the game. Also you can teleport from star to start and all players apparently start at the edge of the galaxy so you wouldn't have to go that far to find your buddy, probably just a few hundred stars.
This guy Sean doesn't even realize how much this game is going to do for him it will probably be the start to an unreal game company, such as bungie with halo ( i know they are nothing a like) but im just saying starting from nothing and doing something nobodys done and it becomes something so big. Very excited for this game and future games from this guy and his team at hello games.
I really want to play this game with friends but either way I don't care. You know how hype you get for a game to come out? I'm beyond that hype to just know the release date. IM FUCKING HYPE FOR THE RELEASE DATE MAN!
Insomniac!!!!!!!!! Spyro!!!!!!!!!!!! If Hello Games which seems to be very creative open developers mixed with great Insomniac style would make a godly game.
Ted Price comes across as incredibly arrogant and intimidated by Sean's entrepreneuristic spirit. Look at his body language, he is basically trying to rub how superior he thinks he is, compare the body language to that of Sean's where he is open and smiling (at least in the beginning). Price has obviously been in the industry for far longer so he has been drinking the kool aid longer than most. I hope Sean doesn't become jaded, he seems to down-to-earth for that to happen though.
I disagree completely, but it's whatever. They have completely different personalities, and they run in the same biz, they both know how things are done. That being said I don't know what the threat is. Insomniac isn't a company in trouble of anything, they're well established and are building big things. It seemed more like he was trying to be more relaxed and comfortable because Shawn is consistently uncomfortable in any interview with anyone.
+Vheissu I can assure you, Sean is anything BUT down to Earth. I don't mean this in just a literal sense, but no Down-To-Earth person is capable of a game like that of No Man's Sky. Only a true-to-heart space frontiersman forerunner has the inspiration and aspiration to create a game like that. Sean has that spirit. I do too. Which is why No Man's Sky has me at a level of excitement no other game has even come close to. I almost dont think its a coincidence this game came to be at the time that it has....
+Electric Rabbit I agree, there's one point near the end of the video where he's glancing around, tapping his foot and touching his ear like he's not even listening to Sean, and his expression looks... Idk, annoyed?
I hope Ted took something away from this conversation. It sounds to me like he just does not get it, no wounder gaming today is so awful. I hope folks in the industry can get their hearts and souls back, but I would not hold my breath. Long live break away developers!
17:22 is proof the that the developer knew that there was virtually no gameplay because paused for like 3 seconds only to say that it is a sandbox. No man's sky? More like, No man's buy.
Really interesting cross interview. They both have really inspiring views of gaming and gamers. It is sad now to see Indie game devs starting to have their reputations discredited as whole due to the increasing numbers of unfinished and unpolished indie messes being released. To many gamers now 'indie' means, a game that has some good ideas, but they are marred by dodgy controls or implementation. Indie games are now a little like indie music... to a large extent landfill :/
I think he comes across as a very experienced developer who is clearly quite analytical and intelligent. Some people tend to perceive intelligent persons as somewhat cold.
I don't think so, but there is just a bit of awkwardness to him being CEO of this veteran 200 people developer talking to a young and aspiring indie developer who is still amazed at the simple magic and tinkering in games development. A 10-year younger Ted Price would've probably been much more enthusiastic whereas now he's simply a more mature and experienced developer who has been there and done that.
I bet sean wont shown up on the next E3 heck let alone any other gaming conference, if he do so ppl will BUHHH him outta there / they will throw stuff at this liar. ffs kept his lies going on from the first announcement until the final release of this game and now this game got released Sean has never shown up again anywhere, where is his official statement to all those lies?
Some of Ted's statements almost sound bitter and you can almost sense envy but who can blame him, a small indie game development team created a universe lol.
Man, the dude with the dark hair and wearing the flannel shirt, sure made some great points!
Corey Carnes Which one? Or are you pointing out they are nearly the same?
Supernova Emperor The smart white guy! That's the one I'm talking about.
This got weird pretty quick.
Corey Carnes I was more interested with the guy in the jeans.
Corey Carnes lol you loser
Really enjoyed this conversation, thanks for putting this together!
You're welcome!
Game Informer Sean will delay this games release until he is utterly sattisfied, or someone kicks him and says hey your game is done ! You cannot polish more, you must release.
I feel this is how he is gonna do, i would. And i hope he does. !
Rat-racer No doubt that that is the case.
+Kenneth Bonifacio you smart man you
+Game Informer This has to be one of the best insider videos I've ever seen, for any industry. Thanks. Any chance for a follow up with Sean Murray after game release?
Sean i just want you to know...i'm going to play the living shit out of No Man's Sky's. P.S. Release date please
I assume the earliest we could see it is next summer. I assume the latest we could see it is Spring 2016
Lecoming Begend We meet again.
Ekavar
Can i join this party?
no
Lecoming Begend lmao I like your username
I could watch this guy's interviews all day long.
This video makes me feel that Sean Murray is one of the few special people that can create something very special. Nothing against Ted Price, but he seems to be a person that plays it save. He works in a big company and makes big games that secure that he can live from his work. That's totally fine and actually most people are like that, myself included. Sean Murray tries to do things not many dare to even try. He tries to do stuff differently, he takes risks. And No Man's Sky really has the potential to be the next Minecraft (meaning the next big thing made by a small team). If he sticks to it and even keeps updating it after it is released it can be a massive hit. And I think there is also a big possibility that Sean Murray will indeed be remembered for creating a groundbreaking game.
I love Sean's spirit. The other guy is smug and drinking the Kool Aid of corporate culture seven days a week. I can hardly stand him!
ohhhh you were so wrong !!
fabrizzio Aldana I don't think so. He is still someone who has taken a risk. I never expected No Mans Sky to be the best game ever, but it is indeed something special. I'm still glad there are people like Sean Murray who try to innovate and do new things in gaming. Also, I enjoyed No Mans Sky for a way longer time than I enjoyed Fallout 4, just saying.
lol
No Man's Sky isn't weird enough.
23:56 - 26:42 was inspiring.
I find Sean Murray's positive disposition refreshing. He sounds earnest and unclouded by the industry. I have no doubt Hello Games will flourish as a studio with the release of NMS.
they better, lol. they deserve it.
Honestly, what he says actually lives up to what happened. He didn't want hype, he just wanted to make the game of his dream. He talked about releasing it and updating it for a long time and they are doing that. Sean was blinded by his vision and that's okay. The game is in a great state today and they are still making the game of their dream.
I feel like Ted in some aspects felt offended with some of Sean's explanations as to why he didn't feel noticed while working in big companies. Sean sounds and acts like a natural born leader in the game developer industry and has a highly anticipated game that has so much ambition to thrive, and with the right steps No man's sky could be absolutely amazing. Love Sean Murray to pieces and in my 15 years of gaming is the first developer to actually catch my interest. I'm excited to see where this game will take Hello Games. GO SEAN MURRAY!
That's my favorite part of the video. You can tell they both have strong opinions but don't let their ego get in the way of making a good video. I'm glad the gaming industry is becoming more open and face to face. Hello games set the bar for the future of gaming no doubt
Lol the game is taking Hello games to hell! XD
Way to go Sean. You meet your idol and he is more inspired by you than you are of him. I think keep updating the game after release, and definitely patent your code and operations of this game. Many companies would be so interested in this code and design style.
GAME INFORMER WE NEED MORW OF THESE! Awesome discussion.
Sean and Hello Games are a real inspiration. They're basically trying to make something they can be proud to call their life's work and I think that's great
lmao
LMAOOOOOOOOOOOOOOOOOOOOOOOOOOO
Wow, I didn't know of Ted Price, but damn he's cool. Its nice to see people in the industry just talking about games. I would love to see this with a ton of other developers.
I want to see Peter Molyneux there. This guy should really explain some shit.
White Void Oh please no. I used to watch that guy talking and thought he was incredible. That was before all of the many many bad projects delivered and IPs ruined (Fable, pls).
He likes to talk a lot of boilerplate, obvious 'inspirational stuff'.
But then you watch 2 guys talking in a video like this and it is truly, really inspirational and motivational.
I loved this video, I didn't know both devs and they are both very cool, too bad Sean was extremely tired though. I bet it would be even better if he was rested.
I hope this game delivers on what Sean purports it to be. Either way Sean's ambitions for this game are so huge, I hope it inspires other devs to go to places that gaming needs to go. The industry is and has stagnated creatively. I'm so ready for this game, "oh my god" I hope it's full of stars....
This is very emotional, I seriously hope everything goes awesomely fine for Hello Games, they deserve it.
Ted Price: Geek god
Sean Murray: Geek Jesus
+Lokitty Laufeyson
Just what are you suggesting Ted did to Sean's mum?
+gary wood Aha.
+gary wood But... Mary was a virgin... Right?
The Wumpi
I'm pretty sure she gets raped by god. It may not have been in those words exactly but that's the gist of it.
I myself have been molested by god, harrowing experience.
This was pretty awesome!, felt a tad awkward in places though.
Huge respect for Sean Murray, he actually believes in what he is doing with a genuine heart and soul not often seen. I will pre-order No Man's Sky and support Hello Games in this truly game changing endeavor!
+Scott Wood i agree. idk how it will be, though im sure it will be great. Preordering the limited edition off of amazon!
LOL!!!
Scott Wood how do you feel about him and the Game now?
JASON.S nothing has changed. Sony pressured them for a release when they weren’t ready so they did the next best thing. Add everything they simply COULD NOT get in the game in a polished fashion at launch at a later time for absolutely free.
"I could code up a Minecraft clone in a few weeks" XD That killed me
+gary wood he meant it made him laugh. Jesus.
+TJ Miles
Which it wouldn't have it he wasn't surprised by it. Stating obvious things is not funny. Mohammed.
gary wood I'm not a coder nor know anything of creating a game so yes the comment surprised me because of how casually he said he could create one of the most popular games ever made
+gary wood mohammed? The fuck? Relax Gary.
Completely true.
Two guys with dark hair flannel shirts jeans and crossing their legs on a white couch. Well, i guess i know how to dress like a developer now.
u forgot now matter how rich u are u gotta wear Skechers
Sean makes a fantastic point. It seems like a lot of developers just throw in a tutorial without giving much thought to it. "Who is the tutorial for?" Exactly. Tutorials, for any average gamer, are just SUPER boring and often irritating. And for a person who has never played a game in their life, will be useless anyways.
I wish more games just dropped you into the action and let you find your own way around the mechanics and controls...a trial by fire so to speak.
mebaran There has to be some middle ground that would work better than what is done these days. When I was a kid, essentially the first level of the game was a tutorial level, just in it's design instead of giving you button prompts. But the controls were so simple that you could decipher what was what a lot faster.
How do you teach a new gamer effectively how to work your game when there's 10 buttons, 2 sticks and a d pad? Maybe for complex games the bayonetta load screen pops into mind as an idea. It really does feel like each modern game sorta needs it's own thing, but there's gotta be a way to streamline it more like oldschool games.
Cawby same way many games handle it "would you like to play the tutorial?" yes "are you new to X genre of games?" no "ok we'll give you the quick one" or no "oh kk then we'll give you a basic tutorial mixed in with the game specific one"
Carlton Mcnab Lol actually yeah that makes a lot of sense. I think that it can still be approached from a design perspective though, where a tutorial level can be built that doesn't feel like a chore. I can't think of any good examples from modern games atm, cause the only things I been playing lately don't have any form of tut levels. Like Bloodborne, it just throws you to the wolves, a werewolf actually, lol.
Is it me or was this discussion pretty tense? Sean Murray seemed to disagree on every point with Ted Price.
sean seems like a very introverted person. I like that
+DNA GENETICS omg dead
Phony dead ?
Two of my current idols in the biz
Me too
Awkward but fun interview.
Holy shit I wanna see those gifs Sean come on man.
It's nice to see two studio heads having conversations about their games... Like, Sean is so thunderstruck and Ted is just all casual and stuff. It's insanely adorable.
Everything that came out of Sean Murray's mouth made me more excited for No Man's Sky.
Well it's a year later. Those conversations happened and we're in the shit-grinding stage, sean. try to wipe the blood off your eyes
Sean Murray (red shirt) looks like he is overwhelmed with this "what have I gotten myself into?!". Truth is while him and his posse brain stormed the coolest thing they could do, all this is what he wanted. He wanted to blow us all away with something we have never seen before. He and his gang have already shattered what holds back modern developers from such ambitious plans and dived into a game we are (probably) all excited for. Good luck buddy, good luck.
There is no way Insomniac is an indy type developer. They are a corporation by now and they produce games to make money. They dont produce games to produce games. Sean Murray even said that if no mans sky fails atleast he tried making that type of game.
They don't just want money, r&c has a soul
This is so fucking interesting, probably my favorite one of these. Ted might have compared Insomniac to Hellogames, but I think there's still a huge difference between the two, which made this conversation very interesting. Fantastic.
Sean turned out to be prophetic about "in a years time and the game isn't out" =D So glad we finally have a release date now and can't wait to see what they were able to accomplish with the extra time.
The sexual tension is tight in this one. Ted's ring only exists to boost the lust.
Omg
No Man's Sky is the first game I've felt like I need to play before I die. I'm predicting it will put most AAA games to shame. The open universe also reminds me of Armada on the Dreamcast.
You called it bro!!!! Lol :p
lol. Yeah, not what I expected at all. Despite all the hate, I still enjoy the game tho and it does do many cool things that I hadn't expected either.
LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
wolfflow it’s incredible now
Zen LUUUUUUUUUUUUUUL
I see this developer really growing. It is really interesting.
Watching this felt like walking on spikes.
Sean Murray is not only and quite obviously a smart guy, but nice and modest as well... I really hope he can keep his spirit pure and passionate many years and of course game releases to come... Money and success are mighty motivations, but also known to destroy this pure attitude...
I wish I could meet Sean Murray in real life
Mom what're you doing, stop embarrassing me on the internet !
+RandomVideos what are*
Geometry Dash Gio & Scuff what're and what are , are the same
You're fucking dense.
Don't go around correcting those who know what they are doing.
"I could code a minecraft clone in a couple of weeks"
"yeeeeeeeeah suuure buddy"
Well one guy did it in a week and he isn't even a experienced game developer
th-cam.com/video/Xq3isov6mZ8/w-d-xo.html
Someone evem managed to do it in a day
th-cam.com/video/MAdtV4rqyN0/w-d-xo.html
17:42
this is such a deep project... i love this game already
When i first had a friend explain the concept of the game to me, and decided to watch a video, i had that ''nostalgic'' feeling right as i saw the vibrantly harmonizing collors and dinosaurs that really seemed to belong there in a very natural sense!
I feel this game might be ground breaking! (for me atleast)
I hope you'll be able to work on no man's sky for long after release.
I'm not a math freak, but seeing these formula's shaping this beautiful game is really interesting to me! Really excited for this and i hope you'll take as much time as you need to get this vision of yours translated into reality as accurately as possible :D
Games have really been boring me latelly, aside from the occasional dark souls and halo coop with friends, but seeing this gives me some hope.
I'm also hoping it will support modding for pc
+Jynx I know, 9 months but. You can't mod an online game.
crash1998100 Thanks, yeah I know actually haha.. I probably wasn't aware it was an online game or something lol, or just a brain fart.. Probably a brain fart seeing as I had researched it a little
great conversation. loved it. great job. more of this :)
This kind of inspires me to look at more game development stuff. I've played with some APIs, and messed around a bit before, but I always get disenchanted with my own skills and never really finish anything.
28:50
Ragdolls in Oblivion and Skyrim. Euphoria in GTA4 and Red Dead Redemption with NPC's tripping over each other and corpses. The awfully coded conversations. True gems in gaming. No joke. It was their bugginess but FREE unbounded nature that made them memorable and add a whole new layer of atmosphere to those games.
Developers need to dare to be more open and free with their game mechanics. It is OKAY if they bug out occasionally. It's far far more memorable, enjoyable and interesting to see an NPC spazz out on the ground after you shot him, than seeing an identical pre-canned animation desperately trying to be "so real". Then seeing 3 identical poses of previously killed enemies nearby.
I totally agree. When you see NPCs in GTA V and RDR interacting with each other by either attacking or socialising, due to the unpredictability of the AI, it really is something special. Games like AC, while I love them, miss the open nature of these games. Everything feels like it's programmed to do one thing and everything else is an evident glitch or just feels forced. When a giant in Skyrim slams a wolf into oblivion (no pun intended) or when a bear slaughters a camp in Far Cry 3, that stuff makes for some hilarious memorable moments because the game's world was prepared for all those actions because it is 'unbound'. I hope more games realise that what makes a successful sandbox game is living in a living world with the right tools fitting the context.
Sean Murray is a recluse. Its obvious, you can tell through his body language how opposed he is to the social interaction despite admiring the person hes talking to... He would do best to learn that out of his element is where he can easiest sabotage himself and his marketing efforts. He'd be best off having a socially adept member of his team as the face of the game
I think you got it wrong. He said somewhere that he was extremely tired (and on the beggining of this video too), and I can relate to him because if I am tired, I become exactly like that. You can even notice that he gets annoyed with himself for not being able to finish sentences or ideas sucessfully during the video.
Other interviews in which he's not tired, he's a very different person.
Of course, I just started watching his interviews, but I really don't think he has any kind of social/psychological issues going on. He's just [very] tired.
It is rare to see so much passion from a developer and wouldn't judge him too harshly by this video alone. I am constantly moved by the passion in which he talks about this project. I am glad to see true artistry still exists in this industry.
what did you just said ?
Most people with high intelligent are bit odd socially. I think he does a fine job of representing Hello Games and No Man's Sky.
Sean Murray is awesome i know he can make this great game
It's like a father and son. Ted is the father Sean us son. Sean seems so inexperienced compared to Ted and I like that he can learn a lot from it. no man's sky is going to be the next Ratchet and Clank
SchoolKidInTheDMV I hope it's a LOT bigger than what Ratchet and Clank was lol
hell yea lol
Sean and the people at Hello Games are doing things right, I definitely see them in the long run, they may even help bring a new form to game development in the industry that has not been seen yet. Huge potential here, I wouldn't be surprised if they become as big as Bethesda. To be honest I think Sean should have talked with Tod Howard instead of Ted lol
So the creator of my favourite ever game series and the creator of my most anticipated game this decade, in a video talking about games? I'M SOLD!
Great discussion, thanks Game Informer
this, was awesome. Reaaallyy enjoyed it :D
No mans sky should add a teleport to friends button
They will, I am sure Sean has implemented it in the game.
no that'd be lame, no teleporting! Lots of travel instead and meet up at places.
Tibovl Sorry but the purpose of the game is to reach the center of the galexy or whatever, to be teleporting vast distances would be cheating. You won't be able to teleport to your buddy, however you will be able to check on the galaxy map and agree to meet up at a planet. That'll work great, might take awhile to find eachother but it'll be worth it.
might take a while... do you have any idea how much 18quintillion planets is? good luck travelling all the way to the others side of the universe to find your friend.
Tibovl To teleport to eachother would be lame, also personal messaging each other would be lame unless you're near eachother. Got to keep it realistic then you'll be more immersed in the game. Also you can teleport from star to start and all players apparently start at the edge of the galaxy so you wouldn't have to go that far to find your buddy, probably just a few hundred stars.
This was really great... seriously.
This guy Sean doesn't even realize how much this game is going to do for him it will probably be the start to an unreal game company, such as bungie with halo ( i know they are nothing a like) but im just saying starting from nothing and doing something nobodys done and it becomes something so big. Very excited for this game and future games from this guy and his team at hello games.
I love how when Ted Price asks if Sean Murray has any advice for him Sean just loses his shit like "Yeah Right!" Love it.
0:06
That's the cutest thing I've ever seen.
Insomniac and Hello Games, 2 of my favorite devs. Imagine what would happen if they merged...Someone run that by them please.
Sean Murray is the sexiest man on the internet.
They is something about the way he talks and it gets me! No homo
I really want to play this game with friends but either way I don't care. You know how hype you get for a game to come out? I'm beyond that hype to just know the release date. IM FUCKING HYPE FOR THE RELEASE DATE MAN!
This was great.
Awesome!! Thanks for the vid :)
Insomniac!!!!!!!!! Spyro!!!!!!!!!!!! If Hello Games which seems to be very creative open developers mixed with great Insomniac style would make a godly game.
developer flannels 😎
I really hope this game does well
Play this at 0.5x speed and it feels like they are both stoned as hell having some weird discussion in the back of the party.
Ted Prince talks exactly like my regional director where I work lol
Ted Price comes across as incredibly arrogant and intimidated by Sean's entrepreneuristic spirit. Look at his body language, he is basically trying to rub how superior he thinks he is, compare the body language to that of Sean's where he is open and smiling (at least in the beginning). Price has obviously been in the industry for far longer so he has been drinking the kool aid longer than most. I hope Sean doesn't become jaded, he seems to down-to-earth for that to happen though.
I disagree completely, but it's whatever. They have completely different personalities, and they run in the same biz, they both know how things are done. That being said I don't know what the threat is. Insomniac isn't a company in trouble of anything, they're well established and are building big things. It seemed more like he was trying to be more relaxed and comfortable because Shawn is consistently uncomfortable in any interview with anyone.
+Vheissu I can assure you, Sean is anything BUT down to Earth. I don't mean this in just a literal sense, but no Down-To-Earth person is capable of a game like that of No Man's Sky. Only a true-to-heart space frontiersman forerunner has the inspiration and aspiration to create a game like that. Sean has that spirit. I do too. Which is why No Man's Sky has me at a level of excitement no other game has even come close to. I almost dont think its a coincidence this game came to be at the time that it has....
You haven't met ted so you can't judge his personality
+Electric Rabbit I agree, there's one point near the end of the video where he's glancing around, tapping his foot and touching his ear like he's not even listening to Sean, and his expression looks... Idk, annoyed?
We've seen now that sean murray is a liar, ted could see past his bs, he's clever and knew not to take him seriously
That was great, very relaxed and incredibly interesting.
Interesting meeting...
No Man's Sky really reminds me R&C series...
he definitely seems like hes not used to this publicity thing
***** ikr lol poor guy
Nice talk to watch and hear, and those endcredits... :)
Loved this!
first thing i thought when this video first started was "holy shit so much plaid shirts!!"
This was so awkward to watch but really insightful
sean, the word you were looking for here is "hipster" Kappa
Looks like a lumber jack convention
Why do i like him so much
Im getting a ps4 just for this... this game looks amazing and i want a release date
The Indie circles, where everyone wears check shirts...
26:41
That's,inSPYRing.
I'm so fucking funny.
I hope Ted took something away from this conversation. It sounds to me like he just does not get it, no wounder gaming today is so awful. I hope folks in the industry can get their hearts and souls back, but I would not hold my breath. Long live break away developers!
murray is sooo nervous all the time!
2 years later
sean Murray is perma stoned.
Bradley Ware Perma brilliant
17:22 is proof the that the developer knew that there was virtually no gameplay because paused for like 3 seconds only to say that it is a sandbox.
No man's sky?
More like, No man's buy.
Great topics for people wanting to be indie devs!
Really interesting cross interview. They both have really inspiring views of gaming and gamers. It is sad now to see Indie game devs starting to have their reputations discredited as whole due to the increasing numbers of unfinished and unpolished indie messes being released. To many gamers now 'indie' means, a game that has some good ideas, but they are marred by dodgy controls or implementation. Indie games are now a little like indie music... to a large extent landfill :/
I wouldn't mind if they just didn't stop talking, this is interesting as fuck
Neil Druckmann and Hideo Kojima are also Genius
Take a drink every time he seys or whatever and youknow
17:43
its interesting, was there a dog
actor used in motion capture for
that scene ?
wait, that comment for wrong video
GREAT TALK
The Ratchet and Clank games are the best Insomniac game.
Sean used so many words, but said so little. There was no focus.
This game makes me think about ready player one.
Ted Price comes across as pretty arrogant and insincere.
.
What? I don't think you and I watched the same interview. He came off as laid back and incredibly helpful towards a young up and coming game designer.
I think he comes across as a very experienced developer who is clearly quite analytical and intelligent. Some people tend to perceive intelligent persons as somewhat cold.
I don't think so, but there is just a bit of awkwardness to him being CEO of this veteran 200 people developer talking to a young and aspiring indie developer who is still amazed at the simple magic and tinkering in games development.
A 10-year younger Ted Price would've probably been much more enthusiastic whereas now he's simply a more mature and experienced developer who has been there and done that.
I did not like Ted Price but that doesn't mean I dismissed his thoughts. He seemed very 'EA corporate'.
I bet sean wont shown up on the next E3 heck
let alone any other gaming conference, if he do so ppl will BUHHH him outta there / they will throw stuff at this liar.
ffs kept his lies going on from the first announcement until the final release of this game
and now this game got released
Sean has never shown up again anywhere, where is his official statement to all those lies?
Yea where the heck is he? from writting everyday on twitter to noting.
LiangHuBBB he will and it will be good
Kungen Kungnsson making updates
Jonathan Kreitler Nope LUL
Some of Ted's statements almost sound bitter and you can almost sense envy but who can blame him, a small indie game development team created a universe lol.
NEW NO MAN'S SKY VIDEO TOMORROW!!
what type of video ??? gameplay or are u doing an analysis on the trailer
Sean looks like a werewolf in human form :D no offence tho
Sean is Bigby Wolf: Confirmed.
:P