Half-Life: 25th Anniversary Documentary

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

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  • @TheJukebox.
    @TheJukebox. ปีที่แล้ว +19826

    Dropping a 1 hour long documentary without any announcements or anything for it is the most Valve thing i've ever seen

    • @wta1518
      @wta1518 ปีที่แล้ว +2092

      I guarantee you that Half-Life 3 will just show up on Steam one day without any announcement or marketing whatsoever.

    • @Luke-ih1oc
      @Luke-ih1oc ปีที่แล้ว

      @@wta1518that would break the fucking internet
      Edit: why did my comment get zero likes lol

    • @Buttington_Headerson
      @Buttington_Headerson ปีที่แล้ว

      @@wta1518ffs i hope so. my grandkids will still be waiting for that game.

    • @HD2OTR
      @HD2OTR ปีที่แล้ว +401

      Its okay, Im sure Valve will come out with a VR only Half Life 3 so Gabe can do another interview with no shoes in new zealand like he did last launch xD

    • @GIANNHSPEIRAIAS
      @GIANNHSPEIRAIAS ปีที่แล้ว +748

      @@wta1518 i mean does it need marketing at this point?
      "here it is"
      in a hour it probably gonna shut down the internet

  • @Digiphoenix
    @Digiphoenix ปีที่แล้ว +5251

    "Late is for a little while, suck is forever" - Gaben. Man I love this guy, why can't all game studios have this man.

    • @StrikeWarlock
      @StrikeWarlock ปีที่แล้ว +533

      What makes this even more significant is that this has been paraphrased before, by Sean Murray.
      He was in the crossroads on whether he should move on to a next project or stay and fix No Man's Sky and he said someone from Valve quoted that line and told him to finish the game.
      Gabe Newell may be the person who got Hello Games to make NMS the success it is now.

    • @Digiphoenix
      @Digiphoenix ปีที่แล้ว +134

      @@StrikeWarlock That's so awesome! Gaben really was years ahead of his time...

    • @spookyBluetail
      @spookyBluetail ปีที่แล้ว +143

      isn't this basically the shigeru miyamoto quote

    • @PikaWarrior1222
      @PikaWarrior1222 ปีที่แล้ว +51

      Yeah but… he made me pay 7$ for a hat i don’t use

    • @amvlabs5339
      @amvlabs5339 ปีที่แล้ว +7

      that's actually copied from Nintendo's CEO

  • @vinesauce
    @vinesauce ปีที่แล้ว +30986

    Thank you Valve for one of the defining games of my life. This documentary was wonderful.

    • @SwagCheeze
      @SwagCheeze ปีที่แล้ว +192

      Vine my man!!

    • @Henrus_Second_Channel_Now
      @Henrus_Second_Channel_Now ปีที่แล้ว +155

      Half life rly was built different. judging from this documentary they knew that the whole time

    • @UltraNurture
      @UltraNurture ปีที่แล้ว +96

      Thank you for providing many great live streams of this game.

    • @waylonwallace
      @waylonwallace ปีที่แล้ว +17

      damn right

    • @Blink_E.
      @Blink_E. ปีที่แล้ว

      hi vinesas

  • @ivansidorov6391
    @ivansidorov6391 6 หลายเดือนก่อน +1021

    50:36 Harry hiding his daughter's portrait in some random destroyed office and John later securing it in the protagonist's personal locker was very lovely. Rather than serving some dark dramatic connotation, she's protected by the main hero Harry could identify with. Quite touching and thoughtful gesture.

    • @lexus8018
      @lexus8018 5 หลายเดือนก่อน +109

      A thing about these older games I love is that whenever you see some random photos of people on a wall as setdressing it 10/10 guarantee family photos of the devs, something that reminds you the game was made with genuine passion.

    • @LeopoldoAguiar_
      @LeopoldoAguiar_ 3 หลายเดือนก่อน

      #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame #valveLIXO #CS2theHackersGame

    • @GaomonAndLucario
      @GaomonAndLucario 2 หลายเดือนก่อน +11

      I mean it kinda serves as dark dramatic connotation when you travel to the sequel and see what happened to the world...

    • @SebastianJVW
      @SebastianJVW หลายเดือนก่อน +8

      ​@@GaomonAndLucarioParticularly with the huge period of time that Gordon was trapped by the G-Man. This child he presumably cared about grew up (well, hopefully anyway) never getting to know him.

  • @frazsays3425
    @frazsays3425 ปีที่แล้ว +18488

    25 years and Valve comes out of nowhere with an HOUR LONG documentary. Nice one

    • @dkochiev5384
      @dkochiev5384 ปีที่แล้ว +120

      Да

    • @b.c.s.o4169
      @b.c.s.o4169 ปีที่แล้ว +385

      classic valve move tbf

    • @loco4loco
      @loco4loco ปีที่แล้ว +39

      Just like everything

    • @StevieOk-hr8yh
      @StevieOk-hr8yh ปีที่แล้ว +103

      Oh yeah they also made Half Life free for a limited time

    • @frxstylgl
      @frxstylgl ปีที่แล้ว +13

      ​@@StevieOk-hr8yhI've heard it was a visual bug and no one could get it.

  • @Jess_Atomoxetine
    @Jess_Atomoxetine ปีที่แล้ว +10938

    Valve actually acknowledging their past is crazy to see

    • @lukky6648
      @lukky6648 ปีที่แล้ว +313

      Rockstar fans:....

    • @explicitbanana
      @explicitbanana ปีที่แล้ว +463

      I think its because it's a good past unlike so many other software companies.

    • @asaguda
      @asaguda ปีที่แล้ว +418

      Why? Out of all the big companies today, Valve has a lot more reason to look back and be proud of how far they've come.

    • @FreshTillDeath56
      @FreshTillDeath56 ปีที่แล้ว +404

      ​@@asagudaBecause they haven't published an original IP in over 11 years.

    • @crylune
      @crylune ปีที่แล้ว +82

      Every time they release something Half-Life related my heart sinks a little

  • @Z01nkScoobs
    @Z01nkScoobs ปีที่แล้ว +3327

    Kelly Bailey doing all of the sound, music, and helping design levels. What an insanely talented guy, and the music is forever iconic.

    • @self-proclaimedanimator
      @self-proclaimedanimator ปีที่แล้ว +201

      And he never wrote a soundtrack before Halflife
      Like wot?

    • @Z01nkScoobs
      @Z01nkScoobs ปีที่แล้ว +149

      @@self-proclaimedanimator I suppose it helps he had played music before but its really such a unique instance where someone truly is really good at making something.

    • @pawprint1
      @pawprint1 ปีที่แล้ว +32

      And he knew 0 music making knowledge pre HalfLife, this guy is legendary at music making and didn't know anything.

    • @Vektor.666
      @Vektor.666 ปีที่แล้ว +62

      Exactly what I thought, makes sense why all the sound is perfect. It's because it was made only by one guy, one mind, one vision. And he f******g nailed it!

    • @holy0damn
      @holy0damn ปีที่แล้ว +55

      @@Vektor.666 A lot of it was sound fx and beats from CD compilations but sampled and edited in fitting manner for HL. Just to be clear it wasn't all from scratch

  • @BreadTeleporter1968
    @BreadTeleporter1968 6 หลายเดือนก่อน +853

    It’s so surreal seeing the iconic textures as REAL images

    • @madyogi6164
      @madyogi6164 4 หลายเดือนก่อน +8

      Yea, the monsters, specially all those that didn't get into the game and everything else changing over time.

    • @mewkatlol
      @mewkatlol 4 หลายเดือนก่อน +8

      I've lived in Eastern Washington for 10 years now, felt pulled to the area, because black mesa might as well be out here imo.

    • @fergus247
      @fergus247 2 หลายเดือนก่อน

      Its good for the immersion when the artist draw inspiration from the real world and only add minor touches to set their work apart :)

    • @toottootfinn9455
      @toottootfinn9455 หลายเดือนก่อน

      ​@mewkatlol black mesa is Nevada or new Mexico

  • @bigcooltony437
    @bigcooltony437 ปีที่แล้ว +3706

    It would be so cool to see a documentary like this on Half-Life 2

    • @NovidProkteps
      @NovidProkteps ปีที่แล้ว +508

      Hopefully for its 20th anniversary next year!

    • @PlebNC
      @PlebNC ปีที่แล้ว +478

      It would cool if we could see a Half-Life 3 documentary.

    • @silverpants7178
      @silverpants7178 ปีที่แล้ว +48

      Don’t count on it

    • @saricubra2867
      @saricubra2867 ปีที่แล้ว +109

      Half Life 2 E3 demo from 2003 is still crazy. People were watching the future.

    • @justzack641
      @justzack641 ปีที่แล้ว +30

      Just gotta wait another 6 years

  • @davidepastore8183
    @davidepastore8183 ปีที่แล้ว +1578

    one hour documentary on a video game 25 years old... unannounced and almost 2 million views in three days.
    THAT'S how good Half Life was and is.

    • @redt7452
      @redt7452 ปีที่แล้ว +51

      The remake Black Mesa is also amazing. Definitely did the original half life justice. And the remastered blue shift and soon to come opposing forces as well. So awesome

    • @stone2219w
      @stone2219w ปีที่แล้ว +13

      three did you say three? half life 3 confirmed

    • @AngryAlfonse
      @AngryAlfonse ปีที่แล้ว +5

      And 12000 comments. Even the number of comments is an impressive stat, it's disproportionately high considering view count.

    • @neyaneya5554
      @neyaneya5554 ปีที่แล้ว +1

      I've never played it and still never will.

    • @davidepastore8183
      @davidepastore8183 ปีที่แล้ว +11

      @@neyaneya5554 really sorry for you 🤷

  • @paredfia
    @paredfia ปีที่แล้ว +1320

    The sound effects were so iconic you can still recognize them TO THIS DAY! The fact that this was all done by one person is simply incredible. The gun sounds, reloading, creature effects, crowbar…. It’s all just so incredible.

    • @sinephase
      @sinephase ปีที่แล้ว +13

      dude's a genius that's for sure!

    • @Dr.W.Krueger
      @Dr.W.Krueger ปีที่แล้ว +13

      a good chunk of it is outright pulled from commercial sound libraries. what ended up in the game is heavily modified, but still...

    • @ww2lover100
      @ww2lover100 ปีที่แล้ว +3

      yeah especially the scientist sound

    • @davecurtis86
      @davecurtis86 ปีที่แล้ว +8

      there are still game released today, 25 years later where the guns sound weak / like shit. Satisfying gun sounds is essential to a FPS.

    • @Tschacki_Quacki
      @Tschacki_Quacki ปีที่แล้ว +1

      I was crapping my pants as a teenager when I heard that Houndeye sound effect for the first time.

  • @Falcrist
    @Falcrist 7 หลายเดือนก่อน +467

    Long long ago, I remember someone drawing a distinction between "realistic" and "authentic".
    Usually you don't want literal realism. What you want is for the game to feel cohesive and internally consistent. Portals aren't realistic. If we actually had portals like Aperture Science, it would mean free energy. BUT the portals in Portal have an internal logic that's almost entirely consistent across two games. It FEELS real, even though it isn't realistic. That's authenticity.

    • @y2kboris186
      @y2kboris186 4 หลายเดือนก่อน +16

      The trick to making a fun game is to ground it, but with liberty. Like Gabe said things that are super-realistic aren't necessarily fun, but the trick is to ground the game in enough believable reality, whilst keeping those core fictitious elements in place, that it allows you to suspend your disbelief. I often think about games like Mass Effect or Killing Floor; those games have ALOT of science fiction elements in them, but they're still fun, and grounded in a way that the world is believable, and relatable like you said above to its own internal logic. The internal logic is really what matters. There is definitely a niche space for hyper realistic games, but it doesn't have to be every one. Two different kinds of people who would play Half-Life I & II and someone who would play say ARMA or MS Flight Sim, and yet someone who would play Serious Sam and Duke Nukem, AND YET someone who would play Mario and Sonic are all looking for vastly different things, and as it should be.

    • @deadfr0g
      @deadfr0g 4 หลายเดือนก่อน +3

      I really really like this comment. Two other terms that I think can be extremely helpful when discussing ideas in this space are “verisimilitude” and “suspension of disbelief.”
      As a bit of a side-note, I’ve been trying to find a term that represents what I _wish_ “hyperrealistic” actually meant: rather than just being “very realistic,” it would be nice to have a term for something that is a clear and deliberate exaggeration of what’s actually realistic, in a way that ends up feeling more real than what’s actually real.
      I think this inherently comes up CONSTANTLY in art, across all sorts of different mediums, because it really gets at the heart of how we perceive things, and how an artist can or should or needs to represent something in order for it to seem real. I think that drawn caricature portraits of people’s faces are a good demonstration of this idea, in the sense that, by overemphasizing a person’s most recognizable features, the artist can create a face that obviously isn’t actually realistic, but in a strange way, the depiction is almost more recognizable than the actual person themselves.
      On that basis, the best term I’ve been able to come up with is “hyperreal caricature,” but I feel like that phrase has a connotation of accusing the described thing as being phoney in some way.

    • @Falcrist
      @Falcrist 4 หลายเดือนก่อน +1

      @@deadfr0g verisimilitude is just a pretentious word for the authenticity I was describing. Only Jordan Peterson fans and those who up vote their own comments would use it.

    • @kuribojim3916
      @kuribojim3916 3 หลายเดือนก่อน

      This is a philosophy that Miyamoto always espoused too. People misunderstood him when he talked about players not wanting “realism”. He was talking about suspension of disbelief. Very similar to the idea Gabe described here.

    • @MohammedMuaawia
      @MohammedMuaawia 2 วันที่ผ่านมา

      Well put

  • @T-74
    @T-74 ปีที่แล้ว +1780

    Valve, this new angle you’ve been going for, willingly being more open with your fans does not go unnoticed. Its a very good break from the radio silence of the recent past. Keep it up.

    • @executivetoad
      @executivetoad ปีที่แล้ว +14

      they probably won't

    • @aaryanairy756
      @aaryanairy756 ปีที่แล้ว +37

      3 is all I have to say.

    • @sidneyj6363
      @sidneyj6363 ปีที่แล้ว +13

      "recent past" xD

    • @BathrobeHero
      @BathrobeHero ปีที่แล้ว

      Y'all really are some heavy dickriders, it's just a fucking video

    • @dejEtack
      @dejEtack ปีที่แล้ว +13

      TF2 community: Are you sure about that?

  • @5MadMovieMakers
    @5MadMovieMakers 11 หลายเดือนก่อน +2709

    The game was designed to be fun, and it still is

    • @hl2betafan
      @hl2betafan 11 หลายเดือนก่อน +16

      god damn RIGHT

    • @AwesomeBlackDude
      @AwesomeBlackDude 11 หลายเดือนก่อน +7

      So is they planning to release 3.0?

    • @Oscaragious
      @Oscaragious 11 หลายเดือนก่อน +6

      Most games are designed to be fun

    • @JesusChrist_Denton
      @JesusChrist_Denton 11 หลายเดือนก่อน +38

      @@Oscaragiousnot anymore yakhi

    • @Oscaragious
      @Oscaragious 11 หลายเดือนก่อน +1

      @@JesusChrist_Denton That's a slight to most indie devs.

  • @DropsOfMars
    @DropsOfMars ปีที่แล้ว +479

    Valve actually looking back and celebrating how far they've come is unheard of. I want to see more of this Valve, who isn't afraid of celebrating their progress as a means of showing what time, hard work, and dedication gets you, and what that looks like along the way.

    • @heavenandhello6629
      @heavenandhello6629 ปีที่แล้ว +21

      I hope they come back to Team Fortress 2 again in 2027 for the game’s 20th anniversary.

    • @TheFace89
      @TheFace89 ปีที่แล้ว +3

      Bro if you want heavy update you can just say it lol, kinda preaching to the choir

    • @heavenandhello6629
      @heavenandhello6629 ปีที่แล้ว +7

      @TheFace89 I don’t want a heavy update because unlike everyone else, I’m aware that we already had it in august 2008. All I REALLY want is for valve to combat the bot crisis.

    • @DropsOfMars
      @DropsOfMars ปีที่แล้ว +1

      @@heavenandhello6629 Honestly we need another Heavy update simply because they said it was going to happen sometime after the Jungle Inferno and it never did. Heavy's also hugely lacking in options that change his playstyle compared to the other classes. Most people say Heavy is boring-- that needs to change!

    • @heavenandhello6629
      @heavenandhello6629 ปีที่แล้ว

      @@DropsOfMars Well the only reason I think he’s boring is because his old stock minigun viewmodel from 2007-2014 is gone. We also need back every old detail that was shown in youtuber Crowbcat’s “tf2 2007 and now” video. And plus, we shouldn’t have any more major updates before the bot problem is solved. Because for example, even if we had a 2nd heavy update, people would just get turned off from it by the bots.

  • @crthejediknightninja
    @crthejediknightninja 6 หลายเดือนก่อน +209

    16:28 "If I go up to a wall and shoot it, to me it feels like the wall is ignoring me, I get a narcissistic injury when the wall ignores me" It's such a good way to describe it, but damn it sounds like Gaban is just losing to the wall.

  • @Bloodyshinta1
    @Bloodyshinta1 ปีที่แล้ว +672

    i'm so glad they're talking about this, i think people in the industry are finally starting to realize if they don't document these stories they are going to disappear forever.

    • @PabloGener
      @PabloGener ปีที่แล้ว

      Do you know the NoClip or Gvmers channels?

    • @robuxyyyyyyyyyy4708
      @robuxyyyyyyyyyy4708 ปีที่แล้ว +26

      Gaming is starting to get old enough to lose the first generation of game designers

    • @Bloodyshinta1
      @Bloodyshinta1 ปีที่แล้ว +14

      @@robuxyyyyyyyyyy4708 first games were made in the 70s, it already happened

    • @jackburton2680
      @jackburton2680 ปีที่แล้ว

      There's def a major in,terest in these making of stories as well. Twisted Metal has a great one that came with the stellar Head On Extra Twisted edition on PS2. There's been quite a lot of Street Fighter stuff put out there as well. Wish more stuff of this ilk was made.

  • @cysco5598
    @cysco5598 11 หลายเดือนก่อน +1061

    My first job out of college was at Sierra as the assistant brand manager on Half-Life. This game was the starting point of my career and I look back at those days like it was yesterday. I can’t believe it has been 25 years. Where has the time gone?

    • @victorn1291
      @victorn1291 11 หลายเดือนก่อน +91

      Waiting for Half Life 3 ofcourse

    • @Twiddle_things
      @Twiddle_things 10 หลายเดือนก่อน +6

      ​@@victorn1291 HLA post credits scene

    • @MacenW
      @MacenW 10 หลายเดือนก่อน +3

      What are you doing now?

    • @cysco5598
      @cysco5598 10 หลายเดือนก่อน

      @@MacenW Went on to be employee 11 or something at Gearbox, executive produced the original Borderlands ->Quit and started my own studio and ran that for 10 years (working on tons of games) ->Sold the studio to Zenimax and then rolled the studio into Bethesda Game Studios becoming a Studio Director there -> Got acquired by Xbox and shipped Starfield -> Just quit Bethesda and am starting a new studio to make an original game. It's been a hell of a 25-years.

    • @GruppeSechs
      @GruppeSechs 10 หลายเดือนก่อน +8

      Swallowed up when the G-man took us all as time hostages.

  • @pawprint1
    @pawprint1 ปีที่แล้ว +556

    The fact that Valve made a major update, free sale and made this video all just for its birthday makes me happy on a level I cannot describe. Thank you Valve and the designers for making this legendary game.

    • @weremus8639
      @weremus8639 ปีที่แล้ว +8

      Update?

    • @Efri3nd
      @Efri3nd ปีที่แล้ว +3

      What update M?

    • @corruption781
      @corruption781 ปีที่แล้ว +3

      Update?

    • @pedroferreira4323
      @pedroferreira4323 ปีที่แล้ว +2

      The fact that The fact that The fact that The fact that The fact that The fact that The fact that The fact that The fact that

    • @spicydong317
      @spicydong317 ปีที่แล้ว +3

      Check your HL copies guys

  • @ZapatosVibes
    @ZapatosVibes 8 หลายเดือนก่อน +581

    1:03:22 "Excited by the future" "The past are the stepping stones to what we'll be able to do in the future" Half-Life 3 confirmed bois.

    • @jasonvoorhees8899
      @jasonvoorhees8899 7 หลายเดือนก่อน +23

      Too vague of a statement sadly.

    • @DrSpaceman42
      @DrSpaceman42 7 หลายเดือนก่อน +32

      @@jasonvoorhees8899yes that’s the joke

    • @spoony01428
      @spoony01428 6 หลายเดือนก่อน +9

      this doc is the kind of think you would commission if you were looking to build preliminary hype for hl3 though...

    • @Twiddle_things
      @Twiddle_things 6 หลายเดือนก่อน

      We got Overwatch and Valorant's aborted Dota bastard child instead

    • @TheRealRobertBlarg
      @TheRealRobertBlarg 5 หลายเดือนก่อน +9

      @@spoony01428 or if it was, yknow, the 25th anniversary of one of the most celebrated and industry-changing titles ever made, but sure. The other thing, too, I guess.

  • @elliottspence
    @elliottspence ปีที่แล้ว +582

    Back in 1998, I'd talk with a kid (loner/geek etc.) in my class now and then. He started telling me about a game that his older brother introduced him to and how it was the greatest game of all time. We were only 12 years old and I had stopped playing games a few years earlier, having moved onto other hobbies/interests. 3 years later, we actually became really good friends and he surprised me. He gave me a burned copy of Half-Life - the very game, he'd told me about 3 years prior. I asked him why he waited this long. He told me that the game was that special to him and didn't know whether I'd appreciate it at the time. When I got to play it, I realised what it meant. Half-life was, is and will always be one of my most treasured experiences as a child.

    • @vaportwo3339
      @vaportwo3339 ปีที่แล้ว +4

      Absolutely agree.

    • @xMrRasec
      @xMrRasec ปีที่แล้ว +5

      gold comment

    • @TheFreakonate
      @TheFreakonate ปีที่แล้ว +7

      Same. But for me, I bought Half Life on day one. And to this day, it's still my favorite game of all time.

    • @sillylilstella
      @sillylilstella ปีที่แล้ว +15

      @@GOAWAY-e6m yeah we gay, keep scrollin

    • @summitier22
      @summitier22 ปีที่แล้ว +4

      ​@@GOAWAY-e6mwhy are you self reporting

  • @jmcmahon1931
    @jmcmahon1931 ปีที่แล้ว +653

    "late is for a little while, suck is forever" - Gabe N. Proven formula, thank you for making such great games.

    • @isaiahdaniels5643
      @isaiahdaniels5643 ปีที่แล้ว +21

      It was well worth the weight.

    • @NostraDavid2
      @NostraDavid2 ปีที่แล้ว +9

      I'll have to add that that was true for games, until Steam hit the market - nowadays bad games can bounce back from the suck, assuming the studio will double down in their effort on improving the game. See Terraria (which wasn't bad, but kinda basic when 1.0 released), No Man's Sky, or Cyberpunk 2077.
      Before Steam, that 'formula' was _definitely_ true.

    • @snil4
      @snil4 ปีที่แล้ว +2

      ​@@NostraDavid2 But you can't be a fresh brand studio consisting of a bunch of people who never worked on a single released game, release an unfinished game and expect people to just buy the game when it's ready. Also even for huge studios releasing a broken game will take away the trust from your fans, it's a stain you can't remove with an update patch as much as you try.

    • @Alan.livingston
      @Alan.livingston ปีที่แล้ว +11

      Explains why we don’t have HL3 yet

    • @pablo-zn1mg
      @pablo-zn1mg ปีที่แล้ว +12

      what if late IS forever... *cough* hl3 *cough*

  • @M-Batman
    @M-Batman ปีที่แล้ว +298

    "Late is only for awhile, but suck is forever". You can tell they invested their hearts into their projects.

    • @SudoYETI
      @SudoYETI ปีที่แล้ว +16

      "Late is just for a little awhile. Suck is forever." -Lord GabeN

    • @johannesschmitz6370
      @johannesschmitz6370 ปีที่แล้ว +4

      half life 3 might be coming just very late then?

    • @21shanks
      @21shanks 7 หลายเดือนก่อน +1

      I mean, it does show when you play through these games. Even today.

    • @phyllotaxis
      @phyllotaxis 7 หลายเดือนก่อน

      I feel like all of the original writers quitting is a sign that it's getting too late.

    • @dibs6462
      @dibs6462 7 หลายเดือนก่อน

      they'll find a way

  • @TheSektorz
    @TheSektorz 8 หลายเดือนก่อน +882

    15:40 this has got to be the best speech on game design, ever

    • @greggoat6570
      @greggoat6570 7 หลายเดือนก่อน

      If you are narcissistic control freak who does not listen to other people and who doesn’t care about fans then sure, your cult leader is a fucking genius, whatever weirdo!!!

    • @DrClock-il8ij
      @DrClock-il8ij 6 หลายเดือนก่อน +96

      So many people, both consumers and game designers, have to listen to this. The modern obsession with realism sucks.

    • @SpikesSpikesSpikes
      @SpikesSpikesSpikes 5 หลายเดือนก่อน +6

      @@DrClock-il8ij name three games that have been hindered by excessive "realism"

    • @roflixo
      @roflixo 5 หลายเดือนก่อน +61

      @@SpikesSpikesSpikes 1. FFXV and car fuel. Meaningless mechanic added for realism that provides virutally nothing gameplay-wise.
      2. GTA:SA/RDR2 character/horse maintenance. "Realism" forced upon players that once again brings nothing to the gameplay and only serves as a pacekiller
      3. Most games, where equipment durability decreases while used. Listen, I get it - you want players to use different weapons. But this is a dumb mechanic - you can have Legendary Mythic PeePeePooPoo Sword made from Unbreakable DooDoo Steel, the sword that lore-wise survived 1 gazillion years of use by different heroes and when its your time to wield it, it starts to break when you kill 5 orcs.

    • @berse5802
      @berse5802 5 หลายเดือนก่อน +3

      @@roflixo but that is also inmersive. You don't have to play the games if the pace is that low, is your choice. There are games for everyone.

  • @Atrus999
    @Atrus999 ปีที่แล้ว +702

    I can't believe all the textures were created by one person and all the sounds and music were created by one person. That's pretty incredible.

    • @yannickclaes90
      @yannickclaes90 ปีที่แล้ว +28

      Yea crazy, huge talents.

    • @DashMatin
      @DashMatin ปีที่แล้ว +1

      well it makes sence tbh for that stuff to be done by 1 person props to them

    • @BlackSailPass_GuitarCovers
      @BlackSailPass_GuitarCovers ปีที่แล้ว +13

      The music in Half Life is amazing, especially 'Nuclear Mission Jam' and the main theme.

    • @i_love_gay_corn_69
      @i_love_gay_corn_69 ปีที่แล้ว

      ​@@DashMatinlike notch or markus persson who make Minecraft by himself and later create a huge Community also not sence its sense (not a police grammar)

    • @Marduk401
      @Marduk401 ปีที่แล้ว +4

      i make music a bit of textures and sounds for my game, it gives me life literally

  • @StarkGER
    @StarkGER ปีที่แล้ว +554

    i love gabe's take "late is a short period, suck is forever" it really somewhat describes valve.

    • @phoenixvance6642
      @phoenixvance6642 ปีที่แล้ว +17

      Steam deck and cs2 needed more time in the oven when they launched. The frequent uodates got the deck into a good place at least

    • @Nitro2030ce
      @Nitro2030ce ปีที่แล้ว +50

      @@phoenixvance6642 They felt it was ready to release. You can't find all the problems with a smaller team of people. Sometimes you have to put something through its paces before you know what you need to improve upon or fix

    • @mashimaru4134
      @mashimaru4134 ปีที่แล้ว +6

      Look at CS2, valve changed their philisophy

    • @Kupiakos42
      @Kupiakos42 ปีที่แล้ว +9

      Similarly "A delayed game is eventually good, but a rushed game is forever bad" (attributed to Miyamoto at Nintendo)

    • @fuilli
      @fuilli ปีที่แล้ว +17

      @@Nitro2030ce true, has anyone here seen the meme "software tester walks into a bar"?
      it's a pretty good summary of what software testing is like
      you put in a bunch of weird inputs, make sure they all work
      then a normal user says one thing you didn't think of, and, as the meme says at the end, "the bar goes up in flames"

  • @neon420xd
    @neon420xd ปีที่แล้ว +747

    Had I worked on the development of Half-Life, I'd be the proudest man alive. What an achievement. You guys are true inspiration.

  • @mytradingjournal123
    @mytradingjournal123 5 หลายเดือนก่อน +49

    34:00 I remember playing this in 1998, I had my newly bought creative sound 5.1 system setup for my new pc. I have never experienced something so immersive before, it was unbelievable! Thank you for creating this experience for us!😊

    • @L1m3r
      @L1m3r 4 วันที่ผ่านมา

      And today quite a few games - even AAA - titles release without surround sound support and if you complain the headphonies/stereos tell you you're stupid because you're not playing in stereo?!
      Conan Exiles was missing it at launch but it got added later (I think / if I remember correctly).
      Valheim was release ~3,5 years ago and still doesn't support it even thou Unity does for at least ~10 years now. It's literally just flipping a few bits (half a byte at most) in one config file and I've tried to inform the devs about it but the mods won't let it through.

  • @alexmarlli6
    @alexmarlli6 ปีที่แล้ว +621

    I'm glad the original team came together to give this beautiful gift to the fans. Even if we wait a thousand years for Half Life 3, we are grateful for what they did.

    • @Sir.DiesAlotol
      @Sir.DiesAlotol ปีที่แล้ว +9

      Yeeeaahhh sell the immortality potion there bud. But yesone of the greats

    • @joshnull6132
      @joshnull6132 ปีที่แล้ว +5

      AI will create every variation of half life 3 possible, for us, in about 30 years, so no need to wait thousands of years my guy.

    • @MrAeral
      @MrAeral ปีที่แล้ว

      Walking legends in the flesh.

    • @-redacted_by_youtube
      @-redacted_by_youtube ปีที่แล้ว +2

      Would have been great of they came together to finish the GODDAMN STORY!!!

    • @SpirtySir
      @SpirtySir ปีที่แล้ว +4

      we getting gta 6 trailer before half life 3

  • @SebaOW
    @SebaOW ปีที่แล้ว +529

    To this day I still remember that visceral feel of the opening sequence in Half Life 1. The entire opening sequence was such an incredible experience I will never forget.

    • @laflamethegoat7795
      @laflamethegoat7795 ปีที่แล้ว +14

      So glad other people feel the same way. No game for me has EVER recreated that feeling that half-life gave me. Half-life 2 intro was similar.

  • @manco4242
    @manco4242 ปีที่แล้ว +630

    The sound design of Half-Life to this day remains absolutely iconic. I know people in the comments are singing praises already, but Kelly Bailey is an absolute genius. Here’s to 25 years (and more…soon…hopefully) of Half-Life!

    • @GeZz.
      @GeZz. ปีที่แล้ว +11

      He is a master, he make a masterpiece of sound in HL, i listen almost every day to the OST of HL and the ambience. is amazing i love it.

    • @seadffsa
      @seadffsa ปีที่แล้ว +1

      sound design in games fell off hard, but half life was definitely peak

    • @coolborndj
      @coolborndj ปีที่แล้ว +1

      A big thank you to the sample CDs of that era too

    • @pavelsivertsev6417
      @pavelsivertsev6417 ปีที่แล้ว +1

      Полностью с Вами согласен, это половина моей любви к ХЛ

    • @zenithquasar9623
      @zenithquasar9623 ปีที่แล้ว

      Kelly Bailey is one of those creatives that actually touched my soul and affected me at a fundamental level. Thank you Kelly for making the amazing sounds that moved me.

  • @PUZZLECF4VN
    @PUZZLECF4VN 6 หลายเดือนก่อน +148

    hope they'll make a 20 years anniversary documentary about Half-Life 2.

    • @Vub.
      @Vub. 6 หลายเดือนก่อน +4

      I'm sure @dannyodwyer will

    • @rat_consumer93423
      @rat_consumer93423 3 หลายเดือนก่อน +1

      HALF LIFE THRÈEEEEEE

    • @M1cHuy
      @M1cHuy 5 วันที่ผ่านมา +5

      And they did.

    • @PUZZLECF4VN
      @PUZZLECF4VN 5 วันที่ผ่านมา +2

      @@M1cHuy i've already watched it, it was great

    • @MarcussJay
      @MarcussJay 2 วันที่ผ่านมา +1

      I hope you’ve watched it since its release. Honestly, makes me love and appreciate the game even more than I already did.

  • @Takomaster87
    @Takomaster87 ปีที่แล้ว +581

    I really hope Valve does this type of documentary for some of their other games too in the future, I found this so incredibly interesting and would love to hear more stories like this

    • @OriginalPuro
      @OriginalPuro ปีที่แล้ว +43

      Next year will be Counter-Strike's 25th anniversary.
      Something big will happen.

    • @Ass_grabber
      @Ass_grabber ปีที่แล้ว +6

      ​@@OriginalPuromaybe... but I want Alyx!

    • @AlexashaG
      @AlexashaG ปีที่แล้ว +5

      Would be pretty dope to see docs on left 4 dead and portal, what they used as inspirations n stuff.

    • @WohaoG
      @WohaoG ปีที่แล้ว +1

      I'm fairly certain those games already have a dev commentary and while that doesn't replace this type of thing it would certainly be a reason for valve not to do it@@AlexashaG

    • @MlnscBoo
      @MlnscBoo ปีที่แล้ว

      I wanna hear the one how they stopped making games because it was easier and way faster to make money selling other peoples games, getting kids addicted to gambling, and loli games. Lots and lots of loli games

  • @kenneld
    @kenneld ปีที่แล้ว +1422

    Imagine starting a video game company with hardly any game developers on staff and then making Half-Life for your very first game.

    • @randomaccmeme
      @randomaccmeme ปีที่แล้ว +80

      That is INSANE! Even though they admit it themselves that xen was a bit undercooked, all the other parts are brilliant and the game itself is nothing short of a work of art

    • @CavinLee
      @CavinLee ปีที่แล้ว +9

      However, could you make a game like half life any other way?

    • @frostden
      @frostden ปีที่แล้ว +54

      Survivorship bias.
      95% of new businesses fail. The ones that don't are, by definition, extraordinary.
      You have to work hard and be lucky. Good on Valve for nailing both.

    • @case4298
      @case4298 ปีที่แล้ว +11

      It's all passion and hardwork, something no gaming company today understands

    • @contaminator7526
      @contaminator7526 ปีที่แล้ว +8

      @frostden especially lucky. there are many many hard workers out there with good ideas even, but they still don't make it.

  • @Replatforming
    @Replatforming ปีที่แล้ว +301

    I'll never forget going through the legendary train sequence when I got this game with my first computer in 1998. Thank you Valve.

    • @homeless_in_vr
      @homeless_in_vr 3 หลายเดือนก่อน

      hl2 was on my first pc. damn i know that feel bro

  • @asherjohnston9166
    @asherjohnston9166 6 หลายเดือนก่อน +32

    I remember how surprised I was when I realised that I could move during the intro of the game. That's when I knew that this was something different.

  • @hauntworkshop
    @hauntworkshop ปีที่แล้ว +677

    I want to give some love to Harry Teasly, working through crunch time on your team's biggest all or nothing project whilst also taking care of a newborn baby girl who had heavy special needs, so much was given by the entire team but I want to give a huge thank you to you and your family for giving a huge part of yourself to make something so life changing not only to you but the entire industry as a whole. My favorite video game of all time, one of my favorite pieces of story telling ever, and some of my favorite video game soundtracks ever. Thank you.

    • @bobbobertson9325
      @bobbobertson9325 ปีที่แล้ว +12

      AMEN 🙏

    • @Nyllsor
      @Nyllsor ปีที่แล้ว +5

      Well said!

    • @adammercysystem6450
      @adammercysystem6450 ปีที่แล้ว +1

      amazing guy

    • @namstel9225
      @namstel9225 ปีที่แล้ว +5

      Right? As a father myself I really felt for him after he opened up about that. What a guy!

  • @cryptedanimations6509
    @cryptedanimations6509 11 หลายเดือนก่อน +858

    “Late is just for a little while, suck is forever” when he said that’s not the company we want to be, it made me choke up because it shows how much they strived to be the best that they could be.

    • @scaydsods2844
      @scaydsods2844 10 หลายเดือนก่อน +30

      They want to innovate videogames on every half life game launch and try to make all fans happy, you can see why half life 3 may take a life time 😅

    • @AUTISM.GAMING
      @AUTISM.GAMING 10 หลายเดือนก่อน

      still no third game tho, i sad@@scaydsods2844

    • @ChopTactician
      @ChopTactician 9 หลายเดือนก่อน +5

      cs2 cough cough

    • @AUTISM.GAMING
      @AUTISM.GAMING 9 หลายเดือนก่อน +1

      Came out BEFORE HL3@@ChopTactician

    • @dompan9169
      @dompan9169 9 หลายเดือนก่อน +5

      You have been fooled. They do not care.

  • @Cornelixx
    @Cornelixx ปีที่แล้ว +739

    Of course Danny from Noclip got to direct this. Bloody legend. Thank you Valve for this amazing series.

    • @nat040496
      @nat040496 ปีที่แล้ว +53

      I could tell it was NoClip without even looking at the credits, it just felt right. They do fantastic work.

    • @Tizen
      @Tizen ปีที่แล้ว +14

      How about that Gameplay Director, Frank Howley? SOMEBODY SHOULD GIVE THAT GUY A RAISE.

    • @MildMisanthropeMaybeMassive
      @MildMisanthropeMaybeMassive ปีที่แล้ว +6

      Remember when during the 20th Anniversary of _Half-Life,_ Danny O'Dwyer couldn't get a single interview or even an email reply back from Valve for his NoClip documentary? Times have changed.

  • @heehaw1
    @heehaw1 6 หลายเดือนก่อน +9

    I love half life. I only got into it because it was free near its 25 anniversary. i could be wrong, but i think one reason that it was so special and ground-breaking was that a lot of the devs were new to games, so they had no idea what they were limited by, but had some people who had some experience and could teach some more complex but common methods. another one thing that is so awesome about it is that for things like the sound, or monster AI, you don't play it and go "wow that's so cool". you just naturally accept it because of how real it feels, especially with the sound, then you realize later, "wow every time i moved in a silo it echoes and i didn't even fully realize that it just felt so normal". Its also the same with the character AI. you only fully realize how real and responsive it is later because it feels so real and you expect that because that is how reality is. it makes the world believable ,and the game so immersive.

  • @windowzombie
    @windowzombie ปีที่แล้ว +644

    It's nuts that Karen was the only one working on textures, that's awesome. They're all so iconic and ingrained in my brain after the 20+ years of playing/modding Half-Life and Half-Life derivative games, mainly in my formative years.

    • @zambo6453
      @zambo6453 ปีที่แล้ว +66

      I'd say she influenced the final aesthetic of the game more than anyone, everything avoids being drab like quake or garish like doom. Visual aesthetics of HL1 massively hold up because of this.

    • @kuklama0706
      @kuklama0706 ปีที่แล้ว +2

      inb4 "women ruin everything" banter

    • @romancatholicgameing
      @romancatholicgameing ปีที่แล้ว +24

      ​​@@kuklama0706 seems like i wasn't able to get inb4 someone had to make this comment relate to politics in some way. we get it. women deserve rights. women are humans too. and it's a horrible thing that some people don't agree. but it doesn't mean you should keep saying that on completely non-political comments.

    • @caddin2620
      @caddin2620 ปีที่แล้ว

      WAMEN ruin good comment threads.@@romancatholicgameing

    • @phoenixvance6642
      @phoenixvance6642 ปีที่แล้ว +5

      The red rock texture always stood out to me as one of my favourites once you made it outside.

  • @ghouliejams
    @ghouliejams 11 หลายเดือนก่อน +414

    28:42 "late is for a little while, suck is forever" 🙌
    just imagine if more developers had that kind of integrity with their product!!

    • @JISecond
      @JISecond 8 หลายเดือนก่อน

      just look at hollow knight community to see where that leads

    • @defecticon9000
      @defecticon9000 3 วันที่ผ่านมา

      Exactly, the first thing in their minds was the player's experience, and whether or not the game will be a good one that people will enjoy
      How much money the game will make them was the last thing on their minds. Nowadays it seems it's the first and only thing on the minds of most companies, and now almost everything is pretty much the same bland corporate slop.
      I'm just glad valve hasn't shifted away from their original mindset

  • @Nekogatari93
    @Nekogatari93 ปีที่แล้ว +767

    Valve is like that distant relative that shows up in your birthday every 5 years, but always brings the best gifts.

    • @-redacted_by_youtube
      @-redacted_by_youtube ปีที่แล้ว +28

      Except they haven't shown up in mire then 5 years. But you can have a steam deck!!. So theres that. They need to finish half life. Im not giving them praise for shifting to a money making machine. They have enough resources to try amd fail. They just seem to lack the ambition or maybe talent at this point to craft a good story to finish free-mans story.

    • @MarcoAntonioColioGallardo
      @MarcoAntonioColioGallardo ปีที่แล้ว +1

      @@-redacted_by_youtube Yeah, we can't argue that

    • @-redacted_by_youtube
      @-redacted_by_youtube ปีที่แล้ว

      @@MarcoAntonioColioGallardo lol Right?

    • @doctordoggo8604
      @doctordoggo8604 ปีที่แล้ว +40

      @@-redacted_by_youtube No, they just stopped making games. "Gamers" tend to focus on the games themselves, but very few people acknowledge the decade Valve spent building up steam and generally improving the PC Gaming space in the time that they didn't produce any video games. The modern Indie community only exists because of Valve and steam as the biggest example of this. Now they seem to be getting back into making games directly, but simultaneously Valve seems to be trying to further improve on the broader gaming industry by breaking the Windows monopoly(making tools for Linux to run most games).
      Basically, Valve stopped making games so they could become a benevolent monopoly, improving all of our experiences as gamers(I hate the way that sounds) in ways that we don't even know to acknowledge.

    • @-redacted_by_youtube
      @-redacted_by_youtube ปีที่แล้ว +3

      @@doctordoggo8604 ok cool. Where is half life 3!!!!?!?!?

  • @CaptainZavec
    @CaptainZavec 5 หลายเดือนก่อน +8

    Getting to work on this sounds like such a life-changing experience. And even for those who weren't able to work on it, so many were touched just by playing it. Very glad this doc got made.

  • @hjdno8403
    @hjdno8403 ปีที่แล้ว +187

    What struck me the most was how humble everyone was about their contributions to the game and the industry as a whole.

    • @LavaCreeperPeople
      @LavaCreeperPeople ปีที่แล้ว +2

      yes

    • @VADemon
      @VADemon ปีที่แล้ว +17

      engineers and creative people vs bragging entrepreneurs.

  • @Brainyman37
    @Brainyman37 ปีที่แล้ว +477

    It's not everyday that an upstart studio suddenly redefines a genre. In fact, it's almost unheard of. Valve truly is the studio of innovators, and I am truly amazed at what they have accomplished, and cannot wait to see what the future holds.

    • @CoreusSymphonia
      @CoreusSymphonia ปีที่แล้ว +6

      Not unheard of. Westwood, Blizzard and several others have redefined or created genres.

    • @lenawillis2484
      @lenawillis2484 ปีที่แล้ว +27

      @@CoreusSymphonia They weren't upstart studios founded out of the dark, though. That's why they said it was almost unheard of.

    • @susperdis
      @susperdis ปีที่แล้ว +7

      they havent touched a relevant pc title since l4d2 theyre busy running their new hentai platform

    • @vintagememelord8168
      @vintagememelord8168 ปีที่แล้ว +9

      They are the master of not screwing first sequels.
      They have yet to make a second sequel

    • @DanielFerreira-ez8qd
      @DanielFerreira-ez8qd ปีที่แล้ว +9

      ​@@susperdis You can't just exclude everything non-pc and say they haven't been doing anything. Specially now that they've just released a steam deck OLED.

  • @TemenosL
    @TemenosL ปีที่แล้ว +383

    Shoutout to Karen Laur for nailing that aesthetic. These massive, monolithic office/industrial complex type building materials/textures. Really made half-life feel a certain way. With the level and sound design, you get this very 90's professional white collar work environment vibes. I was so happy to hear The Mist was an inspiration, because I think the original HL has something so unique going for it.

    • @karenlaur01
      @karenlaur01 2 หลายเดือนก่อน +12

      Thank you!

  • @tetraphobie
    @tetraphobie หลายเดือนก่อน +4

    I really fondly remember the intro sequence. My graphics card was crap so I had to play in a tiny thumbnail sized window, I didn't speak English so I would never figure out what to do once I was off the train, and I think the bootleg version I had would crash if you were to initiate the resonance cascade anyway. But the intro sequence felt incredibly mesmerizing to me. It felt like a portal to another place. I had no idea you could do stuff like this on a computer. It's still etched in my brain up to this day, and probably influenced somewhat my decision to study science and computers later on in life.

  • @captainblood9616
    @captainblood9616 11 หลายเดือนก่อน +553

    The sound effects in this game are second to none, truly genius work by Kelly Bailey

  • @slyking9252
    @slyking9252 ปีที่แล้ว +1357

    i love the new direction valve is taking to interact with their communities. 10/10

    • @extremeanalogmusic6296
      @extremeanalogmusic6296 ปีที่แล้ว +51

      yeah thats because they have some busy years in front of them. with cs2. potientialy a portal 3 or left 4 dead 3 ? they HAVE to be there for their fans.

    • @saricubra2867
      @saricubra2867 ปีที่แล้ว +20

      They dropped the ball on Counter Strike 2's launch.

    • @extremeanalogmusic6296
      @extremeanalogmusic6296 ปีที่แล้ว

      indeed@@saricubra2867

    • @extremeanalogmusic6296
      @extremeanalogmusic6296 ปีที่แล้ว

      which was a huge mistake on their part. they should have released the game with a new operation and all the maps.... not with missing trains and cache and cobblestone lol@@saricubra2867

    • @bighams69
      @bighams69 ปีที่แล้ว +14

      Haha don't get your hopes up

  • @G-man441
    @G-man441 ปีที่แล้ว +420

    The fact that Valve even released this video, AND did a major update for Half-Life, makes me so happy.

    • @mariobros68
      @mariobros68 ปีที่แล้ว +38

      But they can't count to No.3 or update The Heavy

    • @player70477
      @player70477 ปีที่แล้ว +8

      @@mariobros68they are making half life barney vr game

    • @mariobros68
      @mariobros68 ปีที่แล้ว +1

      @@player70477 and the heavy update for tf2 what?

    • @player70477
      @player70477 ปีที่แล้ว +6

      @@mariobros68 they are making team fortress engineer vr game too

    • @durzoblint6532
      @durzoblint6532 ปีที่แล้ว +1

      Hold up! What update?!

  • @breenfactor
    @breenfactor 3 หลายเดือนก่อน +5

    "Closing Theme" that started playing after Gabe's "That's just how I am wired, right?" was definitely the icing on the cake.
    Pure class.

  • @mupod
    @mupod ปีที่แล้ว +409

    25:23 At the time that specific environment absolutely blew my mind. I vividly remember walking down that hallway for the first time, hearing the squeak of Gordon's shoes on the tiles and being gobsmacked at how realistic it was. Might not seem like a big deal compared to today's photorealistic environments, but back then it felt like a game from 10 years in the future.

    • @journeytosilius1
      @journeytosilius1 ปีที่แล้ว +7

      I to remember this vibe of the game feeling way ahead of it's time, at the time of release. I can't recall any games in 1998 that pushed graphics so far except maybe Unreal 1 but HL still looked better with the level design and enemy interactivity. It was ahead of it's time in many ways, the first "modern" FPS. I remember things coming a year or two after which started to compete, like Undying, Deus Ex, Unreal Tournament, Sin. Really top tier graphics and/or gameplay for their years. But HL1 did it first and a year before.

    • @TheCentralScrutinizerAgain
      @TheCentralScrutinizerAgain ปีที่แล้ว

      listen to the abomination of the ada wong phone-in voice work on the resident evil 4 remake.... and making the ashley character look like an old granny? authenticity>technology and `messaging`

    • @gottagofastfaster
      @gottagofastfaster ปีที่แล้ว

      ​@journeytosilius1 both Unreal and Half Life looked beautiful for me

  • @AdamSomething
    @AdamSomething ปีที่แล้ว +1336

    Beyond their excellent, genre-defining games, I also appreciate the way Valve operates as a company. Instead of being a soulless, corporate development mill, Valve is to this day a collection of people who are there because they love what they're doing. They aren't forced to churn out annual slop to make the line go up for the investors. Their creative process isn't constantly derailed by corporate ghouls, afraid to take risks because the line might go up less. Valve is an equal, democratic workplace free of corporate pressure, where artists can truly practice their craft. As a result, they've revolutionized FPS games three times already, with Half-life 1, 2 and Alyx.
    I just wish they finally figured out what's between 2 and 4.

    • @johanbjorkman1914
      @johanbjorkman1914 ปีที่แล้ว +47

      To be fair they screwed up the train level.

    • @n1ColaX
      @n1ColaX ปีที่แล้ว +17

      ​​@@johanbjorkman1914And Zen level, and Alyx while very good vr game, is not revolutionary.

    • @Mikuru-inkings
      @Mikuru-inkings ปีที่แล้ว +34

      I just wish they would care for tf2 a little more.

    • @Ferenc.
      @Ferenc. ปีที่แล้ว +123

      @@n1ColaX it was quite revolutionary for a VR game

    • @TomasPetkevicius94
      @TomasPetkevicius94 ปีที่แล้ว +10

      Adam, I didn't expect to see you here.

  • @Wo0dY101
    @Wo0dY101 ปีที่แล้ว +481

    This game was such a big part of my childhood. I can't believe it's been 25 years already!!

    • @Omega-jg4oq
      @Omega-jg4oq ปีที่แล้ว +6

      Kids back then are now adults and possibly married and got family 😂😂😂 yeah that’s how long, half of our lives

    • @definetlynotamainacc8773
      @definetlynotamainacc8773 ปีที่แล้ว +4

      damn we are old af rn

    • @self-proclaimedanimator
      @self-proclaimedanimator ปีที่แล้ว

      Man this game is older than me

    • @DutchDiederik
      @DutchDiederik ปีที่แล้ว +1

      We're getting old, my friend.

  • @RyanValles-oz2yj
    @RyanValles-oz2yj 3 หลายเดือนก่อน +6

    That 3 level demo CD that was released before the entire Half-life game, was the only version I played until 2004, when I purchased the full game with HL2. In fact, I played that demo version hundreds of times, discovered every flaw, every manner of play through, speed-running before I even knew this was a thing. I had no other games on the family computer besides the Journeyman Project Turbo, as my parents thought videogames would put viruses on the computer. I have so many good memories of the first 3 levels of Half-Life.

  • @darkjapan
    @darkjapan ปีที่แล้ว +480

    56:53 It must have been incredibly hard for Mr Teasley to be away from his daughter when she was so unwell, crunching on the game and not knowing if it would succeed. Im glad they included her picture in the game, where everyone can see it, and that Valve was able to support them.

    • @alexsilva28
      @alexsilva28 ปีที่แล้ว +15

      Always wondered who that baby was

    • @tc8557
      @tc8557 ปีที่แล้ว +46

      actually it probably helped him get through it as he could focus on something productive he *could* do.

    • @og-polecatsky
      @og-polecatsky ปีที่แล้ว +46

      Hearing the story about his daughter really did made me feel sad

    • @woutertron
      @woutertron ปีที่แล้ว

      ​​@@tc8557nobody relishes being away from their (special needs) newborn and spouse during those precarious first months. The occasional distraction can be good, but crunching to release a game in time when you have a baby at home being fed through a tube? Nightmare scenario

    • @srtswpak47
      @srtswpak47 ปีที่แล้ว +11

      Yes, that was amazing! They made a game about aliens, but it was built on the best humanity has to offer.

  • @Simonskilamb
    @Simonskilamb ปีที่แล้ว +465

    To anybody involved in the game who reads this - THANK YOU. You created a masterpiece that changed video games at the time. So many great memories of the original Half Life.

  • @miserablepile
    @miserablepile ปีที่แล้ว +426

    Karen Laur absolutely nailed the texture work, I couldn't imagine it any other way! All so perfectly Half Life and it all contributes to exactly the right atmosphere at the mixing point of Half Life's influences

  • @JG-jz3wh
    @JG-jz3wh 3 วันที่ผ่านมา +3

    Happy birthday to the documentary, 1 years old.

  • @festival3051
    @festival3051 ปีที่แล้ว +255

    🎵 Kelly Baily is a huge influence for me. His music is so unique, I really hope he comes back to work on future Valve projects. It's not the same without him. He makes the levels love and breath, almost like they are alive. Especially in Half Life 2 ❤

    • @Cpt_H00K911
      @Cpt_H00K911 ปีที่แล้ว +9

      kelly bailey is the voice actor for gordon freeman

    • @teehubruum6844
      @teehubruum6844 ปีที่แล้ว +13

      True. When I heard he left Valve it broke my heart. The audio team with alyx done a phenomenal, if not just as good of a job as Kelly even without him being present, but would love to see him come back.

    • @mercrantos3455
      @mercrantos3455 ปีที่แล้ว

      Triage at Dawn still brings me to tears

  • @NomadKolibria
    @NomadKolibria ปีที่แล้ว +668

    Of course it's directed by Danny O'Dwyer. Seeing Noclip acknowledged is amazing. Amazing job.

    • @DuneJumper
      @DuneJumper ปีที่แล้ว +67

      It must've been a no-brainer for Valve to hire them after the last Half-Life documentary.

    • @bretttheillustrator
      @bretttheillustrator ปีที่แล้ว +4

      The dude is a psycho

    • @TheLingo56
      @TheLingo56 ปีที่แล้ว +6

      Have the largest smile in my face seeing he finally got it to happen!

    • @green929392
      @green929392 ปีที่แล้ว

      fuck

    • @TheIronSnowMan8D
      @TheIronSnowMan8D ปีที่แล้ว

      Wym he's a psycho?@@bretttheillustrator

  • @bo8185
    @bo8185 ปีที่แล้ว +120

    This was amazing, Valve casually dropping a 1-hour Documentary for the 25th Anniversary of the best game they have ever created is so heartwarming to see.

  • @marcelmajewski5373
    @marcelmajewski5373 หลายเดือนก่อน +5

    I only discovered this game last year through finishing Half-Life 2. Even though the graphics are old, I've had so much fun completing this game. It's so interesting and fun. It's how all games should be, fun. I can't wait to come back to this masterpiece, I don't care that it's 25 years old, it holds strong to this day and I honestly think anyone, regardless of the era of gaming they came from, should try this out. The lore is so engaging too, I keep thinking about it all day, especially with the two expansions that came. Thank you so much Valve for making this authentic masterpiece! :D

  • @gogogagagugu2134
    @gogogagagugu2134 ปีที่แล้ว +781

    Karen Laur is inspiring, her texture work pretty much gave the game its identity and aesthetic (obviously not discounting the work of the other artists, but goddamn she did so much)

    • @Halauris
      @Halauris ปีที่แล้ว +6

      She really is.

    • @John3.36
      @John3.36 ปีที่แล้ว +26

      Is a dude.

    • @thomasgartner5236
      @thomasgartner5236 ปีที่แล้ว

      @@John3.36 No she isn't dude. Not every woman with a deep voice is trans you pleb.

    • @zae5159
      @zae5159 ปีที่แล้ว +22

      She's amazing! I couldn't believe it was one person, same with the sound.

    • @UnityAgainstJewishEvil
      @UnityAgainstJewishEvil ปีที่แล้ว +1

      She took pictures, relax.
      It was also hilarious to see her whine about being the only woman and act like the only reason she didn’t have to crunch is because she didn’t fool around like the guys, when in reality it’s because she had the least to do. Then for that to immediately segue into that guy talking about having to work his ass off while his infant daughter suffered and ate through a tube. Really puts into perspective what a complete ass she is.

  • @ACoalitionGuy
    @ACoalitionGuy ปีที่แล้ว +787

    For a 25 year old game it is still really solid.

    • @The_Blue_Otaku
      @The_Blue_Otaku ปีที่แล้ว +25

      Facts the first Half Life holds up vary well

    • @Uncle_Pavelic
      @Uncle_Pavelic ปีที่แล้ว +1

      its actually not, skyrims better

    • @The_Blue_Otaku
      @The_Blue_Otaku ปีที่แล้ว +55

      @@Uncle_Pavelic Nah dude the only reason why Skyrim has aged well is because of mods

    • @SpooN12344321
      @SpooN12344321 ปีที่แล้ว +7

      hes a troll ...@@The_Blue_Otaku

    • @iamdopeasfcuk
      @iamdopeasfcuk ปีที่แล้ว +17

      @@Uncle_Pavelic skyrim is not even the best elder scrolls game.

  • @NegatingSilence
    @NegatingSilence ปีที่แล้ว +464

    Discovering this as a kid was one of the best experiences of my life.
    It's sad to think how today there is so much more money, so much more processing power, and so many more software developers, but so much less heart.

    • @DIK63875
      @DIK63875 ปีที่แล้ว +4

      Истина ,👍

    • @Blazik3n99
      @Blazik3n99 ปีที่แล้ว +31

      That's what I felt as well. The games industry is completely different today, the way Half Life came together is totally unique.
      I don't think theres less heart in it these days. I think there are a lot more passionate and talented people in the industry now than there ever was, and actually making a game is much more accessible for those people today than it was in the past. The big AAA studios are going to pump out soulless games, but there are also a lot of small indie teams out there producing some incredible games that are full of heart. Outer Wilds, Hades, Hollow Knight to name a few.

    • @NegatingSilence
      @NegatingSilence ปีที่แล้ว +10

      ​@@Blazik3n99 I think there is less heart as a fraction of the whole, although the whole has indeed grown. And companies that made great things in the past are always at risk of being infected with the Moneyball virus and focus-group, HR-ified blandness. Watching Blizzard's evolution over the years has really hurt.
      I recently played Outer Wilds and I agree with you. That game really made me feel something. Not quite as much as Half Life did though.

    • @elone3997
      @elone3997 11 หลายเดือนก่อน +1

      The mega budgets in triple A games can be the thing that can cripple them as much as help them I guess. So much capital is at stake and games have got sooo comlpex that they sometimes have to play it safe as so much is at stake. Throw in some box ticking, a few loot boxes to squeeze your wallet even more, varying degrees of quality control on launch day, mandatory subscription services etc etc. Back when games were pressed on discs (or cartridges, floppys, tape etc), they had to be essentially water tight, *finished* code - none of this patch it later with multiple GB's worth of data.
      The thing I also miss is the whole, 'Here's the world, go explore and figure it out..' No dumb highlighted prompts, or arrows just literally telling you where to go. Half Life 1/2 was just a beautiful experience of quiet isolated exploration mixed with full on loud gun fights that was so contrasting but blended perfectly, and all while respecting your intelligence. If you got lost, then you just kept searching. Indie is where it's at for me - crazy ideas, fun, risks taken etc. That's not to say big budget games don't do this either or with less passion as they are all just creative people doing what they love, but I find the idea of Indie devs being the bedroom coder revival of the past.
      I love this and seeing the explosion of these is heart warming. I played through HL2 recently and It still holds up brilliantly. Yeah, it's a bit clunky here and there but the atmosphere and characters still hit you. I'd forgotten what a good voice performace that the Alyx artist gave - so much warmth in that voice and the ending got me all over again 😂

    • @crimsonlanceman7882
      @crimsonlanceman7882 11 หลายเดือนก่อน +1

      it s cause modern video game companies are laser focused on marketing. And subtelty does not advertise video games. It is grandiose pursuit. The bombastic orchestral music or intense ecstatic synth.
      This is like when Tchaikovsky hated the cannons in his music. Because in the end it shouldnt be about being grand and pointless, but human.

  • @PunmasterSTP
    @PunmasterSTP 3 หลายเดือนก่อน +5

    I'm sure this sounds cliche, but the talent, risk-taking and humility of all of these people is incredible! I didn't play Half Life until much later, after Half Life 2, but I've been introducing my young sons to it in hopes of inspiring them with a sense of adventure. I hope they can appreciate it more over time, including the insane amount of dedication that went into making it. Thank you so much Valve!

  • @maskoblackfyre
    @maskoblackfyre ปีที่แล้ว +742

    Props to Valve for hiring the NoClip crew to make this.
    High quality is guaranteed from Danny and Jeremy, always

    • @ronanobrien88
      @ronanobrien88 ปีที่แล้ว +5

      hon the deise!

    • @yeetbro3659
      @yeetbro3659 11 หลายเดือนก่อน +1

      NoClip Crew? Whats that?

    • @LinkinPark4Ever1996
      @LinkinPark4Ever1996 11 หลายเดือนก่อน

      ​@@yeetbro3659I'm interested as well

    • @ashuggtube
      @ashuggtube 11 หลายเดือนก่อน

      @@yeetbro3659NoClip is a TH-cam channel that makes very good documentaries about video games and the industry

    • @sunnymanlokhim
      @sunnymanlokhim 11 หลายเดือนก่อน

      ​@@yeetbro3659youtube.com/@NoclipDocs?si=MS7rK8SGfaQ_-eNW

  • @TehShiaT11einself
    @TehShiaT11einself ปีที่แล้ว +315

    That sound designer is a god. Its just pure epic nostalgia. Also the texture lady. Incredible. Saw these sky boxes daily for years playing cs. I will never forgot the excitement of 10 year old me playing half life and tfc on 220 ping on a 56k Modem. Had a Huge influence on me. Half life 3 now

    • @phillystevesteak6982
      @phillystevesteak6982 ปีที่แล้ว

      So many games have realistic sound design that perfectly takes advantage of 3d space. But is it catchy and iconic from an artistic standpoint? Not many games pull that off. Half life has some unforgettable sounds

    • @tamarinds
      @tamarinds ปีที่แล้ว

      incredible people they are

  • @cupriferouscatalyst3708
    @cupriferouscatalyst3708 ปีที่แล้ว +403

    The way Gabe talks about what "fun" really is, like whacking the wall with a crowbar and seeing a hole appear, reminds me a whole lot of Miyamoto talking about Mario's movement (in SM64 especially) and the joy of just moving around and interacting with things. It's the moment-to-moment stuff.
    As a level designer who has become a little bit disillusioned with the games industry lately, hearing all these people express such genuine passion for games and a clear understanding of what players actually enjoy, renews my hope for being able to find/start my own Valve/Nintendo one day.
    Also big props to Karen Laur, I've always loved the textures and photoscans of HL1 (the office environments especially; the transition from metal corridors and grates to wood panelling and kitschy carpet is very System Shock 1 to me), and learning that they were made by just one person is very, very impressive!
    Edit: not to pile onto an already overly long comment, but listening to Dave Riller is also so inspiring. The idea of building your spaces around your enemies so that they can shine (and function as reliably as possible) instead of building the areas first and sprinkling enemies on top is something I see modern games struggle with to this day, but Riller clearly figured it out about 26 years ago, from what it sounds like.

    • @spookmeyer970
      @spookmeyer970 ปีที่แล้ว +15

      It something FEAR did really well too. I'm convinced the level designer and AI designer were holding hands the entire time they made the game.

    • @Tipsy.42
      @Tipsy.42 ปีที่แล้ว +5

      Well if you ever start a company, I'd love to be a part of it! I'm no game designer, but I could do like testing or marketing or something lol

    • @zeKryw
      @zeKryw ปีที่แล้ว

      Yeah they had some greats ideas

    • @opticalsalt2306
      @opticalsalt2306 ปีที่แล้ว +3

      It was really refreshing to hear someone who has made games say "I play games to have fun, not for realism." I don't think I'm quoting him exactly, but some people need to hear that.

    • @eonmark847
      @eonmark847 ปีที่แล้ว

      based Gaben

  • @RateOfChange
    @RateOfChange 3 หลายเดือนก่อน +2

    90's kid here. Half Life is one of the best games ever made. And it's one of my favorites to this day. It's not about the nostalgia, it's about how amazingly innovative and entertaining it is. I grew up to be a physicist influenced by sci-fi movies, books and games. And Half Life was definitely the most important one. I hope I never get to work in a research facility such as Black Mesa (Unless I find out that I'm able to run around and shoot as good as Dr. Freeman!)
    Edit: Forgot to say this: Also, Portal was as influential to my 16yo bro as Half Life was to me. He's stuydying to become a game developer thanks to games like Portal. You've been inspiring generations! Thank you, Valve!

  • @bartlx
    @bartlx ปีที่แล้ว +339

    I had absolutely no time to watch this to the end...but I just did.
    Can't believe it's been 25 years already since that genre defining game blew me away...damn...

    • @ChronoMune
      @ChronoMune ปีที่แล้ว +2

      Dang dude sorry you’re in debt with the reaper now ☹️

    • @ClarkDent69
      @ClarkDent69 ปีที่แล้ว +1

      Crazy. I missed like a week of school when half life 2 came out 🤣

    • @danlock1
      @danlock1 11 หลายเดือนก่อน

      @@ClarkDent69 How embarrassing! Were you able to live it down or does it haunt you do this day?

    • @danlock1
      @danlock1 11 หลายเดือนก่อน

      language, lx blowaway

  • @eFeXuy
    @eFeXuy ปีที่แล้ว +155

    The whole intro section was mind boggling at the time. I remember thinking "oh, this has RPG elements", because walking around just talking to people was such a foreign concept in FPSs at the time.

  • @NintendoCaprisunish
    @NintendoCaprisunish ปีที่แล้ว +178

    Valve made a big part of my high school/early college days. The HL series, TF2, and L4D/2 formed so many core memories for me. It's really cool to see these legends talk about how they made such a rich and innovative game.

    • @hieioni3354
      @hieioni3354 ปีที่แล้ว +3

      Grew up with the Half-Life series, Counter-Strike and L4D/2. I still remember watching my best friend play HL2 and playing L4D/2 with my friends. Those times were so much fun!

  • @neuroflare
    @neuroflare 7 วันที่ผ่านมา +5

    Can't wait for the half-life 2 doc to drop in a few days

  • @Zooci
    @Zooci ปีที่แล้ว +226

    "late is just for a little while, suck is forever" - amazing quote from Gabe

    • @alittlecreepywhenyou
      @alittlecreepywhenyou ปีที่แล้ว +5

      Gabes precognitive vision was so on point.

    • @sledgehammer3989
      @sledgehammer3989 ปีที่แล้ว +5

      mmhmm.. just like episode 3 has been for a little while, and probably will be forever 😭

    • @OctavioCorral
      @OctavioCorral ปีที่แล้ว +17

      This is quote is largely attributed to Shigeru Miyamoto. "A Delayed Game Is Eventually Good, a Bad Game Is Bad Forever"

    • @Richie8406
      @Richie8406 ปีที่แล้ว +1

      It is true for that era. Sadly, now the patches and updates have become a crutch for developers. It is noticeable, so many developers rely on future patches nowadays.
      Back in the day it was like the World Cup in Football, one chance every 4 years.
      Now, it is like the Super Bowl, comes around every year. easy.

    • @danlock1
      @danlock1 11 หลายเดือนก่อน

      @@alittlecreepywhenyou Why don't you give us your viewpoint on precognition? I'm serious!

  • @SLCclimber
    @SLCclimber ปีที่แล้ว +111

    My mother worked in IT in the 90's. In 99 we got our first computer powerful enough to play games, and my first game, along with Diablo and Baldur's Gate, was Half-Life. What a revelation! 24 years later and I've had a life-long hobby that still brings me joy today.

    • @NathanMc
      @NathanMc ปีที่แล้ว +8

      You really knew how to pick good games.

    • @SLCclimber
      @SLCclimber ปีที่แล้ว +5

      @@NathanMc I think one of my mother’s coworkers might have suggested them to her! I’m not sure if knew to pick those particular games. Truth is I don’t even remember.

  • @zoltar808
    @zoltar808 ปีที่แล้ว +244

    1998, I was 22 and had just bought a PC to start experimenting with music production. I bought Half-Life not knowing anything about it. I hadn’t played computer games for years, my last system, an Amiga. Half-Life blew my mind, it felt like the game I’d been waiting for. I was hooked.

    • @BasculeTheRascule
      @BasculeTheRascule ปีที่แล้ว +8

      Woah, this is *exactly* my story too. Music production, Half Life, even down to the age, year, and the Amiga! Hello fellow gamer doppelganger!

    • @channelingextraterrestrial3623
      @channelingextraterrestrial3623 ปีที่แล้ว +2

      I turned 21 in Nov 1998. I played the game in 99 on my brothers computer, a Diamond Voodoo 2 card. I think I had sold my own computer. I was hooked. You just couldnt put down the game. It was so revolutionary. Quake 2 was also great, but Half Life just made a milestone leap forward in first person shooters. Then came the mod counter strike. The rest is history.

    • @BAGGStheAugmented
      @BAGGStheAugmented ปีที่แล้ว +2

      My birthday is also November 19th. I was 14 when this game was released. I had the privilege of experiencing this amazing game the first year it was out..... It blew my mind back then and it still blows my mind to this day.

    • @MX-ch6nu
      @MX-ch6nu ปีที่แล้ว +2

      Same story here, turned 18 in 1998, I came from the Amiga platform making music and saw this game with a friend. I was hooked instantly. Still am, also my kids (20 & 17) now playing HL Alyx and waiting for the next one.

    • @nubianprincessqueenofsaba2342
      @nubianprincessqueenofsaba2342 ปีที่แล้ว

      ​@@BasculeTheRascule
      Doppelgänger do not forget this is a german word

  • @llamamanguy
    @llamamanguy วันที่ผ่านมา +2

    Literally the best game ever made.
    So much of this stuff is missing from the modern game industry, the idea that the player matters more than the game, the idea that people don't have to be perfectly suited to their role to make a massive difference.

  • @sulphurous2656
    @sulphurous2656 ปีที่แล้ว +60

    The contrast between how Unreal and Half-Life spend their 25th year anniversaries couldn't be more stark here.

  • @pocketfox743
    @pocketfox743 ปีที่แล้ว +697

    After 25 years, this game still holds up.

    • @ThoArtOne
      @ThoArtOne 11 หลายเดือนก่อน +9

      😂😂😂

    • @zombl337og
      @zombl337og 11 หลายเดือนก่อน +6

      maybe, but definitely not visually lol

    • @mackie5million625
      @mackie5million625 11 หลายเดือนก่อน

      That's what Black Mesa is for. Old game, fully updated into the new engine. @@zombl337og

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 11 หลายเดือนก่อน +49

      @@zombl337og nah even visually it still holds up not with the current graphical standards but as a stylistic visual.

    • @n1lla
      @n1lla 11 หลายเดือนก่อน

      @@zombl337og If you want the updated visuals just play Black Mesa.

  • @kobaine4486
    @kobaine4486 ปีที่แล้ว +190

    25:55 seeing the original textures for stuff is such a treat. I love seeing these super nostalgic pieces of blurry imagery in full resolution. Someone needs to find all of them and do a retexture mod.

    • @daedalus5070
      @daedalus5070 ปีที่แล้ว +6

      You haven't played Black Mesa? 😉

    • @HaraldQuake
      @HaraldQuake ปีที่แล้ว +3

      ​@@daedalus5070Black Mesa gameplay is worse than Half-Life's

    • @AlexashaG
      @AlexashaG ปีที่แล้ว +13

      ​@@HaraldQuakeit literally is the same but for a couple of minor changes (the biggest one being xen itself which i loved a lot more) and a newer source engine. Coming from a person who's spent 789 hours playing half life 1, its dlcs and its mods (not only singleplayer but also played sven coop for the sake of having fun in coop).

    • @virtualinsanity7791
      @virtualinsanity7791 ปีที่แล้ว +1

      That lofi 90s digital camera aesthetic looks sick. 😌

    • @SandwichINCereal
      @SandwichINCereal ปีที่แล้ว

      she had actually posted all the original textures 2 years prior to this, search up "TWHL Half-Life texture sources" and in the thread scroll till you find "MEGAupload mirror" and take a look!

  • @bragee
    @bragee 3 หลายเดือนก่อน +3

    It was '98 or '99, a friend of mine bought the game and called some friends to his house to "start it together" on his 19" CRT.
    Got back home around 3AM and my mind was blown.

  • @HenryFabianGT
    @HenryFabianGT ปีที่แล้ว +147

    *Saying thank you would not be enough.*
    Such a risky decision resulted not only in a revolutionary work for the gaming industry, but also in a dear childhood memory for many of us.
    Anyway, thank you, Valve.

  • @slygunslinger
    @slygunslinger ปีที่แล้ว +289

    I remember going to Circuit City as a kid and heading to the PC gaming section. Games came in nice, book-sized boxes, often with a fold-out page to show a full-screen view of the game. I recall the orange cover of Diablo 2, the blue box of Age of Empires 2, the Orc on the cover of Warcraft 3, StarCraft, The Delta Force Games, Roller Coaster Tycoon, The Sims, and then Half-Life. I remember visiting my cousin's house and being deeply immersed in this first-person shooter like never before. Gaming was infused with heart and passion, but the most important aspect was its replayability. All the games I've listed are absolutely timeless.

    • @Michael-wn3rh
      @Michael-wn3rh ปีที่แล้ว +10

      I miss the flip-book boxes so much (and the bigger ones preceeding those)! Thank you for bringing back those memories.

    • @Mustakrakish1337
      @Mustakrakish1337 ปีที่แล้ว +4

      My cousins introduced me to Half-Life 2 and it will always have a special place in my heart.

    • @BAGGStheAugmented
      @BAGGStheAugmented ปีที่แล้ว +5

      My birthday is also November 19th. I was 14 when this game was released. I had the privilege of experiencing this amazing game the first year it was out..... It blew my mind back then and it still blows my mind to this day.

    • @nchamp1991
      @nchamp1991 ปีที่แล้ว +4

      I get depressed going to stores nowadays and looking at the game sections. Hardly anything there. I used to buy a lot of PC games in the big cereal box sized packaging at Sam’s Club. I remember seeing such iconic games over all the years when they first came out. Now it’s all just a list online. My local circuit city is now an Ollie’s and it’s so weird putting myself in such a different setting of the same place I had so many deep memories of discovering games and movies and playing demos growing up. And now it’s like a part of me is gone now that it is gone as well. I rarely even go in my Best Buy anymore because I can still clearly picture how it all used to be laid out with the massive rows of games and all the demo TVs. Now there’s barely some console games and a bunch of in game currency digital cards.

    • @robmonk3139
      @robmonk3139 ปีที่แล้ว +2

      I relate to this 100%

  • @cryebral
    @cryebral ปีที่แล้ว +342

    every gaben appearance because i felt like noting *something* down while watching
    2:15
    5:39
    7:38
    15:40
    28:43
    37:48
    38:49
    1:03:15

    • @olympian3
      @olympian3 ปีที่แล้ว +35

      Our lord

    • @stunt-
      @stunt- ปีที่แล้ว +24

      This is important

    • @mandokir
      @mandokir ปีที่แล้ว

      Weaponized autism.

    • @samuel-r8l
      @samuel-r8l ปีที่แล้ว +5

      @@olympian3 all hail!

    • @seva7500
      @seva7500 ปีที่แล้ว +1

      🙌🙌🙌🙌🙌

  • @TheDeathDog205
    @TheDeathDog205 2 หลายเดือนก่อน +2

    Minus bringing back so many memories. I think this really show cased how Half Life in general set trends, that almost all modern games still follow.

  • @xciteful
    @xciteful ปีที่แล้ว +606

    Watching this you realize a few key points: First, Valve learned how to make a game by working independent minds into a nondescript direction and then using that artistic and genius base as a launchpad for something resembling a scenically basic immersive environment. As such, sound played one of the most important roles and key to the experience. Arguably, the sound engineering is still - imho - the most important aspect of its' success. Secondly, Valve didn't just make a documentary about how Half-Life was made but simply just gave away for free, describing the template for any game, of any genre, time period, etc.....THAT WOULD STILL WORK.

    • @biggpapaclay
      @biggpapaclay ปีที่แล้ว +21

      Valve is like a boxer with 2 belts, they’re loved and are one of the best to ever do it. Only to get stifled by the success and money that came with it. Valve should be the one that creates THE age defining multiplayer VR Game. Look how old they are now, it’s not in them anymore. Just like every great artist there comes a time where you don’t have anymore to give. But Atleast what they gave us was generational.

    • @doccatface6868
      @doccatface6868 ปีที่แล้ว +1

      Not a bad summary.
      Good post dude.

    • @spartanonyx7165
      @spartanonyx7165 ปีที่แล้ว

      ​@@biggpapaclaybro wdym they updated half life and all the half life mods on steam to all have the same support as the new HL1 update. they are recurrently working on games now. not just hardware. they are actually talking to us which they don't do much. I think the phase of silence is gone for now

    • @eelyy212
      @eelyy212 ปีที่แล้ว +1

      ​@@biggpapaclay valve is about the only company that's released a triple A VR game. they also are the CREATORS OF COUNTER STRIKE the biggest multiplayer shooter of all time

    • @kingjoe3rd
      @kingjoe3rd ปีที่แล้ว +1

      @@biggpapaclay VR is a gimmick just like the Wiimotes, the Zapper Gun, 3D TV's, Smellovision, 3D glasses (the 1950's craze and the post Avatar craze), the Power Glove, Rock Band, Guitar hero, the Kinect, Cinemascope, and a million other long forgotten inventions.

  • @haku_haku_haku
    @haku_haku_haku 10 หลายเดือนก่อน +291

    38:10
    Him remembering his buddy's cat's name 25 years later was so wholesome man ;_;

  • @casonhall5268
    @casonhall5268 ปีที่แล้ว +503

    Glad they brought Marc Laidlaw into this. Such an integral part of the game, of course, but I was under the impression that there was some bad blood between him and the company after the "Epistle 3" thing.

    • @HentaiSpirit
      @HentaiSpirit ปีที่แล้ว +69

      Why'd you think that
      He simply release it because the fans were starved and the NDA went out

    • @bunnyfreakz
      @bunnyfreakz ปีที่แล้ว +64

      Marc Laidlaw just left a company and It was a normal thing that employers resign from company they worked. It is was the fans just thinking there is a bad blood between them.

    • @saifshaikh3191
      @saifshaikh3191 ปีที่แล้ว +23

      @@bunnyfreakz He didn't just quit out of no where. Mark Laidlaw decided to leave because his ideas were not being respected fully. And he also stated other negative things about the company. That's why lot of people including me thought Valve and Mark had bad blood between them

    • @LordSchnoz
      @LordSchnoz ปีที่แล้ว +67

      @@saifshaikh3191 Marc has been pretty clear that he just felt like he was getting old and couldn't keep up with the way Valve was doing things, I don't know what "negative things" you could even be referring to. The HL Alyx team credits him as being a huge help, he willingly gave them a ton of information about the HL universe and would very thoroughly answer all of their questions during its development.

    • @shut
      @shut ปีที่แล้ว +13

      Take into consideration that he publicly said that it pretty much was just fan-fiction. Obviously the majority of the public feels like it should be/is the real deal, but there is so much that can change and happen during development that if they really wanted to make HL3 they could totally do it

  • @Saanza
    @Saanza 2 หลายเดือนก่อน +4

    Game still holds up strong today. A masterpiece and a classic. Well done Valve.

  • @Shamsteak
    @Shamsteak 11 หลายเดือนก่อน +546

    25 years... Where has time gone? Thank you Valve.
    Also, I'm sooo jealous of Gabe's beard.

    • @Maddymiami0809
      @Maddymiami0809 11 หลายเดือนก่อน +29

      I think it’s so fitting considering he basically the IRL Santa of video games.

    • @SamDoesTutorials.
      @SamDoesTutorials. 11 หลายเดือนก่อน +5

      I love his Nike glasses!

    • @Lrizu
      @Lrizu 11 หลายเดือนก่อน +4

      Not every man with a beard...

    • @Twiddle_things
      @Twiddle_things 11 หลายเดือนก่อน +1

      ​@@Lrizu OOOOH MA

    • @gabepano
      @gabepano 11 หลายเดือนก่อน

      Yes?

  • @Cpl.AdrianShepard
    @Cpl.AdrianShepard ปีที่แล้ว +102

    Im 31 now, this game came out when i was 6 and my dad got our 1st pc to play it when i was 7. I remember watching him play the 1st time and being scared of those "little crawling things". To say half life has been a huge part of my life is an understatement.
    Edit: an important detail i left out. Since it was our 1st "gaming" pc. We ran the game on 800x600 and it ran a buttery smooth 10fps, and even better 5 fps when the flashlight was on 😭👌. Ahhh good times

    • @Luemm3l
      @Luemm3l ปีที่แล้ว +5

      same. I did not play it on release, probably around idk... 2003 or 2004, so some 4,5 years later when i was around 12, 13 at a school friends. I played games before, but nothing of this level... you know, DOS stuff like commander keen and such, but no 3d game, not to mention a shooter. half-life changed everything. to say it opened me to gaming, modding, games as an artform that is still a big life today would be an understatement.

    • @sparda200
      @sparda200 ปีที่แล้ว +3

      Exact same here. Same age too, my dad introduced this to me and i just fell in love with it. Now i see this as a memrobelia of him, of one of the best games ive ever had the opportunity to play. I now atleast play it once a year. Your right, to say half life is a big part of our lives is a real understatement, i dont think words can really 100% justify it. But we both understand, and im glad to know im not alone.

  • @gutsypath9
    @gutsypath9 ปีที่แล้ว +189

    I still remember being a kid watching my father play half-life in 2005. Valve continue with the story of this amazing universe please!

  • @AllisterCaine
    @AllisterCaine 29 วันที่ผ่านมา +4

    Are we getting a twenty year documentary for hl2? Because this one was such a treat. 😊

  • @AntonioZL
    @AntonioZL ปีที่แล้ว +121

    Kelly Bailey is a legend. The sound design, DSP reverb and the soundtrack made this game truly a masterpiece.

    • @8Paul7
      @8Paul7 ปีที่แล้ว +5

      Seriously. Incredibly immersive soundscape. And I still listen to HL1 and 2 OSTs today.

    • @MgBaggg
      @MgBaggg ปีที่แล้ว +9

      Not to mention the sfx meme legacy

    • @jcdenton6427
      @jcdenton6427 ปีที่แล้ว +6

      If Half Life 3 ever happens I really hope he will come back. Music and sound design are very important and he nailed them perfectly.

    • @yannickclaes90
      @yannickclaes90 ปีที่แล้ว +1

      Sound guys never fail to amaze me. I don't know any game that has shitty sounds. Frank Klepacki is another legend.

  • @spatial_awareness
    @spatial_awareness ปีที่แล้ว +119

    38:14 just a tiny little moment that goes to show how much time these people shared together. Thank you for this everlasting experience.

    • @MegaChickenPunch
      @MegaChickenPunch ปีที่แล้ว

      nice catch

    • @trekkinmain4974
      @trekkinmain4974 ปีที่แล้ว

      Ok, who the heck names their cat Blu? RIP Blu btw, you shall be remembered for inspiring one aspect of a wonderful game

    • @cupriferouscatalyst3708
      @cupriferouscatalyst3708 ปีที่แล้ว +5

      For real, a guy who remembers your old cat's name 25+ years later, that's special.

  • @Miksil_
    @Miksil_ ปีที่แล้ว +454

    This is actually so cool. Being a fan of Valve overall for a long time and looking at their history was always something fascinating for me. Happy 25th Half Life.

    • @naggods
      @naggods ปีที่แล้ว +3

      This isn't working.

    • @theorangeheadedfella
      @theorangeheadedfella ปีที่แล้ว +5

      what@@naggods

    • @wezz-t812
      @wezz-t812 ปีที่แล้ว

      @@theorangeheadedfella th-cam.com/video/VX5gXHcbJAk/w-d-xo.html&ab_channel=BattletoadElRevived

  • @PROJ_DRK
    @PROJ_DRK 2 วันที่ผ่านมา +2

    This and the new documentary are super inspiring. What an absolute goldmine of information & insight for an aspiring developer. Thanks Valve!