Super Mario RPG - DF Tech Review - The SNES Classic Shines On Switch

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

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  • @watainiac
    @watainiac ปีที่แล้ว +310

    So nice to see a studio give a legacy title the respect it deserves.

    • @NikoofDeath
      @NikoofDeath ปีที่แล้ว +18

      Artepiazza has always done that. By far the best remake developers on the market.

    • @oreocookie1331
      @oreocookie1331 ปีที่แล้ว +5

      ​@@NikoofDeathI disagree, I believe that Toys for Bob was the best.

    • @NAzo.
      @NAzo. ปีที่แล้ว +2

      Isn't ArtePiazza a Square Enix studio? Majority of games they've done are Dragon Quest and Romancing Saga 2 and 3.

    • @ghostofhallownest5300
      @ghostofhallownest5300 ปีที่แล้ว

      @@oreocookie1331
      What????

    • @TeamCGS2005
      @TeamCGS2005 ปีที่แล้ว +5

      If only Konami felt the same way for MGS.

  • @ThePaulg123
    @ThePaulg123 ปีที่แล้ว +135

    DF That transition at 0:29 of the video to the switch version was 👌🏻👍🏻

    • @aname3576
      @aname3576 ปีที่แล้ว +3

      very kino

    • @Mene0
      @Mene0 ปีที่แล้ว

      It was 🤌

    • @TheBaalPhaoton
      @TheBaalPhaoton ปีที่แล้ว +11

      It's from the original reveal trailer I believe but yeah it's fire.

    • @somerandomchannel382
      @somerandomchannel382 10 หลายเดือนก่อน

      best part watching this , being a programmer, i don't think they did anything or very little on this version. :) game same, just put new paint on it.

  • @geminijinxies7258
    @geminijinxies7258 ปีที่แล้ว +202

    In this game and SMB Wonder the art is so clean that I really can't tell if something is pre-rendered or using polygons.

    • @ChadGPT67
      @ChadGPT67 ปีที่แล้ว +5

      nahhhhh graphics on any console aren’t good enough for that yet and you didn’t just say that for NINTENDO games

    • @StarRain6
      @StarRain6 ปีที่แล้ว +2

      @@ChadGPT67 yeah its annoying how nothing looks like the SNES's DKC yet.

    • @joeykeilholz925
      @joeykeilholz925 ปีที่แล้ว +21

      ​@@ChadGPT67it literally comes down to the art style and OP is completely on point for the unique way the sprites were made in wonder.

    • @corey2232
      @corey2232 ปีที่แล้ว +8

      ​@keithschachle571 1080p was only "new near" in 2003? Huh?
      That was only 2 years into the GC's life, and 720p was barely a thing, and few TVs had it. The first 1080p displays for consumers didn't release until 2006-2007, and they were absurdly expensive.
      It took several years into the 360/PS3 gen for 1080p TVs to become more widely adopted, and most console games never hit that (PC versions did though).
      You can even see old reddit threads from 2013 where people are talking about when 1080p will finally become the "standard" in gaming. That tells you how long it took for it to become universally adopted.

    • @ZephyrFate
      @ZephyrFate ปีที่แล้ว +3

      @@StarRain6 Star Ocean Second Story R gets there I think. It's the most impressive take on pre-rendered --> full 3D I've seen yet.

  • @Polyh3dron
    @Polyh3dron ปีที่แล้ว +293

    Even with the frame drops, it’s impressive that Artepiazza pulled off this level of performance and fidelity with the notoriously inefficient Unity on the Switch. Like John, I really really appreciate the care that went into making the FMVs look good and actually 60 FPS. Something that, for some reason, a lot of other developers could not care less about.

    • @hostileenvironment6107
      @hostileenvironment6107 ปีที่แล้ว +21

      Us old Final fantasy \ squaresoft folk are going to have a hay day with this game, feels good ;;;____;

    • @themightytammos
      @themightytammos ปีที่แล้ว +21

      @@Ozzianmaninefficient on Switch in particular, not in general.

    • @OhMyPoBoy
      @OhMyPoBoy ปีที่แล้ว +17

      @@OzzianmanI think it’s more about the reputation of Unity games on switch. Not many games utilize it very impressively on the platform

    • @wodensthrone5215
      @wodensthrone5215 ปีที่แล้ว +1

      Gonna emulate it on my Rog Ally.

    • @Polyh3dron
      @Polyh3dron ปีที่แล้ว +1

      @@Ozzianman how is it a myth when the proof is in the pudding every time?

  • @casedistorted
    @casedistorted ปีที่แล้ว +158

    Video game demos or main menu attract modes are a long lost art of video games that I really miss. I know they’re a holdover from the Arcade years, and like lives have gone the way of the dodo, but it is one of those things that shouldn’t have gone away.
    Super Metroid has some of the basic main menu demos that show you super cool tricks and secrets that you might’ve never figured out, If you’re just willing to wait and see what the game will show you.

    • @JordiumZ
      @JordiumZ ปีที่แล้ว +11

      Fire emblem and smash bros still do that

    • @therealjaystone2344
      @therealjaystone2344 ปีที่แล้ว +2

      @@JordiumZonly for smash

    • @justineld4905
      @justineld4905 ปีที่แล้ว +16

      To this day I still touch nothing upon booting up a new game for the first time, waiting to see if any videos play after going AFK for a while. I'm always disappointed when nothing happens. I'm definitely a 90's gamer!

    • @saxoman1
      @saxoman1 ปีที่แล้ว +5

      Up to N64 too, with OOT's intro, so perfect!

    • @anon_y_mousse
      @anon_y_mousse ปีที่แล้ว +3

      I too miss that functionality and I'm inclined to wonder why anyone would stop doing it.

  • @xavijgg
    @xavijgg ปีที่แล้ว +574

    It is impressive what Nintendo and third party devs managed to do on such an ancient hardware for today's standards. They really pushed the Tegra X1 to its limits.

    • @anonony9081
      @anonony9081 ปีที่แล้ว +73

      It really makes me want to see what Nintendo could pull off with a ground-up game on modern hardware. Imagine the next Zelda was on PC? Considering what TTotK managed to pull off on Switch the sky would be the limit.

    • @toomastom3827
      @toomastom3827 ปีที่แล้ว +61

      Art style is good at hiding it's technical flaws..

    • @paradoxzee6834
      @paradoxzee6834 ปีที่แล้ว +8

      ​@@anonony9081
      I image if Nintendo start to be 3rd party they would put out the effort anymore.
      Image Zelda but the gameplay is much worse

    • @lilpain1997
      @lilpain1997 ปีที่แล้ว +11

      @@anonony9081 I would love to see it. Imagine TOTK with full 3D volumetric clouds like RDR2s, farther LOD for grass and trees. It can keep the art style but add so much more and look great ( It already looks nice ). Heck I have been running TOTK in UW on my QD OLED using the emulator and even just a res bump was huge for it.

    • @simaovagnerbonos
      @simaovagnerbonos ปีที่แล้ว +3

      Imagine what they would do with the new machine in about 4 years.

  • @EdwardPHandsBasedManchild
    @EdwardPHandsBasedManchild ปีที่แล้ว +112

    This will be my first time playing this. Given the comparisons between this and the original, it looks absolutely stunning. Aside from the sudden drops, this looks very well done. Can't wait to get it.

    • @awkwardsilence4427
      @awkwardsilence4427 ปีที่แล้ว +11

      Ohhh you’re in for a good time then!

    • @syphonunfiltered
      @syphonunfiltered ปีที่แล้ว

      In what way do you mean stunning? Like "for a switch game"?

    • @awkwardsilence4427
      @awkwardsilence4427 11 หลายเดือนก่อน +2

      @@syphonunfiltered
      Like as in compared to the original SNES game, as his comment clearly stated.

    • @vittosphonecollection57289
      @vittosphonecollection57289 4 หลายเดือนก่อน +1

      ​@@syphonunfiltered In general really. It just looks good, not only good for the Switch

  • @jubei20111
    @jubei20111 ปีที่แล้ว +200

    I got to admit, I still love the way the SNES version looks.

    • @Decenium
      @Decenium ปีที่แล้ว +12

      I like it a lot better myself

    • @jubei20111
      @jubei20111 ปีที่แล้ว +22

      @@Decenium I can appreciate them both. I remember back in 1996 when commercials started coming out for it, the game looked so good I thought it was going to be an N64 game due the commercials airing only a couple of months before the N64 launched. The original art style just brings back a lot of nostalgia from when, IMO, gaming was in a better place.

    • @destroyermcw626
      @destroyermcw626 ปีที่แล้ว +2

      Same that’s actually impressive

    • @verygoodfreelancer
      @verygoodfreelancer ปีที่แล้ว +23

      the snes one has a lot more of a surreal art style, the switch version feels extremely sanitized to me comparatively

    • @Jerry4050
      @Jerry4050 ปีที่แล้ว +2

      I have it on my Wii U the last purchase from the store closing so I might get this remake later on

  • @niveketihw1897
    @niveketihw1897 ปีที่แล้ว +50

    This was the most I've ever paid for a game -- $70 in 1996. I'm sure that's like $200 now.
    I think this remake is absolutely gorgeous and even fascinating, especially in a side-by-side comparison. The art direction and how they expanded the original in each scene is just really interesting and gratifying.
    This makes me want to see other games (even originally hand-drawn rather than rendered and rasterized ones) get this kind of treatment.

    • @LeonSKennedy7777
      @LeonSKennedy7777 ปีที่แล้ว +8

      It was a big financial commitment for the die-hards like you in 1996! The N64 would release only 8 months later at $199.99 and it’s incredible 3D visuals were have already been shown off.
      N64 games cost $60-80 ($115-150 today) so most people were very picky in selecting which games to buy. With the revolutionary Super Mario 64 releasing later that year, this game was severely under appreciated.

    • @thealgorithmisbroken
      @thealgorithmisbroken ปีที่แล้ว +2

      I remember paying exactly $102.59 for mk ll for the snes from Radio shack back when that game was new.

    • @BurritoKingdom
      @BurritoKingdom ปีที่แล้ว +4

      $80 for Chrono Trigger in 1995. 3rd Party games were much more expensive even though both games were 32-megabit carts. Importing games was much more expensive, I remember getting Tales of Phantasia for $120. That, to me is still the best looking game on the SNES.

    • @BurritoKingdom
      @BurritoKingdom ปีที่แล้ว +1

      ​@@thealgorithmisbrokenhow??? It was $70 without tax at toys r us back in 1994. The most expensive games at that time was Phantasy Star 4 and Virtua Racer both were released for $100, unless you imported.

    • @thealgorithmisbroken
      @thealgorithmisbroken ปีที่แล้ว +2

      @@BurritoKingdom Canadian.

  • @Soulspeed68
    @Soulspeed68 ปีที่แล้ว +13

    I think Super Mario RPG is the perfect example, why more games should use a fixed camera like this. The fact that the game can look this good while running mostly great without using dynamic resolution is a testament to that.

  • @cactusman07pim
    @cactusman07pim ปีที่แล้ว +30

    ArtePiazza did a good job here. Recreating old games in Unity or Unreal Engine always fascinates me.

  • @AsgerJ
    @AsgerJ ปีที่แล้ว +7

    It’s incredible how much work goes into these videos. Even such a little thing as mimicking the font for the title card. Can’t imagine that’s a simple task.

    • @iron_recluse
      @iron_recluse ปีที่แล้ว +2

      I’m curious how do they mimic the fonts so well?

    • @XXtheJUMPoffXX
      @XXtheJUMPoffXX ปีที่แล้ว

      @@iron_recluseAI

    • @iron_recluse
      @iron_recluse ปีที่แล้ว

      @@XXtheJUMPoffXX that’s cool I need to learn how to do that

    • @XXtheJUMPoffXX
      @XXtheJUMPoffXX ปีที่แล้ว

      @@iron_recluse Yeah I’m sure there’s a computer program that can scan a font then recreate it for you

  • @James-gj8rn
    @James-gj8rn ปีที่แล้ว +196

    I can't wait to play this one, it would be cool if Square Enix and Nintendo collaborated again someday

    • @michaelmacorso4479
      @michaelmacorso4479 ปีที่แล้ว +6

      Maybe if the game sales well they do part 2

    • @James-gj8rn
      @James-gj8rn ปีที่แล้ว

      @@michaelmacorso4479 That would be fantastic :)

    • @BurritoKingdom
      @BurritoKingdom ปีที่แล้ว +9

      ​@albertobalsalm8647it's basically Enix 😂. It wasn't a merger of equals, Square was such dire shape after the Final Fantasy movie bombed. Enix management took over. Most of Square's management left after the merger. They did retain much of Square's younger staff at that time, which is why Kitase and Nomura are still there.

    • @CatoLongHair
      @CatoLongHair ปีที่แล้ว +3

      @@michaelmacorso4479 My thoughts exactly. Maybe if it does really well, it might push the paper mario franchise back towards this(not sure if they would sequel this or build off paper mario's current state) First pre-order I made in a decade.

    • @therealjaystone2344
      @therealjaystone2344 ปีที่แล้ว +7

      @albertobalsalm8647still waiting for a Xenogears remake

  • @jerrysmart5010
    @jerrysmart5010 ปีที่แล้ว +32

    I find it ever so fascinating watching games that use Unity/UE4 on Switch because you can really see how far them engines have come since the Nintendo Switch's first year. I mean you can't argue about it, some games did struggle, but then years have come by and the optimisating of the engines have done so much over the years and if you take the time to look back at earlier videos, it is really impressive.
    It also bodes well for Nintendo's next platform because the engines are so well polished for Nintendo now. You got take into account Wii U barely had any support like this, and now we can go into a generation that will not only have the support, but have optimisations pretty tight on. I'm hopeful that the successor will have some really clean UE5/Unity titles from the get go!

    • @vittosphonecollection57289
      @vittosphonecollection57289 4 หลายเดือนก่อน

      Well, engines of Mario games looked and ran amazing from the beginning.
      Probably Super Mario Odyssey is still one of the best looking games on the platform, same for Mario Kart 8 Deluxe.
      But yeah, it's nice to know that it's getting easier.
      And I hope the next Switch will use UE5 in games of a similar style to this and Yoshi's Crafted World and for more complex games, maybe still use 4, but it runs like on a PC from when 4 was new.
      (Because yeah, it doesn't look much like UE4 in non-Nintendo games. Like it's very toned down)

  • @kito-
    @kito- ปีที่แล้ว +8

    Really appreciated your comments on the music and the furigana! Shows how much knowledge and attention to detail goes into your videos

  • @Hobbles_
    @Hobbles_ ปีที่แล้ว +12

    Great video John! That transition in the river seen was incredibly smooth! I'm so happy to hear that this is such a good experience for new and old players alike

  • @thepunisherxxx6804
    @thepunisherxxx6804 ปีที่แล้ว +8

    Don't like how Nintendo remasters old music. They always do this classical instrumentation take, and it ruins the unique sound the original music had, and has way less "punch" to it if that makes sense. You can clean up the quality but keep similar sounds to what was used. The original hardwares sound limitations is the reason we got such unique great music in the first place.

  • @Dracobyte
    @Dracobyte ปีที่แล้ว +12

    Fun fact: In the original game, a glowing image of the 4 poker suits (card symbols) appeared when some characters are charhing their attacks:
    Mario had the Spades
    Mallow had the Clovers
    Bowser had the Diamonds
    Peach had the Hearts
    Geno has the Stars, as there are only 4 poker suits.
    This effect was removed in the remake.

  • @JohnSmith-XYZ
    @JohnSmith-XYZ ปีที่แล้ว +9

    Really wish Secret of Mana could've gotten a quality remake like this.

  • @Independent_Man3
    @Independent_Man3 ปีที่แล้ว +1

    0:28 nice transition

  • @b4ttlemast0r
    @b4ttlemast0r ปีที่แล้ว +17

    Wow, this really shows that with "ancient" techniques like planar reflections and precalculated lighting, you can achieve visuals comparable to raytraced graphics even on low spec hardware. Valve is taking the same approach with Source 2, but not many developers seem to do this anymore even though it's a perfect match for something like the Switch. Every time a game has a compromised realtime approach to reflections or GI, I think back to Half-Life 2 and its perfect reflections in 2004.

    • @M340B58
      @M340B58 ปีที่แล้ว +1

      If RT was actually used in this game, there'd be a lot of darkness inside buildings and other places.

    • @alexandrebelair4360
      @alexandrebelair4360 ปีที่แล้ว +1

      It's far from similar to ray tracing. It does look good tho.

    • @LutraLovegood
      @LutraLovegood ปีที่แล้ว

      Source has raytraced graphics, they're just compiled on runtime by vrad. There's even the -smooth setting to dictate the number of ray bounces it uses.

  • @PickeringSamuel
    @PickeringSamuel ปีที่แล้ว +5

    Another pristine video from John and DF. We are very lucky to have such an incredible outlet.

  • @pickleimpressions263
    @pickleimpressions263 ปีที่แล้ว

    For those wondering what song plays at 6:07, it's from Musashi Samurai Legend called "A New Hope Industrial Version".

  • @busterwolfmusic
    @busterwolfmusic ปีที่แล้ว +3

    Thanks so much for always taking the time to also cover the music and sound design, as well as the visuals. Yoko Shimomura is a legend and I'm thrilled we get the option to listen to the original SNES music - between this and the Star Ocean Second Story R remake, I'm pretty stoked - also still hopeful for that Chrono Trigger remake some day.

  • @RAZORREVOLUTION1
    @RAZORREVOLUTION1 ปีที่แล้ว +7

    Thanks, John.
    I have ribbed you in the past, but one thing is clear: you really love your games, and that comes across in the content you produce. I have learned to really appreciate your work, and look forward to your content.

    • @cube2fox
      @cube2fox ปีที่แล้ว +5

      John is the only guy in the team who doesn't just focus on technical aspects (like frame rate and resolution) but also highlights artistic aspects including music.

    • @HProtagVtuber
      @HProtagVtuber ปีที่แล้ว

      What did you rib him for?

  • @3dmarth
    @3dmarth ปีที่แล้ว +21

    Looks great- it's not every day that you see a remake that is simultaneously faithful to the original *and* a drastic improvement!
    Also, 60fps FMV is such a nice touch! How is it that seemingly no one else besides Hal Laboratories and Team Silent bothered to pull this off in the past 20+ years?

    • @StarRain6
      @StarRain6 ปีที่แล้ว

      when the hell did Team Silent do 60fps FMV?

    • @3dmarth
      @3dmarth ปีที่แล้ว

      @@StarRain6 The PS2 version of Silent Hill 2. To my knowledge, this was not carried over to any ports, nor does it work properly in emulators.
      It apparently uses some form of interlacing, where two frames of animation are packed together in a single frame of video, and the video codec knows how to split the frames out and play them at the right time.

    • @StarRain6
      @StarRain6 ปีที่แล้ว

      @@3dmarth interesting i never knew that! Too bad i cant try it out on emulator...wait a minute does Silent Hill 2 gameplay also run in 60fps on a PS2, I dont think so?

    • @3dmarth
      @3dmarth ปีที่แล้ว

      @@StarRain6 No, just the FMV, ironically.
      There are 60fps mods for gameplay, which are available for PC and I think PS2 (emualtion) as well now, but you won't get that on console.
      PS: I saw a comment somewhere, indicating that PCSX2 might support the 60fps FMV now. Haven't verified it for myself, though.

    • @vittosphonecollection57289
      @vittosphonecollection57289 4 หลายเดือนก่อน +1

      It's not that it's not possible, it's that it's supposed to be cinematic.
      Except its not.
      I'm tired of 30fps FMVs with black borders.
      It's not cool, it's annoying.
      I don't want a "cinema-accurate" experience, this is a videogame.
      And if a videogame has FMVs, then most likely they're supposed to look graphically impressive.
      So I think they should fill the whole screen and be at 60fps (just like in this game.
      Good looking, fills the whole screen to make us be able to look at every single detail and it's smooth, making me wanna look at it even more because it's satisfying.

  • @ericthomas2388
    @ericthomas2388 ปีที่แล้ว +1

    Thanks for making the point clear that reconstruction and TAA would clearly reduce the image quality at lower resolutions. Far too many people are under an impression that these techniques work well at lower resolutions.

  • @realw1ll
    @realw1ll ปีที่แล้ว +6

    As someone who hasn’t played/seen much of the original, I’m a little surprised at how well the originals art style holds up

  • @FSAPOJake
    @FSAPOJake ปีที่แล้ว +24

    I love when John reviews Switch games, let alone Switch remakes of older games. It's a perfect fit.

  • @kodemasterx
    @kodemasterx ปีที่แล้ว +8

    I’m almost finished with the game, the XP has been great, my only complaint is that the game’s difficulty was nerfed to oblivion, even while playing on Normal mode it is noticeably easier at least for veteran of the original like me.

    • @hadezues
      @hadezues ปีที่แล้ว

      get the super suit yet? ;)

  • @Zoular
    @Zoular ปีที่แล้ว

    16:10 It's evident in the video but I'm still surprised to hear you actually mention this. These games having the multiple language options like this is always a treat for me.

  • @AbruptAvalanche
    @AbruptAvalanche ปีที่แล้ว

    4:42 Where is the outdoor light source here? There's a window in the top left and presumably another window in the bottom right, yet the light seems to come through both of them at right angles. I realize I'm nitpicking, but I just thought it was weird how John comments (positively) on the light shafts, but didn't notice this. The game does look fantastic overall.

  • @thechicagobox
    @thechicagobox ปีที่แล้ว +1

    I’m old and played it in 1996 and now again in 2023. Both are fantastic games and deserve to be played.

  • @tristanfrancis3285
    @tristanfrancis3285 ปีที่แล้ว +1

    Ravum Aedes Sacra from Phantasy Star Online Episode III: C.A.R.D Revolution at 10:00? That’s a deep cut. Props.

  • @jarde1989
    @jarde1989 ปีที่แล้ว +9

    Gonna be my first time playing!
    I can’t get over how gorgeous this game looks!

  • @WoollyMittens
    @WoollyMittens ปีที่แล้ว +1

    I forgot about finishing this video halfway through the third ad break. 😢

  • @stevenolson3977
    @stevenolson3977 ปีที่แล้ว +4

    For the most part, the new sound track is great. You really need headphones to appreciate the extra layers and instruments. The 2nd Booster Tower song is 7 minutes long in the post-game Music Player and is just a acid jazz trip.
    MIght be a mixing issue, but there are a few tracks where the bass melody was maybe reduced too much. I was kind of disappointed with the new Smithy Fight Theme, the intense organ of the original is just way too weak in the new one and takes away the intensity, IMO.
    The new Culex theme knocked my socks off, though. That can only be unlocked in the Music Player after defeating Culex again as part of the boss re-fights.
    The other thing worth mentioning is that Mario still only moves in 8 directions, just like in the original. However, the extra frames of animation for transitioning directions is sooo smooth it looks like analog 360 movement.

  • @665Iron
    @665Iron ปีที่แล้ว

    Dear Jhon, thank you so much on adding that final touch about the subtitles. I'm a Japanese learner and I really missed those small furigana letters. I know basic composition and I understand it but there are a lot of new words and finding them while playing games takes a lot of time. Btw this game pretty good!!!!

  • @adarion2994
    @adarion2994 ปีที่แล้ว

    14:49, I had that theme in my head for ages without knowing from which game it came from, thanks for making me know about it

  • @to_baldly_go
    @to_baldly_go ปีที่แล้ว +2

    What i'd give for Sonic 3D to have this kind of stunning & faithful overhaul.

  • @tomkirbygreen
    @tomkirbygreen ปีที่แล้ว +33

    Love your reviews John. You always deliver a thoughtful treatment of the material.

    • @PositronCannon
      @PositronCannon ปีที่แล้ว +4

      @MyPie9042- So, he's always good?
      Amazing how he's been hounded by Xbox fanatics for years for "hating Xbox" based on some out of context comments from a decade ago, and now it turns out he's getting paid by Xbox, apparently.

    • @PositronCannon
      @PositronCannon ปีที่แล้ว

      @MyPie9042- "you Xbox fanatics"
      Ah yes me the Xbox fanatic who has owned a grand total of **checks notes** one Xbox console (360) and all PS consoles.
      It's almost like some of us just aren't into the whole console warrior thing, so we don't see all this imaginary shilling. DF can get accused of being paid by both sides in the same video, that tells you everything about how valid those claims are. Fanboys can't see their own bias and accuse neutral parties of it.

  • @Tense
    @Tense ปีที่แล้ว +2

    I find the music to be more shrill in the new release. How unfortunate. Besides that super excited one of my all time favorites.

  • @adventureoflinkmk2
    @adventureoflinkmk2 ปีที่แล้ว +1

    4:34 unless you were in the PAL territories of course

  • @elizabethagudelo7179
    @elizabethagudelo7179 ปีที่แล้ว +1

    honestly my favorite part of this whole thing is the idea of the original composer being the one that rearranged the music too, I know that in the amount of time a lot of composers would have retired or even passed away but things like the demon's souls remake are a perfect example of why you need someone who gets the mood of the music, not just someone technically competent, and who better to do that than the original composer? if they're still around they should be the first option, and I'm glad they did so here

  • @amorasaki
    @amorasaki ปีที่แล้ว +4

    I do feel that the rearranged tracks lack some of the punch of the originals. The lead melodies are getting a little lost in the mix. And for better or for worse, lo-fi crunchy beats gave way to smoother and more subtle instrumentation. Despite appreciating the new soundtrack, I do still prefer the original for its impact.

  • @uninfamous
    @uninfamous ปีที่แล้ว +3

    Good work as always. Still baffles DF shows the new content on the left vs. the right given how timelines show newer thing on right.

  • @krisreznik2552
    @krisreznik2552 ปีที่แล้ว

    i see what you're trying to do with the blurred background on the graphic stuff but what you should consider is something higher contrast, that red line still easily gets lost in the sauce

  • @sevencdn6943
    @sevencdn6943 ปีที่แล้ว +1

    The more and more reviews I watch of yours, the more I think you might be my favorite

  • @override7486
    @override7486 ปีที่แล้ว

    Been playing for a last couple of days, and comparing Switch release to original SNES I played for the first time, circa 2000 (on emulator) put remaster shining. Everything looks so cool, nice but with attention to details and most important - original feel and look. This must took hell of a lot of time, exhausting work and passion. LOVE IT.

  • @ManSteveAsperger
    @ManSteveAsperger ปีที่แล้ว

    Hi John, I wanted to say that you can also use a powerfull WIFI6 USB Stick or PCI card to create a hotspot from your PC and connect your VR headset to it. The latency and image quality is almost native and this works for other streaming like Steam aswell. Since mentioned this in the last DF Direct.

  • @PersonaSama
    @PersonaSama ปีที่แล้ว +1

    I appreciate the use of PSO music at 10:00
    Great video! Love seeing the remake side-by-side with the original! Thanks for making this!

  • @azazelleblack
    @azazelleblack ปีที่แล้ว +1

    Excellent spot with the furigana mention! Another game I can recommend to my friends who constantly tell me they are trying to learn but then read and watch everything in English. LOL

  • @TwinOpinion
    @TwinOpinion ปีที่แล้ว +2

    🤯They pulled it off! Everyone is happy! 🥳

  • @shazboz
    @shazboz ปีที่แล้ว

    We never got Super Mario rpg in Australia. I was a massive Squaresoft fan and was saddened when it was decided it wasn't going to be localized. It's so amazing to finally have a legitimate way to play it!

  • @MrChidorinagashi10
    @MrChidorinagashi10 ปีที่แล้ว +2

    This guys review is proof there can be a near perfect game and yall will still pick at something. Let me start of by saying i didnt plya the original, and the only reason i got this game was becuase i wanted to play some mario and luigi type game.... that bieng said... this game is freaking amazing! The graphics, the way the characters are modeled to look,the art style on the move sets, the music is crispy clean, this guy mentioned frame rate, bro its a freakimg switch cut it some slack. Trippin

  • @heyitsmervin
    @heyitsmervin ปีที่แล้ว +6

    Excellent video. Thanks for the hard work on this technical review.

  • @hsvfanjan17
    @hsvfanjan17 ปีที่แล้ว +1

    I loved "Mario & Luigi - Superstar Saga" as a kid for Gameboy Advance - this seems like a title I'd enjoy, too. Never would've caught of it if it weren't for your video, thanks!

    • @saxoman1
      @saxoman1 ปีที่แล้ว

      You'll love this! I liked that series as well!

  • @76_SPZL
    @76_SPZL ปีที่แล้ว +3

    The original game is still a 10/10 game today. I play it once a year and it still holds up. Paced well and is as charming as ever. Glad they kept the remaster's charm.

    • @FelixS.
      @FelixS. ปีที่แล้ว

      *remake

  • @breakerthx
    @breakerthx ปีที่แล้ว

    You are a man of culture for that PSO soundtrack, so glad to hear it still alive

  • @Zamzummin
    @Zamzummin ปีที่แล้ว

    Great video. John Linneman's video essays on classic games and their remakes are the best in the biz.

  • @elgamingamer6328
    @elgamingamer6328 ปีที่แล้ว +1

    All the crew in DF are incredible but you passion for video games make u my favorite john, alex B you are second close Hahaha thank u guys.

  • @bofast
    @bofast ปีที่แล้ว +1

    Good review! I really like what they did with the music.

  • @CaptToilet
    @CaptToilet ปีที่แล้ว +1

    Hoping to pick this up tomorrow but now I am curious.
    1. Difficulty. Does the higher setting just make enemies hit harder?
    2. The power attack. Since you can hit multiple enemies with a well timed button press did they compensate by making HP pools meatier? I would assume difficulty comes into play here.
    3. Let me hear that Smithy theme remastered!!!!

    • @PurpleSanz
      @PurpleSanz ปีที่แล้ว +2

      I finished it a couple of days ago, and even on the highest difficulty, the game is way WAY easier than the SNES version. Still, very enjoyable, and the remastered Smithy theme does rock!

    • @GO-tq6hs
      @GO-tq6hs ปีที่แล้ว

      The perfect timed attacks doing AOE damage really just help speed up battles with lower tier enemies, like 1 less turn or so for the whole battle. It just helps speed up some of the less critical fights. So far difficulty wise its pretty much the same as the original, slightly easier in the sense that some battles take less turns, which i think is a good thing.

  • @csciacchitano
    @csciacchitano ปีที่แล้ว +1

    Appreciate you pointing out the furigana - I love practicing my Japanese with rpgs but it can be tricky to find the right balance for my level.

  • @BorisRecalde
    @BorisRecalde ปีที่แล้ว +18

    I wish more SNES games were remade like this. The nostalgia is high.

    • @thealgorithmisbroken
      @thealgorithmisbroken ปีที่แล้ว +2

      Chrono trigger

    • @thenonexistinghero
      @thenonexistinghero ปีที่แล้ว

      They remade Seiken Densetsu 3 (aka Trials of Mana). Not all that faithful, but still a great remake. Only bad thing about the game is that the cutscenes and voice acting in them can be a bit dull. But gameplay, music and visuals are top notch.

    • @Oceanandskylinevidss
      @Oceanandskylinevidss ปีที่แล้ว

      ​@@thealgorithmisbroken Don't fuck with perfection

    • @FelixS.
      @FelixS. ปีที่แล้ว

      @@OceanandskylinevidssCT is overrated beyond oblivion.

    • @Oceanandskylinevidss
      @Oceanandskylinevidss ปีที่แล้ว

      @@FelixS. Usually people who say that weren't alive when CT came out. I understand

  • @Boss_Fight_Index_muki
    @Boss_Fight_Index_muki ปีที่แล้ว +2

    Mario RPG was originally developed by Squaresoft and the last Mario game release for the SNES

  • @WheeledHamster
    @WheeledHamster ปีที่แล้ว

    Love those Donkey Kong Country era pre-rendered looking textures and lighting on the environments.

  • @davidscottheath
    @davidscottheath ปีที่แล้ว +1

    I appreciated seeing you play the game in its original language in this video. Nice touch!

  • @humbertoferranti2049
    @humbertoferranti2049 ปีที่แล้ว

    Digital Foundry is my favorite youtube chanel. Tnks for your work DF.

  • @sihTdaeRtnaCuoY
    @sihTdaeRtnaCuoY ปีที่แล้ว +1

    This is probably the gold standard for remaking a classic. It looks fantastic and is highly faithful to the original. I am very impressed and pleasantly surprised. I also don't really care about an occasional frame drop, personally. It's a small blemish on something that otherwise seems near perfect.

  • @degen138
    @degen138 ปีที่แล้ว

    Looks great! Something he didn't mention, that i would like to know is if and if how the timed battle button presses worked.

  • @clairearan505
    @clairearan505 ปีที่แล้ว +1

    I am generally disappointed with modern soundtracks which seem to no longer have the sorts of strong melodic compositions paired with specific environments that were common back on 16 and 32 bit consoles. I am so happy to see the very fun, whimsical, and solid compositions of the past have a vehicle to the present day in remakes like this one. I can close my eyes and remember the music for every area of games like Final Fantasy VI, Chrono Trigger, and Super Mario RPG, which isn't something I can say for a game like say FFXVI. I got chills listening to these classic SNES tunes switching back and forth with their modern counterparts. What a fantastic job!

  • @sesshymon
    @sesshymon ปีที่แล้ว

    Great Vid! Definitely playing this Day 1. Also, PSO EP3 Unguis Lapis music...nice!

  • @combactu8636
    @combactu8636 ปีที่แล้ว +4

    I love your work, John. Your videos are a delight to watch.

  • @salcarreiro6756
    @salcarreiro6756 ปีที่แล้ว

    Some great insights, John!
    I feel the music in the remake almost loses some of the SNES/SFC punchiness. Some of the instruments feel pushed further back, losing some of its grandiose feel. But still an upgrade! That camera studder doesn't feel great, but I am willing to bet if the Switch 2 is backwards compatible this will run perfectly.

  • @Booksds
    @Booksds ปีที่แล้ว

    That soundtrack comparison section was really clean! Super satisfying to listen to.

  • @cashnelson2306
    @cashnelson2306 ปีที่แล้ว +1

    Okay but did they disable the dpad and force the analog stick on you like the gd links awakening remake or were they normal

  • @GO-tq6hs
    @GO-tq6hs ปีที่แล้ว

    pretty interesting, ive been playing emulated and noticed some of the camera judder and assumed it was down to emulation and something with vsync, but seeing the actual switch performance it seems like it happens in all the same places. so likely not hardware, and something with how the in engine cutscenes are being handled.

  • @TheAccuphasefan
    @TheAccuphasefan ปีที่แล้ว

    Great video John!😊

  • @Big_lencho
    @Big_lencho ปีที่แล้ว +1

    whats the song that plays at 6:07 ?

    • @pickleimpressions263
      @pickleimpressions263 ปีที่แล้ว +1

      Musashi Samurai Legend - A New Hope (Industrial Version).

    • @Big_lencho
      @Big_lencho ปีที่แล้ว

      @@pickleimpressions263 thank you so much my friend 🙏

  • @LarryAsberryJr
    @LarryAsberryJr ปีที่แล้ว

    That soundtrack at the beginning, is that from the mobile Tales of Luminaria game? I remember playing that game all the time. The sdtk is really good!

  • @Saynt614
    @Saynt614 ปีที่แล้ว

    14:50 I just got chills...I cannot wait to play this game

  • @Wooperplus
    @Wooperplus ปีที่แล้ว +2

    This really puts the Diamond and Pearl remakes to shame.

  • @CassidyListon
    @CassidyListon ปีที่แล้ว +3

    I respect the Switch version of the music... but they're too "clean". The SNES music has the better, more-full bass channel.

  • @waynetec13
    @waynetec13 ปีที่แล้ว

    It's funny. I got my copy this morning, and immediately booted it up. It looks exactly as I remember. Then I realized that it looks like what my hindsight THINKS the original looked like. It reminded me a lot of how a Link Between Worlds looked exactly like I remembered Link to the Past, although, again, that was a rose tinted memory.
    It's. A good reminder that sometimes, it's more fun to let your memory polish the details, than it is to relive the actual experience.

  • @Taorakis
    @Taorakis ปีที่แล้ว +1

    Hey John, Question regarding the Image Quality: Is the pixelated border around Mario and other characters a result of the upscaling of the video to 4k or is that actually as visible when playing it, as when watching your video?

  • @thecunninlynguist
    @thecunninlynguist ปีที่แล้ว +5

    so hyped. the SNES one is one of my fave games. Friday can't come fast enough.

  • @hakimmika2379
    @hakimmika2379 ปีที่แล้ว

    Good video, I like the fact that they kept the art style. The modders who did the unofficial HD remake of Mario Kart 64 did the same thing.

  • @drBROner
    @drBROner ปีที่แล้ว +5

    It's lovely hearing the direct comparisons between the music.

  • @TheRealShedLife
    @TheRealShedLife ปีที่แล้ว +3

    I was SO wanting to see these comparisons, having never seen the original game which I see looks so impressive for the time.

  • @alejandropradalozano6525
    @alejandropradalozano6525 7 หลายเดือนก่อน

    The drops are not distracting at all, I was playing the game and didnt even noticed them, DF can be so dramatic with numbers

  • @reishiki
    @reishiki ปีที่แล้ว

    I think the problem with the animation lacks of impact from what I've seen in the video is that it should freeze at the point of impact for a few more frame.

  • @HProtagVtuber
    @HProtagVtuber ปีที่แล้ว

    I think one of the coolest things in this remake (and you can even see a couple examples in the comparison) is the little animations Mario does. Like the bridge at the start bit mario does nothing in the SNES version but freaks out in the remake.
    Reminds me of the golden sun animations!

  • @64fanatic
    @64fanatic ปีที่แล้ว

    Funny thing, the frame rate drops also happen in the same places on the emulators, not sure what the scenes are doing that are so demanding, or maybe it's something a bugfix can tackle.

  • @steel5897
    @steel5897 ปีที่แล้ว +2

    I still prefer the original look on a CRT, but the remake beautifully updated it for modern displays, it's extremely faithful looking.

    • @Oceanandskylinevidss
      @Oceanandskylinevidss ปีที่แล้ว

      I just beat this game on my pvm thru rgb right before this game was announced. I like both art styles but remake looks inticing.

  • @elfessa
    @elfessa 5 หลายเดือนก่อน +1

    I want prerendered graphics back.

  • @ulgrimthemad
    @ulgrimthemad ปีที่แล้ว +1

    Feels like this would have been a big win for Unity, had Unity not shot itself in the foot, hand, face, groin, and a bunch of other places this past month.

  • @mmo5366
    @mmo5366 ปีที่แล้ว +1

    Thanks John, the gold-standard of game appreciation. Cheers!

  • @florianflorian1557
    @florianflorian1557 ปีที่แล้ว

    Star Ocean The second Story is also an amazing remake. From technical side to quality of life, new features, new quest, ... Everything is perfect

  • @romulus_
    @romulus_ ปีที่แล้ว +3

    I always wonder how much access remake developers have to the original code to study it, or just how much they end up reverse engineering the code to get everything just right. Must be quite a process -- impressive result.