Super Mario 3D All-Stars Tech Review: Remaster, Emulation... or Both?

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  • เผยแพร่เมื่อ 16 ก.ย. 2020
  • A celebration of three excellent Mario games, Super Mario 64, Super Mario Sunshine and Super Mario Galaxy have all arrived for Nintendo Switch in a single time-limited release package. But just how good are the remasters - and are they actually emulated?
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ความคิดเห็น • 2.1K

  • @existentialselkath1264
    @existentialselkath1264 3 ปีที่แล้ว +2359

    This has got to be some of the easiest money Nintendo has made

    • @V3ntilator
      @V3ntilator 3 ปีที่แล้ว +645

      To top it, they even forced everyone to buy it ASAP with a huge price tag as it's a time limited release.
      Nintendo is pure assholes here.

    • @tebhernandez
      @tebhernandez 3 ปีที่แล้ว +79

      and some of the most fun I will have this year! So excited

    • @tebhernandez
      @tebhernandez 3 ปีที่แล้ว +27

      @@clayjack9969 Oh man me and my gf have enjoyed the SNES games a lot, we finished DKC together and Super mario world. And I can continue my 30 year quest to beat punch out. Wonderful service well worth the price.

    • @VexAcer
      @VexAcer 3 ปีที่แล้ว +59

      @@clayjack9969 Yeah paying to use basic P2P. Literally paying for jack shit lol

    • @izanagi1458
      @izanagi1458 3 ปีที่แล้ว +67

      @@V3ntilator "Forced"? Who's forcing you? If you were genuinely bothered then don't buy it.

  • @Harry101UK
    @Harry101UK 3 ปีที่แล้ว +2055

    4K 60fps Dolphin community emulation really spoiled us.

    • @mortenera4423
      @mortenera4423 3 ปีที่แล้ว +66

      A big youtuber commented, alleluiah! Also, I agree with you. You can play emulators in 4K 60fps only by spending 500 dollars, or more. It's not accessible for people that don't have much money

    • @Marren
      @Marren 3 ปีที่แล้ว +152

      Dolphin is a great emulator, and is only getting better by every year. Yeah, I'm not buying this, I already own Sunshine and Galaxy(aswell as a modded Wii to rip these games with)
      Galaxy already has HD Textures available to dolphin, so what nintendo offers here is too little.

    • @Marren
      @Marren 3 ปีที่แล้ว +67

      Morte Nera dolphin runs like a charm, even on my Core i3-5010u laptop. Sure, not in 4k, but well enough at 720p. If you already own the game, it's most likely not worth the purchase.

    • @mortenera4423
      @mortenera4423 3 ปีที่แล้ว +12

      @@Marren I don't own the games, I'm not good at ripping them either. I'm fucking jealous of my cousin and his gaming computer

    • @boundivy2177
      @boundivy2177 3 ปีที่แล้ว +6

      Yeah, also the pc port

  • @JoaoMagalhaesBH
    @JoaoMagalhaesBH 3 ปีที่แล้ว +143

    5:41 "notice the elongated hexagonal pattern?" no, not at all, in fact i can't see anything reminiscent of a hexagon

    • @Indpendent01
      @Indpendent01 3 ปีที่แล้ว +12

      yeah i was missing it too, lol

  • @stranger.granger
    @stranger.granger 3 ปีที่แล้ว +375

    4:3 aspect ratio and 30fps is NOT a 2020 worthy "remaster".

    • @mixichip
      @mixichip 3 ปีที่แล้ว +83

      Yeah... especially when the fans have gone into the code and remastered the game themselves into 16:9, 60fps, 1080p+, etc. within months of getting the source code.

    • @ShadowMan64572
      @ShadowMan64572 3 ปีที่แล้ว +15

      Nintendo fans don't really care about anything tech related, that's why they primarily game on Switch in the first place.

    • @mixichip
      @mixichip 3 ปีที่แล้ว +24

      @@ShadowMan64572 That's certainly not the case or else BOTW wouldn't be so appreciated. The main theme of that game is the beauty that the simply graphics withhold

    • @ShadowMan64572
      @ShadowMan64572 3 ปีที่แล้ว +33

      @@mixichip Game atmosphere and technical fidelity aren't the same thing. Technically, that game suffers from significant frame drops, low draw distance and pop in, low polygons, and blurry textures.
      Being made on superior hardware instead would've only done the art style justice.

    • @mixichip
      @mixichip 3 ปีที่แล้ว +3

      @@ShadowMan64572
      They are the same thing in BOTW's case since if the game had voxel-styled graphics with no other graphical effects it wouldn't have gotten the same reception.
      BOTW had an artistic choice to embrace its flaws through cell-shading (a technique that can actually be particularly taxing), but I still think it's got everything that other games had at its time of release - (e.i. - Dynamic shadows, physics, Screenspace reflections, ambient occlusion, dynamic lighting, day and night cycle, HD resolution, atmospheric backdrop, dynamic clouds, and much more)
      The game is by no means the best looking game, but leaps ahead of being just "decent"

  • @Fab--
    @Fab-- 3 ปีที่แล้ว +1115

    Personally I would have preferred something more like the halo remasters in the sense that the games had updated graphics but you could switch with a button press to the old graphics.

    • @HollowRick
      @HollowRick 3 ปีที่แล้ว +228

      Too much effort

    • @earfquake3768
      @earfquake3768 3 ปีที่แล้ว +89

      @@HollowRick i wasnt even hoping for that, but for something along the lines of twilight princess or windwaker, where the game was actually ported with all new textures, improved synths and quality of life changes. i guess they knew they could get away with that because these r the first time these games r available on switch and for sunshine the first time it was available outside of the gamecube, legally.

    • @charizardoreo
      @charizardoreo 3 ปีที่แล้ว +105

      With Nintendo that would be $60 per game

    • @earfquake3768
      @earfquake3768 3 ปีที่แล้ว +41

      @@charizardoreo tbh i would prefer an overpriced remaster that does more than a res bump and some slight improvement to some textures. its still overpriced but ur getting something out of it that u couldn't from emulation.

    • @SteelSkin667
      @SteelSkin667 3 ปีที่แล้ว +4

      I would have liked that also but be warned that they would have charged you $60 per game. The Halo games were re-implemented in a new engine, much like how Bluepoint handles remakes. That pretty much involves as much work as developing a brand new game.

  • @alx1231
    @alx1231 3 ปีที่แล้ว +525

    That low poly Mario model for Mario 64 blew my mind lol.

    • @mikestockdale808
      @mikestockdale808 3 ปีที่แล้ว +30

      Never ever knew that was a thing until today.

    • @torgg7493
      @torgg7493 3 ปีที่แล้ว +16

      You all NEED to TH-cam "mario 64 boundary break" your welcome!👍

    • @Jdogg4089
      @Jdogg4089 3 ปีที่แล้ว +5

      @@torgg7493 Yeah, I saw that one a while ago

    • @paradoxzee6834
      @paradoxzee6834 3 ปีที่แล้ว +11

      Yea the community is also calling it LEGO Mario, I wonder if people stop calling the low poly model that because now we have a LEGO Mario IRL

    • @matthewbroom7448
      @matthewbroom7448 3 ปีที่แล้ว +13

      It’s very visible in Project 64 too unless you use the fancy new mods that have been made recently for the pc port

  • @vim_programar
    @vim_programar 3 ปีที่แล้ว +218

    6:26 Low detail mario? that's high drug addict mario

  • @k1ln1k37
    @k1ln1k37 3 ปีที่แล้ว +44

    I appreciate John's ability to be critical while still playing nice with Nintendo. Because we all know Nintendo could have done much better.

  • @ChrisBa303
    @ChrisBa303 3 ปีที่แล้ว +255

    Modders: even though we didn't have any access to the source code we completely reverse engineered mario 64 to let you transform it into everything you want.
    Paied nintendo employees: Even though we have compelete accses to all sourcecode we areent even able to provide 16:9 and 60 fps on an over 20 year old game.
    Yep we are back to wii era Nintendo

    • @HoangNguyen-ej4wb
      @HoangNguyen-ej4wb 3 ปีที่แล้ว +22

      I think this is like comparing between Christian Whitehead's sonic 1 and any sega compilation.
      Christian Whitehead's sonic 1 is a recreation of sonic 1 using his retro engine
      Any sega compilation only use emulation and add effect for nostalgia.
      In my opinion, the Christian Whitehead's sonic 1 is way better because of widescreen and 60fps.

    • @Kleavers
      @Kleavers 3 ปีที่แล้ว +5

      Well they gotta save something for the next Nintendo console generation. I guarantee you there will be another remaster of these games in the future.

    • @matthewbroom7448
      @matthewbroom7448 3 ปีที่แล้ว +7

      Not entirely true, modders do now have access to the source code thanks to leaks which is why the PC Port is so incredible. Still doesn’t excuse the lack of 1080p/60fps though

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +4

      @@Kleavers And those won't be very good either.

    • @Kleavers
      @Kleavers 3 ปีที่แล้ว +3

      @@mjc0961 Their engineers will have magically been able to get it to 1080 and 60FPS. And another 5-10 years after that, they'll actually do another remaster with completely new textures, 3d-models etc. Something the internet already achieved years ago.

  • @Prez4592
    @Prez4592 3 ปีที่แล้ว +285

    Geez. No one should feel guilty for getting this collection and having a great time playing them, but man, it feels like Nintendo could have done a bit more. This is their big Fall game going up against a new generation of consoles, they should have went all out.

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +25

      Ah! Now I get why the release is limited. They wanted to mirror the PS5 experience of nobody being able to get one. 🙃

    • @nickmotsarsky4382
      @nickmotsarsky4382 3 ปีที่แล้ว +26

      Nintendo doesn't care because they know their fanbase will buy anything, so the bare minimum is good enough.

    • @mortenera4423
      @mortenera4423 3 ปีที่แล้ว +9

      Instead I'm feeling guilty because those fucking PC users always boast about playing PS3, Gamecube, Wii and other consoles in 4K 60fps. It's irritating, expecially because my family is struggling at the moment

    • @Mqstodon
      @Mqstodon 3 ปีที่แล้ว +10

      @@mortenera4423 i know right? It's so stupid since nobody asked them, and they act like everyone has q super powerful computer. The switch version is still the cheapest version as buying a switch + game is still cheaper than buying that powerful of a pc

    • @aber1812
      @aber1812 3 ปีที่แล้ว +1

      @jesus barrera I mean yes, but in these 4 years of switch nintendo gave us more and more masterpiece, and I don't think buying those games makes someone stupid, talking about this collection, I'm not buying it cause I've already played those games, but if I was one of those who missed these 3 masterpiece I'd be super happy to get one, is still almost 170/200 h of gameplay, and even if people who already played the game will buy it, I don't really think there's any problem, their choice to use their money like this instead of getting something else, these report don't take much time from nintendo so I don't think that things like this can slow down production so I have to "tell people to be smarter" when they just can 3 fantastic games(sorry for my English)

  • @happyspaceinvader508
    @happyspaceinvader508 3 ปีที่แล้ว +87

    Surprised DF didn’t notice this, but they’ve “de-inverted” the y-axis in Mario 64 and Sunshine, which will come as a shock to those whose muscle memory is expecting the original controls.
    Also not mentioned: in Sunshine, they’ve edited Fludd’s voice over to just say “the button” for any new Switch button names.

    • @eggy333
      @eggy333 3 ปีที่แล้ว +8

      Control options sure would be nice...

    • @TheXboxReviewer
      @TheXboxReviewer 3 ปีที่แล้ว +11

      Okay, I just got my copy today, and I kept spraying the water wrong and I was like... why is it reversed? Was it always this way? Also the voice editing in the cutscenes pulled my ear too. I played so much Sunshine I immediately noticed stuff had been monkeyed with. I'm glad you mentioned it too.
      That being said, I'm pretty sure it's not a big deal. And despite what DF has to say, I just beat Mario 64 on the WiiU and it was fine. I noticed no severe input lag or color issues. I know that these guys are professional nitpickers, but sometimes I wonder if they're being critical for the sake of having something to say.

  • @montygill2835
    @montygill2835 3 ปีที่แล้ว +196

    The Spaceworld 2001 Trailer for Sunshine looks Awesome.

  • @AnalJacket
    @AnalJacket 3 ปีที่แล้ว +59

    10:41 for peach's cool eyeball textured earrings in HD

    • @alexsilva28
      @alexsilva28 3 ปีที่แล้ว +3

      Oh God I forgot about that

    • @nintendude794
      @nintendude794 3 ปีที่แล้ว

      Omg

    • @steve833333
      @steve833333 3 ปีที่แล้ว +1

      WTF I CAN'T UNSEE IT!!!!

  • @purrspctiv
    @purrspctiv 3 ปีที่แล้ว +344

    It is absolutely baffling as to why Nintendo never uses anti-aliasing in any of their modern releases

    • @williamxie5901
      @williamxie5901 3 ปีที่แล้ว +21

      i believe they have some forms of fxaa in botw under docked mode

    • @worm6820
      @worm6820 3 ปีที่แล้ว +91

      nintendo doesnt understand tech.

    • @Pyovali
      @Pyovali 3 ปีที่แล้ว +23

      anti-aliasing sounds too anti

    • @Drilbit
      @Drilbit 3 ปีที่แล้ว +45

      performance

    • @Aqua_Xenossia
      @Aqua_Xenossia 3 ปีที่แล้ว +32

      Nintendo is secretly making up for how smeary the N64’s games looked, and has been for ages. Sharpness all the way!
      (Well, or just that it’s a big performance saver)

  • @ShougHell
    @ShougHell 3 ปีที่แล้ว +248

    About the framerate for Sunshine: The game's fanmade 60fps patch actually does mess with a lot of things, certain animations are too fast, the music can glitch out and get stuck on the first note, there's a strange sparkle effect that gets stuck on the HUD, and a lot of other weird problems stemming from the game logic being tied to 30fps so closely.

    • @granthamlin8126
      @granthamlin8126 3 ปีที่แล้ว +10

      Yeah, I've tried running it on a good PC, and it gave me a lot of trouble.

    • @Aenglaan
      @Aenglaan 3 ปีที่แล้ว +56

      As someone who replayed through the whole game, you’re right about those issues. However, the game looks and feels significantly better at 60 FPS. It was much more responsive.

    • @cacomeat7385
      @cacomeat7385 3 ปีที่แล้ว +21

      What's really a shame is that Sunshine was originally supposed to target 60, but they had to dial it back to work better on the GameCube hardware.

    • @Felix-ru7qj
      @Felix-ru7qj 3 ปีที่แล้ว +10

      Although it does have the issues you've explained on dolphin I've run it at 60fps with mostly no issues.

    • @HoangNguyen-ej4wb
      @HoangNguyen-ej4wb 3 ปีที่แล้ว +12

      @@ea8455 the hard problem they faced is probably time and not money

  • @iSquishy89
    @iSquishy89 3 ปีที่แล้ว +25

    Disappointed there was no Dolphin comparison.

  • @gdx1037
    @gdx1037 3 ปีที่แล้ว +160

    It's a shame, you'd think the official companies could give us the best version of their own games, or if that's impossible, make us part of them (like rare replays interviews, videos etc etc) but they almost always end up worse than just emulating them yourself.

    • @salsamancer
      @salsamancer 3 ปีที่แล้ว +19

      Nintendo rarely puts much effort into their nostalgia baiting, I thought we had already learned this lesson

    • @Poever
      @Poever 3 ปีที่แล้ว +6

      nochtczar Zelda remakes have way more TLC than Mario ever gets. They haven’t remade a classic Mario since 2004

    • @Mqstodon
      @Mqstodon 3 ปีที่แล้ว

      Which is illegal, so this is the definitive version as all others are illegal or require you to have a really powerful pc that costs more than the switch and the game, which isn't worth it

    • @gdx1037
      @gdx1037 3 ปีที่แล้ว +28

      @@Mqstodon Powerful PC? Super Mario 64 runs on a browser and if you've got a PC stronger than a raspberry pi, it can emulate the rest.
      It's not completely illegal either. Emulators are straight up, not illegal. It's also not illegal to pop in the disc of your game and play it via emulation. Making backups, even for personal use is the grey area. But if you want to argue for the big multi billion companies that we should not be allowed to make archival copies of the media we own, go ahead, see how popular you'll be.

    • @gdx1037
      @gdx1037 3 ปีที่แล้ว +15

      @@Mqstodon For the record, I made a PC that costs less than the Switch that runs all three (and infinitely more) better than a switch. Not hard at all.
      Not to mention, if you buy 3d all stars, you own the games, feel free to emulate them at that point without guilt, unless you're simping for Nintendo, then with slightly less guilt.

  • @17R3W
    @17R3W 3 ปีที่แล้ว +237

    Mario 64 is the most disappointing one. Nintendo did "remake" it in 2004 for the DS, so one assumes the source code is kicking around some where.
    N64 games do not age well, and it could have used some TLC. We've been able to download the virtual console version for almost 15 years now, I was hoping for something a little more fleshed out.
    EDITTED for clarity

    • @Pilotgeek
      @Pilotgeek 3 ปีที่แล้ว +49

      Hell, the homebrew community reverse engineered / decompiled the original source code which produces a 100% identical N64 binary, AND they ported it to PC. Nintendo themselves can't even be assed to port their own source code to the Switch? I honestly think they rushed this out just to cover up the homebrew efforts.

    • @jamesalexander5559
      @jamesalexander5559 3 ปีที่แล้ว +38

      @@Pilotgeek Fans even ported that PC port to the Switch, in widescreen at 1080p 60fps with a fixed camera no less. There's also a 3DS, Wii U, PSP, Android, Raspberry Pi, PS2, and even an MS-DOS port.

    • @Pilotgeek
      @Pilotgeek 3 ปีที่แล้ว +6

      @@jamesalexander5559 Oh my goodness, I didn't realize there was a DOS port too, I gotta go find this now.

    • @dennymeuparente9603
      @dennymeuparente9603 3 ปีที่แล้ว +7

      If you have an “special” switch maybe you can play an better port

    • @jamesalexander5559
      @jamesalexander5559 3 ปีที่แล้ว +4

      @@Pilotgeek Oh yeah I was genuinely shocked someone actually did it. They finally replaced the software renderer too so the game shouldn't run too badly now.

  • @zZiL341yRj736
    @zZiL341yRj736 3 ปีที่แล้ว +286

    Nintendo slaps 3 old games on an emulator and selling it for $60.

    • @Matanumi
      @Matanumi 3 ปีที่แล้ว +41

      what else could we expect from modern nintendo

    • @alinepiroutek8932
      @alinepiroutek8932 3 ปีที่แล้ว +11

      I would buy it for $60 if it was 4 old 3D games on emulator.

    • @CarloNassar
      @CarloNassar 3 ปีที่แล้ว +5

      @@Matanumi I expected better effort because this is inexcusable. I'm still mad with Capcom and I'm not giving Nintendo a pass. I hope to interview someone working at Nintendo.

    • @xXSN4K3E4T3R5Xx
      @xXSN4K3E4T3R5Xx 3 ปีที่แล้ว +8

      @@CarloNassar WAHHHHHHHHHHHHHHHHHHH

    • @CarloNassar
      @CarloNassar 3 ปีที่แล้ว +9

      @@xXSN4K3E4T3R5Xx
      Please explain the point of your reply. Do you think I'm defending or what?

  • @rocketpunchgo1
    @rocketpunchgo1 3 ปีที่แล้ว +106

    15-year-old games running at 720/30 in the year 2020. I understand "aesthetics," but gawddam.

    • @mazda9624
      @mazda9624 3 ปีที่แล้ว +29

      15 year old? Mario 64 is actually 24 years old, which makes it even CRAZIER that it only runs at 720p/30fps.

    • @HoangNguyen-ej4wb
      @HoangNguyen-ej4wb 3 ปีที่แล้ว +2

      It's weird to see a game not being widescreen in 2020.
      (I know there are game that use 4:3 in 2020 for nostalgia. It just feels weird that super mario 64 isn't widescreen while super mario sunshine and super mario galaxy are.)

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +4

      I wouldn't even care if it was still all the N64 models (minus the long distance Mario - that should have been patched out so it's always the full detail Mario). Just give me 16:9, 1080p, 60fps with no dips or pacing issues and I'll be happy.

    • @slainredd4339
      @slainredd4339 3 ปีที่แล้ว

      Check out Render 96

    • @nickmotsarsky4382
      @nickmotsarsky4382 3 ปีที่แล้ว +4

      @RmxKing x52x Everybody can. You can run Super Mario Galaxy in 1080p on a modern high-end smartphone..

  • @UnquestionablyCommodore
    @UnquestionablyCommodore 3 ปีที่แล้ว +16

    Once again, Digital Foundry have gone the extra mile and given us an in-depth analysis of this game.
    No other channel come close to giving us this much detail - keep up the great work guys.

  • @JordanHJ
    @JordanHJ 3 ปีที่แล้ว +36

    Been waiting for the Digital Foundry take on this!

  • @RiceAndRun
    @RiceAndRun 3 ปีที่แล้ว +165

    How does Mario galaxy compare to the Chinese-only NVIDIA shield version ? That was 1080p, recalling one of your previous video.

    • @brookes79
      @brookes79 3 ปีที่แล้ว +7

      I was thinking the exact thing too

    • @manakmishra
      @manakmishra 3 ปีที่แล้ว +4

      the what?

    • @HoangNguyen-ej4wb
      @HoangNguyen-ej4wb 3 ปีที่แล้ว +18

      I like not understanding what I play so for me the chinese version is better.

    • @matthewbroom7448
      @matthewbroom7448 3 ปีที่แล้ว +1

      Idk about the tech stuff but I did see pictures of some of the textures and the Chinese port seems to have more upscaled textures. But this is from a Twitter user comparing them, so take that with a grain of salt. I still think Galaxy looks great in 3D All-Stars from the footage I’ve seen though

    • @arminkaza
      @arminkaza 3 ปีที่แล้ว +1

      @@matthewbroom7448 switch is downclocked.

  • @mindpretzel95
    @mindpretzel95 3 ปีที่แล้ว +45

    What kind of AI upscaling?
    DF: *some kind of*

  • @charlyy1337
    @charlyy1337 3 ปีที่แล้ว +12

    You guys do such amazing work and the personalities behind this channel are absolutely awesome. Digital Foundry ❤️

  • @MrLathor
    @MrLathor 3 ปีที่แล้ว +218

    Honestly, these ports seem lazy. They easily have the power to run all of these games at a flawless 1080P/60. I get that it’s probably a lot of work, but this is Nintendo, they should care tremendously about their precious first party Mario games.

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +33

      Link's Awakening showed us that they don't care about their precious first party Zelda games. Why should they have any more care for Mario?

    • @lapis591
      @lapis591 3 ปีที่แล้ว +1

      @@GolfWhisky This may not be untrue, as it has been the trend in the industry. However, they are each exceptional games in a high resolution so they do have some value.

    • @jamescornwell1935
      @jamescornwell1935 3 ปีที่แล้ว +4

      this is nintendo they have 2 top tier games one with massive technical issues the other with cleverly masked ones. they rely in the dum fuq nintendo is my childhood friend ndf crowd and the money from parents who cannot stand their business practices but respect their best games and many if the games in the middle which are lazy as fuck but still the best option for kids.
      i mean really what is the alternative here for ages 6-12? mediocre lego games? crash team racing? shite yooka laylee rip offs?
      they do it because they can top to bottom and prey upon nostalgia and brand awareness.
      i accept that im getting ripped off if the game suits my 7 and a half year old we get value out couch coop which other companies have abandoned.
      is this bundle a fair price is it lazy as shit and could they have done more the answers are obvious however the nintendo ransom holds true, i had all these launch, my son loves and has finished odyssey, he has not played these, these are the best versions and are on his switch. its the same deal with 3d world in feb. proper coop we have not played like dk tf, scam pricing but it is that. and the mario pins cool to have for him but also bullshit which is classic nintendo.
      will i get both and the pins yes, christmas and his birthday in march, this is nintendo how they operate. i would only have bought 2 games if it was not for my son, and likely sold it all on. but we enjoy having both and he is proud to have his switch and just loves good games.
      at the end of the day if you want these this is the deal and the games are great. df as always giving us the technical view of what is on offer. i won’t hold my breath for 60fps patches but honestly im not buying these to okay again i’m buying them for my son for christmas. theres not much else on switch for him. considering this will be game #13 11 of which first party.

    • @GoldSrc_
      @GoldSrc_ 3 ปีที่แล้ว +9

      This aren't ports, it's just emulation.
      Laziest way Nintendo could have done, I like their games but as a company they could die in a fire.

    • @waverazor
      @waverazor 3 ปีที่แล้ว +6

      @@GoldSrc_ woah your comment went from 0 to 10 quick.

  • @pumajlr
    @pumajlr 3 ปีที่แล้ว +49

    I think im gonna stick to the "alternatives". What a shame, i was waiting for this.

  • @TechMetalRules
    @TechMetalRules 3 ปีที่แล้ว +18

    I really hope Nintendo gives us at least one decent patch to fix a few of the issues mentioned as well as some more accessibility options.

    • @SkemeKOS
      @SkemeKOS 3 ปีที่แล้ว +10

      They wont. They are Nintendo.

    • @ShadowMan64572
      @ShadowMan64572 3 ปีที่แล้ว

      Why patch something that won't exist anymore in April?

  • @j.dviant
    @j.dviant 3 ปีที่แล้ว +73

    Only Nintendo can get away with slapping 3 emulated games together with almost no enhancements, and charge 60$. 😅

    • @italianstallion701
      @italianstallion701 3 ปีที่แล้ว +7

      And give it their Seal of Approval 😂😂

    • @M3rtyville
      @M3rtyville 3 ปีที่แล้ว +10

      They are also still selling Pokemon with 2 slidely different versions at full price and even have them bundled costing almost double the price of one copy.
      The lastest games Sword and Shield also have the same DLC with slide differences so people can buy the same things twice.
      No company does that anymore besides Nintendo (or rather Game Freak which is also owned by Nintendo partly).
      I feel Nintend could have given us just 2 of these Mario games for 60 dollars and still get away with it.
      Personally, Galaxy 2 should have been the minimum in it to make it 4 emulated games.

    • @j.dviant
      @j.dviant 3 ปีที่แล้ว +2

      @@M3rtyville dont even get me started with pkmn $/$...

    • @Indpendent01
      @Indpendent01 3 ปีที่แล้ว +1

      Wait, SIXTY DOLLARS??? pass.

    • @Unowdvalcon82752
      @Unowdvalcon82752 3 ปีที่แล้ว +2

      And limiting it both physically and digitally

  • @7EEVEE
    @7EEVEE 3 ปีที่แล้ว +22

    nitpick but come on guys, comparisons are done with the original on the left, not the right!

    • @Rohgamu
      @Rohgamu 3 ปีที่แล้ว

      🤣🤣🤣

    • @megazenn22
      @megazenn22 3 ปีที่แล้ว

      but the original runs better, it's a past remaster of these new games

    • @davion4777
      @davion4777 3 ปีที่แล้ว +2

      I know right? They always put originals on the right, it bothers me so much

    • @7EEVEE
      @7EEVEE 3 ปีที่แล้ว

      @@davion4777 Genuinely a strange editing choice for a Westerner, I don't know how that doesn't feel inherently wrong to put together lol.

    • @SkemeKOS
      @SkemeKOS 3 ปีที่แล้ว

      Maybe the are Japanese or Irish and read things backwards?

  • @GetSchanked
    @GetSchanked 3 ปีที่แล้ว +32

    I've never played Galaxy, so I'm going to get this game just for that.

    • @firesnakex8
      @firesnakex8 3 ปีที่แล้ว +3

      if you have a wii the game is 20 bucks so you can just get it on that

    • @ThaMobstarr
      @ThaMobstarr 3 ปีที่แล้ว +13

      @@firesnakex8 I personally don't own a N64, Gamecube, Wii or Wii U. So I am pretty glad that I don't have to buy any old console, buy the games and make it work on a modern monitor. It's really convenient to have them ported for the Switch.

    • @TheColdBloodedGamerS
      @TheColdBloodedGamerS 3 ปีที่แล้ว +1

      @@ThaMobstarr or have backwards compatibility...
      Yeah that.. not paying the game over 40 times with no changes at all.
      Smfh

    • @ZK-ff2ru
      @ZK-ff2ru 3 ปีที่แล้ว +1

      @@ThaMobstarr use an emulator

    • @Saiegg
      @Saiegg 3 ปีที่แล้ว +1

      @@ThaMobstarr for 60$ tho?

  • @nilsaulin5790
    @nilsaulin5790 3 ปีที่แล้ว +2

    Amazing review and explanation! If and this is a big IF, they release patches that improve the experience. Will you make an updated video?

  • @JamesPorter
    @JamesPorter 3 ปีที่แล้ว +54

    Nice to see your input on this John. Looking forward to playing these games again.
    I do recall Sunshine having some pretty bad frame rate dips - on those large mirrors, hovering high up in Noki Bay and a few other levels. Does the Switch version have these issues?

    • @DigitalFoundry
      @DigitalFoundry  3 ปีที่แล้ว +35

      From what I've seen, no. It's been more stable. It just has frame pacing issues.

    • @powert2009
      @powert2009 3 ปีที่แล้ว +3

      James Porter for me it does, I've had big dips where you mentioned and in some spots in pinna park

    • @JamesPorter
      @JamesPorter 3 ปีที่แล้ว +3

      Thanks for the info. I'm not too worried about it, I'm more concerned that I have to learn "normal" controls over inverted haha

    • @SkemeKOS
      @SkemeKOS 3 ปีที่แล้ว +2

      @@JamesPorter Same. So frustrating

  • @jatekforditok
    @jatekforditok 3 ปีที่แล้ว +3

    Nintendo could have included some cut levels from all games, or original demos, or teaser trailers, or unlockable Mario 64 DS and SMG2 as bonus. Loads of easy options were there to make it stand out. This is as cheap a package as original Mario All Stars was on Wii..

  • @gordonwong2260
    @gordonwong2260 3 ปีที่แล้ว +9

    I personally think this was just Nintendo throwing their test for Gamecube and Wii virtual console out for Mario's 35th birthday.

  • @JustOneMoreRyan
    @JustOneMoreRyan 3 ปีที่แล้ว +16

    Thank you for the deep dive @Digital Foundry.
    As others mentioned, I feel conflicted. It's an excellent compilation of games however you can't help but feel disappointed. It feels this game requires a final sprint of polish.
    According to the internet, there is already a patch planned for launch (tomorrow). I'll see if I keep my pre-order. Unsure right now...
    I still hope they can improve some of these issues with subsequent patches but it doesn't sound like Super Mario 64 will ever get to 60fps (given it's being emulated)...

    • @nikkoa.3639
      @nikkoa.3639 3 ปีที่แล้ว

      What's worse is, if those rumors of a patch is true, then it means they've gotten sloppy with how they release their games thinking it's just going to be fixed EVENTUALLY but not at launch. This is incredibly frustrating. I'm incredibly conflicted in getting this game because I want to be able to play these legally but this is just disappointing in aspects such as these.

    • @JustOneMoreRyan
      @JustOneMoreRyan 3 ปีที่แล้ว

      @@nikkoa.3639 Rumoured patch? Is this a new patch after 1.0.1?

    • @nikkoa.3639
      @nikkoa.3639 3 ปีที่แล้ว

      @@JustOneMoreRyan Fans have been having chatting about that. But probably baseless rumors.

  • @nastysdsi
    @nastysdsi 3 ปีที่แล้ว +5

    Sunshine was also statically recompiled, even though Dolphin does play the gcm.
    Also, as far as I know, it is possible to enable support for the GCN controller adapter, but without the analog triggers.
    It should be possible to apply the 60 FPS patch to the recompiled executable.

  • @neocaron87
    @neocaron87 3 ปีที่แล้ว +82

    18:30 "makes it difficult for me to play over the PC vers... I mean the original version. 😇"

  • @frickinfrick8488
    @frickinfrick8488 3 ปีที่แล้ว

    This was a really great video! Just a factual rundown of the upgrades and some really great side by side comparisons that must’ve taken forever to set up.

  • @xaisatsana
    @xaisatsana 3 ปีที่แล้ว +10

    if i hear "some kind of AI upscaling" one more time

  • @DallinBackstrom
    @DallinBackstrom 3 ปีที่แล้ว +21

    fascinating that they didn't just recompile the games and instead chose to emulate them... although I guess it would take some effort to "translate" to a new API, I can't imagine it being more difficult than building an entire emulation system

    • @sirmoonslosthismind
      @sirmoonslosthismind 3 ปีที่แล้ว +7

      you can't "just recompile" games that were written specifically for the (extremely different) graphics hardware of these other consoles. you have to either emulate the original graphics hardware, or completely rewrite most of the game.

    • @moloney55
      @moloney55 3 ปีที่แล้ว +2

      I think what they gain with emulator approach is they now have a system to port all, or at least most, N64/GameCube/Wii games over to Switch

    • @lucass8119
      @lucass8119 ปีที่แล้ว

      @@sirmoonslosthismind You can sometimes, if you're smart and use standard APIs and don't implement hardware specific optimizations. Nintendo... is known for hardware specific optimizations and shenanigans. It's generally why their games look SO much better than they have any right too. After all, their consoles are notoriously underpowered. But, if you use a reasonable engine and standard APIs like OpenGL, yes you can recompile and keep all your shaders.

  • @Whatnoww
    @Whatnoww 3 ปีที่แล้ว +3

    Are you guys going to go over the latest patch? Would be interesting to see if they fixed the framedrops, since most seem to say it's smoother. Maybe they've even fixed audio lag in SM64.

  • @CodyHimselfXI
    @CodyHimselfXI 8 หลายเดือนก่อน +1

    I was honestly so happy to get this collection and plan to beat all three games AGAIN next month. It's my yearly November ritual to play 64 and Galaxy (The best Mario platformer next to Odyssey)

  • @vicecityrocks1
    @vicecityrocks1 3 ปีที่แล้ว

    Dude thanks for this video it was extremely in depth. Great work

  • @ldavelol
    @ldavelol 3 ปีที่แล้ว +8

    I was really hoping for a Sunshine remaster as they did with Wind Waker, looks like we'll never get that :(

  • @badnetcode6228
    @badnetcode6228 3 ปีที่แล้ว +20

    Earlier this year the SM64 was ported to switch from the major source leak. Its full HD support, 4kTtextures and UI, improved sound and QoL features, including better camera control. The texture packs available are incredible.
    Nintendo should be ashamed. The community made something truly great, nintendo should of imitated it. Then theres the other ports... Dolphin done these so much more justice 5 years ago.

    • @Sebbz
      @Sebbz 3 ปีที่แล้ว +2

      don't forget that the switch port is 60 fps, nintendo is lazy

    • @grandpa__gohan919
      @grandpa__gohan919 3 ปีที่แล้ว

      Stop crying

    • @nowun6043
      @nowun6043 3 ปีที่แล้ว +3

      Grandpa_ _Gohan I agree, let people point out shitty business practices and stop crying when your favourite company, that doesn’t give a shit about you, gets rightly criticised

    • @jamesalexander5559
      @jamesalexander5559 3 ปีที่แล้ว

      The wasn't from the leak of the source code. Fans had been working on reverse engineering the rom for years.

    • @jamesalexander5559
      @jamesalexander5559 3 ปีที่แล้ว

      @@retrodad418 I doubt it was made in 6 months since rumors have been around since the begining of the year. That also isn't really Nintendo's style to do these things quickly like that. I also get the feeling they reused code from their Gamecube/Wii emulator on the Chinese Nvidia Shield since the one in all stars uses Vulkan (just like other shield games) instead of the proprietary API Nvidia made for the Switch. There's nothing wrong with reusing code though.
      Also, while it did take years for the rom of Mario 64 to be reverse engineered and documented into a byte for byte copy, the actual porting process only took a few months. The source code of the copy got uploaded to Github at the end last year. The DirectX12 and OpenGL ports happened in May and the Switch port, which was based off of the OpenGL port happened about a week later.
      I guess my real gripe is that if they're going to bother emulating the games why not give us the goodies that come with emulation like savestates and *remapping your controls*. If they're not going to do that why not port them for the better performance?

  • @msamiullah001
    @msamiullah001 3 ปีที่แล้ว

    Hi John,
    Great analysis. One question, how is the audio on Galaxy as impressive as Wii version ?

  • @ferndogg310
    @ferndogg310 3 ปีที่แล้ว

    Amazing work! Thank you for the demonstration. Fully enjoyed.

  • @Joro1738
    @Joro1738 3 ปีที่แล้ว +38

    Are you guys gonna check out the day 1 patch (1.0.1) and see if they have fixed some of the frame rates issues?

    • @calebb7012
      @calebb7012 3 ปีที่แล้ว +39

      the fact that this has framerate issues is laughable.

    • @hypno17
      @hypno17 3 ปีที่แล้ว +3

      That update didn't fix anything important like framerate sadly.

    • @ShadowMan64572
      @ShadowMan64572 3 ปีที่แล้ว +2

      They should "update" the price point for this cash grab 🤣

  • @volgornhorn4880
    @volgornhorn4880 3 ปีที่แล้ว +3

    18:09 Is that Ambient Occlusion on the wall? or at least an attempt to simulate it

  • @riftshredder5438
    @riftshredder5438 10 หลายเดือนก่อน +1

    You forgot to mention that the version of Super Mario 64 that was used in this collection is actually an updated re-released version of the game known as The Shindou version, it was originally released exclusively in Japan which added in the Rumble feature, it patched out the backwards long jump glitch, and it's why Mario no longer says "So long King Bowser" because in Japan, Bowser is simply known as King Koopa

  • @DJCReptiles
    @DJCReptiles 3 ปีที่แล้ว +1

    Thank you! I always look forward to these!

  • @Skuntac
    @Skuntac 3 ปีที่แล้ว +3

    "..as the Wii, I feel, was very much designed around CRT's, not a 2000's lcd flat panel, and looks stunning on a nice CRT.."
    As someone who plays Mario Galaxy (even this week) on a CRT via component, yes, it still is stunning.

  • @rickg2967
    @rickg2967 3 ปีที่แล้ว +3

    I really hope the homebrew community can use this to make a really solid GC/Wii emulator with upres-ing for the switch

  • @pxelguyplays
    @pxelguyplays 3 ปีที่แล้ว

    Such a nice episode. I personally never played any Mario 3d world titles or owned any Nintendo consoles, but this was fun to watch.

  • @iProgramInCpp
    @iProgramInCpp 3 ปีที่แล้ว +1

    5:57 I see antialiasing around the edges. The textures are also blurred, though I don't think they used trilinear filtering for that either

  • @livingcorpse5664
    @livingcorpse5664 3 ปีที่แล้ว +8

    Now if we can get an Eternal Darkness remaster, that'd be great.

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 3 ปีที่แล้ว +4

    Being fair, the 4 point sampling is understandable as it’s super hard to do the 3 point filtering accurately, and it can significantly reduce performance even for PC emulators with powerful hardware.

    • @3lH4ck3rC0mf0r7
      @3lH4ck3rC0mf0r7 2 ปีที่แล้ว

      Being even more fair, they could've factory-upscaled every texture in the game's files by 3 or 4x using 3-point scaling to simulate the 3-point look without actually having to do it in hardware.

  • @DerelictDoug10266
    @DerelictDoug10266 ปีที่แล้ว +2

    I notice these kinds of problems on PC games, but I don't remember noticing 30fps on Sunshine. Nostalgia is powerful.

    • @3elawi
      @3elawi ปีที่แล้ว

      you really wouldnt notice the 30fps in sunshine unless mentioned. I never played it before 3d all stars, yet I didnt realise the low frames. the game was an absolute joy to play

  • @RuiMarcelino
    @RuiMarcelino 3 ปีที่แล้ว

    @Digital Foundry did patch 1.0.1 fix the color banding issues that you mentioned with Super Mario Galaxy?

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 3 ปีที่แล้ว +3

    I wonder how they messed up the colour banding so bad, could it be that the Wii version’s analogue output covered this up? Or is the switch version just messed up.

  • @Rhedox1
    @Rhedox1 3 ปีที่แล้ว +39

    I completed Mario Sunshine at 1080p 60fps in Dolphin years ago.

    • @nintendo1889x
      @nintendo1889x 3 ปีที่แล้ว +9

      That's nice

    • @Santafip
      @Santafip 3 ปีที่แล้ว +1

      That's nice

    • @scarffoxandfriends9401
      @scarffoxandfriends9401 3 ปีที่แล้ว +3

      Yah, but even till today added HD texture packs bugs out the game and the goop becomes horribly jagged.

    • @nintendo1889x
      @nintendo1889x 3 ปีที่แล้ว +3

      @@scarffoxandfriends9401 OP Wow, people can play unofficial HD emulation, shocking lol

    • @tetermc
      @tetermc 3 ปีที่แล้ว +3

      @@nintendo1889x it's literally just proof that its doable. Nintendo is a large company with a large team of people. They went the cheap cash grab route

  • @keir92
    @keir92 3 ปีที่แล้ว +1

    Worth noting that even the Gamecube controller on Smash does not use the analog triggers. Light shield hasn't been a thing since Melee despite Brawl, Wii U and Ultimate all supporting the Gamecube controller.

  • @millrrs
    @millrrs 3 ปีที่แล้ว +1

    Thank you John. Great video as always.

  • @Ionic0
    @Ionic0 3 ปีที่แล้ว +182

    Dolphin Spoiled me years ago. And did it better.

    • @V3ntilator
      @V3ntilator 3 ปีที่แล้ว +33

      Still do. Mario Sunshine runs at 60 fps in Widescreen at 1440p here. Even at 4K/60 if i want.

    • @funtikthewobblycat
      @funtikthewobblycat 3 ปีที่แล้ว +3

      V3ntilator still the the game and graphics

    • @Ionic0
      @Ionic0 3 ปีที่แล้ว +31

      @@V3ntilator the funny thing about it is i literally got a one plus phone this year with all 3 of these games and more running on it for cheaper than a switch.

    • @ShubhamMishrabro
      @ShubhamMishrabro 3 ปีที่แล้ว

      How to run it

    • @ShubhamMishrabro
      @ShubhamMishrabro 3 ปีที่แล้ว

      I don't know how to run old Nintendo system on phone

  • @ZeroTheHunter
    @ZeroTheHunter 3 ปีที่แล้ว +3

    The fact that all games have the original UI controls on display shows how lazzy they were making this collection, it has improvements but not enough of them for that charge price.

  • @moddler
    @moddler 3 ปีที่แล้ว +1

    It appears some sort of A.I upscaling has been used to improve the resolution of this video.

  • @atomicbrain9401
    @atomicbrain9401 3 ปีที่แล้ว

    was there no mention in this video of the portable experience? any concessions made there? still 720p or less?

  • @frostgamer9879
    @frostgamer9879 3 ปีที่แล้ว +7

    9:01 Did hd say "Jump to the Swish"?

  • @riotfirerfi
    @riotfirerfi 3 ปีที่แล้ว +17

    As someone that owns a gaming rig, the only game in this collection to me that is an improvement (but this is arguable) over playing in unofficial ways (Dolphin emulator with an HD pack, or unofficial native ports) is Galaxy.
    64 has an unofficial port for both PC and Switch that runs in 16:9 (and scales to other aspect ratios), optional improved models, optional improved textures, optional 60 FPS, and of course analog camera control with X and Y inversion options.
    Sunshine has the Sunburn mod which removes the save nag screen when you collect blue coins and other QoL improvements, along with 60 FPS patch, widescreen patch, and removing heatwave patch.
    Playing Galaxy in Dolphin, however, without using a real Wiimote and a Dolphinbar is a bit of work to get going properly. Some may prefer it over playing it with a Pro controller on the Switch though.

    • @MrBayren
      @MrBayren 3 ปีที่แล้ว

      All it takes is a bit of playing with the keybinds, same as with basically any other game on an emulator

  • @keddiels9843
    @keddiels9843 3 ปีที่แล้ว

    The one thing I find odd is that they went to the effort of redrawing the UI elements in a higher resolution but still kept the old button designs. Best example is in Sunshine with the X button in the bottom right on Fludd being the weird kidney shape from the Gamecube controller.

  • @ddnava96
    @ddnava96 3 ปีที่แล้ว +1

    Something worth noting, and I'm actually surprised Digital Foundry didn't point it out, specially after talking about the texture filtering of the N64, is that the edges of the goo in Mario Sunshine now look pixelated, showing "jaggies", whereas the original GC release actually filters them to get smooth curves and edges

  • @steel5897
    @steel5897 3 ปีที่แล้ว +4

    "We know the Switch can deliver a 1080p 60 FPS version of Mario 64"
    Hehe... yes we do. *cough* homebrew port *cough*

  • @joshfdesigns
    @joshfdesigns 3 ปีที่แล้ว +4

    This is one of those things where I wish I could get each game separately, I'd probably get Sunshine. After having just played 64 on a certain portable console, this is pretty disappointing. A bit more work and this could have been a better collection.

  • @lukart300
    @lukart300 3 ปีที่แล้ว

    14:23 While I thought the rabbit had just the black eyes when I played on the Wii, I notice that in fact it's his pupils that are black :O

  • @justintantiongloc6987
    @justintantiongloc6987 3 ปีที่แล้ว +1

    Thanks for the great analysis! I'm definitely mildly disappointed by the lack of improvements in Mario 64, but Sunshine and Galaxy definitely look "worth it" to me, personally. I think I'm also more okay with it because I've played 64 on 2 different iterations already (the original, and the DS version), whereas I never played the original Sunshine and Galaxy at all, thus making those two games my primary focus with purchasing this collection. My physical copy just shipped today, and can't wait to try it out tomorrow!

  • @montygill2835
    @montygill2835 3 ปีที่แล้ว +3

    Great video John 👍

  • @PugLifeJM
    @PugLifeJM 3 ปีที่แล้ว +56

    They should've added the DS version of SM64 in this collection as well.

    • @GenerationZ313
      @GenerationZ313 3 ปีที่แล้ว +10

      or at the very least let you toggle between updated visuals and the original on the fly like Halo: The Master Chief Collection.

    • @Mqstodon
      @Mqstodon 3 ปีที่แล้ว

      Nah, they're the same game

    • @immortallix
      @immortallix 3 ปีที่แล้ว +10

      @@Mqstodon someone never played it

    • @alinepiroutek8932
      @alinepiroutek8932 3 ปีที่แล้ว +6

      @@Mqstodon lol, lies

    • @FelixS.
      @FelixS. 3 ปีที่แล้ว +2

      No. It is an abomonation and deserves to be forgotten. There is only one true SM64 and that is the original.

  • @foxmusic5614
    @foxmusic5614 3 ปีที่แล้ว +1

    My biggest complaint is the lack of inverted camera/aiming controls. They were inverted in the original versions, yet Nintendo went out of their way to change it in these versions and not even give us the option to change it back.

  • @lssjgaming1599
    @lssjgaming1599 3 ปีที่แล้ว +1

    I love the 3D All Stars collection so much as I am getting to replay 64 and get to play sunshine for the first time as well as finally get to beat Galaxy. I also just really love how I can bring the games with me too and show my favorite adventures with the portly plumber to my friends. I also am very glad that 64 is in 720p as it is a perfect integer scale of the original

  • @peterplaysbass
    @peterplaysbass 3 ปีที่แล้ว +5

    Excited to hear your take on how these games run.

  • @charliegaudino
    @charliegaudino 3 ปีที่แล้ว +30

    You guys do such a good job that I'm actually getting disappointed here. The bar Nintendo sets is basically perfection for their games. Cutting small corners for anyone else might be okay but we expect more from Nintendo.

    • @pikachu896
      @pikachu896 3 ปีที่แล้ว +11

      Nintendo has been cutting corners for a long time. Seriously, too many people put Nintendo in a way too high pedestal nowadays.

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว +1

      @@pikachu896 hm? really? when did it start?also how?

    • @gu3z185
      @gu3z185 3 ปีที่แล้ว +2

      @@pikachu896 Obviously Nintendo has been cutting corners when it comes to the power of their consoles and the graphics of their games, but not once has a first party Nintendo IP been bad. Not even the sequels. BOTW was GOTY, Odyssey was a nominee, BOTW 2 will surely be a refinement of the first game, and the third party offerings are great too, like Astral Chain. Plus, the Switch is a great console that is surprisingly powerful for it's V2 battery life and double Wii-controller joycons. I think Nintendo is the best console manufacturer at this point, even since Xbox One's launch there has been controversy about the kinect, and the game sharing. Nintendo at least does something. They could have just not ported these games over at all. They didn't have to make people angry but they did just because it was easy money capitalizing off the innocence of people who hadn't gotten to play these games in the past. Alrighty that's my rant. I still prefer the PC as a platform

    • @pikachu896
      @pikachu896 3 ปีที่แล้ว

      @@gu3z185 Mario Tennis Ultra Smash.
      Vanilla Mario Kart 8.
      Splatoon.
      Animal Crossing amiibo Festival
      Star Fox Zero
      Mario Party 10
      Wii U virtual console
      The Switch menu lol
      All of these are example of Nintendo cutting corners or straight up not caring about the final product.
      I can make an even longer and actually detailed list of all the cut corners of modern Nintendo if you want. Keep in mind this is not me saying Nintendo is bad, I'm just saying they're just as equally good and equally wrong as other companies, but people keep giving them this aura of perfection they've lacked for years now.
      Also, no one talks about the Kinect nowadays, you mention it like people are still mad about it.

    • @ShadowMan64572
      @ShadowMan64572 3 ปีที่แล้ว

      @@gu3z185 You mention Kinect because you're out of touch and still stuck in the past, typical sign of a Nintendrone. 🤣

  • @midierror
    @midierror 3 ปีที่แล้ว

    Pulling the octpousses legs off in Mario Sunshine is one of my all time favourite gaming experiences.

  • @UncleSikki
    @UncleSikki 3 ปีที่แล้ว

    Funny thing I noticed for the Super Mario Sunshine emulation- when chasing Shadow Mario, on Gamecube he will drop one of his stylized Grafitti M's when he stops. But on the Switch, it doesn't render even though it can be sprayed, which is a known- and fixable- glitch when emulating Sunshine.

  • @larsendx9708
    @larsendx9708 3 ปีที่แล้ว +10

    The question is not is it enough? The question is does it matter? A new generation discovers these games for the first time on Switch. The old timers brought up on these games on the older consoles may be best served going back to those consoles if this new release does not appeal to them.

    • @mortenera4423
      @mortenera4423 3 ปีที่แล้ว +1

      My little sister has never played these games, so this might be a good chance

    • @Babybarschalarm
      @Babybarschalarm 3 ปีที่แล้ว +2

      Nintendo fans are strange.

    • @mortenera4423
      @mortenera4423 3 ปีที่แล้ว

      @@Babybarschalarm You're strange too :)

    • @mortenera4423
      @mortenera4423 3 ปีที่แล้ว

      @@realdoomerhours As long as the games look sharp (With HD textures) I'm fine with that. I'm not a purist, and I don't want to play Super Mario 64 on Project 64 in 240p

    • @piyh3962
      @piyh3962 3 ปีที่แล้ว +1

      Getting a physical copy of Sunshine on gamecube is about $60 by itself

  • @btarg1
    @btarg1 3 ปีที่แล้ว +31

    The fan port was better than the official for SM64

  • @andrewreed4514
    @andrewreed4514 3 ปีที่แล้ว

    Is this review with the release date patch or is this a review copy prior to the day one release patch?
    If so will you look to see what changes (if anything with the patch) and update?

    • @funni_noises
      @funni_noises 3 ปีที่แล้ว

      Andrew Reed it’s still the 17th for most of the world so that update was more like day 0 patch

    • @andrewreed4514
      @andrewreed4514 3 ปีที่แล้ว

      Jo Very true it’s the 17th for me too. Obviously Nintendo send out early copies or access codes to reviewers as they get them before release. I didn’t know if Nintendo also sends out the patch too especially as they have officially announced a patch for the day of official release.
      I thought I was asking a valid question with the option of seeing if the review will be updated if the reviewed copy wasn’t patched.

  • @ParadigmZwei
    @ParadigmZwei 3 ปีที่แล้ว

    There's one thing I wish you'd talked about here, which is the thing I've been most curious about when it comes to this remaster, and that's how well the Joy-Con performs as a Wiimote substitute in Galaxy. I've heard some people say that the Joy-Cons are capable of being very responsive motion controllers, but I haven't played anything that has made heavy/very precise use of that. I'm mostly curious due to the rumour about a Skyward Sword remaster, as that game demanded very precise motion controls.

    • @omgazr0
      @omgazr0 3 ปีที่แล้ว

      Skyward sword was built around Gyro actually and the Joycon Gyro is better than the Wii remote+ one if that means anything.

  • @FallenOne3
    @FallenOne3 3 ปีที่แล้ว +9

    "Stay retro", more like "stick with emulators"

  • @rjspires
    @rjspires 3 ปีที่แล้ว +24

    Would have been good to have a remaster (sorry meant Remake) of Super Mario 64. Bringing it in line with the look of the other 2 games.

    • @buchiklop110
      @buchiklop110 3 ปีที่แล้ว +2

      That would be a remake, not a remaster.

    • @rjspires
      @rjspires 3 ปีที่แล้ว

      Gflipnitz Blruiken remake, remaster, who knows what a studio would refer to it. It seems interchangeable nowadays.

    • @JackFrost-1856
      @JackFrost-1856 3 ปีที่แล้ว +1

      @@rjspires they aren't interchangable terms though, I don't know why people, and especially competent studios, are throwing the terms around without clarity. Remaster is the original game with updated visuals. Meanwhile a remake is a brand new game on a brand new engine that mimicks the design of the original.

    • @lapis591
      @lapis591 3 ปีที่แล้ว

      That would be a remake, much like Halo: Combat Evolved Anniversary.

  • @guslycardin
    @guslycardin 3 ปีที่แล้ว

    Wasn't expecting John, retro gamer extraordinaire, to skip the nails at 2:13

  • @showersmoker
    @showersmoker 3 ปีที่แล้ว

    I'm bummed about not being able to use my gamecube controller with Sunshine, but still looking forward to playing through these games again

  • @justanotherlikeyou
    @justanotherlikeyou 3 ปีที่แล้ว +10

    Waiting for Digital Foundry's Crysis Remastered "Can it run Crysis" mode on RTX 3080 review😊

  • @godofthecripples1237
    @godofthecripples1237 3 ปีที่แล้ว +9

    Laziest "remasters" I've seen. Most new textures are prerendered assets Nintendo already had. And Sunshine, which had a 60fps build in trailers, is 30fps here.

  • @yusofplayed
    @yusofplayed 3 ปีที่แล้ว

    Does the day 1 patch correct some of these issues? Did you play with that, or is that not possible since it comes out tomorrow?

  • @fernandomartin4141
    @fernandomartin4141 3 ปีที่แล้ว +1

    I expected a comparison with Dolphin using higher resolutions. You could even compare with other portable devices, like the most powerful GPDWin consoles.

  • @NothingHereForYou
    @NothingHereForYou 3 ปีที่แล้ว +6

    Is it too much to ask for a perfect remaster when all three of these have been almost perfected for free by people not getting paid on pc?

  • @matt4193
    @matt4193 3 ปีที่แล้ว +18

    It made me laugh that the Sunshine port, a game all about water, is not as fluid as the original.

  • @jeshirekitenkatt1212
    @jeshirekitenkatt1212 3 ปีที่แล้ว

    They may not have had an AI upscale these things at all. We know they still have things like the Mario 64 source code given the recent leaks, so they probably also have all the raw image files for the textures and other assets somewhere too. These things are generally made at a much higher resolution, then compressed and scaled to suit the hardware. So theoretically for any texture you see in a game there is a bigger, clearer version that was made first which then can be scaled and compressed at different sizes. The neater and IMO more likely option is these textures are closer to their original resolution, and AI is filling in no gaps at all in its presentation.

  • @Protecter117
    @Protecter117 3 ปีที่แล้ว +2

    I do wish every game got the Perfect Dark 360 port treatment. Zero real change apart from the 1080p 60fps upgrades, that being said I would love the PD port on PC or Switch since it was the only game I played on the 360+One.
    Nintendo could have done more, but I still enjoy these games how they were, and £40 to play all three on a portable doesn't seem bad at all to me personally.

    • @Matanumi
      @Matanumi 3 ปีที่แล้ว

      I just started playing perfect dark again recently- the XBLA version while not perfect is the cherry on top of an old masterpeice...
      I'll never forget when that and HGSS came out in March 2010- two of the greatest games ever made getting intense remakes/enhanced ports