FINALS BEGIN! SD2 League S11 Finals Game 1 on Siedelce- Steel Division 2

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024
  • 🕹️ In this video, we dive deep into game one between MrGhosty and Yamin in the S11 SD2 League Finals! They are on Siedlce with 1st Fallschirmjager vs. 3rd Canadian! Whether you're a seasoned general or new to the front, there's something here for everyone!
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ความคิดเห็น • 39

  • @Rooster---ooo
    @Rooster---ooo 10 หลายเดือนก่อน +3

    Re 105mm GebH. 40. Just tested a pair of 2-star guns. Firing direct & indirect just past the radio range, the direct fire gun fired five rounds before the indirect fire gun fired its first. Clocked the direct gun's RoF as 10 rpm, including aim time. It also had zero dispersion. Can also fire at 2km.
    A bit expensive for a 2km HE gun but probably better than as indirect arty!

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน +1

      Very interesting, thank you for doing that test!

    • @Rooster---ooo
      @Rooster---ooo 10 หลายเดือนก่อน

      @@atkpwrgaming I have been looking for any other 2km HE with hidden stats, especially for divisions that lack that ability, but so far this gun seems to be the only hidden gem.

  • @shanemiller667
    @shanemiller667 10 หลายเดือนก่อน +2

    Awesome game- thankyou-i like it when both you guys host and bounce off each other-more like this pls

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Will do thanks!

  • @davidfutcher461
    @davidfutcher461 10 หลายเดือนก่อน +1

    Brilliant game 1. Hope they're all this entertaining

  • @oros5335
    @oros5335 10 หลายเดือนก่อน +5

    Yeah!! Dual casting is my favorit! :) Good work, guys!

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Thanks for watching!

  • @midclash592
    @midclash592 10 หลายเดือนก่อน +10

    13:16 that's what I'm talking about. Bullshit. That's why i said that inf need time to leave buildings.

    • @dominuslogik484
      @dominuslogik484 10 หลายเดือนก่อน +1

      this is one of the things I 100% can agree with you on, nothing else in the game happens in a fraction of a second and it should at least take 2-3 seconds for infantry to leave a building they are in.

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Maybe a second or two, but definitely not the time it takes in warno

  • @MrSpudonspeed
    @MrSpudonspeed 10 หลายเดือนก่อน +3

    this season brought me back to the game thanks for the vids they help

    • @BlitkriegsAndCoffee
      @BlitkriegsAndCoffee 10 หลายเดือนก่อน

      _This_ meta brought you back?
      I mean I'm always glad to see people coming back, but the current meta is killing multiplayer at a terrifying rate.

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Absolutely, thanks for watching!

  • @DanDare2050
    @DanDare2050 10 หลายเดือนก่อน +1

    A fix for the 1/2 track plunge would be that light and medium armour can only exert frontline if they are near infantry support that is deployed for combat. Infantry being transported should not exert front line at all.

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      That would change the game quite a lot!

  • @_thebuilder_2804
    @_thebuilder_2804 10 หลายเดือนก่อน +1

    Nice Video thank you!

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Thanks for watching!

  • @FlyingRazzo
    @FlyingRazzo 10 หลายเดือนก่อน +1

    I started play SD2 not long ago. 1 fallshimjeger is the first division I started to grasp properly. The only think, for my playstyle, it lacks light support vehicle for infantry advances.
    I want to build a 3rd Canadian infantry based on the experience I got from the New Zealand deck (amazing one)

    • @dominuslogik484
      @dominuslogik484 10 หลายเดือนก่อน

      if you want to experience suffering play 7th Eesti Laskurdiviis. its probably the actual worst division in the game

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      3rd Canadian has a lot of great tools!

  • @SpicyRub
    @SpicyRub 10 หลายเดือนก่อน +7

    Make all halftracks not affect the front line like recon units. Would stop a lot of cheese, 15 point units seizing half the map is ridiculous.

    • @Persepoliz
      @Persepoliz 10 หลายเดือนก่อน +2

      If ghosty had not gone for late game 20pt infantry blob and instead built frontline better he would not have collapsed to 4 Kangaroos

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      I dont disagree

  • @TheUberjammer
    @TheUberjammer 10 หลายเดือนก่อน

    See... if capturing ammo trucks wasn't possible, Ghosty could have just run one into the Kangaroo at the end.

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Thats true!

  • @PKHenry
    @PKHenry 10 หลายเดือนก่อน +1

    Dual cast its like watching the Super Bowl

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Agreed haha

  • @Chai-el5jq
    @Chai-el5jq 10 หลายเดือนก่อน +12

    People without much game knowledge always complaining about halftracks is getting annoying: the reason they are so prevalent is because they can cost-efficiently stop infantry Qmove spam, when tanks cannot do this cost-efficiently in this meta

    • @Todasul47
      @Todasul47 10 หลายเดือนก่อน +3

      Thats not the part they complain about, its the lone territory gain they make when its only the halftrack. Without even engaging and taking down units

    • @vincentklein4455
      @vincentklein4455 10 หลายเดือนก่อน +3

      The problem isn’t the halftracks itself, but the way they can create massive salients by running wild in the backlines. Same with the M8s. There’s divisions that basically only have that playstyle (3rd Armored, 2nd Blindee)

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน +1

      There use is fine, its there effect on the front line and and ability to surrender units for the cost of less than an infantry squad

  • @remy-1961
    @remy-1961 10 หลายเดือนก่อน

    Mr Ghosty is the only Victor of this game

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      I know you always think that haha

  • @colonelkoenig42birhakeim42
    @colonelkoenig42birhakeim42 10 หลายเดือนก่อน

    don't take two slots of pz schrek with 1FSJ is a big mistake for me, you struggle so hard against light vehicles. Furthermore it was against 3rd Can and lot of kangaroos. 1FSJ was not a excellent pick but Ghosty still had a chance with it, not a terrible pick, but this error in deck building made him lose, also he didn't take lg40 and the 88 mm ...

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Definitely true, I would have to agree1

  • @dominuslogik484
    @dominuslogik484 10 หลายเดือนก่อน

    this is probably one of my least favorite maps, its probably one of the most unique ones but every experience I have had on this map has been a bad experience. feels like you have to build your deck for this map specifically.

    • @atkpwrgaming
      @atkpwrgaming  10 หลายเดือนก่อน

      Oh I actually like it, one of fairer maps in the game