Array from Center with Geometry Nodes - Blender Tutorial

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 5

  • @dynamic5109
    @dynamic5109 ปีที่แล้ว

    I really cannot figure out why this node setup des not work with Collection or Object Info? It keeps arraying the original geometry even if I reconnect the geometry inputs with Object Info node???

    • @AlexanderKislyakov
      @AlexanderKislyakov  ปีที่แล้ว

      Did you connect the output of the Object Info node to both the Bounding Box and the Instance socket of the Instance on Points? I just checked and it worked perfectly.

    • @AlexanderKislyakov
      @AlexanderKislyakov  ปีที่แล้ว

      As for instancing a collection, it requires a more advanced approach. Again, Erindale has you covered here:
      th-cam.com/video/XFbD3rqE1eM/w-d-xo.html

  • @KarasuuX
    @KarasuuX 5 หลายเดือนก่อน

    its actually insane you cant default an array to be from a center. Symmetry is such an important thing in 3d modeling. It should not require all this

    • @AlexanderKislyakov
      @AlexanderKislyakov  5 หลายเดือนก่อน +1

      You're absolutely right, I don't know why "from center" hasn't yet been added to the array modifier. But you have this technique now, so you're good :)