TF2 Bug Busters: Demoman Bugs

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  • เผยแพร่เมื่อ 11 ธ.ค. 2024

ความคิดเห็น • 547

  • @KilburnTheTweaker
    @KilburnTheTweaker 3 ปีที่แล้ว +697

    Iron Bomber guy here, the barrels were designed to rotate but because of the way they're positioned (and because there are only 4 of them instead of 6), there is no way to rig them to rotate when firing as far as I know, so I cheated. The barrels are rigged to an extra bone that isn't present in the stock grenade launcher, and the footage from the demonstration video is actually from Garry's Mod and not TF2. I was working on a personal project which aimed to replicate TF2 in Garry's Mod at the time, so all the code for the grenade launcher was already present, all I had to do was add a bit of extra code to make the barrels spin after every shot.
    It would be possible to do that in TF2 in theory, but it would be hard to implement in a way that doesn't result in a hacky mess and I never expected Valve to go that far just for a single weapon, it was just a fun little experiment I wanted to show off in the video.

    • @draconocor
      @draconocor 3 ปีที่แล้ว +40

      Dude I didn't even know you were involved in TF2! I only knew you from Antibirth! That's nuts lol

    • @jakobvonbugmann
      @jakobvonbugmann 3 ปีที่แล้ว +14

      Mildly interesting

    • @Landjrin
      @Landjrin 3 ปีที่แล้ว +24

      Oh WOW Killburn did the Iron Bomber? What a small small world it is.

    • @evdestroy5304
      @evdestroy5304 3 ปีที่แล้ว +9

      Nice job on a good weapon

    • @schezo8678
      @schezo8678 3 ปีที่แล้ว +16

      WHAT KILBURN MADE THE IRON BOMBER AND HTE BEST ISAAC MOD AND DLC OF ALL TIME?!? :O

  • @SolarLight
    @SolarLight 3 ปีที่แล้ว +483

    The floating shield bug appears to only happen in servers with tournament mode enabled (mp_tournament 1). This also includes Casual mode, which uses a modified tournament mode. It is a derivative of competitive mode, after all. Community servers tend to not use tournament mode, so the bug won't show on those servers.
    Also, here's an annoying one. Sometimes when your charge ends early (via shield bash, I believe), the minicrit particles and sfx will remain indefinitely until you charge again. The sfx even persists through dying, respawns and class changes.
    You could do snd_restart in console to stop the sounds but that won't fix the minicrit particle effects, which only go away by charging or perhaps switching class. Sometimes I intentionally have to wait an extra cooldown outside of combat because of this bug.

    • @gabrielohim154
      @gabrielohim154 3 ปีที่แล้ว +25

      demoknight tf2 has appeared to explain the annoying demoknight bugs

    • @Vin_C0
      @Vin_C0 3 ปีที่แล้ว +8

      Praise demoknight tf2

    • @wyro.
      @wyro. 3 ปีที่แล้ว +5

      That floating shield bug can be fixed by doing "cl_first_person_uses_world_model 1; wait 10; cl_first_person_uses_world_model 0"
      you can bind this to a key

    • @RealEngineerGaming
      @RealEngineerGaming 3 ปีที่แล้ว +3

      Of course, our beloved demo(knight) main.
      Hi

    • @meggubravo8373
      @meggubravo8373 3 ปีที่แล้ว +2

      Of course the king of all Demoknights knows this
      All hail the vast knowledge of the Demoknight King

  • @SquimJim
    @SquimJim  3 ปีที่แล้ว +426

    We actually discovered late last night that the Splendid Screen bug at 11:07 only occurs if it's changed off the default style! If it's in the default style it will show up. Weird.

    • @jakobvonbugmann
      @jakobvonbugmann 3 ปีที่แล้ว +6

      Stay classy, TF2!

    • @weebnt_the_strong2458
      @weebnt_the_strong2458 3 ปีที่แล้ว +2

      i believe the flouting sheald bug happens if the guy you are spectating has it equiped

  • @WhimsicottFanatic
    @WhimsicottFanatic 3 ปีที่แล้ว +84

    18:53 - For what it's worth, at least in the context of doing it with the high-five taunt, you _are_ still providing a "smiling face," as the achievement says, just not the drawn one

  • @StickMaster500
    @StickMaster500 3 ปีที่แล้ว +763

    Those aren’t bugs, that’s just Demoman drinking too much scrumpy all at once

    • @themastergluesniffer
      @themastergluesniffer 3 ปีที่แล้ว +2

      True

    • @taramaruiz23
      @taramaruiz23 3 ปีที่แล้ว +2

      You seam to get no reply’s eny more strang but ay

    • @enternamehere
      @enternamehere 3 ปีที่แล้ว

      Nice

    • @noidea8995
      @noidea8995 3 ปีที่แล้ว +2

      Welcome to team fortress 2

    • @danturtle381
      @danturtle381 3 ปีที่แล้ว +5

      @@noidea8995 After 9 years of development, we hope it was worth the wait!

  • @Dex33u
    @Dex33u 3 ปีที่แล้ว +674

    I want to see some engineer bugs next! I bet he's got some fun ones.

    • @Nicotrie
      @Nicotrie 3 ปีที่แล้ว +2

      *many

    • @rengiemakes7948
      @rengiemakes7948 3 ปีที่แล้ว +8

      Well if he gets picked next I got one, if you do a moving taunt with the wrangled out while having a sentry built will cause it to remain wrangled eg. Bumper cart taunt or any moving taunt with a sentry out will cause the laser to filler the direction you're looking

    • @zesomeone4078
      @zesomeone4078 3 ปีที่แล้ว

      @@rengiemakes7948 a long while ago, right or left clicking with a taunt that had a specific action for that (MannRobics) allowed the sentry to shoot either bullets or rockets while wrangled. Trolled so many people like that c:

    • @rengiemakes7948
      @rengiemakes7948 3 ปีที่แล้ว

      @@zesomeone4078 oh my god I got to see if it's still a thing!

    • @zesomeone4078
      @zesomeone4078 3 ปีที่แล้ว +1

      @@rengiemakes7948 i remember i tried to do that but, i think it doesn't work anymore... Was fun though!

  • @giornojoestar4411
    @giornojoestar4411 3 ปีที่แล้ว +150

    Spy so buggy he gets a feature in the Demo video!

    • @SquimJim
      @SquimJim  3 ปีที่แล้ว +58

      Sad but true.

    • @shadowolfkiller9337
      @shadowolfkiller9337 2 ปีที่แล้ว +2

      As a spy main I can say this is true (though no glitches ever happened to me)

    • @diggyrobinson5859
      @diggyrobinson5859 9 หลายเดือนก่อน +1

      Wdym, thats clearly demoman

  • @potato1341
    @potato1341 3 ปีที่แล้ว +125

    3:20 Demoman holding a knife isn't something I thought I wanted to see, but I'm glad to have seen it

    • @Thetoucanman918
      @Thetoucanman918 3 ปีที่แล้ว +24

      “Are BURRRRP gonna have a problem laddie?”

    • @toymagmadon07
      @toymagmadon07 2 ปีที่แล้ว +1

      Meet the Spy, but it's demonan

    • @archiecat7817
      @archiecat7817 2 ปีที่แล้ว +2

      *Sad Prinny Machete noises*

    • @TheDemonicmuffins
      @TheDemonicmuffins 2 ปีที่แล้ว +8

      Demoman if he was from London.

  • @supermudkipz
    @supermudkipz 3 ปีที่แล้ว +111

    Damn, even Demoman's weapons are drunk. This is getting out of hand.

  • @shadokwastaken
    @shadokwastaken 3 ปีที่แล้ว +115

    gosh imagine hitting an ennemy with your pipe that bounced of your teamate. must be the hypest thing ever

    • @spikrib
      @spikrib 3 ปีที่แล้ว

      Not uncommon when dealing with spies

    • @gregorymirabella1423
      @gregorymirabella1423 3 ปีที่แล้ว

      @@spikrib how?

    • @spikrib
      @spikrib 3 ปีที่แล้ว

      @@gregorymirabella1423 they don’t impact with disguised spies

    • @BlazingShadowSword
      @BlazingShadowSword 3 ปีที่แล้ว +4

      @@spikrib No no, he means hitting an enemy with a pipe that has bounced off your teammate. Like, bouncing a pipe off of Heavy's gut and it explodes on a spy that was about to stab him.

    • @spikrib
      @spikrib 3 ปีที่แล้ว

      @@BlazingShadowSword I know that

  • @johnnotsena9171
    @johnnotsena9171 3 ปีที่แล้ว +75

    In fact, I saw this bug with flying shield that can be seen through walls a few weeks ago. I think this bug is just very rare

    • @MantaRaydiated
      @MantaRaydiated 3 ปีที่แล้ว +1

      I saw it like last weekend

    • @bojogaming9385
      @bojogaming9385 3 ปีที่แล้ว +4

      I main demoknight and see this all the time.

    • @taramaruiz23
      @taramaruiz23 3 ปีที่แล้ว

      It’s so fucking comin andanoing

    • @YeetZmeN
      @YeetZmeN 3 ปีที่แล้ว

      I see it all the time

    • @BlazingShadowSword
      @BlazingShadowSword 3 ปีที่แล้ว

      If you see this bug, it can be fixed the same way invisible players (a client-side bug that makes other players completely unable to be seen and when you get killed by them, the kill cam will go to a part of the map that is not near you) and other visual bugs are fixed. I just can't remember how, I wanna say it has to do with starting and stopping a demo recording. I've had it bound to my ] key for so long I just can't remember what to put into console.

  • @FurryWrecker911
    @FurryWrecker911 3 ปีที่แล้ว +19

    3:57 With what I remember from History Class, it was noted during the civil war that cannonballs could gib the poor souls unlucky enough to be in the way, so I consider this an intentional effect.

  • @Lynyx1120
    @Lynyx1120 3 ปีที่แล้ว +42

    Another way to do the broken caber glitch is to hit a retracting spawn door.

    • @kapa_nitori
      @kapa_nitori 3 ปีที่แล้ว +1

      getting your hit not registered works too
      sometimes

  • @reiidaya4439
    @reiidaya4439 ปีที่แล้ว +3

    the bug at 17:02 is real! if you are on the winning team and inside of your spawn as the round ends, you are teleported to the enemy spawn. if you stickyjump before you're teleported, it counts the distance from your spawn to the enemies spawn, thereby giving you the achievement.

  • @theoverpreparerlamenters3r436
    @theoverpreparerlamenters3r436 3 ปีที่แล้ว +22

    They didn't just give demoman a glock, they gave him a whole ass minigun.

  • @SquibGourmand
    @SquibGourmand 3 ปีที่แล้ว +11

    aww, what's that? the iron bomber is a straight upgrade? awww

    • @SquimJim
      @SquimJim  3 ปีที่แล้ว +6

      Its the SquimJim to the Grenade Launcher's SquibJib.

    • @bad6184
      @bad6184 3 ปีที่แล้ว

      Gaming

  • @TwoAgainstNature
    @TwoAgainstNature 3 ปีที่แล้ว +4

    17:07 might be referring to the end screen of casual or competitive where the scoreboard gets brought up. Sometimes the sounds relating to sticky jumping keep playing even after I lose control of my character, which might then count the airtime or something? Food for thought.

  • @Appletank8
    @Appletank8 3 ปีที่แล้ว +8

    There's also the bug where Demoman's extended sword range during charges only work for Demo robots. For players, the extended range only works while charging, which ends the moment you swing. However, Solarlight found out that if you swing right before beginning the charge (therefore not canceling the charge), you will get a regular damage, yet extended swing.

  • @wyld_wolfwin
    @wyld_wolfwin 3 ปีที่แล้ว +26

    Not sure if it's specifically a spectator mode thing but I have experienced the floating shield issue before multiple times fairly recently

  • @myriadtechrepair1191
    @myriadtechrepair1191 3 ปีที่แล้ว +15

    My guess with the mini crit bottle bug is that the client goes 'it broke' and swaps the model and the server goes 'nuh-uh, that was a mini crit' so the client fixes it.

    • @Yuzzy1234
      @Yuzzy1234 2 ปีที่แล้ว +4

      It might also have to do with the fact that the tide turner used to crit

    • @myriadtechrepair1191
      @myriadtechrepair1191 2 ปีที่แล้ว +2

      @@Yuzzy1234 I didn't know that. In that case the bottle break may have been hard coded on the client, probably for latency and 'feel' reasons, and never fixed.

  • @evdestroy5304
    @evdestroy5304 3 ปีที่แล้ว +15

    The bug at 10:30 still exists, you need to use a sword so the shield appears in first person

  • @blacklight683
    @blacklight683 2 ปีที่แล้ว +4

    10:15 Xmas lights: ELECTRICITY, POWER!, INFINITE POWER!

  • @DrKat
    @DrKat 3 ปีที่แล้ว +85

    What a nice class, hopefully it isn't bugged to the point it's absurd that it's state is even accepted by valve

    • @1billionbees
      @1billionbees 3 ปีที่แล้ว +15

      I mean demoman isn't really *that* bugged, unlike spy

    • @leonardo9259
      @leonardo9259 3 ปีที่แล้ว +2

      Oh wait until you hear about the 600+ dmg he can do without reloading

    • @the-hd5cx
      @the-hd5cx 3 ปีที่แล้ว +1

      What a weird way to say sniper, i like it

    • @thepizzatime3502
      @thepizzatime3502 3 ปีที่แล้ว +1

      *laughs in trimping*

    • @Nitosa
      @Nitosa 3 ปีที่แล้ว +9

      @@thepizzatime3502 i find that calling trimping a bug is like calling surfing a bug, like it's, just one of the engines wacky quirks of how it handles speed and collision.
      And it's in many source games including csgo which isn't patched there so it must be made with some intent.

  • @fojisan2398
    @fojisan2398 ปีที่แล้ว +3

    1:42
    Catboy Demo doesnt exist he can't hurt you.
    Catboy Demo

  • @maladroitknight
    @maladroitknight 3 ปีที่แล้ว +4

    4:03 to be fair people irl don’t stay in one piece when hit with cannon balls

  • @nacl4988
    @nacl4988 2 ปีที่แล้ว +5

    3:10.
    WE CAN FINALLY GIVE DEMOMAN A GLOCK!

  • @Reretoha
    @Reretoha 9 หลายเดือนก่อน +1

    "The cannon ball doesn't explode on impact."
    Definitely, absolutely.

  • @Believe086
    @Believe086 ปีที่แล้ว +2

    1:55
    Thats democrab
    Different than spycrab(Man these thing going Extinct)
    Because how its just funny how demo hand just bend His hand to Look like a crab thats why

  • @wyro.
    @wyro. 3 ปีที่แล้ว +2

    That floating shield bug can be fixed by doing "cl_first_person_uses_world_model 1; wait 10; cl_first_person_uses_world_model 0"
    Bind it to a key so you can do that when you need to
    bind [KEY] "cl_first_person_uses_world_model 1; wait 10; cl_first_person_uses_world_model 0"

  • @justfrankjustdank2538
    @justfrankjustdank2538 3 ปีที่แล้ว +4

    0:48 mom get the camrea

  • @Fandilin
    @Fandilin 3 ปีที่แล้ว +7

    6:56 PLEASE TRY DOING THIS ON AN ENTIRE ENEMY DEMOMENS TEAMS WORT OF STICY BOMBS
    (The plual of Demoman is Demomen)

  • @appliedatoms7066
    @appliedatoms7066 3 ปีที่แล้ว +6

    It's funny how many of the demoknight bugs clearly came from the solarlight videos about Demo bugs, but they didn't copy all of them. The Extender bug where you can boost melee range while charging is apparently not on the wiki.

  • @supersohig3671
    @supersohig3671 3 ปีที่แล้ว +11

    For the bug at 17:02, I think it may be referring to the payload explosion throwing you just as the round ends.

  • @tinajd187
    @tinajd187 3 ปีที่แล้ว +2

    ive always thought that the loose cannon gibbing players with low health was a feature
    ig you learn something new everyday

  • @NekkiNosra07
    @NekkiNosra07 3 ปีที่แล้ว +44

    Ah yes, what is scarier than a charging Scottish Cyclops with a haunted sword?
    *A charging Scottish Cyclops with a minigun*

    • @no_maidens_user
      @no_maidens_user 3 ปีที่แล้ว +3

      I fear no man
      *But that THING*
      ......it scares me

  • @lowen__
    @lowen__ 3 ปีที่แล้ว +11

    10:21 I've only ever seen this one happen with the tide turner, maybe it's been fixed on the other shields? I don't know.

    • @anonymousaccordionist3326
      @anonymousaccordionist3326 3 ปีที่แล้ว

      Interesting, I have only ever seen this occur with the Splendid Screen.

    • @reio4641
      @reio4641 3 ปีที่แล้ว

      I have seen it with all of them

    • @zacyquack
      @zacyquack 2 ปีที่แล้ว

      Probably only seen it with the tide turner because it’s one of the more popular shields.

    • @lowen__
      @lowen__ 2 ปีที่แล้ว

      @@zacyquack true

  • @No-pm4ss
    @No-pm4ss 4 หลายเดือนก่อน +1

    6:34 they fixed it sometime! I love robbing demos of their sticky jumps with a quickebomb det they get so confused haha

  • @berkshire4607
    @berkshire4607 3 ปีที่แล้ว +6

    The "seeing ur shield after death" bug is real, I still see it when I die

    • @matteo-ciaramitaro
      @matteo-ciaramitaro 3 ปีที่แล้ว +2

      I see it whenever I close my eyes at night 😱

    • @iambumbo7534
      @iambumbo7534 3 ปีที่แล้ว +1

      what

    • @berkshire4607
      @berkshire4607 3 ปีที่แล้ว +1

      @@iambumbo7534 you will know what I am talking about when you watch the video

    • @iambumbo7534
      @iambumbo7534 3 ปีที่แล้ว +1

      @@berkshire4607 the what was towards matteo, sorry for the confussion

    • @berkshire4607
      @berkshire4607 3 ปีที่แล้ว +1

      @@iambumbo7534 All is forgiven

  • @OliODDLY
    @OliODDLY 3 ปีที่แล้ว +2

    I gotta say good on you for still managing to find original video ideas for this game lol. Also I feel as though engie would have some fun bugs

  • @spark3075
    @spark3075 3 ปีที่แล้ว +1

    15:05 the same thing happens with tide Turner+wee booties on kill and holding charge down

  • @cheems2524
    @cheems2524 3 ปีที่แล้ว +6

    Loch and Load bouncing pipes is gold

    • @CyborgCharlotte
      @CyborgCharlotte 3 ปีที่แล้ว +1

      Imagine bouncing a pipe off a teammate, only for it then to kill an enemy player XD

  • @thegreenfox011
    @thegreenfox011 2 ปีที่แล้ว +1

    17:26 they were talking about the crit boost the winning team gets, making you able to get the achievement with the sticky jumper but due to crit boost you can jump way further

  • @sopito9923
    @sopito9923 2 ปีที่แล้ว +1

    10:40 yes it's still does, me and my friends were playing the community mvm campaign today and we all were demoknights (doing the FUNNY) and it was bound to happen... You can imagine our faces trying to understand half a dozen Shields scattered throughout the map

    • @sopito9923
      @sopito9923 2 ปีที่แล้ว

      I should also say that it is hard to see bugs nowadays in casual but if you're in a community server it's always have a chance to see the old-school bugs like swimming on air and box-genieer

  • @andrewsd2819
    @andrewsd2819 3 ปีที่แล้ว +1

    14:06 I personally love this glitch, especially if it is used with the bumper car.

  • @wojtekpolska1013
    @wojtekpolska1013 2 ปีที่แล้ว +1

    Errors I noticed in the video:
    17:05 I think this refers to multi-stage map that teleport you to the next spawn room at round end
    18:02 you probably need to be charging for this to work. like you detonate the sticky mid-charge on an enemy you never saw
    18:33 this isn't a bug because it says "The Grenade Launcher", not "a grenade launcher"

  • @TheDoomsdayzoner
    @TheDoomsdayzoner 2 ปีที่แล้ว +1

    1:35 - ya started with the Democrab! Ha-ha, classic! =)

  • @spganimations7141
    @spganimations7141 2 ปีที่แล้ว +1

    4:48 boy did this bug age like a fine wine

  • @tomaszzlotowski4224
    @tomaszzlotowski4224 3 ปีที่แล้ว +1

    10:25 this bug still happens from time to time but from my experience it's very rare

  • @medicindisquise4271
    @medicindisquise4271 3 ปีที่แล้ว +1

    For the highland fling achievement...
    Depending on how early that bug was added to the wiki, it might be referring to a server changing maps. When a map ends and the server prepares to change maps, every player is frozen - and I think that might include in midair too. And while you're frozen, it might be theoretically possible to gain the highland fling achievement.

  • @benadrylhaya
    @benadrylhaya 3 ปีที่แล้ว +2

    2:56
    I think that is more of a spy bug than demo.. But I'm not sure

  • @wojtekpolska1013
    @wojtekpolska1013 2 ปีที่แล้ว +1

    13:08 I can also confirm this still happens (pretty randomly tho), I regularly use the caber.

  • @quackeey7592
    @quackeey7592 ปีที่แล้ว +1

    10:59 I think the reason it wasn't working was because you cant normally see the with grenade launchers, the bug will work if you default to your melee

  • @cerulean2632
    @cerulean2632 3 ปีที่แล้ว +3

    3:50
    Your class model on the right is holding the degreaser, whereas you are holding the stock flamethrower. Just pointing that out.

  • @retribusion
    @retribusion 3 ปีที่แล้ว

    12:07 yeah, when I use the tide turner and swing some melees at the end of the charge for a split second it will use the crit animation.

  • @skurge7685
    @skurge7685 2 ปีที่แล้ว +3

    RIP Iron Bomber 2014 - 2022 😭🥺😢

  • @Chaud31423
    @Chaud31423 3 ปีที่แล้ว +8

    I remember submitting one for Sniper when I played MvM and noticed Spies can just pierce through the Razorback.
    Looking back at it, I think it is due to the Robot Spy having an infinite swing speed.

  • @GlitchyTypo
    @GlitchyTypo 3 ปีที่แล้ว

    Probably the best way to get this to you. I believe the bug at 16:58 is saying that if you jump after the round ends, and are teleported back to base while still in the air, you should get the acheivement.

  • @DeadHaremGuy
    @DeadHaremGuy 3 ปีที่แล้ว +2

    The beckoning Demoman is hilarious

  • @BluSteel_
    @BluSteel_ 3 ปีที่แล้ว +4

    Ngl I kinda want the stock grenade launcher to also get the increased hit box rather than fixing the bomber's

    • @taramaruiz23
      @taramaruiz23 3 ปีที่แล้ว

      I want them to match the bims model exataly

    • @detroviolet326
      @detroviolet326 3 ปีที่แล้ว

      @@taramaruiz23 that would be an indirect buff for other grenade launchers.
      I think people would like that.

  • @vajas6656
    @vajas6656 2 ปีที่แล้ว +1

    2:40 i think the lock and load should shatter when it gets contact with teammates, would be more reasonable, but the source code couldn't handle it 😳🥴💀

  • @GCJACK83
    @GCJACK83 3 ปีที่แล้ว +1

    One unlisted bug: Frying pan Demo has infinite melee range.

  • @OffBrandGameBoy
    @OffBrandGameBoy 2 ปีที่แล้ว

    The collision less shield bug has happened to me quite a bit in the past few months, it does still exist

  • @LaserBread
    @LaserBread 2 ปีที่แล้ว

    The weird properties in Nucleus' point come from the fact that the entire platform is a dynamic prop, not a static prop or brush.
    This also causes ragdolls and gibs to fall through the platform.
    The same behavior occurs on the payload cart and other things.

  • @ohnoitspit
    @ohnoitspit 2 ปีที่แล้ว

    3:30 - Sounds like an incorrect position offset is being used there.
    4:56 - This is because the Iron Bomber has an attribute that replaces a model with a different one. The whole process causes a bounding box recalculation that the projectile type doesn't override due to the bounding box assignment coming before the projectile model change. The same attribute is also present on the Quickiebomb Launcher, and will only affect grenades and stickies.
    5:38 - Yup, it's as it says. The barrel is not rigged to the correct bone, but to a different bone.
    6:36 - My initial thinking was that this is because the Sticky Jumper projectile is under a different projectile ID as the Sticky Jumper uses an attribute called "override projectile type" for what it fires which means the function that handles stickies destroying other stickies was simply a case of projectile ID. I do not have the means to check if this actually the case though...
    10:15 - This is simply a missing line in the material file.
    14:21 - The Half-Zatoichi is a total mess in how it's shown. In the schema, it's "anim_class" key (which animation set to use in both first- and third-person. Scatterguns, Rocket Launchers, Flamethrowers and Miniguns all use "primary" for example) is simply blank and is assigned one in game. What you're seeing suggests that the Half-Zatoichi is using the "melee" animation set by default, and a series of conditions will force an override to the "item1" animation set - used by the Demoman for all his swords - if all are met.

  • @owljay3418
    @owljay3418 ปีที่แล้ว

    This video is a year old, but I think that the glitch with the Highland Fling achievement is about starting the jump right before the map changes at the end of a round, meaning that the game will recognize that you somehow jumped from one map to the next.

  • @LavenderJJ_
    @LavenderJJ_ 3 ปีที่แล้ว

    11:07 I remember seeing this a few months ago but it was visible to someone else too. That person wasn't originally involved in the fight. They said they only saw it after they had a severe lagspike(packet loss) so it might have been something to do with that

  • @RedshirtAfficionado
    @RedshirtAfficionado 3 ปีที่แล้ว

    Your ad segment actually feels pretty genuine

  • @givowo
    @givowo 2 ปีที่แล้ว

    Here's one I found recently. The sticky jumper's shooting sound will become the stock's shooting sound after a round ends (like after the last point is capped)

  • @Ploxtifs_OldAndDeadAccountXD
    @Ploxtifs_OldAndDeadAccountXD 3 ปีที่แล้ว

    10:55 yes that shield bug still is a thing, I regularly play demoknight and it happens constantly

  • @King_Kitsune
    @King_Kitsune 2 ปีที่แล้ว

    worth noting:
    You can also get the second eye using a laughing taunt or when a holiday punch heavy crits you.
    Least that's how I got it by complete accident

  • @noodlenogginsnogginonoodles
    @noodlenogginsnogginonoodles 2 ปีที่แล้ว

    I think the reason why the Rocket Jumper doesn't make pumpkin bombs explodes is because once the projectile collides with something, it applies the knock back to you, and then removes the projectile before it collides with anything
    basically, when it collides with something, it removes itself so it doesn't collide with anything

  • @daddysempaichan
    @daddysempaichan 3 ปีที่แล้ว +4

    3:18 something about Demo holding a tiny knife just gets me. I don't know, it's just funny seeing it.

  • @Ryynari
    @Ryynari 3 ปีที่แล้ว

    1:34 ah yes, the spycrab's more aggressive cousin: the democrab

  • @lockedgrlmarika
    @lockedgrlmarika 3 ปีที่แล้ว

    10:26 I experience this bug all the time using the Splendid Screen in its default style. I also figured out that taunting can correct this bug while it's active !

  • @NekkiNosra07
    @NekkiNosra07 3 ปีที่แล้ว +7

    3:11 why does demoman always look badass with any weapon he's holding

    • @jaydenconfer1487
      @jaydenconfer1487 3 ปีที่แล้ว +1

      He looks like he's gonna straight up shank a man with spy's knife

    • @NekkiNosra07
      @NekkiNosra07 3 ปีที่แล้ว

      @@jaydenconfer1487 true

    • @Thetoucanman918
      @Thetoucanman918 3 ปีที่แล้ว +1

      @@jaydenconfer1487 I mean he is Scottish so SHAMK

  • @TheRealJCDenton
    @TheRealJCDenton 3 ปีที่แล้ว

    Jim: demoman
    TH-cam captions: Haps Educatorman 14:34

  • @dietsquid
    @dietsquid 2 ปีที่แล้ว

    as a demoknight main, yeah the floating shield bug does still happen. almost every game in fact, I don’t know what causes it but hey it makes it easier to see

  • @internetmysteries1595
    @internetmysteries1595 3 ปีที่แล้ว

    The bug of the shield not glowing from others' point of view is because in first person it is "attached" to the active weapon, while from another point of view it isn't and instead attached to the arm of demoman.
    The broken bottle effect from the tide turner is an "end of charge" animation i would guess, which is why when you have the swing timer reset it goes back to normal.

  • @goldencheeze
    @goldencheeze 3 ปีที่แล้ว

    The caber taunt is my favorite because I would always use the Scotsman's Stagger to make it look like Demo is drinking his own caber and it doesn't explode in his mouth

  • @matteo-ciaramitaro
    @matteo-ciaramitaro 3 ปีที่แล้ว +3

    For the U turn achievement, I believe they might be saying you can kill an enemy by charging and detonating a sticky bomb on an enemy behind a wall that you can't currently see. But I think that's probably not a bug either.

    • @walugusgrudenburg3068
      @walugusgrudenburg3068 3 ปีที่แล้ว

      I don't think having stickybombs and shields at the same time is possible though.

    • @matteo-ciaramitaro
      @matteo-ciaramitaro 3 ปีที่แล้ว +1

      @@walugusgrudenburg3068 ya probably not. i was thinking they wouldn't disappear if you switched weapons but how do you detonate then?

  • @purplehaze2358
    @purplehaze2358 3 ปีที่แล้ว +1

    I really hope they fix the bug that causes the iron bomber barrel not to spin. It’s a minor thing, but that animation looks so damn cool.

  • @asxp2433
    @asxp2433 3 ปีที่แล้ว

    the spectating shield bug i believe was when you go into first person with someone who has a shield, when you respawn, your own shield wont appear.

  • @robertmartinez601
    @robertmartinez601 3 ปีที่แล้ว

    The bug where the shield floats in midair after spectating a player definitely still exists. I saw it last week on nucleus.

  • @bardofvoid174
    @bardofvoid174 3 ปีที่แล้ว

    Oh yeah, for the floating shield bug, I have a similar bug that I've seen a lot where, when you're spectating somebody swimming, if you un-specatate them (for example, when you respawn), it will for a short while show splashing around yourself in first person view. At the very least, I've seen this happen a few times on lakeside.

  • @themagic8ball
    @themagic8ball 3 ปีที่แล้ว

    Dziękujemy za reklamowanie opery gx!

  • @failatlife1
    @failatlife1 3 ปีที่แล้ว

    10:21 You can see what I assume is this bug in one of STAR_'s older videos, "TF2: I Main Demoknight 6v6" at 2:20.

  • @evandugas4070
    @evandugas4070 3 ปีที่แล้ว

    Oh god, another one, thank the gods,. I love these videos

  • @ChandlerF
    @ChandlerF 2 ปีที่แล้ว

    The floating shield bug goes back to 2014 actually. It’s in STAR’s “I main Demoknight 6v6” which is from March of 2014 I think

  • @originalname02
    @originalname02 3 ปีที่แล้ว

    This is the first tjme i didnt skip a sponsor segment and is willing to install the sponser lol

  • @Scratchy__The_cat
    @Scratchy__The_cat ปีที่แล้ว

    18:08 Idk if you can do this, but if you can detonate the stickies DURING the charge, then I think thats what they meant. (even if you cant detonate stickies, maybe a rolling grenade can do it)

  • @DreamGuyKk
    @DreamGuyKk 3 ปีที่แล้ว +1

    Demoman with a minigun, demoman has enought

  • @matteobesho
    @matteobesho 3 ปีที่แล้ว +1

    Engineer bugs next

  • @thehoneygrabberz
    @thehoneygrabberz 3 ปีที่แล้ว

    My theory with the bottle breaking and restoring itself after a tide Turner charge is that the developers saw the old bug of it breaking and said "yeah you know what, we'll make it so the bottle restores itself after a tide turner charge, no one will notice" but didnt take into account the speed at which it is restored

  • @toastercolli8218
    @toastercolli8218 2 ปีที่แล้ว

    The reason the sticky jumper can destroy pumpkin bombs but the rocket jumper can't is probably because the rocket jumper rockets don't explode on impact, and just disappear like normal rockets. The sticky jumper bombs collide with the pumpkins, triggering the explosion, just like hitting the pumpkin with any melee will trigger the explosion.

  • @atmosphere7948
    @atmosphere7948 2 ปีที่แล้ว

    At 10:45 the bug is very annoying to experience and you can experience it often in boot camp of mann vs machine

  • @Hypernova559x
    @Hypernova559x ปีที่แล้ว

    I found a bug for the sield: If you start the uncrouch animations and essentially quantum crouch if you charge while doing it because your not able to crouch while charging. So this bugs the screen and causes it to violently shake up and down.

  • @hughman6614
    @hughman6614 3 ปีที่แล้ว

    I think the reason why you can't pick up beer bottles or the other collectibles in Player Destruction mode is that they are classified as intelligence in the game's code. This is why you can get the Belittled Beleaguer achievement on these maps.

  • @misspotato813
    @misspotato813 2 ปีที่แล้ว

    I know the video is just over a year old, but the iron bomber bug at 4:46 has been patched as of July 7, 2022.

  • @YeetZmeN
    @YeetZmeN 3 ปีที่แล้ว

    I’ve encountered the floating always-visible shield bug many times and I’ve only been playing TF2 since April of this year.

  • @inactivepleasegoaway
    @inactivepleasegoaway 3 ปีที่แล้ว

    10:20
    i edited that bug on the tf2 wiki because the description of the bug was partially wrong, i encounter this bug all the time because i main demoknight, i'll try to see if i can recreate it

    • @inactivepleasegoaway
      @inactivepleasegoaway 3 ปีที่แล้ว

      ok, i'm pretty sure you didn't get the bug because you were holding out the grenade launcher/using a melee weapon that doesn't render the shield with it, it only shows the shield if you hold out a weapon that has the shield on the viewmodel

    • @inactivepleasegoaway
      @inactivepleasegoaway 3 ปีที่แล้ว

      update: i got it to work on all three shields, i was gonna upload it as a video but the editing software crashed so just take my word for it