TF2 Bug Busters: Heavy Bugs

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 375

  • @darkridoom
    @darkridoom 2 ปีที่แล้ว +766

    One of my favorite Heavy bugs is that the transparent and opaque parts of the Sackcloth Spook are reversed but only for Heavy

    • @nadroji6549
      @nadroji6549 2 ปีที่แล้ว +34

      I really hope they never fix it. It's so random & funny.

    • @getsu0
      @getsu0 2 ปีที่แล้ว +4

      if they fix it i'll die

  • @cheems2524
    @cheems2524 2 ปีที่แล้ว +309

    Thank god we know what the heaviest bug is

    • @BlazingShadowSword
      @BlazingShadowSword 2 ปีที่แล้ว +43

      Now to find the buggiest Heavy.

    • @nilIune
      @nilIune 2 ปีที่แล้ว +26

      bearded expense

    • @TextualDeviant
      @TextualDeviant 2 ปีที่แล้ว +6

      @@nilIune *_Chicken Invaders Theme Intensifies_*

  • @reagansido5823
    @reagansido5823 2 ปีที่แล้ว +1082

    We definitely need a "confirmed, but who cares?" Outcome for some of these bugs.

    • @SquimJim
      @SquimJim  2 ปีที่แล้ว +672

      Are you telling me that you dont care that the thingy on the festive sandvich changes colors when you throw it!?

    • @c-c-combobreak
      @c-c-combobreak 2 ปีที่แล้ว +84

      Shame on you for not caring, Reagan!

    • @Wolf99555
      @Wolf99555 2 ปีที่แล้ว +40

      There's already so much argument over whats a bug and whats just a quirk we do not need even more opinions coming into this. (I still stand by that the loch-n-load projectiles bouncing off of friendly players instead of shattering is a bug or at least an oversight)

    • @bluemaster75
      @bluemaster75 2 ปีที่แล้ว +18

      @@SquimJim Ah. Yes. *The thingy*

    • @Ihaveagasmask
      @Ihaveagasmask 2 ปีที่แล้ว

      Booooo

  • @moronribbons5774
    @moronribbons5774 2 ปีที่แล้ว +204

    11:44 I feel like this one was just a bit of an overlooking of how afterburn works in general. Speaking technically, pyro isn't actually _immune_ to afterburn, just heavily resistant to the point where it doesn't really damage him. However pyro _does_ suffer afterburn while actively hit by fire attacks, most notably standing in an enemy pyro's stream of fire, he still counts as having afterburn and is vulnerable to things like a teammate setting him out, or increased flare damage from enemies, etc.

    • @weedspagon4522
      @weedspagon4522 2 ปีที่แล้ว +21

      useful to know you can get manmelter charges from friendly pyros

    • @gazethespectator1608
      @gazethespectator1608 2 ปีที่แล้ว +7

      flare punching proved this

    • @ryanhernandez8324
      @ryanhernandez8324 2 ปีที่แล้ว +2

      @@gazethespectator1608 what's that

    • @Nikkibuh
      @Nikkibuh 2 ปีที่แล้ว +4

      @@ryanhernandez8324 You can get flaregun crits on pyros in close range if you're a god

    • @disposable_income_andy
      @disposable_income_andy 2 ปีที่แล้ว

      I'm guessing the afterburn from the Huo Long Heater here is indicated by the fact the Pyro has that overlay skin of fire like other classes do from fire damage. Or, I'm just not observant of Pyros when they get into duels with other Pyros.

  • @Spade_FoxDerg
    @Spade_FoxDerg 2 ปีที่แล้ว +210

    8:26 That's more of a neat detail than a bug, the brass beasts is basically a miniature version of the original hand crank Gatling gun, which because of how it works (and so it can actually fire past the iron spike in the middle) It fires out of the barrel to the right, while the shell is ejected out of the left (IRL at least) Just watch a video on how the original Gatling guns worked and you will see.

    • @Stiftoad
      @Stiftoad 2 ปีที่แล้ว +22

      This is exactly what I thought and the comment I've been looking for!
      I would consider it bad design if it were to fire from the middle.
      That TF2 source spaghetti allows for this neat detail and doesn't involve resulting bugs (like other miniguns shooting from the right) is pretty neat

  • @SquibGourmand
    @SquibGourmand 2 ปีที่แล้ว +429

    "I am afraid of this ghost" --SquimJim confirms upcoming Ghost Busters, tf2 edition.

    • @SquibGourmand
      @SquibGourmand 2 ปีที่แล้ว +49

      Arlene Tousley is rolling in their grave

    • @SquimJim
      @SquimJim  2 ปีที่แล้ว +88

      We're coming for YOU, Arlene!!

    • @tugazu
      @tugazu 2 ปีที่แล้ว +2

      @@SquimJim whos that though

    • @speedypichu6833
      @speedypichu6833 2 ปีที่แล้ว +2

      @@tugazu the person who said the first big was fixed

  • @ClonedGamer001
    @ClonedGamer001 2 ปีที่แล้ว +62

    I tested whether the Brass Beast's sound was actually louder after the pause by measuring the decibels, and it _is_ technically louder, though it's literally such a small difference you don't consciously notice it. It's also possible that this is just how the spin-up sound is, that it gets progressively louder as the weapon spins up. But yeah, technically speaking it _does_ get louder after the pause.

  • @Cory_
    @Cory_ 2 ปีที่แล้ว +116

    I'll never be able to ignore the reversed physics for the Second Banana now.

    • @simonsoupshark8009
      @simonsoupshark8009 2 ปีที่แล้ว +1

      same

    • @BlazingShadowSword
      @BlazingShadowSword 2 ปีที่แล้ว

      Are you gonna be waving your banana around? Seeing how it flops all wrong? Psycho.

  • @dustykh
    @dustykh 2 ปีที่แล้ว +43

    Love how the comp community needed to get the heavy to mid strat nerfed by getting the steak and the gru/eviction notice pummeled which created a bug that ended up nerfing the chocolate bar and they still don't even touch heavy competitively.

    • @vyor8837
      @vyor8837 2 ปีที่แล้ว +1

      Except that it wasn't comp players that wanted it nerfed and they *do* use heavy to hold last and, occasionally, to push into last(or to push into second point from last).

    • @Eye_Of_Odin978
      @Eye_Of_Odin978 2 ปีที่แล้ว +7

      @@vyor8837 Uhhh, are you high?
      The Buffalo Steak was BANNED in competitive for that very reason, because Heavy's rollout was too good for his power.
      So yes, they actually DID put forth the idea to Valve to nerf it, indirectly at least.

    • @turmspitzewerk
      @turmspitzewerk 9 หลายเดือนก่อน

      ​@@Eye_Of_Odin9786s bans didn't cause the steak to get nerfed though, cause the steak wasn't nerfed after it got banned. valve adjusted the GRU in response to the comp ban in jungle inferno, so 6s players just swapped to the steak which is essentially about as good as the pre-nert GRU. but the steak hasn't been touched since then.

    • @isenokami7810
      @isenokami7810 8 หลายเดือนก่อน

      @@Eye_Of_Odin978If it’s an indirect ban-specifically in the way I think it is-I hesitate to blame comp players for that. That’s more on Valve for trying to cater to them when they didn’t ask to be catered to. That entire wave of nerfs clearly designed to try to get banned items unbanned was simply ill conceived and nobody asked for it. Comp players included.

  • @dangodjango
    @dangodjango 2 ปีที่แล้ว +47

    Its weird that the Fists of Steel "bug" with the weapon wording is listed when it has another pretty beneficial bug. Getting healed by a medic with it out makes it so the medigun builds uber optimally. Capping the heavy's health at 390 makes the game think that the medigun has more overheal to give, so it counts it in the same way as healing damaged players. It's pretty well known in the competitive community so I'm surprised it isn't listed.

    • @vyor8837
      @vyor8837 2 ปีที่แล้ว

      That isn't a bug, that's intended.

    • @algotkristoffersson15
      @algotkristoffersson15 8 หลายเดือนก่อน

      @@vyor8837is it? Heavy is fully overhealed so why doesn’t he count as that

    • @vyor8837
      @vyor8837 8 หลายเดือนก่อน +1

      @@algotkristoffersson15 Because he isn't fully overhealed. The quick fix has it happen the same way.

  • @puffyvulva
    @puffyvulva 2 ปีที่แล้ว +41

    wonder how many times the "looking down over a ledge" bug has been turned into a silent-aim hackusation, dont think i've ever noticed this ingame before

  • @Collisto2435
    @Collisto2435 2 ปีที่แล้ว +19

    13:33 Might be worth trying to do the Sandvich eating animation at full health, then being damaged after the animation has started.

  • @WalnutBun
    @WalnutBun 2 ปีที่แล้ว +8

    2:40 slight correction: you don't have to pick up the minigun as soon as you run out of ammo. As long as you're attempting to fire with zero remaining ammo and pick up another minigun, it'll trigger the A-pose.

  • @ChumpstickCharlie
    @ChumpstickCharlie 2 ปีที่แล้ว +15

    Interesting to know is that even though the festive sandvich doesn't glow when crit boosted if you eat it the sandvich inside DOES glow

  • @austin7476
    @austin7476 2 ปีที่แล้ว +11

    The bug I miss the most about the Heavy is the when Heavy was still able to melee if he was spooked. It was very useful in Versus Saxton Hale (VSH) and Heavies could unstun themselves if they hit Hale with the Holiday Punch. Not sure when it was patched but was around Jungle Inferno.
    Edit: Was patched around Jungle Inferno, saw it in the video

    • @disposable_income_andy
      @disposable_income_andy 2 ปีที่แล้ว +2

      Honestly should've been kept considering you can't do that in any normal gamemode to an enemy player (except VSH technically) and it's kind of more in his character anyway.

  • @Just_a_Dragon69
    @Just_a_Dragon69 2 ปีที่แล้ว +25

    I'm sure every one of this bugs will be fixed on the heavy update
    AHAHAHAHA 🤣

  • @zacheryvincentcallahan4485
    @zacheryvincentcallahan4485 2 ปีที่แล้ว +47

    I think we want half an hour of tf2 nerdout.
    At least I want that.
    I really like to listen to your videos once they come out bo matter how long they are.
    :)

    • @Fizzledrunk
      @Fizzledrunk 2 หลายเดือนก่อน

      Woah hey were you a member of fox is hat?

  • @Maethendias
    @Maethendias 2 ปีที่แล้ว +9

    there is a very unknown bug with heavies minigun, especially noticable with the tomislav, that makes their hits do 60 damage per tick instead of 13-15
    very few people acutally know about this, since its very specific, and few people keep track of damage numbers like that (and since heavy already has a high ttk too)
    doesnt help that the bug is quite rare too, but if you think that a tomislav heavy is just instantly deleting you (those arent critz btw), thats this bug

    • @kirbymods5549
      @kirbymods5549 2 ปีที่แล้ว +6

      I'm fairly certain this isn't a bug. All miniguns fire 4 pellets at once. What seems like a rare bug is just all 4 pellets hitting the same person. It happens more with the tomislav because of the tighter spread.

    • @Maethendias
      @Maethendias 2 ปีที่แล้ว +4

      @@kirbymods5549 no, its not 4 pellets hitting once, its 1 pellet doing 60 damage, not 4 pellets doing 14 each at the same time

    • @schlimer
      @schlimer 2 ปีที่แล้ว +2

      Do you know how to perform the glitch or anything that factors into it? Or is it just random?

    • @Maethendias
      @Maethendias 2 ปีที่แล้ว +2

      @@schlimer i have no idea what causes it, and its a bug that sticks to you even after class switch or death (meaning once you get it on a server, you will always have it when playing heavy)

  • @icetide9411
    @icetide9411 2 ปีที่แล้ว +10

    I actually use that whole first person used world model thing sometimes because with certain classes it actually looks pretty cool

  • @goldencheeze
    @goldencheeze 2 ปีที่แล้ว +5

    2:50 The no clip thing works as any class, and you can even use friendly dispensers to a pose as any class! I think standing inside of objects/walls makes the game confused on who to give the dropped weapon to?

  • @WakoDoodle
    @WakoDoodle 2 ปีที่แล้ว +6

    I used to bind the VR model option to the Insert and home buttons, while the VR model for taunt to the Delete and End buttons; so at any time I can choose if I want to use the vr models or not.
    It does make it very hard to aim or see where you're hitting; but for platforming it's really good, since you can see your feet. It also has an extra benefit: your cosmetics work with it.
    So say you have some gloves for scout or some bells on pyro; they will appear as well, unlike the 1st person HUD which doesn't show them.

  • @HyperbolicArachnid
    @HyperbolicArachnid 2 ปีที่แล้ว +1

    "Bustin' makes me feel good"
    Me too man, me too...

  • @adinwilcox3836
    @adinwilcox3836 2 ปีที่แล้ว +1

    That steak speed cap is GROSS!
    ITS NASTY!
    ABSOLUTELY DESCUSTING!
    GET it AWAY from me!
    Get it off my steak, it shouldn't be there, it has nothing else going for it, is borked

  • @bistratus
    @bistratus 2 ปีที่แล้ว

    idk why but "I am afraid of this ghost" in that tone of voice is just the funniest thing

  • @Yo_What_sup
    @Yo_What_sup 5 หลายเดือนก่อน +1

    "(busted) bus makes me feel good" got me dying 😂
    Dreamybull reference ☠️☠️☠️?

  • @renthewerecat
    @renthewerecat 8 หลายเดือนก่อน +2

    okay but why was that intro so damn funny

  • @ghostofmemespast
    @ghostofmemespast 2 ปีที่แล้ว +2

    The fact they put that little detail on the barrel that fires on the brass beast to be the same as an actual crank Gatling gun makes me love the game more

  • @Windowmeiker
    @Windowmeiker 9 หลายเดือนก่อน +1

    0:44 I was honestly expecting you to show some random bug on a tf2 map

  • @ectomech
    @ectomech 2 ปีที่แล้ว +2

    "Busting makes me feel good"

  • @purplehaze2358
    @purplehaze2358 2 ปีที่แล้ว +3

    The goliath beetle isn't actually the heaviest bug in the world, because it's not a proper bug. "Bug" is a term used to denote insects which utilize proboscises as their mouths. Anything from mosquitoes to assassin bugs are considered bugs.

  • @supermaximglitchy1
    @supermaximglitchy1 9 หลายเดือนก่อน +1

    There was a bug where heavy could get beyond a thousand hp by eating a dalokohs bar and quickly rapid change weapons before eating another one (there’s a video about it called “infinite health heavy” or something like that). Maybe that’s the reason why they removed the overheal.

  • @alexm9603
    @alexm9603 2 ปีที่แล้ว +2

    Missed a achievement bug, the factory worker achievement can be aquired/made progress on by killbinding/suiciding whilst being supported by a dispenser, its how I got the achievement.

  • @THECAKEISTALKING
    @THECAKEISTALKING 2 ปีที่แล้ว +3

    7:21 I think it means instead of a 40% reduction, it slows to a speed of 40%

  • @matthewrease2376
    @matthewrease2376 2 ปีที่แล้ว

    Nothing quite like that intro music/animation. Very enjoyable vibe.

  • @newweaponssoldier4127
    @newweaponssoldier4127 2 ปีที่แล้ว

    Generally one of the only you tubers that makes me audibly say “let’s goooo” when I see a video in my reccomended.

  • @kayoh9364
    @kayoh9364 2 ปีที่แล้ว +2

    Goliath beetle got me. Take your upvote.

  • @Cameron088
    @Cameron088 2 ปีที่แล้ว +2

    Finally dad!
    Only took you almost a year!

  • @MainDotLua
    @MainDotLua 2 ปีที่แล้ว

    Small note from someone who is way too obsessed with TF2's VR mode:
    Yes, the convar cl_first_person_uses_world_model was added a month after the release of VR mode so you yould use the funky world models outside of VR Mode.
    However, VR mode has its own esclusive convar for the same thing, vr_first_person_uses_world_model, which I think is pretty interesting.
    Anyways, great video, keep up the good work! :D

  • @-AAA-147
    @-AAA-147 ปีที่แล้ว

    8:23
    Looking at the front of the model of the Brass Beast makes me think this is actually intentional attention to detail and not at all a bug. The top three barrels are blocked by the brass casing at the front, making it so that the barrel that's actively shooting would have to be lower than that. Bravo Valve.

  • @communistpootisbirb
    @communistpootisbirb 2 ปีที่แล้ว +3

    5:47 That’s not really a bug, that’s just how damage resistance in Tf2 works in general. Crits/mini crits basically act like it’s own damage rather than being lumped all together.

    • @BlazingShadowSword
      @BlazingShadowSword 2 ปีที่แล้ว

      True, but that usually only counts for stuff like the Candy Cane's explosive vulnerability, where it ignores increasing the crit and only increases the explosion damage. The resistance on the 2 miniguns states it as a general resistance to damage, which means the crit *should* be resisted, but isn't. I wonder if it's intentional.
      Edit: Something that was surmised on the enforcer bug is that the vulnerabilities are resistances coded in the negatives. The Warrior's Spirit has a general vulnerability to all damage and is affected by crits and mini-crits, yet the Buffalo Steak has a similar general vulnerability but it completely ignores crits. What is going on in the code?

  • @kemasuk
    @kemasuk 2 ปีที่แล้ว

    That into has me dying, I think it's your delivery.

  • @Wolfsnipezz
    @Wolfsnipezz 2 ปีที่แล้ว +1

    Yo the dude you bought the genuine gun off of is a steam friend of mine we met today being friendly heavy’s with a bunch of other people on that one train map

  • @chilX3467
    @chilX3467 2 ปีที่แล้ว +2

    I still get this bug where it was supposedly patched (I think) where whenever I die as heavy when firing the minigun, sometimes the minigun’s firing visuals and sound effects are still playing in the background when spectating and stop until I respawn.

    • @disposable_income_andy
      @disposable_income_andy 2 ปีที่แล้ว

      I even get this on other classes with the sounds, I'm pretty sure. I swear it's happened to me on Soldier and Demo once or twice, and I definitely remember the muzzle flashing of the minigun appearing to come up from the middle of a soldier I was spectating.

  • @stephenwindsor3679
    @stephenwindsor3679 2 ปีที่แล้ว

    i needed this, as a brass beast heavy main i was so confused as to what happened to the damage resistance i was use to

  • @omegabyte3541
    @omegabyte3541 ปีที่แล้ว

    When you perform the heavy POW taunt with the holiday punch equipped heavy’s finger sticks out of the glove

  • @lazyxeno9404
    @lazyxeno9404 2 ปีที่แล้ว +1

    There's a bug when you're using the holiday punch and the enemy heavy using it too, but when the other heavy punch you and you jump it won't play the laughing animation.

    • @BlazingShadowSword
      @BlazingShadowSword 2 ปีที่แล้ว

      That's not a bug. That would happen with any class being crit with the holiday punch. The reason is that you aren't allowed to taunt while airborn or swimming.

  • @ThatNerdGuy0
    @ThatNerdGuy0 2 ปีที่แล้ว

    8:03 i think this is because the way the game is coded, it says play the sound of the minigun revving up, and then once its done revving, stop that sound and play the revved up sound on loop, but the revving up sound is only as long as the minigun rev time, so the minigun sounds normal, but the brass beast cuts out

  • @Kalamari386
    @Kalamari386 2 ปีที่แล้ว +8

    Who you gonna call BUG BUSTERS!
    Busting makes me feel good!

    • @Liminalpo
      @Liminalpo 9 หลายเดือนก่อน

      Ayo?

  • @clay_knight1493
    @clay_knight1493 2 ปีที่แล้ว +1

    35:00 busting makes me feel good 🤨

  • @abdogad1
    @abdogad1 ปีที่แล้ว

    "busting makes me feel good"
    -breakfest with squimjim

  • @cdukette465
    @cdukette465 2 ปีที่แล้ว

    1:33 i DISTINCTLY remember this bug and even used it myself at one point. never in any multiplayer match, but instead a solo lobby where i just threw myself at HHH several times back to back in the hopes of killing him with a melee weapon in order to get the unusual metal needed to make the HHH headtaker

    • @cdukette465
      @cdukette465 2 ปีที่แล้ว

      for those that wanna know if it actually worked for me back then, it somehow did, yeah XD. this was back when quickplay was still in the game of course...you know...back when we actually had a reason to have hope for the game

  • @secretslayer1234
    @secretslayer1234 2 ปีที่แล้ว +1

    You can also keep your mini gun spinning and then pickup another mini gun. It does the same thing but I found that you can just keep it spinning without ammo as long as it hasn’t switched automatically

  • @ardyh8789
    @ardyh8789 2 ปีที่แล้ว +1

    Supposedly, you can A-pose as any class by picking up an item through a dispenser.

  • @artyomnikulenko7096
    @artyomnikulenko7096 2 ปีที่แล้ว

    I love the 1 ammo firing bug. Definitely goes into my Friendly shenanigans collection

  • @-_.-_-.-._o
    @-_.-_-.-._o 2 ปีที่แล้ว

    “Because busting makes me feel good”
    -SquimJim

  • @Dem0VR
    @Dem0VR 2 ปีที่แล้ว +1

    "busting makes me feel good" 🤨

  • @murasakidevil
    @murasakidevil 2 ปีที่แล้ว +1

    You can still get overheal with the dalokas bar if you are regenerating health from the gru\eviction notice.

  • @goombanr3411
    @goombanr3411 2 ปีที่แล้ว +2

    hey squimjim, I have an idea for the bug at 11:45. Maybe you should alternate the Huo-Long Heaters (by delaying the rev of the second huo-long heater slightly) so that there is always a fire ring hitting the pyro, therefore keeping it lit?

  • @flagdefender587
    @flagdefender587 2 ปีที่แล้ว

    A-posing is way easier now and it’s way simpler than you might think. If you suicide in spawn and respawn, deplete all your ammo while holding down the trigger, then pick up the dropped one on the ground you get the A-pose, and you can change weapons all you want (just don’t attack.)
    This also works on most classes, It works on snipers Jarate and scouts mad milk. I know there are more but I just haven’t found them yet.

  • @MillerTM
    @MillerTM 2 ปีที่แล้ว +1

    Jokes on you, I always watch your videos DURING breakfast!

  • @firefoxtf2998
    @firefoxtf2998 2 ปีที่แล้ว

    I was listening to this in my car and when he said "FireFox" at the end I flinched

  • @ShadeSilhouette
    @ShadeSilhouette 2 ปีที่แล้ว +2

    I know there is a bug where rarely while taunting with the minigun as the active weapon, the minigun will be be put under the Heavy's feet. I've seen it myself but have no proof of it happening.

    • @Dat-Mudkip
      @Dat-Mudkip 2 ปีที่แล้ว

      Lag can do some strange stuff.

    • @z.i.p.w9467
      @z.i.p.w9467 2 ปีที่แล้ว +2

      That bug happen to basically ALL CLASS PRIMARIES so it's not only for heavy. My favorite one probably soldier with the 'mug' taunt, quite cool to see him standing on top of rocket launcher

    • @ShadeSilhouette
      @ShadeSilhouette 2 ปีที่แล้ว

      @@z.i.p.w9467 I guess I play too much Heavy then because I haven't noticed it when any other class.

  • @duckstillhere
    @duckstillhere 8 หลายเดือนก่อน

    19:46
    Btw shrunk base heavy hands poke through the fists of steel. Take a closer look on the left hand, that black-ish dot is the original hand poking through.

  • @Anonymous-cn9ow
    @Anonymous-cn9ow 2 ปีที่แล้ว +2

    There is another glitch that I keep finding is that when teleporting as heavy, the automatic "thanks!" that heavy says after each teleport will sometimes be a demoman voice line, I don't know if this was an intended joke because they both have the same voice actor.

  • @muczkapl
    @muczkapl 2 ปีที่แล้ว

    I found a weird bug with the "Photostroika
    - Provide an enemy with a freezecam shot of you taunting while invulnerable" achievement. I randomly got it after eating a sandvich while picking up a small health pack while crit boosted with the kgb effect. I have no idea if that's even how I got it but I sure as hell wasn't ubered when I got that achievement. It happened on the small health kit in the house on badwater basin

  • @emred4653
    @emred4653 2 ปีที่แล้ว +1

    The "A pose" is a classic

  • @kevinuploadingwhatever
    @kevinuploadingwhatever 2 ปีที่แล้ว +1

    This channel feels like old school tf2

  • @guimon78
    @guimon78 2 ปีที่แล้ว +1

    2:33 Bearded Expense

  • @garbageyoutubechannel310
    @garbageyoutubechannel310 2 ปีที่แล้ว +1

    always love a new upload

  • @Jeedemer
    @Jeedemer 2 ปีที่แล้ว

    19:08 When you put your hands in the arrrrrrmmm cruncherr

  • @ZoofyZoof
    @ZoofyZoof 2 ปีที่แล้ว +1

    yay
    I ate fries for breakfast while watching this

  • @disposable_income_andy
    @disposable_income_andy 2 ปีที่แล้ว +1

    now that we know all the heavy bugs, and the heaviest bug, what's the heaviest heavy bug?

  • @idioticredsoldier3495
    @idioticredsoldier3495 2 ปีที่แล้ว

    0:34 “Busting makes me feel good.”

  • @VOZmonsoon
    @VOZmonsoon 2 ปีที่แล้ว

    Equipping Bonk just to survive losing a round would be cheeky

  • @trailbreakertv8918
    @trailbreakertv8918 2 ปีที่แล้ว

    I will keep spreading the word that the panic attack on heavy is s tier fight me

  • @rockowlgamer631
    @rockowlgamer631 2 ปีที่แล้ว +2

    I really wish they would remove the 20-30 health upon pulling out the GRU out because that means its taking more health then it should, instead of starting at 300 its at 280 which is dumb

    • @neptuniamarina4924
      @neptuniamarina4924 2 ปีที่แล้ว +1

      Its so you couldn't do abusable tricks like switching rapid, thus going faster without losing health.

    • @rockowlgamer631
      @rockowlgamer631 2 ปีที่แล้ว

      @@neptuniamarina4924 meh

  • @somerandomguyintheinternet
    @somerandomguyintheinternet 2 ปีที่แล้ว

    Cant wait for more, its really fun trying the glitches out!

  • @mariokid-yx4kt
    @mariokid-yx4kt ปีที่แล้ว

    "Bustin' makes me feel good."

  • @zachall1573
    @zachall1573 2 ปีที่แล้ว

    You'd think a class as simple as Heavy wouldn't have that many bugs.

  • @justacatinprofile
    @justacatinprofile 2 ปีที่แล้ว

    Before the engineer's bug, The teleporter got 1 bug that probably isn't listed. Before the round end if you teleport, and die or wait until next round, you will see the teleporter particle effect, this can only be seen in client's view

  • @draxan06
    @draxan06 2 ปีที่แล้ว +1

    by the Release of Half-Life! ITS ANOTHER BUG BUSTERS IN LESS THAN 5 MONTHS!

  • @dashyz3293
    @dashyz3293 2 ปีที่แล้ว

    19:24 This has more to do with the mediguns themselves. If a medigun continuously heals an overhealed patient with more overheal than its own threshold, the medigun will "hold" on to that overheal amount. This is most easily seen in MvM where an upgrade for increasing medigun overheal threshold exists, but is more easily seen in PvP with multiple medics where the QF "holds" another medigun's overheal. The only exception is Scout's natural overheal from collecting money in MvM.

  • @PencilKing21
    @PencilKing21 2 ปีที่แล้ว +1

    Always a great day when squimothy jimrald uploads

  • @chcc12
    @chcc12 2 ปีที่แล้ว +2

    Pretty sure that isn’t a bug that the brass beast fires from the right side, the firing pin is on the side of the gun as is common in that sort of revolving cannon

  • @Mabra51
    @Mabra51 2 ปีที่แล้ว

    That intro was pretty good.

  • @rainger-76
    @rainger-76 2 ปีที่แล้ว

    I know another not really a bug but a cool trick where during setup time heavies sandvich never depletes when eating it. But it still counts towards the achievement where you eat 100 sandviches. So that's an easy way to get that achievement.

  • @nottherealpaulsmith
    @nottherealpaulsmith 2 ปีที่แล้ว

    4:43 that very quiet heavy scream

  • @houndoom8465
    @houndoom8465 2 ปีที่แล้ว

    You can still rev your mini gun while stunned/scared and with the long heater you can ignite the ring.

  • @EmonWBKstudios
    @EmonWBKstudios 2 ปีที่แล้ว

    It is said that the TItan beetle can be easily twice as large as the Goliath Beetle. However, few have been found at over 6.5 inches and no specimen has been found at the reported 8-9 inches.

  • @CoolJosh3k
    @CoolJosh3k 2 ปีที่แล้ว +2

    I vote Pyro, but also vote the one you’d want to do most.

  • @peluquin98
    @peluquin98 2 ปีที่แล้ว +1

    2:59 the horror

  • @Plasma_Effect
    @Plasma_Effect 2 ปีที่แล้ว

    heres a engineer bug: if you have the Dueling Banjo taunt and right click so it makes engi go fast, if you kill bind with the smoke on engis hands, it will still have the smoke effect on his hands when you respawn everyone can see it.

  • @sirreginaldfishingtonxvii6149
    @sirreginaldfishingtonxvii6149 2 ปีที่แล้ว +3

    11:33 This looks real goofy

  • @jekser2329
    @jekser2329 2 ปีที่แล้ว

    Of course heavy has a lot of bugs, he is a lord of all dimensions

  • @mrstudent9125
    @mrstudent9125 2 ปีที่แล้ว +1

    Going to sleep? Not when a new video is out

  • @egg_ox
    @egg_ox 2 ปีที่แล้ว +1

    Loved the ads. Many good much bug

  • @kiran6270
    @kiran6270 2 ปีที่แล้ว +1

    Intro slayed me

  • @DakkaScrappa
    @DakkaScrappa 2 ปีที่แล้ว

    2:45
    as the bearded expense would say
    "eh, whateva"

  • @frankwest5388
    @frankwest5388 2 ปีที่แล้ว

    Here is one.
    When a Medic starts healing the Heavy, while the Fists of Steel are active, and then the weapon is switched, the reduced overheal is still applied.

  • @blacklight683
    @blacklight683 2 ปีที่แล้ว +2

    If you see this2:40 you have to run its the Tpose of superiority