What Is The Highest (& Lowest) Possible Damage Soldier Can Do In TF2?

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 1.1K

  • @chuckwellington3307
    @chuckwellington3307 3 ปีที่แล้ว +1171

    That heavy's bloodline was erased from history.

    • @trananh7944
      @trananh7944 3 ปีที่แล้ว +72

      Soldier’s girlfriend just got thanos snapped.

    • @AwkCrafty
      @AwkCrafty 3 ปีที่แล้ว +5

      Boggers dude

    • @combineshowcases
      @combineshowcases 3 ปีที่แล้ว +3

      What the hell is your PFP?

    • @shipy490
      @shipy490 3 ปีที่แล้ว +2

      @@combineshowcases simpleflips with a boggers face

    • @combineshowcases
      @combineshowcases 3 ปีที่แล้ว +1

      @@shipy490 Still terrifying af

  • @emptyvending8964
    @emptyvending8964 3 ปีที่แล้ว +2731

    This proved to me that The Righteous Bison is more RNG oriented than a Random Crit

    • @unfunnyserbian
      @unfunnyserbian 3 ปีที่แล้ว +89

      That thing is more rng then csgo cases

    • @mrbananaz3156
      @mrbananaz3156 3 ปีที่แล้ว +31

      So the bison is the new best weapon

    • @WarSaw3653
      @WarSaw3653 3 ปีที่แล้ว +40

      @@unfunnyserbian more rng than getting the same world twice in minecraft

    • @c.Orange
      @c.Orange 3 ปีที่แล้ว +4

      @@WarSaw3653 *thrise

    • @Epicgamer-eb7kk
      @Epicgamer-eb7kk 3 ปีที่แล้ว +11

      I thought Bullet Spread was just flat out physics drugs
      And I was fucking correct

  • @somesetere
    @somesetere 3 ปีที่แล้ว +2009

    "highest damage? Well I'm guessing something with the equalizer's tau-"
    Squim: "B O O T S"

    • @serioussponge6416
      @serioussponge6416 3 ปีที่แล้ว +104

      AMERICAN B O O T S

    • @FlyFishistaken
      @FlyFishistaken 3 ปีที่แล้ว +8

      @@serioussponge6416 Not funny, numnumnum (eat gold II)

    • @asrieldreemur3763
      @asrieldreemur3763 3 ปีที่แล้ว +25

      When he landed on 32 soldiers a tiktok ad played

    • @FluorescentGreen5
      @FluorescentGreen5 3 ปีที่แล้ว +36

      @@serioussponge6416 and since we used a heavy as a target, "this american boot just kicked your ass back to russia"

    • @lpgvault9670
      @lpgvault9670 3 ปีที่แล้ว +4

      Das right

  • @praimi13
    @praimi13 3 ปีที่แล้ว +3042

    The reason why there wont be a pyro damage video in a while is because it's hard to measure psychological damage

    • @enternamehere
      @enternamehere 3 ปีที่แล้ว +23

      Oof

    • @Bossatron9000
      @Bossatron9000 3 ปีที่แล้ว +181

      Ez, to measure phylogical damage just use the scorch shot and pin a mic on the opposing players shirt

    • @pootisman6973
      @pootisman6973 3 ปีที่แล้ว +14

      Mmph Mmph!

    • @simonsoupshark8009
      @simonsoupshark8009 3 ปีที่แล้ว +58

      also because pyros would be comparably very low since his whole kit is based around damage over time
      in fact if i had to bet the highest i would say either the back scratcher
      of possibly one of the taunt kills...
      EXEPT HOLD THE FUCK UP
      THE THERMAL THRUSTER

    • @enternamehere
      @enternamehere 3 ปีที่แล้ว +14

      @@simonsoupshark8009 your on to something

  • @AnotherLuckyStar
    @AnotherLuckyStar 3 ปีที่แล้ว +1244

    This proves that the objectively best strategy in any match of TF2 is to run around trying to goombastomp people with the Mantreads. I'll do so right away in my next Highlander match.

    • @Ozionian
      @Ozionian 3 ปีที่แล้ว +61

      Distressingly based.

    • @somethingsomething8022
      @somethingsomething8022 3 ปีที่แล้ว +17

      @@Ozionian *distressingly correct

    • @dona2985
      @dona2985 3 ปีที่แล้ว +8

      Old Godzilla was hopping around

    • @PowerGaming_28
      @PowerGaming_28 3 ปีที่แล้ว +4

      Nice pfp. Gotta represent the good ol days

    • @hotdog2130
      @hotdog2130 3 ปีที่แล้ว +11

      @@dona2985 tokyo city like a big playground

  • @WooHooLadttv
    @WooHooLadttv 3 ปีที่แล้ว +4165

    In classic tf2 fashion the strongest weapon isn't even a weapon.

    • @IInferno
      @IInferno 3 ปีที่แล้ว +71

      why are you everywhere?

    • @esempe2883
      @esempe2883 3 ปีที่แล้ว +33

      I see you everywhere, im gonna watch your content now lol

    • @mce1159
      @mce1159 3 ปีที่แล้ว +50

      My small futa co ck friend speaking straight facts

    • @mirage8164
      @mirage8164 3 ปีที่แล้ว +31

      @@mce1159 thats weird but ok

    • @fun_police8011
      @fun_police8011 3 ปีที่แล้ว +55

      The true strongest weapon... is the game's Source-spaghetti

  • @Collisto2435
    @Collisto2435 3 ปีที่แล้ว +637

    So here's my theory. If fall damage has a random variance, then isn't it possible that each Soldier in the stack experiences that same variance? Which means the damage could vary by the variance between each Soldier as you go down the stack.

    • @JagEterCoola
      @JagEterCoola 3 ปีที่แล้ว +202

      Oh. Oh dear. That would mean that the highest possible damage would be that equation +1.2^30, and the lower *0.8^30
      That's a variance larger than the amount of atoms in our solar system.

    • @de83245
      @de83245 3 ปีที่แล้ว +58

      potentially terrifying theory

    • @usernametaken017
      @usernametaken017 3 ปีที่แล้ว +15

      @@JagEterCoola oh no

    • @Sageknot
      @Sageknot 3 ปีที่แล้ว +78

      which ALSO means that if every soldier in that stack had a strength powerup it would've multiplied by 2 31 times

    • @engelsteinberg593
      @engelsteinberg593 3 ปีที่แล้ว +26

      It lucks more like a integer overflow.

  • @greasehardbody4018
    @greasehardbody4018 3 ปีที่แล้ว +306

    I find it hilarious that the only use for the Steak and Warrior's Spirit is getting the Heavy wielding them to die as hard as possible for testing purposes.

  • @ProfessorHeavy1
    @ProfessorHeavy1 3 ปีที่แล้ว +596

    Oh damn, I almost missed the shoutout there! Glad to know my script came of use! And this video actually made me look into your final calculation, and I can shed some light on the inconsistencies:
    For some reason, the console output for tf_debug_damage does not specify the actual damage for any Warrior's Spirit-modified damage. Try using "hurtme 10" with it and you'll see what I mean. It may just be that you're using the console command's output rather than the actual damage value.
    As for the Steak's damage, the Mantreads count as fall damage. Fall damage is ignored by the TF_COND_ENERGY_BUFF condition which the Buffalo Steak Sandvich provides. Hence, that can be taken out of the equation.
    (comment edited)

    • @TheRedarm75
      @TheRedarm75 3 ปีที่แล้ว +16

      bless this mans and his codeing

    • @philiphockenbury6563
      @philiphockenbury6563 3 ปีที่แล้ว +9

      Thank you for your wisdom.

    • @engelsteinberg593
      @engelsteinberg593 3 ปีที่แล้ว +2

      It is still a integeroverflow.

    • @ProfessorHeavy1
      @ProfessorHeavy1 3 ปีที่แล้ว +13

      It isn't. Damage values are stored as floats, not integers.

    • @engelsteinberg593
      @engelsteinberg593 3 ปีที่แล้ว +3

      @@ProfessorHeavy1 then floatoverflow.

  • @Japonezul75
    @Japonezul75 3 ปีที่แล้ว +710

    A pair of shoes can deal more damage than the bison, a freaking alien gun, bruh

    • @goodboy9318
      @goodboy9318 3 ปีที่แล้ว +62

      That's a damn good pair of shoes, i'd say!

    • @vivelespatat2670
      @vivelespatat2670 3 ปีที่แล้ว +18

      Drip shoes

    • @eeeeeeee4968
      @eeeeeeee4968 3 ปีที่แล้ว +26

      You know what they say. . . You can't beat the power of the drip

    • @Ozionian
      @Ozionian 3 ปีที่แล้ว +22

      They're American-made.

    • @joeakajoe431
      @joeakajoe431 3 ปีที่แล้ว +3

      You're that guy who makes the tf2 animations

  • @SquimJim
    @SquimJim  3 ปีที่แล้ว +91

    Someone just pointed out that the Candy Cane's vulnerability is JUST explosive. Pretty obvious in retrospect!
    But yeah, critical damage is counted separate so it's only multiplying the actual explosive damage itself. The Claidheamh Mòr, Powerjack, and Bushwacka's vulnerability is a general 15/20% which applies to any type of damage, including critical, which causes the max damage to be lower for those weps than the Candy Cane.

    • @GmodMaster14
      @GmodMaster14 3 ปีที่แล้ว +5

      Also something to note about the battalions backup that is causing your math to not check out. The battalions backup is not a flat 35% reduction. It reduces damage by 35% of its base damage, so a rocket with a base damage of 90 will have 32 damage (tf2 rounds damage up) subtracted from it regardless of falloff or ramp up. At max falloff a rocket will deal 48 damage, with the battalions it is 16 since it is subtracting 35% of the base damage (48 - 32 = 16). That is a more than 65% reduction.
      Same thing happens with ramp up, it will reduce damage less than you would expect since it is only subtracting from the base damage and is not affecting the ramp up damage. Since this only comes in to play when the weapon has ramp up or falloff you won't notice this on things like pipes or sniper rifles.
      TL;DR: source spaget

  • @crispico4727
    @crispico4727 3 ปีที่แล้ว +119

    Why isn't the playlist for these called "Mercenary Min-Maxing"?

  • @bobbyferg9173
    @bobbyferg9173 3 ปีที่แล้ว +379

    I can’t explain why but the sudden cut at 8:00 where you see the kill feed fill up and the sound of all the Heavies dying has been the funniest thing I’ve seen all day
    EDIT: Seeing the ridiculously high number at 11:15 is now the funniest thing I’ve seen all day

  • @CanoliDealer
    @CanoliDealer 3 ปีที่แล้ว +70

    10:26 This... is to go... even further... BEYOND

  • @peterthanos2209
    @peterthanos2209 3 ปีที่แล้ว +438

    What if ALL the soldiers had the strength power up?

    • @X_mezo_X
      @X_mezo_X 3 ปีที่แล้ว +36

      Exactly my thoughts

    • @enternamehere
      @enternamehere 3 ปีที่แล้ว +5

      Ooh

    • @no_maidens_user
      @no_maidens_user 3 ปีที่แล้ว +2

      @@X_mezo_X it's you :D

    • @X_mezo_X
      @X_mezo_X 3 ปีที่แล้ว +6

      @@no_maidens_user That's right.
      Wait.. Who am i?

    • @no_maidens_user
      @no_maidens_user 3 ปีที่แล้ว +4

      @@X_mezo_X **Proceeds to question reality**

  • @jakobvonbugmann
    @jakobvonbugmann 3 ปีที่แล้ว +143

    The absolute power in this video is unmatched. I never expected a weapon to perform anything close to the Manntreads damage in a complicated but possible to perform in a real match scenario. Honestly it was staggering to hear that number read aloud. I remember someone tried to do this before but didn’t get it to work right, but seeing it now is just so cool.
    As for the inconsistent damage with things like the Bison, I suspect either a particle lag like with flame particles, or server refresh rates causing something screwy. Will the weapon ever not be buggy and weird?!
    Also thanks for allowing me to work with you on this! I always appreciate another great video from the best TF2 TH-camr around

  • @RWQFSFASXC069
    @RWQFSFASXC069 3 ปีที่แล้ว +188

    This is the closest thing we'll get for a TF2 game theory.

    • @enternamehere
      @enternamehere 3 ปีที่แล้ว +13

      Well there is the pyro one

    • @wheel4155
      @wheel4155 3 ปีที่แล้ว +16

      We don't talk about it

    • @cannoncorn8557
      @cannoncorn8557 3 ปีที่แล้ว +5

      @@wheel4155 yes

    • @anonymousaccordionist3326
      @anonymousaccordionist3326 3 ปีที่แล้ว +2

      Lets hope we wander no closer to such dark lands.

    • @PowerGaming_28
      @PowerGaming_28 3 ปีที่แล้ว

      Well there IS one but uh
      We don't talk about the fact that pyro is gay

  • @Nuclear_Nachoz
    @Nuclear_Nachoz 3 ปีที่แล้ว +275

    This is one of those videos where you think 16 minutes is too long over a simple topic- but it turns out to be interesting all the way through

  • @lordmanatee439
    @lordmanatee439 3 ปีที่แล้ว +392

    This entire video's math issues can be answered with 2 words _S o U r C e S p A g H e T t I_

    • @betaversion9654
      @betaversion9654 3 ปีที่แล้ว +29

      These lights are SATAN!

    • @markhirsch6301
      @markhirsch6301 3 ปีที่แล้ว +7

      Man, you really don't see the spaghetti code until you either use SFM, or you do detailed analysis of how mechanics work

    • @TheScorch191
      @TheScorch191 3 ปีที่แล้ว +3

      @@markhirsch6301 or you look for the coconut

    • @markhirsch6301
      @markhirsch6301 3 ปีที่แล้ว

      @@TheScorch191 please explain

    • @TheScorch191
      @TheScorch191 3 ปีที่แล้ว +6

      @@markhirsch6301 apparently deep in tf2 code, there is a file named "Coconut.jpg" it is a highly detailed picture of a coconut, and if you delete it, tf2 wont even boot up.

  • @luigiclone0286
    @luigiclone0286 3 ปีที่แล้ว +45

    What we expected: a taunt
    What we got: New Super Soldier Brothers

  • @beccawilkinson9037
    @beccawilkinson9037 3 ปีที่แล้ว +61

    When I click on this video I did not expect for him to be talkin about quadrillions

  • @appliedatoms7066
    @appliedatoms7066 3 ปีที่แล้ว +85

    Others may have mentioned this, but the reason the kamikaze taunt is so weird is that it doesn't work like other taunt kills with a box or a line as its hitbox. They instead took the rocket explosion, cranked the damage up, and rigged it to soldier's hand during the animation.

    • @BlazingShadowSword
      @BlazingShadowSword 3 ปีที่แล้ว +11

      And yet if someone is standing on him, right next to his hand, they take less damage than if they're kissing his boots.

    • @Something_Disgusting
      @Something_Disgusting 3 ปีที่แล้ว +14

      @@BlazingShadowSword the distance for damage falloff is calculated from the damage dealer's feet to the recipient's head. The location of the explosion is only used to determine the area of effect.

    • @BlazingShadowSword
      @BlazingShadowSword 3 ปีที่แล้ว +9

      @@Something_Disgusting After learning how Doom's explosions work, this just seems like the norm for video games to do weird things with explosions.

  • @Gencrossbones
    @Gencrossbones 3 ปีที่แล้ว +153

    Rest in peace Rick.
    This video shows how powerful the class that you voiced is.

    • @killinfantsons3193
      @killinfantsons3193 3 ปีที่แล้ว +3

      Howd you escape the barn

    •  3 ปีที่แล้ว +1

      @YeetUsStillAnimates I thought you died.

    • @perhapsYoYo
      @perhapsYoYo 3 ปีที่แล้ว +2

      @YeetUsStillAnimates who's the punk you've heard about, then

  • @Gameguy5289
    @Gameguy5289 3 ปีที่แล้ว +33

    11:14 I like to think that when Saxton Hale lands on someone, he does this much damage naturally. Because ITS SAXTON HALE.

    • @BlazingShadowSword
      @BlazingShadowSword 2 ปีที่แล้ว +8

      When it's my time, I want SAXTON HALE to land on me. It would be less painful than suffering through anything the world can throw at me.

  • @thunderhead9338
    @thunderhead9338 3 ปีที่แล้ว +44

    The righteous bison's *Half reverted* form feels like the zapinator from Terraria. "It Can one shot a heavy....if it feels like it"

    • @spiceforspice3461
      @spiceforspice3461 3 ปีที่แล้ว +3

      ikr, it's so shit. At least the zapinator can shoot faster.

    • @thunderhead9338
      @thunderhead9338 3 ปีที่แล้ว +2

      @@spiceforspice3461 *The Orange Zapinator would like to know your location*

    • @getaround1276
      @getaround1276 2 ปีที่แล้ว +1

      remember the zap has a myriad of many other beneficial options so RNG: the gun is less dependent than the bison

  • @amhirpaladin666
    @amhirpaladin666 3 ปีที่แล้ว +93

    fun fact:
    if the soldier could destroy an atom for each point of damage, he would destroy a quarter of the atoms in the universe

    • @Brunitman
      @Brunitman 3 ปีที่แล้ว +8

      He is indeed a god

    • @owentang546
      @owentang546 3 ปีที่แล้ว +10

      @kinas45y5 10^20 vs 10^80.
      20 is a fourth of 80, but it obviously doesn't scale like that as exponenets.

    • @insomniagobrrr5542
      @insomniagobrrr5542 ปีที่แล้ว +1

      ​@kinas45y5 10 to the power of 80 is more than 10 to the power of 20

  • @dounet361
    @dounet361 3 ปีที่แล้ว +49

    10:36 bruh, I wanted to see it in the scoreboard :(

    • @nonyabusiness5186
      @nonyabusiness5186 3 ปีที่แล้ว +2

      I don’t think the scoreboard physically can hold a damage that high.

    • @dounet361
      @dounet361 3 ปีที่แล้ว +4

      @@nonyabusiness5186 yes but it would be interesting to see what the scoreboard would show

    • @bullet_outsmarter_5000
      @bullet_outsmarter_5000 2 ปีที่แล้ว +1

      @@dounet361 it will only show the soldiers health, it doesn't go past it

  • @lynkcrafter8923
    @lynkcrafter8923 3 ปีที่แล้ว +36

    Using the rocket jumper is axtually better for getting zero damage, as if you rocket jump with it it will reset your conch regen to 1, meaning you technically are doing damage.

    • @KopperNeoman
      @KopperNeoman 3 ปีที่แล้ว +1

      It's probably hardcoded to do that. Source spaghetti says that the Rocket Jumper always resets regen.

    • @BlazingShadowSword
      @BlazingShadowSword 3 ปีที่แล้ว +7

      @@KopperNeoman Well, it's more how the source engine registers rocket jumps, if you look at the mannpower mode, one of the powerups removes self damage with explosive weapons, and you can't jump with them, like at all. What is happening with the rocket jumper is that it deals the rocket launcher's base damage times 0 so that you get the knockback, but not the damage.

    • @KopperNeoman
      @KopperNeoman 2 ปีที่แล้ว +2

      I was half right! Haha!

  • @SkillZgetKillZ
    @SkillZgetKillZ 3 ปีที่แล้ว +35

    Before the video even starts I'm going to place a 10 key bet that he's going to disqualify the mantreads early because... holy shit the multiplying of stacked soldiers is insane

  • @chilX3467
    @chilX3467 ปีที่แล้ว +26

    I'm no scientist but I'm pretty sure if you deal over a quadrillion damage concentrated onto a pinpointed target, you might have created a black hole if such a scenario were to happen in real life.

    • @Jotatoejoestar
      @Jotatoejoestar ปีที่แล้ว

      There’s no such thing as damage there is no 1dmg dipshit

  • @glacier_10_years_ago
    @glacier_10_years_ago 3 ปีที่แล้ว +28

    "And scout highest damage is, No i won't be spoilt it, in case you didn't watch it"
    *literally puts it on the thumbnail of the scout video*

  • @reagansido5823
    @reagansido5823 3 ปีที่แล้ว +13

    That highest number blew my mind the same way heavys was blown when he toke 167 quadrillion damage to the old dome piece.

  • @ZestyJesus
    @ZestyJesus 3 ปีที่แล้ว +2

    Passive vulnerabilities ignore crits and minicrits (pain train, candy cane, etc.)
    Vulnerabilities that are active when the weapon is active do not ignore crits and minicrits (claidheamh mohr, powerjack, bushwacka, etc.)
    No idea why this is the case, but it is what it is.

    • @flamethegame1
      @flamethegame1 3 ปีที่แล้ว

      Just tf2 spaghetti code things

  • @pufferfishfromminecraft
    @pufferfishfromminecraft 2 ปีที่แล้ว +13

    We did it boys, we found a way to give Saxton Hale a barely noticeable bruise 11:00

  • @TheBestPybro
    @TheBestPybro 3 ปีที่แล้ว +211

    To survive the mantreads stomp Transfer you’d have to be
    I N V I C I B L E

    • @cactusgamingyt9960
      @cactusgamingyt9960 3 ปีที่แล้ว +26

      probably would still kill an ubered player since I think they just gave the ubered players like 99999999 hp with very fast overhead decay.

    • @leonardo9259
      @leonardo9259 3 ปีที่แล้ว +23

      [title card appears]
      [blood splatters]

    • @flamethegame1
      @flamethegame1 3 ปีที่แล้ว +8

      I wanna see this against an ubered target

    • @flamethegame1
      @flamethegame1 3 ปีที่แล้ว +9

      @@cactusgamingyt9960 could be that they put the 32 bit integer limit instead

    • @zeurgash1456
      @zeurgash1456 3 ปีที่แล้ว +22

      @@cactusgamingyt9960 nah, ubered players are just immune to damage, so unless they can only be killed with an "insta kill", aka trains, and falling into pits.

  • @scantyer
    @scantyer 3 ปีที่แล้ว +2348

    Scout highest damage: 1.7k
    Soldier highest damage: bigger than observable universe
    Lmao

    • @adwans1491
      @adwans1491 3 ปีที่แล้ว +11

      What?

    • @amhirpaladin666
      @amhirpaladin666 3 ปีที่แล้ว +137

      almost a quarter of the number of atoms in the universe
      "10^80"

    • @adwans1491
      @adwans1491 3 ปีที่แล้ว +25

      @@amhirpaladin666 doesnt make any Sense comparing damage numbers to the fcking scale of the universe

    • @ivansanchez143
      @ivansanchez143 3 ปีที่แล้ว +13

      Telefrag is infinite

    • @localidiot1012
      @localidiot1012 3 ปีที่แล้ว +52

      @@ivansanchez143 nope it does 10k base always

  • @GoblinLord
    @GoblinLord 3 ปีที่แล้ว +13

    Next update: Due to testing, we have found the Mantreads are a bit strong so we have now nerfed it, it now heals enemies you land on

  • @JadeoLameo
    @JadeoLameo 3 ปีที่แล้ว +23

    Hold up, is that Scout for the demonstrations supposed to look like Invincible? Lmao

  • @natte8470
    @natte8470 3 ปีที่แล้ว +8

    "taunt kills does the most damage"
    *Laughs in boots*

  • @BanjoGate
    @BanjoGate ปีที่แล้ว +6

    11:25 you should update this now that 100 player servers are possible

  • @MonoCrowbo
    @MonoCrowbo 2 ปีที่แล้ว +3

    "My best damage is 1.7k, how about you?" "It's complicated."

  • @averagemicrosoftpaintenjoy7115
    @averagemicrosoftpaintenjoy7115 2 ปีที่แล้ว +4

    I believe the weird candy cane damage interactions work like this:
    Pipes have 100 base damage and 25% of 100 is 25, but since it's a crit it triples it to 300, but since 25% of 100 base damage is 25, it adds 25. Hence 325.

  • @nottherealpaulsmith
    @nottherealpaulsmith 3 ปีที่แล้ว +7

    ah yes, the Large Soldier Collider
    designed to split heavies into their constituent particles

  • @benjaminoechsli1941
    @benjaminoechsli1941 3 ปีที่แล้ว +3

    12:47 Dang. The Disciplinary Action comes within a _hair_ of OHKO-ing a full-health Heavy in a single hit, given specific circumstances.
    *whipping sounds intensify*

  • @Sweetace2211
    @Sweetace2211 ปีที่แล้ว +5

    And now we have 100 player servers. Time to do the man treads test with 99 soldiers and one heavy

  • @friedrichkaiserlandobermei2624
    @friedrichkaiserlandobermei2624 3 ปีที่แล้ว +4

    Literally at the exact moment when you landed in the soldier tower, TH-cam gave me an ad

  • @fr3nli186
    @fr3nli186 3 ปีที่แล้ว +8

    everyone talk about how the scorch shot is broken but god damn the manntreads are god man

  • @SquimJim
    @SquimJim  3 ปีที่แล้ว +2

    Since people keep asking:
    th-cam.com/video/m9rwpu5MwNo/w-d-xo.html
    This is what happens if every Soldier has the Strength Powerup.

  • @eeedition8436
    @eeedition8436 3 ปีที่แล้ว +3

    The first gigastomp did so much damage that it broke reality and turned the world into an ad for kfc

  • @chichobar1705
    @chichobar1705 3 ปีที่แล้ว +3

    13:12 me seeing before how OP was the wrangler by uncle dane's review:
    *ultra panic and fear noises*

  • @DarkKnight226
    @DarkKnight226 3 ปีที่แล้ว +1

    “Alright, let’s jump”
    Ad: *I’m gonna stop you right there*

  • @probablyvinegar
    @probablyvinegar 3 ปีที่แล้ว +50

    someone remember to let Man of Jazz know that 269784320000000000 is also the amount of times i’ve done his mom
    also, it looks like it’s the perfect time for another existential crisis, i’m back to not knowing whether or not i truly am Vinegar

  • @Uncertified_Legend
    @Uncertified_Legend 2 ปีที่แล้ว +2

    All other classes: can do damage ranging from the thousands to 0 with weapons
    Soldier: *can do Quintillions without a weapon*

  • @steveburger01
    @steveburger01 3 ปีที่แล้ว +3

    i love how the other thumbnails have actual numbers, but soldier's damage just goes off the image

  • @SquibGourmand
    @SquibGourmand 3 ปีที่แล้ว +42

    will Squim ever acknowledge the bot crisis? find out next time, on the After Breakfast Show ™️


    and rip may 🪦

    • @SquimJim
      @SquimJim  3 ปีที่แล้ว +31

      Will Squib ever acknowledge his 514 subscribers and make a 2nd video!?!

    • @leonardo9259
      @leonardo9259 3 ปีที่แล้ว +1

      Why should he acknowledge it?

    • @tugazu
      @tugazu 3 ปีที่แล้ว

      Bruh

    • @SquibGourmand
      @SquibGourmand 3 ปีที่แล้ว

      @@leonardo9259 i’m foreshadowing’

    • @leonardo9259
      @leonardo9259 3 ปีที่แล้ว

      @@SquibGourmand I hadn't noticed

  • @Stoneley
    @Stoneley ปีที่แล้ว +3

    now that there is a 100 players limit that number would probably break servers

  • @nohackjustlag4241
    @nohackjustlag4241 3 ปีที่แล้ว +17

    Imagine playing spy and did 1 damage from back stabbing someone

    • @KopperNeoman
      @KopperNeoman 2 ปีที่แล้ว +1

      5 is the minimum, because 1 x 5 is 5.

  • @universalgaming2718
    @universalgaming2718 3 ปีที่แล้ว +15

    i would want this man to be my math teacher

    • @adirblazkowics7717
      @adirblazkowics7717 3 ปีที่แล้ว +2

      "Today we're going to do the math of how much damage Soldier's boots can do."

  • @camithebrick
    @camithebrick ปีที่แล้ว +4

    now that tf2 allows 100 player servers, you need to do the mantreads test with 100 people now

  • @seabear722
    @seabear722 3 ปีที่แล้ว +12

    I’m just gonna say again that this man has the best intro

  • @sediment81
    @sediment81 2 ปีที่แล้ว +3

    THIS JUST IN: 33 random americans wearing odd footwear, able to destroy planets.

  • @jalontf2
    @jalontf2 3 ปีที่แล้ว +3

    171 quadrillion damage should have an equivalent amount of energy in joules or something. I'm fairly certain that amount of energy is enough to create a black hole and/or destroy the earth.

  • @LeafseasonMagbag
    @LeafseasonMagbag 3 ปีที่แล้ว +3

    Causally doing enough damage to kill every single character to ever exist in a TF2 match, at once

  • @Bamboo_bazooka
    @Bamboo_bazooka 3 ปีที่แล้ว +3

    So something I find quite interesting (1:20) is that you took over 150 in self damage which I think means that Strength doubles the self damage as well.
    I know that self damage is calculated differently if you hit an enemy and yourself but considering we all know the soldier who just shoots their feet gets a crit and kills everyone whilst being relatively unharmed it's pretty safe to say that Stength was the outside factor it makes sense but then again this is TF2 where almost nothing works how you expect.

  • @Robin280497
    @Robin280497 3 ปีที่แล้ว +4

    8:00 *Calls the Rigeous Bison disappointing*
    8:01 *Performs one of the most satisfying kills*

  • @mr.biersaefer6455
    @mr.biersaefer6455 2 ปีที่แล้ว +4

    Imagine being a Hoovy and having stacked soldiers on you, then suddenly you take quadrillions Damage from a random soldier

    • @fleetadmiralauto6506
      @fleetadmiralauto6506 6 หลายเดือนก่อน +1

      So much damage that Heavy is erased as a playable class

  • @RyanQuinn-yk3we
    @RyanQuinn-yk3we ปีที่แล้ว +2

    Man I hate when 32 man tread soldiers end up on my head, and then one falls from the very top of higher tower causing me to take 4 quadrillion damage

  • @venomoussnacob
    @venomoussnacob ปีที่แล้ว +4

    Now imagine what it would be with 99 soldiers.

  • @tope875
    @tope875 3 ปีที่แล้ว +2

    Great video as always man. And jakobs thumbnail for the video looks awesome!

  • @markhirsch6301
    @markhirsch6301 3 ปีที่แล้ว +4

    This game has more spaghetti code than my first factorio factory

  • @spoolofyarn6682
    @spoolofyarn6682 2 ปีที่แล้ว +2

    "These American boots just stomped you through the earth".
    "These American boots just kicked your ass to nonexistence".
    American Boot is the strongest character in the St_Black_ST cinematic universe, as proven by Professor Heavy.

  • @vibecheck146
    @vibecheck146 3 ปีที่แล้ว +3

    He did so much damage I’m pretty sure the heavy is wiped from existence

  • @mineturte
    @mineturte 3 ปีที่แล้ว +1

    11:43 "which uh, when you think about it it's actually kind of a big difference" had me laughing my ass off lmfao

  • @bipolarprobe
    @bipolarprobe 3 ปีที่แล้ว +4

    I'd like to see you try the soldier tower trick with every soldier in the chain having the strength power up, since it increased your damage for a single drop so each soldier should be able to apply the multiplier

  • @ytk2508
    @ytk2508 3 ปีที่แล้ว +2

    I got an ad just as he fell on the tower of 30 soldiers. That's soldiers highest possible damage. Advertisements.

  • @AzureWoof
    @AzureWoof 3 ปีที่แล้ว +3

    Theoretically, Pyro can do the same amount of max damage as Soldier, as boosting into a resupply cabinet with the Thermal Thruster while equipping a different secondary will cause the game to give you the stomp effect until you die.

    • @KopperNeoman
      @KopperNeoman 2 ปีที่แล้ว

      Pyro has lower max HP, and fall damage is percentage based.
      Because stomping transfers your fall damage's raw HP value to the target (give or take a multiplier) Pyro can't stomp as hard as Jane Doe can.

    • @AzureWoof
      @AzureWoof 2 ปีที่แล้ว

      @@KopperNeoman Oh yeah, I forgot about that.

  • @Tvojakeva292
    @Tvojakeva292 3 ปีที่แล้ว +1

    11:10 Achievement: THAT A LOTS OF DAMAGE!!
    "Philip Swift noises"

  • @BanermanArthropide
    @BanermanArthropide 3 ปีที่แล้ว +3

    13:49
    Medic: Have mercy pls

  • @Attaxalotl
    @Attaxalotl 3 ปีที่แล้ว +2

    I like how soldier's most powerful weapon, nay the most powerful weapon in TF2, is *a pair of old boots.*

  • @christianh1106
    @christianh1106 3 ปีที่แล้ว +3

    I wonder what would happen if you had the strange part of damage dealt equipped to the mantreads that did the damage to the heavy at the bottom of the soldier stack

  • @JKLpipe
    @JKLpipe 3 ปีที่แล้ว +2

    The Candy Cane effect applies only to *explosive damage*, therefore, the crits and all other factor are excluded. The 25% is only on what the damage would normally be without being influenced by any add-ons.

  • @statelyelms
    @statelyelms ปีที่แล้ว +3

    Oh god. With the 100 player cap now, versus the 32 cap you had when you made this, you could totally more than double that max damage.

    • @DocDog
      @DocDog ปีที่แล้ว +3

      Theoretically, it would deal ≈78786413000000000000000000000000000000000000000000 damage with 100 player cap. That's 42 ZEROS in this number! After that, of course, game will crash because of overflow

  • @valhalanguardsman2588
    @valhalanguardsman2588 3 ปีที่แล้ว +1

    I was surprised that the force that heavy was stomped with would create a black hole and crash the steam

  • @fattytan1377
    @fattytan1377 3 ปีที่แล้ว +3

    Note: Critical hits deal 200% extra damage in the form of "Critical damage".
    It is *not* explosion damage.
    Same goes for minicrits (35%)

    • @LaserBread
      @LaserBread 2 ปีที่แล้ว

      Crits are 3x damage.
      Quickscoped bodyshots to the base damage of 50, while headshots deal 150.

  • @TextualDeviant
    @TextualDeviant 3 ปีที่แล้ว +2

    "Well, I won't spoil it for you."
    _Puts the max damage in the thumbnail of the video_

  • @gethk.gelior4214
    @gethk.gelior4214 3 ปีที่แล้ว +4

    Bro it's midnight over here.
    I'll go grab some bacon and eggs for the breakfast context.

  • @sevendeadlysquids404
    @sevendeadlysquids404 3 ปีที่แล้ว +2

    This is honestly such a kickass idea for a series.

  • @empty5013
    @empty5013 ปีที่แล้ว +3

    take a moment to appreciate that he did enough damage in one hit to kill *every single life of every single player who has ever played tf2*

  • @tundcwe123
    @tundcwe123 ปีที่แล้ว +2

    Now, with the limit of players increased to 100, you have to retry the manthreads damage

  • @delila5034
    @delila5034 3 ปีที่แล้ว +6

    Somebody do the Mantreads thing, but with a strange part for damage dealt on it. I want to see that number on record.

    • @Numerose1
      @Numerose1 3 ปีที่แล้ว +1

      lmao

    • @perhapsYoYo
      @perhapsYoYo 3 ปีที่แล้ว +3

      imagine seeing a f2p get 17k damage from a soldier stomping them lmao

  • @Macks999
    @Macks999 3 ปีที่แล้ว +2

    10:11
    Cave Johnson vibes, I love it

  • @raymond4592
    @raymond4592 3 ปีที่แล้ว +8

    I cant stop laughing at that ragdoll 13:30

  • @neVeseos
    @neVeseos ปีที่แล้ว +2

    Fun Fact: If this max damage was distributed to everyone on Earth (approximately 8 billion on 2023), each person would receive 20941966.33 damage

  • @joangabiski2322
    @joangabiski2322 ปีที่แล้ว +5

    How would this be with 100 people

  • @jeffukarosta4500
    @jeffukarosta4500 3 ปีที่แล้ว +1

    Once I messed up with damage multiplying codes in the game and headshotting an enemy with the Ambassador also kills you due the impossible level of damage

  • @Quickstein
    @Quickstein 3 ปีที่แล้ว +7

    Wait, SquimJim, does the Strength power-up stack when used on soldiers in the soldier stack? Or am I a brainlet and did you do that and I missed it?

    • @SquimJim
      @SquimJim  3 ปีที่แล้ว +9

      Probably yes, but that wouldn't normally be possible in any real game since there would only be 1 strength power up available at a time.

  • @tehwafflhouze2281
    @tehwafflhouze2281 3 ปีที่แล้ว +1

    Huh, just happened upon this video this soon after it showing up. I'm glad you're making more of these.

  • @chilltime10
    @chilltime10 ปีที่แล้ว +4

    I tried the mantreads trick with 100 players and it caused my pc to crash so yeah

  • @2A_ROCKS_
    @2A_ROCKS_ 2 ปีที่แล้ว +1

    Fun fact: the equalizer and escape plan taunt kills can kill through spawn doors if you cal for medic before it explodes

  • @Small_child_punter
    @Small_child_punter 3 ปีที่แล้ว +5

    Cool he upgraded the ✨improved default hud✨.