How Magic Damage Really Works | Dark and Darker

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  • เผยแพร่เมื่อ 2 ต.ค. 2024

ความคิดเห็น • 133

  • @ryan6daysaweek
    @ryan6daysaweek  8 หลายเดือนก่อน +7

    Minor correction on "On-hit magic damage"
    Blow of corruption and ignite do benefit from headshots but the burn effect of ignite DOES NOT and resultingly poison weapon DOES NOT as well. For some reason this also is currently applying to smite though I think that is a bug. So smite is doing just flat damage and ignoring any locational damage effects which is making them especially strong with thrown utility (torches, knives, francs) since apparently this means you don't have to necessarily aim at the head and the smite damage won't suffer from any kind of distance penalty. Seriously, you can lob smited torches from back court and they will be mega painful

    • @painted_aim573
      @painted_aim573 7 วันที่ผ่านมา

      This is terrifying conceptually just imagine 3 of them tossing these fucking missles at me while I’m trying to pillar I get hit by one and half my health is just gone 😂

  • @ryan6daysaweek
    @ryan6daysaweek  8 หลายเดือนก่อน +28

    Fixed a calc error on the Magical Damage stat found on magic catalysts (Spellbook, Crystal Ball, Magic Staff)! Thank you to the commenters for catching that on the previous upload!

    • @zilsys
      @zilsys 8 หลายเดือนก่อน +1

      Ight

  • @barzee5318
    @barzee5318 8 หลายเดือนก่อน +15

    I requested this video a couple weeks ago and you delivered exactly what I wanted. The attribute bonus ratio was definitely one of the more confusing and mysterious parts about magic damage. I think Iron Mace adjusted Magic Missiles ABR from 0.5 to 1.0 at the beginning of the season which really boosted the spell. You make the best DrknDrkr content out here.

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +3

      thanks barzee! and yeah ABR can be especially weird to understand since it is only referenced in the patch notes and no where in game

    • @jordantiburcio4541
      @jordantiburcio4541 8 หลายเดือนก่อน +1

      They should include an in-game glossary

    • @zachmortensen8902
      @zachmortensen8902 5 หลายเดือนก่อน

      @@ryan6daysaweek On the wiki, is the scaling the same as ABR? I wouldn’t think so, but figured I’d ask. And if it’s not the scaling, is there a spot where we CAN find the ABR for X spell we are wanting to know of? Or is it not really in any easy to find place? Thanks for the content! Doing good work.

  • @nateogden1758
    @nateogden1758 8 หลายเดือนก่อน +2

    Thanks for the info, I've played both Wiz and Warlock for a while now and only knew a portion of this. Super helpful!

  • @mosese1172
    @mosese1172 8 หลายเดือนก่อน +3

    This video explains why I could never understand why my magic damage felt so inconsistent between spells and weapons, thank you 🙏

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +1

      glad I could help mosese!

  • @deepfried_dave
    @deepfried_dave 2 หลายเดือนก่อน +1

    I always considered myself a smart person, until I tried to learn how magic really works in Dark and Darker. Great video though!

  • @pumpknot
    @pumpknot 8 หลายเดือนก่อน +12

    if you were playing wizard or warlock and are looking to do the most damage possible, in order from best to worst what are the stats you should prioritize that you mentioned in this video.

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +19

      This depends on spells but let's just base things off of Magic Missiles since they have the absolute highest damage per cast for the Wizard. In this case your build priority is in this order:
      +Additional Magic Damage (since MM can headshot)
      +True Magic Damage (Flat increases to magic damage here out perform percentile increases 1:1)
      +Magic Bonus/+Magic Damage Bonus (Both are tied here)
      +Will (technically it is as effective as Magic Bonus but it has a lower max roll)
      And then everything else. Though it is not technically a gear stat, you would have to use the Magic Staff as well since it has the highest "Magical Damage" roll which is applied to your spell's base magic damage. However, I usually prefer the spell book even though it is lower damage since it has a better casting animation.
      For curse-build Warlocks just swap +Additional and +True. Again, this is just for pure damage. Spell casting speed/knowledge, movespeed, and health/vigor are arguably just as important include on your gear!

    • @pumpknot
      @pumpknot 8 หลายเดือนก่อน +9

      @@ryan6daysaweek you truly are the goat man thank you so much answered so many questions just in that one response much much love

    • @funnydubby6401
      @funnydubby6401 8 หลายเดือนก่อน

      @@ryan6daysaweekso will is true magical damage bonus?

    • @ebonmoose
      @ebonmoose 8 หลายเดือนก่อน +2

      ⁠@@ryan6daysaweekso for BoC should would it be true magic dmg as a priority or would it still be additional?

    • @seangribben89
      @seangribben89 8 หลายเดือนก่อน

      No, will is only magic power bonus. The only way to get true magic damage is on jewellery, capes and head pieces

  • @colezeller4861
    @colezeller4861 8 หลายเดือนก่อน +5

    Can you make a video going over how having fun in video games works? I feel like a lot of people in the gaming community and especially this DND community are too busy stressing over things rather than enjoying what they are playing

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      Fun as a concept is difficult to explain haha - what parts of Dark and Darker are you not finding fun or stressing over? I could potentially do a video on what kind of content people would like to see in the game down the line of just some cool community ideas visualized if that sounds interesting!

    • @BadManOhBadMan
      @BadManOhBadMan 8 หลายเดือนก่อน

      Lmao… the ego on this one, shittin on ppl is fun to me! And gettin fkd by a broken barb build is NOT FUN! So if you gonna sit there and give me some bs about “oh but you should still enjoy gettin fked by a MS capped barb with two handed weap”, then u sir as many in discord would agree with and say: stfu

    • @icejoe6534
      @icejoe6534 8 หลายเดือนก่อน

      @@ryan6daysaweek yesss do a video of future stuff the community would like visualized!

  • @raygunner6656
    @raygunner6656 8 หลายเดือนก่อน +1

    Thanks for making these videos, there are a lot of stats in this game.

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      you are welcome raygunner and yeah there are a ton of different stats now haha I remember when I was just the base 5 attributes

  • @BombsterG
    @BombsterG 8 หลายเดือนก่อน +5

    esse video é uma utilidade publica pra qualquer um q joga esse jogo, na verdade seu canal é uma utilidade para todos os players de dnd, obrigado por esclarecer cada detalhe do jogo ryan

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +2

      Obrigado, BombsterG. Agradecemos sua gentileza e espero que tudo esteja bem. Obrigado pela positividade. (translated by Google)

  • @caydenlynch
    @caydenlynch 8 หลายเดือนก่อน +1

    So they made it so complicated that no average player will be able to understand it without studying a ten minute youtube video... dogshit game design tbh

  • @Avionnnn
    @Avionnnn 8 หลายเดือนก่อน +3

    can you do a cyclops guide? I struggle dodging his rocks and take a lot of dmg. this boss is really hard

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +2

      will do Avion! I am having some rubber banding issues in Goblin Caves right now that is making the recording process difficult but get crank that out soon after it is resolved!

  • @Wulfrim
    @Wulfrim 8 หลายเดือนก่อน +4

    Thank goodness I know how magic damage works now. It'll be very important to know when my slayer gets his hands on the Kuma weapons

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +1

      lmao I feel that Wulf, I'm basically funding the enemies with this video as a primarily plate fighter player haha

  • @MrHoodlin
    @MrHoodlin 8 หลายเดือนก่อน +6

    Ryan back at it again with the great content!

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      thank you mr hoodlin!

  • @SpaceCannons
    @SpaceCannons 8 หลายเดือนก่อน +1

    Shouldn't the LD and MR factors be added together; not multiplied?
    If you have LR=1.5 and MR=0.5, they should cancel out, not come out to 0.75. it should be (output DMG)x(LD+1-MR) + tMD

    • @SpaceCannons
      @SpaceCannons 8 หลายเดือนก่อน

      I guess it's a choice by the devs. It could go either way. But if someone told me there was a 50% bonus and 50% decrease, this is what I'd expect.

  • @tolagan
    @tolagan 8 หลายเดือนก่อน

    Informative and great quality. However i feel your missing one of the main points you mentioned in your introduction ( the hook for wathcing the video). How valuable each stat is on gear. You need to review the great information you shared in reference to a hierarchy of value on the stats on gear and therefor what you are looking for as more vaulable gear. You could even discuss builds and current market average for certain rollls. Im only saying this so that people who find there way to your great content can take something concrete away from a more beginer and medium level. As its unlikely many are going to look at the curves or implement the equation.
    Look forward to your next vid

  • @Shawker0
    @Shawker0 2 หลายเดือนก่อน +1

    you are the embodiment of "if i had more time, i would have written a shorter letter" except you take the most time of anyone i know to make it super clear and concise, which is especially important when dealing with the complexity of stats

  • @mmoogl3547
    @mmoogl3547 8 หลายเดือนก่อน +3

    You're BIS for dark and darker information

  • @MoistLordSupreme
    @MoistLordSupreme 8 หลายเดือนก่อน +2

    i really love your info videos! alot of times they have helped me, very much, to the point of noticing and fighting more monsters, being successful at it often now!

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +1

      thank you kasper, best of luck out there in the dungeon!

  • @Rwnds7967
    @Rwnds7967 2 หลายเดือนก่อน

    More examples here so you can all learn from my pain:
    So I built a ranger kit with high MDB.
    Spent a good amount of money and came here to clarify the equations as my damage estimates were coming out much lower than I thought. After watching I realised, nope, my estimates were right and by adding ignite I now do an extra 5.05 magic damage to the body, instead of the normal 3.75 (reduced from 5 because Ranger has negative MDB.) So 5.05 damage with a MDB of 59.2% and assuming 22% MDR on the opponent, which is fairly common.
    I can see why igniting ranger is not a done thing..
    BUT.. I built will and magical power, If Instead we build 1 additional magic damage on 4 pieces of gear and had an epic phoenix choker for 3 true magic I would be doing 6.47 damage on the same target. That is taking in to account the ranger's -25% magical damage bonus.
    But I think we can optimise, so I'll do that here.
    From 2 pieces of gear, legs and body I could get to 8.9% MDB (which is important because now we do not suffer negatives in the equation) Running the same equation again with 4 additional magic damage and 3 true we get a grand total of.... 😒7.13 damage😔 Not much of an increase, put it on a survival bow and it will make a difference i'm sure.
    But if you want to try this build my advice is to build true physical and not to go too hard on magical power bonus, true magical on your hood only. After making amendments I came out with a final damage number of +8.93 when ignited. (with an MPB of 53.2% which is higher than necessary) Now, admittedly, a lot that number is true physical, but that's not a bad thing it's just makes you less reliant on the ignite.
    A little over half comes from ignie. and that's not terrible, you could think of it as how things were last wipe, with double the true phys damage on rings and pendants. You'd be wrong to think of it that way because of resistances but you COULD think of it that way.. anyway this comment is too long now, hope it was at least somewhat helpful to someone.

  • @Sylvr369
    @Sylvr369 8 หลายเดือนก่อน

    My takeaway on this is that mixing aMD/tMD with MP/MPB/Will isn't especially good, and you're probably better off pushing one or the other to the extreme, and building your spell list around it. Like a heavy aMD/tMD build would have Missiles, Ignite, Ice Bolt, Zap, whereas a heavy MP/MPB/Will build would want Fireball, Explosion, Chain Lightning, Lightning Strike.

  • @alphajakeskills
    @alphajakeskills 8 หลายเดือนก่อน +1

    You killed me last night after my wiz teammate revived me 😂

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      ah I think I remember that, it was in crypts if I recall. Absolute mayhem followed that as two other teams showed up haha.

  • @IstyManame
    @IstyManame 3 หลายเดือนก่อน

    You know, i'm fine with complex stuff, i learned houdini and getting better at it, but even though magic damage formula is way simpler than learning a soft, when it starts doing shit like unmatching attribute names, damage multiplier that is changing depending on the weapon, different multiplier (but not for the whole formula) for every spell, and all of this BEFORE calculating enemies' resistance? Nah i'm out, i'll just wear whatever number is bigger

  • @zyro.
    @zyro. 8 หลายเดือนก่อน +2

    reupload?

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +1

      yeah last vid had an error

  • @wahdee3838
    @wahdee3838 8 หลายเดือนก่อน +1

    Great video explaining all the parts that go into calculating all the different kinds of magic damage. I mostly play Warlock and have tried to do some testing to figure out spell damage, as well as looking at the wiki. Im especially curious about the damage calculation for dark magic spells (specifically Ray of Darkness (RoD)), which can be amplified by two separate perks for Warlock (Dark Enhancement=10% and Soul Collector=up to 60%). Although I have seen/heard in some cases that Soul Collector only applies to the first tick of RoD, the limited testing ive done seems to show that it applies to the whole duration of RoD. Not only this, but from what I can tell it is applied as a multiplicative bonus rather than an additive bonus. So for the full calculation for RoD would likely be:
    (BMD x (1 + MPBxABR) x (1 + DE) x (1 + SC) + aMDxABR) x LD X (1 - MR) + tMDxABR
    DE = Dark Enhancement
    SC = Soul Collector
    Both these bonuses may also be modified by the attribute bonus ratio.
    Testing this properly was hard though (I just did some quick tests on goblins and skeletons, but it would be better to try with a teammate) and I think the damage output by RoD may be bugged and doing more damage than intended (this also makes it unclear whether the bonuses are really multiplicative rather than additive). With all this I mainly want to point out there are even more details to the magic damage calculation that may be worth investigating, with Wizard also having unique bonuses (Arcane Feedback, Arcane Mastery, Fire Mastery) which could be either additive or multiplicative. I also hope we can gain more answers on the weirdness that is happening with Ray of Darkness, and its interaction with Soul Collector.

    • @Kallifty
      @Kallifty 8 หลายเดือนก่อน +1

      All perks that says "+x% damage" are just adding to your physical or magical power bonus, so in the case of soul collector/enhancement they're just adding +60% (on full souls)/+10% magic power bonus to dark magic damage, not a separate multiplier. And since it's adding to your magic power bonus, it is then subject to ABR scaling.
      The RoD bug was also fixed awhile ago, and your souls are removed when you finish casting Ray, rather than when you start, so it applies to the entire duration of the spell. This also means if you get melee'd during the cast of your RoD, your reflect will still benefit from the souls.

  • @zachandoom
    @zachandoom 8 หลายเดือนก่อน

    I was trying to play as a wizard, and after getting to lvl15 I gave up, after struggling with the fact you can hurt your teammates. It's insane you can accidentally take out a teammate with a fireball.

  • @clintonpiercy6651
    @clintonpiercy6651 8 หลายเดือนก่อน

    Between all the magical stats what do you guys prefer seeing on your gear? Anyone care to reply with a list of stats from best to worst would be greatly appreciated. I try to make decent gear from vendor like greywolves, demonclads and what not but im not sure which stats are most valuable there.

  • @Jardonius
    @Jardonius 8 หลายเดือนก่อน +2

    At 9:40 he starts laying down the wiz-biz to the beat of the song lmao.

    • @Jardonius
      @Jardonius 8 หลายเดือนก่อน +1

      Side note: I do very much appreciate this video, if only because I dabble warlock part time when I'm not a rogue hehe~

  • @fadedfrank7484
    @fadedfrank7484 7 หลายเดือนก่อน

    If i ignite someone, will their ignited weapon be affected by melt and also is it the wizard’s magical power or the ignited player’s magical power that decides the damage?

  • @Jlazeau02
    @Jlazeau02 8 หลายเดือนก่อน

    Saw you playing with notlikethis earlier legendary collab!..Now please go watch the matrix

  • @gladlawson61
    @gladlawson61 2 หลายเดือนก่อน

    What map is that at thr beginning of the video. I have not seen anything outside of a castle this entire wipe.? Am i missing something in gsme?

  • @pixel_games87
    @pixel_games87 7 หลายเดือนก่อน

    What about tick damage such from curse of pain is it possible to reduce or increase. I guess not but should ask

  • @RealNotASpy
    @RealNotASpy 8 หลายเดือนก่อน

    Dang now all my magic gear is going to be more expensive on the market. CURSE YOU RYANNNNN

  • @Its2for1
    @Its2for1 8 หลายเดือนก่อน

    I thought smite wasn’t affected by location modifiers…

  • @supremedestiny4956
    @supremedestiny4956 2 หลายเดือนก่อน

    Hey quickly question. Does true dmg apply on tick dmg? For example true dmg for the rouge phys dmg ticks or tmg on the curse of pain ticks?

  • @tobywankenobi3088
    @tobywankenobi3088 8 หลายเดือนก่อน +1

    Well now my comment is gone! So Ryan, once again your videos make me really happy and it excites me every time you are in my recommended. Your impact on the community of this game is imo monumental and you should be proud with the quality of your videos because they are immaculate (for the most part hehe)

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      thank you toby, I am glad I can make something you enjoy! Sorry about deleting the vid earlier and the last comment haha it is now gone in the void but never forgotten.

  • @MegaMadman50
    @MegaMadman50 8 หลายเดือนก่อน +1

    Looks great. One question though, the calculation never seems too realistic when I calculate locust swarm. The wiki claims it is NOT a DoT, so it would not need the extra calculations to reduce the damage. Additionally, I recall them changing the ABR to 1 some time ago from .5 scaling. The predicted damage always seems considerably more than the actual damage seeing as 12-20 damage per .1s would probably kill most people in mere moments. Is there something I am missing here?
    Assuming purple staff with mid level magic resistance and average magic power bonus if you stack some will and a bit of damage:
    Base Magical Damage 12
    Magic Power Bonus 0.3
    Additional Magic Damage 5
    True Damage 2
    Hit Location Bonus 1
    Attribute Bonus Ratio 1
    Magic Penetration 0
    Magic Resistance 0.25
    Output 14.75

    • @RealDovamo
      @RealDovamo 8 หลายเดือนก่อน

      So you're saying locust swarm is secretly OP as fuck again?

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +1

      I'll do some testing with this some time later but the tooltip itself may be misleading since I think the damage calc is applied for every 1 second opposed to every 0.1 seconds. So with your numbers it would be 1.475 damage per tick or 14.75 damager per second. I'll have to double check though

    • @MegaMadman50
      @MegaMadman50 8 หลายเดือนก่อน

      @@RealDovamo No, if it were I'd notice lol. I do damage builds on my cleric occasionally and run swarm because it does a respectable amount of damage, especially against passive teams or teams in confined areas (it is NOT a meta spell, to reiterate, just for fun). Never have I done 140 damage in one second, people would be complaining in the discord/reddit if that were the case lol. Just something I've noticed with the prior damage calc and current one, something about locust swarm doesn't add up in practice.

    • @RealDovamo
      @RealDovamo 8 หลายเดือนก่อน

      @@MegaMadman50 Yeah, until locust is doing Earthquake levels of tick damage it will still remain the most useless cleric spell next to Cleanse

  • @monst3rENERGY100
    @monst3rENERGY100 8 หลายเดือนก่อน

    What attributes affect the speed of my projectile spells ?

  • @kingrendal
    @kingrendal 8 หลายเดือนก่อน

    Smite isn't effected by locational modifiers.

  • @urbudtrev
    @urbudtrev 8 หลายเดือนก่อน +1

    everyday we get blessed w a video is a day the sun shines upon us extra bright, and our brains grow extra large.
    amen

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      trev the absolute legend, thank you my gamer. I am actually heavily invested in a business that makes slightly too large hats so this is a completely self beneficial endeavor as I attempt to grow brains worldwide

  • @hugoalmroth8491
    @hugoalmroth8491 8 หลายเดือนก่อน

    On the magic power bonus its + 17% at one point but you wrote it as ×0.17 which would be - 83 % it should be ×1.17
    Just a heads up because i got really confused by it at first

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      hello hugo! the base 1 to account for the positive percent change already is taken into account in the equation - so that is why I left the percent as a direct decimal conversion

  • @vincentvillanueva6081
    @vincentvillanueva6081 28 วันที่ผ่านมา

    What's best for smite and judgment

  • @MegaMooer
    @MegaMooer 8 หลายเดือนก่อน +1

    In the case of ignite-
    Since the crystal sword has no magical damage bonus applied to spells cast, can you boost ignite damage by casting it with a magic staff prior to swapping to CSword? Or is it irrelevant since the CSword is out when swinging and, therefore, the CSword stats are applied to each ignite swing?

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +1

      Only the current equipped stats will apply to each swing of Ignite unfortunately. So casting with a Magic Staff and then swapping to the Crystal Sword to attack will not give the magical damage benefits of the magic staff.

    • @MegaMooer
      @MegaMooer 8 หลายเดือนก่อน

      @@ryan6daysaweek thank you for your wisdom, Mr Ryan of the 6 days

  • @Ziltoidian
    @Ziltoidian 8 หลายเดือนก่อน +1

    How does magic pen fit in here? Is it a direct %change to MR mitigation (1 - MR + MP) or is it tied to a %change in the flat MR stat, then translated to a reduction in %MR of an enemy being struck? Sorry if this is worded poorly.

    • @Kallifty
      @Kallifty 8 หลายเดือนก่อน +2

      Magic pen reduces enemy MDR by that %, multiplicatively. So 10% magic pen when they have 50% mdr is 50%->45% (50*(1-0.1))

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      Kallious is correct, it is just a multiplicative reduction to their Magic Resistance. So in reality is is a bit of a weaker stat at the moment since it is low rolling

  • @therealmattyboy1373
    @therealmattyboy1373 8 หลายเดือนก่อน

    Yoooooooooooo I know where this song is from on god you down bad

  • @kingkiki7826
    @kingkiki7826 8 หลายเดือนก่อน

    Load out spell list and perks on that first clip?

  • @Drsen57
    @Drsen57 8 หลายเดือนก่อน

    So, magic power + will creates magic power bonus across a curve, but does gear that gives +magic power bonus apply after that curve is calculated? That's how it should work, right? Also, how much does life drain steal as life? What about how its affected by demon armor and vampirism perk?

  • @chaoscultist5679
    @chaoscultist5679 8 หลายเดือนก่อน

    I desperately want to know what perks hes running on that platelock lol. Does he use hydra lifedrain or just lots of campfires? Cant be TM right? I need to know xD. Fantastic video btw super helpful!

  • @sdhority
    @sdhority 8 หลายเดือนก่อน

    I have a request for the next video, if you are taking those.
    Could you do a guide on craftable items? Like what vendors have what items available and what the costs are?
    A lot of us are having a hard time finishing enough quests to unlock all the crafting so we have to go through other players to get items made. It would be awesome to know what's available and it's cost so we aren't getting scammed. Thanks!

  • @xambork
    @xambork 8 หลายเดือนก่อน

    You showed rogue poison as being affected by location. Can you confirm that is correct? I was under the impression it and all DOTs were not affected. Great video, even as a non magic user. Thanks.

  • @frog_couch
    @frog_couch 8 หลายเดือนก่อน

    think you could do another video based on pdr? like armor rating and stuff, i know on lower scales armor rating is just a flat.1 per armor rating, but ive done some testing and ive learned it scales, but i don't understand how. harmonic shield also scales, but im not sure if that's scaling the same as regular armor rating or if its based on the bards magic power/will. i think youd be able to figure it out though

  • @icejoe6534
    @icejoe6534 8 หลายเดือนก่อน +1

    great video!! tho i wish at the end you would put the order of which stats are best to find.(i know theres somem difference dpending on spell)

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      my bad icejoe, in short this list applies for the majority of Wizard spells in terms of just damage:
      +Additional Damage (this is above True with the assumption that your spell can headshot)
      +True Damage
      +Magic Power/+Magic Damage Bonus
      +Will
      The only gear rolls that are mutually exclusive at this time are +Add and +True Damage so honestly a great piece of equipment will have one of those flat damage modifiers and a combination of the others. The only reason why +Magic Damage Bonus is place above +Will is due to the fact that is can roll higher on gear as a RANDOM modifier (+Will maxes at 2 but magic power maxes at 5). Again this is purely for just damage. I honestly prioritize just flat damage and knowledge when looking for gear. You can get casting speed quite high now through with the new gear system which I find very beneficial. Hope this helps!

    • @icejoe6534
      @icejoe6534 8 หลายเดือนก่อน

      thanks for the reply my man! i appreciate it a ton! just want ur videos to get the best views and thuimbs ups they can and there are a TON of stupid people like me who need it clearly spelled out for us haha! @@ryan6daysaweek

  • @2ndSamurai
    @2ndSamurai 8 หลายเดือนก่อน +1

    Will you be doing a physical damage breakdown?

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน +1

      I have an old video on that but I may do an updated one. For now it is the exact same as the magic damage one except you swap out Magic Power Bonus with Physical Power Bonus and all damage is affected by locational modifiers

  • @ademazizi8458
    @ademazizi8458 8 หลายเดือนก่อน

    Hey Ryan
    Great Video ! You‘ve earned yourself a sub!
    Could you maybe do Shorts or Videos that explain what the max stats for BoC Warlock is ? And for all other Classes like short build breakdowns showing the best items and stats on the class ? Would love to see that !
    Keep it up.

  • @limbimin4162
    @limbimin4162 8 หลายเดือนก่อน

    smite doesn't get headshot bonus

  • @BigBruceSpruce
    @BigBruceSpruce 8 หลายเดือนก่อน

    does this mean additional magic dmg is the same as true magic damage in the case of 0 MR and no location modifier?
    Edited: added "no location modifier" because that would matter for sure

  • @matt-z5j
    @matt-z5j 8 หลายเดือนก่อน

    Do you know if there is an updated spreadsheet with all possible enchantment rolls and their roll intervals?

  • @wirb3859
    @wirb3859 8 หลายเดือนก่อน

    Thanks! On my warlock I had so much will but my spells didn’t hit that hard so i was still wondering what was wrong

  • @JeromeMongeau
    @JeromeMongeau 6 หลายเดือนก่อน

    Verry insightfull. I had trouble getting all those answers. Thank you !

  • @jimz1024
    @jimz1024 7 หลายเดือนก่อน

    Ryan do you have any info on Ray of Darkness it doesnt show on target dummy...questions ive considered are, how the staff, spellbook spell affect tick rate,and how Warlock Demon Armor perk effects the ticks of Ray. Any info would be appreciated, also which wiki are you using as spells the one i was using seems outdated doesnt have new base stats such as Dexterity etc

    • @ryan6daysaweek
      @ryan6daysaweek  7 หลายเดือนก่อน +1

      hey jimz, Ray of Darkness is is a Dark Magic channeled hit scan spell that calculates magic damage with 100% scaling per 1 second but applies damage every 0.1 second. It is definitely a weird one. It is the only channeling spell in the game that seems to have non-elastic damage ticking. So even if the total channeling time is decreased by adding "Spell Casting Speed" the damage will always be calculated per 1 second and applied at 0.1 s. In the case of Warlock's Demon Armor, the reduction in "Spell Casting Speed" will actually increase the total damage output since longer channeling time = more damage ticks in this case.
      As for spellbook vs magic staff vs crystal ball: all will have the same channeling tick rate, the only thing that will change is the base damage of the spell as the 3 different catalysts have different Magical Damage

    • @jimz1024
      @jimz1024 7 หลายเดือนก่อน

      @@ryan6daysaweek Thanks for the detailed response, took me a while to take this onboard but really appreciate it

  • @thespookysloth
    @thespookysloth 8 หลายเดือนก่อน

    Thanks, I hate it.

  • @itzPolar398
    @itzPolar398 8 หลายเดือนก่อน

    Smite is not actually affected by locational modifiers for some reason

  • @trialsbike2135
    @trialsbike2135 7 หลายเดือนก่อน

    Big confuse

  • @Sima0
    @Sima0 8 หลายเดือนก่อน +1

    Sick video as usual. ❤

    • @ryan6daysaweek
      @ryan6daysaweek  8 หลายเดือนก่อน

      yo Sima! I appreciated it man, hope you have been well!

  • @swordstaffsolomon
    @swordstaffsolomon 8 หลายเดือนก่อน

    Is healing affected by locational modifiers?

  • @p3ace_1
    @p3ace_1 8 หลายเดือนก่อน

    magic power doesn't appear to have a graph on the wiki :(

  • @cameo4298
    @cameo4298 8 หลายเดือนก่อน

    ok cool

  • @brave.l3958
    @brave.l3958 8 หลายเดือนก่อน

    Just to be clear, since the ABR stated on the wiki for Rogue's Poisoned Weapon is 50%scaling, it would follow the same logic as Life Drain from warlock, right?
    I really wanna know how crazy you can get with Poisoned Weapon numbers and what should you prioritize on gear in that case. (From what I found you NEED to get to 15 Will first and then build as much add. or true mag.dmg.)
    It is just hard to build up on since you have no base magic damage on anything as rogue.

    • @Kallifty
      @Kallifty 8 หลายเดือนก่อน

      Will is pretty ignorable on poisoned weapons, because of the low base 4 damage and 50% scaling of the perk. +1 additional or +1 true damage will add the same damage as raising your magic power bonus by 25%.

  • @wiseg0at
    @wiseg0at 8 หลายเดือนก่อน

    So does that mean for rouge poison weapon, I should be shooting for True Magic damage as that doesn’t need high will and will be added on to each tick of the damage over time ?

    • @doncalypso7027
      @doncalypso7027 8 หลายเดือนก่อน

      No true or not the damage calculates once and spreads over the duration and unlike projectile spells that get stronger with headshots the damage of poison weapon doesn‘t change with headshots. And the statt will doesn‘t effect poison weapon I think.

  • @cornsflake4041
    @cornsflake4041 8 หลายเดือนก่อน

    Does each different spell have a different abr?

  • @Burnnskii_Gaming
    @Burnnskii_Gaming 8 หลายเดือนก่อน

    Do one for healing!! Please and thank you!

  • @TankNot
    @TankNot 8 หลายเดือนก่อน

    Great Guide as a Wizard Player I aprove!

  • @willbentley4227
    @willbentley4227 8 หลายเดือนก่อน

    This is a tragedy. Now my BIS wizard gear won’t be as cheap, and people will try to oversell shit items 😢. Good video though

  • @sawritall4292
    @sawritall4292 8 หลายเดือนก่อน

    The fact that add magic damage exists right now is a bit...well weird to say the least, add has so very little value due to whats probably 4-5 spells can actually headshot, which makes true just vastly superior

    • @Anonymous27x
      @Anonymous27x 8 หลายเดือนก่อน

      you do realize you contradict the statement you just said lmao

    • @sawritall4292
      @sawritall4292 8 หลายเดือนก่อน

      @@Anonymous27x Explain how

  • @spetsnaz892
    @spetsnaz892 8 หลายเดือนก่อน +1

    Im too stupid to understand most of this

    • @shadowbanned340
      @shadowbanned340 8 หลายเดือนก่อน

      i simply dont care enough to think. just tell me what gear to stack thats it

  • @thetrainertrey7260
    @thetrainertrey7260 8 หลายเดือนก่อน

    I’m ruhtoded

  • @KHALED-HAKAMI
    @KHALED-HAKAMI 3 หลายเดือนก่อน

    thnx - شكرا nyaaaah

  • @Lickwit
    @Lickwit 8 หลายเดือนก่อน

    Informational part aside, seeing that ranger explode at the end was the true magic of this video.

  • @jermapushedmeintoameatgrinder
    @jermapushedmeintoameatgrinder 8 หลายเดือนก่อน

    What is the magic resistance cap? Since warlock can no build 100% with perk