PvP is a huge topic, and I have a list of concepts that could not fit in this video. Maybe there will be a part 2 or an intermediate/advanced version in the future. Also, I've been considering doing 2 or 3 videos a month in order to increase the quality. Every video I put out, I see ways in which I could have improved it. Not sure yet. It's been less than a year on this TH-cam journey, and I'm still learning/improving a lot. As always, thanks for watching and good luck in the dungeons!
fr i wouldve given up on this game without your guides, those of us who are watching really appreciate how thorough you are. on the point of you improving i think youre already pretty great at making the vids - youre articulate to the point that you even make mistakes well; you dont stammer or say "uh" or waste time correcting yourself. your info is concise, cheerfully given, and so far well thought out. plus you run cleric alot so youre already top tier.
Yeah we need more! This was a good primer but as a person who likes to dive in and find out as much as I can about a game I'm interested in, there wasn't as much awesome comprehensive concrete new stuff for me to learn and go practice here as there was in the PvE guides. Definitely still high quality stuff though, and anyone brand new to the game would get a ton out of this. Keep it up!
So like, what would an epic Morningstar go for with +1 additional weapon dmg, 2.5% phys dmg bonus, and +2 phys dmg? Been trying to get a price for 2days and can’t seem to.
I just discovered these dark and darker guides, and I love how informative they are. You are just laying out information in such an easy to understand way that is beginner friendly, in a world filled with people just streaming, this is an actual series of Guides which is incredible.
IMO, the Ranger class is designed around being “unstoppable” if it can pick favorable engagements. Setting up traps, having access to molotovs, and the power of the bow and the skills that compliment it all go with this philosophy. However, if a Ranger is caught out, it feels like you get one burst of damage based on your primary skill and if you whiff it you instantly-lose. I’d like to see a more well rounded setup. Perhaps reducing the high-damage and sometimes bursty nature of the class, but giving it access to more abilities that interact with terrain, especially in favorable circumstances. Leaning into the “survivalist” theme a bit. Whatever the fix is, I’m sure it’s complex and ever changing with this being a live service/EA game. I appreciate Iron Mace for continuing to experiment and listening to community feedback.
Those molotovs have carried me through so many fights/escapes. I carry two of them on my fighter at all times. Great for positioning in a fight, regardless of the context. If I'm jumping someone unaware, it can often stun the player for a moment as they process what happened. If they're chasing me, I can use one to force them to take damage to pursue me, which may turn the tide of battle in my favor, or give me more space from them to escape. If it's an even match, I can halt their cowardly retreat. They're great for killing/area denying rat druids, too.
I'd love to see some more well-roundedness so that we can nerf the ranged damage output. Melee classes have to risk themselves in order to do damage in melee. Ranged classes don't. They can skip building tankiness or survivability, and dump all stats into damage, action speed, and movement speed. It somewhat breaks the system of combat and gearing imo.
@@NotLikeThisJoe Bow dmg and armor penetration is a bit high, as a lvl 100 wizard, if I dont go like 500g 700g gear i do close to no damage, fireball just hitting 15 if no direct hit
@@NotLikeThisJoe In unfavorable terrain, I think this is a bit less true. A rogue lying in wait in a tight corridor, for example, or a fighter/barb that takes advantage of a key choke point to an escape room would have access to tools that would allow them to close gaps and deal consistent and high damage much quicker than a ranger would be able to shoot them down (except at the highest levels of play or gear). But the rangers that understand this play around it, and stay in that unfair/unplayable territory as much as they can throughout a match - which I think you probably experience more often since you are someone who is playing at a much higher level than the layman.
as a new player, you guides are so helpful!! Love how you explain everything, would love how-to videos in your style for each of the classes, both how to play them and how to deal with them
Love it! I could use a whole expanded breakdown of the market and how you would go about building a character. Especially as a free to play player thinking of buying the game I would be curious to see a breakdown on how much better the market makes the economy compared to the merchants, and whether its worth it to use the gear you extract with or always sell it in order to buy gear more built around your character.
Very enlightening. Now that I'm getting a bit more familiar with your tutorials about PvE on every maps, I'm starting to turn my attention towards PvP, to be prepared for any kind of encounter in the dungeons. I'm currently trying to learn what the good and bad matchups are for me as cleric, and the notions of advantages and disadvantages, when to push or fallback. That was really nice to learn more about PvP ! ~ A thankfull brother
Amazing content. I would love to see a video just covering gear & stat rolls. I main cleric (lvl 60) and had no idea magic healing doesn’t apply when the weapon isn’t out, huge piece of info to learn. Also, explaining which rolls are dead rolls and which are good would be very helpful for a new player, as well as what is more beneficial (strength vs weapon dmg vs phys dmg bonus vs true damage, etc). I haven’t been able to find any goods guides breaking that down
I agree in a game with slower movement and a lot of skill expression in mele, spamming arrow's from across the room with that type of DMG, doesn't seem very balanced when you don't have a traditional run keybind. I feel like having debuffs on the arrows and having to go in mele to finish would be a perfect way to balance it. You are rewarded for hitting your shots while giving someone of a slower build a chance to outplay without getting straight cheesed.
I like the idea of rangers being forced to use a little melee. They get to be strong at ranged (especially against casters which is what IM wants) which is unique to them, but they can't just easily kite and destroy frontliners.
If you can put in a future guide/video ways to get in on people with higher move speed as a melee, assuming it is possible (outside of landmining), it would be a good addition to a follow up guide on pvp
Hey man thanks so much for your most recent videos, they are helping me a lot in the dungeons. I was wondering, are you planning to make a video on bosses as well, the troll and cyclops in particular? None of the guides I find about them are as clear and structured as your PVE vids and I'm really struggling to kill these, and from my lobbies it seems others are as well :p
If you had details on how to whiff punish that would be sick. Taking advantage of a whiff bardiche seems massive but honestly seems daunting since the second hit is fucking powerful but that all comes down to gamesense in the end ig
I like to bait the second attack as well. The first two come out decently fast, but the 3rd has a windup at the beginning plus a long recovery at the end. So bait the first two swings and then punish or fully commit and force handle hits too.
Hey dude, your videos have helped me a lot in improving. I have been trying to figure out what the mobs down in inferno, with a lightning effect on are called and how to counter it. Google is absolute shit so when i look it up I only find things about lightning spells and builds. So you/your comment section is my last chance at figuring this shit out xD
Another great tutorial, these were all things I knew but will definitely recommend this to aspiring timmy killers. One of the things that takes a lot of skill in this game is "reading" stats on items, it takes a long time to figure out but you have to do it sooner or later. A tutorial on that is much needed, but I can imagine it being boring as well (both to make and to watch). Very excited to see you skill diff the gear diffing timmy slayers in the next vid.
Thank you, Holy Father) thanks to your efforts, we will send all the unrighteous to the “lowest levels of the dungeon”)) I wanted to say it beautifully, but TH-cam will not understand the joke... Thank you for the useful tips) we will certainly be looking forward to your next videos.
A few suggestions would be: Fighting in rooms without wide open spaces to kite around, good positioning, movespeed abilities like rage/sprint, throwables which slow enemies down temporarily, working with teammates who have CC for enemies or buffs for you, and using ranged weapons to pressure enemies into bad positioning. Your tankiness is an advantage which makes you better in melee, but the tradeoff is it can sometimes be harder to get enemies into melee with you.
Thank you for the content. Thanks to your guides I'm not getting destroyed by mobs anymore. Do you have any tips as to how to avoid getting kited by ranged classes as a melee class?
If it's Solos, try to build a little lighter so you have more speed. Also try to fight in rooms without long hallways or wide open spaces. Use your throwing axes or knives to slow them down if you have them.
Do you have any suggestions for when you have a speed disadvantage in fights? Is there anything that barb really could have done to improve his chances?
That means it's a bad or useless roll on a random modifier. Like debuff duration, or magical interaction speed almost doesn't help at all, but dex or str would.
I was going to ask for a class guide but its likely to change a lot. Would you be able to do a quest guide instead? Getting the better noob gear via quests is important for some of us noobs but the quest system isnt great.
No, unfortunately the only joke is that multiclassing was released last wipe with minimal thinking/effort put into it in order to stall for time until this current wipe, and it was a disaster. Be glad you missed it
i'm having a hard time trying to find videos that do green builds (gs 25 - 124 for example with the newest queue bracket they did). it'd be really helpful if you could do a video that was like 200g kit or something
Hi, Im a new player and a Rogue. i noticed that in 3:59, you're using a rogue but i noticed you are using 2 different active skills. Is it just me? or jsut the icons are different from the available rogue skills. Anyway, please create more content but for rogues. Thanks! you're awesome!
Hey Hi Howdy. New Player Sort of. Played maybe 100 hours when +3 all ATT was a thing. Havent played since. I've been trying to pick up warlock because it seems to be the best class for all things boss, and an issue ive been running into is the spacing one. Ive had an awful time trying to maintain spacing against any class. They just W key and I cant seem to figure out when the right time to turn and try and cast a spell is because all it does it let them close the gap, they take minimal damage from something like a curse.
Try to build add/true magical damage and have great movespeed like 310+. You will do good damage and be hard to catch. Also try to incorporate jump casting into your movement. It will help you maintain good spacing while still being a threat.
PvP is a huge topic, and I have a list of concepts that could not fit in this video. Maybe there will be a part 2 or an intermediate/advanced version in the future.
Also, I've been considering doing 2 or 3 videos a month in order to increase the quality. Every video I put out, I see ways in which I could have improved it. Not sure yet. It's been less than a year on this TH-cam journey, and I'm still learning/improving a lot.
As always, thanks for watching and good luck in the dungeons!
Thank you so much for the guide! - the information on the market was invaluable, I’m off to check out your PVE video, thanks again!
Do the intermediate video. Would be a great resource!
fr i wouldve given up on this game without your guides, those of us who are watching really appreciate how thorough you are. on the point of you improving i think youre already pretty great at making the vids - youre articulate to the point that you even make mistakes well; you dont stammer or say "uh" or waste time correcting yourself. your info is concise, cheerfully given, and so far well thought out. plus you run cleric alot so youre already top tier.
Yeah we need more! This was a good primer but as a person who likes to dive in and find out as much as I can about a game I'm interested in, there wasn't as much awesome comprehensive concrete new stuff for me to learn and go practice here as there was in the PvE guides. Definitely still high quality stuff though, and anyone brand new to the game would get a ton out of this.
Keep it up!
So like, what would an epic Morningstar go for with +1 additional weapon dmg, 2.5% phys dmg bonus, and +2 phys dmg? Been trying to get a price for 2days and can’t seem to.
i fkn love and adore your guides , literally u deserve x3 more traffic dude this shi is amazing keep it coming
Idk, maybe like 2.5x
I LOVE THAT YOU ADDED RUNESCAPE SONGS. This game is literally how Runescape PVP should be.
Ags spec third party incoming 🤣
Automatic like for Runescape soundtrack in the background :)
U are the GOAT for guides🙏🏻 not enough dark and darker content creators doing what u do, us newbies really appreciate u😂✊🏻.
I just discovered these dark and darker guides, and I love how informative they are. You are just laying out information in such an easy to understand way that is beginner friendly, in a world filled with people just streaming, this is an actual series of Guides which is incredible.
I wouldn't have played the game if not for these extremely comprehensive guides. Thank you dude.
i watched only 2 minutes already and i can tell this guide is packed with informations, very detailed, love it
I started comparing Dark and Darker to PKing in OSRS, so the fact you chose this music really adds to the experience.
Means they're ready to risk it all in the "Wilderness"
As other people said your videos are probably the best for new players. Thank you so much for your time!
This is a very refreshing video in an ocean of "TOP 20 TIPS AND TRICKS FOR BEGINNERS" videos
IMO, the Ranger class is designed around being “unstoppable” if it can pick favorable engagements. Setting up traps, having access to molotovs, and the power of the bow and the skills that compliment it all go with this philosophy. However, if a Ranger is caught out, it feels like you get one burst of damage based on your primary skill and if you whiff it you instantly-lose.
I’d like to see a more well rounded setup. Perhaps reducing the high-damage and sometimes bursty nature of the class, but giving it access to more abilities that interact with terrain, especially in favorable circumstances. Leaning into the “survivalist” theme a bit.
Whatever the fix is, I’m sure it’s complex and ever changing with this being a live service/EA game. I appreciate Iron Mace for continuing to experiment and listening to community feedback.
Those molotovs have carried me through so many fights/escapes. I carry two of them on my fighter at all times. Great for positioning in a fight, regardless of the context. If I'm jumping someone unaware, it can often stun the player for a moment as they process what happened. If they're chasing me, I can use one to force them to take damage to pursue me, which may turn the tide of battle in my favor, or give me more space from them to escape. If it's an even match, I can halt their cowardly retreat. They're great for killing/area denying rat druids, too.
I'd love to see some more well-roundedness so that we can nerf the ranged damage output. Melee classes have to risk themselves in order to do damage in melee. Ranged classes don't. They can skip building tankiness or survivability, and dump all stats into damage, action speed, and movement speed. It somewhat breaks the system of combat and gearing imo.
@@NotLikeThisJoe Bow dmg and armor penetration is a bit high, as a lvl 100 wizard, if I dont go like 500g 700g gear i do close to no damage, fireball just hitting 15 if no direct hit
I will take all the ranger damage nerfs if they give him more utility in exchange
@@NotLikeThisJoe In unfavorable terrain, I think this is a bit less true. A rogue lying in wait in a tight corridor, for example, or a fighter/barb that takes advantage of a key choke point to an escape room would have access to tools that would allow them to close gaps and deal consistent and high damage much quicker than a ranger would be able to shoot them down (except at the highest levels of play or gear).
But the rangers that understand this play around it, and stay in that unfair/unplayable territory as much as they can throughout a match - which I think you probably experience more often since you are someone who is playing at a much higher level than the layman.
Was wondering how high the skill cap was in this game... and now I know! That was some battle chess like plays from you and your boiz. Well played.
By no power bestowed upon me by noone, I deem you a Dark and Darker Sensei Supreme!
Your videos help noob like me a lot, thanks and cheers!
as a new player, you guides are so helpful!! Love how you explain everything, would love how-to videos in your style for each of the classes, both how to play them and how to deal with them
Love it! I could use a whole expanded breakdown of the market and how you would go about building a character. Especially as a free to play player thinking of buying the game I would be curious to see a breakdown on how much better the market makes the economy compared to the merchants, and whether its worth it to use the gear you extract with or always sell it in order to buy gear more built around your character.
I just started this game, these videos have been a huge help tysm
Another terrific guide. You have some of the best informative content out there for this game.
Very enlightening. Now that I'm getting a bit more familiar with your tutorials about PvE on every maps, I'm starting to turn my attention towards PvP, to be prepared for any kind of encounter in the dungeons. I'm currently trying to learn what the good and bad matchups are for me as cleric, and the notions of advantages and disadvantages, when to push or fallback. That was really nice to learn more about PvP ! ~ A thankfull brother
This and the other 3 videos have really helped me understand the game. Thank you.
Amazing content. I would love to see a video just covering gear & stat rolls. I main cleric (lvl 60) and had no idea magic healing doesn’t apply when the weapon isn’t out, huge piece of info to learn. Also, explaining which rolls are dead rolls and which are good would be very helpful for a new player, as well as what is more beneficial (strength vs weapon dmg vs phys dmg bonus vs true damage, etc). I haven’t been able to find any goods guides breaking that down
I’d like to see more build guides from you, I love your move speed cleric guide so much.
just got the game last weekend youre guides are great and helping me out a ton, thanks!
You're a real one. Keep up the great work!
comment for the algorithm, your guides are great and you deserve far more attention
Absolute Guide Goat. Best Guides possible !
This is fantastic dude, great info!
You deserve more subs I love how in-depth you are !
Your guides are the best guides I have seen for the game, keep up with the good content ^^
I agree in a game with slower movement and a lot of skill expression in mele, spamming arrow's from across the room with that type of DMG, doesn't seem very balanced when you don't have a traditional run keybind. I feel like having debuffs on the arrows and having to go in mele to finish would be a perfect way to balance it. You are rewarded for hitting your shots while giving someone of a slower build a chance to outplay without getting straight cheesed.
I like the idea of rangers being forced to use a little melee. They get to be strong at ranged (especially against casters which is what IM wants) which is unique to them, but they can't just easily kite and destroy frontliners.
Me and my gf just started watching your videos and you are fr helping us out sm! You’ll see us on the leaderboard soon
Nice videos man. Some of the most usfull DaD guides, keep it up!
P.S
Hope to see more longsword content soon:D
babe wake up it finally dropped
excellent as always, as the marketplace tips at the end were a nice bonus
Love your guide videos. Incredible helpful
I’ve got 1000 hours and I still watch your guide/tips videos keep up the good work ❤
Thank you for skill diffing your way to a new mic. Sheesh no cap bussin. I speak good too.
Nice mic dude, sound great! Good video also as always
Sweet vids! Just started playing so they help a lot!
If you can put in a future guide/video ways to get in on people with higher move speed as a melee, assuming it is possible (outside of landmining), it would be a good addition to a follow up guide on pvp
Hey man thanks so much for your most recent videos, they are helping me a lot in the dungeons. I was wondering, are you planning to make a video on bosses as well, the troll and cyclops in particular? None of the guides I find about them are as clear and structured as your PVE vids and I'm really struggling to kill these, and from my lobbies it seems others are as well :p
I'm definitely going to refresh my old boss guides in the future.
You help a lot dude thank you for making this amazing content.
Spacing section is literally fighting game neutral. Honestly such a good breakdown coming from someone in the fgc
If you had details on how to whiff punish that would be sick. Taking advantage of a whiff bardiche seems massive but honestly seems daunting since the second hit is fucking powerful but that all comes down to gamesense in the end ig
I like to bait the second attack as well. The first two come out decently fast, but the 3rd has a windup at the beginning plus a long recovery at the end. So bait the first two swings and then punish or fully commit and force handle hits too.
@@NotLikeThisJoe thats super smart since the barb def wants the second hit so they would fiend for it. Thanks goat!
you are doing gods work
Hey dude, your videos have helped me a lot in improving. I have been trying to figure out what the mobs down in inferno, with a lightning effect on are called and how to counter it. Google is absolute shit so when i look it up I only find things about lightning spells and builds. So you/your comment section is my last chance at figuring this shit out xD
Nightmare Skeleton Guardsman. I believe I cover him in the PvE Guide on Crypts
Another great tutorial, these were all things I knew but will definitely recommend this to aspiring timmy killers. One of the things that takes a lot of skill in this game is "reading" stats on items, it takes a long time to figure out but you have to do it sooner or later. A tutorial on that is much needed, but I can imagine it being boring as well (both to make and to watch).
Very excited to see you skill diff the gear diffing timmy slayers in the next vid.
I was waiting for this, it came back
Thank you, Holy Father) thanks to your efforts, we will send all the unrighteous to the “lowest levels of the dungeon”)) I wanted to say it beautifully, but TH-cam will not understand the joke...
Thank you for the useful tips) we will certainly be looking forward to your next videos.
great video idea, thanks for the content man
How can heavier armoured/slower players gain an advantage then? Slow spells like cleric's judgement etc?
A few suggestions would be: Fighting in rooms without wide open spaces to kite around, good positioning, movespeed abilities like rage/sprint, throwables which slow enemies down temporarily, working with teammates who have CC for enemies or buffs for you, and using ranged weapons to pressure enemies into bad positioning.
Your tankiness is an advantage which makes you better in melee, but the tradeoff is it can sometimes be harder to get enemies into melee with you.
tHANK you Mr. This, that was very informative
Very informative! Thanks!
runescape music ftw. just discovered the game and your channel.. now i think i found my kinda people lmao
amazing video as always!
“THE ENTIRE SHAFT”
The whole friend group knows of your videos
Great video, I was wondering if the barbarian executioner perk for extra axe headshot damage applies to melee as well or just throwing axes
Yes applies to melee, which is the main draw to picking it.
@@NotLikeThisJoe thank you!!!
i just randomly think of this guy in his cleric outfit while im at work xDD
dope video, insant sub bro, your like a DnD professor
best DnD youtuber. Keep it up man
I would like to see more about space management
Thank you for the content. Thanks to your guides I'm not getting destroyed by mobs anymore. Do you have any tips as to how to avoid getting kited by ranged classes as a melee class?
If it's Solos, try to build a little lighter so you have more speed. Also try to fight in rooms without long hallways or wide open spaces. Use your throwing axes or knives to slow them down if you have them.
10/10 will be sending it too all my timmy ass friends who just got the game off steam demo lol
Do you have any suggestions for when you have a speed disadvantage in fights? Is there anything that barb really could have done to improve his chances?
Every time I see NotLikeThis with hair on the top of his head it’s like some rogue stabbing you and then doing a goblin dance over your corpse
will you be making a cave troll and cyclops guide? i was expecting it to be in your goblin cave mob video but it wasn't
Probably will make these in the future. It's a lot of work and I def couldn't fit them in the previous guide.
0:26 we have DripGravy on the right side example sentence
!! Thats so useful!!
Pardon my n00b question: What is meant by a "dead roll" regarding the attributes of loot?
That means it's a bad or useless roll on a random modifier. Like debuff duration, or magical interaction speed almost doesn't help at all, but dex or str would.
I got to be the 100th like on this video. Thanks for the help, subscribed.
1-penetration? so the bigger penetration the less dmg or the penetration is inverted? sorry not getting this
The video I have been waiting for
Hey man, just wondering if you stretched your res without having to put your monitor on 4:3, and if you did so, how, ty
I play on 2560x1600 to match my laptop's resolution, then I stretch the width during editing to match standard screens.
You’re making it really hard to bully Timmies by constantly dropping fantastic advice.
I was going to ask for a class guide but its likely to change a lot. Would you be able to do a quest guide instead? Getting the better noob gear via quests is important for some of us noobs but the quest system isnt great.
I am so confused @4:14 where you're using barb skills as a rogue is there a joke thats going over my head?
No, unfortunately the only joke is that multiclassing was released last wipe with minimal thinking/effort put into it in order to stall for time until this current wipe, and it was a disaster. Be glad you missed it
i'm having a hard time trying to find videos that do green builds (gs 25 - 124 for example with the newest queue bracket they did). it'd be really helpful if you could do a video that was like 200g kit or something
I always go in no gear and try to outplay geared players. also love the RS music
Doing the lords work
Hi, Im a new player and a Rogue. i noticed that in 3:59, you're using a rogue but i noticed you are using 2 different active skills. Is it just me? or jsut the icons are different from the available rogue skills. Anyway, please create more content but for rogues. Thanks! you're awesome!
That was from a dark time last wipe where multiclassing existed. Any class could use any perk or skill and it was not fun.
Great video!
чувствую себя Кариной "Сложна! Сложна! Ниxуя не понятно!"
Hey Hi Howdy. New Player Sort of. Played maybe 100 hours when +3 all ATT was a thing. Havent played since. I've been trying to pick up warlock because it seems to be the best class for all things boss, and an issue ive been running into is the spacing one. Ive had an awful time trying to maintain spacing against any class. They just W key and I cant seem to figure out when the right time to turn and try and cast a spell is because all it does it let them close the gap, they take minimal damage from something like a curse.
Try to build add/true magical damage and have great movespeed like 310+. You will do good damage and be hard to catch. Also try to incorporate jump casting into your movement. It will help you maintain good spacing while still being a threat.
these osrs soundtracks hit different
The runescape music in the background kills me
What aspect ratio are you playing in? It looks like 4:3
It's 2560x1600, so 16:10. In editing, I widen the video to fit standard 1080p 16:9
Cool video 😊
Keep it up! ❤
Thanks for the video glhf
Great video
That RuneScape music tho
Why do I hear lumbridge music ? am I dead again ? :(
Based guide, based dude
just learned ive been watching since before face reveal and haven't been subbed. check that button pals
You should indicate that this is for Dark and Darker in the thumbnail or the title somewhere...
I set the game as Dark and Darker, but I'll do that, thank you.
very good content
More eeeee of this plz 🥺😝
And now I’m subbed
I'm new to the game and was wondering if any of you could tell me how the cheating situation is and what to expect. Thanks in advance.
What server/region? It's usually not noticeable on US West or East unless you play US West during 3am-10am.
@@NotLikeThisJoe east lol
Thanks
I'm liking and leaving a comment
hey brother, do you mind if i play your video on my stream so i can help my friends get better with me? Ill def shout you out and link you up.
Go for it brother