ULTIMATE Magical & Physical Damage Calculator (FREE and EASY-TO-USE) - Dark and Darker

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  • เผยแพร่เมื่อ 24 ม.ค. 2025

ความคิดเห็น • 46

  • @JarPapa
    @JarPapa  3 หลายเดือนก่อน +6

    Hope you guys found this helpful - would you be interested in an educational video breaking down how we actually calculate Magical/Physical Damage and how scaling affects it? Let me know!
    Big love ❤

  • @Онактожаждет
    @Онактожаждет 3 หลายเดือนก่อน

    YOU GOT UR SELF A NEW SUB , also thank you for adding crystal sword calculator you are an blessing !

  • @DoinMyBest4Ever
    @DoinMyBest4Ever 3 หลายเดือนก่อน +1

    JAAAAAAAAAAR
    youre literally the best for this and your beard game is strong

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +1

      @@DoinMyBest4Ever appreciate you my man ❤️ I treat my beard like a first born child

  • @frenonheim
    @frenonheim 3 หลายเดือนก่อน +1

    this is phenomenal, thank you!

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      I got you brother! 🙏

  • @snowywhistle2114
    @snowywhistle2114 3 หลายเดือนก่อน

    This is great. I do feal the need to point out that spells like blood stained blade, divine strike, both work differently despite being worded very similarly.
    Blood stained blade is considered buff weapon damage, meaning that it is added before your combo and impact zone multipliers.
    however while divine strike is also 5 add damage, but it isn't buff weapon damage, meaning it's added after combo and impact zone multipliers. (I'm mainly pointing this out because a lot of people don't know they are different).
    Because of how divine strike works, you don't actually have a section for it in your calculator. Divine strike would be added in-between gear weapon and phys power bonus.
    You also are missing impact zones entirely. I understand that adding them for every weapon is a pain in the ass, but they make a big difference, so adding in an option (if you can) would be useful.
    The full weapon damage formula is (Base damage + buff weapon damage) * Combo Multiplier * Impact Zone Multiplier + Gear Weapon Damage + Divine Strike Damage * (1 + Power Bonus) + Additional Damage * (1 + Hit Location Bonus) * (1 - Damage Reduction * (1 + Damage Reduction mod) * (1 - Penetration)) + True Damage.

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +1

      @@snowywhistle2114 thanks for your comment brother!
      I’ll definitely consider adding both impact zones and combo multipliers; only issue is that so many weapons have such differing values for each! Perhaps I’ll duplicate the initial row a couple times and add 2 columns for manual entry of the impact zone and multipliers. How does that sound?

    • @snowywhistle2114
      @snowywhistle2114 3 หลายเดือนก่อน +1

      @@JarPapa I'd do it myself if I knew how. I may take the time to learn and report back with something later. Manual entry would be amazing tho if you'd be willing to set it up.

  • @Daveofwar49
    @Daveofwar49 3 หลายเดือนก่อน

    super useful thnx

  • @barkingwookiee318
    @barkingwookiee318 3 หลายเดือนก่อน

    You are a godsend Jar, thank you

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      No worries my man 🫡

  • @eliabdeuelmarquezrosas7814
    @eliabdeuelmarquezrosas7814 3 หลายเดือนก่อน

    Nice

  • @shadowequinox0834
    @shadowequinox0834 3 หลายเดือนก่อน

    Im curious on the way undead damage bonus and faithfulness scale with everything. Anyone know where in the calculations they are tacked in?

  • @Chadward_
    @Chadward_ 3 หลายเดือนก่อน

    I'm a bit confused by flamewalker damage on this calc. The spell says it deals 5 damage per 0.2 seconds however I'm getting 1.9 per tick from the calc, 3 damage, 21%mpb, 0 add, 0 true. Is that supposed to be 1.9 on top of the 5 base so 6.9 per 0.2 seconds?

  • @Delfofthebla
    @Delfofthebla 3 หลายเดือนก่อน

    What about phys/magic penetration?

  • @WildfireDruidlvl18
    @WildfireDruidlvl18 3 หลายเดือนก่อน

    Cheers!

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +1

      No worries brother 🙏

  • @trevorlahey9037
    @trevorlahey9037 3 หลายเดือนก่อน

    Is there a reason you don’t have shadow touch on here? It’s a fairly unique source of damage and health that often confuses people.

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      @@trevorlahey9037 it has zero % scaling so it’ll always do 2 true damage and heal 2hp (or 2.4hp with vampirism) so I didn’t bother putting it on there! Thanks for watching :)

  • @Toniboy44
    @Toniboy44 3 หลายเดือนก่อน

    nice bro

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      Thank you brother 🫡

  • @United_States_of_Villa
    @United_States_of_Villa 3 หลายเดือนก่อน

    Is there a way to figure out how much dmg BOC does with each weapon? trying to figure out if it is better with staff or crystal sword.

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      Hello my friend! Mathematically speaking, the highest BoC damage will always come from the Staff as it has the highest base magical damage.
      Unfortunately, because the Crystal Sword has 'Magical *WEAPON* Damage' and not 'Magical Damage', it doesn't increase the damage of BoC at all (stupid I know) except from external stats like Magical Power Bonus and Add/True Damage.
      However, the magical weapon damage of the Crystal Sword is affected 100% by your Magical Power Bonus, Add/True Damage etc. So the damage of a Crystal Sword looks like: BoC Damage + Magical Weapon Damage + Physical Damage.
      Once I've got some time, I will make a separate page for calculating Crystal Sword Damage so its not such a brain-fuck for everyone 😂
      In the meantime, if you go to the Warlock sheet (docs.google.com/spreadsheets/d/1LTpiiP0JNyXvHaJ58XzM_MyOEacJYK0XUAMLw8dW0W0/edit?usp=sharing), you can enter 0 (for Crystal Sword) into Magical Damage + all your other stats to calculate the damage, and then obviously the Magical Damage of the Staff or Crystal Ball you're using to calculate it for that.
      Hope that helps!

  • @1upr660
    @1upr660 3 หลายเดือนก่อน

    For magic pen, do i just subtract the flat amount of resistance the enemy has?

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      Hey my man! I've now updated the sheet to include Magic and Armour Penetration after lots of people requested it. 😁
      You can check it out here: docs.google.com/spreadsheets/d/166HhOByr6OB500BxhiaMyIVs7M8gLvwkBCcO7UnSO_0/edit?usp=sharing

    • @1upr660
      @1upr660 3 หลายเดือนก่อน

      @@JarPapa oops, didnt see that, i was using the warlock one

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      @@1upr660 all good bro I legit updated it an hour ago haha! The warlock one is updated with magic pen too 😁

  • @serviettechaude
    @serviettechaude 3 หลายเดือนก่อน +1

    Hello, nice job !
    I dont understand why true damage bonus is affected by spell scaling ?!?

    • @mikahoolwerff3563
      @mikahoolwerff3563 3 หลายเดือนก่อน

      if i understand ur question right, then it isnt.
      true damage is always just plus 1 dmg regardless of where u hit em, what mdr the have or what kinda spell u use as long as it deals damage.

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +1

      @@serviettechaude hello my friend! Unfortunately all damage sources are affected by scaling. True damage, however, is the only damage source that isn’t affected by locational modifiers or your targets resistances.
      Just say your spell has 100% scaling and you have +1 true, regardless of whether you hit them in the foot or the head it’ll deal 1 damage. If you had 50% scaling, it would deal 0.5 damage etc.
      Hope that helps answer your question, thanks for tuning in!

  • @lemecsympa9993
    @lemecsympa9993 3 หลายเดือนก่อน

    hello bro! thanks im going deep on this one xd
    One question, why power of sacrifice isn't in the Excel? Thanks :)

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +1

      @@lemecsympa9993 hello brother! Power of sacrifice has 0% scaling so I’ve not bothered to put it on there as the damage is pretty much always the same. The only thing that affects the damage is your opponents magic resistance and debuff duration; magic resist will decrease the damage and debuff duration will reduce how long it ticks for. If you think it would be helpful to see how much damage you’d do, I can add it to the chart for you when I’m next free 😁 thanks for tuning in!

    • @lemecsympa9993
      @lemecsympa9993 3 หลายเดือนก่อน

      I m looking for how how true dmg works on it, if it does :p

    • @lemecsympa9993
      @lemecsympa9993 3 หลายเดือนก่อน

      @@JarPapa n'a its fine merci beaucoup

  • @Gausdave213
    @Gausdave213 3 หลายเดือนก่อน

    Jar the greatest

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +1

      Appreciate you gang 🫶

  • @marellius2868
    @marellius2868 3 หลายเดือนก่อน +1

    since when does true damage scale?

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +2

      @@marellius2868 for a very long time my friend! I think there’s a misconception that because it’s “true” damage that it isn’t affected my scaling, but unfortunately all it means is that it isn’t affected by locational modifiers or magic resistance. You can read more about scaling (aka Attribute Bonus Ratio) on the wiki here: darkanddarker.wiki.spellsandguns.com/Scaling#What_does_this_include?
      Thanks for tuning in my friend!

  • @felixthecat249
    @felixthecat249 3 หลายเดือนก่อน

    w

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      Big Ws

  • @zeuscaboose7202
    @zeuscaboose7202 3 หลายเดือนก่อน

    I only care about armor pen lol so I think I’ll just skip this sheet

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน

      @@zeuscaboose7202 I did originally have armour pen on the sheet but the calculation gets a bit scuffed if you enter say 20% PDR and 40% armour pen; because you don’t do *extra* damage for having more pen than your opponents PDR for example. Once I’m home I’ll figure out a more intuitive way to add this to the sheet and I’ll reply to your comment once it’s added and working. Thanks for your feedback regardless my friend!

    • @artyboyy
      @artyboyy 3 หลายเดือนก่อน

      Armor pen takes a percentage of their total armor. So if they have 40% pdr and you have 50% armor pen, damage is calculated as if they had 20% pdr

    • @zeuscaboose7202
      @zeuscaboose7202 3 หลายเดือนก่อน

      @@artyboyy good to know. I normally run 40% armor pen with longbow. So if they have 75% pdr they now have 30% lmao. I love ranger, I see a nerf incoming.

    • @JarPapa
      @JarPapa  3 หลายเดือนก่อน +1

      I found some time to add Armour and Magic Pen to the sheet (it also displays your opponents MR/PDR post pen too). You guys can find it here: docs.google.com/spreadsheets/d/166HhOByr6OB500BxhiaMyIVs7M8gLvwkBCcO7UnSO_0/edit?usp=sharing
      Thanks for watching and for your comments which prompted me to add these!