ROR: The Legend of Zelda Ocarina of Time (N64 Vs. GCN Vs. 3DS)

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  • เผยแพร่เมื่อ 28 เม.ย. 2018
  • FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 1080p, 60 FRAMES PER SECOND.
    After four months, we're finally back for an even longer episode of Remake or Rebreak. No, folks, I really don't know how I do it. This time we're looking at the Legend of Zelda Ocarina of Time on N64, GCN, and 3DS. How does the original game hold up today? How well does the GameCube rerelease improve upon the N64 original? What exactly does the Master Quest expansion add to the original game? Finally, how well does the 3DS remake update the game for 2011? All these questions, and more, answered in this near feature length ROR extravaganza! Can you tell I was tired when I wrote this description?
    A link to "A Royal Appearance" by Nostalvania, the OC ReMix I used for the credits in this video:
    ocremix.org/remix/OCR02954
    For more awesome ReMixes, check out OCRemix:
    ocremix.org/
    EPG Fan Discord:
    / discord
    EPG Plays (Let's Plays and Streams):
    / @epgplays6951
    Unversed Cast (Podcast Channel):
    / @unversedcast
    Twitter:
    / exoparadigmgmr
    Game Mavericks (Legacy Let's Plays):
    / @gamemavericks
    Remake or Rebreak Scores:
    1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
    2- Re-Meh: Not as good as the original, but a relatively competent recreation that is still very playable. Additionally, a Re-Meh may not address the original's salient issues or fail to add anything meaningful.
    3- Remake: As good or even slightly better than the original, but not necessarily worth playing if you already own that version. Typically adds some new content or fixes salient issues with the original.
    4- Replace: A remake/port that changes, fixes, and adds so much that it renders the original virtually obsolete. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of new content.
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ความคิดเห็น • 3.5K

  • @IIITrunks
    @IIITrunks 6 ปีที่แล้ว +1864

    The irony of spending 7 minutes to talk about how slow the text speed is was not lost on me.

    • @kdkseven
      @kdkseven 6 ปีที่แล้ว +179

      Yeah, the long, boring, repetitive irony.

    • @jorotroid
      @jorotroid 6 ปีที่แล้ว +57

      I was going to say the same thing. Good thing I watch things on double speed.

    • @dmas7749
      @dmas7749 6 ปีที่แล้ว +85

      I think it was hammered in enough to drive a point home but not enough to be obnoxious and I'm one of the most impatient people to walk this rock called Earth
      Then again, my impatience might only serve to give me a greater sympathy towards it.

    • @zzzzzzzzzzzspaf
      @zzzzzzzzzzzspaf 5 ปีที่แล้ว +22

      I found it way too long and was watching the video on X2

    • @TheSorrel
      @TheSorrel 5 ปีที่แล้ว +31

      Its even funnier when you think that all of this would have been avoided if he had ever entertained the thought of pressing the B-Button during dialogue.

  • @componentgames
    @componentgames 5 ปีที่แล้ว +839

    Fun fact: the footage of Exo spamming the buttons on the N64 controller is actually footage of him playing Marioparty.

    • @carzinrl9553
      @carzinrl9553 4 ปีที่แล้ว +33

      I thought it was him playing smash

    • @projectmagnesium8804
      @projectmagnesium8804 4 ปีที่แล้ว +8

      @これが読めたらおめでとう lolol

    • @supagb7700
      @supagb7700 4 ปีที่แล้ว +2

      King Korn Kong He said fun

    • @shushumga7482
      @shushumga7482 4 ปีที่แล้ว +8

      Pyro Flare r/ihavereddit

    • @supagb7700
      @supagb7700 4 ปีที่แล้ว +2

      Pyro Flare Who are you saying woosh to?

  • @kruemmelbande5078
    @kruemmelbande5078 4 ปีที่แล้ว +112

    When you accidentaly talk to an npc:
    This little manouver is gona cost us 51 years.
    And then you want to roll away and talk to the npc again.

    • @paraplonk7269
      @paraplonk7269 2 ปีที่แล้ว +4

      When you're rushing through dialogue and you accidentally press "yes" when they ask if you want to hear it all again

    • @myanime101
      @myanime101 2 ปีที่แล้ว

      this is just the charm of the older game

  • @blackout295
    @blackout295 5 ปีที่แล้ว +444

    I refer to the legend of Zelda ocarina of time as:
    ZOOT

    • @cobaltis
      @cobaltis 4 ปีที่แล้ว +11

      And Legend Of Zelda Majora's Mask as: LOZMM.

    • @darkhypersonic1215
      @darkhypersonic1215 4 ปีที่แล้ว +19

      Wicked, bad, naughty, evil ZOOT.

    • @michaelwalker7004
      @michaelwalker7004 4 ปีที่แล้ว +4

      That should be the any % name. Zoot any%

    • @wellitsureisntdale1860
      @wellitsureisntdale1860 4 ปีที่แล้ว +9

      There is no Zelda, only ZOOT.

    • @nowonmetube
      @nowonmetube 4 ปีที่แล้ว +7

      Then it should be TLOZOOT

  • @CalebSM64
    @CalebSM64 6 ปีที่แล้ว +51

    "I am never doing an hour long review for anything ever again, unless it's for one of my favorite games of all time."
    - ExoParadigmGamer 4 Months Ago

    • @kylecampbell565
      @kylecampbell565 6 ปีที่แล้ว +2

      Caleb Bagwell he also said back in DKC3 he’s gonna in the future keep things under half an hour

  • @neogenesis7706
    @neogenesis7706 6 ปีที่แล้ว +74

    Worse thing to happen is when mashing b with the owl and he asks if you want him to say it again and mashing b makes him say it again..

    • @SUPERFunStick
      @SUPERFunStick 4 ปีที่แล้ว +1

      Watching him do that in this video brought back PTSD, just knowing he was about to have to sit through that speech again

    • @brandonvicbossmorgan
      @brandonvicbossmorgan 3 ปีที่แล้ว

      I did that so many times🤣🤣

  • @TBrizzle01
    @TBrizzle01 5 ปีที่แล้ว +296

    For Christmas 2003, I got a new GameCube with the Zelda Collection game for $100.
    That bundle was just phenomenal.

    • @lawrencegrazioso8273
      @lawrencegrazioso8273 4 ปีที่แล้ว +16

      Facts, that's how I was able to play OOT for the the first time.

    • @dialga236
      @dialga236 4 ปีที่แล้ว +7

      g fuckin g that sounds like an amazing deal

    • @toadrules4658
      @toadrules4658 4 ปีที่แล้ว +3

      If that was Christmas 2019, you would've been ripped off

    • @shushumga7482
      @shushumga7482 4 ปีที่แล้ว +14

      ToadRules Why would they have been ripped off? That sounds like a win!

    • @BigSmoke-xh5hi
      @BigSmoke-xh5hi 3 ปีที่แล้ว +7

      Wow, that is the cheapest console purchase I’ve ever heard

  • @LunarWingCloud
    @LunarWingCloud 2 ปีที่แล้ว +172

    The 3DS version is legitimately the definitive version of OoT. It's so good. I'm so glad it exists

    • @thundagathejolteon4076
      @thundagathejolteon4076 ปีที่แล้ว +17

      Honestly! If they made a Switch port I'd love to play through it again.

    • @sircampbelltenson7297
      @sircampbelltenson7297 ปีที่แล้ว +6

      I've started playing that PC source port type thing recently, can't tell you the name off the top if my head but its a full on rebuild of the engine for PC, not an emulator

    • @roxsys358
      @roxsys358 ปีที่แล้ว +10

      @@sircampbelltenson7297 Ship of Harkinian

    • @TheTrueNorth11
      @TheTrueNorth11 ปีที่แล้ว +13

      @Spike16 Hell fuckin’ no

    • @godofthecripples1237
      @godofthecripples1237 ปีที่แล้ว +13

      ​@Spike16 Absolutely not. Ocarina of Time was never envisioned as realistic, nor does realism look good on N64. Any of the concept art for the game or its characters shows something bright and colorful, which the remake captures far better. Not to mention that makes the contrast between the dystopian future and the lively past all the more intense.

  • @meyadin5844
    @meyadin5844 6 ปีที่แล้ว +182

    OCARINA OF TIME 3D IS 7 YEARS OLD?!
    GOD I FEEL OLD

    • @wozthescott2804
      @wozthescott2804 6 ปีที่แล้ว +9

      Meyadin ! 7 years! Go back in time

    • @lpnp9477
      @lpnp9477 6 ปีที่แล้ว +23

      How do you think I feel knowing the original is 20 years old this year? :(

    • @kriscynical
      @kriscynical 6 ปีที่แล้ว +1

      Now it makes sense why my overpriced release day 3DS is starting to lose responsiveness in the touch screen even though I baby my gaming hardware. Good God the 3DS has had a long-ass lifespan...

    • @kriscynical
      @kriscynical 6 ปีที่แล้ว +1

      @LPNP I was 14 when the original came out. Do the math. lol

    • @lpnp9477
      @lpnp9477 6 ปีที่แล้ว +6

      Time is cruel. Thank the Fierce Deity I'm still handsome for now.

  • @JoeMudd
    @JoeMudd 5 ปีที่แล้ว +188

    I've said it before and I'll say it again, the editing in your videos is superb.
    Ooh, how about a ROR for Pokemon: Omega Ruby and Alpha Sapphire?

    • @MaxonerousX
      @MaxonerousX 5 ปีที่แล้ว +17

      Kind of disappointing. Delta episode was nice, but the difficulty was lowered, no more Battle Frontier, game corner was removed, you can no longer see yourself riding ships, it just fades from one location to another. Although the mega latias/latios and post game legendary hunting was nice. It's more so that HGSS did so much more than GSC, and even FRLG added in quite a few new areas and content.

    • @whrivonious
      @whrivonious 4 ปีที่แล้ว +10

      Honestly with the exception of the battle tower and the difficulty ORAS is an improvement when compared to Ruby/Sapphire.I dont know about Emerald though

    • @whrivonious
      @whrivonious 4 ปีที่แล้ว +6

      @Pyro Flare Oras has a day and night cycle, that is all I'll say.But yeah Emerald is peak gen 3, they should have remade that

    • @user-wm2tp4ul7p
      @user-wm2tp4ul7p 3 ปีที่แล้ว +8

      Omega Ruby isn't a bad remake is my second favorite remake. Hgss is my favorite remake. But Oras has way better postgame than Leaf Green. Emerald=Omega Ruby>Ruby. Look at the characters in Oras they are stronger than Emerald. I loved Zinnia and Wally and Delta Episode. The Mauville's city new design is better. But if they included the Battle Frontier then it would be better than Emerald but it isn't. Furthermore, they didn't include any new features from Emerald and that was a bit disappointing. Yes they aren't Emerald remakes, but couldn't they add at least two features from Emerald? Oras add as much content as Emerald add. So both games are equally good. Oras deserve much more love. They aren't shit, I really enjoyed these games

    • @user-wm2tp4ul7p
      @user-wm2tp4ul7p 3 ปีที่แล้ว +4

      @Pyro Flare yes I KNOW Emerald has better Post game Content than Oras but they aren't bad remakes but they are okay. I was not comparing Oras's postgame with Emerald's postgame.

  • @Chris-uj3dh
    @Chris-uj3dh 5 ปีที่แล้ว +287

    As someone who played the original game at release as a middle schooler, seeing you criticize it was a bit painful, especially because you're right.

    • @SerpongeDash
      @SerpongeDash 5 ปีที่แล้ว +32

      its fine, the game is still good for its time, it just didnt age all that amazingly, but that's why we get remakes!

    • @pastamaniac6794
      @pastamaniac6794 5 ปีที่แล้ว +3

      @@SerpongeDash why it didn't age well?

    • @SerpongeDash
      @SerpongeDash 5 ปีที่แล้ว +12

      @@pastamaniac6794 while I dont agree with everything said in the video, I think it shows great examples of what still works today and what doesn't. It's fine if you still like everything it offers tho, in the end its just a matter of taste!

    • @pastamaniac6794
      @pastamaniac6794 5 ปีที่แล้ว +14

      @@SerpongeDash I think the flaws of this game can give to a charm that gets loose when something is getting a remake. But not all the times. Like the resident evil remake made it better than the original. The 3ds remake fixes a lot of things in the original like the iron boots are easy to put on in the water temple. That's a great addition.
      But some things they didn't improved like ganondorf's model doesn't look as memorable than the original. Then we have the lighting that ruins the atmosphere from the original. For example the final battle with ganon was ruined by the lighting and made him less intimidating and less epic than the n64.

    • @SerpongeDash
      @SerpongeDash 5 ปีที่แล้ว +9

      @@pastamaniac6794 I don't know, personally I much prefer the OOT remake but that's because I played this one first. I understand what you mean tho, I have the same feeling with the spyro trilogy remake, I much prefer the look of the originals even if the remakes are obviously more detailed, but the atmosphere is lost a bit with that for me. So I get what you mean with OOT

  • @LMan86
    @LMan86 3 ปีที่แล้ว +177

    The 3DS version has always felt to me as the definitive version of Ocarina of Time. Heck one thing you didn’t seem to mention was that the character models in the 3DS version look exactly like the artwork for the characters from the instruction booklet of the N64 version. So they were remodeled yes but remodeled to look like how they were originally SUPPOSED to look like but sadly the N64 version couldn’t cut it.
    Ocarina of Time 3D is the TRUE version of the game. I feel like the original on N64 was more or less a prototype. While the 3DS version is the true/definitive version.

    • @dukejohnson1956
      @dukejohnson1956 3 ปีที่แล้ว +21

      I disagree solely because the 3ds version became more “kid friendly” and cut some stuff that never should’ve been cut like the blood in the shadow temple and fog in temples etc. OoT had a very dark theme and randomly making it not dark in the 3ds version was honestly annoying

    • @eyeconqueror1185
      @eyeconqueror1185 3 ปีที่แล้ว +35

      @@dukejohnson1956 disagree. Minor concessions for all the improvements made. Muddy blood textures are worth sacrificing.

    • @dukejohnson1956
      @dukejohnson1956 3 ปีที่แล้ว +4

      @@eyeconqueror1185 I see your point. It’s fair. I think I’m just already used to the “issues” that they fixed in the 3ds version so I didn’t even see it as improvements. Cause OoT was the first GameCube game I ever played on my Wii so I adjusted to the controls really quick

    • @SeanLives
      @SeanLives 3 ปีที่แล้ว +4

      No way, I liked the original graphics, more realistic, less cartoonish, I always felt like Ocarina of time had a dark feel to it, just my opinion but I prefer the realistic textures and colour palette.

    • @jacoblauria8180
      @jacoblauria8180 3 ปีที่แล้ว +9

      @@dukejohnson1956 Making it dark wouldn’t work too well with the 3DS screen,

  • @Haedox
    @Haedox 6 ปีที่แล้ว +896

    FOR ACTUAL BEST RESULTS, WATCH ON A SMALL SCREEN IN 240p, 15 FRAMES PER SECONDS.
    Real talk, this is just the girthy video I need for today. Thank you.

    • @SpaceyMcSpacer
      @SpaceyMcSpacer 6 ปีที่แล้ว +19

      Haedox you mean a tiny screen in 144p 1 frame per second

    • @andyawesomeness3612
      @andyawesomeness3612 6 ปีที่แล้ว +4

      Haedox nth I think I've seen your channel before

    • @lostboylulu
      @lostboylulu 6 ปีที่แล้ว +6

      Lol Haedox watches this guy too?

    • @masteroflag
      @masteroflag 6 ปีที่แล้ว +3

      Marathon every episode before you edit another clip.

    • @_e1i
      @_e1i 6 ปีที่แล้ว +5

      Oh my, that is girthy!

  • @JulianLopez-oc7zz
    @JulianLopez-oc7zz 6 ปีที่แล้ว +64

    The reason (at least what I think) Navi leaves is because Link is not a Kokiri, even though the Great Deku Tree knows this, he summons Navi. Navi's real mission is to guide Link through his adventure, it's only when peace is restored Navi decides to leave because he has served his purpose, that's why I think Navi leaves at the end of the game.

    • @ssjup81
      @ssjup81 6 ปีที่แล้ว +5

      Shadow Star I figured it was the reason you stated and that she was dying.

    • @ZipplyZane
      @ZipplyZane 6 ปีที่แล้ว +23

      It's also symbolic. You gain control of Link when he gets Navi. So when you are finished controlling him, she goes back.
      And then, in the sequel, he gets another fairy so he can be controlled again.

    • @lpsoldin3162
      @lpsoldin3162 5 ปีที่แล้ว +9

      As you guys already stated, I always found it both to be symbolism and remembered that only Kokiri are supposed to have fairies. Link being Hylian was never supposed to have a Fairy and waited a long time before he ever got one compared to the Kokiri.

    • @NativS2002
      @NativS2002 5 ปีที่แล้ว +1

      Julian Lopez
      Navi's a girl.

    • @hugorodriguez1024
      @hugorodriguez1024 5 ปีที่แล้ว +1

      Its a her

  • @lpsoldin3162
    @lpsoldin3162 5 ปีที่แล้ว +80

    "Until you realise how quickly jump attacks drain their health (on bosses)"
    Someone never discovered the power of crouch stabbing by using your shield while not locked-on. If you do it after a jump attack it saves the damage strength of your last attack and you can attack pretty much as fast as you can spam the button.

    • @grimthelover
      @grimthelover 5 ปีที่แล้ว +3

      What!?

    • @grimthelover
      @grimthelover 5 ปีที่แล้ว +3

      For real?

    • @ahrbro9448
      @ahrbro9448 4 ปีที่แล้ว +7

      I remember discovering this feature but never found it useful so I forgot about it.

    • @ahrbro9448
      @ahrbro9448 4 ปีที่แล้ว +2

      Thanks

    • @TheAuron32
      @TheAuron32 4 ปีที่แล้ว +3

      well i learned something new about a game i've played for years since its release...
      thanks man, love learning new shit :)

  • @ronaldmichaels3280
    @ronaldmichaels3280 5 ปีที่แล้ว +178

    In all seriousness, man, OoT is one of my personal most cherished games, but these criticisms are probably the most valid criticism's I've seen against the game. Good on you for coming off very unbiased, easy to understand, and collected. This might be my favorite review of OoT tbh

    • @arnox4554
      @arnox4554 3 ปีที่แล้ว +17

      I don't know, when he started ranting about the graphics, I thought that was pretty stupid. Some of the games he brings up CLEARLY have made graphical sacrifices in other ways that he seems to just flat out ignore. And the ones that can actually stand toe to toe with OoT graphically such as Banjo-Kazooie were, comparatively speaking, smaller sized games. I don't think he realizes this, but OoT is HUGE by late 90s standards. It has a crapload of mechanics, dialogue, and areas. If you don't believe me, then talk to the OoT Randomizer dev team. They'll tell you.
      And in any case, if he really thinks that's bad, then he needs to play FF7 sometime. Now THAT game is an insanely graphical eyesore. OoT looks like Crysis by comparison.

    • @ronaldmichaels3280
      @ronaldmichaels3280 3 ปีที่แล้ว +10

      @@arnox4554 I didn't say I agreed with all of it, just that I understood it better than other negative OOT reviews

    • @charsquatch600
      @charsquatch600 3 ปีที่แล้ว +5

      I disagree wholeheartedly that MegaMan legends looks better though

    • @BigSmoke-xh5hi
      @BigSmoke-xh5hi 3 ปีที่แล้ว

      Arnox Immordium triggered

    • @damienthonk1506
      @damienthonk1506 3 ปีที่แล้ว +3

      @@arnox4554 that doesn't make the game not ugly though.

  • @alexwiercioch5496
    @alexwiercioch5496 6 ปีที่แล้ว +48

    One hour and twelve minutes? This is gonna be good!

    • @sammyyo461
      @sammyyo461 6 ปีที่แล้ว +3

      Grab some Popcorn!! X3

  • @FletcherReedsRandomness
    @FletcherReedsRandomness 6 ปีที่แล้ว +146

    No contest. I believe the 3DS version is the definitive version. I like it more than the original because it looks better, controls better, is more accessible, and has more content.

    • @scatlinksean
      @scatlinksean 6 ปีที่แล้ว

      Here's the 1 thing you can go back to the N64 or even GCN version for. The ability to easily record it; either from devices or screen-capturing an emulator.
      I play the GCN version primarily before the 3DS version due to higher quality for recording and performance purposes, plus I prefer the GCN Controller over the N64 Controller; but I'd always choose the 3DS above all else. If 3DS capture devices were easier/cheaper to get; 3DS would be the one I'd record.

    • @FletcherReedsRandomness
      @FletcherReedsRandomness 6 ปีที่แล้ว +20

      +scatlink sean Yeah, but that's more for a different purpose than just wanting to play the game. I do agree that recording footage off an N64 is way easier than a 3DS.

    • @wozthescott2804
      @wozthescott2804 6 ปีที่แล้ว

      And is easier....

    • @ripedroxx
      @ripedroxx 6 ปีที่แล้ว

      scatlink sean you can easily record from a 3ds if you softmod it

    • @elijahechicagobearsboyd5734
      @elijahechicagobearsboyd5734 6 ปีที่แล้ว +4

      Gravity Falls Canada you sir are a judgement ignorant jackass!

  • @Linkmon99
    @Linkmon99 3 ปีที่แล้ว +121

    This was honestly an amazing review of the game and it's rereleases, would love to see it done for Majora's Mask, Twilight Princess, and Wind Waker too one day!

    • @itadapeeza8559
      @itadapeeza8559 3 ปีที่แล้ว +4

      Agreed, those are my 3 favorite 3D zelda games!

    • @lErickl
      @lErickl 2 ปีที่แล้ว +1

      i would have liket to see the wii VC appearing since it does have better light and texture comparing with the original and gamecube version.

    • @gamecube8885
      @gamecube8885 2 ปีที่แล้ว

      The only Zelda Game I have is The Legend of Zelda Collector's Edition on GameCube, Which has Zelda 1, Zelda 2, Ocarina of Time, and Majora's Mask. I played Oot And Majora, not Zelda 1 & 2, And I really loved Majora's Mask and He should make a squeal to this video, Majora's Mask N64 Vs. 3DS That would be Amazing, the game is Amazing, Unlike Oot, It's Good, but not the best game of all time, In my opinion Majora's Mask is better than Ocarina of Time (On N64).

    • @nascour5991
      @nascour5991 ปีที่แล้ว +1

      I'd love it for majora's mask cus the remake of that game is so terrible

    • @godzilla2k26
      @godzilla2k26 ปีที่แล้ว

      @@TheDesecrator No it's busted.

  • @leaker1196
    @leaker1196 5 ปีที่แล้ว +160

    I think a lot of n64 games haven't aged well but it doesn't mean that they aren't fun

    • @lpsoldin3162
      @lpsoldin3162 5 ปีที่แล้ว +33

      As someone who loves N64 games, I honestly think the N64 aged the worst out of any console. Mostly because of graphics, but some of it has to do with the controller layout.
      Compared to PS1, I feel like those not only aged better but transition into HD formats more gracefully with simple filtering be it emulated or with tricky hardware setups. Also helps that the original PS1 controller design has more or less evolved into the current modern designs everyone uses. Regardless if you swap the D-Pad with the Left Analog stick, every modern controller is pretty much the same guts.
      I mean this includes even playing N64 games on Wii-U, sometimes it feels horrible because they didn't take any special care to patch those games to better adjust to the Wii-U controller options.

    • @JamesBlood45
      @JamesBlood45 5 ปีที่แล้ว +5

      Videogames are always like they were made, but we were less strict in quality terms back in the day. People gets old, videogames *don't*

    • @lpfan4491
      @lpfan4491 5 ปีที่แล้ว +2

      i think majoras mask is a pretty fun experience. of course the cutscenes are still unskipable,but what can one do? oot3d did not make the major cutscenes skippable either

    • @MalarkeyMan
      @MalarkeyMan 4 ปีที่แล้ว +5

      LPSoldin But don’t forget that the N64 had the analog sticks and rumble first. Nintendo took the stride. Sony saw a few things that could be better and fixed them. But if it wasn’t for the N64 controller, the PS1 controller would be stuck with just a D pad

    • @jacobmonks3722
      @jacobmonks3722 4 ปีที่แล้ว +4

      @@MalarkeyManThe D Pad still works rather well for 90 percent of the PS1 library. With a few exceptions, the analog stick is not necessary to really enjoy PS1 games. But it was essential for most if not all N64 games to even be playable.

  • @RyansChannel0203
    @RyansChannel0203 6 ปีที่แล้ว +725

    The 3DS version is easily the definitive version of the game. I don’t care what anyone says. I love that remake.
    Same also goes for Majora’s Mask.

    • @ThunderDragonRandy
      @ThunderDragonRandy 6 ปีที่แล้ว +54

      Me too. And my gosh the 3DS remake looks SO BEAUTIFUL in the Citra emulator (and it's fully playable in the emulator!).

    • @exiled5160
      @exiled5160 6 ปีที่แล้ว +72

      the only reason to play it on 64 is for the tv screen. which is a reason why i wish nintendo made a 3ds player

    • @jdude9365
      @jdude9365 6 ปีที่แล้ว +18

      The 3DS remaster really is amazing!

    • @domdon950
      @domdon950 6 ปีที่แล้ว +1

      Ryan R. No, the PC remade ver is

    • @TheGunFreak94
      @TheGunFreak94 6 ปีที่แล้ว +14

      mikallink use the 3ds emulator on the tv

  • @PANCHOTRON5000
    @PANCHOTRON5000 6 ปีที่แล้ว +592

    now we want ROR Majora's Mask 3D
    please :^3

    • @roverplush2.08
      @roverplush2.08 6 ปีที่แล้ว +7

      Me 2

    • @scroogemcfuck8110
      @scroogemcfuck8110 6 ปีที่แล้ว +8

      Me 3

    • @TheGlasgowGamer
      @TheGlasgowGamer 6 ปีที่แล้ว +38

      That one would be interesting because I genuinely don’t know which one he would prefer. Whereas I knew instantly he was going to prefer OoT 3D over the original due to reasons I thought he may have brought up (and did).

    • @illidin23
      @illidin23 6 ปีที่แล้ว +2

      would like to see this as well

    • @MasterKnightDH
      @MasterKnightDH 6 ปีที่แล้ว +32

      I hope it just gets a Remake score. It wouldn't deserve a Replace score. *FUCK* the Inverted Song of Time nerf. *FUCK* the swimming changes. And *FUCK* the Bomber's Notebook handling changes.

  • @LoftyCrofty
    @LoftyCrofty ปีที่แล้ว +24

    The thing I love about this guy is how he completely validated his points, following up with a brilliant explanation and giving his own personal opinion and respecting your preferences

  • @mlivehd7552
    @mlivehd7552 3 ปีที่แล้ว +91

    Timestamps
    N64: 5:55
    Gamecube: 42:51
    3DS: 49:46

  • @samk8005
    @samk8005 5 ปีที่แล้ว +29

    I believe the text boxes that loaded quickly while you were button mashing is actually a frame-perfect trick that can skip most text boxes in the game - you have to hit the button on the frame that the text starts populating. I could be mis-remembering, but I think I've heard speedrunners talk about that.

    • @justinkeys2708
      @justinkeys2708 4 ปีที่แล้ว +7

      Yeah pretty sure the B button Instantly shows the full text box. Should happen on any dialog that isn't also tied to a completion of a cinematic.

  • @genericyoutubecommentchann7418
    @genericyoutubecommentchann7418 6 ปีที่แล้ว +27

    The plot for the game in a nutshell:
    Deku Tree: Link hurry, you must go inside of me and kill the giant deadly spider thing before it’s too late.
    Link: But I’ve never fought anything before.
    Deku Tree: JUST DO IT!
    (One dungeon later)
    Deku Tree: You were too late Link. In fact you were so late that I was doomed before you even got here.
    Link: Then why’d I have to do all that?
    Deku Tree: Oh because I felt like having you pitted against a giant spider. Now go to Zelda and avenge me. She has a perfectly perfect 100% full proof impossible-to-fail plan.
    (Goes to castle)
    Zelda: Link! I have a perfectly perfect 100% full proof impossible-to-fail plan! Ganon, the person who killed the deku Tree, wants the triforce. It is sealed away in the sacred realm, which is sealed by the master sword, which is sealed by the door of time, which is sealed by the three sacred stones and the Song of Time, which are sealed in 4 separate places all over Hyrule!
    Link: Okay so what’s the plan?
    Zelda: We’re gonna unseal everything! Because the triforce is surely better in the hands of 2 defenseless children than all those seals.
    (3 stones and an ocarina later)
    Link: Okay. Unseal the door. Unseal the sword. Unseal the Sacred Realm. And Unseal the Triforce.
    Ganon: Gwahahaha. Thanks for doing all of the work for me. Now enjoy puberty.
    Link: What? (The sounds of aging 7 years instantly)
    Sheik: There you are hero. You failed! And now we’re in a post apocalyptic future, because why not?
    Link: Hey this was all Zelda’s idea. I can go back and just prevent this from happening you know.
    Sheik: No! You need to make things right and atone for your actions. Now go, while I observe you from nearby.
    (Five sages later)
    Sheik: Great. Anyways you have the triforce of courage while Ganon has Power. The Triforce of Wisdom belongs to the smartest person in the world.
    (Reveals herself)
    Zelda: AND IT’S ME!
    Link: What?! How do you have that? Your plan is the whole reason why the world was doomed.
    Zelda: Because that was all your fault. Anyways I hid myself as a sheikah to fool Ganon so he wouldn’t find me. Because I’m soooo smart!
    (Ganon captures her)
    Zelda: Kyaaaa
    Ganon: Thanks for ever so foolishly revealing yourself. Now come to my castle, boy. I say this, but you’re gonna need to build your own bridge to get in.
    (One escape sequence later)
    Zelda: Yay Link! You did it.
    (Ganon comes back)
    Zelda: Ahhh
    (Link goes and fights him)
    Link: Zelda don’t you have insane magic and sheikah powers you could use to help me?
    Zelda: No I’m the damsel in distress, ahhh.
    (Link fatally wounds Ganon)
    Link: Alright Ganon. Time to kill yo-
    Zelda: Don’t worry Link! I’ll save you. Sages! Seal him away!
    (Ganon is sealed)
    Link: Why’d you do that? I was going to kill him! Now he’s just going to come back eventually when the seal is broken.
    Zelda: Of course Link. It’s meant to be. There was absolutely no other option.
    Link: You know, if I would’ve just ratted Ganon out instead of following your plan, none of this ever would’ve happened.
    Zelda: Gasp, you’re right. I’m so smart for thinking of that. Now it’s time for reverse puberty!
    Link: What?! (The sounds of an adult voice morphing into prepubescent child voice.)
    (Goes back to the past)
    Zelda: Link! I have a-
    (Puts finger to her lip)
    Link: Shhhhh. Hey King! Ganon killed the Deku Tree.
    King: Gasp, how horrible! Guards, execute him.
    Ganon: Wait, What?!
    Link: Heh, that was easy.

    • @NitroIndigo
      @NitroIndigo 6 ปีที่แล้ว +1

      Someone make this into a Just a Pancake-style video.

    • @foxymetroid
      @foxymetroid 6 ปีที่แล้ว +1

      Deku Tree: You must save me, Link.
      Link: Why me?
      Deku Tree: Someone has to and you are the only one in the entire village that has a weapon of any kind.

    • @waterguyroks
      @waterguyroks 5 ปีที่แล้ว +2

      It’s too funny because it’s true.

    • @DeathToJihad
      @DeathToJihad 5 ปีที่แล้ว

      It was a plot point that the King wouldn't listen to Zelda's misgivings about Gannondorf. Though yeah, why the vassals didn't mail a damn letter after you save them, I don't know. Though before you open the door at the Temple of Time it's implied Gannondorf kills the King and you see Zelda flee.

    • @AkameGaKillfan777
      @AkameGaKillfan777 3 ปีที่แล้ว

      Nutshell? More like a Nut Jar.

  • @warioland523
    @warioland523 5 ปีที่แล้ว +38

    Seeing EPG mash his b button constantly also made me laugh.

  • @theshadowdirector
    @theshadowdirector 4 ปีที่แล้ว +11

    Many older games aren't so easy to bump up in famerate. Much of the game's script, timers etc are tied into the framerate which would require a lot more alterations to be made. Also, thanks for confirming I'm not crazy when I say the N64 stick doesn't translate well to modern sticks on emulators.

  • @sehtuk3953
    @sehtuk3953 6 ปีที่แล้ว +39

    Apparently there was a port of Ocarina of Time to a Chinese system called the "iQue Player". It was the same in every way except it had a flawless framerate, with no lag whatsoever. It also has a faster text speed. Just thought it was interesting that the Chinese managed to fix the problems you had with the game in a port only like 10 people actually own.

    • @moonmedic2862
      @moonmedic2862 6 ปีที่แล้ว +14

      Actually, countries like Japan and China naturally had shorter text speeds due to it displaying less symbols.

    • @Thcreepyangel
      @Thcreepyangel 6 ปีที่แล้ว +1

      Well the ique version is truly the definitive version of oot

    • @dadangsudadang5963
      @dadangsudadang5963 6 ปีที่แล้ว +5

      That's because the ique itself, afaik, is more powerful, as it was released in 2003.
      Also, I don't think the text faster. It's like the japanese version, chinese has fewer letters to display than english.

    • @AtomicBoo
      @AtomicBoo 6 ปีที่แล้ว +6

      it also was the go to port for speedrunners for a long time, Cosmo had the record on it (still on TH-cam) until a new glitch was discovered in the Japanese version rendering the record obsolete

    • @theobserver4214
      @theobserver4214 6 ปีที่แล้ว

      whatifallpotsinzeldaarecuccos No, the text is actually faster as well

  • @BLOODY__FATALITY
    @BLOODY__FATALITY 6 ปีที่แล้ว +166

    But on gamecube it isn't even a remaster......... It's just a port of the N64 version.

    • @aidennwitz
      @aidennwitz 5 ปีที่แล้ว +60

      It's not even a port, it's emulated (you can pull the rom file off the disc and run it in any generic N64 emulator or even on a real N64 and have GC controller icons).

    • @alejandrojosespinamendez5668
      @alejandrojosespinamendez5668 5 ปีที่แล้ว +27

      higer resolution on gamecube, I own it, and it looks much sharper than the n64 version

    • @sir0x99
      @sir0x99 5 ปีที่แล้ว +8

      N64 240p Gamecube 480i and 480p@Nick

    • @roketfingers
      @roketfingers 5 ปีที่แล้ว +6

      gamecube has the original masterquest= total win

    • @lpfan4491
      @lpfan4491 5 ปีที่แล้ว +3

      n64 has it too now. reproduction rules

  • @AndresLionheart
    @AndresLionheart 5 ปีที่แล้ว +10

    31:33 I haven't played OoT in a long time, but I think Zelda actually sends you to Death Mountain, since she gives you a letter to be able to access said place. There you find a rock blocking the dungeon entrance so you end up heading to Goron City, where you can use the shortcut to go straight to Lost Woods.
    My only problem with OoT 3D is that I have to play it on 3DS. When I'm at home I want to sit comfortable and hold a big controller in my hands. Just because of that I have kept playing the N64 version through the Wii Virtual Console over the 3DS one.

  • @indeedken
    @indeedken 5 ปีที่แล้ว +59

    Zora don't first appear in Ocarina of time....they are in the first zelda game

    • @goingdiagonal6693
      @goingdiagonal6693 5 ปีที่แล้ว +19

      River zoras and lake zoras are different. He also had text on screen that said "Not to be confused with river zora"

    • @nowonmetube
      @nowonmetube 4 ปีที่แล้ว +3

      He probably meant the "good" Zora, not the evil green ones, even though you could trade friendly with King Zora in A Link to the Past...

    • @chaoskiller6084
      @chaoskiller6084 4 ปีที่แล้ว

      @@nowonmetube I'm quite sure it's a queen

  • @fernando98322
    @fernando98322 6 ปีที่แล้ว +47

    I'll leave a not so known tactic for people so they don't have to backtrack to the forest to get Saria's song: unlock Darunia's room and then lit the torches to move the jar in Goron City, then bring a lit stick to the shortcut to the Lost Woods. The lit stick will actually make the bombs from the walls DROP AND ACTIVATE. Pretty cool

    • @ThiefSakon
      @ThiefSakon 6 ปีที่แล้ว +6

      Yes, easy right? Strange that he didn't know about that after playing the game so many times.

    • @1993Southparkfan
      @1993Southparkfan 6 ปีที่แล้ว +2

      +ThiefSakon Well to be fair, it's not like that the game even tells you or at least hints that you can knock the bombs on the walls with a lit Deku Stick in the first place. In fact, I didn't even know you actually CAN do that until I've seen someone do it on TH-cam. How they expect you to figure that one out is beyond me.

    • @NYCJoeBlack
      @NYCJoeBlack 6 ปีที่แล้ว +1

      fernando98322 - Is there a video showing this?

    • @ThiefSakon
      @ThiefSakon 6 ปีที่แล้ว +4

      As a kid you try stuff out. Also the audio cue of changing music to the lost woods theme near the boulders helped.

    • @WednesdayMan
      @WednesdayMan 6 ปีที่แล้ว

      I found this on my first time playing ocarina of time back in the day.
      how the hell is this not so known? you can run into it in the lost woods, then you find a bomb any and just throw them at those rocks. that's what I did.

  • @YTSunnys
    @YTSunnys 6 ปีที่แล้ว +138

    1 hour baby!

    • @grandmelon4077
      @grandmelon4077 6 ปีที่แล้ว +2

      YTSunny Wow you watch epg?

    • @gravityfallscanada
      @gravityfallscanada 6 ปีที่แล้ว +2

      YTSunny
      Lol you're irrelevant trash now! 😂😂😂

    • @redeyesdark13
      @redeyesdark13 6 ปีที่แล้ว +2

      Hey sunny! :)

    • @OfficialNoah21
      @OfficialNoah21 6 ปีที่แล้ว +1

      YTSunny plz don’t spoil advonjer infintant wer
      It’s a joke BTW

    • @ihsanulhoque4196
      @ihsanulhoque4196 5 ปีที่แล้ว

      your a baby

  • @regissofi7138
    @regissofi7138 5 ปีที่แล้ว +8

    Wow...
    I'm really amazed of how you put so much effort in this review, that was amazing, really
    I've discovered your channel today with this video and I definItely want to see more ^^'

  • @AlphaDawgy
    @AlphaDawgy 5 ปีที่แล้ว +8

    This is a fantastic review. You basically said everything I thought about the original for years. GJ.

  • @CarlWilson82
    @CarlWilson82 6 ปีที่แล้ว +144

    wheres the skip button to skip the complaints about the slow text speed? :)

    • @snake4322
      @snake4322 5 ปีที่แล้ว +19

      18:10

    • @shadowlibrarian400
      @shadowlibrarian400 5 ปีที่แล้ว +6

      👍🏻

    • @therockwizard.9687
      @therockwizard.9687 4 ปีที่แล้ว

      Stop being a smartass.

    • @therockwizard.9687
      @therockwizard.9687 4 ปีที่แล้ว

      Carl Wilson smartass.

    • @Mqstodon
      @Mqstodon 3 ปีที่แล้ว +1

      Don't watch the video lol
      If you can't handle your favourite game being critiqued then maybe watch something else

  • @InvitationToHades
    @InvitationToHades 6 ปีที่แล้ว +48

    The whole point to "arbitrarily" play Zelda's lullaby was to showcase that those places in particular were somehow connected to the royal family. The puzzle does solve itself, but you mentioned opening doors or getting a chest, YOU need to prove you have a connection to the royal family. While I do agree with the sentiment of providing clues instead of using the triforce on the ground, most places use the triforce because those areas are apart of the story and it simplifies progression.

    • @xiphosmaniac
      @xiphosmaniac 5 ปีที่แล้ว +6

      Thats a good way to put it. The zelda lullaby segments were there to prove you are affiliated with the royals. Makes a lot more sense that way.

    • @toomanymonsters1715
      @toomanymonsters1715 5 ปีที่แล้ว +1

      Totally agree, I mean this things make you feel attached to the world were you are living this adventure, this guy just want to rush the game, finish en continue with the next playthrough, maybe we didn't notice those "issues" because we playthrough this game with months or even year after between every time, I still play N64 and 3ds versions now and then and the game feel fresh and funny at least for me.

    • @SpoonyBard88
      @SpoonyBard88 5 ปีที่แล้ว +5

      Playing the ocarina in those spots is not a puzzle, it is not a challenge, and it is not interesting. It is a task. It only wastes your time, exactly like traversing Hyrule Field. It's bad design.

    • @SerpongeDash
      @SerpongeDash 5 ปีที่แล้ว +2

      @@SpoonyBard88 nah it's not necessarily bad design, since it conveys certain things like history in this case. It's just that it doesn't suit all playstyles. Like many things, some will like it, some won't, but it's not inherently a bad thing!

    • @MrMoon-hy6pn
      @MrMoon-hy6pn 4 ปีที่แล้ว

      But you have to play it next to a random tree out of the many, many trees in this game and oot doesn't give you any hint whatsoever or teach you that you can do that, especially with the skultulas hidden in soft soil.

  • @TheThingKing
    @TheThingKing 4 ปีที่แล้ว +4

    I don't I've ever come across a reviewer that is as well researched and with such a broad and extensive vocabulary as you.

  • @chrisbloomfield1089
    @chrisbloomfield1089 5 ปีที่แล้ว +5

    Brilliant video with some fair points completely unclouded by nostalgia. Love your ROR series!

  • @GeekCritique
    @GeekCritique 6 ปีที่แล้ว +204

    Au contraire, I _loved_ the Shiekah Stone in the 3DS remake. I'm someone who tends to miss obvious clues when it comes to puzzle-solving, but I don't get frustrated, I just get bored and play something else. That's one reason the Zelda series was never one of my favorites. But as an early 3DS adopter with absolutely NOTHING else to play, the game could nudge me in the right direction whenever I got stuck. It's the only reason I finally beat Double-Oh Tee (and I'm totally stealing that).
    Excellent work as always, EPG!

    • @dee5298
      @dee5298 6 ปีที่แล้ว +18

      AbooV2 The game gave the option for players at lower skill levels. Guy may never have beaten the game if it was limited to stock difficulty. As for that skill level, they beat the game.

    • @chrisbeach423
      @chrisbeach423 6 ปีที่แล้ว +2

      Man please upload more!!!!! lol love your videos

    • @oscarzxn4067
      @oscarzxn4067 6 ปีที่แล้ว +2

      Yeahhh, I thought I was the only one with that issue.

    • @Metroid250
      @Metroid250 6 ปีที่แล้ว +1

      I miss you bro! I hope everything is well 🙏

    • @diegog1853
      @diegog1853 6 ปีที่แล้ว +11

      I agree, although i never used them. And to be honest, they kind of annoyed me when i first saw them, but in reality, giving more options to the player is almost everytime a good thing, as long as the game states clearly what is the desired way to play from the developers point of view.
      And these games were always made, even back then, with nintendo power and word of mouth in mind. Shigeru Miyamoto design the original Zelda with the intention that people solved the mysteries as a community, so adding hints into a game is really just cutting the middle man

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION 6 ปีที่แล้ว +98

    I found this review both intrinsically and extrinsically rewarding.

    • @Roonifer
      @Roonifer 6 ปีที่แล้ว +1

      HAHAHAHA

    • @tracerbullet85
      @tracerbullet85 6 ปีที่แล้ว +10

      Wait here while I find a dictionary

    • @MikeELtheGamerLPShow
      @MikeELtheGamerLPShow 6 ปีที่แล้ว +4

      Yeah, he likes those words in the video, doesn't he?

    • @clevername15
      @clevername15 4 ปีที่แล้ว +1

      i see you everywhere from radiohead songs to videos like this lol

  • @_sr.p
    @_sr.p 5 ปีที่แล้ว +2

    Sincerely, this is one of the best reviews I've ever seen. It has even inspired me to make some review videos in Spanish. So, thanks for that buddy!

  • @buttonprince7192
    @buttonprince7192 5 ปีที่แล้ว +2

    I really enjoyed listening to this video. So long and detailed, absolute ear candy! Amazing job!

  • @nekohel
    @nekohel 6 ปีที่แล้ว +18

    I was "there" for the hype and release of ocarina. During that era, people were infatuated with 3D games, with many believing that a game being 3D automatically made it better than anything from previous generations. I never found ocarina to be superior to link to the past, though many of my friends did. There was a lot of change during that time, not just in technology, but in marketing. I think a lot of us from that era got caught up in some of that. Ocarina was certainly a new experience and deserved the attention it got at the time, but most people are taking memories from when they were very young and comparing them to experiences they had after maturing as gamers and people.

    • @Gcrab71989
      @Gcrab71989 6 ปีที่แล้ว +1

      Hel as a kid i got my fill of 3D being the best thing ever in SM64 and OoT felt slow to me even then. It was amazing for its time and pretty good for any time but it to me it was a 3D tweaked LttP that i was less engaged with and don't understand the insane love it has.

    • @stephenobrien6983
      @stephenobrien6983 6 ปีที่แล้ว +3

      BotW is going to meet the same fate. Once the hype & marketing has worn off people can look at it with a more critical vision. Thankfully people like Joseph Anderson & KingK have done very long critiques exploring their faults so it's not like we had to wait as long for some honest criticism.

    • @kdkseven
      @kdkseven 6 ปีที่แล้ว +1

      Ocarina of Time was my first Zelda (other than watching a friend play bits of A Link to the Past at his house), and i was around 30 at the time. While i remember thinking that Zelda games looked a little too cutesy-poo for me, i picked up OoT anyway, and ended up really getting into it. It wasn't my first 3D game as i had played Mario 64 and the Dooms and Wolfensteins on PC before it, but the seemingly vast expance of landscape to explore really blew my mind at the time. How you could see that mountain off in the distance and you knew you were gonna go there eventually. It didn't make me a die hard Zelda fan or anything-- i've only played Wind Waker and Breath of the Wild since (and an hour or two Twilight Princess-- couldn't get into it)-- but it left a huge impression on me as it was the very first game that felt 'open world' to me. It didn't hurt that it had some of the very best game play on offer at the time. And i did eventually get used to the more cutesy-poo aspects of the series.

    • @The2ToneZone
      @The2ToneZone 5 ปีที่แล้ว

      Stephen O'Brien no one thinks this lol

    • @cris3760
      @cris3760 ปีที่แล้ว

      @@stephenobrien6983 4 years late, botw is still considered one of the best games ever. You'll need to wait a bit longer if you're so desperate for people sharing your opinion

  • @cursedkevin
    @cursedkevin 6 ปีที่แล้ว +21

    Crash Trilogy ROR for 100k subs?

    • @Tacom4ster
      @Tacom4ster 6 ปีที่แล้ว

      Kevin The Kek check out B-Mask Crash review, this guy an expert on Crash and 3d Platformers generally

  • @RadshyguyRadish
    @RadshyguyRadish 11 หลายเดือนก่อน +2

    been rewatching some of my favorite videos of your's. still endlessly entertaining years later, both new reviews and old. keep up the great work.

  • @hehemhem
    @hehemhem 5 ปีที่แล้ว +17

    I actually liked Starfox Adventures. I never understood why ethryone is/was bashing it.

    • @isaacfullerton
      @isaacfullerton 3 ปีที่แล้ว +4

      It wasn't what people wanted at the time. It wasn't anything like what people thought they'd get out of a star fox game.

    • @drunkenbuttons606
      @drunkenbuttons606 2 ปีที่แล้ว

      Starfox was originally a railshooter, and people wanted a true followup to Starfox 64. Imagine if the next Metroid game being turned into a turned based rpg or a shoot em up. People would lose their fuckin minds, lol. Myself included.

  • @marche800
    @marche800 6 ปีที่แล้ว +199

    A Zelda Haiku:
    Legendary game
    The Ocarina of Time
    Memories of youth.

  • @1fightdragons
    @1fightdragons 6 ปีที่แล้ว +22

    Essentially, the comparison begins at the 50 minute mark................................... so that's 50 minutes of just reviewing the original game.

    • @tobimisa
      @tobimisa 5 ปีที่แล้ว +11

      he said he'd be reviewing the original game at the start of the video _and_ it's important to understand how the original version functioned in order to compare the redone versions to the original

  • @earlduran6419
    @earlduran6419 5 ปีที่แล้ว +35

    Do a remake or rebrake of Megaman 1 (NES vs Sega Genesis vs PSP), Megaman X1 (SNES vs PSP), and other 3DS remakes.

    • @Auvisome
      @Auvisome 5 ปีที่แล้ว

      What about Megaman Xtreme for GBC?

    • @PowerPuffBoysZ
      @PowerPuffBoysZ 4 ปีที่แล้ว

      @@Auvisome being generous here by Xtreme was more of a remake of half of MegaMan x1 and half of MegaMan x2. Not the classic series

  • @Magnificat42
    @Magnificat42 5 ปีที่แล้ว +3

    Very good and honest take on this game. I look forward to the 3ds one eventually. I think it will be a better experience. Thanks for sticking to your guns, and being willing to tell it as you see it. Great channel, I'll tune in for more

  • @grandmelon4077
    @grandmelon4077 6 ปีที่แล้ว +22

    You're back! It's about time, my dude.
    (OneyPlays also started doing Ocarina of Time is this a conspiracy?)

    • @coronelfalk
      @coronelfalk 6 ปีที่แล้ว +1

      Stagger Lee tf.

    • @glungusgongus
      @glungusgongus 6 ปีที่แล้ว

      HipptyHopBop Tropical Freeze is not worth 60 dollars

    • @grandmelon4077
      @grandmelon4077 6 ปีที่แล้ว

      coolguys2001 Holy shit, fuck off.
      I don't fucking care just fuck off

    • @glungusgongus
      @glungusgongus 6 ปีที่แล้ว

      HipptyHopBop Your mom gay

    • @grandmelon4077
      @grandmelon4077 6 ปีที่แล้ว

      coolguys2001 No u

  • @theshyguygaming
    @theshyguygaming 6 ปีที่แล้ว +5

    That cat in the hat joke is beautiful

  • @CornSw
    @CornSw 4 ปีที่แล้ว +2

    I've seen this and your review of the Sonic Adventures. I must say, you've pretty much nailed my personal feelings towards these games. Very glad to discover! Thanks for your awesome videos!

  • @wellitsureisntdale1860
    @wellitsureisntdale1860 4 ปีที่แล้ว +4

    Not sure if you read comments on older videos but I recently found your channel (actually I think I found it once a few years back but forgot to subscribe and just recently found you again) I have been watching all your Remake/Rebreak stuff and your content has really grown over the years. Not that it was lacking in anything first off, but you've definitely fit into your niche better I think. I Definitely look forward to keeping up with it now that I'm actually subscribed.

  • @marche800
    @marche800 6 ปีที่แล้ว +59

    If you're exploring and paying attention to character dialogue and signs you'd be able to figure out most of the happy mask customers on your first try with the exception being the running man who you'd can very easily miss. For example the kid in the graveyard complains about not being intimidating enough, and the skullkid is named Skullkid but doesn't have anything resembling a skull. The heart pieces that require you to carry a mask to one place in the forest acts a similar way as the sign says you need to have an interesting or scary face to attract their attention. For Anju's brother if you found him during the child link portion you'd know he has family and if you found him during the adult link segment (which really isn't that hard seeing as you'll be exploring the lost woods again anyway) you'd find him acting depressed. Anju gave you the chicken to cheer someone up so it's pretty easy to out two and two together. The rest of the character either follow a similar logic where you'd know about them if you explored and found them already or are directly pointed out by the people asking you to deliver an item (like in the case of the perishables).

    • @zackc5973
      @zackc5973 6 ปีที่แล้ว +14

      Marche800 those are all Very vague, lol. Yes they're hints, but you can't expect a player to catch on to things like that. I'll give you the chicken one, but not the mask ones. The game intends for you to talk to random people. Your average kid, or adult even, isn't gonna be a super sleuth who memorizes every NPCs physical features, name, and dialog for a completely optional side quest.

    • @ssjup81
      @ssjup81 6 ปีที่แล้ว +10

      Dodatthangfo3retweets I feel that's the problem now, not back then where we seemed to have more patience to actually explore the actual games we played as it was an adventure, fantasy game. I did the same and figured out a lot of the stuff.

    • @zackc5973
      @zackc5973 6 ปีที่แล้ว +7

      ssjup81 no, back then we had more patience but that doesn't excuse the games poor design. I'm not holding the game to today's standards. Majora's mask is an example of a game that makes you explore and is fun to play with no help and pulls off being challenging while still being fair to the player. despite everyone bitching about the water temple in oot, I feel that dungeon is one of the best in Zelda history because it's actually challenging and is an example of good game design.
      The happy mask side quest, however, is obscure, completely optional, and doesn't even fit in with the rest of the game. the game intends for you to talk to every NPC until you happen to find the one that needs the mask you're wearing which is an example of padding and poor design and was poorly received from day 1. hence why the side quest has never been reincarnated in future titles, even the game that was built around the same masks. while the water temple was reincarnated twice.

    • @ssjup81
      @ssjup81 6 ปีที่แล้ว +4

      Dodatthangfo3retweets See, for me, talking to everyone didn't bother me and never found it tedious. I even had no problem with the water temple and played the whole game without a game guide. Not like I had internet yet. That aside, to me, the game wasn't poorly designed. Never had any real issues with game.

    • @zackc5973
      @zackc5973 6 ปีที่แล้ว +6

      ssjup81 I don't think you comprehended what I wrote. I never said anyone should need a guide for the water temple. I never said exploring the world or the simple act of talking to every npc was tedious. I also never said that I felt oot was a poorly designed game in general
      I DID SAY, the water temple was an example of good game design and fun to play and was one of the best dungeons ever. Which is why the water temple despite crybabies complaining about having to actually think to solve puzzles, was reincarnated twice.
      I also said including something like the happy mask side quest, a side quest where you have 3 masks (not counting the Keaton mask) and you have to wear each mask and talk to every obscure npc (including one that playing the game normally most people wouldn't even meet) until you happen to stumble across the one that wants said mask was only included to pad out the game (make the game feel bigger than it was) instead of including a side quest that felt fun (or even gave you a decent reward justifying the tedious nature of talking to every npc up to 4 times) is poor game design.
      I repeat, the side quest was so bad it had no form of reincarnation in any later title. If you personally had no issue with it, great. Doesn't change that it's poor game design.

  • @Tpike777
    @Tpike777 5 ปีที่แล้ว +3

    I Can only imagine the effort that went into making this video. Great job!

  • @evieamity7471
    @evieamity7471 4 ปีที่แล้ว +7

    This was such an awesome review to watch. I'm watching this right after finishing my first playthrough of the game on my Nintendo 64, and I have to say, this video summed up my experience pretty well. Finishing this game tonight gave me a feeling of happiness and satisfaction very few games capture. To anyone thinking of playing this game, I would definitely pick it up. Even the Nintendo 64 version is worth a playthrough. Awesome video / review and I'll be sure to check out your other content! c:

  • @NinjaSox7
    @NinjaSox7 4 ปีที่แล้ว +4

    That footage of you mashing the controller is hilarious

  • @gameplaylist01
    @gameplaylist01 6 ปีที่แล้ว +3

    Excellent stuff. Great points made which most gloss over. Didn't think i'd watch the whole thing but was well structured!

  • @lum1lad775
    @lum1lad775 6 ปีที่แล้ว +153

    Skip to 18:10 if you're sick of hearing about text speed.

    • @user-hk7hz9cn7v
      @user-hk7hz9cn7v 5 ปีที่แล้ว +14

      I was sick of this ass clown in the first five minutes of this video

    • @CalizpzZ0
      @CalizpzZ0 5 ปีที่แล้ว +9

      18:10 is a well known meme in the ocarina of time speedrun community so it's quite funny that you time stamped that without knowing

    • @lum1lad775
      @lum1lad775 5 ปีที่แล้ว +2

      CalizpzZ0 Please Explain

    • @CalizpzZ0
      @CalizpzZ0 5 ปีที่แล้ว +10

      Stardust Speedway A legendary speedrunner called cosmowright completed the game in 18 minutes and 10 seconds and said 'Ocarina of time is done' basically saying no one else could beat the game quicker. That at the time was true as this speedrun is legendary and got well over a million views. Cosmowright changed genders deleted all of her videos including the famous 18:10 and did some questionable things which led to the community calling her insane. She was banned from twitch for breaking the terms of service repeatedly even though she had over 100k followers. The ocarina of time record now is just over 17 minutes and you always see the 18:10 ocarina of time meme on twitch

    • @VelvetAura
      @VelvetAura 5 ปีที่แล้ว +1

      Petrifying It's OoT, so yes.

  • @ReignI
    @ReignI 5 ปีที่แล้ว +3

    I've been playing Ocarina of time since I was really young but I'm not shackled by nostalgia, I remember playing it for the first time on n64 when I was 5 at my cousin's house and being blown away by how sophisticated it seemed at the time but I never got my true introduction to the game until I got my hands on the 3DS remake where I finally played it to completion. I've played every single port and release of the game to date and the only one that I really find the most enjoyment out of is the remake, it just fixes so many pointless pacing issues and other design flaws the other versions had that it's nearly impossible to go back once you've played it. I really appreciate your effort that went into making this video, I think it's a masterpiece in terms of reviewing and it's pretty impressive you didn't feel the need to restrict yourself to just a short 10 minute video.

  • @F2p7YshCn9
    @F2p7YshCn9 3 ปีที่แล้ว +9

    The main thing that for me makes 3D the definitive edition is the improved controls. Having a dedicated Ocarina button and 4 item slots makes playing the game so much more fun. Combined with the simpler and faster menu and the fact that certain equipment (boots) are now items instead makes stuff like the Water Temple less annoying to play through. Then there's the circle pad which is leagues better to use than an analogue stick (this includes all modern analogue sticks btw, fite me).
    Also the fact that you don't have to memorise songs is such a huge bonus for me.
    Although, I think that N64 OOT and Majora look *amazing* and prefer their looks over that 3D versions and I will go to the grave with that. And this isn't nostalgia or anything (I wasn't even alive when the N64 was around), it's just my genuine opinion. The other thing I prefer about the N64 version is the feeling of the controller in my hands, the 3ds is nice and all, but the angled grip of the N64 is one of the comfiest things for me.
    I just really love both of the versions, absolutely the best 3D Zelda for me (Oot > BotW > Majora > Twilight Princess > Wind Waker (Would be above Majora but I never finished it because of that *awful* triforce piece hunt, tried again on the WiiU version and still couldn't do it. it's just so boring and annoying to do and completely takes me out of the game) > Skyward Sword)

  • @UltraPrimeHunter
    @UltraPrimeHunter 6 ปีที่แล้ว +19

    zoras were actually in the earlier games too but they looked fugly.

    • @ThunderDragonRandy
      @ThunderDragonRandy 6 ปีที่แล้ว +5

      Exo has put a text disclaimer on screen mentioning: Not to be confused with River Zoras, which were in all of the earlier games. River Zoras are different species of Zora that are more aggressive like any monster.

    • @UltraPrimeHunter
      @UltraPrimeHunter 6 ปีที่แล้ว +1

      ah mb, didnt see or notice that.

    • @randallscott4581
      @randallscott4581 6 ปีที่แล้ว

      Actually those are called Zolas.

    • @scroogemcfuck8110
      @scroogemcfuck8110 6 ปีที่แล้ว +1

      Randall Scott no Zola is a poor translation, like when people translate Japanese names with an L instead on an R. Ex: Magari (the right way) and Magali (the wrong way).

  • @Brendan_Myers
    @Brendan_Myers 5 ปีที่แล้ว +6

    This video made me put my 3DS on the charger for the first time in probably 6 months. I've never beaten OoT but I'm nearly done with the first third of the game so I'm willing to give it another shot if the game gets significantly better after the child Link sequences at the beginning. Really nice video my man!

    • @sanic1085
      @sanic1085 ปีที่แล้ว

      How's the 3DS treating ya?

  • @Billy_Souls
    @Billy_Souls 4 ปีที่แล้ว +10

    Fun Fact : Grezzo wanted to do the entire game with an orchestrated sound track, but they ended up not doing it because they figured originalists of OOT would crucify them for changing it

    • @ori.g4mi
      @ori.g4mi 4 ปีที่แล้ว +1

      I know I would've had a problem with it. Thank god it stayed the way it was.

    • @AlphaladZXA
      @AlphaladZXA 4 ปีที่แล้ว +2

      I would've been fine with it if they just gave us both and allowed us to toggle between the two when we wanted

    • @64bitmodels66
      @64bitmodels66 4 ปีที่แล้ว +1

      @@ori.g4mi how the fuck do you perfer fake synthesized trumpets and drums to actual orchestrated music? are you that nostalgic for the game!?!?!

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +3

      Another failure from a game developer who hasn't heard of an options menu. Put both in and let the player decide.

    • @Mqstodon
      @Mqstodon 3 ปีที่แล้ว

      @@mjc0961 that would take an enormous amount of time. They'd have to remake all of the songs two times, that's ridicolous

  • @Gavynnnnn
    @Gavynnnnn 5 ปีที่แล้ว +1

    You uploaded this the day before my bday. This is my favorite game, thanks for the bday gift :)

  • @sams8749
    @sams8749 6 ปีที่แล้ว +122

    You turned off your rumble pak my guy. That's why you couldn't find holes. The entire game definitely tells you where everything is if you don't just mash through everything.

    • @mattwolf7698
      @mattwolf7698 5 ปีที่แล้ว +32

      Many people didn't play the game with the Rumble Pak.

    • @challengerjakku1943
      @challengerjakku1943 5 ปีที่แล้ว +50

      The fact that its tied to the rumble pak to begin with is the problem. If something is optional yet required for some hidden secrets then the game certainly does not tell you where everything is.

    • @theobserver4214
      @theobserver4214 5 ปีที่แล้ว +7

      ??? ??? One thing the GameCube did right was that since it already has rumble, the stone is useful.

    • @snake4322
      @snake4322 5 ปีที่แล้ว +7

      @@mattwolf7698 the box has the rumble pak on the box, unless you were 4 or stupid, you should have put it in.

    • @sightseeing7993
      @sightseeing7993 5 ปีที่แล้ว +5

      If he played on virtual console, he was screwed.

  • @Freelancerk1bbles
    @Freelancerk1bbles 5 ปีที่แล้ว +3

    You've convinced me to get over my worry of the remake looking different. I now need a 3ds.

  • @nickzilla20
    @nickzilla20 3 ปีที่แล้ว +5

    Hey, after replaying the game recently, I found out with text part is that you can't skip it on the main cutscenes revolving the story. When talking to NPCs however you can skip it.

  • @klaushammer8687
    @klaushammer8687 3 ปีที่แล้ว +4

    See I grew up with this game. And yet. I get where this guy is coming from.

  • @ThiefSakon
    @ThiefSakon 6 ปีที่แล้ว +26

    Why do you call it "double o t" when you can Just call it "oot“ with lesser syllables.

    • @Zek3nator
      @Zek3nator 6 ปีที่แล้ว +6

      ThiefSakon It is pronounced "oooooooot" like a train whistle.

    • @ExoParadigmGamer
      @ExoParadigmGamer  6 ปีที่แล้ว +10

      +ThiefSakon The James Bond connection?

    • @allwoundup3574
      @allwoundup3574 6 ปีที่แล้ว +4

      because he's trying to be unique

    • @spiderluigi866
      @spiderluigi866 6 ปีที่แล้ว

      I knew it was a 007 reference

    • @diegodankquixote-wry3242
      @diegodankquixote-wry3242 6 ปีที่แล้ว

      It should be pronounced "lo zoot"

  • @Kashaku3
    @Kashaku3 4 ปีที่แล้ว +7

    This game came out when I was only four years old and some of my earliest memories are running around and exploring To my hearts content. I do recommend that anyone playing it today use an emulator so you can speed up the text.

  • @Skycrusher
    @Skycrusher 5 ปีที่แล้ว +4

    Also, I believe Navi left Link at the end, was because he was never really a Kokiri to begin with. And Navi was sent to Link by the Great Deku Tree to aid him on the quest. With the Great Deku dead, and the Quest over, Navi did what we were all hoping for, and went off to fly into a Dodongo's open mouth and commit suicide.

  • @HYRULE10
    @HYRULE10 4 ปีที่แล้ว +46

    40:00 When I was a child I collected all 100 skulltula's. The rumble pack feature, where the game would rumble near secrets, was all I needed. No guide required and finding the hidden caverns with the songs was easy since, yes, I did talk to the stones and wear the mask of truth.

    • @jacobmonks3722
      @jacobmonks3722 4 ปีที่แล้ว +2

      How the fuck did you figure out that the Skulltulas are buried in the Magic Bean spots? That's something even online strategy guides at the time often missed.

    • @persos1126
      @persos1126 4 ปีที่แล้ว +1

      @@jacobmonks3722 Stone of Agony rumbled near them

    • @masterlink1906
      @masterlink1906 4 ปีที่แล้ว

      And shard of agony if your playing 3DS

    • @katieschlutow5635
      @katieschlutow5635 4 ปีที่แล้ว

      Nerdy George Washington I know it’s too late, but what people used to do is find bugs and catch them in a bottle. Then drop them into the holes and they should appear.

    • @DanSutherland
      @DanSutherland 4 ปีที่แล้ว +4

      @@jacobmonks3722 "You put a Bug in the bottle! You can release it by pressing (C). *This kind of bug prefers to live in small holes in the ground*"

  • @GamingtheOtter
    @GamingtheOtter 6 ปีที่แล้ว +14

    Starfox and Starfox 64 3DS RoR?

  • @doughnuthead8757
    @doughnuthead8757 6 ปีที่แล้ว +29

    The only few things about the original OoT that I prefer over the superior 3D version is Ganondorf coughing (red) blood, the Star and Crescent symbol on the Mirror Shield and movable blocks, and Muslim chanting in the Fire Temple that help make the dungeon feel like a bigger deal.

    • @ssjup81
      @ssjup81 6 ปีที่แล้ว +2

      Anthony Izzi - Casual Same here. I also liked the darker, muted colors. The 3DS version was too darn cartoony and bright. The Shadow Temple and the bottom of the well lost its creepiness factor for the 3DS. The final battle too.

    • @lpsoldin3162
      @lpsoldin3162 5 ปีที่แล้ว +1

      Yeah I miss those things. Green blood was always weird to me, even as a kid, and didn't make sense or remove the severity of the issue. Blood is blood, it's just this blood looks weird. I thought it was better to not use it as censorship but just for artistic reasons like with aliens or bugs.
      And then I grew up with those original symbols, so seeing the redesigns later kind of threw me off when replaying the game with the GC re-release. A few of my friends even had the edited copies released much later where they already patched them out.
      It confused me even more since I grew up with OoT and MM using different symbols, and since I never played the censored version before playing MM, It's weird to me and feels like they retconned OoT and MM to share more connections than they originally had. Only years later did I find out that it was because of that censored version I had never heard about.

    • @AlanJia8
      @AlanJia8 5 ปีที่แล้ว +1

      @@ssjup81 Really? I thought they were super creepy. I literally got chills in the bottom of the well and I felt genuinely uncomfortable and even scared at times. And the Ganon boss battle looked stunning if you ask me.

    • @ssjup81
      @ssjup81 5 ปีที่แล้ว

      @@AlanJia8 Yeah, just felt the muted colors worked better. Darker and creepier to me.

    • @AlanJia8
      @AlanJia8 5 ปีที่แล้ว +1

      @@ssjup81 ...but it looked way sloppier.

  • @Aliceeyes
    @Aliceeyes 5 ปีที่แล้ว +1

    YOU HAD TO BE THERE MANNNNNN, lol great video exo keep them comin i always look forward to your uploads

  • @Marcus3205
    @Marcus3205 5 ปีที่แล้ว +3

    Nice video dude! I want a Majora's Mask ROR. Will you do it soon?

  • @p.v.7269
    @p.v.7269 6 ปีที่แล้ว +204

    A good review, however I'd like to just mention that when you talk about the text speed issue early in the video, you dedicate a good 10 minutes or so to that topic, and you spend about 7 of those minutes showing us the same clips of you mashing the A and B buttons impatiently. This is really annoying to watch, it adds nothing to the video or your argument, and it is done for far longer than it ever needed to be done. We got the visual point after the first 2 times you did it. It's extremely irritating. Please don't drag a visual clip, gag, point, example, or anything on for THAT long ever again in your videos. Pretty please.

    • @beatuplexus
      @beatuplexus 6 ปีที่แล้ว +48

      Perv Umbreon pretty sure he did that intentionally to emphasize the point, sort of as a joke. To make us feel what he felt.

    • @TheGlasgowGamer
      @TheGlasgowGamer 6 ปีที่แล้ว +6

      hate to be that guy Good point.

    • @p.v.7269
      @p.v.7269 6 ปีที่แล้ว +36

      Well if that what his intention, he succeeded.

    • @LordEmpyreal
      @LordEmpyreal 6 ปีที่แล้ว +5

      I guess you must have been mashing B trying to skip the dialogue, but nothing could speed it up.

    • @everythingpony
      @everythingpony 6 ปีที่แล้ว +6

      Perv Umbreon and because he skiped diolauge he missed importent info ( like you can use a shortcut at 31:30 instead of going back and forth through hyrule field) yes you can use it without a braclet, bomb and dins fire, just need a deku stick and learn to TALK to some people and READ what they say ( like the goron right next to the shortcut tells you how to open it basically by telling you to get fire from the big brothers room)

  • @Indigospade
    @Indigospade 5 ปีที่แล้ว +61

    I thought this review was really fair. Some of the things like the graphics and text speed never bothered me personally but that’s just different strokes and I found the review very fun o listen to. Ocarina isn’t perfect and has its flaws. I think for me many of the Zelda games have big flaws like TPs boring world, WWs big empty dungeons, or BOtWs uninspiring story. All great games, but I think we haven’t hit that perfect Zelda yet even if we have gotten close. Ocarina always stands out to me as one which even with its own flaws tends to perform better in most of the areas of gaming especially with the 3ds version remedying the graphical issues. I felt it’s less of a good start and more of a “Gaming standard “ which is why it holds up so well. Anyway I really enjoyed this and I thought your review was very fair and unbiased and you made a ton of good points on what is a touchy subject for Nintendo fans. Great job

    • @TheChefBoo
      @TheChefBoo 5 ปีที่แล้ว +3

      Yeah. Exo always puts a lot of time into his videos

  • @AndrewHaddow
    @AndrewHaddow 5 ปีที่แล้ว +2

    I feel like there is an ironic joke about you talking for so long about the text speed in the original...but then again we can skip it so it doesn't check out. :)
    Also you have an enviable set up! PVM buddy here.

  • @starrynight2963
    @starrynight2963 4 ปีที่แล้ว +4

    actually these hints also appears after getting a game over so you don't have to backtrack

  • @ExoParadigmGamer
    @ExoParadigmGamer  6 ปีที่แล้ว +172

    A few points to make, to hopefully clarify things for viewers going forward:
    1. I've read your comments about the button mashing visual, and will take it to heart for future videos. My intention was to show what I honestly felt like when playing the N64 version for this review, but commenters have made it clear that it was more annoying than anything. I'll keep that in mind going forward, but there's nothing I can do about it at this point.
    2. On a related point, evidently the NTSC-J and PAL versions of Ocarina of Time have more skippable text or at least faster boxes? For all I know, this is true, but the version I played for this review was the NTSC-U version. In the NTSC-U version, I can confirm that the text is slow and that you can't skip the text except in a few limited circumstances. In any event, I thank those commenters for noting this regional difference.
    3. Apparently it's possible to take a lit deku stick from Darunia's room and use it to light the bomb flowers on the wall next to the Lost Woods fast travel passage and use that to blow up the rocks in the way. This would obviously make the backtracking issue for getting Saria's Song and playing it for Darunia a non-issue. Frankly, this is just something I never thought to try. Using a deku stick to light bomb flowers on the wall is kind of an obscure trick to begin with, so much so that Master Quest actually designs puzzles around it. Certainly I'll be using this trick whenever I play the game again, but that in itself was never decisive as to why I consider the child portion of the game boring.
    4. I'm aware of the "River Zora" or "Zolas" from Zelda 1, 2, and Link to the Past. As far as I knew, however, the fish like River Zoras from most 2D Zelda games are considered a separate species from the more dolphin like Zora we know in most 3D Zelda games. Either way, I put a bit of text on the screen to indicate the difference from River Zora. In any event, Ocarina marks the first appearance of the dolphin like version of the Zora. I appreciate these comments, however.
    5. I talk about Ura Zelda in more depth when I start talking about Master Quest in detail, and even mention the restoration projects aimed at bringing back elements that were cut in the Disk Drive to N64 transition. Information on the internet led me to believe that Master Quest was born out of Ura Zelda, but in any event, I understand that Master Quest is not Ura Zelda as originally intended. Nevertheless, I probably should have mentioned this at the beginning of the video and not 50 odd minutes in.

    • @everythingpony
      @everythingpony 6 ปีที่แล้ว +6

      ExoParadigmGamer number 3 a goron right next to the shortcut gives hints and basicly tells you how to open the shortcut

    • @d3structi
      @d3structi 6 ปีที่แล้ว +3

      Don't see why you're finding getting to Zora's Domain a pain. Warp to the Lost Woods and take the shortcut tunnel to Zora's River. Quick and relatively painless.

    • @J-Ton
      @J-Ton 6 ปีที่แล้ว +7

      Great video as always. The button mashing gripe is not a huge detail so don't take it to heart. As someone very critical of youtubers, I didn't even notice it and was more interested in your discussion than the hand cam.
      Keep up the great work and thanks again.

    • @TheTomo910
      @TheTomo910 6 ปีที่แล้ว +2

      Number 3 I figured that out when I played the game when I was 7. Still can't believe you never played it before the wii vc

    • @THE_GIN_MASTER_
      @THE_GIN_MASTER_ 6 ปีที่แล้ว +5

      That button mashing visual was hilarious and it made me feel the frustration, fuck everyone who complains

  • @trevormay6766
    @trevormay6766 5 ปีที่แล้ว +5

    Now I wanna see a ROR of Majora's Mask, or one of the Spyro trilogy

  • @ChocolateGold
    @ChocolateGold 5 ปีที่แล้ว +1

    This was hugely informative! Good criticism and detail too!

  • @CrapE_DM
    @CrapE_DM 2 ปีที่แล้ว +4

    They couldn't really upgrade the music on the 3DS because of how it was made. A lot of it included weird samples from a random CD that can't easily be recreated

  • @ClassifiedGamez
    @ClassifiedGamez 4 ปีที่แล้ว +5

    Okay about the iron/hover boots problem they totally could have assigned them to the d-pad for the boots and the ocarina so you could use all 3 c button items

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว

      Nope. Don't forget this is the N64, which came with a controller that Nintendo stupidly designed for a race of people with three hands instead of two. A human's hands are already on the joystick and buttons, meaning they can't press the d-pad without letting go of part of the controller to move their hand over there. Putting the boots and ocarina on the d-pad would have just created a different equally annoying issue with the controls.
      The Nintendo 64 controller really is the worst controller of all time. And there really is no excuse for it. Even with 3D gaming in its infancy, and no rules established yet, Nintendo should have at least been able to identify that a 3 handed controller for people with 2 hands was an absolutely stupid idea.

    • @jacoblauria8180
      @jacoblauria8180 3 ปีที่แล้ว

      @@mjc0961 The D-Pad would’ve been far better than pausing every five seconds.

  • @Whispernyan
    @Whispernyan 6 ปีที่แล้ว +188

    How am I supposed to get invested in a story if I'm not allowed to skip though it, dumb zelda game.

    • @zackc5973
      @zackc5973 6 ปีที่แล้ว +50

      JacksonPlayzGamez 267 his complaint was that the slow text hurts repeat play throughs where you would already know the story. Have you never replayed a game for just the gameplay before? Sometimes, replaying a game for just the game play itself is preferable to sitting through a wall of slow moving text that you've seen a million times already. This issue could've been fixed if this game did like ALMOST EVERY OTHER GAME that also uses text to convey speach.

    • @Whispernyan
      @Whispernyan 6 ปีที่แล้ว +12

      Dodatthangfo3retweets First of all it was obviously a joke, but I appreciate your response, but games that have a heavy story often don't think about repeat playthoughs, especially ones that tell a story, yeah slow moving text speed is annoying but as some others games did, it's also a way to extend playtime, like how Super Mario 64 kicks you out when you grab a star.

    • @zackc5973
      @zackc5973 6 ปีที่แล้ว +16

      JacksonPlayzGamez 267 true, It doesn't seem like it should be a big deal. But, I generally have no issue replaying story based games from this game's era like RPGs. However, for some reason, this game in particular I loved it growing up. Nowadays, the slow text for some reason has me bored and wanting to turn the game off by the time I finish the first dungeon.

    • @narutoownssuperman
      @narutoownssuperman 6 ปีที่แล้ว +5

      Dodatthangfo3retweets he had a point, but then contradicted himself saying that the text was hard for him to get invested in the story. I mean yeah it is hard to get invested when you're trying to skip it.

    • @zackc5973
      @zackc5973 6 ปีที่แล้ว +4

      Chris Sukam people don't always play games to get invested in the story. Some people like replaying games for the actual gameplay.

  • @MichaelButlerC
    @MichaelButlerC 5 ปีที่แล้ว +1

    Really in depth and great reviews, I wouldn't have expected anything else from exo. I'm now playing through Oot 3ds, having not played OoT since I finished it in 98' when it came out, and boy am I glad it's improved on this version. I don't think I could replay it on N64 raw. Link to the Past was always my favorite Zelda game which I could replay multiple times. But OOT is a different beast indeed. I think the reason why it has been rated so highly was due to how impactful it was when it came out in 98, and the fact that on the first play through it was mind blowing. Only on subsequent replay throughs do the flaws start to show. And I think that's what Nintendo was optimizing for back then, a great FIRST experience.

  • @markabyss1200
    @markabyss1200 2 ปีที่แล้ว +1

    The gauntlet mode was my gateway into randomizers. The fact that they had something that was even vaguely similar to a rando in an official game? I think its absolutely amazing. Me and my brother used to play the gauntlet side by side to see who could get through all of it faster.

  • @justinkeys2708
    @justinkeys2708 4 ปีที่แล้ว +23

    Wait the resolution increasing proves that they could've made gameplay improvements? >.< What??
    And changing the camera to a free moving cam would've been a huge effort (testing included) especially when working with the original code/rom.
    Skipping through all the text reminds me of my friend who did that and then turned to us and said "What do I do?" I get it for subsequent playthrough though.

    • @djcrimsonsunbird3607
      @djcrimsonsunbird3607 3 ปีที่แล้ว

      What are you talking about? Resolution increases can be done via emulation and that's what is done for the gamecube release and Wii VC

    • @justinkeys2708
      @justinkeys2708 3 ปีที่แล้ว +1

      @@djcrimsonsunbird3607 May have misread or misinterpreted what I'm trying to say. You're right, resolution increasing can be done via emulation but being able to modify the video output has nothing to do with modifying game feature code.
      The statement was like saying because you can upscale a DVD film with a Blu Ray player that it should also be able to edit the film too.

    • @lpfan4491
      @lpfan4491 2 ปีที่แล้ว

      @@justinkeys2708 Well, technically yes. Because if the tech to upscale exists, then it's possible to remaster the film too as long as we are not talking about leaving the film on the same disc. And we aren't.

    • @justinkeys2708
      @justinkeys2708 2 ปีที่แล้ว

      @@lpfan4491 My film analogy could have been more solid. By edit, I mean having the actors modify their performance. That's very different than modifying the output, the technology isn't related, their completely separate.
      I'm not guessing here, I've been a game developer for the past several years.

    • @lpfan4491
      @lpfan4491 2 ปีที่แล้ว

      @@justinkeys2708 The analogy makes less sense now. Because even tho you are right that the original statement is shaky, videogames can always be changed from the outside(which they technically already did to a small degree) while performances can only be replaced and even then, the extend of possibilities depends on if it is an animated film or a live action-film.

  • @MisterMistopher
    @MisterMistopher 2 ปีที่แล้ว +5

    9:13 Actually, Zora's have been around since the first game, they were just redesigned for this one, since it's a prequel.

    • @damianportillo9328
      @damianportillo9328 ปีที่แล้ว +1

      I thought that was off, I saw another review that said the exact same thing

    • @ikagura
      @ikagura 6 หลายเดือนก่อน

      Not just because it's a prequel but because they're lake zoras, an entirely different subspecies from the river ones.

  • @ThisChannelIsNoLongerActive777
    @ThisChannelIsNoLongerActive777 9 หลายเดือนก่อน

    im curious if you plan on revisiting this to Remake or Rebreak the PC port against the other version or at least the 3DS version. Would love to see it! I would suggest using the OOT Reloaded Texture pack with it.

  • @toadrules4658
    @toadrules4658 4 ปีที่แล้ว +1

    I can't get enough of this video. I'm an addict.

  • @SpanishIvI
    @SpanishIvI 3 ปีที่แล้ว +7

    What's your opinion about Majora's Mask 3D? Remake or rebreak?
    I played both versions and, although I prefer the zora swim and the Odolwa boss fight from the N64, I definitely stick with the 3DS version and I think people over exaggerate when talking about the bad parts of the remake.

    • @poudink5791
      @poudink5791 2 ปีที่แล้ว +2

      3DS version was the best for sure. All changes had very legitimate reasons, but purists start crying the moment it's not exactly the same.

    • @callinater6133
      @callinater6133 ปีที่แล้ว

      IMO it gets a remake score. It makes improvements to the experience and fixes some of the originals problems, however it also introduces some of its own problems so it doesn’t fully replace the original.

  • @fraughtmonster8
    @fraughtmonster8 6 ปีที่แล้ว +10

    *gasp* he’s aliveeeee! HEESS ALIVEEEEEE

  • @hhectorlector
    @hhectorlector 4 ปีที่แล้ว +2

    TIMESTAMPS
    42:55 start of gamecube version coverage
    45:50 Master Quest (reason to own the GCN version)
    49:45 3DS Version (best version)
    1:02:12 Remake or Rebreak (Conclusion)

  • @PKMNwww411_MkII
    @PKMNwww411_MkII 4 ปีที่แล้ว +1

    You forgot the shortcut. Take a lit Deku Stick and light up a Bomb Flower on a wall next to the boulders blocking the path and you arrive at the Lost Woods, saving you minutes of travel.

    • @drewreich9274
      @drewreich9274 4 ปีที่แล้ว

      Alot of OOT reviewers seem to not know this -_-