Poofer you are absolutely doing a great service to humanity with these tutorial videos. You’re helping make sure Nioh 2 can be fully understood and enjoyed by players for years to come! Much love and respect.
A huge piece of advice for beyond infinity. Once you kind of understand the timing, practice it on an enemy. Its important to get used to doing it this way.
Little late but Beyond Infinity timing is the 5-3-3-4(3.5) pattern. First phase there are five hits in total. You hit square in the fifth hit. With that timing, count again and hit on 3, same thing, and then count again and hit on 4(3.5)
22:36 After doing the math it appears stomp increased the damage of limitless by 16.661%. a very strange number which makes me wonder if this example was influenced by hit zones Edit: it looks like the hitzone is the same, but the second time, the yoki initiated a grab. If there's a bonus on Damage dealt mid attack, that might account for it
With beyond infinity if you listen carefully your char makes a karate sound every time there is a flash and you are supposed to hit attack again. If you are waiting to hear/see the cues before you press the button you'll be late
34:40 It’s also possible to stop (human) burst attacks by using Takedown. I’ve unintentionally did it before and it saved me from very tight situations and it gave me an opportunity to get that one last blow on an enemy.
Since I've started doing the MG flux swaps, I've been using Defensive Drop significantly more often. I go in quick with the sword, with like a high run attack, and immediately swap into DD followed by Sunrise (good elem accumulation) or the kick to chase if they move away. Particularly good on Rokurokubis to avoid the grab, breath, or turnaround attacks.
Just started using fists to replace tonfa for a bit. I had so much trouble managing ki and I was getting brutally punished. This helped me tremendously.
@@slushy7 I can't stop playing with fists now lol What helped me really love them is having ultimate courage and ultimate heart which reduces ki consumption when attacking and gives you more ki back when ki puksing and switching stances, respectively. These are a crutch I admit but I just don't like to flux 2 honestly. I can do it and it's great but I just much prefer to flux 1 and those two help me to do that with fists and be super aggressive without using flux 2.
For anyone struggling with beyond infinity, breaking each segment down to 5, 4, 3, and 4 works the best as it has given me consistent results. Especially if you say it out loud.
It's kinda easy to do an infinite. You just gotta press the *LIGHT PUNCH* then right after you press *MEDIUM PUNCH*, then *LIGHT KICK* - *HEAVY PUNCH*. You just gotta go *UP* then *DIAGONAL*, then hit *UP*. *AHHHHHHH*
Poofer you are absolutely doing a great service to humanity with these tutorial videos. You’re helping make sure Nioh 2 can be fully understood and enjoyed by players for years to come! Much love and respect.
A huge piece of advice for beyond infinity. Once you kind of understand the timing, practice it on an enemy. Its important to get used to doing it this way.
Little late but Beyond Infinity timing is the 5-3-3-4(3.5) pattern. First phase there are five hits in total. You hit square in the fifth hit. With that timing, count again and hit on 3, same thing, and then count again and hit on 4(3.5)
Nope, it's 1.3 second, 1s, 0.9s, 1s. Each timing has 3 frame window
@@aierce it works for me 🤔
22:36 After doing the math it appears stomp increased the damage of limitless by 16.661%. a very strange number which makes me wonder if this example was influenced by hit zones
Edit: it looks like the hitzone is the same, but the second time, the yoki initiated a grab. If there's a bonus on Damage dealt mid attack, that might account for it
Stomp gives 20% extra damage to the next Active Skill and lasts for 5 seconds.
With beyond infinity if you listen carefully your char makes a karate sound every time there is a flash and you are supposed to hit attack again. If you are waiting to hear/see the cues before you press the button you'll be late
34:40 It’s also possible to stop (human) burst attacks by using Takedown. I’ve unintentionally did it before and it saved me from very tight situations and it gave me an opportunity to get that one last blow on an enemy.
Since I've started doing the MG flux swaps, I've been using Defensive Drop significantly more often. I go in quick with the sword, with like a high run attack, and immediately swap into DD followed by Sunrise (good elem accumulation) or the kick to chase if they move away. Particularly good on Rokurokubis to avoid the grab, breath, or turnaround attacks.
Your videos have been helping me in determining a second weapon to go with tonfas.
I finally have a content creator that
1. I AM early with
2. I'm GLAD I'm early with
Beyond infinity timing is first hit, 1.3 second, 1s, 0.9s, 1s. Each following hit has 3 frame window.
Beyond Infinity is just about the coolest animation in gaming, animators in this game are beyond amazing!
When I tried the fist I had to count up to 2-3 seconds only way to get it right for me
I though I knew this weapon quite well, I was wrong...
Same
Just started using fists to replace tonfa for a bit. I had so much trouble managing ki and I was getting brutally punished. This helped me tremendously.
Im in the same position right now, from tonfa to fists, hows your progress?
@@slushy7 I can't stop playing with fists now lol What helped me really love them is having ultimate courage and ultimate heart which reduces ki consumption when attacking and gives you more ki back when ki puksing and switching stances, respectively. These are a crutch I admit but I just don't like to flux 2 honestly. I can do it and it's great but I just much prefer to flux 1 and those two help me to do that with fists and be super aggressive without using flux 2.
Do you know or not why the skill doesn't work for me Defensive Drop II?
How did you max out the skill tree
Gotta get to NG+4 to have that option.
Great guide, Poofer!
Good Video thanks
Im not on end game so my combos are very limied cause of ki issues
For anyone struggling with beyond infinity, breaking each segment down to 5, 4, 3, and 4 works the best as it has given me consistent results. Especially if you say it out loud.
It's kinda easy to do an infinite. You just gotta press the *LIGHT PUNCH* then right after you press *MEDIUM PUNCH*, then *LIGHT KICK* - *HEAVY PUNCH*. You just gotta go *UP* then *DIAGONAL*, then hit *UP*. *AHHHHHHH*
These Combos needs timing specially Beyond Infinity. Its already on Par with Dmc5 Combo tactics... Nioh 2 is NOT souls-like! Its a dmc5-Like Game😎