Ashes of Creation Alpha Two Bard Archetype Preview

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  • เผยแพร่เมื่อ 8 ก.ย. 2024
  • We are extremely excited to give you an early preview of the Bard Archetype in Ashes of Creation! This 4K video is just a taste of what's to come!
    Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!
    💬 If you have any feedback on what was shown, please share it with us over on our Forums!
    - For Bard Archetype Feedback forums.ashesof...
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ความคิดเห็น • 724

  • @stevenjsharif
    @stevenjsharif หลายเดือนก่อน +228

    Thank you everyone for tuning in! As always, this is still a work in progress towards our Alpha II starting in October. Lighting is in the middle of a significant revamp, so some areas may be too dark and VFX overexposed, we are working on that and will have more updates next month. Leave us your thoughts on what you enjoyed about the Bard Archetype for Alpha II. What would you change? We do these updates to hear your thoughts! Excited to see you all in A2 soon enough! Much Love

    • @unphazd5137
      @unphazd5137 หลายเดือนก่อน +1

      It's a shame you stream on Twitch, it made the audio sound full of static at the low bit rate... the audio of course still needs work but Twitch made it sound 10 times worse than it actually is, here it sounds much better

    • @skoltr
      @skoltr หลายเดือนก่อน +4

      I like to watch on youtube the day after for higher quality for that reason

    • @okaday8821
      @okaday8821 หลายเดือนก่อน +2

      I have always loved the idea of Grimoires. Something common in fantasy is that in times of distress, the grimoire turns to a new page and casts a heroic new spell to save the day. I would love to see this fantasy if I was a grimoire user. Not sure how it could be implemented in a video game, but if possible, it could be interesting. Just an idea.

    • @calventine
      @calventine หลายเดือนก่อน

      That was a very entertaining video, especially with all the side pulls at the end, and still everyone was laughing and having fun with it - made me smile :) Bard looks really fun and so does the game so far, good job! (Hopefully there will be an option to jump in even for late comers that didn't get an alpha key yet)

    • @ImmortalityV
      @ImmortalityV หลายเดือนก่อน

      @@unphazd5137 It sounds much better because they used the audio from Stevens recording instead of trad's. His recording didn't have the insane audio issues so that's why it sounds so much better

  • @sam15mohsen
    @sam15mohsen หลายเดือนก่อน +198

    cracking up at the dwarf just standing behind a dwarf size shield at the start

    • @Kuttert
      @Kuttert หลายเดือนก่อน +6

      Best part

    • @flightsimulatoradventures7246
      @flightsimulatoradventures7246 หลายเดือนก่อน +2

      We’re gonna be so tiny lol

    • @Dustygoodz
      @Dustygoodz หลายเดือนก่อน

      Lmao howd i just notice that

    • @definitelynotadam
      @definitelynotadam หลายเดือนก่อน +6

      Give us a "bush" shield cosmetic and you end up with a very stealthy dwarf indeed.

    • @AshesofCreation
      @AshesofCreation  หลายเดือนก่อน +18

      Short kings unite! 🛡 🙌

  • @HungarianWarHorse
    @HungarianWarHorse หลายเดือนก่อน +208

    Seeing a dwarf in the party really makes the game feel real now

    • @Mucknuggle
      @Mucknuggle หลายเดือนก่อน +8

      i absolutly LOVE the shield - Dwarf size ratio. Hopfully they will get towershields too

    • @raizox6134
      @raizox6134 หลายเดือนก่อน +4

      too short for my taste.

    • @Tobii213
      @Tobii213 หลายเดือนก่อน +4

      Rock and Stone!

    • @WolfeRavenwood
      @WolfeRavenwood หลายเดือนก่อน +3

      More a halfling though. Way to small. Not short, small :(

    • @flightsimulatoradventures7246
      @flightsimulatoradventures7246 หลายเดือนก่อน +2

      Needs to be a tad bigger for sure.

  • @dvd5542
    @dvd5542 หลายเดือนก่อน +86

    As a milenial that used to make Lineage 2 videos maining a swordsinger elf hearing the bard draws inspiration from said archetype made me wallow in nostalgia, thank you Bucky.

    • @xsanctom
      @xsanctom หลายเดือนก่อน +6

      Same 🤙

    • @chonkiboii
      @chonkiboii หลายเดือนก่อน +8

      Pulling trains as SS in Forge of the Gods to farm Draconic parts for weeks on end. Nostalgia indeeed.

    • @AlphaswiftCT
      @AlphaswiftCT หลายเดือนก่อน +3

      Same!! Lineage 2

    • @Jinta-a
      @Jinta-a หลายเดือนก่อน +4

      Nice times. My first class in L2 was BD back in C4. Very cool times!

    • @chonkiboii
      @chonkiboii หลายเดือนก่อน +3

      @@Jinta-a NE bladedance animation was so gooood
      My Saggi had 2nd spec SS, which made songs the must dumblooking dance ever. Somewhat hilarious, but deffo not satisfying.

  • @Jedicake
    @Jedicake หลายเดือนก่อน +26

    I don't think you realize just how much I love Bards. I can't thank you all enough for the hard work you've done. I love everything about them. Versatility, jack of all trades, silver tongue, musical prowess, I could go on.

  • @chriskw4362
    @chriskw4362 หลายเดือนก่อน +46

    This was ALPHA 2? Most of the new games come out like this as “finished”😂 Aewsome job and progress keep it up!

    • @redzuanmuhamad7858
      @redzuanmuhamad7858 หลายเดือนก่อน +4

      i know right!!! aand steve said ths wiill be more polish as the game entering beta..imagine that!!! wow!! cant wait

    • @thispunksays
      @thispunksays หลายเดือนก่อน +2

      Technically alpha 2 is being polished up before launching in October

  • @athanjourdan9312
    @athanjourdan9312 หลายเดือนก่อน +63

    the amount of customizability in this game is gonna be insane. everything about your character just feels so personalized. races, the specific dimensions and features of the actual character made in the cc, your first weapon, your second weapon, your first class, your second class, your playstyle and what skills you spec into, your profession, your secondary profession, where you live, your guild, etc. Say you have two people make a basic human warrior character. one could be a tall darker skinned warrior that dual wields swords and uses a pet with the summoner secondary, specced into a full lifesteal build, an animal breeder and cook. while the other one is a short lighter skinned warrior with a scar and tattoos that uses a knife and a mace, specced into rogue secondary poison stealth build, and is a shipwright and weaponsmith. those are both a human warrior but they sound like two completely different types of characters . just makes it feel like your character is unique and gives it a real identity and i love it. it also means the game will age extremely slowly because the replayability will be through the roof. usually its like "ok ive tried everything in the warrior class, ill make a hunter alt so i can try something new. but in ashes, there would be so many different warrior combinations and playstyles you could try before you got bored enough to try a new class
    some feedback thoughts:
    - pls keep the sitting for mana i know people dont like it but i think itll be good. I think that it adds a nice little 30 sec to a minute where the group can talk about the fight, strategize, maybe crack some jokes like you guys did and if you were streaming maybe look at chat or something before the next pull. it feels like that old school mmo/d&d comradery that you guys want to bring back instead of just speedrunning mobs and silence. its also realistic because if you were really an adventurer who just finished a battle with your party youd go rest somewhere to recover before continuing.
    -i think you all do a very good job of making us want to play every class. im not usually like that in other games at all but every showcase im thinking ooh i really want to play that maybe ill be a [insert class ] instead.
    -everything's been getting better month to month you can see the improvement in little areas here and there
    -the effects and animation still need some tweaks but all look very much improved. if it were me i would use less saturated colors for the abilities i think they look the nicest with the realistic graphics aoc is going for.
    -some of the lighting spells maybe could be a softer or less saturated blue similar to the mage shield, the purple auto attacks from the spell book could more like the purple from the maddening dance, and the green spread arrows for the hunter could be more like the softer green from its other abilities.
    - i like the change to the moving lighting ball where you can't really see the hard outline of the circle anymore and its just kind of an rippled space aura looks much better. i understand that you want people to be able to visually identify what things are tho so some of these make sense staying as is. the spells that are looking the best to me are the bard and clerics spells. that being said, you could not change a single thing from how it looks right now and the game would hundred percent meet my visual fidelity expectations as a consumer

    • @AshesofCreation
      @AshesofCreation  หลายเดือนก่อน +7

      Thank you for the detailed feedback! 💖

    • @Noster920
      @Noster920 หลายเดือนก่อน

      I love the saturated ability colors, especially for bard

    • @randomnessocity
      @randomnessocity หลายเดือนก่อน

      I can already hear the endless forum threads complaining about x, y, z talent, weapon, class, secondary, etc. is over/under powered. The players will find a way to min-max the fun out of this.

    • @athanjourdan9312
      @athanjourdan9312 หลายเดือนก่อน

      @@AshesofCreation of course

    • @Christopher-on7og
      @Christopher-on7og หลายเดือนก่อน

      Yep hardcore gamers are killing games ... ​@@randomnessocity

  • @Tamz_TvT
    @Tamz_TvT หลายเดือนก่อน +43

    "Please don't kill me Steven"...

    • @AshesofCreation
      @AshesofCreation  หลายเดือนก่อน +8

      Oops. ☠

    • @valheeru
      @valheeru หลายเดือนก่อน

      famous last words

  • @DoingFavors
    @DoingFavors หลายเดือนก่อน +23

    Watched the video on twitch, the Bard is everything i was hoping for and more. Plenty of times I've seen a Bard archetype in other MMO's and its never close to what I'm looking for.
    The kit is perfect, cannot wait to see the final product combined with class augments. Those animations are perfection btw.

  • @BrazaoArthur
    @BrazaoArthur หลายเดือนก่อน +18

    Unpopular opinion here but I think some abilities look too mage-like. Understand this is maybe just my opinion again but expected instruments being more present and generally a more rogue-ish bard maybe? Don't get me wrong, loved the dance animations and the tome looks sick, is just that honestly it feels off-putting to see a bard shooting purple magic with a book as a whole.
    This should be a game design decision but yeah, was expecting a more trickster-style bard fantasy.
    Keep it up with the nice work though, very excited for the game.

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน +1

      It's not unpopular at all, a lot of Bard players think the same and its not a bad decision but the more variety they can bring the better, right? The way it is right now looks like a Buff Mage that can hit some moves in the dance floor. I would def play it but I think they can (and will) improve it. About the book, they said that this is only a weapon and almost all weapons will be of usage of any class. I hope they adress that trickster aspect, that mind controler aspect, even if with the multiclass. I imagine the blink (Flourish) to leave ilusions behind when u multi class with Rogue or Mage, for example. They could solve a lot by that, they could determinate a lot of the aspects of the games, I mean, the multiclasses have names of their own that implies that this will happen at some point. I have a lot of hope for this game.

    • @MrKevlarkent
      @MrKevlarkent 29 วันที่ผ่านมา +3

      yea having the book for the bard was maybe not the best option to avoid this possibility of looking too much like a mage
      however they wanted to show off the book at the same time and im sure with a melee weapon or even a bow, the bard will look a lot different

  • @zincmeskalin6400
    @zincmeskalin6400 หลายเดือนก่อน +13

    absolutely gorgeous. it looks so great! edit: 29:15 this skill is so sick, the sound impact is awesome and the animation is on point

  • @xlinnaeus
    @xlinnaeus หลายเดือนก่อน +22

    Hoping you guys can help out some of the newly laid-off talent from Bungie this week. Thanks for being a great pro-consumer AA studio and giving me some hope for the industry at the moment!

    • @AshesofCreation
      @AshesofCreation  หลายเดือนก่อน +11

      We are constantly hiring! Please feel free to share our careers page with anyone who you think may be interested!
      intrepidstudios.com/careers

    • @elzot18
      @elzot18 หลายเดือนก่อน

      @@AshesofCreation thanks! Applied :)

    • @Illucient
      @Illucient หลายเดือนก่อน +1

      As long as they seem passionate about the project, people shouldnt get a job just cause people feel bad. Thats how you end up so inflated with unnecessary hires in the first place.

    • @MrKevlarkent
      @MrKevlarkent 29 วันที่ผ่านมา

      @@Illucient i dont think it was OPs intent that they should pity-hire anyone, but hes just hoping they find a new job

    • @xlinnaeus
      @xlinnaeus 25 วันที่ผ่านมา +2

      @@MrKevlarkent correct!

  • @andrewbako9494
    @andrewbako9494 หลายเดือนก่อน +25

    As a historically healer class in MMOs I'm glad to hear that they are keeping a distinction between the lesser healing classes and the primary healing class. Following this for years now I've always been interested in just how they're going to balance eight different archetypes and 64 different classes. Though it's not my class I do appreciate and love the depth of thought put into the Bard!!

  • @Hazels_
    @Hazels_ หลายเดือนก่อน +15

    I love what you all are doing here. The team is very talented, keep it up!

  • @traviscue2099
    @traviscue2099 หลายเดือนก่อน +33

    Wild to check this game out every few months, its looking better and better.. The UI still needs work for sure, but outside of the small things. Looking good!

    • @doziergames
      @doziergames หลายเดือนก่อน +1

      I hope they allow addons, even if curated, so us players can fix the ui to how we like.

    • @Vauhnn
      @Vauhnn หลายเดือนก่อน +4

      the whole UI will be fully customizable. even if you dont like the base UI you will be able to change everything, from the hotbars to the damage numbers, and also the nameplates.

    • @Vauhnn
      @Vauhnn หลายเดือนก่อน +2

      @@doziergames no addons for the game. the game will feature a boast of custom ability in the settings for you UI

    • @traviscue2099
      @traviscue2099 หลายเดือนก่อน

      @@Vauhnn Oh? Does that also apply to fonts? For some reason thats the biggest pet peeve I have so far, the fonts.

    • @kdf_dudu
      @kdf_dudu หลายเดือนก่อน

      @@traviscue2099yes, almost everything can be customized in the settings

  • @Zenny9
    @Zenny9 หลายเดือนก่อน +20

    Anthem of Alacrity was my favourite showcase. Would love to see a class combo built around time, like a chronomancer/time mage.
    The sounds across the board were fantastic. I got Legend of Zelda vibes from some of them!

  • @LorkhansLetsplay
    @LorkhansLetsplay หลายเดือนก่อน +22

    the music start at 1:33:12 was goddamn awesome cant wait to get immersed in verra

    • @Shawker0
      @Shawker0 หลายเดือนก่อน +2

      gives me LotR vibes

    • @BXEmberz0109
      @BXEmberz0109 หลายเดือนก่อน +2

      I'm currently saving up money for a God Tier Gaming PC with a 4k monitor just so i can play Ashes at its absolute best. With the best graphics and best performance. I have 3 months lets gooo. I'm very excited for the immersion as well. I've been an MMORPG gamer my entire life so this is my time to shine

    • @LorkhansLetsplay
      @LorkhansLetsplay หลายเดือนก่อน +1

      @@BXEmberz0109 im on the same boat ! Currently saving to get a 4k godtier setup only for ashes 😅

  • @asoled2970
    @asoled2970 หลายเดือนก่อน +48

    cant wait for summoner.

    • @nanchoparty
      @nanchoparty หลายเดือนก่อน +2

      *broooooooooooooooo, me too!!*

    • @chrisrenemans5026
      @chrisrenemans5026 หลายเดือนก่อน

      I’m guessing we won’t really get this until after alpha 2, but I really can’t wait for the specific themes for the subclassing, especially the summoner subclasses.

    • @slimgrady6732
      @slimgrady6732 หลายเดือนก่อน

      I knew once I saw summoner/cleric made necromancer I would have to be trying this class, let’s go summoner!

    • @slimgrady6732
      @slimgrady6732 หลายเดือนก่อน

      @@chrisrenemans5026hopefully the subclasses can manage to feel unique it’s definitely not gonna be easy

    • @hoofhearted4
      @hoofhearted4 หลายเดือนก่อน

      same. wanna be a summoner with DoT. let everything tick while my minions take aggro and i run around kiting.

  • @timcopley1531
    @timcopley1531 หลายเดือนก่อน +10

    Wow guys well done! Seriously the Bard looks ace! Sheet Music instead of a Spell Book would be cool too.

  • @Me_Caveman
    @Me_Caveman หลายเดือนก่อน +6

    I am the most excited for the Bard class. Underrepresented and underrated.

  • @danieldickson9907
    @danieldickson9907 หลายเดือนก่อน +5

    hey guys from Australia its me your biggest fan... I am 12 mins in and very happy and excited you guys are talking about Accuracy of spells a classic element that can be good if done right. like for pvp or fighting skull bosses etc.... 'mI also really happy to hear the Bard has a passive song, strategically that makes them a target in pvp and we will know if we stand next to one we might get heals, so people might target them in tight pvp battles to turn the tide of fight.... its just another small but important thing that shows how much care is being taken for proper gameplay mechanics that breeds strategies and gameplay ideas. 10/10 guys hope yas doing well really loving the bard so far :)

  • @epg-6
    @epg-6 หลายเดือนก่อน +33

    Finally, a dwarf! (albeit a clean-shaven one)

    • @HalIOfFamer
      @HalIOfFamer หลายเดือนก่อน

      Fake dwarf. No real dwarf would ever shave his beard. A head yes, turn it into a mohawk and paint it bright red then seek death for his transgressions. But his beard would always stay intact.

    • @actually5004
      @actually5004 หลายเดือนก่อน

      So a midget?

    • @AshesofCreation
      @AshesofCreation  หลายเดือนก่อน +5

      The beard will grow back quickly. 🧔 😉

  • @cbm19601
    @cbm19601 27 วันที่ผ่านมา +1

    Gives this old mmorpg player ( I started everquest in 1998) hope for the future. The Bard looks amazing and I can't wait to try it out. Thanks you for giving us hope again for the genre :)

  • @APlasticLemon
    @APlasticLemon หลายเดือนก่อน +3

    Best part of every month - thanks Intrepid for working hard to resurrect the genre we all love!

  • @LIF3nOOb
    @LIF3nOOb หลายเดือนก่อน +3

    Finally, after years of patient waiting, the bard is here. And I gotta say, this class looks really fun to play! from spell/class/sound desing to the armor that is shown, I love it. Well done, looking forward to Alpha2!

  • @lluunitic
    @lluunitic หลายเดือนก่อน +4

    This looks better compared to a few months ago. Good job.

  • @ret155
    @ret155 หลายเดือนก่อน +6

    Counterpoint sounds like a fantastic way to raise the skill ceiling rewards dedicated bard mains and timing. I would love to see you all expand on counterpoint in different directions.
    Currently, I think 20 seconds is too long and would love to see a more active playstyle dealing with shorter times while weaving abilities. Or maybe a deeper specialization of counterpoint to actively weave melodies into something akin to combos.
    Class archetype previews have been getting better with every release. CANNOT wait for the summoner preview and eventually all the different caster secondary archetypes ;)
    I also appreciate the tactical choice that abilities (flourish) with multiple uses provide; to either burst all at once or spaced apart.

    • @relhaz4326
      @relhaz4326 หลายเดือนก่อน

      I know they only showed it with 2 but it seemed like you could probably let it run for 4 seconds then swap and have several of the buffs running at once if you're willing to dedicate the globals to it. Also a little unclear how many melodies you'll have at any given time.

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน

      @@relhaz4326 also unclear how many skill points will be avaiable. They are lv 11 and had that many spells only for the showcase.

  • @CobusGreyling
    @CobusGreyling หลายเดือนก่อน +6

    As a guy who always plays bards in an MMO, thank you for making them an option. They are too rare to see.
    Just some feedback from a bard enjoyer:
    1. I'm not huge on the 'dances', they feel modern and out of place in a high fantasy setting. This is not helped by the icons looking straight out of dance dance revolution. I know it's WIP, that's why I'm giving feedback. I feel like people dance to a Bard, not the other way around. Dances would fit in very well with any combat-specific abilities, sort of like a Bladedancer vibe? So instead of "Maddening Dance" you'd have "Maddening Tune" and the dances would more be down the line of flurrying attacks or evasion.
    2. I also wish we had more of a modular approach where you could 'write' your own songs with an itemized component system like they did in Vanguard: Saga of Heroes, with itemized Choruses, Verses, and Solos for instance - so you can end up mixing and matching those to customize the outcomes of your songs. It is not too late to add something like this for late game bards. Otherwise Bards tend to turn into any other class but just 'music' themed.
    3. Down that line, I do *_love_* the weaving; it was "unintended" in Everquest, but turned into... well, you guys still talking about it in 2024. I'd definitely go down that line more! Being able to weave songs basically solves point 2, but if there are only three melodies to weave it will quickly turn into tedium. I think almost all bard abilities should be tied to this system.
    Edit: Sagas solve point 2, you guys are the greatest. I also mained Invoker in Dota, I love you. But I would definitely aim for at least 10 combinations of Sagas, are you planning on adding more than 3?

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน

      Also they could add so much more man. I play bard in dnd for 12 + years. I played all mmo that have bards with bard class. Always in MMo bard became a full supp class and they forget the origins, bard are mental manipulators, for ex... there r tons of spells they could get ideias from, just to name a simple few from DND : Crown of Madness, Hypnotic Pattern, Cause Fear, Dispell, Glyph of Warding, Slow, Charm, Charm Monster, Command, Control, Compulsion, Confusion, Silence .... There's none of that into that bard, thats a waste.

  • @hanns_edji
    @hanns_edji หลายเดือนก่อน +5

    Personally, I really like the bard and their skills, but I don't like the magic book. It is visually distracting, and for a class that has to run a lot, I think it becomes a handicap over time. I would have preferred a flute to cast the skills.

    • @da_boring_gamer3170
      @da_boring_gamer3170 หลายเดือนก่อน +4

      Weapon types are not locked to classes.

  • @eoinkanro
    @eoinkanro หลายเดือนก่อน +2

    idk when the last time I watched a gameplay video was. but the game feels more smooth now. and UI is more clear. great job!

  • @jesperburns
    @jesperburns หลายเดือนก่อน +4

    Not bard related
    But I would love some more hard cc, like uppercut stuns or spears (seeing mobs flying), or pulls, or at the very least be dropped with a hammer blow.
    Or fear (having them run). At the moment it's fairly static, mobs run at you and remain on you unless you sleep them, which is my least favourite cc.

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน

      Bards literally are the class in RPGS that have more acess to CC. This bard dont have any CC aside from sleep + stun combo. The Violin should knock ppl back (like blade flourish Sword Bards in d&d 5e). Should have facinate, charm, petrify, confusion, other mind control spells... this AOC bard is really crude yet, Hope they improve that spell variety. That movspeed is a waste of spell for example. The Tomato trhow is the bullseye, this seems versatil, since have an effect on u or enemy, depending of the target, and looks a lot like something a Bard would do. They surely can do it. Btw the tomato is a lot like Viciou Mockery from DnD, they should look at the bard spell list and do some more of that... i mean, there's literally tons of spells, Crown of Madness, Hypnotic Pattern, Cause Fear, Dispell, Glyph of Warding, Slow, Charm, Charm Monster, Command, Control, Compulsion, Confusion, Silence ... just o name a few that I posted on the forums.

  • @guillaumemoneuse6990
    @guillaumemoneuse6990 หลายเดือนก่อน +4

    Can't wait for the Rogue 🥷🏻

  • @hickdead6188
    @hickdead6188 หลายเดือนก่อน +2

    The fact that you've made the abilities fit in with the music is simply wonderful. It's attention to detail that makes something a real joy to experience. Keep it up and, at least to me, you'll be in the company of experiences like Labyrinth, The Dark Crystal and Lord of the Rings ❤

  • @emado.7834
    @emado.7834 หลายเดือนก่อน +3

    Looking amazing... I am really impressed by the direction this is going....

  • @bigsmk8424
    @bigsmk8424 หลายเดือนก่อน

    I have been following this game loosely since the kick starter, seen it's highs, lows, and highs again. I myself was not into it that much, but each class preview kept breaking down my pvp wall. After this class preview I am full on hyped now.

  • @danieldickson9907
    @danieldickson9907 หลายเดือนก่อน +3

    While I think its really great and cool the Bard has a lot of this 'Dancing' and these 'Precussion-based' sounds....
    But I don't think there is enough Flute-based (or guitar) spell-sounds.
    I feel like the Moon effect ability is the only spell I heard that has a typical fantasy flute-music spell-sound.
    ** If I am just blatently wrong about this (because I havnt gone through all the abilities myself), then plz disregard this whole thing!
    What I saw was great variation here, and creative ideas of making this Bard unique from previous older renditions.
    Its cool, the movement, dances and other animations are excellent. It's all been implemented in a way to be fun but still looks good.
    I really like the idea of the melody following the hym of as if it were singing. That is really cool.
    In summary: Please put in a handful (2 to 5) of the Bard's spells to have a more high fantasy music/sounds that uses real flutes/guitar?
    * The Ashes Theme music you guys play in the background of the stream on repeat is a good example of what im asking for to be the music that could play when the Bard uses a spell like a buff or speed boost.
    But all things considered this is a knit-pick and a minor imporovemenet really.
    You guys have done an amazing job on the Bard and I really want to play one when its not my usual thing. How crazy is that flame attack?! :)

    • @coadamolx0100
      @coadamolx0100 หลายเดือนก่อน +1

      You can pick your instrument at the start , they are cosmetic only for now also the music n stuff got some that are placeholders or just not in yet and this is like half the class abilites not all of them as every class will have 35_40 skills

    • @akatsukiawsome13
      @akatsukiawsome13 หลายเดือนก่อน +1

      Acshually its *nit-pick* not knit-pick

  • @defective4545
    @defective4545 28 วันที่ผ่านมา

    I really love how AoC is always updating it's player base with indepth and fun to watch videos, much more than most other developers, also WHENS THE SUMMONER CLASS SHOWCASEEEE

  • @andrewwalters8548
    @andrewwalters8548 หลายเดือนก่อน

    Loved this iteration of Bard, being completely flexible based on the situation is what it's all about!

  • @wingnuticus
    @wingnuticus หลายเดือนก่อน +2

    Loving the utility of the bard - currently tossing around the idea of playing Tank / Bard

  • @AoC_oOKingOo
    @AoC_oOKingOo หลายเดือนก่อน +2

    Ill give a bigger review on the forums but man that outfit is so fucking cool. Pretty sure ill have to main or second a bard now... and get this dope harlequin outfit. Also as someone who critiqued being forced down a path i really appreciate the new skilltree systhem with the tiers and you need x skills in the tier below to unlock the biggest tier etc. I think it will be better this way because now you can rly make your own build with the skills thhat you want to play around etc. I feel like this was a very good descicion and the new systhem you cane up with now makes alot of sense and sounds good to me

  • @kylew1385
    @kylew1385 หลายเดือนก่อน +1

    Seeing all the detail and care put into every class is really encouraging. Can't wait to play A2.

  • @lindvi0r
    @lindvi0r 25 วันที่ผ่านมา

    the melodies not disrupting the atmosphere of gameplay is interesting. I like how there's been repeated examples of attention to detail and I really really hope this stuff doesn't get "optimized" out on release. This is the stuff that makes the game special in a sea of endless MMOs.

  • @KrisKehe
    @KrisKehe หลายเดือนก่อน +1

    Fantastic stream! The hard work is really showing now. The crisp details of all the characters, the animations are looking sick! The bard is showing up all the other classes. Now time to go back to the other classes and use what you've learned from designing the bard and improve the other classes. Cant wait to play Alpha 2 in October! Great job Intrepid! Its truly special to be a part of this development!

  • @alkarinv1192
    @alkarinv1192 29 วันที่ผ่านมา

    I can't believe you made Bards look like a cool and fun and most importantly, VIABLE class! As someone who would never play a bard in other games, this one is really tempting. I love the pulsing buff auras too. It looks so good! You guys have made a lot of progress over the last couple years.
    I'd love to hear more about how every class can use every weapon type/armor and why you may choose to decide which weapons/armor types you want to run for your given class and why. F

  • @driedpotatoes
    @driedpotatoes หลายเดือนก่อน +3

    I wish the book was only visible while casting or much smaller and out of the way when idle. When you look at your character from the front, it consumes a lot of visual real estate that players might want for their armor looks.

    • @DoingFavors
      @DoingFavors หลายเดือนก่อน +1

      It's a weapon, not exclusive to Bard.

    • @coadamolx0100
      @coadamolx0100 หลายเดือนก่อน

      what the guy upove said, also it will go idle to your hip or back but that wasn't ready yet

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน

      @@DoingFavors the way the book is right now looks like its always in ready to go mode, for comparisson, if u had a Spear u would rest it when u are not in battle, U would not always carry like its ready to kill someone, u would get tired. Its not a major thing but the book does take a lot of the frontal perspective (and polutes more than anything). Imagine 3000 ppl in a city with a lot of those bookfs floating with no reason. They should be in the bag, in ur back or something, Also, why d hell the book is so big? lol. To be fair they adressed the book and said they are working on it and he will probably disapear when not in use.

  • @TheRealMerl
    @TheRealMerl 24 วันที่ผ่านมา +1

    I can't wait to see the Summoner and the Rogue!

  • @Redheadtama1
    @Redheadtama1 หลายเดือนก่อน

    Ok, this is really starting to look freaking good now. My body is ready.

  • @coreywhite7724
    @coreywhite7724 หลายเดือนก่อน

    I grinded wow all the way through MoP and have been desperately looking for a new/good MMO and I hope this is it. It looks so good and I hope the team really puts their hearts into it!

  • @ZelkovaSensei
    @ZelkovaSensei หลายเดือนก่อน +4

    As a Bard main in every game I play, I watch this video with great concern
    [The following statements will be probably a little too harsh for the current alpha2 phase, but these points need to be addressed as soon as possible]
    Steven once said: "Bards are about telling stories"
    Well said.
    I just hope that "storytelling" isn't about pressing one key on the keyboard and activating a "story skill" and apply a buff.
    Steven also once said: "We don't want the Bard on Ashes to have a gameplay where you activate a long-lasting buff and be there doing nothing. We want an active Bard."
    Well said. And to be fair, the mechanics presented in this video, for an alpha/beta phase, already fulfill the promise of the statement above.
    But I'm a little worried about the direction the class is taking...
    I don't dislike people who wants to play a Bard efficiently as a support to the main healer, but what if I want to play, for example, in a rather chaotic way? Where are the luck-based skills, which can affect the party positively or negatively? (like the Dancer's 'Bewildering Grace' skill on Octopath Traveler, or the old Clown's 'Tarot Card of Fate' skill on Ragnarök Online, or the old Ecaflip's 'Roulette' skill on Dofus etc etc).
    Bards are about art, poems, theater, melodies, stories, acting... we still haven't reached a satisfactory point of creativity to fulfill any Role Playing needs.
    Bard is a class that demands creativity, and often unique and innovative exclusive mechanics to the class to meet the needs for artistic expression.
    Take as an example the music composition system in Mabinogi (a MMORPG from 2000s), where you literally compose and play music ingame. Square Enix also did it recently in FF7R with a gamepad controller (the piano minigame), I imagine it's easier with a keyboard.
    Perhaps, exclusive Bard emotes as a reward in some kind of exclusive dance or acting system?
    Maybe implement a system similar or almost identical to Splatoon's community post/art/draw? Yes, it may leave room for a lot of obscenities, but we're talking about an long lifetime MMORPG for God's sake, we're not going to spend years sketching balls and Ds.
    Anyways, just some tiny ideas. I hope for more Role Playing content and innovation.

    • @jefftiali5015
      @jefftiali5015 หลายเดือนก่อน

      I really hope the devs take a to read this

    • @CreepyBlackDude
      @CreepyBlackDude หลายเดือนก่อน +1

      I wouldn't expect an entire music system to be put in for Alpha 2, definitely. I think there will eventually be one because many major MMOs such as FF14 and BDO have one, but I think it will be a later addition. Same with dance and celebration emotes.

  • @randomtyxl
    @randomtyxl หลายเดือนก่อน +4

    Would love to see a thorns type melody for the bard, something that provides light dps

    • @thomasdjonesn
      @thomasdjonesn หลายเดือนก่อน +1

      Considering how my character concept is developing, I approve of this message.

  • @Flysh24
    @Flysh24 หลายเดือนก่อน +2

    Legit cant wait for this game. I hope we get to play it in the next couple of years. So tired of WoW.

  • @Martin-yi9fk
    @Martin-yi9fk หลายเดือนก่อน +1

    Never thought I would like a Bard like playstyle, but this looks very interesting. Some feedbacks: When the dance that gives the shield at time 29:47- 30.00 the character is sliding over the ground backwards, would be good to fix that so the gameplay dont get to "floaty" and the player gets connected to the ground a bit more.

  • @blueknight8709
    @blueknight8709 หลายเดือนก่อน +1

    I like the Get off the stage and how you can attack with your flute. With the knock back on (off the stage) can you make it where you make your opponent roll and tumble backwards.
    Can you also add a passive skill that makes your weapon sound like your choice of musical instrument. Let's say your musical instrument is a drum and your weapon is a sword. Then your sword can sound like you are playing a drum every time you land an attack on your opponent. The type of musical instrument could even influence the way the player attack like a drummer might use their weapon like a drumstick and move it to the beat.
    You know if you have musical instruments that fired musical attacks that are musical notes travel to the speed of the music. You could have some notes that spins and attack your opponent while others just float around and protect or auto attack your opponent. Then you can have a battle of the bands.
    The Bard need some skills that allows them to do skills with their mouths like sonic scream or breathing fire because I feel that with a magical voice that the bard has it could be possible.
    I would love to see how you will combine melee or range attacks with the dance moves. I know some native American dances was meant to train their people and help them to learn muscle memory to fight. Then all they have to do is trade out their ceremonial stuff for real weapon and armor.
    I would love to see Bards unlocking chest or secret places that is only unlocked because of the right song is being played.
    You know how bull fighters dodge the bull with their capes. You could make a skill call Oley that allows someone with a shield to dodge like a bullfighter with their shield acting like the red cape then you can combo with an attack with your weapon.
    I feel like the spell book needs another skill where you can put up a defense shield up.

  • @2000megan
    @2000megan หลายเดือนก่อน

    This game has improved so much recently. It is getting better. Great job persevering! I have a question regarding classes. Have you ever played the older korean mmo like ragnarok/earlier version of maple story? Will you guys draw some inspiration in their class/job system level? Like a mage-->wizard (different element specialization available) --> archmage or sage or etc. Also, how will the spells be released? I think there's something very satisfying in which spells are slowly made available as you level up. This makes the progression feel rewarding and fun/addicting once you hit level up and finally unlock 1-2 spells.

  • @PowerCellReactor
    @PowerCellReactor 27 วันที่ผ่านมา

    This game is going to blow up for sure. A whole new world to explore

  • @yivo9996
    @yivo9996 หลายเดือนก่อน +2

    I cant wait to play this game.

  • @lolcat5303
    @lolcat5303 หลายเดือนก่อน +1

    I'm not the usual target audience for a bard but ... this one does look amazing, and I can see why it will synergise with classes like enchanter or magician. I enjoy illusionist or enchanter type mages in addition to the usual death and destruction evokers, so I'll be trying it out. Saw some comments that the dragon head could do with some work and I'd agree there, but love what I am seeing so far. Can't wait for your summoner preview!

  • @kfarbarata
    @kfarbarata หลายเดือนก่อน +1

    U guys are going into the right path but I would like to adress some concerns about this class. Since i'm a main bard in all MMO I play and for 12yrs in D&D I just want to give some insights. As I feel that a lot of players talked only about the good stuff, please consider this :
    1- BARDS NEED CHARM SKILLS AND MENTAL MANIPULATION SKILLS. I Saw there's a 'Marionette' skill on wiki, hope that's something charm related.
    2- Bards are great with out of combat skils, this improve roleplay and ambience.
    3- This bard doesnt look versatil. Bards need versatility, the way this is build up it's mostly a support hp/mp bot class with main focus on Magic Damage/healing damage.
    4- Bards need more double face skills. Do more skills like the Tomato Throw / wit. Those are really interesting and seems more bardish (tomato looks like vicious mockery). More double (group or enemy) spells will also improve the versatility and could save some skills, that movspeed skill is near useless the way its designed right now, make it double faced, movspd buff for allies and slow debuff for enemies. The dodge on it its Dancer version is not enough to make it valuable to spend skill points on it.
    5- The violin hit is another cool bardish skill that u made, it should knock enemy down and also kock back 'em further away (so it become a protective skill for Bards to have, that will help a lot in dangerous situations). It would be an awesome joke to throw ppl off cliffs and off the ship with this and also would give more versatility to melee. It would be similar to a flourish from Sword Of Valor Bards in d&d 5e. They said they prob gonna change in the Stream, which is a good thing.
    6- The Tarot like skill could add random buffs or debuffs and also be a double face skill. It would be cool to use on enemies and, if lucky, get their HP and pass ur low HP to 'em, also give'em random debuff or buff depending if luck or not. The way GAMBIT works now will be more of a turndown on Bards joining ur group. Ppl will troll. Ppl will be fearfull of trolling bards... I mean, U just gave an ability that can either save or kill ur entire party. lol. This need more thinking, i'm not saying to take this off, its REALLY interesting, I mean, Its amazing! Probably the 3 best spells along with Wits and the Get Off the Stage, but I dont think u guys're lookin at the whole picture for this one. Could become a nightmare, could be the most funniest skill on game. Does sound like a gambit to me, lol.
    7- Looks like this Bard needs way more combos, the only one u can do by urself is incapacitated+stun, the others are more leaning towards better healing, there's the staggering + disarm. Someone remembers more? This will make things hard for solo time probably.
    8- This bard need way more debuffs (or tune up the ones that exist). Need it more conditions either, there's Snare and Incapacitated, whats more? The minor conditions (staggered, chill, etc) will be enough? Where's the confusion, charm, petrify, fascinated, etc? ... Tasha's Hideous Laughter... Crown of Madness, hello?! Dispell??? Hypnotic Pattern??? I Mean.. There's so many that u guys can add to it. I really trust u can do it! Maybe u have done it already but still working on it!
    9- Unfortunately Bards in MMO are usually supp healers bots and thats really not enjoayble at all. This one looks like it will be more of the same, the offensive skills are not that good, the debuffs are not near good (should have more) in comparison to the Buffs, this make room for not compesating creating another build instead of full supp. There's not enough reason for ppl to accept a CC bard over full supp Bard, since this bard doesnt have all that much of CC on him. This is not close to the ideia of a real bard, should be a swiss switchblade, master of none, can do lil of anything and never mastering things like a full single class (magic for mages, phys dam for melees, etc... the bard should do it all but not maximized).
    10- After watch this twice I'm still concerned about the single player Bard. I mean, he will only thrive as a group, that is tot fine but he should be able to handle himself better in ways to Up/farm/questing/exploring alone. None of the buffs seem to be able to apply on self, other than the movspeed dance I didnt see the changes on the bard itself, only skill he self used was the single target healing Lovely Serenade.
    I hope Intrepid adress that trickster aspect, that mind controler aspect, even if with the multiclass. I imagine the blink (Flourish) to leave ilusions behind when u multi class with Rogue or Mage, for example. They could solve a lot by that, they could determinate a lot of the aspects of the games, I mean, the multiclasses have names of their own that implies that this will happen at some point. I have a lot of hope for this game. I also would play this game without multiclass and wait to be implemented in late patches. This is a thing Intrepid should consider.
    Dont get me wrong. There's a lot of positives but I feel that the other ppl already jumped into that, great animations, great interactions, Sagas are amazing and etc.
    I just wanted to adress some things.
    I Feel some of this concerns that I have other ppl had too and should be adressed to improve the class.
    Thanks for everything. Can't wait to play this game. Cheers from Brasil (please remember us here in south america ♥).

  • @pedroalmeida7061
    @pedroalmeida7061 หลายเดือนก่อน +6

    It's a really cool class, but it feels like the bard is too dependent on the party... I wonder what it's solo farming gameplay is like

    • @blam320
      @blam320 หลายเดือนก่อน

      Remember you will be able to subclass with the other archetypes. So you’ll be able to pick a subclass which improves your capability to play solo.

    • @drooskie9525
      @drooskie9525 หลายเดือนก่อน +1

      If I remember, archetypes shown are not being shown with the full kit. This is basically the level 15 range of abilities. This is early game.

  • @GeekyGizmo007
    @GeekyGizmo007 หลายเดือนก่อน +1

    If you want to see a *really* well done bard look at how Project Gorgon does it. It's *amazing*. The first time I started playing music during a boss fight and the music synced up I was like OOOOOOOOOOOH and now bard is my main.
    Really, check it out. Brilliantly done.

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน

      They could also look at DnD (there's even baldurs gate 3 for them to get ideias easily)... I look at this bard and see that is really crude yet (and maybe the person who made it never played a real RPG). Bards in MMO usually are just HP/mP/Buff bots in dual accounts. This probably will have the same fate if they dont implement waaaay more things. There's a huge ton of spells in DnD they could simulate... Crown of Madness, Hypnotic Pattern, Cause Fear, Dispell, Glyph of Warding, Slow, Charm, Charm Monster, Command, Control, Compulsion, Confusion, Silence... just no name a few that I posted on forums...

  • @oybeutu
    @oybeutu หลายเดือนก่อน

    For the fun factor and uniqueness alone, I played Discipline Priest the most during WoW in Battlegrounds. Coming from that I can see having fun with a Bard in a similar way. The strafe mechanic with the dance Flourish will open up a unique playstyle. I can easily imagine maining a Bard after watching the preview. For now I'm feeling a Disc Priest and GW2 Elementalist roamer type of playstyle going on.

  • @amariel3310
    @amariel3310 หลายเดือนก่อน +1

    Impressive showcase as usual, common Ashes W by now. These classes in their Alpha state can be compared to many classes in fully released MMOs.

  • @xanderman55
    @xanderman55 หลายเดือนก่อน +1

    I think a cool addition to the Bard that has been done in other games would be adding a way to Provoke PvE targets to attack each other. Maybe have it affect a maximum of 2 targets that you choose for a specified duration.

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน +2

      They def should do a confusion debuff...

  • @kehmesis
    @kehmesis หลายเดือนก่อน +2

    100% playing Bard.

  • @Sebastian-co9jg
    @Sebastian-co9jg หลายเดือนก่อน +1

    That is going to be my class! Can't wait to See that combined with a rogue ❤❤

  • @The69Oskar69
    @The69Oskar69 หลายเดือนก่อน +1

    Now I am 100% sure I will bard, was aiming him at like 80% but this bought me entirely.

  • @aaronlaurin8839
    @aaronlaurin8839 หลายเดือนก่อน

    since day 1 i have wanted to see ashes of creations take on summoners. please make sure its as amazing as the bard. the bard almost tempted me into getting back into supporting but i gotta see how the summoner is. fantastic work everyone i cant wait to see the summoner

  • @FirestoneTales
    @FirestoneTales 10 วันที่ผ่านมา

    As an Lineage 2 veteran, this makes me so happy!

  • @Norw_AI_Music
    @Norw_AI_Music หลายเดือนก่อน

    The game looks incredible, but I notice one thing and thats how characters move. As a WoW player, I've grown addicted to how smooth the walking / running and camera movement feels. I hope you implement as good as that or even better, because then I would play the heck out of this game!

  • @messhyn
    @messhyn หลายเดือนก่อน +4

    Can you make it so that when the support select a person in the group frame, the selected person (name, health bar and mana bar at the left of the screen) is surrounded in yellow, to see in a better way who we select ?
    Can you show the healthbar of our allies with another color, like idk purple, when they have a debuff which cleric can cleanse ?
    Can we display ourself in the group frame ?
    And can we select people in the group with hotkeys like F1, F2, F3 etc.?
    Thanks

    • @flyingorbit
      @flyingorbit หลายเดือนก่อน +1

      I totally agree with you this is very interesting suggestions !

  • @danny3120
    @danny3120 หลายเดือนก่อน

    Based on what we have seen of the other classes so far, Bard is going to be one the strongest classes in Ashes. For both solo and group content.
    Life steal+heal over time is going to be insanely good for grinding mobs.

  • @Strabun117
    @Strabun117 หลายเดือนก่อน

    I love the community, staff, transparency of this game. I think it would be such an great game.

  • @Valerianqelbri
    @Valerianqelbri หลายเดือนก่อน +1

    Game looks GREAT, love the spellbook! Well done, can’t wait to eventually play this game

  • @igorHagley
    @igorHagley หลายเดือนก่อน +4

    Happy A2 keys will be back to sale, great live btw

    • @johannes40
      @johannes40 หลายเดือนก่อน

      whuat? where? when?

    • @igorHagley
      @igorHagley หลายเดือนก่อน +2

      @@johannes40 16th August

  • @Skindred727
    @Skindred727 7 วันที่ผ่านมา

    I remember playing this game back in 2005. Still looks decent today.

  • @WasabithePom
    @WasabithePom หลายเดือนก่อน +1

    Loved the live stream and thank you for this youtube upload as always. I am most interested to know how bard as a secondary archetype will affect your class. I reckon we still have a while before we get the augments stream, but in case you have some information you can share, can you give us some examples of how the secondary bard archetype might affect say a fighter's abilities? Perhaps in the AMA?

  • @wackyfiasco
    @wackyfiasco หลายเดือนก่อน +1

    00:42:00 The hovering spellbook blinking into and out of sight during melee: I hope eventually it will just move off to the side or above (or a quick desummon/resummon animation) while swinging/striking, because the abrupt way it is there and then gone and then back, it just looks like a graphic glitch in the Matrix for now. 😅

  • @eyeofthasky
    @eyeofthasky หลายเดือนก่อน +1

    u should exchange the names "Melody" and "Song"
    a melody is something small, maybe even 5 notes (hence short action) --- u hum a melody to a baby specifically and not for everyone around for example (i.e. single target) ... while here a melody is something u do *play* on ur instrument i.e. keepin ur hands busy so no other actions at the same time
    a song is a complete piece of music so more than just a melody and goes on for longer (i.e. longer cast), while during a concert a singer sings a song to an audience (i.e. AoE) u wont call that just a melody ... while for the gameplay side, taking song purely literal as oral music making, u can do that during everything else u r doing, hence this background effect while u cast ur abilities

  • @KandosX
    @KandosX หลายเดือนก่อน

    as somebody who had a Sword Singer main in Lineage for years, i cant wait to see what bard is going to be like.
    The Blade Dancer and Sword Singer were both party bards in that game, that were so important - any part of 9 members would allmost never do any group activity without these two bards.
    And to put it into perspective how important those two bards were - if the other party has 8 members +1 bard, and your party had 7 members +2 bards, the two bard party would allmost allways win the pvp 9vs9 fight, unless the enemy was way too overgeared. Both bards had a synergy with each other, like one would buff crits chance and speed, but other bard crit damage and attack speed.

    • @kfarbarata
      @kfarbarata หลายเดือนก่อน

      looks a lil like the sinergy between Dancer and Bards in Ragnarok.

  • @luksta1769
    @luksta1769 หลายเดือนก่อน +1

    Sweet im excited to create bard when game is out...love what I am seeing

  • @da_boring_gamer3170
    @da_boring_gamer3170 หลายเดือนก่อน +1

    I think they created some confusion showing the hard and the spellbook at the same time. Classes are not locked to weapon type. Like the bard but not the spellbook, not a problem use a different weapon type.

  • @KennyCampbell101
    @KennyCampbell101 15 วันที่ผ่านมา

    I'm amazed at how many mobs Steven pulled by bad positioning while he's going around saying how good the place looks

  • @blackinferno91
    @blackinferno91 18 วันที่ผ่านมา

    Love the maneuverability of the bard, I see a lot of flexibility with the bard and seems like a very fun class to play.
    Also love that the staff animation changes to holding it against the ground when not moving. Very strong Gandalf vibes and I can't wait to play!
    I think the mana regen song needs to be a little stronger to help keep up with these longer fights. With how often every one was going OOM even with the song active it doesn't seem like it is worth it to switch to that song compared to keeping the extra healing on

  • @lanunes8150
    @lanunes8150 หลายเดือนก่อน +1

    Great video and nice to see the bard in action. Also how enthusiastically you work on it. Can't wait to play the game. Thank you very much

  • @aspektx
    @aspektx หลายเดือนก่อน

    I love Bards.
    The best iteration of that class for me was in Vanguard: Saga of Heroes.
    Bards were not just mana batteries or buff bots.
    They were able to buff and fight.
    My favorite aspect was song composition. This allowed Bards to mix various kinds of buffs.
    So this all sounds very promising.

  • @lunerlilly
    @lunerlilly 25 วันที่ผ่านมา

    Thank you so much for making a bard! Not enough games have done it! ❤❤❤😊

  • @MatthewX0
    @MatthewX0 หลายเดือนก่อน

    The U-turn on Flourish is amazing and will surely make me scream when I whiff my big attack cause the spoony bard is drifting on soap bars!

  • @gradeequality4099
    @gradeequality4099 หลายเดือนก่อน

    This is looking really nice. Seriously craving something like this rn. Keep up the great work

  • @TheRealTrucido
    @TheRealTrucido 23 วันที่ผ่านมา

    The bard armor looks like what I want my Rogue to look like

  • @ZombieTargaryen
    @ZombieTargaryen หลายเดือนก่อน

    The fact I’ve been subscribed since the beginning of you creating and employing the people who work here is nice to witness. So sad that this game will not be on console. But it’s still beautiful to watch the creation

  • @AwkwardNinjaGuy
    @AwkwardNinjaGuy หลายเดือนก่อน +2

    Looking forward to the popup book animation for the saga spell. I think that would be much cooler than the current dragon breath and play into the class fantasy better

  • @a.plipps
    @a.plipps หลายเดือนก่อน +8

    I do so wish they would add out of combat utils like "perform" for bards or "bonfire" for rangers that adds additional passive HP or Mana regen as you sit around. Would definitely make it more immersive!

    • @da_boring_gamer3170
      @da_boring_gamer3170 หลายเดือนก่อน +3

      Cool idea

    • @theGn0rp
      @theGn0rp หลายเดือนก่อน

      Agree!

    • @Dangerous1939
      @Dangerous1939 หลายเดือนก่อน

      Bards can have a song running while sitting, which will be additional passive hp or mana regen

  • @schaen-na
    @schaen-na หลายเดือนก่อน +7

    Je suis très motivée pour jouer le barde mais le seul hic je trouve c'est le livre qui lévite devant le personnage, il donne trop une sensation de lourdeur et encombre la vue durant le combat, serait-il envisageable pour vous de rester à la flûte ou la baguette par exemple? De plus le livre rappel trop la class de sorcier je trouve, pas adapté pour un barde

  • @Drew-bv9rc
    @Drew-bv9rc หลายเดือนก่อน

    I love that they use the book for the spells to expel from. I've ALWAYS questioned why world of warcrafts mages, locks, etc have the staffs just sit on thier backs. Rather than the spells come OUT of thier staffs like the warlock on the wow classic animation when that undead was using the staff. Idk. But AMAZING that someone has a creative mind.

  • @bluemoondm8629
    @bluemoondm8629 หลายเดือนก่อน

    I've never been interested in playing a Bard or group buffer, until now. This looks amazing

  • @eyeofthasky
    @eyeofthasky หลายเดือนก่อน

    12:30 the easiest solution would just be let the bard play the exact melody of the background music, i.e. making it diegetic, him playing along to it. this would mean, tho, that all "melody" abilities sound the same, but i think that wouldnt be an issue, since the sound is just an indicator of a character doing _something_ while the visuals of the different melodies are the primary cue to their effect

  • @nauk333
    @nauk333 หลายเดือนก่อน +2

    I wonder if its possible for the instrument to float magically as the song is playing. And in case the bard plays a different song to take it again from the air and then it starts floating again

  • @bmicken1
    @bmicken1 หลายเดือนก่อน +1

    I like the logos for each character type. I like how the shield is light blue. I wonder would we be able to change the colors; that would be cool.

  • @danieldickson9907
    @danieldickson9907 หลายเดือนก่อน

    This gets so off tap 1:38:00 the graphics in those dark dungeons is looking so amazing, legendary. This will be, and already is, the greatest game ever. Thanks guys for this awesome stream and for the effort on the game. 🤟

  • @KP-gp7iu
    @KP-gp7iu หลายเดือนก่อน +1

    this class needs the music proffesion from New World. would be so cool if you could go into a tavern/inn and up onto a stage and sit down, either actively play a quicktime music game or go afk and auto play + grant buffs to everyone in the tavern. perhaps the afk version gives a less powerful version than if the song was played perfectly by the player

    • @theGn0rp
      @theGn0rp หลายเดือนก่อน

      Agreed!