This is BY FAR the best V-ray Sun & HDRI setup tutorial I've seen so far... And I've seen plenty of them... Thank you so much for sharing, I really appreciate it!
I've been doing this manually for years and this is an amazing technique. You can save a separate file with these inputs and merge them every time on a new project. Thanks!
Complex manipulations. You just need to combine the sun's target with the camera. And the camera's target is with the sun. Highlight the camera's target and the sun and raise it to the sun on the map.
Love it. Thank you for the tutorial. It is detailed and accurate! I am thinking about making and saving with a bunch of HDRI. Waiting for the next tut:)
@@aryacadbim5789 one more thing.horizontal rotation is clear of the hdri sun.in my hdri map the hdri sun is at the top of head i need to vertically rotate to take the sun down so that sun rays can cross through the window with different angle .could you please guide me to do that??
@@kubelhossain4211 You should not change the vertical rotation, it will create problems with your hdri environment. Try to use a different map with the sun located not at the top of the hemisphere. Think about your shadows also. If your sun is at the top, what will your shadows be like?
Hello, I'm practicing HDRI recently, and in other videos, it looks strange because the automatic translation is wrong when I turn it on with a human voice, but this video has a machine-like voice. If you turn on automatic translation, automatic translation works well, so it's easy to watch. Please understand the awkwardness because I translated the language by Google Translator because I can't speak English. I will subscribe to this video and study it as a reference. :)
I’m m sorry I have problem with that I do the same and it works expect the last step after link the dome with the hdri texture the texture change it’s rotation by it self And the sun it doesn’t more located in the sun in the hdri can i email you with a short video to show you the problem??
I may be missing something but do not understand why make enviroment map (via key 8) and dome light with the same map. They duplicate each other. For linking only?
Grazie mille, Tutorial utilissimo! Ho pero' un problema, la HDRI non la vedo nella Viewport, ovvero nella scena si vede lo sfondo completamente nero e non la mappa HDRI. Ho fatto tutti i passaggi come nel video, ma niente....non si vede. Puo' dipendere dal tipo di mappa HDRI? Oppure e' qualche impostazione creata da Autodesk per complicare la vita agli esseri umani? Qualcuno ha lo stesso problema ma lo ha risolto? Potete postare la soluzione, ve sarei eternamente grato! Grazie!
Sono contento che ti piaccia! Sì, potrebbe dipendere dal tuo hdri. Probabilmente stai utilizzando un file di grandi dimensioni e il tuo computer non è in grado di gestirlo. Prova a usare un hdri più piccolo.
Grazie! Proverò con mappe meno pesanti...eppure il mio pc nuovo monta una RtX 3080 Ti...ma questi sono i misteri di Autodesk ! Non ci sbatteró la testa piú i tanto. Grazie ancora per gli utilissimi video!
So complex and unnecessary... There is a "Lock texture to icon" checkbox in Vray light parameters, and just use a high quality HDRI like these in Chaos Cosmos Library. Usually in architectural renderings you need to adjust sun position angle, because drop shadows matters.
This is BY FAR the best V-ray Sun & HDRI setup tutorial I've seen so far... And I've seen plenty of them... Thank you so much for sharing, I really appreciate it!
Thank you! I'm glad you like it!
I've been doing this manually for years and this is an amazing technique. You can save a separate file with these inputs and merge them every time on a new project. Thanks!
Thank you! Actually you can use this kind of a setup as a startup screen for any of your projects.
Complex manipulations. You just need to combine the sun's target with the camera. And the camera's target is with the sun. Highlight the camera's target and the sun and raise it to the sun on the map.
This tutorial is underrated!!
Glad you like it!
Love it. Thank you for the tutorial. It is detailed and accurate! I am thinking about making and saving with a bunch of HDRI. Waiting for the next tut:)
thank you, i am glad you liked it.
Really very nice Tutorial Ma'am.
Thanks.
this tutorial helps me a lot. thank you so much . love you
Thank you!
@@aryacadbim5789 one more thing.horizontal rotation is clear of the hdri sun.in my hdri map the hdri sun is at the top of head i need to vertically rotate to take the sun down so that sun rays can cross through the window with different angle .could you please guide me to do that??
@@kubelhossain4211 You should not change the vertical rotation, it will create problems with your hdri environment. Try to use a different map with the sun located not at the top of the hemisphere. Think about your shadows also. If your sun is at the top, what will your shadows be like?
@@aryacadbim5789 Thanks a lot for the direction Ma'am
Hello, I'm practicing HDRI recently, and in other videos, it looks strange because the automatic translation is wrong when I turn it on with a human voice, but this video has a machine-like voice.
If you turn on automatic translation, automatic translation works well, so it's easy to watch. Please understand the awkwardness because I translated the language by Google Translator because I can't speak English. I will subscribe to this video and study it as a reference. :)
I hope it will be helpfull for you.
Very beautiful voice and tutorial.
Thank you!
haha it’s text to speech
@@MrMadvillan so what?
Nice Explain ! Good job
Thank so much... Very good
Glad you like it!
I’m m sorry I have problem with that I do the same and it works expect the last step after link the dome with the hdri texture the texture change it’s rotation by it self
And the sun it doesn’t more located in the sun in the hdri
can i email you with a short video to show you the problem??
send your email and I'll try to check it when i have time to do that. aryacadbim@gmail.com
Did you find a solution ? I have the same problem
I may be missing something but do not understand why make enviroment map (via key 8) and dome light with the same map. They duplicate each other. For linking only?
Environment map to see the hdri map in the scene; dome light to use the same hdri map as the light source. Not for linking.
@@aryacadbim5789 ok, thanks
Thanks
Grazie mille, Tutorial utilissimo!
Ho pero' un problema, la HDRI non la vedo nella Viewport, ovvero nella scena si vede lo sfondo completamente nero e non la mappa HDRI.
Ho fatto tutti i passaggi come nel video, ma niente....non si vede.
Puo' dipendere dal tipo di mappa HDRI?
Oppure e' qualche impostazione creata da Autodesk per complicare la vita agli esseri umani?
Qualcuno ha lo stesso problema ma lo ha risolto?
Potete postare la soluzione, ve sarei eternamente grato!
Grazie!
Sono contento che ti piaccia! Sì, potrebbe dipendere dal tuo hdri. Probabilmente stai utilizzando un file di grandi dimensioni e il tuo computer non è in grado di gestirlo. Prova a usare un hdri più piccolo.
Grazie!
Proverò con mappe meno pesanti...eppure il mio pc nuovo monta una RtX 3080 Ti...ma questi sono i misteri di Autodesk ! Non ci sbatteró la testa piú i tanto.
Grazie ancora per gli utilissimi video!
@@nonwo2752
Test
> VIEWPORT CONFIGURATION
> BACKGROUND
CHECK BOX >USE ENVIROMENT BACKGROUND
Sure the HDRI appears in viewport. CHEERS.
@@arturosanchez9504 Grazie!
So complex and unnecessary... There is a "Lock texture to icon" checkbox in Vray light parameters, and just use a high quality HDRI like these in Chaos Cosmos Library. Usually in architectural renderings you need to adjust sun position angle, because drop shadows matters.
No, it is not like you said.
You simply mislead people. Things are much simpler
Really? Why don't you let us know those simpler things?
@@aryacadbim5789google: find and bind scriptspot