Wow! This is just great! I am speechless. I love the style of presentation, the professionalism etc. It's just perfectt. I subbed and watched all your tuts. Thanks for such awesome stuff. When is a new tut gonna come?
Sir could you please make this tutorial with the new 3.0 alpha ver. Since there is no attribute sample texture, i cannot connect the depth map to the instances. By the way your tutorials are absolutely fabulous and astonishingly simple to follow. Keep up the great work. Thank you so very much.
Hi, I had the same Issue. I fixed it by adding an "Image Texture" and plugging the color TO the SCALE of the "Instance on Points" node. ( I also didn't have the "Point Instance" node so I used the Instance on Points" node) Hope this can fix your problem ser.
Subscribed! Loved it...Please also do fantasy art inspired blender videos...your explaining style is great... would love to learn how to create complex projects from you.
Thanks a lot!! But if you want to follow this tutorial using latest Blender 3.0, you need to go Preferences --> Interface tab --> Activate the "Developer Extras" --> then go to Experimental Tab --> and activate the "Geometry Nodes Legacy" or else you can also follow this tutorial by using Blender 2.93
Thank you so much man. You are my sensei for my 3D work. I hope you know that im always appreciating your tutorials and videos. Cant wait for next tutorials😁
Hey Chong! Great tutorial! Can I use a depth map of a city to make the same effect? I would like to have some buildings growing like that face. Or how do you do it? Thank you
Damn it's great video. Works like charm Edit: Can't find attributes nodes in latest 3.0 Alpha so switching to 2.93. will update if it works. Still it's a great tutorial.
Sorry, by the time i prepared this video, Blender updated some of the new featured, not only Cycles X, they also start to removed all Attributes nodes. Blender have started to implement Geometry Nodes Fields workflow into the latest Blender 3.0 Alpha version.😌 Btw, you can still follow the tutorial by using Blender 2.93
Great work. Very well explained. Thank you. edit: Oh no, as already discussed below some nodes are missing in Blender 3. Can someone please tell me how I get my geometry into the nodes? SOLVED: I found the "Object Info" node by which I can select my mesh.
Great tutorial! It's easy to understand and very professional. You have written "2.93 I 3.0" so can I follow the exact same tutorial in 2.93 to get the same result?
very cool👍 IDK if you take fan suggestions for SFM or blender. But I'm wondering if you are possibly down to create an animation using the season 2 model of Kenny and season 4 or season 1 Lilly models from TWD (Telltales the walking dead) videogame series. Or if you cannot find lilly use Jane. The idea could be where Kenny and Lilly or instead Jane go on a hiking on foot adventure walking around across a map exploring an outside OR INSIDE map or whatever and kill a group of zombies together melee style or with fists.make it as long or as short as you want. use the Kenny player model and npc. Then search up lilly player model and npc or search up Jane player model and NPC.😁.
still no option in geonodes procedural collection, we can use only one instance if we want few different objects we must first convert seed geometry nodes into objects and after that make collection. Do you know they working somthing about this?
Sorry, by the time i prepared this video, Blender updated some of the new featured, they started to removed all Attributes nodes. Blender have started to implement Geometry Nodes Fields workflow into the latest Blender 3.0 Alpha version.😌 Btw, you can still follow the tutorial by using Blender 2.93
You've done a great job with your tutorials, each step is very detailed, thank you very much!
Glad it was helpful!😄
Love your clean and precisely made tutorials! More tutorials please! 😁😁
Thank you! Will do!
Your tutorials are very different ❣️ unique ❣️ we expect more tutorials like this 😘
Thank you, will do😄
Nice tempo. You get to the good stuff quickly, which is NOICE!
Thanks!
The result looks awesome, great job!
Glad you like it!
Thanks, awesome technique!
Glad you liked it!😄
Wow! This is just great! I am speechless. I love the style of presentation, the professionalism etc. It's just perfectt. I subbed and watched all your tuts. Thanks for such awesome stuff.
When is a new tut gonna come?
Yes plz
Thanks for the Sub!!😀
Sir could you please make this tutorial with the new 3.0 alpha ver. Since there is no attribute sample texture, i cannot connect the depth map to the instances. By the way your tutorials are absolutely fabulous and astonishingly simple to follow. Keep up the great work. Thank you so very much.
Sure, i will re-make it with the latest Blender 3.0
Hi, I had the same Issue.
I fixed it by adding an "Image Texture" and plugging the color TO the SCALE of the "Instance on Points" node. ( I also didn't have the "Point Instance" node so I used the Instance on Points" node)
Hope this can fix your problem ser.
@@sebireynard4480
HI! I used the image texture as well but when i hit play it doesn't work! Do you know how to i fix that?
U deserve million subscribers ❤️
Thanks!
WOW very inspiring and well explained as your usual. I hate knots a little less now ;-) Thanks!!!
Thanks a lot! Glad it helped!
Subscribed! Loved it...Please also do fantasy art inspired blender videos...your explaining style is great... would love to learn how to create complex projects from you.
Thanks for the sub!😄
great, thank you
You are welcome!
dammnnnn you are insane man, thanks a lot for the tutorial learn a lot from this
i hope you make more tutorial in future
Thanks, will do!
I see what l like - l subscribe, amazing work man. Keep it u😍p.
Thanks a lot!!
But if you want to follow this tutorial using latest Blender 3.0,
you need to go Preferences --> Interface tab --> Activate the "Developer Extras" --> then go to Experimental Tab --> and activate the "Geometry Nodes Legacy"
or else you can also follow this tutorial by using Blender 2.93
very clever set up!
Thanks!
Thank you so much man. You are my sensei for my 3D work. I hope you know that im always appreciating your tutorials and videos. Cant wait for next tutorials😁
My pleasure!
Congratulations for your share of knowledge! I'm waiting for new content! =)
Thank you! 😃
Very nice!!!
Thanks!!
thanks for these tutorials
Glad you like them!😊
Hey Chong! Great tutorial! Can I use a depth map of a city to make the same effect? I would like to have some buildings growing like that face. Or how do you do it? Thank you
Instant subscribe!
Thanks for the Sub!
Damn it's great video. Works like charm
Edit: Can't find attributes nodes in latest 3.0 Alpha so switching to 2.93. will update if it works. Still it's a great tutorial.
Yes, please use 2.93, it should work, and you can download the project file from the description if you want.
@@Chong3D Thank you chong but its still not working I wish it could. Anyways it's a great project please make something similar in future.
@@wasimshaikh1665 Sure! will do!
@@wasimshaikh1665 May i know which part doesn't works? You can't find any nodes?
I can’t thank you enough
For people who have downloaded the 3.0 branch after Cycles X was integrated into it, they have stopped using NLM and removed it completely.
Sorry, by the time i prepared this video, Blender updated some of the new featured, not only Cycles X, they also start to removed all Attributes nodes. Blender have started to implement Geometry Nodes Fields workflow into the latest Blender 3.0 Alpha version.😌
Btw, you can still follow the tutorial by using Blender 2.93
That's not a problem. Its a good thing the animation works in both the versions otherwise your hardwork would have been for nothing.
Great work. Very well explained. Thank you.
edit: Oh no, as already discussed below some nodes are missing in Blender 3. Can someone please tell me how I get my geometry into the nodes?
SOLVED: I found the "Object Info" node by which I can select my mesh.
Hi, you can refer to the video below for the updated tutorial~
th-cam.com/video/NExbLqzPV10/w-d-xo.html
@@Chong3D Hey man, truly awesome. The Blender community is the best 3d community.
@@violentpixelation5486 Agree, the community motivate me a lot😄
Great tutorial! It's easy to understand and very professional.
You have written "2.93 I 3.0" so can I follow the exact same tutorial in 2.93 to get the same result?
Yes, you can!
Ok thanks! I was just a little confused regarding it
LOve it... Thank you :) Can you do this same tutorial using Fields. I guess in 3.0 Alpha nodes no longer work.
Yeah, will do it in the future, btw, you can still follow this tutorial by using Blender 2.93. Thanks!
@@Chong3D Thank you, I will look forward to the updated tutorial!
Good work!!
I leave my like to help your channel too! 👍
Big thanks!
@@Chong3D 😀
Thank you for this. Is there a way to use an animated depth map?
Yes, i think it's work, you can try to drag a MP4 file to the geometry nodes editor
very cool👍 IDK if you take fan suggestions for SFM or blender. But I'm wondering if you are possibly down to create an animation using the season 2 model of Kenny and season 4 or season 1 Lilly models from TWD (Telltales the walking dead) videogame series. Or if you cannot find lilly use Jane. The idea could be where Kenny and Lilly or instead Jane go on a hiking on foot adventure walking around across a map exploring an outside OR INSIDE map or whatever and kill a group of zombies together melee style or with fists.make it as long or as short as you want. use the Kenny player model and npc. Then search up lilly player model and npc or search up Jane player model and NPC.😁.
still no option in geonodes procedural collection, we can use only one instance if we want few different objects we must first convert seed geometry nodes into objects and after that make collection. Do you know they working somthing about this?
Yeah, i can't find the way to make procedural collection as well and i not sure if Blender are working on this
can this be done with the proximity node?
yeah, i think it's work (with a different work flow)
Is there a new node tutorial for blender 3.0?
Yeah, will do
people who just download the new 3.0 realise there is no attribute and new point node
Sorry, by the time i prepared this video, Blender updated some of the new featured, they started to removed all Attributes nodes. Blender have started to implement Geometry Nodes Fields workflow into the latest Blender 3.0 Alpha version.😌
Btw, you can still follow the tutorial by using Blender 2.93
@@Chong3D i still apreciate your effort i already started practice the video tutorial ..the comment is just a humor not complaint
Attribute sample doesn't exist anymore
Hi, please refer to the link below for the updated tutorial~
th-cam.com/video/NExbLqzPV10/w-d-xo.html