VR with Unreal Engine 5 - Full Beginner Course

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  • เผยแพร่เมื่อ 1 พ.ค. 2024
  • You can support the channel here: / gediminas3
    (As a benefit you'll get access to all of my 3D models / scripts)
    Unreal Engine 5 For ArchViz Beginner Course:
    • Unreal Engine 5 for Ar...
    For more Virtual Reality experiments with Lumen and Nanite check out: / @ibrews
    MERCH STORE: my-store-cf2a82.creator-sprin...
    My laptop suggestions for design/architecture students:
    • Laptop Guide for Archi...
    My book suggestions:
    • My top book suggestion...
    00:00 Intro/Showcase
    03:05 VR Headset Setup
    06:54 VR Project Settings
    20:04 UE5 Light Setup
    33:00 Nanite and Datasmith
    55:21 Materials and Quixel Bridge
    1:16:29 Timelapse
    1:18:45 Emissive Projectiles
    1:25:10 Interacting with Door
    2:35:40 Moving Sun in VR
    2:51:18 Final Adjustments and Publishing
    3:04:38 Final Output

ความคิดเห็น • 442

  • @talibx5
    @talibx5 11 หลายเดือนก่อน +101

    Bro is casually posting free courses , you’re awesome bro keep it up

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน +22

      Sharing is caring~

    • @IMTRUEAK47
      @IMTRUEAK47 10 หลายเดือนก่อน

      Yea he is awesome, Thanks bro...🎉😊

    • @user-wx3nk9tr8g
      @user-wx3nk9tr8g 2 หลายเดือนก่อน

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

    • @sergiogonzalez2611
      @sergiogonzalez2611 15 วันที่ผ่านมา

      @@DesignGoBrr man thank you for share your work, i have one question i hope you can tell me,, i bee trying to make working the postprocess scene from unreal 5 to metaquest 2 but i cant making work ibeen read that this canot do, you know a way to make hte post process work in metaquest 2 from unreal engine 5?

  • @premiumocto1198
    @premiumocto1198 9 หลายเดือนก่อน +52

    This man should have millions of subscribers oh my. The quality and detail is unchallenged. Well done.

  • @byDevCreates
    @byDevCreates 11 หลายเดือนก่อน +72

    Absolute legend. Insane content all for free. Thanks a bunch Gediminas!

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน +4

      Oh wow, thank you for the support! Very much appreciated

  • @calebdial
    @calebdial หลายเดือนก่อน +10

    You're a god sent bro, giving these free courses out just for the sake of teaching it.
    I became disabled last year due to a spinal injury, so being stuck at home 24/7 makes a person want to learn a new hobby. I've done graphic design for 15 years and I have a deep passion for VR (my old virtual boy from toys-r-us was my first experience with vr). So I figured this would be an appropriate subject for me to learn. This definitely helps me with what to start with learning it.

    • @DesignGoBrr
      @DesignGoBrr  หลายเดือนก่อน +1

      Spinal injury huh - that's rough, sorry to hear it man.. really am. Well at least you are stuck at home in 2024 - with all of these VR startups/concepts having a resurgence. I think this medium will increase in capabilities drastically in next 5 years and will do plenty of educational videos on the subject along the way. This particular video showcases a workflow that requires quite a PC (specifically GPU) - but with you being an experienced Graphics Designer, I'm sure the machine that you have will be able to handle it! Oh and also I'm working on a VR experience myself, so stay tuned to the channel - some fun stuff will pop up in a few months

  • @subodhghimire9677
    @subodhghimire9677 11 หลายเดือนก่อน +2

    The real OG . Thanks for tut , means alot

  • @Daniel_Parke
    @Daniel_Parke 7 หลายเดือนก่อน +4

    Really appreciate the effort put into these videos, thank you!

  • @AyaVoisnis
    @AyaVoisnis 11 หลายเดือนก่อน +2

    Finally! Useful and great course coming soon

  • @user-jl7oq7lm2v
    @user-jl7oq7lm2v หลายเดือนก่อน

    Such a great work i learnt vray for rhino,modelling and now unreal engine with ur videos i really appreciate ur hard work

  • @phibmobil
    @phibmobil 3 หลายเดือนก่อน

    Seriously helpfull information. Thank you!

  • @DesignGoBrr
    @DesignGoBrr  11 หลายเดือนก่อน +8

    By the way, you can download the final VR-ready package here: drive.google.com/file/d/1nol8w-aG3-p8W5JUP40-dT09HPwcH_-4/view?usp=drivesdk

    • @byDevCreates
      @byDevCreates 11 หลายเดือนก่อน +1

      need to request access fyi

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน

      @@byDevCreates should be fixed now

  • @leobyrne4671
    @leobyrne4671 10 หลายเดือนก่อน +2

    Good clear teaching. Especially with the Blueprint logic. Thanks so much.

    • @DesignGoBrr
      @DesignGoBrr  10 หลายเดือนก่อน

      Glad you like it!

  • @keluargalamiyo2819
    @keluargalamiyo2819 16 วันที่ผ่านมา

    An excellent video turned out, everything is well thought out, a very clear instruction turned out)))

  • @domain3973
    @domain3973 6 หลายเดือนก่อน

    Thank you gente man
    This is a masterpiece sir ❤❤❤❤❤
    Love you 3000

  • @solb7897
    @solb7897 10 หลายเดือนก่อน

    What an amazing video, thank you so much for sharing! !

    • @DesignGoBrr
      @DesignGoBrr  10 หลายเดือนก่อน +1

      Glad you enjoyed it!

  • @bellousow2607
    @bellousow2607 9 หลายเดือนก่อน +1

    Amazing again 🙏

  • @Gasetasierra
    @Gasetasierra 2 หลายเดือนก่อน

    Thank you so much! Your course is a smooth and pleasant quest into the world of knowledge 🚂

    • @DesignGoBrr
      @DesignGoBrr  2 หลายเดือนก่อน +1

      Glad you enjoy it!

  • @arprint3d
    @arprint3d 8 หลายเดือนก่อน +1

    excelente cada detalle que has tenido en cuenta para explicar. felicitaciones y gracias por tu tiempo

  • @art.claudio
    @art.claudio 11 หลายเดือนก่อน +2

    wow Thank you for these great course, really really good

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน

      Happy you like it!

  • @MetabrainsAI
    @MetabrainsAI 10 หลายเดือนก่อน +1

    We love you so much! Amazing content thank you!

    • @DesignGoBrr
      @DesignGoBrr  10 หลายเดือนก่อน

      My pleasure!!

  • @mongolzman1
    @mongolzman1 11 หลายเดือนก่อน +1

    WOW really really need it tnx bro!

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน

      Hope it'll be helpful :)

  • @prateekpanwar646
    @prateekpanwar646 27 วันที่ผ่านมา

    The quality of tutorials matches Unreal Engine itself. Outstanding.

  • @reversebutcher
    @reversebutcher 3 หลายเดือนก่อน +1

    Thank you! Very helpful video. Brilliant tutorial.

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      You're very welcome!

  • @tomasis7
    @tomasis7 7 หลายเดือนก่อน

    supercool!

  • @Unrealization
    @Unrealization 9 หลายเดือนก่อน +3

    Great resource, I would mention that in UE 5.2 I was able to replicate all the examples in this video without having to do any of the project settings or light setup. Thanks so much!

    • @DesignGoBrr
      @DesignGoBrr  9 หลายเดือนก่อน

      Oh that's great to hear! I'm always worried if there's no differences between mine and the viewers' UE5 setups.

  • @MishimaZaibatsuCorp
    @MishimaZaibatsuCorp 7 หลายเดือนก่อน +8

    Thank you for your efforts GK, the fact that you rerecorded it multiple times due to audio issues makes me appreciate this video more!

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน +1

      Have to keep that quality up

  • @ahmdshbz2267
    @ahmdshbz2267 8 หลายเดือนก่อน +1

    Sveiki. Thank you very much for this video and explaining everything in-depth starting from setting up the project properly. Keep up the good work!

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน +1

      Thanks! I'll do my best :)

    • @user-wx3nk9tr8g
      @user-wx3nk9tr8g 2 หลายเดือนก่อน

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @TheMhankel
    @TheMhankel 5 หลายเดือนก่อน

    This is "YEAHHHH" 🔥👍

  • @mervetasdelenn
    @mervetasdelenn 10 หลายเดือนก่อน

    thank you for these tutorial, you are really great in your job dont say that its you recording this course and help ussss!

  • @HeadsetHistorian
    @HeadsetHistorian 5 หลายเดือนก่อน +6

    I honestly really like that you leave in the parts like when you realise the gun can't be nanite, I feel like that is a learning opportunity also and helps the student feel more at ease and like they don't need to know everything immediately. Amazing video, thanks so much!!

    • @DesignGoBrr
      @DesignGoBrr  5 หลายเดือนก่อน +1

      I agree - I think it's important to show the whole process/exploration rather than just the step-by-step bits that should be repeated!

  • @josesanjuan1513
    @josesanjuan1513 8 หลายเดือนก่อน +1

    Excellent, Thank you!

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน

      Glad it was helpful!

  • @kevinbyrnes6647
    @kevinbyrnes6647 2 หลายเดือนก่อน +2

    I too appreciate you, sir, for making these step- by-step vids that are absolutely essential to keep me in the game. You maintain a calm and confident tone throughout each course, and you do a great job explaining everything along the way. You da man…

    • @DesignGoBrr
      @DesignGoBrr  2 หลายเดือนก่อน

      Thank you so much for the kind words! Very much appreciated :)

  • @Riley_Christian
    @Riley_Christian 7 หลายเดือนก่อน +3

    O...M...G... I didn't think such an amazing course just existed for free on youtube. You are a lifesaver!! thought I'd have to jump thru Wayyyy more hoops to get this going. I will be supporting you forever from now on. Not many people like u out here, hope u know how much of a help this is for all of us!

  • @alirezakhademi6093
    @alirezakhademi6093 3 หลายเดือนก่อน

    True genius at work ❤ appreciate your content man thanks A lot

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      I appreciate that! Thanks for watching! :)

  • @SuperGGLOL
    @SuperGGLOL หลายเดือนก่อน +3

    I see this as creating your own little world.

  • @devanmauch7843
    @devanmauch7843 6 หลายเดือนก่อน +1

    dude thank you SO MUCH I'm so excited to get started on this, I've always wanted to make something like the original Deus Ex or Prey (but smaller) in VR

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน

      Have fun!

  • @syntechnologiestechnical2732
    @syntechnologiestechnical2732 8 หลายเดือนก่อน +1

    You are great, thank you very much for your tutorials and for your advice, with this information I was able to start my first archviz prototype to use for my business

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน +1

      Ah always nice to hear that this content helps people :)

  • @francfalco9375
    @francfalco9375 6 หลายเดือนก่อน +1

    Just discovered this channel and it's looking fantastic...loving the quality of explaination and content!
    I'm upto to 'door open' BP explanation...looking a tad complex for such a simple action but i will continue🧐.
    Thanks for the tutorials... I'm subscribed and I'll check out your Patreon 👍

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน

      Great, hope you'll enjoy the rest of the course! :)

  • @karl9456
    @karl9456 6 หลายเดือนก่อน +2

    Absolute legend. This guide helped me out a lot. I'm an architect and learning UE5 for visualization and interactive VR. Looking forward to checking out more of your guides.

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน

      Very happy to read this! Enjoy the rest of the videos :)

  • @maizenbrot
    @maizenbrot 5 หลายเดือนก่อน +4

    Big Thanks. Very comprehensive video, have not quite worked out the kinks when it comes to optimizing for the headset, but the video itself definitely covers everthing I was looking for in architectural model -> UE5 workflow

    • @DesignGoBrr
      @DesignGoBrr  5 หลายเดือนก่อน +2

      And than YOU for supporting the channel! Very much appreciated

    • @user-wx3nk9tr8g
      @user-wx3nk9tr8g 2 หลายเดือนก่อน

      : How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @trolatrolatrola
    @trolatrolatrola 7 หลายเดือนก่อน +3

    This is amazing Gediminas, you're a legend!

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน

      Aww thanks :)

  • @gogoevelik
    @gogoevelik 11 หลายเดือนก่อน +1

    Thank you for the great video

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน

      My pleasure!

  • @daraa.8681
    @daraa.8681 5 หลายเดือนก่อน +1

    Great content! You have a very pleasant personality.

    • @DesignGoBrr
      @DesignGoBrr  5 หลายเดือนก่อน +1

      I appreciate that! Happy you've enjoyed it!

  • @ysy69
    @ysy69 6 หลายเดือนก่อน +1

    amazing session!

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน +1

      Glad you liked it!

  • @skedo1759
    @skedo1759 5 หลายเดือนก่อน

    Thank you! You help me so much with this infos.

    • @user-wx3nk9tr8g
      @user-wx3nk9tr8g 2 หลายเดือนก่อน

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @BillySwainAU
    @BillySwainAU 10 หลายเดือนก่อน

    lol this channel is actually legendary. everything worth posting. everything said worth saying. perfect

    • @DesignGoBrr
      @DesignGoBrr  10 หลายเดือนก่อน

      Aww thanks for the kind words!

  • @metehankumyol359
    @metehankumyol359 6 หลายเดือนก่อน +1

    well done!!!

  • @adamlutz885
    @adamlutz885 หลายเดือนก่อน +1

    2:53:00 setting the scalability on runtime is soooo important. I literally built this same project 30+ times thinking something was wrong with my device, or render pipeline, post process volume, etc, trying to figure out why I didn't have any shadows or lights. Thank you!

  • @pondeify
    @pondeify 2 หลายเดือนก่อน +1

    amazing content

    • @DesignGoBrr
      @DesignGoBrr  หลายเดือนก่อน

      Thanks! :)

  • @user-nx9mk2ew5e
    @user-nx9mk2ew5e หลายเดือนก่อน

    Super poradnik!

  • @user-uf3ix3sm2d
    @user-uf3ix3sm2d 3 หลายเดือนก่อน

    You are legend bro God Bless You, the content you provided for free. purchased 3 online courses i was still struggling for VR. but with you free course I am able to do VR projects now. Absolute legend

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      Very glad to hear it! :)

    • @user-wx3nk9tr8g
      @user-wx3nk9tr8g 2 หลายเดือนก่อน

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @PascalNocquet
    @PascalNocquet 6 หลายเดือนก่อน

    Really really interesting and instructive.. There aren't many ressources on VR in UE5, this video and the next one are a must see.. And having done video tutorials myself I know how much time you put into it, so thank you.
    I'd be very interested if you do another one to see how you actually manually open the door, i.e. get the proper hand animation to grab the handle, and pull it yourself.

    • @user-wx3nk9tr8g
      @user-wx3nk9tr8g 2 หลายเดือนก่อน

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @luiferlfav
    @luiferlfav 10 หลายเดือนก่อน +1

    thanks for this content

    • @DesignGoBrr
      @DesignGoBrr  10 หลายเดือนก่อน

      Welcome! Working on more :)

  • @bhuru420
    @bhuru420 3 หลายเดือนก่อน

    Awesome bro

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      Thanks 🤗

  • @James_McLane
    @James_McLane 7 หลายเดือนก่อน

    This is really great man, thanks for sharing the knowledge! Amped to see what you think of Quest 3

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน

      Yea, can't wait. Have my wallet ready!

    • @James_McLane
      @James_McLane 7 หลายเดือนก่อน

      Same same 😅🙌@@DesignGoBrr

  • @kyletomo3829
    @kyletomo3829 4 หลายเดือนก่อน

    Absolutely amazing content, such a good tutorial. As a student this helps me get a leg up on my classmates lol

    • @DesignGoBrr
      @DesignGoBrr  4 หลายเดือนก่อน

      Nice! If you make something with this - tag me in social media - I'm always interested in seeing what people come up with :)

  • @HooIsit
    @HooIsit 7 หลายเดือนก่อน

    Thanks!

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน

      Thanks for the support!

  • @hanzcraftcz
    @hanzcraftcz 8 หลายเดือนก่อน

    thank you for the brief introduction. I have meta quest 2 headset and laptop with RTX 3070 ti and 32 GB of RAM. So I imediatelly knew this course would work with my hardware

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน +2

      Just don't add trees.

  • @mdimascio
    @mdimascio 6 หลายเดือนก่อน +10

    Thanks! Highly valuable. I went though much of that already with my project with much pain. Well spoken and well taught!
    Also, the fact that you didn't edit out some pain points and problems you encountered made it all the more educational and useful. I'll check out more of your content. I have found good UE 5.x VR development resources to be rare/non-existent.

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน +1

      Thank you so much for your kind words and your support! It's really appreciated :)

    • @user-wx3nk9tr8g
      @user-wx3nk9tr8g 2 หลายเดือนก่อน

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @Team_rk288
    @Team_rk288 11 หลายเดือนก่อน +2

    Bro you are awesome

  • @baarg8672
    @baarg8672 6 หลายเดือนก่อน

    1:45:25 - ha! i like to sit this way too xD
    1:47:35 - watching this after previous beginner course you would be like - HEY! i know! you need to implement that BPI class you created and compile to use its Interact function
    1:48:57 - double click works for me xD
    1:59:39 - this time I've used flip-flop node, nice and clean!
    2:13:22 - still can't figure out how to orient paw straight along viewing direction on horizontal surfaces and upward on vertical
    2:19:15 - TODO: investigate how to make opening things as a standalone class to use it anywhere you want
    thank you a lot! that was epic course! as always!

  • @dethswurl117
    @dethswurl117 5 หลายเดือนก่อน +2

    Noted all of the changes to Project Settings (let me know if I missed anything)
    If you get any dialog boxes, just agree, then keep going. You should only need to restart Unreal Engine once, when you're done
    ------------
    [Targeted RHIs]
    Default RHI - DirectX 12
    [D3D12 Targeted Shader Formats]
    SM6 - enabled
    [Target Hardware]
    Optimize project settings for - Desktop, Scalable
    [Misc Lighting]
    Allow Static Lighting - disabled
    [Forward Renderer]
    Forward Shading - disabled
    [Global Illumination]
    Dynamic Global Illumination Method - Lumen
    [Reflections]
    Reflection Method - Lumen
    Reflection Capture Resolution - 64
    [Hardware Ray Tracing]
    Support Hardware Ray Tracing - enabled
    [Nanite]
    Nanite - enabled
    [VR]
    Stereo Foveation Level (Experimental) - Medium
    Dynamic Foveation(Experimental) - enabled
    Instanced Stereo - disabled
    [Default Settings]
    Auto Exposure - enabled
    Anti-Aliasing Method - Temporal Super-Resolution (TSR)
    MSAA Sample Count - No MSAA
    [Shader Permutation Reduction]
    Support Sky Atmosphere Affecting Height Fog - enabled

  • @ht3darchitecturaldesign
    @ht3darchitecturaldesign 8 หลายเดือนก่อน

    hello very good video tutorial thank you👌

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน

      Glad it helped!

  • @PaulaSilva-nq1uq
    @PaulaSilva-nq1uq 2 หลายเดือนก่อน +1

    ¡Gracias!

    • @DesignGoBrr
      @DesignGoBrr  2 หลายเดือนก่อน +1

      Thank you for the support!!

  • @sereen2407
    @sereen2407 4 วันที่ผ่านมา

    Great Tutorial! will you be posting more content like this in the future?

  • @immortal3164
    @immortal3164 6 หลายเดือนก่อน +3

    Best tutorial out there for VR project settings. Wish it was unreal engine 5.3 version tho

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน +2

      Nothing changes for UE 5.3 - once the settings/menus start not matching up - I'll update the course :)

    • @immortal3164
      @immortal3164 6 หลายเดือนก่อน

      @@DesignGoBrr When I disable the static lighting shadows doesn’t work anymore even if you follow every step you said

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน

      @@immortal3164 select the sun light actor in your project - change it from static to movable (right below the x, y, z translation/rotation/scale) box

    • @immortal3164
      @immortal3164 6 หลายเดือนก่อน +1

      @@DesignGoBrr I don’t understand why you recommend to disable static lighting tho

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน +1

      @@immortal3164 This makes sure that you're not using it in the project.Sometimes when you have multiple lights - it's easy to miss one that's static (and thus needs to be built to actually do stuff). It's just a layer of protection against mistakes.

  • @zxdavies
    @zxdavies หลายเดือนก่อน +1

    Thanks

    • @DesignGoBrr
      @DesignGoBrr  หลายเดือนก่อน

      And thank YOU for the support :)

  • @duffahl
    @duffahl 8 หลายเดือนก่อน

    hey this content is amazing, can you show how to run the game without headset (use desktop), because i want to make vr game but the headset is in my university, i dont have headset

  • @okamohd
    @okamohd 11 หลายเดือนก่อน +3

    why bro got that warm tea in the winter personality

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน +2

      I think about this comment a lot.

  • @bolbolegypttuber
    @bolbolegypttuber 4 หลายเดือนก่อน

    I want to say Thank you very much for this small amazing course for VR.. this course gives push up to start My first VR project with Lumen & Nanite..
    The last VR project was by bake light in 4.27.2 By Luoshuang's GPU Light-mass.. I feel now we can depend on ray-tracing Hardware with Lumen and Nanite
    I will complete the second Part with Blueprint
    Big Thanks for your effort..

    • @DesignGoBrr
      @DesignGoBrr  4 หลายเดือนก่อน +1

      You're very welcome! Happy to hear that these courses are useful to people!

    • @bolbolegypttuber
      @bolbolegypttuber 4 หลายเดือนก่อน

      @@DesignGoBrr very helpful
      Keep continue and thank you 🫡🫡

  • @HooIsit
    @HooIsit 7 หลายเดือนก่อน +1

    Thank you! this is amazing!
    Does Unreal supporting rendering VR(360) image sequence with lumen/Nanite/raytracing?

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน

      Oh yea, it absolutely does - but it's nicer when you can walk around in your environment I think :)

    • @HooIsit
      @HooIsit 7 หลายเดือนก่อน

      @@DesignGoBrr Movie Render Queue does that?

  • @repositorytutorial3d50
    @repositorytutorial3d50 8 หลายเดือนก่อน

    I'm trying to repeat your great tutorial, but I've just noticed that with the Quest2, the floor is always at 20 cm below the actual real floor, have you maybe found a way to fix it? I've been trying to do that for days now and I'm desperate, the actual height of the viewer is something that have to be set properly otherwhise everything would look smaller :(.
    reading online I've learned that it is something maybe related to the collision capsule of the pawn, however I'm not able to edit it because it is greyed out.... any idea?

  • @landonozzi2303
    @landonozzi2303 6 หลายเดือนก่อน +1

    G.O.A.T💯

  • @renebrokop
    @renebrokop 4 หลายเดือนก่อน

    Tak!

    • @DesignGoBrr
      @DesignGoBrr  4 หลายเดือนก่อน

      Thaaaanks for the support! :)

  • @LuizGustavo-qd5nu
    @LuizGustavo-qd5nu 9 หลายเดือนก่อน +1

    Very good video, congratulations. Can you create a video showing the maximum we can achieve by standalone?

    • @DesignGoBrr
      @DesignGoBrr  9 หลายเดือนก่อน +2

      In regards to architectural representation - stand alone is useless.. i could actually do a video on it - just to show how bad it is. I'll see how to make it educational

  • @ejiasidaniel2183
    @ejiasidaniel2183 7 หลายเดือนก่อน +1

    Thanks for the tutorial man...I wanted to ask how you rendered it in your POV?

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน

      Oh it's the default setting. If you see it in 3rd person view - press the Tab key on the keyboard (or is it the Spacebar... i forget) - and then it should switch to the HUD view.

  • @starriet
    @starriet 7 หลายเดือนก่อน +1

    What a great work! Btw, the screen shakes a lot and feels like it gives me some headache. Does it also shakes a lot with VR headset? (I don't have one, so I have no idea, but really want to enjoy it one day)

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน

      That's actually how our heads move. Humans are much more... jittery than you would expect.Over the headset it feels smooth and natural though.

  • @cameroncooper8618
    @cameroncooper8618 11 หลายเดือนก่อน

    DUDE YOUR AWESOME!!!! I ma trying to find where I can do the robot course would you be able to send me a link to it. Thank you.

  • @m.raflyyanuar9886
    @m.raflyyanuar9886 7 หลายเดือนก่อน +1

    Awesome stuff man. By the way, what's the final size of the app?

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน +1

      2 gigabytes or so if you do not add in unnecessary stuff and around 7 if you package everything-everything

    • @m.raflyyanuar9886
      @m.raflyyanuar9886 7 หลายเดือนก่อน

      @@DesignGoBrr What about multiplayer? Is there a way where multiple users can use the app at the same time and interact with each other or at least see each other?

  • @arek2505
    @arek2505 9 หลายเดือนก่อน +1

    Unfortunatelly new 5.3 does seems to have some errors, after pushing trigger black screen apperaed(even for testing only cube part ). Laser lines are visible but everything turn into black.

    • @TheFunDimension
      @TheFunDimension 6 หลายเดือนก่อน

      Have you found any fix?

  • @masihdavari8102
    @masihdavari8102 11 หลายเดือนก่อน +1

    👌👌👌

  • @SejelMProduction
    @SejelMProduction 2 หลายเดือนก่อน

    Hello, this is a wonderful course. Do you have a course for doing the same thing but without wires and without a computer, just using the quest 2 or 3 in standalone mode?

  • @nikolaskerameus
    @nikolaskerameus 2 หลายเดือนก่อน +1

    i watched the other course for unreal engine and it has helped me a lot on my architectural presentations, thank you very much!! i am wondering if the meta quest 3 works just fine on an imac ?

    • @DesignGoBrr
      @DesignGoBrr  2 หลายเดือนก่อน

      I havent used a Mac in 10 years.. so hopefully someone else can answer yoh

  • @anmolsandhu3619
    @anmolsandhu3619 11 หลายเดือนก่อน +2

    this is amazing content, can you also make a video on using AR handheld template to create AR applications ?

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน +3

      Sure thing!

    • @yugiohyugiohzebuyugi
      @yugiohyugiohzebuyugi 10 หลายเดือนก่อน

      @@DesignGoBrr And combine with 360-degree renders. It would be awesome. I saw this method a few months ago. I don't find the video... but it's possible!

  • @tomalucian6787
    @tomalucian6787 8 หลายเดือนก่อน

    Hi Gediminas thank you for your effort on getting all this out. While fallowing your tutorial I came across an issue and I was wondering if you could suggest what might be the problem please?
    Basically after I use your settings all the ceiling faces facing down are pure black.Any idea what might be causing this please?

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน

      Hmm, what if you change the material? Also try hiding other geometry and seeing if the surface has proper shading from the opposite side (perhaps it's inside out) . I am only familiar with black surfaces popping in the windows, when the transparency options are off.

  • @n3lson280
    @n3lson280 8 หลายเดือนก่อน +1

    I love to learn this, this is probably my Passion
    But the big problem im not sure if i get a job or money with this.
    I have currently Quest 2

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน +1

      Get really good at it and you'll get a job.

  • @melomaniakjm
    @melomaniakjm 8 หลายเดือนก่อน +1

    Any info welcome, to my knowledge and after tons of testing the only way for a good framerate is to use Forward rendering and not Deferred, allow static lighting to baked your lights and keep down the number of dynamic shadow casting lights. Anything else gives bad framerate and poor visual fidelity as Deferred rendering does not work well with VR.

    • @DesignGoBrr
      @DesignGoBrr  8 หลายเดือนก่อน

      You just described UE 4.26 default VR settings with emphasis on performance vs quality.

    • @melomaniakjm
      @melomaniakjm 8 หลายเดือนก่อน

      @@DesignGoBrr It's the same in UE5.2 Cannot get good visuals with Deferred rendering and Lumen in my gaming prototypes, even with a 4090.

    • @tompainter7167
      @tompainter7167 7 หลายเดือนก่อน

      @@melomaniakjmhey yes that’s what I heard too, forward is the only way for stereo VR effects as deferred is doing lots of 2D cheating that doesn’t work in stereo . If this tutorial is using airlink (or cable link) to a beefy PC then it’s not really for making VR for the masses on quest

  • @MeikzZz
    @MeikzZz 6 หลายเดือนก่อน

    Your courses are absolutely amazing and helpful thank you very much 🙏 I have one question too: is there any chance that you would make a tutorial on how to interact with doors for example? Like actually grab de handle and open it with a movement. I am trying to Implement this in our archviz project but I can't make it work...

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน +1

      Have put this to my "to do" list!

  • @three-diverse
    @three-diverse 10 หลายเดือนก่อน +1

    Great Course! I was wondering why you didnt use DataPrep tools to enable the nanite, set collission etcetera?

    • @DesignGoBrr
      @DesignGoBrr  10 หลายเดือนก่อน +2

      Thanks! To answer your question - the most important thing for a beginner level course is to limit the quantity of systems or else all information will simply be jumbled together. I would only consider showing DataPrep for intermediate (or maybe even advanced) level courses... not to say that I have sufficient skills to run an advanced level course.

  • @je_architektur
    @je_architektur 4 หลายเดือนก่อน

    awesome video, i am studying architecture atm and watching all you UE tutorials. I just got access to a meta quest 3 (i need to build the project and can not connect it with my pc) and i am trying to make an archviz from this years project.
    If i got it right your vrheadset is always connected to your pc, do you have any experience with standalone vr?
    The starter content is running, but everything i import ends up being black and grayish xD

    • @DesignGoBrr
      @DesignGoBrr  4 หลายเดือนก่อน

      Standalone has similar processing power as your phone, which is not even close to what's needed to run Lumen/Nanite. You could do a typical light bake -> no nanite workflow, but be prepared that the best quality you can expect is that of a android phone game. And yea - I have my headset connected to the PC via AirLink (over wifi) .

  • @leecorsack4752
    @leecorsack4752 7 หลายเดือนก่อน +2

    This is GREAT!! but, I have been trying to figure out how to make the door close automatically after a duration of time without having to trigger it to close. I tried making the timeline open - delay - close, it works once but only once. Can you offer some insight on how to make this work? Thank you.

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน +1

      Ah thanks for the support! I'll do a video tutorial on this - wrote it down to my to do list

  • @bolbolegypttuber
    @bolbolegypttuber 4 หลายเดือนก่อน

    00:25:00 Start distance fog is really good chance to control it inside your scene 👍👍

    • @DesignGoBrr
      @DesignGoBrr  4 หลายเดือนก่อน +1

      Fog does make a huge difference!

  • @deimovprojects
    @deimovprojects 3 หลายเดือนก่อน

    Hello. Excelent your VR tutorials.. are you planning to do more soon?

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      Yup, absolutely. Next tutorial is going to be VR related actually!

  • @bigsky7617
    @bigsky7617 9 หลายเดือนก่อน +1

    I'm only a couple minutes into this, wondering if it applies to game development as well? Either way, I'll definitely be checking this channel out, thanks in advance!

    • @DesignGoBrr
      @DesignGoBrr  9 หลายเดือนก่อน +1

      It does. One thing that you'll want to re-adjust for gamedev will be the quality settings as for archviz the main focus point is quality while for gamedev it's the performance

    • @bigsky7617
      @bigsky7617 9 หลายเดือนก่อน +1

      @@DesignGoBrr I kind of figured. I think it's pretty incredible you're sharing this knowledge!

  • @omarkarout5707
    @omarkarout5707 11 หลายเดือนก่อน +1

    Awesome video, i have a question!
    Why didn’t you light bake the scene? Wouldn’t increase your project performance?

    • @DesignGoBrr
      @DesignGoBrr  11 หลายเดือนก่อน +3

      Baked light is non-dynamic. Meaning I couldn't get proper tree leaf shimmer, or couldn't change the angle of light on the spot. Light baking technique is getting old and while it's still used in some low hardware demanding video games (almost always in phone games) - for archviz or virtual production we're moving away into more responsive movable lights.

    • @omarkarout5707
      @omarkarout5707 11 หลายเดือนก่อน

      @@DesignGoBrr thank you for the reply🙏🏻🙏🏻🙏🏻

  • @rodneywheeler7764
    @rodneywheeler7764 6 หลายเดือนก่อน +1

    Please make more of these videos please please

    • @DesignGoBrr
      @DesignGoBrr  6 หลายเดือนก่อน

      working on it!

  • @AerixArtGames
    @AerixArtGames 3 หลายเดือนก่อน

    Hi! I know this is an old video, but just for reference, I was curious as to what specs were used in this guide from your end. Reason I am asking is because I am running a super high end system here and just wanted to ensure I was benchmarking correctly in compensation for slightly lower hardware at least. Thank you for the guide; it's been useful beyond words! Cheers.

    • @DesignGoBrr
      @DesignGoBrr  3 หลายเดือนก่อน

      Thanks for watching! Umm this was recorded on a RTX3080, 48GB of RAM and an I7 10th gen K variant. Important to note that it was also encoding the recording at 1440p - so the GPU performance was split.

  • @Natzawa
    @Natzawa 7 หลายเดือนก่อน +2

    Do you think Standalone VR on Oculus Q2-Q3 would be better for UE4 or UE5? Thinking about making a standalone game. Maybe a mix of both.
    If possible could you do a video on standalone and how to optimize it to where you can get good performance out of it?

    • @DesignGoBrr
      @DesignGoBrr  7 หลายเดือนก่อน +1

      UE5 has better VR performance for sure, so I'd go with that. As for making a standalone game/environment tutorial - I'm waiting for Meta Quest 3 to be released with hopes that it's performance will be much higher. All headsets that are currently available simply do not have the performance necessary to run a convincing VR experience. Long story short - 1 month until Meta Quest 3 release and then I'll look into it!

    • @Natzawa
      @Natzawa 7 หลายเดือนก่อน

      @@DesignGoBrr Sounds good! Hopefully the Q3 will help with performance. We really need better standalone games. Of course I’d prefer PCVR games only but the player base is significantly smaller.

  • @Tyyronn
    @Tyyronn 6 หลายเดือนก่อน

    hi so um i curently making my own vr headset and i wonder if i can download the main menu which i created in unreal engine into my vr headset?

  • @martok666
    @martok666 4 หลายเดือนก่อน

    i fallowed the instructions up to 30:16 where you suspensefully got it to work, but at my end i got almost dead stop result fps was like 1 frame per 5 seconds. i'm using HTC vive pro

    • @DesignGoBrr
      @DesignGoBrr  4 หลายเดือนก่อน

      Seems like HTC Vive pro resolution just kills this, so you should run it at lower pixel density. Try running a r.pixelDensity 0.6 command and see if that saves the framerate.

  • @tvrrno4000
    @tvrrno4000 7 หลายเดือนก่อน

    wow!!!! Working BiiiiiG! 🙄