One thing to note about the "Pokemon in Palworld" mod situation is that the creator was charging money for the mod. It probably still would have gotten taken down eventually if it had been free, but charging money for it definitely moved him to the top of the target list for Nintendo's lawyers.
Oh yeah that's a big red flag that puts you directly at the top. As a Pokémon fangame creator, and one who was there during Pokémon Uranium, I can confirm that Nintendo aren't fond of any fangames, but the one thing that makes us less likely to get cease and desist-notes is the fact that we're making FREE games - GameFreak, Nintendo, and the Pokémon Company are not losing money on us making these games. That being said, they still don't like people using their intellectual properties outside of playing their games.
@@xDracolich Part of the issue is that fan games and parody are actually illegal in Japan, while allowed most other places explicitly. Fan games also compete for attention so it's especially profitable to stop them, which absolutely sucks.
I think the fact alone that he used Pokemon names and models was enough for Nintento to nuke him. Same reason they nuke completely free fan games as well. They do not want you touching their stuff in any way.
Yeah the advertising puts it as Pokémon with guns but the way it actually plays is more like ARK Survival Evolved or Conan Exiles with a legally distinct Pokémon skin thrown on top.
I was going to say the same thing. Its basically Ark, if you added a mod to make them look similar to pokemon. Even the tech tree is exactly the same(the same color too)
Yoo I've been saying it's exactly like Conan with pokemon as thralls lol. It's more Conan than ark. The building is exactly like Conan's, the movement style, having people at base doing your work, and there's some other similarities I can't remember rn
The only real thing that matters out of everything about the game is what Reggie said all those years ago, "If it's not fun, why bother?" and man, is the game fun.
@@pedrotom3015 I must defend the multi-billion dollar company and hold their honor in high regard! Like, do you just hate the entire concept of genres in general then??
I'm more on the side of "Pokemon keeps disappointing me and so I play Palworld because they're doing what Pokemon should have been doing a long time ago". I love pokemon still, but their games are just the same every generation. It has so much potential that never gets used.
Exactly. I don't get why pokemon fans are getting so defensive about this game. I've loved pokemon since I was 5. I was playing it before I could read, I would play my brother's red save file and turn it off without saving so he didn't know I was playing. Pokemon has meant a lot to my childhood and I still play it 25 years later and now my kids are obsessed with it. But these past games just aren't where they should be. There are reasons for what Nintendo does and doesn't do, not all of which make sense to the more hard-core gamers but they carved out a really lucrative market by targeting casual gamers and I don't think they will make a better console or pokemon game that can compete with modern games because it would pretty much be a complete 180 from their current strategy that is working very well. Palworld is scratching the itch for a lot of people and no ones to blame for that except for nintendo (mostly), the pokemon company, and gamefreak (very slightly).
Ok, I get the Cinderace and a few of the others. But the frigging Grintale Comparisson is so stupid when you take a step back and consider that the face of Galarian meowth is just a typical evil grin with the eyes being taken from: The Catbus from Totoro with slight alteration to fit the model. How on earth does this count as a stolen concept. If someone went ahead and said: "Ah yes Grintale the Catbus from Totoro looking thing", I'd say "Ah yeah that's funny, huh.". But instead people look at this thing and go: "Ah yes this non Bipedal cat with Eyes resembling bus lights and a normal evil grin which anyone who is bad at drawing draws when trying to make a grin with sharp teeth. This has to be an exact copy of the bipedal cat, with a completly different color scheme and which is a copy of the same concept which has already been done twice before, without even so much as a name change. It is obvious when you look at the face, ignore literally any logic and also every other part of the bodies.". Like, HUH!?
Absolutely. Pokémon doesn't own smiling cats. Also the model stuff was proven false, worth noting. Not to say there aren't similarties, however Pokémon copied Dragon Quest designs the same way back in Gen 1, homage, parody, it's fair game if nothing's outright the same
@@isgaming1x993 It‘s similar to Ark , Pokémon, Fortnite, almost anything popular in the last 5 years. No one said it was creative. It‘s just a good mix and the designs of the Pals are nice. All I am saying is that the comparison between specifically Galarian Meowth and Grintale is stupid.
@@ysbrann3059could also be a nod at Cheshire cats eyes and mouth glowing in the dark when Alice is nearby in the 1985 film, arguably strengthened by both cats being purple and grintale being a pun off grimm fairy tales that are often referenced in Japanese gaming media. Both are solid arguments for inspiration though, could go either way.
I would go less for the ideas and more for the style and dimensions. I see this creatures and I think "that's a pokemon face", just like you could say "that's a digimon face" or "that's a hanna barbera face" or "that's a simpsons face". It feels very deliberate, which is perfectly fine as a parody. I think they want them to look like pokemon, the succeded, and as long as they made the assets themselves and didn't use one without consent, they didn't do anything wrong.
To me, Palworld is a shining example of how copyright and ethics have been bogging down ideas for a long time now. 90% of issues with indie games and even some AAA titles is that people buckheadedly refuse to be unoriginal. They make convoluted systems, nonsensical UI choices, take designs from obscure stuff no one even knows about, and they pull it off badly so they flop really hard. That makes the barrier to entry "Do something never done before, and do it right on your first try or your game dies." Palworld's devs went "You know what? These games are good. Let's copy the good, that way our own twist added to it can be fun and unique while still being familiar enough to make people love it."
@@Delwin_reis I wouldn't go this far. This is brand new and more blatant than any copycat clone ever was before. Other examples are more along the lines of homage, or limited to a vaguely similar concept. I've seen Slay the Spire clones stumbling over themselves to be as different as possible at the cost of playability for crying out loud!
If anything, I see it as an example of a game company getting cocky and then getting beat at their own game. Pokémon has been notorious for not listening to its fan base for a long time now. It's been taking them a longer time to come up with the same ideas as other game titles. The gameplay has gotten super rigid. Copyright doesn't need to ramp up. They don't need to keep being super quick to sue. That clearly didn't work well enough. They need to step up their game. If they want to beat their new competition, that is. Also, digimon was made after Pokémon and didn't get sued to non existence bc the designs were still original enough.
palworld being 30 dollars on early access release that immediately out performs some triple A games with triple the price tag is a great story thats made better by knowing the devs had no idea what they're doing and literally hired a kid working out a convenience store to part time and bought buckets of USB drives to store their updates. but what i'm looking forward to is how this game will grow. theres clearly an interest for it, and they have the money now to actually sit down and iron out some more details of the game. as long as the greed and ego don't climb too high this game can only get better. and thats such an insane statement to make in the year of our lord 2024
"Out performs" it sold a third as much as the last pokemon games, it hasn't out performed anything. Encouraging blatant creative bankruptcy like this, while the effects will be negligable to companies like nintendo, will only do massive harm to smaller studios and the quality in the industry as a whole. Have some damn standards lmao
@@PremPnamNam ☠☠☠☠☠☠☠☠ Fanboy. Ever since pokemon came to the switch its been worthless trash. If you defend that its just sad. Gameboy advance romhacks, outdo the god damn switch games by MILES..... Hell even heart gold / soul silver out do them, which had below 15 devs working on them. Dont talk about standards..... because yours are just insanely low.....
@@PremPnamNam Palworld sold 5 millions copies in 3 days, where as Pokémon Scarlet and Violet sold 10 million copies in its first 3 days, that is half and its not even a major developer which is what he was comparing it to, not the Pokémon Company directly. For Example, EA released Star Wars Jedi Survivor for 60-70 dollars and hardly anyone could even load the game let alone play the game. Now looking at Palworld, its 30 dollars and the worst experience people seeming to be reporting is stuttering servers and some pals glitching into walls. I don't know about you but that's a pretty big improvement. Using the excuse of "think of smaller studios" is just so dishonest an argument, like what is a small studio? one with a small budget? a small workforce? a studio that doesn't make well known games? a studio that doesn't sell a lot of games? its just so subjective and dishonest, no one actually thinks about small studios and if they did, they would have been crying a long time ago about how the pocket monster genre is essentially monopolized by Pokémon and thus no small studio would stand a chance in this genre, hell Digimon and Dragon Quest can hardly stand in the pocket monster genre with Pokémon and they are just as old, if not older and that's not even mentioning Temtem and Yokai which are newer and hardly anyone knows exists and these four pocket monster games are never compared to Palworld but Pokemon is? strange that. I think my standards are, if I think its a good game im gunna buy it cause as they used to say, "the customer is always right" So in summary, the first half of your statement is wrong, the second half just sounds like "think of the children/poor/little people", and then the last part is essentially "have higher standards like me" like your some sort of gaming elitist
@@thunderousavenger2382 its not even that man, i see the same crap repeated at least 5 times a day like saying something over and over makes it more correct and it doesn't btw which I see when I debunk it with a less than 5 minute search on google. I know herd mentality makes us dumber but I didn't realize it was that dumb that we cant come into a discussion correct and with our own informed ideas
Honestly, aside from a few pals that'll probably have to be slightly redesigned, most of the pals only EMMULATE the Pokémon art style. I think that's what makes this such a testy subject, because unlike Digimon, Dragon Quest, Final Fantasy, etc. etc., Palworld does a genuinely impressive job of capturing the charm of the Pokémon style. Aside from that though, I am madly in love with the gameplay loop, figuring out the mechanics of traversal (fun fact, your gliding speed is velocity based. So if you slide down a ramp THEN jump glide, you're a freaking jet), breeding Pals with the best combination of stats to boost themselves AND YOU, crafting new weapons, dungeon crawling to get better gear blueprints, exploring the world (I chose to go on foot until I unlocked the full map), and best of all: Doing it ALL with friends. This game took the feeling of becoming the best through exploration and comradery, and made that the center point. Some designs have to change probably, but I can't wait to see what the team does next
F**k Nintendo and their monopoly on creature catcher type games, Pal World is a breath of fresh air and as much as I don't like how similar some Pal designs are they feel different enough where they boarder the line of giving me that sweet nostalgia and feeling like something completely new.
I mean, it's not like Pokemon is the only creature catcher game around - far from it - even recently. The problem lies in the fact that many just wholly ignore any creature catcher-type game that isnt Pokemon (for one reason or another, most likely simply because of how much Pokemon is marketed compared to them). Cassette Beasts, Yokai Watch, Digimon Story Cyber Sleuth, The Dragon Quest Monster series, etc. - a lot of these are VERY good games, but remain out of public perception.
@colinduchilio4052 I think what people are celebrating is a creature capture game that's popular enough to have a pretty significant community around it. Those games are great (I'm a big fan of the cyber sleuth games, especially) but they're all very niche, especially compared to pokemon. Palworld looking like an actual contender in the genre is certainly something I and a lot of my friends are happy about.
@@colinduchilio4052 Correct me if i'm wrong, but i do not remember the battle style of Palworld in any games you've mentioned. Turn-based system bored me to death already, and being able to actually contribute to the fight yourself is what i always wanted to experience. That's what i love about Palworld, they can change the design of the more blatant pals (not gonna be easy, but should be possible if push comes to shove), but a lot of people are closing their eyes on what Palworld brought to the Pokemon formula, a more mature look, making your own base, letting your pals help you with that, exploring the caves, every monster fight is a threat to your life, actual villains that are not messing around and going for your throat, and a PROPER COOP FFS NINTENDO, it's buggy af right now, and yet I'm still enjoying playing it with my friends. I was so hyped up after Legends Arceus, waiting for the next release, and then Scarlet shitted itself on the market, talk about let down. We are talking about PC, it's not a limited hardware like Switch, we can try new things rather then copy and paste turn-based monster RPG in a 2D world, and Palworld felt that and filled the hole.
I’ve been a pokemon diehard fan for the past 10 years, palworld was my dream game. After experiencing palworld with my friends i simply couldn’t return to pokemon, palworld had me feeling so immersed. I even get to see my pals co exist and work together, i get so attached to them, taking a pal out of my team that has been there since the start doesn’t mean it will dust in a box anymore, i still get to live with it. All the battles are so epic and I feel like im taking a part in it, and that my skill matters. I love this game.
Can't wait for a Digimon game with Palworld gameplay. It's a match made in haven. Many Digimons are already part weapons, unlike pokemon many are hostile or just evil and it's normal for them to "kill" eachother to absorb data. On top of that Digiworld can be a very dangerous place so the survival elements make sense. Tbf if I were responsible for Digimon frenchise I'd just hire every single Palworld dev, gave them all existing models/animations from Cyber Sleuth and let them cook a new Digimon World game.
Not to mention, there have been instances in the franchise of human characters like Rina and Masaru fighting Digimon. A Digimon game where both a Digimon and their human partner would fight against other Digimon would fit right at home.
I love the fighting in Palworld. Sure, its still laggy/glitchy af but the combination of all the possibilities you have while in a fight is so fun imo. Participating in the fight yourself with weapons, throwing out spheres to stall for a bit, dodging incoming attacks with your roll or glider, calling your pal back for a moment to not let it get hit by enemy attacks, swapping between riding and not riding your pal mid fight, the fast palswapping in general. This is how I always imagined a Pokemon-battle ( or Pal-fight in this case :D) to feel like. I love Pokemons rpg turnbased statergy fighting system, but palworld obviously went for something completely different with their system and I think its glorious.
Things I feel are worth noting about the legal stuff- - The pokemon modder was charging for the mod. It's no wonder the dude got curb stomped so quickly. - Palworld has been openly developed for at least two years now. With most of these "controversial" creature designs visible to the public. They revealed the game at *E3* (or the game awards, I can't remember which). Sure, I'm no lawyer. But I feel if Nintendo was going to take legal action, they would have by now. As for the rest, I just like creature collectors. Why complain about similar-looking designs when you can just go "oh, sweet, more of the thing I like"? I guess there's the AI angle, but... They've stated publicly they didn't use AI to design the pals. With how candid the CEO of Pocket Pair has been about so many other things, why would he lie about this one thing specifically? Whole thing just reeks of deviantArt teenagers who never grew out of screaming at other people for using the same colors on their furry OCs.
I’ve been having so much fun with the game, after the performance issues are ironed out and (hopefully) make the Pal designs less blatantly riffed it might be the only survival game I actually like playing! Speaking of the Pal designs I tried searching on who all made them and all I could find was that they are from an individual unnamed college student who wanted to apply to the company or something? I didn’t look any further into it, im hoping that they didn’t take a person’s work without payin em.
Na they payed them, the guy (or girl, I forgot the exact gender) applied and was at first declined, then reapplied after having been declined by 100 something other jobs and got accepted.
@@isaacturner197 If that is true, then it puts the designs into perspective. And for a college student, it makes for a good beginning. They worked with what they knew and the result is definitely enough to pass their exam.
Playing it with my mates who are both Poke mega fans and both of them are hooked. They actually blame Nintendo for not doing something this good sooner. I just like the splosions
I find a lot of elden ring references, the start with the big boss (mammorest), the boss instances entrances are very similar to elden ring boss challenges, the tree...
@@lyravain6304 Fr fr. People who say "its just pokemon with guns" honestly have no idea what they are talking about and the last pokemon game they played was propably ruby/saphhire.
I think most of palworld's designs are so "generic animal with generic combination pulling generic pop/mythical inspirations" that people immediately think some are just pokemon clones Like, isn't there a wicked cat thing in Alice in the wonderland that looks like that cat in palworld? (the sharp tweth "galarian meowth looking one") pokemon didn't invented wicked stoner cat. But the pal is so "generic" people think it's a copy. Now there are some who are suspicious, but you need to evaluate all possible inspirations
Honestly I'd believe that if there weren't so many clear inspirations taken from existing pokemon designs. There's a huge range in inspiration from palworld designs, from "this doesn't really look like the pokemon but I guess I can see it" to "this is literally just the pokemon but barely changed". Pokemon doesn't own the concept of a fantastical creature but it's very apparent that there's quite a lot of designs that rip aspects of pre existing pokemon designs and it's not just a "oh they're the same concept" thing because it happened way too many times to be coincidental.
@@valenschristianyosua hence why i said it's a spectrum. Obviously not all of them are obvious asset rips, but just because an asset isn't directly stolen doesn't mean the design isn't inspired from a little too much
@@Devyndapplin We all have different standards for how much inspiration is too much, for me personally i think most of those spectrum is a stretch. And you worded your previous comment as "a lot of designs that rip aspects of pre existing pokemon", if they are only inspired by the designs then it's not a rip regardless of how much inspiration they took, saying something is a rip should only used for things that are near 1 to 1 copies.
I remember watching Purplecliffes' reaction when it came out. Little did i know that the funny pokemon gun game would become the biggest game of the year!
@@Skooch you forgot to mention, that the "6million sales"(which its at 8mill now) is for steam sales alone, the xbox sales andf the gamepass user numbers havent been released yet
@@unknownunknown-cd7rx8 million was 6 days ago. While they have stopped updating the count, allegedly due to harassment of the community manager, SteamSpy estimates at least 20 million copies on Steam.
Honestly i really hope Pokemon will either be forced to reinvent, or die out. They had the chance to change the game and make it interesting and something actual fun again, but didnt, just always the same formula of shit. might actually get this as a former pokemon fan.
@@yan_djwhat did they reinvent? Instead of Pokemon getting big, the Pokemon wears a hat. It's still the same linear game that scammed people into thinking it's an open world game. They couldn't even bother to add level scaling what a joke
@@sharanmanivannan6677i agree with you. Im an ex pokemon fan and games after black and white 2, game freak became lazy. Just got the switch oled and tried the pokemon scarlet. Dude the FPS drops and some bugs. They didnt even bother to optimize it. Look at breath of the wild and totk. Really put the console to its limit. But game freak dont bother fixing their game since its sales is always high. They dont care about the opionion of its audience.
@@yan_dj reinvention is meaningless if the game runs like complete dogshit. thats the real kicker of it, palworld is not only half the price but actually runs properly on its intended hardware. scarlet and violet is a frankly embarrassing junkpile barely held together
The thing i like about pals they are useful. They can help you on a base, work as gliders, be mounts, increase your stats and other things. I want that from pokemon, not just battle usefulness. Most useful my pokemon was is HMs. I know it's hard to make abilities for 1000+ pokemons but make something like Arceus with limited amout of pokemon that helps YOU.
exactly: in the shows and manga and stuff you see Pokemon being useful in day to day life but all we get it battling. The Pokemon company could've done something like this years ago but refused and its disappointing cause i would've loved a survival crafting game based in the Pokemon world. heck they even had a perfect premise with legends arceus sending you basically back in time.
@@pedrotom301580% of all creatures in ARK are pretty much worthless. You get a Para early, and then a raptor/carno so you don’t die whenever something comes for you. Then you use traps to get a Thyla/Barry for caves, then a pair of Rexes and a Yuty and voila. Palworld’s gameplay is everything ARK is missing. From the Player’s involvement in fights to the well thought out creature design and each biome getting noticeably harder etc. I want to see a ARK mod in Palworld and not the other way around.
for me the main complain I have for pokemon is that it is 3x the price that I will ever pay for there games because I do not see any potential in there games being worth the price. palword on the otherhand is has a fair price for what you are getting
Way I see it as someone who used to LOVE pokemon Is over 70 dollars per game By the game twice for both variants and then add in with recent titles the dlc Plus who knows if well get a scarlet and violet 2 So for a die hard fan who wants everything pokemon you're looking at like 200 each time Then here we have an insanely cheap competitor which isn't afraid to have a depressed cat murk you just for walking around at night and just giving people what they've been after for years Pokemon has a dark unsettling background based on dex entries but we don't really see it in game because Nintendo keeps everything so family friendly that any sense of fear is kinda non existence and also Only one save slot after 27 years Thats a major point off
At least Pokémon can attack u in legends arceus. With the good reception to that game, and horrible scarlet and violet reception, there might be some hope for legends za
Palworld opened the Pandora's box: big studios saw that they can make money in this genre without being pokemon. Everything will be very different in the genre in 3 years. Pokemonlike genre is coming
The art of Palworld is definitely just inspiration except for a few cases like the Eevee. Comparing Grizzbolt and Elektabuzz is a big stretch, the only similarity is their color and thunder pattern on the pattern.. If you create a bipedal fox using Pokemon artstyle, chances are you'll most likely have many similarities. There's a thousands of Pokemons, not recreating something similar would be a miracle.
thing is with cremis vs eevee their both just two weird cat looking creatures floofed up x10, same with the whole direhowl vs lycanrock thing, they're frickin' wolves or lamball vs wooloo they're frickin' sheep
The fact that nuzlocke streams of older pokemon games, never goes away but people drop the new games as soon as they beat it once, says a lot about the state of the franchise. Hell once I beat black, I never bought another one. Just been doing nuzlockes in black and platinum for nostalgia. The new games have too many mickey mechanics.
As a Pokémon fan, I will never play Palworld, I love my base pokemon games to much. However, if you can give Gamefreak some competition, both parties will benefit from the higher production quality of both sides. So cheers to Palworlds success and hopes that its popularity only increases. I love pokemon Scarlet but man it’s not polished.
@@HeavyWalrus2 truly, the thing fan should want the most is competition, because it drives them to be better, just look at world of warcraft, their game been going downhere until dragonflight because they never had competition, but Final fantasy started to be more populair and in dragonflight u can see they finally got their shit together because of competition, without any why would they ever improve
Ya know, because the core gameplay is unlike any official Pokemon game, if Nintendo ever makes an open world Pokemon game that isn't turn-based, then people could just call it a Palworld clone. :^)
Perfect example of this. There are many Breath of the wild clones after the originals success. We never heard about a single one of them because BOTW is a good game that didn't disappoint people. Pokemon has not made a good game for 14 years back when they released black/white. Its why we keep hearing about these clones. Its why as soon as one was good, it was going to own them hard. And in comes Pal World.
I had a discussion with some friends in a VC over this whole ordeal. Many of the points in this video aligned with thus discussion, but there's also this: The creature-collecting genre is possibly one of (if not the most) stalest genres out there thanks to Pokemon. Nothing against their hard work designing Pokemon, trainers, and the settings, but they never expanded far past what they've been doing since the 90s. Granted, it started in the creature-collecting/Turn-Based-RPG genre with simple RPG mechanics, which for the most part was a milestone back then. Those basic gimmicks don't work as well as they used to anymore, but they keep getting away with it. They don't switch it up to any large degree. Some design are lazy and or stupid. On top of all that, bugs & glitches galore. The idea of an RPG has expanded so far, but Pokemon sticks to it's roots and never grows past a bud. Who am I to talk about any of this? They're an immovable wall of a franchise that won't flip or rotate. Mario keeps breaking what makes a Platformer. Zelda became an open world sandbox. Pokemon didn't change. As such, we all stare at Pokemon still gritting our teeth over how much slop it is over the years whether people are blindly defending them or not. Thus what brought up these current events and sour tastes There's been triple A outliers such as Digimon & Yo-Kai Watch, but because they came later, Pokemon took the publicity. Despite all that, they gained their own following by making their own wacky world from being ghosts/spirits to virtual worlds while also constantly trying to put something new on the table. A Yo-Kai Watch game was on the Nintendo DS that gave Pokemon a run for their money in the East. Digimon CyberSlueth incorporated fked up plots with wack RPG gameplay and praised by many. Both of them tried things to expand upon what is creature-collecting, but it's never talked about. Pokemon is right there, and it been there forever Then there's all the indies that follow in Pokemon's footsteps: TemTem, Coromon, Cassette Beasts, etc. While they do introduce their own albeit neat world building, characters, and creatures, their inspiration is prevalent in the gameplay itself cause they are still trying to BE Pokemon. It's a "This is MY Pokemon game but I added mix-tapes" or "This is MY take on Pokemon but in space". They attempt to be original via creature designs & storytelling, but to most outsiders or hardcore Pokemon people, it appeals to be a Pokemon game with an art-sy skin over it and a few rewrites. It loops back to the classic question of "why do X if it's similar to Y" almost like most FPS titles (not you Halo, you're good). Not dissing their work by any means. They spent countless hours working on their product making it the best it can be. I've played TemTem & Coromon at the very least. They're fun, but it's something to consider What about a financial/ethical standpoint? Creature-Collecting requires over tons to hundreds of designs with hundreds to thousands of animations to go with them regardless of game. Recall how the standard RPG is made (Dragon Quest, Persona, Final Fantasy, etc). At most, what's needed animation-wise: Idle, Walk (or sprint), Attack, Hurt, Death, maybe a Cast, maybe a Jump. That's it. Done animating. Repeat depending on how many party members & enemies there are. If there's skill trees, reduce the workload even more by making them overlap so some members can have the same moves. If they want to do more, they'll do more (for most nowadays, MUCH more). It's somewhat of a no-brainer to do such for the creature-collecting genre due to requiring less animation (and code) workload. It's a similar ordeal of making a fighting game. Make 10+ characters with 50+ animations for each. They level out. More affordable than a Hack & Slash of 90+ different mobs/creatures. It's just easier Palworld seems to be the first to break the mold. Despite the controversy, Palworld did what most creature-collecting games are afraid to do and all without a proper budget. We flocked to the game not because the game itself was new, but the whole CONCEPT was new. It's an instance where the creature-collecting genre was not a RPG. There's no linear path telling the player what to do. The player is free. All because of the survival aspects. Palworld has blaring code/polish flaws and...derivative designs, but it broke all expectations. The Pals battle. Be homies. Enslave em. Shoot em. Explore. Build. And more. Yes, Palworld may or may not ride of of Pokemon's creature design philosophy, but the game itself feels like it's on its own - separate from Pokemon. If Pokemon let the player do whatever they wanted - having the world as their playground, THAT would be the game everyone hoped for since 1996, but it never came. Now we have it thanks to some random indie studio If anything, this is a slap in the face to anyone trying to make a creature-collecting game. You can do more given the time & effort (& maybe funds). Hopefully Palworld is the catalyst that makes this childlike wonder of a game genre branch out to places untold Thanks for listing to my TED talk. I'm gonna go complain about all the Deck-Building Roguelikes now Henry is a good lad btw
You want to know the biggest fuckup in S&V? They advertised it as open world but you still need to battle the gyms in a pre-determined order. Do you know how outdated that is? The Pokemon Anime had Ash battle Brock for the Boulder badge. You know what happened there? Brock went to his prepared Gym Leader Station and asked Ash how many badges he had while looking at 6 Pokeballs. And when Ash says 0 he picks 2 specific ones. That's how outdated battling gyms in a pre-determined order is. "But then you might be over/underleveled for the [Antagonist plot] in the Area!" Level scale them to badge number and have the plots from all the loacations come to a head during the Elite 4 battle arc. Have low level zones around all the towns and paths, with the higher level zones being far from human habitation. Where there is a will, there's a way, but Gamefreak has no will.
Besides in camp, fire and ice types can also help you keep warm in cold/hot weathers. And this helps a lot because weather in this game is pretty ridiculous, you step foot in a desert with the wrong cloths and basically catch fire.
a Early access game with a honestly low price tag which delivers everything we actually want in this style of game what is there not to enjoy, I know i've been having a blast
I don't think Palworld would have become as popular if the designs were more original. It's the familiarity with many creatures in the game that got many people to liken it to "Pokemon with guns". Without that publicity I don't think it would have spread as much as it did. But to be honest I don't care if Palworld copied the designs, it plays differently from Pokemon games and is actually fun, which cannot be said of Pokemon titles in the last decade.
That's what I've been saying. They got so much attention because of "pokemon with gun" using pokemoms publicity to get attention on this game. They know what they were doing.... literally the exact same thing the babe Ruth candy bar did.
Thank you for making this video Skooch, a LOT of my friends have been going ballistic over this game and I didn't know what to think about it, I had heard words of plagiarism and such and didn't want to touch the game as I didn't know enough. This gives me an entry level understanding of the situation and I genuinely feel better. Keep up the good work friend!
That intro pretty much sums up my first exposure to this game. I stumbled upon the store page for Palworld when I was looking into the dev's previous game, Craftopia, saw how ridiculous the trailer looked, and a friend and I spent several minutes looking at the store page and laughing at the most ridiculous parts of it. I had a feeling the game would come out, but at no point did I ever think the game would take off in the way that it did, and with such a promising first impression as well. I've been playing the early access version via Gamepass, and I've been enjoying it. I really hope the devs stick with the game and improve upon it to make it stand out as more than just "Ark but with knockoff Pokemon," because I can really see the potential.
I’m about to say something dumb but Palworld made me realize how much enjoyable having slave that helps you around the base is. I love Valheim but man if I could have some tamed animal that would gather stuff and melt stuff for you while you explore the game would be much more enjoyable.
one thing im surprised you didnt mention - and that i think is by far one of the game's best features - is the hugely customizable difficulty settings. practically every aspect has a slider: damage you deal, damage you take, stamina consumption rate, how much spawns in the world, how much you lose when you die, and the list goes on. this exponentially raises the accessibility - you could lower things like hunger and stamina consumption to make it a breezy adventure game and focus on exploration, or you could hate yourself and jack everything up to maximum for a brutal hardcore hellscape survival experience. its a unique feature that i rarely see in other games, and its also something that cant really be targeted by plagiarism accusations. there is legitimate value to be acknowledged in this game, even by the most hardline skeptics.
The most fascinating part of Palworld is just how unbelievably shameless it is. We’ve become so accustomed to game companies quietly releasing half-baked cash grabs masquerading as great games that I am honestly taken aback at how brazen Palworld gets. They know that they don’t have anything original to offer, the CEO of Pocket Pair even said as much. It was made by a team of total novices who had no idea what they were doing and managed to osmosis the biggest trends in gaming into one huge pile of ARK/Pokémon/Elden Ring/Breath Of The Wild slop. It’s the video game equivalent of junk food, and it knows it. It makes me curious to see what kind of message Palworld sends to the AAA side of the industry, however. The façade has dropped, and the game sold like hotcakes not in spite of the mask being off, but because the mask is off. Because it’s pure. There are no microtransactions, there is no battle pass. Pocket Pair has made it explicitly clear that they will not be implementing them. It is an early access game, and that is it. Really makes me wonder what the industry will do in response. I’m looking forward to seeing what else Pocket Pair does with Palworld. They’ve clearly got a talented team, and I’m curious to see what’ll end up happening with it.
though the only reason its as popular as it is is because gamefreak is lazy so they left a bucket full of good ideas but only made the same game they have always made for the last 25 years while palword did something gamefreak did not leading to its popularity
@@sigglace8087 It's fun, It doesn't hide its own bullshit and it's not a scam. Why would It be bad? Sure It's VERY obviously copying shit, but at least they're not trying to hide It and put it behind a 60$ price tag while not doing anything new with the formula *COUGH COUGH NINTENDO COUGH COUGH*
Honestly. I find it endearing how shameless it is. I find it hilarious that during development the team played elden ring and just said "lets add some of that"
@@sigglace8087It is a shameless mashup of other games that work smoothly and are fun to play. Thousands of other companies do the same thing, but they couldn't make this work. That is why it was successful. Even if Pokemon and other companies that it copies decide to do the same thing Palworld did, they can't.
You know, I love that Dragon Quest Builders 2 had some of these things, where the monsters can build/plant crops better than human allies. But it needed to go further deep. I love the game, don’t get me wrong, it just needed to go more. I haven’t played Palworld, but it looks like it does something that Builders 2 could have achieved. So I will give it a try one day.
The amount of fake news surrounding the plagiarism claims bothers me.. there were people altering models to make Meshes look more similar and for example: the Hoot-Hoot comparison is completely off.. it is just a fat goth owl, it doesn't even has the same foot as hoot-hoot, doesn't have any of the body proportions of neither of the pokémon they claim was copied, same thing with the green monkey, they are just both green monkeys.. To me, Pals look very digimon-like, less polished and/or a bit more similar to real-life creatures than pokémon.. maybe I'm coping, but it feels like people can't look at monster taming without seeing pokémon, I love Monster Taming games (Nexomon, Coromon, Monster Sanctuary, Temtem..), but everytime they came out people would call them Pokémon rip-offs and do these same comparisons.. it is just tiring. It seems like.. after so much exposure to Pokémon, which cute fat little fox DOESN'T look like an Eevee? Hahahhahahah Is it even possible to make a Yellow Lightning-Type Rat without people seeing Pikachu?
I'm a 'Nintendo kid'. Grown up with Nintendo all my life and I can say that Pokemon is one of my all time favorites, so you can take my word when I say Palworld is what Pokemon could never be. Do I think some of the pals are WAY too close to Pokemon? Of course. Do I also as a grown human being understand there's only so many ways you can design a sheep, a giant grass creature, and a zappy bird? Darn skippy! I personally don't care if AI was used (even though that's still just speculation) or if every asset in the game was flipped (also unproven) but for me, a consumer who just wants to play something familiar but different, Palworld ticks every single box Pokemon does with all the pros Nintendo could never even DREAM of adding! If a game can prove itself to be a good concept I will track it. If a dev team proves they made something out of passion I will support it. And if I can spend half the money a big name company would charge and get every bit the same amount of enjoyment I will buy it.
@roostre5254 hardly anyone battles and if they do they do it showdown And honestly pokemon storys are not even worth talking about in fact i think the pokemon games would be better off without them like the first 2 gens And pvp is going to be a update anyways
Oh for that base thing, I have an issue where I built one base and, despite what you would think, enemies periodically spawn within my base with the notable spawn table being two level 31-34 Mammorest that immediately start fighting each other, always leading with that big AoE stomp which decimates my base, kills my pals, and placing defenses doesnt work since they just spawn in there. Whenever me and my brother fast travel to that base, we always are ready to fast travel away from the base immediately if they spawn, but even then that doesn't prevent all the damage and doesn't work for when they spawn in as we walk to the base on foot.
with how quickly and angrily pokemon fans accuse every monster game of being a rip off, and with how absurd some of the reaches to compare pals and pokemon are, i highly doubt that even if every single pal was somehow an absolute never before seen 4th dimensional object incomparable to any design ever thought up by a human being there would STILL be haters online saying palworld is a rip-off. this happens EVERY time a new creature collecting game comes out. temtem and cassette beasts went through their own online backlash from pokemon fans when they came out (albeit to much smaller degrees,) and now they are being recommended as "non-problematic" alternatives to palworld from people who think the entire game was made by an ai and that making an electric themed creature the colour yellow is robbery
Oof. That one comment aged like milk when it got found out that the dude who posted those "stolen 3d renders" on twitter made it up because he hated palworlds success
If nintendo wanted to sue they would have done it by now. They don't have a case. While yes I can agree that about 8 pals are blatantly borrowed I'd say only like 15 share a close resemblance. The rest of the pals are unique. The problem is there are no monster catching games besides pokemon so people don't understand you can only make a monkey, sheep, abdominal snowman etc.... look so different. I don't agree with some pals you flashed being "ripoffs"
Go forth Henry, Lord of Lethal Adorableness. King of Kindly Cuddles, Champion of the feather-wire, Only cat to (Allegedly) Catch the laser pointer... We have seen you. And the World collectively went "Awwwww! It's a kitty!!!"
Palworld indirectly lit a fire under Nintendo/Pokemon Co.s ass because of all the clones that will come out and make actual competition for Nintendo, which means GameFreak (the actual developers for the games that Nintendo cant directly control) is in huge trouble
I am 100% on the side of "I don't give af." Pokemon hasn't been fun for ages. and if Nintendo isn't going to give us the kind of game experiences weknow are possible the void will be filled with bigger and better things. They had a good run. Now they'll either get over themselves and make something worth playing, or they won't and someone else will perfect their genre for them and they won't see a cent of the profit for it.
Pokemon does not own animals. Pokemon didn't invent sheep. The galagan meowth is just a cheshire cat, and is how they are. Many pokemon designs are just "animal but X". You just can't copyright sheep. Yes, some designs are inspired. The artist they hired according to an inteverview, is a girl who just really liked to make "fakemons".
The craziest thing about this game to me is that even though it's Early Access, it runs better than most full release AAA titles I've played in the past few years. I can't even imagine what this is going to be like at full release.
Society: animal abuse is bad. Palworld: beat this chicken with a baseball bat. Also society: slave labor is bad. Palworld: is it still a sweatshop if we use animals?
I have to say that the title is just not true, because as you mentioned in the beginning, Palworld really doesn't take much from Pokemon aside from the designs and typing. That is also why I am confused about so many people hailing it as the savior/killer of Pokemon. Like it doesn't compete with Pokemon in any way other than the cute marketable creatures and sorry, but Pokemon got them beat any day on that front. It is much more competition to a game like Ark and it does do one thing a lot better than Ark and that is the base management with your creatures, something I have always wished Ark had. (I haven't played Palword yet, so I can't comment on the combat, but Ark combat seems like the more refined to me, I could be wrong on that tho)
My general feelings on Palworld are: "completely unoriginal, but some good ideas". I think that unoriginality is also the reason the AI claims stick around so much, because many of the designs just are either pretty soulless, stolen from Pokemon or both and if AI can be categorised by anything, it's being soulless and stealing stuff.
I'm thoroughly convinced the ones claiming Palworld will kill/save Pokémon are just swarms and swarms of casuals. I don't know what Twitter has going on, but none of the complaints I've seen in TH-cam comments are about Palworld being a pokemon style game ...because it's not, but what they have a problem with is the clearly copied and altered models. The defenders say "Pokémon copied Dragon Quest" and "Pokémon doesn't own the rights to basic designs" but like.... Pokémon has several rabbits and none of them look the alike, but Palworld has a rabbit that's the exact same model as Cinderace? Not to mention numerous others that are ripped or just an amalgamation of Pokémon parts
The hype, the drama, the misinformation and the defense are all coming from the same mass swarm of bozos flocking to the newest thing to keep their attention. Unfortunately, they are numerous and vocal, as idiots tend to be.
@@Dahlrez yea, I mean I am not on twitter, but I see so many people on TH-cam complaining about the "Pokemon defenders", while I have practically only seen calm and reasonable takes from the people who criticize Palworld on TH-cam at least. I will mention here that I am a fan of Scarlet and Violet, they give me great hope for the future of Pokemon tbh and am sad that many people just looked at the bug compilations without seeing what these games do well. Also like if the next Pokemon game is just a polished version of what they did with S/V, if any person comes around crowning Palworld for that imma be genuenly mad (and like I just know that it's gonna happen if there are any improvements on the side of Pokemon really).
@@hamdepaf6686 The thing is, that I think people are missing...is that Palworld is successful *because* Pals look so similar to Pokemon. Think about this. The Boys and Invincible both have obvious Superman clones because they want to tell a story in which there's a 'Superman' that's actually feared or villainous. Or at least that's a part of the element, anyway. Now think about Palword. It's wants to be 'Pokemon. But with survival. If Pokemon were more gritty.' It's not trying to be 'Othermon. The unique idea that you've never seen before.' Rather it's trying to be 'This idea you've seen before...but it's a little different.' Of course, the Pals mirror Pokemon. That's kind of the point. And I'm surprised this just shoots over people's heads.
I agree Pokémon needs competition, and I agree that Palworld is likely an amazing game (I refuse to play it though), however, I strongly disagree with the people saying "Palworld is what Pokémon should've been", because at the end of the day, I don't think any Pokémon fans (that aren't obnoxious unironically edgy 14 year olds) want guns in Pokémon. While I want Pokémon to improve, turning it from a turn-based RPG into a shooter or a survival game just isn't what those games have been or should be about. That's the kind of thing you can do in a spin-off, but you can't change the entire genre of the main game series to something completely different.
I've been really enjoying Palworld, and while I do think their designs are pretty uncreative, I don't think they actually stole any models or anything. Most of the "proof" is stuff like "Palworld has a fox that breathes fire, just like Vulpix!" when they look nothing alike aside from being an orange fox.
I feel like people who say "this is what Pokémon should be" just don't want to play Pokémon. It's a completely different genre, they're just not turn based RPG guys.
and what you feel don't matter, pokemon needs to evolve, arceus is the right move, but they need to do more, it is true, palworld IS what pokemon should be like
This is very funny considering how much I'm seeing praise for palworld with comparisons to bg3 in the same sentence. I think the sentiment is probably more that they want pokemon to do SOMETHING. Is pokemon even an rpg? Maybe they could actually make a pokemon rpg.
@@647586 Pokemon is an RPG where you can only send one party member out at a time, every entry is exactly the same minus whatever win button is the flavor of the week, there's no story except that one time, and the games don't work.
They are talking about the other elements of the game, that Pokemon should be matching at this point. The open world and the interaction with the monsters is light years better in pal world, despite differences in genre. There's no reason this can't be done with an RPG as well.
simple. i already have 150+ hrs on palworld and stopped working for at least a few days so yeah, its a good game. and i dont care about its 'ethics' at all because i never played any recent Pokemon game anyway, it sucks
Honestly I feel like twitter freaks just want to get mad at everything popular. This Palworld drama about copying Pokemon didn't they also get mad at Genshin for being a "copy" of Zelda... I bet most of the angry complainers don't even play the games they're mad at to give valid criticism Genshin took inspiration for the open world exploration but the gameplay is not the same. Palworld took inspiration from capturing stuff from Pokemon but the gameplay is not the same.
i'm gonna be honest, i think everyone watched that hbomberguy plagiarism video and became so obsessed with the concept that they forgot what plagiarism actually is. palworld didn't just plop charizard into their game, they took a design concept (which pokemon does not own btw) and transformed it. that's parody. "well, they didn't do ENOUGH to make their designs unique!" is a completely subjective opinion, and there's no accusation you could level against palworld that couldn't also be twisted to throw every other creature-taming game that isn't pokemon under the bus. the truth of the matter is that there's really no such thing as an original idea anymore; hell, even pokemon as a concept was not original back in 1996. and it is insane to me how many indie artists and small creators have suddenly become champions for the gross overreach of copyright law when not even three weeks ago everyone was rightfully clowning on disney for their draconian policies re: steamboat willie
Honestly after looking at all palworld designs and what people compare them to, I feel like there are maybe 6 that could be even considered plagiarism and one of them (and the most obvious one) doesn't even exist in the game and was only found in the files. Most pals that people call plagiarism at worse are inspired by pokemons and in most cases feel like an reimagination of the same idea, for example Fenglope (the one that is compared to Kobalion) is just a creature based on Kirin from japanese folklore, it could have used Kobalion as an inspiration especially when talking about coloration but design wise it looks more similar to some modern depictions of the Kirin like the one on the Magic The Gathering "Guardian Kirin" Card. And I don't see anything wrong about using the same idea but creating own designs, ideas aren't copyrightable and there is a reason for it (of course I'm not talking about patents). Also that Galarian Meowth uses the same face as the Catbus from my neighbor totoro and Grintale (the cat from palworld) seems to be taking more inspiration from the Catbus since in both cases the eyes literally Light up. The only difference between Catbus and Galarian Meowth is the fact that Galarian Meowth has white pupils and triangle teeth insead of black pupils and rectangle teeth, which to me doesn't seem that much different. Also the 5 Pals that I think could be considered Plagiarism or a bit too much inspiration are: Cremis (Gigantamax Eevee) though the similarities end where the body start, Maybe Direhowl (Lycanroc Midday) but in all honesty unless there was an actual asset theft here it's just a wolf, Robinquill (Decidueye) this one is very similar but again only at surface level, Verdash (Cinderace), Azurobe (Primarina and Serperior) this one is the same as Direhowl, unless there was an asset theft it's just an common design that could have taken inspiration from pokemon but not that much in all honesty. And the one that is the most similar to pokemon is Boltmane (Luxray) but as stated before this pal doesn't actually appear in the game and only exists in trailers/game files so it might be a work in progress pal or devs decided that it is too similar to Luxray.
Nintendo probably has a filing cabinet full of cease and desist form letters were they just fill in a random person's name with whatever the actual subject is, like a game or mod.
All this without even showing Cremis or Boltmane. I legit saw Cremis and thought it was just eevee fanart before learning it was palworld. Like the design of the game is cool, I think we need more decent creature collectors, but my dude you can't literally just put one of nintendo's favorite pokemon into your game XD
Boltmane isn't in the game. It's an unused asset left buried in the data files. Until they put it in the game and thus lose the ability to say it's just a leftover placeholder used during development, it legally doesn't matter.
I struggle to understand the hype around PalWorld. It's a super uninspired ripoff of Ark with easily the most soulless monster designs/generally poor and inconsistent art quality I've seen out of any type of creature collector. It doesn't do pokemon better than Pokemon it has borderline 0 overlap with the core design of any Pokemon game ever. It does Ark with cutesie creatures just alright and that's about it. It unfortunately just seems like one of the many cases in recent history of people's opinions on a game being instantly shaped into "this rules behind all belief and fuck the haters" or "this is unforgivable trash" based on the day 1 Twitter reactionism.
I got no issue with people who like the game, I think it's shitty to support Pocket Pair as a studio considering their history with AI and constantly ripping off games without any shame but it's not like most companies are any better. What does seem like an issue is pretending that the game is something special or that it is somehow shutting out other games from unrelated genres just because they are both creature collectors.
Lastly, to anyone who is living the lie that this is the push we finally need to make Pokemon change for the better. Keep hoping, PalWorld would have to quadruple in popularity and manage to do it once every 2 years for the next 6 years before it was enough to concern Pokemon of all things. The best way to hope Pokemon gets better is to not buy it and support the Pokemon romhack and fan game scene to make them have an actual financial loss.
heres the thing though: 1. thats your opinion which u loudly announce for seemingly no reason 2. if you had actually played the game or seen more of the models id say the ripoff part (handful of monsters aside) is a reach and a half 3. it does do pokemon better in the sense that been ppl have been begging for a open world pokemon game that actually functions properly (so not scarlet and violet) for ages and palworld does kinda deliver that part 4. it also seems like in many cases in recent history this game has become one of those controversies like this game is bad or not original enough so lets make death threats to the devs and complain about it everywhere and isnt trans friendly some some bs like that (no joke look up the steam discussions lol) 5. i dont get whats so shitty about supporting a company that may or may not use AI (wasnt proven for this game) AI is the new tool that alot of companies will start using to lighten up the amount of work they gotta do wether u like it or not 6. you are right i dont think this will push pokemon to do better at all though perhaps more similar games with more original ideas will start coming out now that ppl can see the demand for it 7. i do not have issue with ppl disliking the game but i think its shitty to pass out opinions as facts and tell ppl not to support a company just because they might use AI
@@generalgrievous1772I played for over 20h already and haven't Interacted with a single unique system/mechanic that wasn't stolen from another game It's a very fun game, it's also a very lazy and unoriginal game, but that's fine, sometimes you want that 3am BigMac and nothing will taste better than that
I also love how half of the game’s development can be summed up with: “People would like this, so lets put it in” Charming, brutal, and a TON of fun, even _if_ it takes a lot from other games
It's very fun but it's also not very high effort People are surprised why this game is so popular at 30€ and better than a lot of AAA games, it's simply because the Devs didn't have to do ANY gameplay design work, just gameplay code and art assets The game is great, but it's also lazy
@@LuluTheCorgi most popular game started as "lazy" Fortnight BR , Mortal Kombat, League of Legend. etc , all are rippoff of something else. The gaming industry has been like that for decade
“so why now” because pokemon fans are suffering from anchor bias. they have put so much time into the franchise, have centered their personalities around it, that to admit that modern pokemon is absolute shite is to admit they’ve wasted decades of their lives on garbage. it’s much easier to be toxic and in denial and to attack anything even remotely pokemon like instead of demanding pokemon actually improve
One thing to note about the "Pokemon in Palworld" mod situation is that the creator was charging money for the mod. It probably still would have gotten taken down eventually if it had been free, but charging money for it definitely moved him to the top of the target list for Nintendo's lawyers.
why the fuck would he think that was a good idea lmao
Oh yeah that's a big red flag that puts you directly at the top.
As a Pokémon fangame creator, and one who was there during Pokémon Uranium, I can confirm that Nintendo aren't fond of any fangames, but the one thing that makes us less likely to get cease and desist-notes is the fact that we're making FREE games - GameFreak, Nintendo, and the Pokémon Company are not losing money on us making these games. That being said, they still don't like people using their intellectual properties outside of playing their games.
@@xDracolich Part of the issue is that fan games and parody are actually illegal in Japan, while allowed most other places explicitly.
Fan games also compete for attention so it's especially profitable to stop them, which absolutely sucks.
I think the fact alone that he used Pokemon names and models was enough for Nintento to nuke him. Same reason they nuke completely free fan games as well. They do not want you touching their stuff in any way.
@@watchonjarexactly, considering nintendo's rep with lawsuits and legal issues
Yeah the advertising puts it as Pokémon with guns but the way it actually plays is more like ARK Survival Evolved or Conan Exiles with a legally distinct Pokémon skin thrown on top.
I was going to say the same thing. Its basically Ark, if you added a mod to make them look similar to pokemon. Even the tech tree is exactly the same(the same color too)
i thought its chimeraland
Been saying this to every one its much closer to ark lol
Yoo I've been saying it's exactly like Conan with pokemon as thralls lol. It's more Conan than ark. The building is exactly like Conan's, the movement style, having people at base doing your work, and there's some other similarities I can't remember rn
And this is a way better take on Pokémon than stay in 90s like they do lmao
The real thing palworld did better than pokemon is the ability to punch the critters.
That smug shock rat has had it coming for decades now.
Raichu? He's the rat no
First reasonable take on this discourse
@@lightdarksoul2097 raichu is a dear sweet bean that's never done anything wrong. Ash's pikachu thought it was too good to evolve, smh.
The only reason pokemon fans are mad is because palworld does everything what pokemon devs didn't do
@@yuichirouka6722 add guns?
The only real thing that matters out of everything about the game is what Reggie said all those years ago, "If it's not fun, why bother?"
and man, is the game fun.
Hit the nail on the head, game is just fun
@@SuperExplosivegamesits literally ark wighout dinosaurs shut up
@@pedrotom3015 wa wa wa keep crying will ya?
@@pedrotom3015 I must defend the multi-billion dollar company and hold their honor in high regard! Like, do you just hate the entire concept of genres in general then??
@@eqix2456 nah im defending a dead guy what came after is just fertilizer falling to the abyss
I'm more on the side of "Pokemon keeps disappointing me and so I play Palworld because they're doing what Pokemon should have been doing a long time ago".
I love pokemon still, but their games are just the same every generation. It has so much potential that never gets used.
I've felt ridiculously ripped off with the last two Pokemon games I bough (Shield and Violet)
Exactly. I don't get why pokemon fans are getting so defensive about this game. I've loved pokemon since I was 5. I was playing it before I could read, I would play my brother's red save file and turn it off without saving so he didn't know I was playing. Pokemon has meant a lot to my childhood and I still play it 25 years later and now my kids are obsessed with it. But these past games just aren't where they should be. There are reasons for what Nintendo does and doesn't do, not all of which make sense to the more hard-core gamers but they carved out a really lucrative market by targeting casual gamers and I don't think they will make a better console or pokemon game that can compete with modern games because it would pretty much be a complete 180 from their current strategy that is working very well. Palworld is scratching the itch for a lot of people and no ones to blame for that except for nintendo (mostly), the pokemon company, and gamefreak (very slightly).
@@thatswhatsgood24 real. The fans are more delusional then sonic fans when it comes to criticism
Ok, I get the Cinderace and a few of the others. But the frigging Grintale Comparisson is so stupid when you take a step back and consider that the face of Galarian meowth is just a typical evil grin with the eyes being taken from: The Catbus from Totoro with slight alteration to fit the model. How on earth does this count as a stolen concept. If someone went ahead and said: "Ah yes Grintale the Catbus from Totoro looking thing", I'd say "Ah yeah that's funny, huh.". But instead people look at this thing and go: "Ah yes this non Bipedal cat with Eyes resembling bus lights and a normal evil grin which anyone who is bad at drawing draws when trying to make a grin with sharp teeth. This has to be an exact copy of the bipedal cat, with a completly different color scheme and which is a copy of the same concept which has already been done twice before, without even so much as a name change. It is obvious when you look at the face, ignore literally any logic and also every other part of the bodies.".
Like, HUH!?
Absolutely. Pokémon doesn't own smiling cats. Also the model stuff was proven false, worth noting.
Not to say there aren't similarties, however Pokémon copied Dragon Quest designs the same way back in Gen 1, homage, parody, it's fair game if nothing's outright the same
TBF, both of them, including Totoro's catbus, took inspiration from Cheshire Cat of Alice in Wonderland.
@@aohige I mean, I did not know that, but man if we go an deeper we’re gonna end up at the Bible some day. Cool to know though.
It's very similar to pokemon arceus tho
@@isgaming1x993 It‘s similar to Ark , Pokémon, Fortnite, almost anything popular in the last 5 years. No one said it was creative. It‘s just a good mix and the designs of the Pals are nice. All I am saying is that the comparison between specifically Galarian Meowth and Grintale is stupid.
Using Grintale/Galarian Meowth is silly when they're both just Cheshire cats
truth
You can also argue that Nintendo stole the idea from the Totoro buscat.
Cat with teeth and yellow eyes isn't something Nintendo possess.
Grintale is from The Totoro catbus as his eyes act like headlight at night
@@ysbrann3059could also be a nod at Cheshire cats eyes and mouth glowing in the dark when Alice is nearby in the 1985 film, arguably strengthened by both cats being purple and grintale being a pun off grimm fairy tales that are often referenced in Japanese gaming media. Both are solid arguments for inspiration though, could go either way.
I would go less for the ideas and more for the style and dimensions. I see this creatures and I think "that's a pokemon face", just like you could say "that's a digimon face" or "that's a hanna barbera face" or "that's a simpsons face". It feels very deliberate, which is perfectly fine as a parody. I think they want them to look like pokemon, the succeded, and as long as they made the assets themselves and didn't use one without consent, they didn't do anything wrong.
To me, Palworld is a shining example of how copyright and ethics have been bogging down ideas for a long time now.
90% of issues with indie games and even some AAA titles is that people buckheadedly refuse to be unoriginal. They make convoluted systems, nonsensical UI choices, take designs from obscure stuff no one even knows about, and they pull it off badly so they flop really hard.
That makes the barrier to entry "Do something never done before, and do it right on your first try or your game dies."
Palworld's devs went "You know what? These games are good. Let's copy the good, that way our own twist added to it can be fun and unique while still being familiar enough to make people love it."
It's funny because big and famous games also copied things from other games, in the end it's just pure hypocrisy on the part of people
@@Delwin_reis I wouldn't go this far.
This is brand new and more blatant than any copycat clone ever was before.
Other examples are more along the lines of homage, or limited to a vaguely similar concept.
I've seen Slay the Spire clones stumbling over themselves to be as different as possible at the cost of playability for crying out loud!
If anything, I see it as an example of a game company getting cocky and then getting beat at their own game. Pokémon has been notorious for not listening to its fan base for a long time now. It's been taking them a longer time to come up with the same ideas as other game titles. The gameplay has gotten super rigid. Copyright doesn't need to ramp up. They don't need to keep being super quick to sue. That clearly didn't work well enough. They need to step up their game. If they want to beat their new competition, that is. Also, digimon was made after Pokémon and didn't get sued to non existence bc the designs were still original enough.
palworld being 30 dollars on early access release that immediately out performs some triple A games with triple the price tag is a great story thats made better by knowing the devs had no idea what they're doing and literally hired a kid working out a convenience store to part time and bought buckets of USB drives to store their updates.
but what i'm looking forward to is how this game will grow. theres clearly an interest for it, and they have the money now to actually sit down and iron out some more details of the game. as long as the greed and ego don't climb too high this game can only get better. and thats such an insane statement to make in the year of our lord 2024
"Out performs" it sold a third as much as the last pokemon games, it hasn't out performed anything. Encouraging blatant creative bankruptcy like this, while the effects will be negligable to companies like nintendo, will only do massive harm to smaller studios and the quality in the industry as a whole. Have some damn standards lmao
@@PremPnamNam ☠☠☠☠☠☠☠☠
Fanboy.
Ever since pokemon came to the switch its been worthless trash. If you defend that its just sad.
Gameboy advance romhacks, outdo the god damn switch games by MILES.....
Hell even heart gold / soul silver out do them, which had below 15 devs working on them.
Dont talk about standards..... because yours are just insanely low.....
@@PremPnamNam Palworld sold 5 millions copies in 3 days, where as Pokémon Scarlet and Violet sold 10 million copies in its first 3 days, that is half and its not even a major developer which is what he was comparing it to, not the Pokémon Company directly. For Example, EA released Star Wars Jedi Survivor for 60-70 dollars and hardly anyone could even load the game let alone play the game. Now looking at Palworld, its 30 dollars and the worst experience people seeming to be reporting is stuttering servers and some pals glitching into walls. I don't know about you but that's a pretty big improvement. Using the excuse of "think of smaller studios" is just so dishonest an argument, like what is a small studio? one with a small budget? a small workforce? a studio that doesn't make well known games? a studio that doesn't sell a lot of games? its just so subjective and dishonest, no one actually thinks about small studios and if they did, they would have been crying a long time ago about how the pocket monster genre is essentially monopolized by Pokémon and thus no small studio would stand a chance in this genre, hell Digimon and Dragon Quest can hardly stand in the pocket monster genre with Pokémon and they are just as old, if not older and that's not even mentioning Temtem and Yokai which are newer and hardly anyone knows exists and these four pocket monster games are never compared to Palworld but Pokemon is? strange that. I think my standards are, if I think its a good game im gunna buy it cause as they used to say, "the customer is always right"
So in summary, the first half of your statement is wrong, the second half just sounds like "think of the children/poor/little people", and then the last part is essentially "have higher standards like me" like your some sort of gaming elitist
@@Lenodan100 respect. You took your time to actually explain the differences, which i couldnt be bothered to lol.
@@thunderousavenger2382 its not even that man, i see the same crap repeated at least 5 times a day like saying something over and over makes it more correct and it doesn't btw which I see when I debunk it with a less than 5 minute search on google. I know herd mentality makes us dumber but I didn't realize it was that dumb that we cant come into a discussion correct and with our own informed ideas
Honestly, aside from a few pals that'll probably have to be slightly redesigned, most of the pals only EMMULATE the Pokémon art style. I think that's what makes this such a testy subject, because unlike Digimon, Dragon Quest, Final Fantasy, etc. etc., Palworld does a genuinely impressive job of capturing the charm of the Pokémon style.
Aside from that though, I am madly in love with the gameplay loop, figuring out the mechanics of traversal (fun fact, your gliding speed is velocity based. So if you slide down a ramp THEN jump glide, you're a freaking jet), breeding Pals with the best combination of stats to boost themselves AND YOU, crafting new weapons, dungeon crawling to get better gear blueprints, exploring the world (I chose to go on foot until I unlocked the full map), and best of all:
Doing it ALL with friends.
This game took the feeling of becoming the best through exploration and comradery, and made that the center point.
Some designs have to change probably, but I can't wait to see what the team does next
F**k Nintendo and their monopoly on creature catcher type games, Pal World is a breath of fresh air and as much as I don't like how similar some Pal designs are they feel different enough where they boarder the line of giving me that sweet nostalgia and feeling like something completely new.
I mean, it's not like Pokemon is the only creature catcher game around - far from it - even recently.
The problem lies in the fact that many just wholly ignore any creature catcher-type game that isnt Pokemon (for one reason or another, most likely simply because of how much Pokemon is marketed compared to them).
Cassette Beasts, Yokai Watch, Digimon Story Cyber Sleuth, The Dragon Quest Monster series, etc. - a lot of these are VERY good games, but remain out of public perception.
@colinduchilio4052 I think what people are celebrating is a creature capture game that's popular enough to have a pretty significant community around it. Those games are great (I'm a big fan of the cyber sleuth games, especially) but they're all very niche, especially compared to pokemon. Palworld looking like an actual contender in the genre is certainly something I and a lot of my friends are happy about.
@@colinduchilio4052 Correct me if i'm wrong, but i do not remember the battle style of Palworld in any games you've mentioned. Turn-based system bored me to death already, and being able to actually contribute to the fight yourself is what i always wanted to experience. That's what i love about Palworld, they can change the design of the more blatant pals (not gonna be easy, but should be possible if push comes to shove), but a lot of people are closing their eyes on what Palworld brought to the Pokemon formula, a more mature look, making your own base, letting your pals help you with that, exploring the caves, every monster fight is a threat to your life, actual villains that are not messing around and going for your throat, and a PROPER COOP FFS NINTENDO, it's buggy af right now, and yet I'm still enjoying playing it with my friends. I was so hyped up after Legends Arceus, waiting for the next release, and then Scarlet shitted itself on the market, talk about let down.
We are talking about PC, it's not a limited hardware like Switch, we can try new things rather then copy and paste turn-based monster RPG in a 2D world, and Palworld felt that and filled the hole.
Yo kai watch broke into that
@@AkadaJrshut up its just ark with less content
I’ve been a pokemon diehard fan for the past 10 years, palworld was my dream game. After experiencing palworld with my friends i simply couldn’t return to pokemon, palworld had me feeling so immersed. I even get to see my pals co exist and work together, i get so attached to them, taking a pal out of my team that has been there since the start doesn’t mean it will dust in a box anymore, i still get to live with it. All the battles are so epic and I feel like im taking a part in it, and that my skill matters. I love this game.
Can't wait for a Digimon game with Palworld gameplay. It's a match made in haven. Many Digimons are already part weapons, unlike pokemon many are hostile or just evil and it's normal for them to "kill" eachother to absorb data. On top of that Digiworld can be a very dangerous place so the survival elements make sense. Tbf if I were responsible for Digimon frenchise I'd just hire every single Palworld dev, gave them all existing models/animations from Cyber Sleuth and let them cook a new Digimon World game.
Not to mention, there have been instances in the franchise of human characters like Rina and Masaru fighting Digimon. A Digimon game where both a Digimon and their human partner would fight against other Digimon would fit right at home.
@confusingzark Digimon digital monsters, Digimon are the champions!
No, I did not buy Palworld to spite pokemon. I bought a second copy to spite pokemon when i realized how fun Palworld is.
Never go AFK when a Tocotoco attack is possible
I love the fighting in Palworld. Sure, its still laggy/glitchy af but the combination of all the possibilities you have while in a fight is so fun imo.
Participating in the fight yourself with weapons,
throwing out spheres to stall for a bit,
dodging incoming attacks with your roll or glider,
calling your pal back for a moment to not let it get hit by enemy attacks,
swapping between riding and not riding your pal mid fight,
the fast palswapping in general.
This is how I always imagined a Pokemon-battle ( or Pal-fight in this case :D) to feel like.
I love Pokemons rpg turnbased statergy fighting system, but palworld obviously went for something completely different with their system and I think its glorious.
Things I feel are worth noting about the legal stuff-
- The pokemon modder was charging for the mod. It's no wonder the dude got curb stomped so quickly.
- Palworld has been openly developed for at least two years now. With most of these "controversial" creature designs visible to the public. They revealed the game at *E3* (or the game awards, I can't remember which). Sure, I'm no lawyer. But I feel if Nintendo was going to take legal action, they would have by now.
As for the rest, I just like creature collectors. Why complain about similar-looking designs when you can just go "oh, sweet, more of the thing I like"? I guess there's the AI angle, but... They've stated publicly they didn't use AI to design the pals. With how candid the CEO of Pocket Pair has been about so many other things, why would he lie about this one thing specifically? Whole thing just reeks of deviantArt teenagers who never grew out of screaming at other people for using the same colors on their furry OCs.
Palworld is just dorkly pokemon videos come to life
needs a Rusty
Palworld is Pokemon if Nintendo cared about fun
FINALLY, someone put my feelings into words.
@@PandaLord13its just ark with pokeball mod shut up already
@@pedrotom3015 ark is trash lol
I’ve been having so much fun with the game, after the performance issues are ironed out and (hopefully) make the Pal designs less blatantly riffed it might be the only survival game I actually like playing!
Speaking of the Pal designs I tried searching on who all made them and all I could find was that they are from an individual unnamed college student who wanted to apply to the company or something? I didn’t look any further into it, im hoping that they didn’t take a person’s work without payin em.
Na they payed them, the guy (or girl, I forgot the exact gender) applied and was at first declined, then reapplied after having been declined by 100 something other jobs and got accepted.
@@isaacturner197 That’s good they got paid!
@@isaacturner197 If that is true, then it puts the designs into perspective. And for a college student, it makes for a good beginning. They worked with what they knew and the result is definitely enough to pass their exam.
I don't give a flying fuck if some of them look really similar to Pokemon.
Playing it with my mates who are both Poke mega fans and both of them are hooked. They actually blame Nintendo for not doing something this good sooner. I just like the splosions
PENGUIM BAZOOKA... NOW THERE'S DISGAEA HERE TOO.
so by now I've counted: arc/rust + pokemon + gta + zelda + disgaea. I'll keep taking notes.
People keep saying it's "Pokemon, with guns" but I keep reminding them; it's ARK with pokemon instead of dinosaurs.
I find a lot of elden ring references, the start with the big boss (mammorest), the boss instances entrances are very similar to elden ring boss challenges, the tree...
@@lyravain6304
Fr fr.
People who say "its just pokemon with guns" honestly have no idea what they are talking about and the last pokemon game they played was propably ruby/saphhire.
The Legend Of Arkemon: Los Santos.
@@gizzlembosYou'd be surprised just how many games have giant trees and how long the practice has been going
I think most of palworld's designs are so "generic animal with generic combination pulling generic pop/mythical inspirations" that people immediately think some are just pokemon clones
Like, isn't there a wicked cat thing in Alice in the wonderland that looks like that cat in palworld? (the sharp tweth "galarian meowth looking one") pokemon didn't invented wicked stoner cat. But the pal is so "generic" people think it's a copy.
Now there are some who are suspicious, but you need to evaluate all possible inspirations
Ya when I saw that design my first thought was Chester the cat not Pokémon.
Honestly I'd believe that if there weren't so many clear inspirations taken from existing pokemon designs. There's a huge range in inspiration from palworld designs, from "this doesn't really look like the pokemon but I guess I can see it" to "this is literally just the pokemon but barely changed". Pokemon doesn't own the concept of a fantastical creature but it's very apparent that there's quite a lot of designs that rip aspects of pre existing pokemon designs and it's not just a "oh they're the same concept" thing because it happened way too many times to be coincidental.
@@Devyndapplin Quite a lot? There are literally less than 10 that are near 1 to 1 asset rips.
@@valenschristianyosua hence why i said it's a spectrum. Obviously not all of them are obvious asset rips, but just because an asset isn't directly stolen doesn't mean the design isn't inspired from a little too much
@@Devyndapplin We all have different standards for how much inspiration is too much, for me personally i think most of those spectrum is a stretch. And you worded your previous comment as "a lot of designs that rip aspects of pre existing pokemon", if they are only inspired by the designs then it's not a rip regardless of how much inspiration they took, saying something is a rip should only used for things that are near 1 to 1 copies.
I remember watching Purplecliffes' reaction when it came out. Little did i know that the funny pokemon gun game would become the biggest game of the year!
The numbers in the video are already dated because they're still selling more than 1m copies per day. Genuine insanity.
@@Skooch you forgot to mention, that the "6million sales"(which its at 8mill now) is for steam sales alone, the xbox sales andf the gamepass user numbers havent been released yet
@@unknownunknown-cd7rx8 million was 6 days ago. While they have stopped updating the count, allegedly due to harassment of the community manager, SteamSpy estimates at least 20 million copies on Steam.
Palworld devs were like: what if Ark... but Pokemon?
Yeah, first entry the game reminds me of Ark survival but Pokemon on top😂
@@Zeta_545but not broken as hell and never fixed. Plus the ai is way better and the ui is more intuitive and less frustrating.
My life for sweet Henry.
he is but a pure angel blessing this earth
Honestly i really hope Pokemon will either be forced to reinvent, or die out. They had the chance to change the game and make it interesting and something actual fun again, but didnt, just always the same formula of shit. might actually get this as a former pokemon fan.
They literally reinvented in Scarlet/Violet... Haters are saying "same game for 20 years" more than ever since Palworld, and they look goofy for it
@@yan_djwhat did they reinvent? Instead of Pokemon getting big, the Pokemon wears a hat. It's still the same linear game that scammed people into thinking it's an open world game. They couldn't even bother to add level scaling what a joke
@@yan_djglazer. Wipe the shite off your nose
@@sharanmanivannan6677i agree with you.
Im an ex pokemon fan and games after black and white 2, game freak became lazy. Just got the switch oled and tried the pokemon scarlet. Dude the FPS drops and some bugs. They didnt even bother to optimize it. Look at breath of the wild and totk. Really put the console to its limit. But game freak dont bother fixing their game since its sales is always high. They dont care about the opionion of its audience.
@@yan_dj reinvention is meaningless if the game runs like complete dogshit. thats the real kicker of it, palworld is not only half the price but actually runs properly on its intended hardware. scarlet and violet is a frankly embarrassing junkpile barely held together
The thing i like about pals they are useful. They can help you on a base, work as gliders, be mounts, increase your stats and other things. I want that from pokemon, not just battle usefulness. Most useful my pokemon was is HMs. I know it's hard to make abilities for 1000+ pokemons but make something like Arceus with limited amout of pokemon that helps YOU.
exactly: in the shows and manga and stuff you see Pokemon being useful in day to day life but all we get it battling. The Pokemon company could've done something like this years ago but refused and its disappointing cause i would've loved a survival crafting game based in the Pokemon world. heck they even had a perfect premise with legends arceus sending you basically back in time.
So basically ark with pokeball mod
@@pedrotom301580% of all creatures in ARK are pretty much worthless. You get a Para early, and then a raptor/carno so you don’t die whenever something comes for you. Then you use traps to get a Thyla/Barry for caves, then a pair of Rexes and a Yuty and voila.
Palworld’s gameplay is everything ARK is missing. From the Player’s involvement in fights to the well thought out creature design and each biome getting noticeably harder etc. I want to see a ARK mod in Palworld and not the other way around.
i cannot wait for Machoke to come out with four desert eagles.
Machamp going full rambo with 4 AR.
for me the main complain I have for pokemon is that it is 3x the price that I will ever pay for there games because I do not see any potential in there games being worth the price. palword on the otherhand is has a fair price for what you are getting
A wild Ruby has been spotted...
Isn't that a you thing
Way I see it as someone who used to LOVE pokemon
Is over 70 dollars per game
By the game twice for both variants and then add in with recent titles the dlc
Plus who knows if well get a scarlet and violet 2
So for a die hard fan who wants everything pokemon you're looking at like 200 each time
Then here we have an insanely cheap competitor which isn't afraid to have a depressed cat murk you just for walking around at night and just giving people what they've been after for years
Pokemon has a dark unsettling background based on dex entries but we don't really see it in game because Nintendo keeps everything so family friendly that any sense of fear is kinda non existence and also
Only one save slot after 27 years
Thats a major point off
I mean there are multiple profiles since the Wii U
At least Pokémon can attack u in legends arceus. With the good reception to that game, and horrible scarlet and violet reception, there might be some hope for legends za
Palworld opened the Pandora's box: big studios saw that they can make money in this genre without being pokemon.
Everything will be very different in the genre in 3 years. Pokemonlike genre is coming
Up next on the Skooch channel: Skooch starts kicking animals and stuffing them into plastic balls.
The art of Palworld is definitely just inspiration except for a few cases like the Eevee.
Comparing Grizzbolt and Elektabuzz is a big stretch, the only similarity is their color and thunder pattern on the pattern..
If you create a bipedal fox using Pokemon artstyle, chances are you'll most likely have many similarities. There's a thousands of Pokemons, not recreating something similar would be a miracle.
Grizzbilt is definitly a Totoro reference, even The Girl that mount it as a Boss has a reference to the girl in totoro hiden somewhere
It would honestly feel like the second coming of Christ
thing is with cremis vs eevee their both just two weird cat looking creatures floofed up x10, same with the whole direhowl vs lycanrock thing, they're frickin' wolves or lamball vs wooloo they're frickin' sheep
The fact that nuzlocke streams of older pokemon games, never goes away but people drop the new games as soon as they beat it once, says a lot about the state of the franchise.
Hell once I beat black, I never bought another one. Just been doing nuzlockes in black and platinum for nostalgia. The new games have too many mickey mechanics.
Agreed. Every good game in recent years has had 30-60 hours of content in one playthrough and then you never touch it again.
I want another Skyrim!
@@thetwistedsavant5821 Skyrim sucks too
@@557deadpool Your opinions are your own, but they don't align with sales records.
Just because someone else invented abstract art doesn't mean they have exclsusive rights to it.
yeh, and pokemon fans love to throw hands at palworld, but forgot that pokemon foundation is based on stolen designs from dragon quest XD
As a Pokémon fan, I will never play Palworld, I love my base pokemon games to much. However, if you can give Gamefreak some competition, both parties will benefit from the higher production quality of both sides.
So cheers to Palworlds success and hopes that its popularity only increases. I love pokemon Scarlet but man it’s not polished.
P.S, i’m not refusing to play Palworld out of spite. I just don’t have a PC 😭
@@HeavyWalrus2 truly, the thing fan should want the most is competition, because it drives them to be better, just look at world of warcraft, their game been going downhere until dragonflight because they never had competition, but Final fantasy started to be more populair and in dragonflight u can see they finally got their shit together because of competition, without any why would they ever improve
Just because you like Pokemon doesn't mean you can't like Palworld. It's not one team vs the other. Just buy/play whatever you want.@@HeavyWalrus2
Ya know, because the core gameplay is unlike any official Pokemon game, if Nintendo ever makes an open world Pokemon game that isn't turn-based, then people could just call it a Palworld clone. :^)
Perfect example of this.
There are many Breath of the wild clones after the originals success. We never heard about a single one of them because BOTW is a good game that didn't disappoint people.
Pokemon has not made a good game for 14 years back when they released black/white. Its why we keep hearing about these clones. Its why as soon as one was good, it was going to own them hard. And in comes Pal World.
I had a discussion with some friends in a VC over this whole ordeal. Many of the points in this video aligned with thus discussion, but there's also this:
The creature-collecting genre is possibly one of (if not the most) stalest genres out there thanks to Pokemon. Nothing against their hard work designing Pokemon, trainers, and the settings, but they never expanded far past what they've been doing since the 90s. Granted, it started in the creature-collecting/Turn-Based-RPG genre with simple RPG mechanics, which for the most part was a milestone back then. Those basic gimmicks don't work as well as they used to anymore, but they keep getting away with it. They don't switch it up to any large degree. Some design are lazy and or stupid. On top of all that, bugs & glitches galore. The idea of an RPG has expanded so far, but Pokemon sticks to it's roots and never grows past a bud. Who am I to talk about any of this? They're an immovable wall of a franchise that won't flip or rotate. Mario keeps breaking what makes a Platformer. Zelda became an open world sandbox. Pokemon didn't change. As such, we all stare at Pokemon still gritting our teeth over how much slop it is over the years whether people are blindly defending them or not. Thus what brought up these current events and sour tastes
There's been triple A outliers such as Digimon & Yo-Kai Watch, but because they came later, Pokemon took the publicity. Despite all that, they gained their own following by making their own wacky world from being ghosts/spirits to virtual worlds while also constantly trying to put something new on the table. A Yo-Kai Watch game was on the Nintendo DS that gave Pokemon a run for their money in the East. Digimon CyberSlueth incorporated fked up plots with wack RPG gameplay and praised by many. Both of them tried things to expand upon what is creature-collecting, but it's never talked about. Pokemon is right there, and it been there forever
Then there's all the indies that follow in Pokemon's footsteps: TemTem, Coromon, Cassette Beasts, etc. While they do introduce their own albeit neat world building, characters, and creatures, their inspiration is prevalent in the gameplay itself cause they are still trying to BE Pokemon. It's a "This is MY Pokemon game but I added mix-tapes" or "This is MY take on Pokemon but in space". They attempt to be original via creature designs & storytelling, but to most outsiders or hardcore Pokemon people, it appeals to be a Pokemon game with an art-sy skin over it and a few rewrites. It loops back to the classic question of "why do X if it's similar to Y" almost like most FPS titles (not you Halo, you're good). Not dissing their work by any means. They spent countless hours working on their product making it the best it can be. I've played TemTem & Coromon at the very least. They're fun, but it's something to consider
What about a financial/ethical standpoint? Creature-Collecting requires over tons to hundreds of designs with hundreds to thousands of animations to go with them regardless of game. Recall how the standard RPG is made (Dragon Quest, Persona, Final Fantasy, etc). At most, what's needed animation-wise: Idle, Walk (or sprint), Attack, Hurt, Death, maybe a Cast, maybe a Jump. That's it. Done animating. Repeat depending on how many party members & enemies there are. If there's skill trees, reduce the workload even more by making them overlap so some members can have the same moves. If they want to do more, they'll do more (for most nowadays, MUCH more). It's somewhat of a no-brainer to do such for the creature-collecting genre due to requiring less animation (and code) workload. It's a similar ordeal of making a fighting game. Make 10+ characters with 50+ animations for each. They level out. More affordable than a Hack & Slash of 90+ different mobs/creatures. It's just easier
Palworld seems to be the first to break the mold. Despite the controversy, Palworld did what most creature-collecting games are afraid to do and all without a proper budget. We flocked to the game not because the game itself was new, but the whole CONCEPT was new. It's an instance where the creature-collecting genre was not a RPG. There's no linear path telling the player what to do. The player is free. All because of the survival aspects. Palworld has blaring code/polish flaws and...derivative designs, but it broke all expectations. The Pals battle. Be homies. Enslave em. Shoot em. Explore. Build. And more. Yes, Palworld may or may not ride of of Pokemon's creature design philosophy, but the game itself feels like it's on its own - separate from Pokemon. If Pokemon let the player do whatever they wanted - having the world as their playground, THAT would be the game everyone hoped for since 1996, but it never came. Now we have it thanks to some random indie studio
If anything, this is a slap in the face to anyone trying to make a creature-collecting game. You can do more given the time & effort (& maybe funds). Hopefully Palworld is the catalyst that makes this childlike wonder of a game genre branch out to places untold
Thanks for listing to my TED talk. I'm gonna go complain about all the Deck-Building Roguelikes now
Henry is a good lad btw
You want to know the biggest fuckup in S&V? They advertised it as open world but you still need to battle the gyms in a pre-determined order.
Do you know how outdated that is?
The Pokemon Anime had Ash battle Brock for the Boulder badge. You know what happened there? Brock went to his prepared Gym Leader Station and asked Ash how many badges he had while looking at 6 Pokeballs. And when Ash says 0 he picks 2 specific ones.
That's how outdated battling gyms in a pre-determined order is.
"But then you might be over/underleveled for the [Antagonist plot] in the Area!" Level scale them to badge number and have the plots from all the loacations come to a head during the Elite 4 battle arc. Have low level zones around all the towns and paths, with the higher level zones being far from human habitation.
Where there is a will, there's a way, but Gamefreak has no will.
People wanted Pokémon to buy on other consoles surprised pikachu face
Besides in camp, fire and ice types can also help you keep warm in cold/hot weathers. And this helps a lot because weather in this game is pretty ridiculous, you step foot in a desert with the wrong cloths and basically catch fire.
a Early access game with a honestly low price tag which delivers everything we actually want in this style of game what is there not to enjoy, I know i've been having a blast
let's be honest, PocketPair did not use the word Pokemon with guns. It's the journalists
I don't think Palworld would have become as popular if the designs were more original. It's the familiarity with many creatures in the game that got many people to liken it to "Pokemon with guns". Without that publicity I don't think it would have spread as much as it did. But to be honest I don't care if Palworld copied the designs, it plays differently from Pokemon games and is actually fun, which cannot be said of Pokemon titles in the last decade.
That's what I've been saying. They got so much attention because of "pokemon with gun" using pokemoms publicity to get attention on this game. They know what they were doing.... literally the exact same thing the babe Ruth candy bar did.
Fair
Thank you for making this video Skooch, a LOT of my friends have been going ballistic over this game and I didn't know what to think about it, I had heard words of plagiarism and such and didn't want to touch the game as I didn't know enough. This gives me an entry level understanding of the situation and I genuinely feel better. Keep up the good work friend!
Oh boy, can't wait to see SsethTzeentach review this hidden gem
That intro pretty much sums up my first exposure to this game. I stumbled upon the store page for Palworld when I was looking into the dev's previous game, Craftopia, saw how ridiculous the trailer looked, and a friend and I spent several minutes looking at the store page and laughing at the most ridiculous parts of it. I had a feeling the game would come out, but at no point did I ever think the game would take off in the way that it did, and with such a promising first impression as well. I've been playing the early access version via Gamepass, and I've been enjoying it. I really hope the devs stick with the game and improve upon it to make it stand out as more than just "Ark but with knockoff Pokemon," because I can really see the potential.
I’m about to say something dumb but Palworld made me realize how much enjoyable having slave that helps you around the base is. I love Valheim but man if I could have some tamed animal that would gather stuff and melt stuff for you while you explore the game would be much more enjoyable.
i wonder if there's a mod for that
one thing im surprised you didnt mention - and that i think is by far one of the game's best features - is the hugely customizable difficulty settings. practically every aspect has a slider: damage you deal, damage you take, stamina consumption rate, how much spawns in the world, how much you lose when you die, and the list goes on. this exponentially raises the accessibility - you could lower things like hunger and stamina consumption to make it a breezy adventure game and focus on exploration, or you could hate yourself and jack everything up to maximum for a brutal hardcore hellscape survival experience. its a unique feature that i rarely see in other games, and its also something that cant really be targeted by plagiarism accusations. there is legitimate value to be acknowledged in this game, even by the most hardline skeptics.
The most fascinating part of Palworld is just how unbelievably shameless it is. We’ve become so accustomed to game companies quietly releasing half-baked cash grabs masquerading as great games that I am honestly taken aback at how brazen Palworld gets. They know that they don’t have anything original to offer, the CEO of Pocket Pair even said as much. It was made by a team of total novices who had no idea what they were doing and managed to osmosis the biggest trends in gaming into one huge pile of ARK/Pokémon/Elden Ring/Breath Of The Wild slop. It’s the video game equivalent of junk food, and it knows it. It makes me curious to see what kind of message Palworld sends to the AAA side of the industry, however. The façade has dropped, and the game sold like hotcakes not in spite of the mask being off, but because the mask is off. Because it’s pure. There are no microtransactions, there is no battle pass. Pocket Pair has made it explicitly clear that they will not be implementing them. It is an early access game, and that is it. Really makes me wonder what the industry will do in response.
I’m looking forward to seeing what else Pocket Pair does with Palworld. They’ve clearly got a talented team, and I’m curious to see what’ll end up happening with it.
though the only reason its as popular as it is is because gamefreak is lazy so they left a bucket full of good ideas but only made the same game they have always made for the last 25 years while palword did something gamefreak did not leading to its popularity
@@sigglace8087 It's fun, It doesn't hide its own bullshit and it's not a scam. Why would It be bad?
Sure It's VERY obviously copying shit, but at least they're not trying to hide It and put it behind a 60$ price tag while not doing anything new with the formula *COUGH COUGH NINTENDO COUGH COUGH*
Bitch about it @@sigglace8087
Honestly. I find it endearing how shameless it is. I find it hilarious that during development the team played elden ring and just said "lets add some of that"
@@sigglace8087It is a shameless mashup of other games that work smoothly and are fun to play. Thousands of other companies do the same thing, but they couldn't make this work. That is why it was successful. Even if Pokemon and other companies that it copies decide to do the same thing Palworld did, they can't.
What’s funny is that the people who love Palworld are fans that really love Pokemon. The haters are just corporate shills.
I bought the game cuz I saw Pokèmon Labor, its fun AF playing it with friends tho.
Plus the combo of Pokèmon and ARK is just awesome!
You know, I love that Dragon Quest Builders 2 had some of these things, where the monsters can build/plant crops better than human allies. But it needed to go further deep. I love the game, don’t get me wrong, it just needed to go more.
I haven’t played Palworld, but it looks like it does something that Builders 2 could have achieved. So I will give it a try one day.
Glad skooch makes amazing videos after league content, love yah man.
Pokemon: You're just a cheap imitation!
Palworld: No, I'm the upgrade!
True
The amount of fake news surrounding the plagiarism claims bothers me.. there were people altering models to make Meshes look more similar and for example: the Hoot-Hoot comparison is completely off.. it is just a fat goth owl, it doesn't even has the same foot as hoot-hoot, doesn't have any of the body proportions of neither of the pokémon they claim was copied, same thing with the green monkey, they are just both green monkeys..
To me, Pals look very digimon-like, less polished and/or a bit more similar to real-life creatures than pokémon.. maybe I'm coping, but it feels like people can't look at monster taming without seeing pokémon, I love Monster Taming games (Nexomon, Coromon, Monster Sanctuary, Temtem..), but everytime they came out people would call them Pokémon rip-offs and do these same comparisons.. it is just tiring.
It seems like.. after so much exposure to Pokémon, which cute fat little fox DOESN'T look like an Eevee? Hahahhahahah
Is it even possible to make a Yellow Lightning-Type Rat without people seeing Pikachu?
I'm a 'Nintendo kid'. Grown up with Nintendo all my life and I can say that Pokemon is one of my all time favorites, so you can take my word when I say Palworld is what Pokemon could never be. Do I think some of the pals are WAY too close to Pokemon? Of course. Do I also as a grown human being understand there's only so many ways you can design a sheep, a giant grass creature, and a zappy bird? Darn skippy!
I personally don't care if AI was used (even though that's still just speculation) or if every asset in the game was flipped (also unproven) but for me, a consumer who just wants to play something familiar but different, Palworld ticks every single box Pokemon does with all the pros Nintendo could never even DREAM of adding!
If a game can prove itself to be a good concept I will track it. If a dev team proves they made something out of passion I will support it. And if I can spend half the money a big name company would charge and get every bit the same amount of enjoyment I will buy it.
This game is what Pokemon should have become since 2016
You must be very young if you think it dates back to only 2016…Fans have been waiting/wanting an open world Pokémon game for decades.
@@MasterRYU01 it takes years to develop, so 2016 is roughly the era when they could have released a properly curated and love-driven open world game
Pokemon should have been a survival game with no story? No battling friends either? Are you sure this is what you want from Pokemon?
Nah. Pokemon definitely needs to be much better, but "Let's just make it shitty ark" isn't the solution
@roostre5254 hardly anyone battles and if they do they do it showdown
And honestly pokemon storys are not even worth talking about in fact i think the pokemon games would be better off without them like the first 2 gens
And pvp is going to be a update anyways
That scene where you go 'battle royale' for a minute is funny, subbed
18:06 Spellbreak mentioned
😢
Pour one out my guy, pour one out 😪
Oh for that base thing, I have an issue where I built one base and, despite what you would think, enemies periodically spawn within my base with the notable spawn table being two level 31-34 Mammorest that immediately start fighting each other, always leading with that big AoE stomp which decimates my base, kills my pals, and placing defenses doesnt work since they just spawn in there. Whenever me and my brother fast travel to that base, we always are ready to fast travel away from the base immediately if they spawn, but even then that doesn't prevent all the damage and doesn't work for when they spawn in as we walk to the base on foot.
with how quickly and angrily pokemon fans accuse every monster game of being a rip off, and with how absurd some of the reaches to compare pals and pokemon are, i highly doubt that even if every single pal was somehow an absolute never before seen 4th dimensional object incomparable to any design ever thought up by a human being there would STILL be haters online saying palworld is a rip-off. this happens EVERY time a new creature collecting game comes out. temtem and cassette beasts went through their own online backlash from pokemon fans when they came out (albeit to much smaller degrees,) and now they are being recommended as "non-problematic" alternatives to palworld from people who think the entire game was made by an ai and that making an electric themed creature the colour yellow is robbery
Oof. That one comment aged like milk when it got found out that the dude who posted those "stolen 3d renders" on twitter made it up because he hated palworlds success
people bring up Grintail alot but i still only see the Cheshire Cat
Same
the Totoro Catbus actualy
People bring Grintale up a lot because it's on the list that got traction on Twitter during the shitstorm.
@@ysbrann3059 yea has serious catbuss vibes
i miss the days where people didn’t reject pokemon which is now
If nintendo wanted to sue they would have done it by now. They don't have a case. While yes I can agree that about 8 pals are blatantly borrowed I'd say only like 15 share a close resemblance. The rest of the pals are unique. The problem is there are no monster catching games besides pokemon so people don't understand you can only make a monkey, sheep, abdominal snowman etc.... look so different. I don't agree with some pals you flashed being "ripoffs"
ARK, but also Pokemon.
A combination I never knew I needed.
This game has been taking over my life, I'm on 3 different servers
Go forth Henry, Lord of Lethal Adorableness. King of Kindly Cuddles, Champion of the feather-wire, Only cat to (Allegedly) Catch the laser pointer... We have seen you. And the World collectively went "Awwwww! It's a kitty!!!"
Palworld indirectly lit a fire under Nintendo/Pokemon Co.s ass because of all the clones that will come out and make actual competition for Nintendo, which means GameFreak (the actual developers for the games that Nintendo cant directly control) is in huge trouble
I am 100% on the side of "I don't give af." Pokemon hasn't been fun for ages. and if Nintendo isn't going to give us the kind of game experiences weknow are possible the void will be filled with bigger and better things. They had a good run. Now they'll either get over themselves and make something worth playing, or they won't and someone else will perfect their genre for them and they won't see a cent of the profit for it.
Pokemon does not own animals. Pokemon didn't invent sheep. The galagan meowth is just a cheshire cat, and is how they are. Many pokemon designs are just "animal but X". You just can't copyright sheep. Yes, some designs are inspired. The artist they hired according to an inteverview, is a girl who just really liked to make "fakemons".
The craziest thing about this game to me is that even though it's Early Access, it runs better than most full release AAA titles I've played in the past few years. I can't even imagine what this is going to be like at full release.
Society: animal abuse is bad.
Palworld: beat this chicken with a baseball bat.
Also society: slave labor is bad.
Palworld: is it still a sweatshop if we use animals?
Palworld and Blue Archive share one thing in common: they must be taking place in america
Claim your 'here within an hour' ticket right here!
Bet
Ber
Claimed
claimed
Aight!
Thank you for voicing what so many of us who are tired of drama and “fun bombíng” have been feeling. You’re a real one!
I have to say that the title is just not true, because as you mentioned in the beginning, Palworld really doesn't take much from Pokemon aside from the designs and typing. That is also why I am confused about so many people hailing it as the savior/killer of Pokemon.
Like it doesn't compete with Pokemon in any way other than the cute marketable creatures and sorry, but Pokemon got them beat any day on that front.
It is much more competition to a game like Ark and it does do one thing a lot better than Ark and that is the base management with your creatures, something I have always wished Ark had.
(I haven't played Palword yet, so I can't comment on the combat, but Ark combat seems like the more refined to me, I could be wrong on that tho)
My general feelings on Palworld are: "completely unoriginal, but some good ideas".
I think that unoriginality is also the reason the AI claims stick around so much, because many of the designs just are either pretty soulless, stolen from Pokemon or both and if AI can be categorised by anything, it's being soulless and stealing stuff.
I'm thoroughly convinced the ones claiming Palworld will kill/save Pokémon are just swarms and swarms of casuals. I don't know what Twitter has going on, but none of the complaints I've seen in TH-cam comments are about Palworld being a pokemon style game ...because it's not, but what they have a problem with is the clearly copied and altered models. The defenders say "Pokémon copied Dragon Quest" and "Pokémon doesn't own the rights to basic designs" but like.... Pokémon has several rabbits and none of them look the alike, but Palworld has a rabbit that's the exact same model as Cinderace? Not to mention numerous others that are ripped or just an amalgamation of Pokémon parts
The hype, the drama, the misinformation and the defense are all coming from the same mass swarm of bozos flocking to the newest thing to keep their attention. Unfortunately, they are numerous and vocal, as idiots tend to be.
@@Dahlrez yea, I mean I am not on twitter, but I see so many people on TH-cam complaining about the "Pokemon defenders", while I have practically only seen calm and reasonable takes from the people who criticize Palworld on TH-cam at least.
I will mention here that I am a fan of Scarlet and Violet, they give me great hope for the future of Pokemon tbh and am sad that many people just looked at the bug compilations without seeing what these games do well. Also like if the next Pokemon game is just a polished version of what they did with S/V, if any person comes around crowning Palworld for that imma be genuenly mad (and like I just know that it's gonna happen if there are any improvements on the side of Pokemon really).
@@hamdepaf6686 The thing is, that I think people are missing...is that Palworld is successful *because* Pals look so similar to Pokemon. Think about this. The Boys and Invincible both have obvious Superman clones because they want to tell a story in which there's a 'Superman' that's actually feared or villainous. Or at least that's a part of the element, anyway. Now think about Palword. It's wants to be 'Pokemon. But with survival. If Pokemon were more gritty.'
It's not trying to be 'Othermon. The unique idea that you've never seen before.' Rather it's trying to be 'This idea you've seen before...but it's a little different.'
Of course, the Pals mirror Pokemon. That's kind of the point. And I'm surprised this just shoots over people's heads.
I agree Pokémon needs competition, and I agree that Palworld is likely an amazing game (I refuse to play it though), however, I strongly disagree with the people saying "Palworld is what Pokémon should've been", because at the end of the day, I don't think any Pokémon fans (that aren't obnoxious unironically edgy 14 year olds) want guns in Pokémon. While I want Pokémon to improve, turning it from a turn-based RPG into a shooter or a survival game just isn't what those games have been or should be about. That's the kind of thing you can do in a spin-off, but you can't change the entire genre of the main game series to something completely different.
Did I miss something? there’s something going on with his hair…
And I like it!
I've been really enjoying Palworld, and while I do think their designs are pretty uncreative, I don't think they actually stole any models or anything. Most of the "proof" is stuff like "Palworld has a fox that breathes fire, just like Vulpix!" when they look nothing alike aside from being an orange fox.
People when they see a fox in real life🤯🤯🤯🤯🤯🤯(they copyd it from pokemon)
I feel like people who say "this is what Pokémon should be" just don't want to play Pokémon. It's a completely different genre, they're just not turn based RPG guys.
and what you feel don't matter, pokemon needs to evolve, arceus is the right move, but they need to do more, it is true, palworld IS what pokemon should be like
@@ratedr7845why should pokemon stop being a linear turn-based rpg? theres nothing wrong with that
This is very funny considering how much I'm seeing praise for palworld with comparisons to bg3 in the same sentence. I think the sentiment is probably more that they want pokemon to do SOMETHING. Is pokemon even an rpg? Maybe they could actually make a pokemon rpg.
@@647586 Pokemon is an RPG where you can only send one party member out at a time, every entry is exactly the same minus whatever win button is the flavor of the week, there's no story except that one time, and the games don't work.
They are talking about the other elements of the game, that Pokemon should be matching at this point. The open world and the interaction with the monsters is light years better in pal world, despite differences in genre. There's no reason this can't be done with an RPG as well.
Digimon just standing there and waiting for pokemon to sue palworld so the can sue pokemon
Isn't the saying competition breeds innovation?
To all the Pokemon fans, SMT did the monster taming genere nearly a decade prior to pokemon.
simple.
i already have 150+ hrs on palworld
and stopped working for at least a few days
so yeah, its a good game. and i dont care about its 'ethics' at all because i never played any recent Pokemon game anyway, it sucks
Honestly I feel like twitter freaks just want to get mad at everything popular.
This Palworld drama about copying Pokemon didn't they also get mad at Genshin for being a "copy" of Zelda... I bet most of the angry complainers don't even play the games they're mad at to give valid criticism
Genshin took inspiration for the open world exploration but the gameplay is not the same.
Palworld took inspiration from capturing stuff from Pokemon but the gameplay is not the same.
literally beeeen saying this. genshin was LITERALLY anime botw and no one was buggin. so annoying just let us play in peace!
i'm gonna be honest, i think everyone watched that hbomberguy plagiarism video and became so obsessed with the concept that they forgot what plagiarism actually is. palworld didn't just plop charizard into their game, they took a design concept (which pokemon does not own btw) and transformed it. that's parody. "well, they didn't do ENOUGH to make their designs unique!" is a completely subjective opinion, and there's no accusation you could level against palworld that couldn't also be twisted to throw every other creature-taming game that isn't pokemon under the bus. the truth of the matter is that there's really no such thing as an original idea anymore; hell, even pokemon as a concept was not original back in 1996. and it is insane to me how many indie artists and small creators have suddenly become champions for the gross overreach of copyright law when not even three weeks ago everyone was rightfully clowning on disney for their draconian policies re: steamboat willie
Bro identifys as a grandma with the fit
Honestly after looking at all palworld designs and what people compare them to, I feel like there are maybe 6 that could be even considered plagiarism and one of them (and the most obvious one) doesn't even exist in the game and was only found in the files. Most pals that people call plagiarism at worse are inspired by pokemons and in most cases feel like an reimagination of the same idea, for example Fenglope (the one that is compared to Kobalion) is just a creature based on Kirin from japanese folklore, it could have used Kobalion as an inspiration especially when talking about coloration but design wise it looks more similar to some modern depictions of the Kirin like the one on the Magic The Gathering "Guardian Kirin" Card. And I don't see anything wrong about using the same idea but creating own designs, ideas aren't copyrightable and there is a reason for it (of course I'm not talking about patents).
Also that Galarian Meowth uses the same face as the Catbus from my neighbor totoro and Grintale (the cat from palworld) seems to be taking more inspiration from the Catbus since in both cases the eyes literally Light up. The only difference between Catbus and Galarian Meowth is the fact that Galarian Meowth has white pupils and triangle teeth insead of black pupils and rectangle teeth, which to me doesn't seem that much different.
Also the 5 Pals that I think could be considered Plagiarism or a bit too much inspiration are: Cremis (Gigantamax Eevee) though the similarities end where the body start, Maybe Direhowl (Lycanroc Midday) but in all honesty unless there was an actual asset theft here it's just a wolf, Robinquill (Decidueye) this one is very similar but again only at surface level, Verdash (Cinderace), Azurobe (Primarina and Serperior) this one is the same as Direhowl, unless there was an asset theft it's just an common design that could have taken inspiration from pokemon but not that much in all honesty. And the one that is the most similar to pokemon is Boltmane (Luxray) but as stated before this pal doesn't actually appear in the game and only exists in trailers/game files so it might be a work in progress pal or devs decided that it is too similar to Luxray.
Direhowl is just a wolf that it , the model are very different , rig included.
Nintendo probably has a filing cabinet full of cease and desist form letters were they just fill in a random person's name with whatever the actual subject is, like a game or mod.
All this without even showing Cremis or Boltmane. I legit saw Cremis and thought it was just eevee fanart before learning it was palworld. Like the design of the game is cool, I think we need more decent creature collectors, but my dude you can't literally just put one of nintendo's favorite pokemon into your game XD
Well apparently you can
If Nintendo didn't want me putting my favorite Pokémon in my game, they would've sent me a cease and desist letter!
Boltmane isn't in the game. It's an unused asset left buried in the data files. Until they put it in the game and thus lose the ability to say it's just a leftover placeholder used during development, it legally doesn't matter.
Thank you so much for covering this - I was holding back on trying Palworld and now I’m excited
What people don't recognize is that their outrage gives a lot of free publicity to the video game. This is just how information spreads.
Palworld is not a Pokemon clone, It's an Elden Ring clone
I struggle to understand the hype around PalWorld.
It's a super uninspired ripoff of Ark with easily the most soulless monster designs/generally poor and inconsistent art quality I've seen out of any type of creature collector.
It doesn't do pokemon better than Pokemon it has borderline 0 overlap with the core design of any Pokemon game ever. It does Ark with cutesie creatures just alright and that's about it.
It unfortunately just seems like one of the many cases in recent history of people's opinions on a game being instantly shaped into "this rules behind all belief and fuck the haters" or "this is unforgivable trash" based on the day 1 Twitter reactionism.
I got no issue with people who like the game, I think it's shitty to support Pocket Pair as a studio considering their history with AI and constantly ripping off games without any shame but it's not like most companies are any better.
What does seem like an issue is pretending that the game is something special or that it is somehow shutting out other games from unrelated genres just because they are both creature collectors.
Lastly, to anyone who is living the lie that this is the push we finally need to make Pokemon change for the better.
Keep hoping, PalWorld would have to quadruple in popularity and manage to do it once every 2 years for the next 6 years before it was enough to concern Pokemon of all things. The best way to hope Pokemon gets better is to not buy it and support the Pokemon romhack and fan game scene to make them have an actual financial loss.
heres the thing though:
1. thats your opinion which u loudly announce for seemingly no reason
2. if you had actually played the game or seen more of the models id say the ripoff part (handful of monsters aside) is a reach and a half
3. it does do pokemon better in the sense that been ppl have been begging for a open world pokemon game that actually functions properly (so not scarlet and violet) for ages and palworld does kinda deliver that part
4. it also seems like in many cases in recent history this game has become one of those controversies like this game is bad or not original enough so lets make death threats to the devs and complain about it everywhere and isnt trans friendly some some bs like that (no joke look up the steam discussions lol)
5. i dont get whats so shitty about supporting a company that may or may not use AI (wasnt proven for this game) AI is the new tool that alot of companies will start using to lighten up the amount of work they gotta do wether u like it or not
6. you are right i dont think this will push pokemon to do better at all though perhaps more similar games with more original ideas will start coming out now that ppl can see the demand for it
7. i do not have issue with ppl disliking the game but i think its shitty to pass out opinions as facts and tell ppl not to support a company just because they might use AI
because the game is what fans are craving for so long
@@generalgrievous1772I played for over 20h already and haven't Interacted with a single unique system/mechanic that wasn't stolen from another game
It's a very fun game, it's also a very lazy and unoriginal game, but that's fine, sometimes you want that 3am BigMac and nothing will taste better than that
Thank god you still do the edited gaming essay content
I also love how half of the game’s development can be summed up with: “People would like this, so lets put it in”
Charming, brutal, and a TON of fun, even _if_ it takes a lot from other games
It's very fun but it's also not very high effort
People are surprised why this game is so popular at 30€ and better than a lot of AAA games, it's simply because the Devs didn't have to do ANY gameplay design work, just gameplay code and art assets
The game is great, but it's also lazy
@@LuluTheCorgi most popular game started as "lazy" Fortnight BR , Mortal Kombat, League of Legend. etc , all are rippoff of something else. The gaming industry has been like that for decade
@@ysbrann3059 bro just come out from cave ig.
I love that Gamefreak can't touch the game.
“so why now”
because pokemon fans are suffering from anchor bias. they have put so much time into the franchise, have centered their personalities around it, that to admit that modern pokemon is absolute shite is to admit they’ve wasted decades of their lives on garbage. it’s much easier to be toxic and in denial and to attack anything even remotely pokemon like instead of demanding pokemon actually improve
Salty
Can't wait for the rerelease of "The Day Before" Where you can now catch zombies and train them.