Mechanic Spotlight: Mutate | Ikoria: Lair of Behemoths

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  • เผยแพร่เมื่อ 6 ต.ค. 2024
  • Matt Tabak discusses Mutate, one of the new mechanics in Ikoria: Lair of Behemoths.
    Due to the ongoing events around the world, we have had to adjust the release plans for Ikoria, please read up on these changes here: magic.wizards....
    #Ikoria #MagicTheGathering #MTG
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ความคิดเห็น • 815

  • @jeromesontag5276
    @jeromesontag5276 4 ปีที่แล้ว +800

    So it really should be Ikoria: Layer of Behemoths

    • @Arisawa_Heavy_Ind
      @Arisawa_Heavy_Ind 4 ปีที่แล้ว +16

      underrated comment

    • @dakotawalkerauthor
      @dakotawalkerauthor 4 ปีที่แล้ว +8

      Underrated joke.

    • @CaptCozy
      @CaptCozy 4 ปีที่แล้ว +12

      You..YOU...that...ugh...that's probably the best joke for this entire set.

    • @emmab6253
      @emmab6253 4 ปีที่แล้ว +4

      The best part is that I do not believe this mechanic inherently interacts with layers in the rules

    • @benkirby5302
      @benkirby5302 4 ปีที่แล้ว +1

      A wise quote... wise indeed

  • @Vile_Oreo
    @Vile_Oreo 4 ปีที่แล้ว +860

    This mechanic is going to piss judges off so much...

    • @The5lacker
      @The5lacker 4 ปีที่แล้ว +12

      I'm going to assume Judges understand the concept of "Abilities" pretty well. Everything else is ignored, so that's pretty limited as far as "Things you have to keep track of."

    • @emmab6253
      @emmab6253 4 ปีที่แล้ว +39

      Well, being a judge myself, I can say that the hard part comes with zone changes.
      For example, if you are playing commander and you have mutated onto your commander and the commander gets hit by leadership vacuum (returning it directly to the command zone) the rest of the mutated cards come with it. The rest of the cards get stuck because they aren't your commander and cannot therefore be cast from the command zone
      Also blinking is a bit weird. I may be incorrect, but I believe that if you blink a pile, they all go to exile, then are returned as their individual creatures.

    • @kyzer42
      @kyzer42 4 ปีที่แล้ว +2

      @@emmab6253 Yeah, I think that's how blinking works.

    • @albo_ar
      @albo_ar 4 ปีที่แล้ว +19

      The reason to become judge is because you want to be called. So confusing mechanics are great or us.

    • @k_tess
      @k_tess 4 ปีที่แล้ว

      @@emmab6253 What happens if Bronzehide Lion is mutated, then dies.

  • @marinribaric9749
    @marinribaric9749 4 ปีที่แล้ว +304

    The Simic Combine would like to know your location.

    • @wiritpollapcharoenporn3168
      @wiritpollapcharoenporn3168 4 ปีที่แล้ว +4

      Stop I am scare

    • @dracomundo1498
      @dracomundo1498 4 ปีที่แล้ว +3

      Tbh I wouldn't doubt a Simic planeswalker visiting the plane and nutting.

    • @titanium0002
      @titanium0002 4 ปีที่แล้ว +2

      @@dracomundo1498 i wish there was a official simic guild planeswalker tho

    • @garreonlefay6703
      @garreonlefay6703 3 ปีที่แล้ว +2

      fuck its true, the Simic Combine would collectively cream their pants if they heard about Ikoria.
      Gotta say I love this plane. Specially Indatha

  • @waynemcckn
    @waynemcckn 4 ปีที่แล้ว +535

    Everyone is going to assume the spell fizzles if the target creature is killed

    • @ronaldmedford6471
      @ronaldmedford6471 4 ปีที่แล้ว +59

      I mean to be fair the way its worded would imply so.

    • @baconpantsable
      @baconpantsable 4 ปีที่แล้ว +47

      @@ronaldmedford6471 I'm gonna start carrying an uno reverse card around with me just so I can get a chuckle out of the local blue-black player, then watch his face sink into horror as he realizes that the spell still resolves and now I still get a giant beater ready to whack him.

    • @midivilplanet
      @midivilplanet 4 ปีที่แล้ว +38

      @@ronaldmedford6471 Bestow creatures from original Theros worked the same way, so there is some precedent.

    • @jiminymacca
      @jiminymacca 4 ปีที่แล้ว +31

      @@midivilplanet Problem is Bestow actually states if the card is no longer attached to a creature, it becomes the enchantment creature again. This has to work this way because it becomes an Aura with enchant creature, which if the target disappears would mean the spell fizzles. All they had to do was add something like that to the reminder text, but then it might become lengthy. It's going to cause confusion, guaranteed.

    • @XiLock_Alotx
      @XiLock_Alotx 4 ปีที่แล้ว +8

      midivilplanet was gna say this is oddly reminiscent of Bestow...not awful imo, just raises a lot of questions. Guess on MTGA u will find out what works and doesn’t. But for paper this could be a nightmare. Lol

  • @AndrewMeyersCentral
    @AndrewMeyersCentral 4 ปีที่แล้ว +230

    This is like Auras but with extra steps.

    • @kyzer42
      @kyzer42 4 ปีที่แล้ว +15

      But if the creature gets bounced, all the cards return to your hand. Whenever the creature changes zones, all the cards go with it.

    • @TheSkywardAvenger
      @TheSkywardAvenger 4 ปีที่แล้ว +12

      Like Bestow!

    • @loudward0
      @loudward0 4 ปีที่แล้ว +7

      And if it dies they all die

    • @kyzer42
      @kyzer42 4 ปีที่แล้ว +1

      @@loudward0 Exactly.

    • @Mordalon
      @Mordalon 4 ปีที่แล้ว +12

      This has many, MANY differences from Auras. Mutating on top or bottom of a creature adds another layer of versatility, plus the ability to cast it just as a normal creature. A common issues with Aura decks is having a bunch of Auras but not enough creatures to attach them to.

  • @tm_mtg
    @tm_mtg 4 ปีที่แล้ว +84

    When will WOTC learn that they can just print "When this card" instead of "When [CARDNAME]". It would make it so much easier to undersrand for new players.

    • @tm_mtg
      @tm_mtg 4 ปีที่แล้ว +6

      @MrLocomaximo Perhaps, but almost every card with "[CARDNAME]" references either itself or the name text of another card. It would be so much easier for them just to say "This card", and retroactively changing the wording of cards is something that they have done before. As an example; I watched a game where my friend played 2 Bomat Couriers with their own respective exile piles underneath each of them. He activates one of the Bomat Courier's ablities and puts both exile piles into his hand. Just by reading the card it's easy to think that Bomat Courier's ability would also effect all other Bomat Couriers in play, but rules says it doesn't.
      Tl;dr - WOTC has retroactively changed the wording of their cards in the past and should probably do it again here. I also taught my friend how Bomat Courier works.

    • @The-0ni
      @The-0ni 4 ปีที่แล้ว +4

      It would but wouldnt because then there are those cards that make clone tokens. Tokens are not cards. It would be better to say “When this Permanent...”

    • @tm_mtg
      @tm_mtg 4 ปีที่แล้ว +3

      @@The-0ni "When this creature" would probably be better, but my sentiment remains the same 😄

    • @MissingNovice
      @MissingNovice 4 ปีที่แล้ว +3

      @@tm_mtg Would have to be 'when this permanent' because you could do things like mutating a theros god and then losing the devotion necessary to keep it a creature, ect.

    • @comparatorclock
      @comparatorclock ปีที่แล้ว

      I know right? Would also make searching oracle text much easier

  • @lenajohnson6179
    @lenajohnson6179 4 ปีที่แล้ว +204

    "This Adaptability is unlike anything you've seen before."
    Slivers: Pfft. Newbs.

    • @mr.mammuthusafricanavus8299
      @mr.mammuthusafricanavus8299 4 ปีที่แล้ว +2

      Anyone else think Slivers were coming back in Ikoria?

    • @parthinaxe
      @parthinaxe 4 ปีที่แล้ว +2

      Mr. Mammuthus Africanavus I hope the hell not

    • @Rentalguy2008
      @Rentalguy2008 4 ปีที่แล้ว +2

      @@mr.mammuthusafricanavus8299 Slivers would have made more cents then this B.S.

    • @weaponcaster3831
      @weaponcaster3831 4 ปีที่แล้ว +8

      Next set with slivers: “All Slivers have Mutate {Insert mana cost here}”

    • @jarrettdiperna8370
      @jarrettdiperna8370 4 ปีที่แล้ว +2

      Enchantment Aura Creatures: Am I nothing to you?
      Unstable Chimera Creatures: TOLD YOU THEY WERE PLAYTESTING US FOR SOMETHING!!!

  • @sterisharms1468
    @sterisharms1468 4 ปีที่แล้ว +35

    Remember that this messes with devotion as well, if you mutate on top of something it's mana cost becomes that of the new creature and the old one goes away

  • @aw-ih4wt
    @aw-ih4wt 4 ปีที่แล้ว +102

    "You have never seen something like this before"
    Bestow: am i a joke to you?

    • @travisrameysadler9924
      @travisrameysadler9924 4 ปีที่แล้ว +1

      to be fair, bestow is really nothing like this... it combined power toughness of both creatures, and when the enchanted creature died you got to keep the enchantment creature.

    • @EvanFarshadow
      @EvanFarshadow 4 ปีที่แล้ว +1

      Adam Wiesiołek Host is a better example

  • @marcuslyles7625
    @marcuslyles7625 4 ปีที่แล้ว +84

    How are there comments from three days ago when this was supposedly just posted 20 minute's ago?

    • @dotmp3883
      @dotmp3883 4 ปีที่แล้ว +24

      Marcus Lyles it’s the government

    • @DrPlant-fg9yn
      @DrPlant-fg9yn 4 ปีที่แล้ว +6

      It was linked to on their website and probably wasn’t released to the public until now

    • @HAOwanderer
      @HAOwanderer 4 ปีที่แล้ว +4

      I read your comment and the X Files intro started playing in my head

    • @thesamuraiman
      @thesamuraiman 4 ปีที่แล้ว +1

      The video was unlisted, meaning you could get to it from a link, but not by searching it up. The link was in their mechanics article

  • @Big_Dai
    @Big_Dai 4 ปีที่แล้ว +104

    This needs a more in-depth video on Mutate.
    Cards dying, moving zones and returning, etc

    • @Veralos
      @Veralos 4 ปีที่แล้ว +8

      All the cards move zones together. When they leave the battlefield they become new instances (like any other permanent would) so they are no longer mutated and are now completely separate cards. Notably, this means blinking will return all the creatures separately.

    • @Rentalguy2008
      @Rentalguy2008 4 ปีที่แล้ว +2

      @@Veralos but that dose not makes since the mutating creature goes nowhere so there for, the mutate stack should go to the graveyard. The fact there is so much debate over what these mechanics is a sign they never should have printed

    • @Veralos
      @Veralos 4 ปีที่แล้ว +6

      @@Rentalguy2008 Sorry, I'm not sure what you're trying to say. By "blinking" I mean effects that say "exile then return to the battlefield". The returning separately thing isn't just my interpretation - it's the official ruling.

    • @SPCspoon
      @SPCspoon 4 ปีที่แล้ว

      I'd also like to know if Protection would hinder a transmute.

    • @Veralos
      @Veralos 4 ปีที่แล้ว +4

      @@SPCspoon Not 100% sure I think it works like this: You can't mutate onto a creature with protection because mutate needs a valid target. If the mutate target is valid, but gets protection before mutate resolves, then the creature would just enter battlefield normally (just like how it still enters when the target gets killed in response).

  • @SilentUnitedNations
    @SilentUnitedNations 4 ปีที่แล้ว +68

    Banding: "I'm the most complex and convoluted keyword in all of Magic's history."
    Mutate: "Hold my beer."

    • @flaetsbnort
      @flaetsbnort 4 ปีที่แล้ว +3

      Banding isn't even that complex or convoluted, it's just more complex and convoluted than it's worth.

    • @prometheusrises
      @prometheusrises 4 ปีที่แล้ว

      Mutate doesn't seem to difficult

    • @bookworm3696
      @bookworm3696 4 ปีที่แล้ว

      It's just bestow with extra steps.

  • @BiomeWalker
    @BiomeWalker 4 ปีที่แล้ว +58

    Ok, serious question: When was the last time that we had a mechanic of this complexity printed? There is so much going on here and it will induce so many headaches.

    • @josh___something
      @josh___something 4 ปีที่แล้ว +16

      I mean, headaches yeah... but you have to admit, the concept IS cool

    • @bobby45825
      @bobby45825 4 ปีที่แล้ว +6

      Phasing perhaps? Maybe banding?

    • @DrunkManSquakin666
      @DrunkManSquakin666 4 ปีที่แล้ว +3

      @@bobby45825 Banding sounds about right. Came in when Fifth Dawn was still the new set, so that was before my time, but from what I've heard, they practically had to write a novel for all of the rulings... and it would appear that they'll have to do that again.

    • @BiomeWalker
      @BiomeWalker 4 ปีที่แล้ว +1

      @@DrunkManSquakin666 banding isn't simple, but I would compare it to Bestow in complexity

    • @KladmanMudack
      @KladmanMudack 4 ปีที่แล้ว

      Uuuuh maybe cards like Brisela from eldritch moon

  • @mrpandabites
    @mrpandabites 4 ปีที่แล้ว +32

    This is so confusing. I've been playing since 1996, I can't imagine how bad this is going to be for new players.

    • @Mordalon
      @Mordalon 4 ปีที่แล้ว +8

      New players don't have the same preconceptions and expectations as you. Sometimes old players can have a harder time understanding a new mechanic than new players because of their biases.

    • @luisgo1430
      @luisgo1430 4 ปีที่แล้ว +5

      ​@ibigrooster11 He made a simple opinionated statement and if anything your'e the only one that attempted to have a "sound" to what you said. By adding friendly "m8" followed by repeated questions that he did not reference. Then ended with a passive aggressive rhetorical question . Which actually implies a condescending tone because you could have just made simple statement about how complex this is for anyone involved. He just pointed out that its not always newer players that suffer more. He even used "sometimes". Nothing about this mechanic itself. He only responded to the notion of it being worse for new players. I think I am a relatively older player (end of Mirroden start of Kamigawa) and if anything Mr. Pandabites statement (which I actually consider funny) is the one that actually is condescending by putting a sense of superiority about MTG mechanics over another group of people (new players). Though I still see both their intentions innocent compared to your reply. Much more easily interpreted as "comming off" a certain way
      TLDR: Don't be passive aggressive and call people out on sounding condescending or coming off as a$$holes when you're the only one easily interpreted with such intentions.

    • @hybridyd1305
      @hybridyd1305 4 ปีที่แล้ว +1

      I picked up mtg a few weeks ago and I understand it just fine.

    • @GeorgiosD90
      @GeorgiosD90 4 ปีที่แล้ว

      New players probably wont have any problems, they mostly play without paying too much attention to the rules. The problems start afterwards, enough examples were given.

    • @dibsy101
      @dibsy101 3 ปีที่แล้ว

      @@Mordalon that didn't sound at all "biased"....

  • @Damnationization
    @Damnationization 4 ปีที่แล้ว +48

    WOW, I just realized you can mutate a legend.
    You can have it's abilities twice one with a different face and then the original.
    Cast the legend. Mutate on top of it and cast the same legend a 2nd time.

    • @TheElectrikCow
      @TheElectrikCow 4 ปีที่แล้ว +4

      HOLY WHAT okay this is going to be insane...

    • @The-0ni
      @The-0ni 4 ปีที่แล้ว +3

      This is going to be awesome!!!

    • @batteriesnotincluded4734
      @batteriesnotincluded4734 4 ปีที่แล้ว

      Cloudpiercer on top of torban. Repeat if necessary.

    • @SliderFury1
      @SliderFury1 4 ปีที่แล้ว +2

      Have to be careful though, if someone blinks your mutated legend, that essentially kills one of them.

  • @TheManWithTheFlan
    @TheManWithTheFlan 4 ปีที่แล้ว +61

    When we go back to Ravnica again, how much you want to bet this will be the Simic mechanic?

    • @TheManWithTheFlan
      @TheManWithTheFlan 4 ปีที่แล้ว +8

      ​@@PartisanGamerDE Ravnica sets sell well, so we're probably gonna go back again eventually.

    • @enriquewicks7797
      @enriquewicks7797 4 ปีที่แล้ว +9

      @@PartisanGamerDE do just the Simic then, RETURN TO RETURN TO RETURN TO SIMIC 4: THE COMBINE BANGALOO

    • @Battleguild
      @Battleguild 4 ปีที่แล้ว +2

      Most of Ravnica's surface has been explored quite a bit. They haven't touched on the Undercity that much.
      I do want to see Jace's home plane of Vryn however, and the aftermath of the sphinx's death who was playing both sides.

    • @ReyosBlackwood
      @ReyosBlackwood 4 ปีที่แล้ว

      @@Battleguild I kind of agree... but I'd rather just see them move on to other walkers, Jace himself has been so overdone. There are already 11 Jace walkers out there Gideon died at 8, the rest of the long standing walkers need to be retired or at the very least featured a LOT less.

  • @TheKensta88
    @TheKensta88 4 ปีที่แล้ว +78

    2 questions, what happens if you make a copy of a mutated creature? Will it only copy the top card or will it get all the abilities too? And second question is what happens if you blink it will everything go with it or will just the top card go or will it all split apart?

    • @Hanmacx
      @Hanmacx 4 ปีที่แล้ว

      Also similar to that i wonder what happens when you make a mutated card become the copy of something else

    • @matterhorn731
      @matterhorn731 4 ปีที่แล้ว +10

      Definitely wondering about that. My gut is that copy abilities will only work for the top creature, but I could see it going either way. And as for flickering, I know all the cards will go into exile... but I'm not sure if they will all reenter together or all reenter separately. And if they do reenter together, will you get an additional round of mutate triggers?

    • @jkoon78076
      @jkoon78076 4 ปีที่แล้ว

      I'm really glad someone else is asking this as well

    • @duskreqm
      @duskreqm 4 ปีที่แล้ว +1

      @@matterhorn731 My best guess is that, unless mutate rules make an exception, the main creature (the one whose name and base p/t apply to the mutated pile) remembers it was the card targeted by the flicker effect and would come back, but the other creatures would lose their memory of being part of that effect and remain in exile.

    • @midivilplanet
      @midivilplanet 4 ปีที่แล้ว +9

      @@duskreqm I think it would be handled like melded creatures such as Gisela, The Broken Blade. In those cases both parts of the melded creature come back separately and in their original form. I'm still unsure about clones because that has to do with how they handle layering. Either way, I'm considering running a mutate creature in my clone tribal because you can put it on top to remove legendary status from a creature.

  • @WhatsTheDifferenceTV
    @WhatsTheDifferenceTV 4 ปีที่แล้ว +45

    So you can "cheat out" mutated creatures for their mutated cost by sacrificing creatures in response to the mutate attachment

    • @pavarottiaardvark3431
      @pavarottiaardvark3431 4 ปีที่แล้ว +12

      Don't see why not. It's clever, but I don't see it being game breaking. Requires getting some moving parts going in order to save some mana, and you still miss out on "whenever this creature mutates" effects.

    • @ShadowOfBoss
      @ShadowOfBoss 4 ปีที่แล้ว +12

      it is true. but do you realize that the end result is either the same or worst? if you dont sac, your old creature becomes the new one (the card you cast the mutated side) with all the effects of the old one.
      if you sac you get the new creature without the old card effects and it has summoning sickness.
      in conclusion, unless you gain value from sacking the creature you are only giving your monster somening sickness, you are possibly losing trigger from actually mutating the card and you are probably making your monster weaker
      right?

    • @brendaneichler5244
      @brendaneichler5244 4 ปีที่แล้ว +6

      Yes, but then you don't get the "When this mutates" trigger, and you've still got the same number of creatures as if you didn't.

    • @The-0ni
      @The-0ni 4 ปีที่แล้ว +3

      Also not all mutate costs are cheaper. Even if they are is it worth losing the pseudo-haste and mutate trigger?

    • @pavarottiaardvark3431
      @pavarottiaardvark3431 4 ปีที่แล้ว

      @@ShadowOfBoss The possible use I though of was:
      - Opponent has lethal next turn
      - I have one creature, but for some reason it can't block (aura, on card text, whatev)
      - I have a sacrifice altar (Ashnod/Phyrexian/Dementia)
      - I only have Cloudpiercer in hand
      - I have three mana
      In this situation, the only way to block the lethal is to cast Cloudpiercer as a mutate, sack the target, getting Cloudpiercer out for one mana less.
      Absurd and situational, but it's there. And there must be a few others. MtG Arena clocked its billionth game last July. That means if a situation was "one in a million", then it'd have happened a thousand times...

  • @Dimizar
    @Dimizar 4 ปีที่แล้ว +38

    This video didn't explain what happens if the creature is bounced

    • @The5lacker
      @The5lacker 4 ปีที่แล้ว +15

      Every card making up that creature is returned to their respective owners' hands. We've had multiple cards representing one creature before. Every question you should have will likely be answered by every question that was asked about Meld.

    • @JohnDoe-wp6cy
      @JohnDoe-wp6cy 4 ปีที่แล้ว +1

      right? i can bounce my creature to pay less mana (like in cloudpiercer case)... or what happen if a devotion god stop being a creature, cloudpiercer'll stay as a creature? and the legendary creature with mutate? only more question

    • @brittanynguyen3794
      @brittanynguyen3794 4 ปีที่แล้ว +8

      It’s basically 2 cards representing a creature, or a singular creature. If it gets bounced, all cards representing the creature gets bounced.

    • @JohnDoe-wp6cy
      @JohnDoe-wp6cy 4 ปีที่แล้ว +3

      @@brittanynguyen3794 but in the video he says it will enter into the battlefield as a creature...

    • @loudward0
      @loudward0 4 ปีที่แล้ว

      Or dies

  • @Happymasks
    @Happymasks 4 ปีที่แล้ว +17

    Look at all those elves mutating into monstrosities.

  • @1TutorialBoss
    @1TutorialBoss 4 ปีที่แล้ว +8

    This just feels like bestow with extra steps

  • @Ningflingslinger
    @Ningflingslinger 4 ปีที่แล้ว +32

    So it's basically when you want to play Auras but are allergic to Enchantments.

    • @palepants9475
      @palepants9475 4 ปีที่แล้ว

      I thought that too. It's kind of like how we had the one set combine instant/sorceries with creatures. This combines auras with creatures.

    • @grdgrrgdg156
      @grdgrrgdg156 4 ปีที่แล้ว

      its way better than auras because instead of going to the gy if the target creature u want to buff gets destroyed, it enters the battlefield

    • @The5lacker
      @The5lacker 4 ปีที่แล้ว

      Also you can use it to cast a creature for cheap by overwriting another creature, making it kinda like Emerge.
      So really not much like an Aura.

    • @Les537
      @Les537 4 ปีที่แล้ว

      More marketing department junk that no one asked for.

  • @AceDRoses
    @AceDRoses 4 ปีที่แล้ว +3

    Its 1 creature, 1 card. Therefore treat it as 1 card. a big card .
    Step 1 ) Place a card on top or under a card on the battlefield.
    Step 2) Read the card (singular) you now have.
    Step 3) ask your questions while looking at the card.
    if it doesnt make sense THEN, you ask WOTC or call a judge

  • @davenirline
    @davenirline 4 ปีที่แล้ว +26

    So Ikoria is like the origin planet of Zerg.

    • @Arlano76
      @Arlano76 4 ปีที่แล้ว +4

      Zerus.

    • @Busker_3000
      @Busker_3000 4 ปีที่แล้ว

      lol, that was my first thought too.

    • @mrbreeze3954
      @mrbreeze3954 4 ปีที่แล้ว

      i don't know man, that gemrazer dude is clearly mining some minerals to build something big...

  • @tempestandacomputer6951
    @tempestandacomputer6951 4 ปีที่แล้ว +5

    Love the mechanic. It will lead to some very interesting and definitely flavorful games.

  • @red_spect3r833
    @red_spect3r833 4 ปีที่แล้ว +10

    So I can eventually evolve Yargle into an even more monstrous entity than he already is.......... PERFECT!

    • @RntLnr
      @RntLnr 4 ปีที่แล้ว +2

      That's exactly what I was thinking!!!

    • @yogabollen523
      @yogabollen523 4 ปีที่แล้ว

      How many marbles would a yargle gargle if a yargle could gargle marbles?

  • @drunkard103
    @drunkard103 4 ปีที่แล้ว +1

    when mark rosewater said that host and augment would be in the main game before too long, he wasn't lying

  • @HerrDerpington
    @HerrDerpington 4 ปีที่แล้ว +13

    So we can clone mutated creatures?

    • @dyne313
      @dyne313 4 ปีที่แล้ว +1

      706.2. When copying an object, the copy acquires the copiable values of the original object’s characteristics. . .The “copiable values” are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), . .. Other effects (including type-changing and text-changing effects), status, and counters are not copied.
      I assume this rule means a copy would be of the unmodified creature on top of the mutate stack.

    • @trevorrobaldo319
      @trevorrobaldo319 4 ปีที่แล้ว +1

      @@dyne313 but then again it counts rules text which is what the mutated creature is gaining from its other monster parts...

    • @flaetsbnort
      @flaetsbnort 4 ปีที่แล้ว

      @@dyne313 The original object would include all mutated cards.

  • @allisonbaxter1721
    @allisonbaxter1721 4 ปีที่แล้ว +3

    I'm excited about that land reveal (even though it doesn't matter stat-wise, I feel like art is still important)

  • @XatolosWired
    @XatolosWired 4 ปีที่แล้ว +8

    So the Unstable sets Host and Augment are mostly renamed and made official
    magic.wizards.com/en/articles/archive/card-preview/unstable-mechanics-2017-11-13

    • @eavyeavy2864
      @eavyeavy2864 4 ปีที่แล้ว

      Host count as entering field.

  • @melanie7193
    @melanie7193 4 ปีที่แล้ว +10

    even banding makes more sense than this lol

  • @GalaxyHap
    @GalaxyHap 4 ปีที่แล้ว

    One great example of mutation for your creatures can include Dreadhorde Butcher from War of the Spark, with a creature that was mutated on the bottom at a Red or Black Mana Cost with an ability of "If this creature mutates, deal (this amount of) damage to any creature and that creature's controller", if using Kroxa or Rakdos. Another example would include Risen Reef, which can be found in Zendikar and Core Set 2020, mutated with a creature with a Blue or Green Mana Cost, Flash, and "If a creature of power 3 or more enters the battlefield, draw a card, and if the creature that entered the battlefield has a might 3 or less, put a +1/+1 Counter on that creature", if using card formats like Simic Ramp for example.

  • @ReyosBlackwood
    @ReyosBlackwood 4 ปีที่แล้ว +3

    3:12 WotC really should have gone with "this creature" instead of using self referential naming... would have avoided so many headaches... They could have even started doing with Ikoria using the "mutate" mechanic as an excuse for the change (since they did say "this creature" inside mutate triggers anyways rather than go self referential)

    • @flaetsbnort
      @flaetsbnort 4 ปีที่แล้ว +1

      This comment is correct and wise.

  • @stefanschmid5994
    @stefanschmid5994 4 ปีที่แล้ว +1

    Mutate would make only sense, when a 5/4 creature with trample + a 2/4 creature with flying = 7/8 creature with trample and flying

  • @SupremeVerdict
    @SupremeVerdict 4 ปีที่แล้ว +1

    Pioneer is an amazing format, but for someone like me who has only played standard and is new to a lot of these older mechanics, I would love a video explaining some of the older mechanics like Emerge Phase, etc.
    Could you please make videos explaining those and some of the others?
    Love you guys! Keep doing what you are doing

    • @treasuremage7546
      @treasuremage7546 2 ปีที่แล้ว

      Emerge is like casting the spell as normal except you use the emerge cost minus the mana cost of the creature you sacrifice. Think of the scene from Alien when an alien "emerges" fro the host. It was flavorful, fun, and easy to understand. 10/10
      Phasing is like dimension shifting. Like that old show Sliders. Every one of your turns BEFORE the untap step two main things happen. First everything with phasing, along with anything attached to them that are on the board are moved to special different dimension where nothing can affect them and are considered phased out. Technically they're not removed from the battlefield when this happens, just moved to a different dimension's battlefield, so removed from the batltefield abilities don't trigger. Second, everything of yours that was phased out phaes back exactly how it was before. As in same numbers of counters, same delayed triggers, etc. Technically they're not put back on top the battlefield when this happens, so enters the battlefield abilities don't trigger either. It was an incredibly stupid and confusing mechanic that mostly only exists for story reasons . 1/10.

  • @jakobotten7389
    @jakobotten7389 4 ปีที่แล้ว +1

    Mutate is really cool! I already like it more than auras. Why? 1) There is less chance for blow-out if the target of mutate is killed at instant speed 2) The flavor is awesome

  • @totalcoward
    @totalcoward 4 ปีที่แล้ว +2

    The Creature Formerly Known As Mosscoat Goriak (aka TCFKAMG) is my favorite EDM artist

  • @nudiggity2395
    @nudiggity2395 4 ปีที่แล้ว +4

    OH man, this is what my dragon deck was missing, this is it!

  • @Erimioa
    @Erimioa 4 ปีที่แล้ว +1

    so, basically it is the augmented ability from unstable, only better, because you can choose to play your augment as creature.

  • @SiraZero
    @SiraZero 4 ปีที่แล้ว +3

    This mechanic is cool and confusing at the same time.
    They need to explain a lot more or give us the official rules asap.
    So many questions are still unclear to me.
    1) Clone and populate: Do I clone only just the top card or the whole mutated creature? If it is a token, do I get just the top token or the whole pile creature?
    2) Blink: If the mutated creature blinks, will it return as only one creature or separated creatures?
    3) Bound: If the mutated creature gets bounded, will it return hand just the top card or the whole pile?
    4) Legendary: Can I the legendary mutate creature mutate the same legendary creature? Do I have to sac one as it resolves or I still keep them in the pile?
    5) Temporary creature: If a god or a temporary creature of a noncreature permanent gets mutated and then loses the creature type later, where will the mutate pile goes?
    I tried to think it like bestow but I don't think it is really the same. Because bestow is an aura, it is quite clear that it just attaches to the creature.
    However, mutate is like you merges two creatures into one card. I'm not sure how it works.

    • @KittyKatalina
      @KittyKatalina 4 ปีที่แล้ว +1

      Think of it like Meld. You have multiple cards, representing a single permanent. I can't say for sure that it'll work exactly the same, but that's the general idea.
      1) This is the hardest to answer, so I'd just wait for official ruling. Most likely, cloning/populating will only copy the top card/token. Copying the whole pile seems overpowered.
      2) When a multi-card permanent changes zones, all the cards change zone together. On the return from exile, the cards will enter without having been cast for the mutate cost, thus they'll become separate creatures. I could see this being ruled otherwise, but there's a strong precedent that this is how it'll work.
      3) Again, when a multi-card permanent changes zones, all the cards change zone together, so they'll all go back in your hand.
      4) Unsure, but should depend on where in the pile the LG creature is. The name of the creature, and whether it's still Legendary or not, should determine the outcome.
      5) When you mutate creature, the resulting permanent is represented by a pile of cards. If the permanent stops being a creature, it should still be comprised of the same pile of cards, since it's still the same permanent.

    • @nirartov4863
      @nirartov4863 4 ปีที่แล้ว

      1) if the top card is the token then it would copy the whole pile becuse the top card decides everything about the creature
      2) was answerd
      3) same as two
      4) only the top card has a name so you. Can
      5) i think it doesn't matter where it is for the god's becuse the will make the whole creature into a not creature
      As for things other than gods it depands on how it's worded for example vechle on too should become a not creature and on the bottom it will not matter and so on

    • @AceDRoses
      @AceDRoses 4 ปีที่แล้ว

      Its 1 creature, 1 card. Therefore treat it as 1 card. a big card .
      Step 1 ) Place a card on top or under a card on the battlefield.
      Step 2) Read the card (singular) you now have.
      Step 3) ask those questions while looking at the card.
      Easy right?

  • @channelworldfire263
    @channelworldfire263 4 ปีที่แล้ว +20

    In my 6 years of playing this may be the worst mechanic I've seen in a standard legal set. It reads like a joke card intended to be confusing.

    • @tuomaskarjalainen7210
      @tuomaskarjalainen7210 4 ปีที่แล้ว +3

      cough* ENERGY COUNTERS cough*

    • @channelworldfire263
      @channelworldfire263 4 ปีที่แล้ว +5

      @@tuomaskarjalainen7210 those were just broken. I mean confusing.

    • @bobby45825
      @bobby45825 4 ปีที่แล้ว

      @@tuomaskarjalainen7210 Those weren't confusing though. Energy had many similarities to other counter types, like poison.

  • @JonasPoponas
    @JonasPoponas 4 ปีที่แล้ว

    There are so many unanswered questions:
    What if...
    1. A mutated pile is bounced/flickered?
    2a. A planeswalker like Gideon becomes a creature, gets mutated and been put on the bottom of the pile?
    2b. ...gets mutated and the top of the pile and stops being a creature eot?
    3. A card with transform becomes part of a mutate pile (whether on top or bottom) and the transform ability resolves?
    ...

    • @brendaneichler5244
      @brendaneichler5244 4 ปีที่แล้ว

      1. They all leave the zone at the same time. Flickering spells return all the component creatures back as separate creatures.
      2a. It's a creature with loyalty abilities that can't be attacked and damage doesn't make it lose loyalty.
      2b. It's a planeswalker with all the abilities of the creature(s) beneath it, which may or may not be applicable to its planeswalker form.
      3. If the transform ability has it exile like the Origins planeswalker creatures, then they all get exiled and only the walker returns. If it doesn't exile, the "front" abilities of that component goes away and is replaced with the "back" side abilities. If there was a way to have multiple DFC cards in the pile, activating one would flip all of them.

  • @gustavmetal
    @gustavmetal 4 ปีที่แล้ว +1

    Scenario: green creature mutated with a black creature on the battlefield. Oponnent uses a spell that affects non black creatures, lets say "destroy and cant be regenerated", for example, what would happen then?

    • @Mordalon
      @Mordalon 4 ปีที่แล้ว

      As the video states, only the abilities of the creatures on the bottom contribute to the whole creature.

  • @KrazPunch
    @KrazPunch 4 ปีที่แล้ว +14

    What would happen if I mutate onto a noncreature permanent that's only a creature until end of turn? Would the mutated component slide off into the graveyard or onto the battlefield? Would it stay attached, but cease being a creature at end of turn?

    • @RandomPerson-tz7wk
      @RandomPerson-tz7wk 4 ปีที่แล้ว

      It dies at the end of turn. The end

    • @steveshaw3130
      @steveshaw3130 4 ปีที่แล้ว

      Random Person okay I asked this question

    • @steveshaw3130
      @steveshaw3130 4 ปีที่แล้ว

      It should be on Eli shiffrins twitter

    • @steveshaw3130
      @steveshaw3130 4 ปีที่แล้ว

      Random Person you’re wrong sadly that would be easier though

    • @flaetsbnort
      @flaetsbnort 4 ปีที่แล้ว

      It would stay attached and cease being a creature, but mantain all its abilities.

  • @Venthryx
    @Venthryx 4 ปีที่แล้ว

    I like how they didn't go over what happens if you kill the creature AFTER it mutates

  • @BAAWAKnight
    @BAAWAKnight 4 ปีที่แล้ว

    It doesn't beg questions; it RAISES questions. Begging the question is a fallacy.

  • @silpheedTandy
    @silpheedTandy 4 ปีที่แล้ว +3

    ever since the guilds the ravnica spotlights, i've developed a mild crush on every voice actor in these videos...; honestly, that's the main reason i watch them, haha

    • @Sloan1990
      @Sloan1990 4 ปีที่แล้ว +1

      His name's Matt Tabak, he is a senior Magic editor, the former Magic rules manager, and a member of Magic R&D.

  • @jacobd1984
    @jacobd1984 4 ปีที่แล้ว +1

    What are the odds Mutate causes such backlash that Wizards leans hard into simplifying the game further, instead of just, you know, continuing to use high complexity sparingly?

  • @alexanderstruyve5521
    @alexanderstruyve5521 4 ปีที่แล้ว +10

    This is the most complicated keyword ability ever! I understand it, but still!

    • @sniffles8672
      @sniffles8672 4 ปีที่แล้ว

      its not

    • @tempestandacomputer6951
      @tempestandacomputer6951 4 ปีที่แล้ว +1

      Ever heard of banding?

    • @k_tess
      @k_tess 4 ปีที่แล้ว +2

      @@tempestandacomputer6951 Banding is simple compared to this.
      Don't believe me.
      Bronzehide Lion mutate it. It dies what happens.

    • @aliertufekci1993
      @aliertufekci1993 4 ปีที่แล้ว

      @@k_tess My guess: Bronzehide Lion and the Mutate-Creature go to the graveyard as both cards are one creature (so you can only kill it by killing the double-card creature). The creature on top returns to the battlefield because it essentialy says "when [this creature] dies" on the creature. Now if Bronzehide Lion returns to play, it returns as an enchantment and if the mutate-creature returns, it enters as a normal creature.
      Still leaves open what happens when you use a Brazen Borrower on Bronzehide Lion. Does the mutate-creature stay on the battlefield?

  • @donaldphantrump6276
    @donaldphantrump6276 4 ปีที่แล้ว

    This raises a couple obscure questions:
    1. How does it interact with vehicles/ planeswalkers that become creatures?
    2. What about morphs, does the mutate stay attached when it turns face up?
    Probably other niche scenario that I haven't thought of too. Feels like they didn't think of older sets when designing this

    • @flaetsbnort
      @flaetsbnort 4 ปีที่แล้ว +1

      The interaction with vehicles is simple. It gains the text box of the creature on the bottom. If the vehicle is on top, it still needs to be crewed. Otherwise, it has the vehicle's abilities forever.
      Can't answer your other questions, though, and I'm curious.

    • @donaldphantrump6276
      @donaldphantrump6276 4 ปีที่แล้ว

      @@flaetsbnort but crew is an ability so it would need to be crewed regardless, I'm more curious about what it would be when it's not crewed if the vehicle isn't on top
      It wouldn't be an artifact cause the creatures on top but I wouldn't be a creature untill it's crewed, seems like it becomes a card without a type

    • @flaetsbnort
      @flaetsbnort 4 ปีที่แล้ว

      @@donaldphantrump6276 I'd need to see the comp rules for vehicles, but I recall, Crew just means 'this object becomes a creature'. So if an object that's already a creature has crew, it does nothing. Example: Mizzium Tank.

  • @Waghabond
    @Waghabond 4 ปีที่แล้ว

    Meanwhile the Simic Combine whose whole aesthetic and end goal is literally this has only ever received different flavours of +1/+1 counter abilities as their guilds main keyword.

  • @RandomPerson-tz7wk
    @RandomPerson-tz7wk 4 ปีที่แล้ว

    So basically mutate similar to aura in terms of function. The top creature gain the bottom text power.
    So if you flick it, it will reset to default state. The bottom goes to graveyard.
    If you copy it, only a new copy of the target creature is made. Not including the bottom/top creature.
    If you kill the top, all bottom dies as well.
    Flavor wise, I think the top and bottom is consider as one creature. So 2 creature stack death would only trigger once.

    • @brendaneichler5244
      @brendaneichler5244 4 ปีที่แล้ว

      Actually, flickering it brings all the component pieces back, as they were all part of the target of that spell/ability.

  • @FIGSANE
    @FIGSANE 3 ปีที่แล้ว

    I was watching this video as I was playing paper Magic. The BGM added tension to my casting a mutate spell.
    I feel like I’m building Godzilla

  • @Skeezik1998
    @Skeezik1998 4 ปีที่แล้ว

    I've been using a lot of mutate creatures and it's amazing. Glowstone Recluse puts 2 +1/+1 counters on top of itself whenever it mutates plus it has reach, Majestic Auricorn gives me 4 life whenever it mutates plus it has Vigilance, Gemrazer destroys enchantments or artifacts whenever it mutates plus reach and trample, Vulpikeet has flying and puts a +1/+1 counter on itself when it mutates, etc. I absolutely love this new mechanic. I think it's the best things that's come to MTG for a long time, it's definitely super fun. A slight downside to this mechanic is that the creatures and mutations are usually 4-6 mana, but I've been able to overcome that by using scry lands to help me find what I'm looking for, which I usually use to help find lands in the early game. Overall, Ikoria is definitely my favorite MTG set that I've played with in my lifetime.

  • @420Pikachu
    @420Pikachu 4 ปีที่แล้ว +5

    Can u mutate werewolves once they're non human? When they flip back what happens to the mutate card?

    • @KittyKatalina
      @KittyKatalina 4 ปีที่แล้ว +4

      Going by existing rules of transforming and multi-card permanents...
      Token copies of werewolves will attempt to transform, but fail, due to not being a dual-faced card. A mutated creature would be no different, assuming the werewolf isn't the top card of the pile.
      If you instead kept the werewolf on top, you transform the werewolf card, while the rest of the pile remains unchanged. The permanent is still the same one, so the whole pile is still used to represent it.
      If you've mutated a permanent that transforms through exile, it works a bit differently. First, the pile is exiled, then the cards return to the battlefield individually, with the dual-faced card entering transformed.

    • @k_tess
      @k_tess 4 ปีที่แล้ว +2

      @@KittyKatalina Actually in the AMA on Reddit they specified that if you mutated the flip walkers, then the mutate stays in exile.

    • @KittyKatalina
      @KittyKatalina 4 ปีที่แล้ว +1

      Makes sense, I forgot to consider that they'd try to transform in exile, fail, then fail to return due to not being transformed. I only considered that the cards try to change zones together. Oh well.

  • @rossjamestobitt
    @rossjamestobitt 4 ปีที่แล้ว +6

    "it's unlike anything you have seen before!" What is Bestow?

    • @netanelaker4437
      @netanelaker4437 4 ปีที่แล้ว +2

      This is to bestew is as similar to a airplane to a bicycle.

    • @bruhbruh4329
      @bruhbruh4329 4 ปีที่แล้ว

      This is bestow but totally illegible

    • @tempestandacomputer6951
      @tempestandacomputer6951 4 ปีที่แล้ว

      @@bruhbruh4329 It really isn't bestow in many ways.

  • @VinnieKielbasa
    @VinnieKielbasa 4 ปีที่แล้ว

    Okay, let me get something clear. If you have a creature that can be returned to the owner's hand cheaply, let's take Darting Merfolk for example, you can pretty much mutate onto it, then just return the merfolk to your hand while mutate's on the stack, and this way the new creature gets cast instead of mutating and it does so for its mutate cost?

  • @Jacois
    @Jacois 4 ปีที่แล้ว +2

    The bottom creature should be it's p/t. That way it's at the bottom right regardless of the stack size, same as every creature card ever. >:(

  • @justmightbegood
    @justmightbegood 4 ปีที่แล้ว +5

    how does this work with legendary creatures?

    • @Ralnakor
      @Ralnakor 4 ปีที่แล้ว +2

      I was wondering this myself. Can I evolve a Cloudpiercer on top of a Questing Beast, then as such, cast another Questing Beast since the old one is now a Cloudpiercer? Not the most efficient use of it, but using it for the sake of argument.

    • @Happymasks
      @Happymasks 4 ปีที่แล้ว +1

      @@Ralnakor I'd assume so since the creature that was mutated is no longer Questing Beast but Cloudpiercer. Since the Legend Rule only cares about legendaries with the same name...

    • @AceDRoses
      @AceDRoses 4 ปีที่แล้ว +1

      After you mutate do you see "legendary" ? if not put another one, if yes you cant

    • @The5lacker
      @The5lacker 4 ปีที่แล้ว +1

      Everything outside of the text box is ignored on everything but the top-most creature card. This includes name, color, type line, and power/toughness. So if the top creature is legendary, then the creature is legendary. If it's not, it's not.

  • @Hanmacx
    @Hanmacx 4 ปีที่แล้ว +7

    On which layer does this apply? And how does this interact with Clone Effects?

    • @dyne313
      @dyne313 4 ปีที่แล้ว +1

      706.2. When copying an object, the copy acquires the copiable values of the original object’s characteristics. . .The “copiable values” are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty) . . . Other effects (including type-changing and text-changing effects), status, and counters are not copied.
      I assume this rule means a copy would be of the unmodified creature on top of the mutate stack.

    • @The-0ni
      @The-0ni 4 ปีที่แล้ว

      @Robert Friel However, copy effects do respect changes to those values resulting from other copy effects, face-down status, and some effects that set a creature's power or toughness. The last are only considered if they have the wording "as [the object] enters the battlefield" or "as [the object] is turned face up". Since mutate combines the rules texts (copyable value) of the permanents I think the clone would get all of the rules texts of the OG Permanent and everything below it.

  • @samuelrosenberg5088
    @samuelrosenberg5088 4 ปีที่แล้ว +3

    This new mechanic is game changing, some might even call broken. So many possible good strategies can be made with this, and so many can be beaten by it as well.

  • @EMPCraft
    @EMPCraft 4 ปีที่แล้ว +6

    I think its Bad that of The target of mutate Gets removed that The mutatecreature on The Stack enters The Battlefield. Design flaw imo

    • @DarthCool99
      @DarthCool99 4 ปีที่แล้ว +2

      Makes them better than auras, which is a plus imo. Otherwise it'd be too similar, and auras low key burn you for card advantage. Mutate is still going to cuck you when your beefcake gets murdered, but at least if your over eager opponent murders the first creature before mutate resolves you're not out 2 cards.

    • @k_tess
      @k_tess 4 ปีที่แล้ว +1

      @@DarthCool99 yeah but it's a rules break. Spells that target, fizzle if the target is illegal. It's how the game works.

    • @The-0ni
      @The-0ni 4 ปีที่แล้ว +1

      @king_ Tesseract Except they made a precedent with this with Bestow back in Theros (2013). It works the same way. Judging from Maro’s responses off of tumblr, during playtesting this would have made even more sense because originally you would only destroy/exile whatever target was on top only; leaving what was underneath behind like Bestow.

    • @EMPCraft
      @EMPCraft 4 ปีที่แล้ว

      @@The-0ni but when a bestowed Creature dies The Creature bestowing IT comes into Play. When mutating its Not Like that.

    • @k_tess
      @k_tess 4 ปีที่แล้ว

      @@The-0ni No no I'm talking about when you CAST the thing. Did bestow still have a creature come into play and stay, if what it was gonna enchant got blown up, before resolution?

  • @ozthemeek9009
    @ozthemeek9009 3 ปีที่แล้ว

    Great video! It answered all of my questions about mutate and then some!

  • @CloaknDagger
    @CloaknDagger 4 ปีที่แล้ว +86

    This mechanic is a nightmare, stop WOTC lmao

    • @mandarth9951
      @mandarth9951 4 ปีที่แล้ว +2

      bigger nightmare than Ashiok

    • @emmab6253
      @emmab6253 4 ปีที่แล้ว +5

      I love it

    • @brittanynguyen3794
      @brittanynguyen3794 4 ปีที่แล้ว +4

      R&D: we’re running out of ideas!
      Fred: Cooler Planeswalkers!
      Mavis: Make a totally competitive set with no gimmicks!
      Steve: How about making creatures mutate?
      Boss: that just sounds like aura but with extra steps. Get this man into employee of the year!!

    • @Mordalon
      @Mordalon 4 ปีที่แล้ว +2

      @@brittanynguyen3794 Auras are not creatures, and this has the advantage of not fizzling. That's also like saying Bestow is "Auras with extra steps". Auras can't alternatively be cast as creatures.

    • @Mordalon
      @Mordalon 4 ปีที่แล้ว +2

      New things are hard, you'll manage.

  • @helpme2719
    @helpme2719 4 ปีที่แล้ว +2

    Oh boy, here we go.

  • @celestial962420
    @celestial962420 4 ปีที่แล้ว +1

    Sounds like a lot of fun to be had playing this set.

  • @batpigboris2902
    @batpigboris2902 4 ปีที่แล้ว +1

    I'm actually really excited to try this out. I can't wait to play big dumb dinos again.

  • @danestohe315
    @danestohe315 4 ปีที่แล้ว +1

    Nobody:
    Matt Tabak: This *Lengthy Being*

  • @ryanmann9576
    @ryanmann9576 3 ปีที่แล้ว +2

    i actually really love the mutate mechanic, it's cool and it's a lot of fun. it isn't ideal but i enjoy the mechanic so much that i made an all creature deck just so i can mutate more XD
    of course i made it in the color combination of green and blue so there's that

    • @izvarzone
      @izvarzone 3 ปีที่แล้ว +1

      Simic is so for mutate.

  • @dilmata
    @dilmata 4 ปีที่แล้ว +1

    Ikoria will bring MTG to the new level. Let's saying that, it seems to WotC restart the game but by lovely way, w/o to throw the way all old good stuffs. I like it, the Ikoria, the way they deliver something different and exciting to us, and I like it that they will never forget for the old gamers. For now the only problem will be the money to get it, but after this crisis pass the way will get some decks and boosters as well.

  • @albanmaze2998
    @albanmaze2998 4 ปีที่แล้ว +1

    I may have a dumb question too.
    Because a mutated creature is... A single creature, if we kill the mutated creature everything goes to the graveyard. Ok. If we exile a mutated creature... Does all the pile goes to exile? Or only the top card and the rest to graveyard?
    I know this is kinda dumb question... Yet the mecanic seems to really work in a different way than equip, aura, or even bestow...

    • @MunchKING
      @MunchKING 4 ปีที่แล้ว

      Whole pile goes to exile AFAIK.

  • @joshuablack3163
    @joshuablack3163 4 ปีที่แล้ว +3

    Will flicker abilities flicker the mutated parts of the creature as well or will the SBA (similar to an aura) kick in and make the mutate portion of the creature go to the graveyard? the explanation saying if there is no legal target on resolution of the Mutate makes me think the creatures would divide and the top creature would flicker and the bottom would remain, but if there are three or more....

    • @MunchKING
      @MunchKING 4 ปีที่แล้ว

      If you flicker it, the whole creature leaves, and then all it's component parts come back as separate creatures.

  • @O1NKery
    @O1NKery 4 ปีที่แล้ว +2

    now, that's awesome.

  • @mkmnll7456
    @mkmnll7456 4 ปีที่แล้ว +2

    What if you copy a mutated creature. Since the two cards act like one creature, do you copy the mutated creature or just the one on top?
    I have a similar question with creature tokens and populate. Can you populate a mutated token creature if you have a token creature on top?

    • @midivilplanet
      @midivilplanet 4 ปีที่แล้ว

      It's been confirmed that if the top creature is a token, then the combination is still considered a token, so populate should work.
      The clone thing... I don't know. I would think they would function like melded creatures in most cases, but it gets weird with layers.

    • @mkmnll7456
      @mkmnll7456 4 ปีที่แล้ว

      @@midivilplanet Let's say that I target a soldier token with Huntermaster Liger's mutate ability. I decide to put the Huntmaster on the bottom. So the creature ends up being a soldier creature token with "Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times the creature has mutated". What if I populate this soldier? Do I just create a 1/1 soldier or do I create a 1/1 soldier with the Huntermaster's ability?

    • @brendaneichler5244
      @brendaneichler5244 4 ปีที่แล้ว

      @@mkmnll7456 The abilities it gets from mutating are copyable abilities, so you can make a token that has the whole deal. One thing to note is that even if the token has abilities from a half-dozen mutate creatures, the token itself has not mutated, so "for each time this creature has mutated" abilities start at 1 as normal.

  • @texhakathisia1712
    @texhakathisia1712 4 ปีที่แล้ว +9

    Cool, gonna save all my gold and spam Shatter the Sky

    • @DAsrada
      @DAsrada 4 ปีที่แล้ว +1

      There's a creature that can Mutate from the graveyard. Meaning even if you use Shatter the Sky over and over, all four times, all it takes is an Ornithopter or something to suddenly bring the 6 / 6 back from the graveyard.

    • @zelos666
      @zelos666 4 ปีที่แล้ว +1

      @@DAsrada In that case I'll probably play some counterspells and other removal instead of 56 lands and 4 Shatter the Skys.

  • @Wesley_Youre_a_Rabbit
    @Wesley_Youre_a_Rabbit 4 ปีที่แล้ว +1

    Wait so if the attempted mutation has no legal target by the time it resolves it doesn’t just fizzle? So if you murder their target in response, you’ve basically just allowed them to cast a creature for cheaper?

  • @giovannitucci1424
    @giovannitucci1424 4 ปีที่แล้ว

    i had no idea how mutates works before this video. now i understand a bit, nice video!

  • @Shufrain
    @Shufrain 4 ปีที่แล้ว +1

    How about this one, if I mutate otrimi into Nissa Vastwood Seer, and then i transformed Nissa into planeswalker does that mean my Otrimi became planeswalker too??

  • @AceDRoses
    @AceDRoses 4 ปีที่แล้ว

    It seems pretty simple now. Its 1 creature 1 card.
    Blink , you blink the creature.
    Clone , you clone 1 creature.
    All that works. My only question is graveyard. It should come back as 1 creature with all abilities. But maybe it "devolves" since it got destroyed ? that would still make sense.

    • @brendaneichler5244
      @brendaneichler5244 4 ปีที่แล้ว

      It all goes to the graveyard when it dies. If you try reanimate any of the creatures, they'll be singular creatures. However, if you have an effect that lets you cast them from your graveyard, you can mutate them from there.

  • @PAUPERGANDA
    @PAUPERGANDA 4 ปีที่แล้ว +8

    Not sure which is more of a mess...the mechanic's rules or this attempt at explaining it...everything about this feels rushed.

    • @oddjob4212
      @oddjob4212 4 ปีที่แล้ว

      Yeah. Definitely not a new player- friendly ability.

    • @k_tess
      @k_tess 4 ปีที่แล้ว

      @@oddjob4212 Bronzehide Lion.

  • @enricobianco2525
    @enricobianco2525 4 ปีที่แล้ว +2

    let's say that i play with mutate a creature A targeting a creature B that I own, if the mutate cost of A is lower than its casting cost can I kill B so that i can cheat A in play?

    • @Ceyx000
      @Ceyx000 4 ปีที่แล้ว

      It appears so. If there's no valid target when the "mutate" resolves the creature etb for it's "mutate" cost.

  • @juanperez8372
    @juanperez8372 4 ปีที่แล้ว +7

    So essentially, creature aura enchantments lol

  • @ericlawson3555
    @ericlawson3555 4 ปีที่แล้ว +1

    So if I pay the mutate cost, someone kills the creature I would mutate on, my mutated creature would resolve on it own for the lower cost?

  • @adriano7444
    @adriano7444 4 ปีที่แล้ว +2

    That's so... counter-intuitive. The spell should just fail if it doesn't have a legal target anymore, and what does even happen if the creature dies or change zones? are they still one? what changes if you remove the card on top? in what zone is even the cards below? are they counted as permanents on the battlefield? because when you say to "put this card below a card" it indirectly tells you to put it on the battlefield, which means every battlefield trigger should happen, and it could still be targeted and interacted as normal. And what even happens when you mutate the same abilities on a card? not talking about deathtouch or anything else; but what if you mutate the same 'when this mutates, destroy target creature' for example. Does it trigger twice despite you adding the same ability?

    • @The5lacker
      @The5lacker 4 ปีที่แล้ว

      To answer all of your questions in order:
      If the creature dies, all of the cards that make up the creature go to the graveyard, JUST LIKE MELD.
      When they're in the graveyard they're separate cards, JUST LIKE MELD.
      You can't "Remove the card on top" just like you can'd remove half of a Melded creature. It's all one creature. JUST LIKE MELD.
      The cards below are on the battlefield. They are all part of the same creature. JUST LIKE MELD.
      You don't target or interact with cards on the battlefield. You target and interact with PERMANENTS on the battlefield. The mutated creature is a single creature permanent represented by multiple creature cards. JUST LIKE MELD.
      They literally explain in the video that each individual ability triggers separately. This is normally where I'd say "Just like meld" but actually this is "Just like regular magic that you should be familiar with at this point." If you enchant a creature with, say, two copies of the same aura, it gets all the stuff on both auras. If both of those auras have a triggered ability, or grant that creature a triggered ability, both trigger, because having two abilities with the same text is, and has always been, perfectly fine.

    • @adriano7444
      @adriano7444 4 ปีที่แล้ว

      ​@@The5lacker I don't remember reading on the card that it is "just like meld". It says they are 'mutated', which is a different key word, with different implications. WOTC did not confirm or deny that these cards below on the pile are on the battlefield, which is my point: i'm not discussing what is intuitive, but what they said and didn't say. With meld, we're talking about two cards who need one another to be complete: you can't have half of a card on the battlefield. With mutate, every card is complete; they still retain their types, abilities, and everything else, to the point it still enters the battlefield even if it loses it's target. About 80% of the mechanic is NOT explained in the card: you're supposed to interpret it is 'just like meld'; or that when one ability is referring to a specific card in the mutate pile it refers to the entire pile; and that the pile does not count as 5 permanents, but as one. They never used the word 'meld' or 'become' on the card, which makes it worst. They said the mutation doesn't trigger 'enters the battlefield' effects, but if it loses it's target it does. About my point with the two different ability triggers, the issue is when they're not on the same card: one melded card does not work alone; it just works as one because it NEEDS it's other portion to work. When you have 10 cards that can work separatedly, and every one of them have the same ability, this ability would trigger 10 times, UNLESS THE CARDS BELOW ARE NOT ON THE BATTLEFIELD. Again: the card does not explain where they are, if they're melded, or if they become one permanent or not. It just says the key-word 'mutate', which doesn't mean anything. We can't assume things work the way you say they do.

  • @posajnejkwahb
    @posajnejkwahb 4 ปีที่แล้ว

    I just love the way he says 'Mosscoat Goriak'. Or maybe that's just the cutest name of all time.

  • @crazyface2154
    @crazyface2154 4 ปีที่แล้ว +3

    I have a question about this in commander. If you mutate your commander and choose to move it to the command zone, does the whole mutate stack move since on the website that the whole stack moves when zone changing?

    • @Bush_Striker_of_Towers
      @Bush_Striker_of_Towers 4 ปีที่แล้ว

      Your commander would go back to the command zone and everything else would go to the graveyard.

    • @MunchKING
      @MunchKING 4 ปีที่แล้ว

      @@Bush_Striker_of_Towers Or whatever zone everything else was going to when you redirected your commander.

    • @brendaneichler5244
      @brendaneichler5244 4 ปีที่แล้ว

      The sole exception to this is if they were sent there via Leadership Vacuum (or whatever that spell that sends enemy commanders to the command zone).

  • @coolbeans6148
    @coolbeans6148 2 ปีที่แล้ว

    Bulit a nethroi deck completely wrong.
    I didn't realize how confusing this mechanic is.

  • @Wolfsspinne
    @Wolfsspinne 4 ปีที่แล้ว +2

    What happens when I mutate something onto a creature that is supposed to be sacrificed at the end of turn?

    • @leovaeg
      @leovaeg 4 ปีที่แล้ว +3

      it will mutate just fine
      then at end of turn, it will be sacrificed - its still the same creature, it just looks a bit different

  • @Damnationization
    @Damnationization 4 ปีที่แล้ว

    From what it sounds like is this mutate mechanic makes it a more powerful version of the creature.
    So if you flicker it, the whole creature should flicker and if you clone it you would have 2 super beast.

    • @The-0ni
      @The-0ni 4 ปีที่แล้ว

      When it flickers it unfortunately(Or fortunately?) separates. Cloning does make the clone a super beast though.

  • @pytys
    @pytys 4 ปีที่แล้ว

    so if I want to cast it for cheap, target my own creature with sacrifice, sacrifice target, then let it enter the battlefield? weird

  • @Masteroftheweb
    @Masteroftheweb 4 ปีที่แล้ว

    So.... Mutate are just Enchant Auras that are "in response I kill your target" proof.

  • @FyveElemental
    @FyveElemental 4 ปีที่แล้ว +2

    I'm curious, since I know if this is the case someone will absolutely abuse it: Could you target a creature, then flash flicker it (or some other related degeneracy) so it's no-longer there, which means the mutate creature will enter the battlefield on it's own for cheap before the target creature returns to the battlefield. I'm not that familiar with the stack to know if this would work.

    • @justin1534467
      @justin1534467 4 ปีที่แล้ว

      Brynzane Since the original target for the mutate is gone by the time it resolves on the stack, if I’m understanding that interaction right, then yes, it would just come into play as a creature. The main problem I can see with this is that mutate costs vary from being one/two mana cheaper or are even more expensive than just casting it normally. But the thing is, in most cases, like cloudshift/restoration angel effects, you have to pay additional mana for the blink effect, so it balances out anyway. The big one I can think of at the top of my head that doesn’t use mana right now is Thassa, but she triggers on end step, which makes timing awkward. The other thing is what the playstyle of a deck like that even is. If you’re running ETB triggers to make use of blink effects, then you’re not getting much value out the mutate trigger, and vice versa. Though despite all this, there probably will be a broken jank setup anyway.

    • @FyveElemental
      @FyveElemental 4 ปีที่แล้ว +1

      Thanks for the explanation! but yeah it'd have to be an ETB/Mutate hybrid deck, which wouldn't be impossible I think. Since you're not actually gonna be mutating your ETB creatures, you're just trying to cast the mutate creatures for their mutate cost while also activating your ETB. Another alternative is to make a flash-heavy mutate deck and throw in some flickers. Then you can flicker like you normally would to prevent damage or removal, while also getting out your flash mutate creature.

  • @NateTmi
    @NateTmi 4 ปีที่แล้ว +1

    I still don't get what happens if u make a staked mutate monster & then play something like "Flicker of Fate" & target the monster on top to activate it's triggered ability again. Would I loos all the cards mutated onto it?

  • @CatFish21sm
    @CatFish21sm 4 ปีที่แล้ว

    I am going to love this new mechanic. It will completely change the game. You could include a bunch of 1 drops that have abilities and stack them untill you get a 12/12 with trample, hexproof, flying, death-touch, indestructible, and vigilance. Gonna be nice.

  • @samelol8149
    @samelol8149 4 ปีที่แล้ว

    You didn't include what happens when it dies, or a gain control effect

  • @careyblake4522
    @careyblake4522 4 ปีที่แล้ว

    Yes thank you people keep saying it gets the power and toughness, but I tell them, the card says ABILITIES and power and toughness are not abilities. Always take creature with highest power and toughness and he will get the abilities of both cards plus the mutate trigger.

  • @The5lacker
    @The5lacker 4 ปีที่แล้ว +1

    The number of people unable to understand the concept of a creature being represented by multiple cards despite MELD being a thing, like, less than four years ago is slightly worrying.

  • @TravisPilgrim
    @TravisPilgrim 4 ปีที่แล้ว

    Oh Hecatomb. we miss you. good times

  • @dvaldiviez
    @dvaldiviez 4 ปีที่แล้ว

    Dang...I was hoping to make a Sweet Ghidorah Mutate Slivers Deck, but the creature types don't combine. Sad day

  • @happybrain2674
    @happybrain2674 4 ปีที่แล้ว

    what happens if you bounce/ flicker?
    Can u clone the mutations or what do you clone if you do?
    what happens on hexproof/shroud/protection?
    can you mutate enermies creature?
    if you destroy the creature you destroy also the mutation right?
    does that creature gain new types?
    Does mutation count as commandercast?
    Do they remain mutated on graveyard?
    judges! thanks for the answers :)