Ken's SAIII is definitely meta-defining. It's generally what makes Ken top tier because it allows him to unlock tools that would otherwise be unavailable with his other supers because of its short meter bar and tons of stocks. And unlike his other supers, SAIII can punish alot of moves that were intended to be safe EVEN ON HIT! And also, the confirmability and the comboability of the super makes it so that you can practically land it every single time unlike his other supers which are hard (or even in some cases, impossible) to combo into.
I will say an important thing to note Ken’s one of the few characters with a great taunt. It ups the next combo damage by 15% and Ken gets an opportunity every super in the corner. It makes his mix up much more threatening when he can keep up the damage next mix up without much else but a stray hit.
Great video as always, but Ken's SAIII is absolutely meta-defining, as it shares all the important properties of Chun's SAII. They're both 3-frame supers (edit: turns out Chun's is actually a frame slower at 4 frames!) with great reach and multiple stocks. The first two points alone allow both to easily reversal punish way more than the devs probably intended, and the third allows both to stay very threatening after a single super connects. Rather than the supers themselves, what separates Ken from Chun is the way they confirm super: Ken has a more varied set of super confirms which are useful in different contexts, while Chun has the easier super confirm in low forward that forces opponents to turtle up once she has bar, allowing her a lot of space to apply offense.
Agreed. Ken’s super does change the meta absolutely. Because it’s so fast it can whiff punish and reversal punish things that you usually can’t(Ken’s cr. forward on block for instance).
All true, it all boils down to damage basically. Chun and Yun's supers are capable of taking up to 50%, whilst Shippu for all its versatility, is one of the less damaging supers in the game. "Meta defining" is a bit of a nebulous term, so we'll make our wording more specific in the compilation vid.
@@ThatBlastedSalami very descriptive, informative, and straightforward. Kudos man!!!!🔥🔥🔥🔥Could do a detailed breakdown for Dudley? I’ve been an avid Dudley user for years. Thanks!!
@@xyzen9673 Dudley main here, the easiest would be Chun-Li. Ken still requires decent execution to unlock some of his more busted stuff. Chun pokes with crazy good buttons until she gets super and then fishes for a hit confirm with a crazy easy hit confirmable cr.MK. The only difficult thing with Chun is kara-throw, which is something most characters need to know anyway.
Nah, Chun-li was and still is considered the best. The Daigo parry was a showcase of Daigo's skill as a player (and that Western 3S wasn't as advanced as Japan), not the strength of the character.
What a great video. As a Urien player, I find his tick throws really annoying as well, he's got so many fast recovery moves he can do it from. He can shutdown so many moves from Urien too with cr med. What feels cheap for me is the air EX hurricane, as he can easily escape or kick you up for a combo from miles away, and most importantly with dragon punch priority always stay in control during wake up.
Maximilian Dood's favorite son. The only negative of Shippu Jinrai is the damage and stun. Outside of that, it's easy to combo into, fast as hell, and gives Ken a ton of meter to work with. Also, this may just be me, but I think his Second Impact stage and theme are better.
I always used to say Ken was top 3 in the game, & this vid proves it, there's a reason why I always had a pocket Ken online alongside my mains of Ryu, Urien, & Q! :)
@@ThatBlastedSalami Hell yeah! The very first voice of my voice reel is a tribute to Cal Dodd's Wolvie voice. My favorite Wolverine! th-cam.com/video/xZPiEpP6psk/w-d-xo.html
Another great breakdown 👍. Yeah Ken is the best shoto in 3rdS, although i’m not that sure anymore after watching how strong Kuni Ryu against JWong Chun. It feels like there’re some untapped potential with 3rdS characters.
if you get a chance, watch Coop Cup, it has a great team format, where each teammate uses a different character. It's so fun to watch decades-long character specialists fight it out, instead of the lopsided Chun/Yun/Ken meta.
Will there be a serie explaining how to play the game ? I've always played tekken and barely ever touched 2D fighters, would be super sick to go along this overview serie
I hope y'all are gonna mention when there's characters with a bit more decision to make in supers All 3 of these first breakdowns use mostly just 1 super. Others aren't horrible but aren't as good as Genei Jin, Hoyoku Sen or Shippu Jinrai Kyaku but someone like Yang has a decision to make between strong afterimage pressure with Seiei Enbu (SA3), or access to more uses of EX Tourouzan if he picked Tenshin Senkyutai (SA2) I hear both SA1&2 are good for Remy Mostly Shinku & Denjin for Ryu etc etc
You can check the document this guide is adapting in the description, for characters with more choice around their super they mention the pros and cons of each
Just a small nitpick. The term "shoto" short for "Shotokan" is pronounced "Sho-to" as in like the "sho" in "show" and "to" as in "tow" Show-tow just remove the Ws and don't put too much emphasis on the T. Shoto.
An old game that regularly has over 300 people playing it on Fightcade. Plus, I'd rather they make videos on a great game that they're passionate about, rather than feel obliged to make different videos.
There's a reason why that Ken flowchart meme still holds up.
If it works. Dont fix it.
@@xyzen9673 Ken Masters is awesome
Pretty sure the meme was because of SF4.
Ken's SAIII is definitely meta-defining. It's generally what makes Ken top tier because it allows him to unlock tools that would otherwise be unavailable with his other supers because of its short meter bar and tons of stocks. And unlike his other supers, SAIII can punish alot of moves that were intended to be safe EVEN ON HIT! And also, the confirmability and the comboability of the super makes it so that you can practically land it every single time unlike his other supers which are hard (or even in some cases, impossible) to combo into.
Crazy just how much info and insight are in all these videos under 3 mins.
This may literally be the first 3rd Strike video I've ever watched with Ken that hasn't shown *that* moment.
SOMEONE THAT UNDERSTANDS MY PAIN! HALLELUJAH!
I will say an important thing to note Ken’s one of the few characters with a great taunt. It ups the next combo damage by 15% and Ken gets an opportunity every super in the corner. It makes his mix up much more threatening when he can keep up the damage next mix up without much else but a stray hit.
Actually, it ups it by 31%.
Great video as always, but Ken's SAIII is absolutely meta-defining, as it shares all the important properties of Chun's SAII. They're both 3-frame supers (edit: turns out Chun's is actually a frame slower at 4 frames!) with great reach and multiple stocks. The first two points alone allow both to easily reversal punish way more than the devs probably intended, and the third allows both to stay very threatening after a single super connects. Rather than the supers themselves, what separates Ken from Chun is the way they confirm super: Ken has a more varied set of super confirms which are useful in different contexts, while Chun has the easier super confirm in low forward that forces opponents to turtle up once she has bar, allowing her a lot of space to apply offense.
Agreed. Ken’s super does change the meta absolutely. Because it’s so fast it can whiff punish and reversal punish things that you usually can’t(Ken’s cr. forward on block for instance).
Chun's super is 4f
@@bon.9296 fr? Everywhere I've heard/read said 3
Edit: apparently it's true! I'll edit the original post
All true, it all boils down to damage basically. Chun and Yun's supers are capable of taking up to 50%, whilst Shippu for all its versatility, is one of the less damaging supers in the game.
"Meta defining" is a bit of a nebulous term, so we'll make our wording more specific in the compilation vid.
Dude, these breakdowns are fucking awesome! As someone who’s really looking to get into 3S, these videos are great, looking forward to seeing more!
Language
These videos have been incredible! Thank you for putting them together.
Glad you like them!
@@ThatBlastedSalami very descriptive, informative, and straightforward. Kudos man!!!!🔥🔥🔥🔥Could do a detailed breakdown for Dudley? I’ve been an avid Dudley user for years. Thanks!!
Oh yes, the 70% of the whole of Figthcade 2 lobby.
Considering ken is probably the easiest to win with(dont even deny it ken "mains")
@@xyzen9673 Dudley main here, the easiest would be Chun-Li. Ken still requires decent execution to unlock some of his more busted stuff.
Chun pokes with crazy good buttons until she gets super and then fishes for a hit confirm with a crazy easy hit confirmable cr.MK. The only difficult thing with Chun is kara-throw, which is something most characters need to know anyway.
@@xyzen9673 yea, that's Chun. You obviously don't know what you're talking about. Chun and Gill are the 2 easiest 2 win with.
the amount of people who lose once and then select him is worrying
@@xyzen9673Chun is right there bro
We do a lil DP
Awesome overviews!! You're doing such a great job. Congratulations.
ken in "3rd strike" is perfect for me
Imagine being around when Daigo did the parry ... Ken must've seemed like the best character not only in the game but in the history
Nah, Chun-li was and still is considered the best. The Daigo parry was a showcase of Daigo's skill as a player (and that Western 3S wasn't as advanced as Japan), not the strength of the character.
@@AirLancer tbf he said seemed. Perception of the character > How the character actually is sometimes
@ahmadadnan4773how many matches between those two have you watched?
Daigo lost in Grand Finals to Yun lol
The poster boy of evo moment 37 🔥
I love these videos. Keep them going!
that makes sense
💪🧨🤙
yeah i see
Dope vid! What the song playing during the second half of the vid? THX!
Can't wait till we get to my main, URIEN. AEGIS REFELCTOR!!! Keep up the awesome work dude!
I favorited immediately because Ken is my spirit animal. Also, good video! Looking forward to whats to come.
Awesome! Thank you!
That intro was super clean
Damn awesome review!!!, Can't wait for your Elena breakdown
gosh this game was my jam back in the day. and featured my fave kick...Ryu's side-kick special. also....SHINRYUKEN!!!
thank you Sir
Most welcome
This is amazing! AND MAKOTO IS NEXT YEEEAAAH
Very in depth technical review. I definitely learned something
the music is forever
Nicely done!
Ngl that Ken pic goes so fu**ing hard
What a great video. As a Urien player, I find his tick throws really annoying as well, he's got so many fast recovery moves he can do it from. He can shutdown so many moves from Urien too with cr med. What feels cheap for me is the air EX hurricane, as he can easily escape or kick you up for a combo from miles away, and most importantly with dragon punch priority always stay in control during wake up.
Maximilian Dood's favorite son. The only negative of Shippu Jinrai is the damage and stun. Outside of that, it's easy to combo into, fast as hell, and gives Ken a ton of meter to work with. Also, this may just be me, but I think his Second Impact stage and theme are better.
Agree about the stage,while I like ken and absolutely love the jazzy NYC stage I think of Alex for it tho
Do Alex next! These character breakdowns are awesome af.
Finally a video of my favourite street fighter character with my favourite ost jazzy nyc 🔥🔥🔥
Beautiful!
I always used to say Ken was top 3 in the game, & this vid proves it, there's a reason why I always had a pocket Ken online alongside my mains of Ryu, Urien, & Q! :)
Jinrai Kicks!
QUESTION! Is your username a reference to Xmen TAS? "Were's that Blasted Salami???"
Yes!
@@ThatBlastedSalami Hell yeah! The very first voice of my voice reel is a tribute to Cal Dodd's Wolvie voice. My favorite Wolverine! th-cam.com/video/xZPiEpP6psk/w-d-xo.html
I think also that Ken in sf6 will also defining meta thanks to the return of parry and his furious kicks
0:34 I did notice how you said "the character can melt health bars" instead of "Ken can melt health bars" :D
*Ken is the Master*
Another great breakdown 👍. Yeah Ken is the best shoto in 3rdS, although i’m not that sure anymore after watching how strong Kuni Ryu against JWong Chun. It feels like there’re some untapped potential with 3rdS characters.
if you get a chance, watch Coop Cup, it has a great team format, where each teammate uses a different character. It's so fun to watch decades-long character specialists fight it out, instead of the lopsided Chun/Yun/Ken meta.
Oh cool what vid did justin play against kuni I'd love too see that?
Yea, no.
@@ajones6899 It's on Justin channel, title _'the best Ryu player kept stunning me?!'_
@@thepuppetmaster9284 you beauty man
Will there be a serie explaining how to play the game ? I've always played tekken and barely ever touched 2D fighters, would be super sick to go along this overview serie
No wonder why Ken kicks my ass
If you pick Ken. Then it's a must for you to taught the enemy. That is an unspoken rule...
great video
Ken is super fun in this game lol
My only question is: where do people play third strike? On PC?
Fightcade 2
cant wait for Alex
I can only play shotos, time to get back into this game
Very nice breakdown. Can you do Ibuki and ryu?
In time!
Can you guys cover Sean in a future video?
Ken, the best character in sf series, in sf6 he is a Monster.
1- ken
2 -ryu
3- akuma
4 -guile
5- vega
This is my top 5 of my fav characters.
Guys did u know that you can link roundhouse tatsu into sa3?
I’m just here from seeing moment 37.
What does okiseme means?
Wake up games. The pressure or mix up you can force on an opponent when they're getting up from a knock down.
I need to get better at Ken
I hope y'all are gonna mention when there's characters with a bit more decision to make in supers
All 3 of these first breakdowns use mostly just 1 super. Others aren't horrible but aren't as good as Genei Jin, Hoyoku Sen or Shippu Jinrai Kyaku
but someone like Yang has a decision to make between strong afterimage pressure with Seiei Enbu (SA3), or access to more uses of EX Tourouzan if he picked Tenshin Senkyutai (SA2)
I hear both SA1&2 are good for Remy
Mostly Shinku & Denjin for Ryu
etc etc
You can check the document this guide is adapting in the description, for characters with more choice around their super they mention the pros and cons of each
@@Eemu98 i forgot that was there tbh
Is everyone trying to erase his DP +K from history?
Just a small nitpick. The term "shoto" short for "Shotokan" is pronounced "Sho-to" as in like the "sho" in "show" and "to" as in "tow"
Show-tow just remove the Ws and don't put too much emphasis on the T.
Shoto.
"Missing a meta-defining super"
How is "2 frame startup, 3-stock super that can be linked from half his normals" not meta-defining? LOL
Cmk to win
Missing a meta defining super
He literally used his SA3 in Evo moment 37
To be fair any super would’ve killed Chun in Evo Moment 37, it was about the parry not the super.
Alex? Even though he is trash in this game
Este y chun li arruinan el juego.
Why doing breakdowns on an old game? Why waste your time on this really? TBS, continue on doing breakdowns for kof XV
Genuinely awful take
(more KoF XV stuff later when there are less patches)
An old game that regularly has over 300 people playing it on Fightcade.
Plus, I'd rather they make videos on a great game that they're passionate about, rather than feel obliged to make different videos.