Proof That Ezio Trilogy Parkour Remains Unmatched

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 54

  • @johnsonwithat2322
    @johnsonwithat2322 ปีที่แล้ว +51

    A lot of people don't get it. They don't see how much satisfying it is having full control that even Unity was missing full control. Give us this parkour system with updated animations and we're groovy.

    • @ysuf3125
      @ysuf3125 ปีที่แล้ว +5

      Yeah ac3 was probably the sweet spot according to that

    • @talltailless3338
      @talltailless3338  ปีที่แล้ว +10

      @@ysuf3125 I have a soft spot for AC3, it has the best animation blending and widest array of parkour moves in the entire series 💯

    • @iprofessor_genki
      @iprofessor_genki ปีที่แล้ว +1

      Unity was missing full control? I might be strongly wrong but Unity looks much more fluid and smooth than that. What am I missing?

    • @dlearnss
      @dlearnss ปีที่แล้ว

      What games are part of ezio trilogy?

    • @talltailless3338
      @talltailless3338  ปีที่แล้ว

      ​@@dlearnss2, Brotherhood and Revelations 🍕

  • @silk6274
    @silk6274 ปีที่แล้ว +10

    the feeling of actual control is so satisfying

  • @DaniRob-lw1xs
    @DaniRob-lw1xs ปีที่แล้ว +1

    The best episodes of the saga, hands down.
    Ezio will always be the best character of AC (at least, for me).
    But come on.
    I can still remember the various fails of the leap of faith. Straight to the ground.
    Unity is the peak of parkour system.
    In Unity, I feel myself in total control.
    Arno does exactly what I want. He goes exactly where I want.
    He climbs exactly where I want.
    Never happened something like: "What? No, not in that direction!".
    It's not only about the perfection of the animations.

    • @btchiaintkidding7837
      @btchiaintkidding7837 3 หลายเดือนก่อน

      You are delusional
      Let me give you guys a taste of your own medicine of 'nostalgia argument' : "yours is just a case of recency bias"

    • @DaniRob-lw1xs
      @DaniRob-lw1xs 3 หลายเดือนก่อน

      @@btchiaintkidding7837 no, it isn't. I play AC2 every year and when I switch from it to Unity... Oh man, I can feel the difference.

  • @thesnakehuntervenom1363
    @thesnakehuntervenom1363 ปีที่แล้ว

    Brotherhood looks so goofy aaah in 60fps for me... XD
    Great movement, I can't even do half of this shit that you just did!

  • @triplezeroxz5875
    @triplezeroxz5875 ปีที่แล้ว +5

    The hidden vault mechanic from AC1 is not in this game so idk about unmatched. But it is superior to most

    • @comradesam02
      @comradesam02 ปีที่แล้ว

      have you tried playing assassins creed 1 parkour? it is so god damn glitchy that its not worth the 1 feature it gets over the ezio games. if you want the environment theres a glitch in ac2 to explore more of acre in that memory sequence and you get ac2 superior parkour system in ac1 environment

    • @triplezeroxz5875
      @triplezeroxz5875 ปีที่แล้ว +2

      @niklimnat1061 I've beaten the game 3 times. So yes I have played AC1 parkour. And it's not any more glitchy than any other AC game. That's a Ubisoft problem, not an AC1 problem.

    • @Heidern..
      @Heidern.. ปีที่แล้ว

      Btw I found out the vualt mechanic isnt in brotherhood
      But I saw the animation few times when doing parkour!!! So it's not 100% gone it's just rare when going over certain vault able objects at end of jump

    • @btchiaintkidding7837
      @btchiaintkidding7837 3 หลายเดือนก่อน

      ​​@@Heidern..
      no the parkpur vault is not in ACB. it only happens if you climb out of a hiding spot/well etc so that means the animation is indeed in the game and some modder just need to activate in other areas and there some mods that did just that

    • @btchiaintkidding7837
      @btchiaintkidding7837 3 หลายเดือนก่อน

      ​​​@@comradesam02
      AC1 has the same parkour system like Ezio games (except altair also has vaults, and RARELY stumbles in angled landing unlike ezio who stumbles at the slightest angles, and altair is slow during simple climbing bjt if you are just going up then you are bad at parkouring anyways) ,
      the glitchiness is a fault of the level design in AC1, the walls are too detailed too cluttered with grabbables/footholds/cracks etc for Altaor to grab into so if you are nkt mindful or newbie your Altair will be having a seizrre .
      in ezio trilogy the walls are simplified, the walls simply dmcut down the amount of protrusion, cracks etc a wall can have unlike AC1 which just made the parkour (the mindless climb up specifically) look smoother. thats it

  • @boulevard14
    @boulevard14 ปีที่แล้ว

    Beautiful.

  • @zappbrannigan4170
    @zappbrannigan4170 ปีที่แล้ว +1

    AC1 is still the best.

  • @AftermathRain
    @AftermathRain ปีที่แล้ว +1

    Well done!

  • @huyvouc9785
    @huyvouc9785 ปีที่แล้ว

    Nice vid, brother 👍

  • @Anyainadream
    @Anyainadream ปีที่แล้ว +2

    Took four shots 🥴

    • @talltailless3338
      @talltailless3338  ปีที่แล้ว

      haha are you feeling tipsy? 💫

    • @Anyainadream
      @Anyainadream ปีที่แล้ว

      @@talltailless3338 yes I'm levitating 🥴

    • @IlMemetor72
      @IlMemetor72 ปีที่แล้ว

      ​@@Anyainadreamalright dua lipa

    • @Anyainadream
      @Anyainadream ปีที่แล้ว

      @@IlMemetor72 😂

  • @SnixEdits01
    @SnixEdits01 ปีที่แล้ว +1

    I love u 🎉

  • @JFVideos960
    @JFVideos960 ปีที่แล้ว

    One word, Unity