3DEqualizer - Blurry Footage And Rolling Shutter Tutorial

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 22

  • @VFXTutors
    @VFXTutors  4 ปีที่แล้ว +10

    Sorry I forgot to mention
    Make sure you export "Nuke Grid Warp Rolling Shutter" for the rolling shutter distortion
    3DE4 > File > Export > Export Nuke Grid Warp Rolling Shutter
    then use that in Nuke to remove or add the rolling shutter

  • @benettoscanopalacios8051
    @benettoscanopalacios8051 4 ปีที่แล้ว +4

    Super nice tutorial!
    If possible I would like to see a tutorial using free moving camera like orbiting and walking back to the original position

  • @VahagnAmirkhanyan
    @VahagnAmirkhanyan วันที่ผ่านมา

    You can use a toggle previous frame command assigned to a hotkey to get a quick switching between frames, PageUp and PageDown not the best hotkeys. i am using numpad 0,

  • @debjyotimajumder4159
    @debjyotimajumder4159 4 ปีที่แล้ว +2

    Helpfull video.. thank u sir

  • @dadffeewff1421
    @dadffeewff1421 4 ปีที่แล้ว +2

    Best man ever

  • @leejeans2630
    @leejeans2630 4 ปีที่แล้ว +1

    Helpfull video,thanks............................

  • @Carteblanchefx
    @Carteblanchefx 4 ปีที่แล้ว +2

    Fantastic!

  • @dadffeewff1421
    @dadffeewff1421 4 ปีที่แล้ว +1

    Common issues for match moving, generally speaking, are for moving cameras with frame corners matching and distortions during the trastations.

  • @none53
    @none53 3 ปีที่แล้ว

    great tutorial! have some questions
    1: why do we need to measure the size of the search and pattern area , to make our point at center ? does thsi helps in solve!
    2: how to track motion blur panned footage with rolling shutter , without tracking points but with textures in between footage we shot !
    3 : last but not least i have apsc , and i shot footage on 35 mm , so should i put my lens info. as 35 or 56 ?? crop factor thing
    thanks

    • @VFXTutors
      @VFXTutors  3 ปีที่แล้ว +1

      1: if you keep your point at the center of the blur at all times it means it will be easier to manually track when the shapes changes, with motion blur the area your tracking can change shape a lot and confuse 3de, so its best to always keep your point in the center of the blur to avoid slipping points.
      2: you track it the same way, you just find noticeable features and high contrast areas to track, it will be more difficult but the method is the same
      3: so make sure you have the film back set to the same as the camera, then put in the cropped focal length, but try both focal lengths and see what results you get
      you can use this to calculate your crop mmcalc.com/
      hope that helps

    • @none53
      @none53 3 ปีที่แล้ว +2

      @@VFXTutors thanku so much

    • @VFXTutors
      @VFXTutors  3 ปีที่แล้ว +1

      no worries, happy to help :)

  • @ronydey2696
    @ronydey2696 2 ปีที่แล้ว

    Very importent content sir also how to CG geometry track over a chacrecter face using head and face track please put some tutorials over it by 3de ,Maya and NUKE

  • @jaehuigwak6660
    @jaehuigwak6660 3 ปีที่แล้ว

    Why did you not set the track point into black marker?
    Don't it make camera solving confuse?
    And..
    Should I always track blur footage by hand using eye?
    If I have a footage having many frames, I should do it one by one...?

    • @VFXTutors
      @VFXTutors  3 ปีที่แล้ว +1

      you should always try to track blur footage as you do usually, but always check your points, its easy for them to slip and move, sometimes it will track fine but sometimes youll need to adjust your tracks or do some manually tracking

  • @marioCazares
    @marioCazares 4 ปีที่แล้ว

    Wow I didn't know such tiny nudges could really help or hurt individual marker deviations. Very helpful video

    • @VFXTutors
      @VFXTutors  4 ปีที่แล้ว

      yeah, nudging your tracks to fix slips or bumps in your tracks really helps the solve to get a good result, most of the time you can actually get really good camera tracks from very few 2d tracks as long as they are very accurate.
      im glad the tutorial was useful :)

  • @IndrajeetKumar-ve5wz
    @IndrajeetKumar-ve5wz 3 ปีที่แล้ว

    Please help.. how solve rolling Sutter with parallax shot (shoot with mobile camera)..

    • @VFXTutors
      @VFXTutors  3 ปีที่แล้ว

      hey, you would track it as normal then solve for the rolling shutter, like in this tutorial, if you have accurate 2d it will work really well :)
      hope that helps?

  • @chaoyu5946
    @chaoyu5946 4 ปีที่แล้ว +1

    nice

  • @KiranR95
    @KiranR95 4 ปีที่แล้ว +1

    Please do make chapters in the video will more be helpful

    • @VFXTutors
      @VFXTutors  4 ปีที่แล้ว +1

      I will do that from now on, I completely forgot about those, thank you