An opposing view would be that Cartoon Animator provides you with the opportunity of using whatever drawing software you are most comfortable with, instead of forcing you to use the ones provided. Therefore, I do want.
@@GarryPye but every animation tool can import drawings, having the drawing tools in the animation tool, you have to less fiddle with exporting/importing for tiny fixes.
@@mr_don_key Yes! You are 100% correct! With Cartoon Animator you can import drawings and use the tools to manipulate those drawings in many different ways, which saves you the time of fiddling with frame by frame animation, but still gives you total control to make tiny changes. Well said.
Some of those software without a drawing tool weere created for animators who cannot draw. Animator who can closely work with illustrators to give them elements in order for them to animate. It's always an advantage to be an animator and Illustrator at the same time.
For 2D, animation not related to gaming, I'm learning 4: Blender Grease Pencil, CTA, CSP, and Toon Boom. I wish there was a tool with the unique strengths of each one--and a free, paid, and sub option. CSP has all three and each serves a very unique purpose.
ive seen that you can do a south park animation in moho, pretty awesome. you mentioned that channel jay black cult. Thanks!!!! for all this amazing artists and softwares. it helped me a lot
You could very easily make a South Park style animation in Cartoon Animator. In fact, this software is perfect for that style because it uses the cut-out rigged puppet system for animation.
@@GarryPyeoh hey Gary. Spreading the good word of CA5 eh? Also he’s right. Gary Pye is a CA5 genius! Look at his videos for rigging and how to make seamless characters. He knows what he’s saying and doing.
@@TheLuconic Thanks for the vote of confidence! I think all the software on this list is amazing. It just happens that Cartoon Animator does the job I need done in a way that is fast, fun and easy. Ive used all the others, but I like the puppet rigging system of animation, as I do not have the time, patience or skill to hand draw frame-by-frame traditional animation. But Cartoon Animator allows me to still produce quality animation without that need, so Im happy!
All of this is great. This is an excellent video BUT… all I have is an iPad Pro with a second generation Apple Pencil and my iPhone, can you go over all of the iPad options when it comes to animation and what’s the best or can you suggest a video that you think already does a good job of that?
Honestly, it depends on the type of workflow and animation you are looking for. Most of the 2D Rigging jobs are for Toon Boom, After Effects, Spine and Moho. All of them are for completely different types of projects. Moho and After Effects are mainly for infovideos or motion graphics. Toon Boom and a few studios like cartoon salon that uses Moho are essential for most TV series and movies. And finally Spine related more to video games, although now Toon Boom has been working on the Gaming section so that there is a better integration between Unity and TB, but Spine is still leading 2d animation for games. If you are new to this type of animation I suggest you to opt for the mentioned software, the others don't mean that they are not worth it just that the industry doesn't seem to pay much attention to them, and on the other hand TV Paint and Open toonz are totally worth it but these are more oriented to traditional animation.
@@shouyouo yes, but the goal of being an animator for your own show/clip, is more to use your own artwork for animations, those premade things are ugly anyways.
@@mr_don_key No. The goal of an animator is to make things move. Thats it. And if you succeed, then you have made "you own show/clip". Not everyone is a top-level Disney animator or creating the next television ad for McDonalds. Many animators are hobbyists, who just enjoy creating animations for themselves and friends. To suggest you should only use your own artwork seems a bit elitist. Many artists, including myself, make a living creating animation content for those who do not have the skills to create it for themselves, or for whom time is a factor.
Blender Grease Pencil, Open Toonz, Synfig, and Dragon Bones (DB is not currently being updated) are totally free forever. The others have free trials. Spine, Toon Boom, and the two Adobe products are subscription based--but Adobe is the cheapest because one cheaper subscription can cover all its tools. CelAction, Moho and Cartoon Animator are paid, CTA5 is the cheaper one, then for all three, you pay as you go for major upgrades, etc. Finally, Clip Studio Paint has something in all three scenarios--free (iOS), sub, and paid and is the only one available for every kind major (Mac, PC, iOS, and and Android).
There are plenty of different software options for 2D animation. This video just showcases what this particular software is capable of. If its not for you, thats okay.
Not true. With Cartoon Animator you can design, rig and animate your characters at any angle you want. The only limitation are the ones you set for yourself.
Rigging can be just as dynamic as traditional animation! The "new" Mickey Mouse shorts manage to do alot of cool shots and angles, the short "Tokyo Go" is a good example of that.
The 'best' software is the software that does the job you want done in a way that is fast, fun and easy. For me that is Cartoon Animator. So for me, the statement rings true.
@@GarryPye I agree and CTA just keeps rising. It already does so much more than it used to. Does it do 2D in 3D space yet? Can you import 3D models and make them 2D? A pipeline to any game engine, even just Renpy--a simpler game engine--or something, would be amazing because Clip Studio probably doesn't do that.
@@TwistedLila Ive been on the Cartoon Animator journey since version 1, and youre right when you say its come a long way. As for 2D in 3D space, what I can say is there is the ability to apply 3D motion to 2D characters. Not something I choose to do as I enjoy the process of keyframing. It does not import 3D models and make them 2D, however Reallusion 3D software iClone does some amazing things with regards to making 3D look 2D (again, not my thing).
@@lucascs7870 Polemic is defined as a speech or piece of writing expressing a strongly critical attack on or controversial opinion about someone or something. I dont see how either of these comments could be defined in that way.
Blender Grease Pencil, Open Toonz, Synfig, and Dragon Bones (DB is not currently being updated) are totally free forever. The others have free trials. Spine, Toon Boom, and the two Adobe products are subscription based--but Adobe is the cheapest because one cheaper subscription can cover all its tools. Moho and Cartoon Animator 5 are paid, CTA5 is the cheaper one, then for both you pay as you go for major upgrades, etc. Clip Studio Paint has something in all three scenarios--free (iOS), sub, and paid and is the only one available for every kind major (Mac, PC, iOS, and and Android)
We want to see Cartoon animator VS Spine2D >> In animation tools and Most realistic animation
Omg yesss
Animation software without drawing tools "cartoon animator" i don't want.
An opposing view would be that Cartoon Animator provides you with the opportunity of using whatever drawing software you are most comfortable with, instead of forcing you to use the ones provided. Therefore, I do want.
@@GarryPye but every animation tool can import drawings, having the drawing tools in the animation tool, you have to less fiddle with exporting/importing for tiny fixes.
@@mr_don_key Yes! You are 100% correct! With Cartoon Animator you can import drawings and use the tools to manipulate those drawings in many different ways, which saves you the time of fiddling with frame by frame animation, but still gives you total control to make tiny changes. Well said.
Some of those software without a drawing tool weere created for animators who cannot draw. Animator who can closely work with illustrators to give them elements in order for them to animate. It's always an advantage to be an animator and Illustrator at the same time.
@@PRCREA Absolutely! And how good is it that software like Cartoon Animator gives the opportunity to animate to those who cannot draw!
This is a very well-thought-out, fair review of each of the software. Well done!
I use Aftereffects. It's not the easiest approach but it's heavy duty when compositing with other elements. I might be crazy.
For 2D, animation not related to gaming, I'm learning 4: Blender Grease Pencil, CTA, CSP, and Toon Boom. I wish there was a tool with the unique strengths of each one--and a free, paid, and sub option. CSP has all three and each serves a very unique purpose.
I didn’t know Animate was considered Professional, it’s good to see that it is
It's always just a matter of opinion anyway. All of these are professional if you use the tool to generate revenue.
@@Ziplock9000 I’m not currently but I wish I was, hopefully one day
I thought DragonBones was toast. It still seems unresponsive on it's download link. Where did you download a working copy from? Thanks!
Thanks a lot you made my day 🎉
This video is very helpful! Next time don't forget Creature Animation by Kestral Moon and PD Howler.
ive seen that you can do a south park animation in moho, pretty awesome. you mentioned that channel jay black cult. Thanks!!!! for all this amazing artists and softwares. it helped me a lot
You could very easily make a South Park style animation in Cartoon Animator. In fact, this software is perfect for that style because it uses the cut-out rigged puppet system for animation.
@@GarryPyeoh hey Gary. Spreading the good word of CA5 eh? Also he’s right. Gary Pye is a CA5 genius! Look at his videos for rigging and how to make seamless characters. He knows what he’s saying and doing.
@@TheLuconic Thanks for the vote of confidence! I think all the software on this list is amazing. It just happens that Cartoon Animator does the job I need done in a way that is fast, fun and easy. Ive used all the others, but I like the puppet rigging system of animation, as I do not have the time, patience or skill to hand draw frame-by-frame traditional animation. But Cartoon Animator allows me to still produce quality animation without that need, so Im happy!
thanks for explaining
All of this is great. This is an excellent video BUT… all I have is an iPad Pro with a second generation Apple Pencil and my iPhone, can you go over all of the iPad options when it comes to animation and what’s the best or can you suggest a video that you think already does a good job of that?
Turbo squid, callipeg and procreate dreams are pretty good
We can do frame by frame in Adobe Animation too
True!
Which was the best?
I think cartoon animator 5 is the fastest for newcomers to get started, but many of its materials are extra expensive to purchase.
Honestly, it depends on the type of workflow and animation you are looking for. Most of the 2D Rigging jobs are for Toon Boom, After Effects, Spine and Moho. All of them are for completely different types of projects. Moho and After Effects are mainly for infovideos or motion graphics. Toon Boom and a few studios like cartoon salon that uses Moho are essential for most TV series and movies. And finally Spine related more to video games, although now Toon Boom has been working on the Gaming section so that there is a better integration between Unity and TB, but Spine is still leading 2d animation for games.
If you are new to this type of animation I suggest you to opt for the mentioned software, the others don't mean that they are not worth it just that the industry doesn't seem to pay much attention to them, and on the other hand TV Paint and Open toonz are totally worth it but these are more oriented to traditional animation.
@@Chuchodtv thnx 4 such an informative reply
@@shouyouo yes, but the goal of being an animator for your own show/clip, is more to use your own artwork for animations, those premade things are ugly anyways.
@@mr_don_key No. The goal of an animator is to make things move. Thats it. And if you succeed, then you have made "you own show/clip". Not everyone is a top-level Disney animator or creating the next television ad for McDonalds. Many animators are hobbyists, who just enjoy creating animations for themselves and friends. To suggest you should only use your own artwork seems a bit elitist. Many artists, including myself, make a living creating animation content for those who do not have the skills to create it for themselves, or for whom time is a factor.
moho is moho 💥💥💥💥💥
where to get moho tutorial good free course?
@@user-fo9ce3hr5h Moho Pro Oficial channel lists secction.
Thats very deep.
@@user-fo9ce3hr5hfind Moho in your tube and their channel is there with a free playlist of their latest version of Moho.
I want to know the ones that are free and the ones that are not
I think they made that video already. It is a bit dated but still relevant. But im pretty sure they are remaking a new video on that.
Blender Grease Pencil, Open Toonz, Synfig, and Dragon Bones (DB is not currently being updated) are totally free forever. The others have free trials. Spine, Toon Boom, and the two Adobe products are subscription based--but Adobe is the cheapest because one cheaper subscription can cover all its tools. CelAction, Moho and Cartoon Animator are paid, CTA5 is the cheaper one, then for all three, you pay as you go for major upgrades, etc. Finally, Clip Studio Paint has something in all three scenarios--free (iOS), sub, and paid and is the only one available for every kind major (Mac, PC, iOS, and and Android).
Might as well just use something like tooncrafter
ai will make you NOT monetize your work if you keep supporting it
There are plenty of different software options for 2D animation. This video just showcases what this particular software is capable of. If its not for you, thats okay.
That explains why Western cartoon have 0 dynamic perspective shot. It's all front facing rig
Not true. With Cartoon Animator you can design, rig and animate your characters at any angle you want. The only limitation are the ones you set for yourself.
Rigging can be just as dynamic as traditional animation! The "new" Mickey Mouse shorts manage to do alot of cool shots and angles, the short "Tokyo Go" is a good example of that.
@@juneru2 Exactly. If an animator is smart and creative and thinks outside the box, anything is possible.
Really comprehensive...but doesn't ring true to the statement in the thumbnail
The 'best' software is the software that does the job you want done in a way that is fast, fun and easy. For me that is Cartoon Animator. So for me, the statement rings true.
@@GarryPye I agree and CTA just keeps rising. It already does so much more than it used to. Does it do 2D in 3D space yet? Can you import 3D models and make them 2D? A pipeline to any game engine, even just Renpy--a simpler game engine--or something, would be amazing because Clip Studio probably doesn't do that.
@@TwistedLila Ive been on the Cartoon Animator journey since version 1, and youre right when you say its come a long way. As for 2D in 3D space, what I can say is there is the ability to apply 3D motion to 2D characters. Not something I choose to do as I enjoy the process of keyframing. It does not import 3D models and make them 2D, however Reallusion 3D software iClone does some amazing things with regards to making 3D look 2D (again, not my thing).
Is it free
What is?
lol-- uh, which one? it=1
But Blender best
"Best" really depends on this software that does the job you want done, in a way that is fast, fun and easy.
Polemic
@@lucascs7870 Polemic is defined as a speech or piece of writing expressing a strongly critical attack on or controversial opinion about someone or something. I dont see how either of these comments could be defined in that way.
I want to know the ones that are free and the ones that are not
If you go to the websites for each software, if they ask for payment, theyre the ones that arent free.
Blender Grease Pencil, Open Toonz, Synfig, and Dragon Bones (DB is not currently being updated) are totally free forever. The others have free trials. Spine, Toon Boom, and the two Adobe products are subscription based--but Adobe is the cheapest because one cheaper subscription can cover all its tools. Moho and Cartoon Animator 5 are paid, CTA5 is the cheaper one, then for both you pay as you go for major upgrades, etc. Clip Studio Paint has something in all three scenarios--free (iOS), sub, and paid and is the only one available for every kind major (Mac, PC, iOS, and and Android)