Pac-Land | Versions Comparison | Arcade, NES, C64, CPC, Amiga, Atari ST, TurboGrafx-16, MSX and more

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
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ความคิดเห็น • 643

  • @retrosutra
    @retrosutra  3 ปีที่แล้ว +21

    🕹️ Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk
    👉 Check out more EVOLUTIONS of PAC-MAN GAMES HERE! th-cam.com/video/A4OXn694t84/w-d-xo.html

  • @PartyDude_19
    @PartyDude_19 4 ปีที่แล้ว +518

    The existence of Churches in Pac-Land implies that there was a Pac-Jesus, who died for the Pac-People's sins.

    • @eng3d
      @eng3d 4 ปีที่แล้ว +40

      Funny in every version but in the us-arcade

    • @daishi5571
      @daishi5571 4 ปีที่แล้ว +29

      I know right! but did you know that Pac-Man looks just like Pac-Jesus but really he's just a naughty boy.

    • @1985dossantos
      @1985dossantos 4 ปีที่แล้ว +9

      lol

    • @ZeldaMasterLogan
      @ZeldaMasterLogan 4 ปีที่แล้ว +17

      That's my new pac headcanon

    • @DHAdArchivez
      @DHAdArchivez 4 ปีที่แล้ว +21

      So there’s a Pac-God?

  • @VinsCool
    @VinsCool 4 ปีที่แล้ว +153

    I remember playing the NES version.
    It was pretty... Ugly.

    • @bortzanator3018
      @bortzanator3018 4 ปีที่แล้ว +5

      Vins? In the wild??? You watch these videos too?

    • @danielpedricothe2nd376
      @danielpedricothe2nd376 4 ปีที่แล้ว +5

      It's on fanicom

    • @Thewolfguys.cartoons2000
      @Thewolfguys.cartoons2000 4 ปีที่แล้ว +10

      Ikr and even worser, the B and A buttons are to make pac man move and the arrows are to make him jump, DAFAQ!?😕😡

    • @AdriaticTokoru
      @AdriaticTokoru 4 ปีที่แล้ว +2

      It had no license, because it's from tengen

    • @Thewolfguys.cartoons2000
      @Thewolfguys.cartoons2000 4 ปีที่แล้ว +5

      @@AdriaticTokoru bruh I can think of good games by tengen like Rolling Thunder, Gauntlet, and Tengen Tetris and you gotta tell me they developed a poorly game on the famicom?

  • @bluepineapple4396
    @bluepineapple4396 4 ปีที่แล้ว +55

    It feels like they didn't even try with the nes version

  • @hathead7385
    @hathead7385 4 ปีที่แล้ว +122

    Everybody gangsta till the nes port looks like garbage for once

    • @bear.gaming
      @bear.gaming 4 ปีที่แล้ว +11

      And the atari port looks better

    • @jmtrad1906
      @jmtrad1906 3 ปีที่แล้ว +7

      Nintendo Seal of Quality

    • @Cueya
      @Cueya 3 ปีที่แล้ว +3

      Its an ollllld namcot famicom game pre super mario bros

    • @jasonlee7816
      @jasonlee7816 3 ปีที่แล้ว +5

      @@bear.gaming
      Atari Lynx yes
      Atari ST crap

    • @OfficialIvy2006
      @OfficialIvy2006 3 ปีที่แล้ว +5

      Blame The NES Graphics, & I'll Show You How Being Shot By The NES Zapper Feels!

  • @thatdrewrivers
    @thatdrewrivers 4 ปีที่แล้ว +139

    All these years and I didn't know about the hydrant hat!

    • @isbragg
      @isbragg 4 ปีที่แล้ว +11

      I didn’t know either, nor did I know the plane ghosts could drop Galaxians as seen in the SharpX68000 footage.

    • @JackTheGamer3
      @JackTheGamer3 4 ปีที่แล้ว +1

      Bruh

    • @welshtechie6832
      @welshtechie6832 4 ปีที่แล้ว +2

      @@JackTheGamer3 I used to play it in the arcade. Also, time the jump at the end for a huge bonus! All about the points!!

    • @JackTheGamer3
      @JackTheGamer3 4 ปีที่แล้ว +2

      @@welshtechie6832lucky

    • @AlexZander688
      @AlexZander688 3 ปีที่แล้ว +3

      Also on a couple of stages you can push back a cactus or tree stump to get the helmet.
      There are also a couple stages where you push back a tree stump and get invisibility for about 10 seconds.
      And returning home, push back a hydrant, cactus or tree stump for a set of ballons, one of which is a 7650. If you get the correct colored balloon for a 7650, then all remaining balloons captured are also 7650.
      And a couple stages where Pac-man is returning home you can sometimes get an 'S' for an extra Pac-man. You have to rub against the cactus as you jump with your super shoes, or rub against the cliffs with your super shoes.
      I always wanted a bonus stage or two on Pac-land where Pac-man could try out the different vehicles the monsters use.

  • @stunthumb
    @stunthumb 4 ปีที่แล้ว +54

    Poor ghosts, just trying to get to work and then Pacman shows up.

    • @TaxEvasionUS
      @TaxEvasionUS 4 ปีที่แล้ว +8

      But he's trying to get to work too

    • @pacman6744
      @pacman6744 6 หลายเดือนก่อน +4

      The ghosts try to run me over with cars,

    • @freddyfazbear29470
      @freddyfazbear29470 2 หลายเดือนก่อน

      ​@TaxEvasionUS he's actually trying to find some bs for his baby or whatever

  • @SoshiTheYoshi
    @SoshiTheYoshi 4 ปีที่แล้ว +32

    Imagine assuming the game is bad just because of the Smash Bros stage...

    • @Nic_2751
      @Nic_2751 3 ปีที่แล้ว +4

      @La Von Hawkins I would’ve preferred Pac-Village

    • @Nic_2751
      @Nic_2751 3 ปีที่แล้ว +1

      It even came out before Super Mario Bros. and would go on to inspire it, so suck it Nintendo fanboys

    • @corellioncrusaderproductio4679
      @corellioncrusaderproductio4679 3 ปีที่แล้ว +3

      @La Von Hawkins Pac-Maze is great and all, but I prefer Pac-Land simply due to the obscure factor. Not many people outside of the big Pac-Man geeks know about Pac-Land, so giving it some more exposure is really cool imo. It would have been nice to have a remix of the Pac-Land theme to go along with it, though.

  • @Nic_2751
    @Nic_2751 4 ปีที่แล้ว +98

    Remember people, this came out almost a year, before Super Mario Bros.

    • @bluetophatanimations
      @bluetophatanimations 4 ปีที่แล้ว +10

      How did they do the legs when Pac-Mans walking??, It was preety smooth.

    • @Nic_2751
      @Nic_2751 4 ปีที่แล้ว +9

      @@bluetophatanimations his artwork vs his in game sprite look really good and the translation was pretty seamless!

    • @SSKO2
      @SSKO2 3 ปีที่แล้ว +8

      Pacman’s pac-land sprites (arcade/tg16) are probably the best limbed pacman sprites ever. I even made a 16-bit sprite sheet of it

    • @Nic_2751
      @Nic_2751 3 ปีที่แล้ว +4

      @@SSKO2 exactly, to me it’s how he should be portrayed in sprites, minus the hat

    • @SSKO2
      @SSKO2 3 ปีที่แล้ว +5

      @@Nic_2751 they could’ve used that for pacman’s most recent statue. Instead, it’s just a 2D pixelated cheese sprite

  • @steuph1976
    @steuph1976 4 ปีที่แล้ว +43

    I didn't know the NES version, that was... Unexpected ! I also didn't remember the Amstrad CPC version, which looks quite good, had no scrolling, totally ruining it. I think I played it a couple of times on some compilation but I never really liked this game. It was probably great for the short time before Super Mario Bros appeared.

    • @leap123_
      @leap123_ 4 ปีที่แล้ว +2

      Yes! It's slower and laggier

    • @Nic_2751
      @Nic_2751 3 ปีที่แล้ว +2

      It was the inspiration for it

    • @theimortal1974
      @theimortal1974 2 ปีที่แล้ว +1

      it's ironic that the c64 version looks better then the nes one.

    • @reillywalker195
      @reillywalker195 2 ปีที่แล้ว

      @@theimortal1974 From what I've read, this game was only ported officially to the Famicom. Nintendo built early Famicom cartridges with little storage space to keep costs down, so Namco probably had to cut down on graphics to help make this game fit. The Commodore 64 also had a lot more onboard RAM to work with than the Famicom (64 KB vs 2 KB), which Grandslam probably took full advantage of.

    • @jasonlee7816
      @jasonlee7816 ปีที่แล้ว

      @@theimortal1974 it isn't ironic any C64 game looks, moves, play, sounds better than a NES game

  • @Thewolfguys.cartoons2000
    @Thewolfguys.cartoons2000 4 ปีที่แล้ว +50

    The Turbo grafx 16 version is gotta be hands down the best port ever

    • @jasonlee7816
      @jasonlee7816 3 ปีที่แล้ว

      it looks / sounds like a number of cut backs were made in the TG port

    • @Nic_2751
      @Nic_2751 3 ปีที่แล้ว +7

      @@jasonlee7816 it added new stuff

    • @dayanemenezes300
      @dayanemenezes300 3 ปีที่แล้ว +2

      But did you know that you move right with the II button, move left with the I button, and jump with right on the d-pad?

    • @Thewolfguys.cartoons2000
      @Thewolfguys.cartoons2000 3 ปีที่แล้ว +4

      @@dayanemenezes300 what? They didn't do the controls right?

    • @l3o1xii
      @l3o1xii 3 ปีที่แล้ว +6

      No the Sharp X68000

  • @Recordable2000
    @Recordable2000 4 ปีที่แล้ว +36

    To be honest, nes version could've been way better

    • @Thewolfguys.cartoons2000
      @Thewolfguys.cartoons2000 4 ปีที่แล้ว +7

      And it would've been better if the controls switched

    • @TrashPasta
      @TrashPasta 3 ปีที่แล้ว +1

      Could’ve been a re-edition

    • @nicthecat
      @nicthecat 3 ปีที่แล้ว +1

      where did u made ur fpf

    • @Recordable2000
      @Recordable2000 3 ปีที่แล้ว +1

      @@nicthecat An 3D Modeling Software for Windows, "Anim8or". It's free and It doesn't take much Space, pretty much every computer can run it, I think even Windows XP.

    • @nicthecat
      @nicthecat 3 ปีที่แล้ว +1

      it looks like it was made on baldi basics lol

  • @stesilaus1688
    @stesilaus1688 2 ปีที่แล้ว +23

    Interesting: Some versions reproduced the scrolling of the original, even down to the parallax scrolling. But other versions just settled for a "slideshow" approach.

    • @MarkWhich
      @MarkWhich ปีที่แล้ว +1

      i believe the ZX and MSX weren't good at scrolling graphics, tricks it could be done but the game would of played much slower.

  • @Pac-Lander
    @Pac-Lander ปีที่แล้ว +14

    This could have made for a fantastic port on the Atari 7800. Early 8-bit era platformer, I'm stunned it didn't happen. Pre-Super Mario Bros. (1984)
    Homebrew idea!

    • @purwantiallan5089
      @purwantiallan5089 หลายเดือนก่อน +1

      Or even Sega Genesis version of Pac Land.

  • @RedRanger2001
    @RedRanger2001 3 ปีที่แล้ว +17

    My tip for the Famicom version is that you gotta have two controllers plugged in. Push start on the first player controller, and use the second one to play.

    • @DeskoDev
      @DeskoDev 2 ปีที่แล้ว +4

      The Famicom technically always has two controllers plugged in... excluding the AV models.

    • @johnleone1996
      @johnleone1996 2 ปีที่แล้ว +1

      Why?

    • @TheWASHINGMACHINEBOY
      @TheWASHINGMACHINEBOY 10 หลายเดือนก่อน +1

      @@johnleone1996yeah, why?

    • @basicallysnake
      @basicallysnake 9 หลายเดือนก่อน +2

      @@TheWASHINGMACHINEBOYThe arcade version of Pac-Land didn’t have joystick controls, and it used buttons instead.
      Tengen wanted to replicate this, for some reason.

    • @TheWASHINGMACHINEBOY
      @TheWASHINGMACHINEBOY 9 หลายเดือนก่อน

      @@basicallysnake ok

  • @BokBarber
    @BokBarber 3 ปีที่แล้ว +9

    And on the seventh day Pac-Man rested, for it was Break Time.

  • @jasonmartinez5116
    @jasonmartinez5116 2 ปีที่แล้ว +11

    Update this to include the Arcade Archives and Pac-Man Museum+ versions. Although both versions are virtually identical to the original arcade versions, there are two minor changes that some may not notice. Ms. Pac-Man and Baby Pac-Man were both replaced by Pac-Mom and Pac-Sis. This is because of Bandai Namco's ongoing dispute with AtGames for the Ms. Pac-Man trademark

    • @Cristianjackson559
      @Cristianjackson559 ปีที่แล้ว

      Goddamnit AtGames Sucks They Released Multiple Terrible Terrible Plug And Plays They Also They're Own Terrible Sega Genesis Mini After Those Minis Failed So Hard Because It Had 40 Original Games By Them And It Had Terrible Terrible Audio Quality God I Hate Them When They Do Stupid Stuff

  • @excitedpixelsmedia
    @excitedpixelsmedia 4 ปีที่แล้ว +14

    Great video but no jumping at the end of the level for bonus points.......?

    • @isbragg
      @isbragg 4 ปีที่แล้ว +4

      I know. That was bugging me too.

  • @uriituw
    @uriituw 4 ปีที่แล้ว +51

    I remember playing the arcade version. But also playing it on the C64. That wasn’t a bad conversion.
    Such an underrated game.

    • @reillywalker195
      @reillywalker195 4 ปีที่แล้ว +2

      I need to play this game now. I should find a TurboGrafx emulator or a home computer emulator to run it on and give it a go.

    • @uriituw
      @uriituw 4 ปีที่แล้ว +3

      Jason Lee Nope.

    • @Bloodreign1
      @Bloodreign1 4 ปีที่แล้ว +2

      And for 1984, one hell of a good looking game.

    • @rabbidthemii8846
      @rabbidthemii8846 3 ปีที่แล้ว +1

      Nah man get MAME emulator Or a PS1 Emulator

    • @stickguyanimatior818
      @stickguyanimatior818 3 ปีที่แล้ว +1

      Well it’s at least better then the NES port

  • @theodorehsu5023
    @theodorehsu5023 3 ปีที่แล้ว +15

    Little bit of trivia: the US version of Pac-Land was modeled after the "Pac Man" cartoon at the time (which is why Chomp-Chomp the dog is in the opening screen, US Pac Man's nose is shorter than JP Pac Man, and why the Pac Family have hair/blue bow (US Baby Pac)--JP Ms. Pac Man has no hair, and JP Baby Pac is female with red bow). Also, JP Pac-Land has an ending, US Pac-Land keeps cycling through levels.

    • @soniccourtney2171
      @soniccourtney2171 3 ปีที่แล้ว +1

      Also PC engine version has an ending

    • @kajioukun
      @kajioukun 3 ปีที่แล้ว +3

      I like both US and JP Pac-Man, and I think the reason why the JP Pac-Man is more used is that Hannah Barbera haves the rights to Pac-Man's design on the cartoon

    • @theodorehsu5023
      @theodorehsu5023 3 ปีที่แล้ว +3

      @@kajioukun They do but when Namco wanted to do a US version, Hanna-Barbers were open to Namco using the US designs. When they did “Pac Man: The New Adventures” they did a rework where the first kid was “Jr. Pac Man” (aka “Pac Baby #1”) and Pac Baby #2 was the daughter. One could argue the US Cartoon came just before Ms. Pac Man told Pac Man she was pregnant again.

    • @theodorehsu5023
      @theodorehsu5023 3 ปีที่แล้ว +1

      @@soniccourtney2171 Didn’t the JP/World versions have an ending too? I thought only the US version kept looping.

    • @soniccourtney2171
      @soniccourtney2171 3 ปีที่แล้ว +1

      @@theodorehsu5023 ugh the ending for the Japanese is just crashing

  • @CoolDudeClem
    @CoolDudeClem 4 ปีที่แล้ว +20

    As usual Amstrad and MSX owners get shafted once again.

    • @jasejj
      @jasejj 4 ปีที่แล้ว +2

      And the Spectrum - absolutely no reason why it couldn't have scrolled.

    • @HeitorMD
      @HeitorMD หลายเดือนก่อน

      ​@@jasejjthe c64 is the only 8 bit computer version that scrolls

    • @jasejj
      @jasejj หลายเดือนก่อน

      @@HeitorMD Yes, hence the comment.

  • @tomo_7
    @tomo_7 ปีที่แล้ว +2

    操作方法独特すぎる
    後年のスーパーマリオが横スクの操作の基準になったからだろうけど
    そんなスーパーマリオ作ったきっかけの1つの噂としてパックランド見てミヤホン氏が横スクアクション面白いね作りたいってなったとかって…どこかで見聞きしたような…

  • @s0nic1983
    @s0nic1983 3 ปีที่แล้ว +8

    The best version of Pac-Land - PC Engine/TurboGrafx 16

    • @jasonlee7816
      @jasonlee7816 3 ปีที่แล้ว

      until Atari Lynx (1991)
      Sharp X68000 (1994)
      PS1 Namco Museum

    • @jasonlee7816
      @jasonlee7816 3 ปีที่แล้ว +1

      Amiga could’ve had the best port (version)
      if it wasn’t based on Atari ST port (version)

  • @greensun1334
    @greensun1334 2 ปีที่แล้ว +6

    The NEC PC-800 even has parallax scrolling, I'm surprised! Also the Atari Lynx has, but that's a different thing, it's a quite powerful and 16bit system...

  • @videostak
    @videostak 2 ปีที่แล้ว +5

    i dont quite understand the unanimous hatred for the famicom/nes port. i think it's main problem is rly just the color which is kinda unavoidable due the the famicom's hardware as evident in a lot of namcot's other ports and a lot of famicom games at the time that are ports of similar, colorful arcade games. i think making pac man small was a good call too cause if u notice that the other 8bit ports have pac mans head big but with practically no legs and waddling around on lil feet while the famicom port has him small but still with legs like the arcade. i think the game also controls pretty great and some of the graphics are pretty nice(i like the simplicity of the houses and the blue and green hills in the bridge levels) but i also agree that they couldve made a better port especially with things they cut out like the scene of the fairy giving u the boots and removing pac man's family and the door to the fairy land -_- i think its a pretty decent port considering how early it came out and that it obviously cant compete with the pc engine port, it looks different enough and has its own lil charm. like compare it to the port of yokai dochuki on famicom and pc engine where both look similar to the arcade but because of that there's like no reason to even ever buy the famicom port if u have the pc engine since its inferior in every way since its a direct imitation of something that the pc engine can and does way better.

  • @swapd0
    @swapd0 4 ปีที่แล้ว +9

    IMO x68000 & Lynx both versions with parallax scrolling, TurboGrafx16 third.

    • @NonbinaryAutisticArtist
      @NonbinaryAutisticArtist 4 ปีที่แล้ว +2

      The TurboGrafx 16 version is a pretty good port in my opinion, even despite not having parallax scrolling

    • @jasonlee7816
      @jasonlee7816 4 ปีที่แล้ว

      1. PS1 / X68000
      2. TurboGrafx-16
      3. Atari Lynx

  • @Gxhbro
    @Gxhbro 3 ปีที่แล้ว +3

    The Japanese (Arcade) version of Pac - Land is in my opinion MUCH BETTER

  • @basicallysnake
    @basicallysnake 3 ปีที่แล้ว +5

    I friggin love the title screen theme in the lynx version

  • @JSRphones
    @JSRphones 2 หลายเดือนก่อน +3

    I should mention that the port of Pac-Man to the Famicom was done in 1985, before expansion chips like the MMC1 or even the Famicom Disk System released... hence the extremely primitive graphics. Maybe Namco should've waited a bit longer on that port...

  • @kirbylovers6057
    @kirbylovers6057 ปีที่แล้ว +3

    Pac land arcade american looks more like in Hanna Barbera's Pac man

  • @dayanemenezes300
    @dayanemenezes300 3 ปีที่แล้ว +5

    And the 3 worst versions of Pac-Land are:
    3: NES 2:02
    2: ZX Spectrum 9:10
    1: MSX 10:39

  • @AlanDSi
    @AlanDSi 4 ปีที่แล้ว +9

    I didn't know there was a nes version until one week ago when they gave me a bootleg nes

    • @jerryturner3252
      @jerryturner3252 4 ปีที่แล้ว +1

      ha! me to.

    • @toigodgohdgjdfjkkj9878
      @toigodgohdgjdfjkkj9878 3 ปีที่แล้ว

      i got it on the super mini sn02 snes mini knockoff along with the bootleg pokemon platformers

    • @timebmber
      @timebmber 3 ปีที่แล้ว

      i got a arcade mini phone called "Sup"

  • @joeyanimations20
    @joeyanimations20 3 ปีที่แล้ว +3

    Did you know Pac Land had inspired Super Mario Bros

  • @Dbombre
    @Dbombre 4 ปีที่แล้ว +4

    9:24 what the

  • @robnelms1418
    @robnelms1418 2 ปีที่แล้ว +3

    Nintendo had the most accurate music for the actual tv show

  • @jonahabenhaim1223
    @jonahabenhaim1223 4 ปีที่แล้ว +3

    2:12 Namcot

  • @purwantiallan5089
    @purwantiallan5089 2 ปีที่แล้ว +1

    Shizuku Osaka and Kasumi Nakasu ever beaten PacLand in its Namco Museum Volume 4 version. Shizuku got much higher score. 786090pts.

  • @GTV-Japan
    @GTV-Japan 3 ปีที่แล้ว +3

    I love pacland!

  • @josephohotto4906
    @josephohotto4906 2 ปีที่แล้ว +2

    I didn't realize they changed pac man for the US version to match the cartoon...

  • @illegalquantity
    @illegalquantity ปีที่แล้ว +2

    1. Arcade: It's perfect as always. Pacman's face is cute, especially at the end. He has little nose and a little red hat.
    2. Arcade (Japan): Pacman's face is not that cute. He has big nose and a bit larger brownish hat.
    I prefer the non Japan version.
    3. Sharp: Very good, it's almost identical to the Arcade version except the picture is narrower and Pacman has big nose. (which I don't like, but it's not a big problem)
    4. Playstation: It's like the Sharp version, but the picture size (also the resolution?) is smaller. But, Pacman has little nose.
    5. TurboGrafix: Really good, but it's not that good like the previous versions. The background has simplier graphics. The game area is zoomed.
    6. Atari: The scroll is not really good, the enemy sprites are different, the audio is ok. Pacman sometimes smiles. It's better than the Amiga version, which is rare!
    7. Amiga: The scroll here is also not really good, (bad for an Amiga), the graphics are identical to the Atari version. The audio is not the real one, but it's ok. Pacman has only one face, which looks angry.
    8. C64: Very nice for this machine. Pacman has face expressions in the different situations. The sound could have been better.
    9. NES: It's good. One of the smoothest scroll. But, Pacman's face is always angry.
    10. NEC: Less colors would have been better. The graphics are a bit ugly this way. Pacman looks not really kind.
    11. Amstrad: No scroll. (better off without that) The sounds are not any good. The graphics are ok, a bit dark though.
    12. Atari Lynx: It has a too low resolution and because of this, the graphics are a bit ugly. I think the developers did their best though. It's not that bad, if you can stand this pixel face.. :)
    13. MSX: It's like the Spectrum version, but somehow it's better.
    14. Spectrum: Usually the worst version. But, it's not that bad game on this machine.

  • @zannyletathe2nd
    @zannyletathe2nd 3 ปีที่แล้ว +2

    Idk about you guys, but I feel like I was the only one who played the turbo grafix version, lol!

  • @federicocatelli8785
    @federicocatelli8785 4 ปีที่แล้ว +4

    X68000, Psx and PC Engine are pretty good.Amiga hardware wise could have done much much better (jerky scrolling)

    • @jasonlee7816
      @jasonlee7816 4 ปีที่แล้ว

      if the Amiga port (version) wasn’t a lazy Atari ST remake yes

  • @Spriggangirl
    @Spriggangirl 4 ปีที่แล้ว +5

    Both the US & JP Arcade and Playstation versions for me. They're truly equal to each other.

    • @alejandroschnettler1794
      @alejandroschnettler1794 4 ปีที่แล้ว +3

      The only difference for what I see is its eyes.

    • @Spriggangirl
      @Spriggangirl 4 ปีที่แล้ว +1

      @@alejandroschnettler1794 That's too good to be true.😊👍

  • @nickw1999
    @nickw1999 2 ปีที่แล้ว +2

    Lynx pulled off the scrolling background!! Impressive machine for the time. Love the Lynx!

    • @HeitorMD
      @HeitorMD หลายเดือนก่อน

      that nec thing did too

  • @beep2997
    @beep2997 4 ปีที่แล้ว +2

    My Favorite Is Sharp X68000

  • @AmbutchiTheBulkedAmbulance
    @AmbutchiTheBulkedAmbulance 2 ปีที่แล้ว +1

    Tier List:
    S: Arcade (US), TG16, Atari Lynx, Sharp X68000, PS1
    A: Amiga, Atari ST,
    B: Arcade (JP), Commodore 64
    C: NEC PC-8001mk2 SR
    D: NES, Amstrad CPC
    F: ZX Spectrum, MSX

  • @rabbidthemii8846
    @rabbidthemii8846 3 ปีที่แล้ว +2

    Arcade 10/10
    NES 2/10
    NEC 5/10
    C64 6/10
    CPC 6/10
    Amiga 8/10
    Atari ST 8/10
    TurboGrafx 10/10
    ZX Spectrum 3/10
    MSX 3/10
    Atari Lynx 6/10
    Sharp 10/10
    PS1 10/10

    • @Software_Issue
      @Software_Issue 3 ปีที่แล้ว

      My Ratings:
      Arcade US 10/10
      Arcade JP 7/10
      NES -1/10
      NEC 8001 MKII SR 1/10
      Commodore 64 4/10
      Amstrad CPC 2/10
      Amiga 7/10
      Atari ST 8/10
      TG16 9/10
      ZX SPECTRUM 0/10
      MSX 0/10
      ATARI LYNX 6/10
      Sharp 8/10
      Playstation 9/10

    • @joacofanempiresubtome8290
      @joacofanempiresubtome8290 3 ปีที่แล้ว

      rtx i know hecklands is an short/10

    • @jasonlee7816
      @jasonlee7816 ปีที่แล้ว

      Atari Lynx 7 out of 10

  • @worldofretrogameplay6963
    @worldofretrogameplay6963 3 ปีที่แล้ว +5

    Great video! Even the ZX Spectrum has a nice version of this game.

    • @contactacb
      @contactacb 3 ปีที่แล้ว +1

      It's got to be 128k though, I dread to think what a 48k version was like!

    • @dayanemenezes300
      @dayanemenezes300 3 ปีที่แล้ว

      What I say: th-cam.com/video/Hwz7YN1AQmQ/w-d-xo.html

    • @vittosphonecollection57289
      @vittosphonecollection57289 ปีที่แล้ว

      ​@@contactacb Yup, it's 128k, you can see by scrolling the video bar

  • @somahel5218
    @somahel5218 3 ปีที่แล้ว +1

    Me gusto la nes por lo minimalista , pero te juro que prefiero jugar a eso antes que la de msx, es la peor de todas, era imposible jugarla.
    Amiga la mejor version y la de atari lynx por puro cariño...

  • @GlossyAnimates2008
    @GlossyAnimates2008 ปีที่แล้ว +2

    The TurboGrafx-16 has the BEST translation to the original arcade port ever. The only differences is how the UI is placed and the color palette it uses.

    • @redvenomweb
      @redvenomweb 10 หลายเดือนก่อน

      no parallax scrolling

  • @TheRedPaper
    @TheRedPaper 3 ปีที่แล้ว +2

    My favorite version is the Playstation

  • @НадеждаЖаран
    @НадеждаЖаран 3 ปีที่แล้ว +1

    My Favorite Version Turbograf x-16

  • @Denathorn
    @Denathorn 2 ปีที่แล้ว +4

    Some of the ports were criminal mind, I remember firing it up on my amstrad as it was one of my fave arcades as a kid, and, yeah, loaded it up, had a play, CTRL+SHIFT+ESC within a minute I think, if that long... Never played it again! Hats off to the TurboGrafx-16, they nailed it, and I still play it via that emulator in OpenEmu! :)

    • @Kestrel029
      @Kestrel029 ปีที่แล้ว +1

      That Amiga version is clearly an ST port which was a shame as the Amiga could have done so much more

    • @basicallysnake
      @basicallysnake 9 หลายเดือนก่อน +1

      @@Kestrel029a prototype of the Amiga version got leaked a while ago, and it revealed much better graphics and gameplay

  • @eternalnut
    @eternalnut 2 ปีที่แล้ว +3

    Unlike any other game Namco has made, I think the NES version looks better than the arcade version.

  • @cimbrelus
    @cimbrelus 4 ปีที่แล้ว +3

    Gran vídeo y curioso que la versión para Spectrum tenga la música original y con mejor sonido que máquinas superiores

  • @tomo_7
    @tomo_7 ปีที่แล้ว +1

    シームレスにステージ進行の作品と画面切り替え作品があるね
    オリジナルはシームレスだから
    再現出来てる物はぐっど
    車が出てこない作品もあるね

  • @amn2014
    @amn2014 2 หลายเดือนก่อน +1

    NES version’s background looks like it was made in MS paint💀

  • @felipegcs
    @felipegcs 4 ปีที่แล้ว +10

    Does anyone know if you can get the new hat by pushing the hydrant on the 8-bit computer versions? I played the speccy one, and I had no idea that you could get that item

    • @TheTomatoWatcher
      @TheTomatoWatcher 4 ปีที่แล้ว +1

      Considering this person didn't go out of their way to get it in those versions... probably not. They're quite soulless ports, so it's not surprising.

  • @Klook6950
    @Klook6950 3 ปีที่แล้ว +1

    Other console ports are based on the Japanese version of the arcade game

  • @hellokadooya
    @hellokadooya 3 ปีที่แล้ว +1

    QU: Vượt Thời Đại - Guntap!!!!

  • @hellokadooya
    @hellokadooya 3 ปีที่แล้ว +1

    QU: Vượt Thời Đại - Guntap!!!!

  • @hellokadooya
    @hellokadooya 3 ปีที่แล้ว +1

    QU: Vượt Thời Đại - Guntap!!!!

  • @kieranstark7213
    @kieranstark7213 4 ปีที่แล้ว +7

    Someday, Pac-Land ought to get a sequel!

    • @GreenWasTaken1110
      @GreenWasTaken1110 3 ปีที่แล้ว +2

      Well, it was tied to the new pac man tv show at the time so I don’t think they will make a sequel

  • @hellokadooya
    @hellokadooya 3 ปีที่แล้ว +1

    QU: Vượt Thời Đại - Guntap!!!!!

  • @BeniTan-je5mz
    @BeniTan-je5mz 5 หลายเดือนก่อน +1

    Turbografx 16 is my favorite game, i'm pulling the first hydra and blue hat appeared.
    If i'm playing Pac-Man 2 on SNES, it Will be gonna be easy

  • @Mario-sf4dz
    @Mario-sf4dz 2 ปีที่แล้ว +3

    Why is Pac-Man on C64, Amstrad CPC, ZX Spectrum, and MSX looks like Humpty Dumpty?

  • @armoredsquirrel
    @armoredsquirrel ปีที่แล้ว +1

    Arcade (US): the one we like 10/10
    Arcade (JP): like the US version, but pac's nose is bigger 10/10
    Nes: the graphics are a bit bad, but the music is good. Btw, where is pac's nose? 7/10
    Nec pc 8001: all the sprites are ok except for the road, it makes my eyes burn!
    Btw decent music for this computer 6/10
    C64: good graphics and music for the commodore 64. 8/10
    Amstard CPC: game is slow and starts getting slower if more than 1 ghost is on the screen. Also because of the limits of the computer, it does not have sidescrolling 5/10
    Amiga: good music in start, but this game is underwhelming for what can the amiga do, and the music is slow. 5.5/10
    Atari st: similar to the amiga, but chiptune music. Better than amiga since it is not underwhelming 7/10
    TurboGrafx 16: it is like the original arcade one! 9/10
    Zx spectrum: good old speccy. only yellow, blue and black. But the music is like the amstard one and like the CPC, it does not have sidescrolling. Good for the speccy 6/10
    MSX: like the speccy, but the music is faster and the yellow is more white!
    6.25/10
    Atari lynx: good for a portable system at the time. 7/10
    Sharp x68000 like the arcade version 9/10
    Psx: same as arcade! 10/10

    • @retrosutra
      @retrosutra  ปีที่แล้ว +1

      Thanks for your review!

  • @JimmerofOz
    @JimmerofOz 4 หลายเดือนก่อน +1

    The Amiga version could have been as good as the arcade if they hadn't have done a crappy ST port... theres no excuse for slow shakey scrolling when the blitter could do it without breaking a sweat, especially as something as simple as that game.

  • @alexandreturcotte6411
    @alexandreturcotte6411 หลายเดือนก่อน +1

    Famicom Pac-Land's Pacman is really headpatable. Look how smoll he is!

  • @Mikewee777
    @Mikewee777 3 ปีที่แล้ว +1

    SNES version had the worst controls. Also they changed the title.

  • @alexthomasalexthomasthetoo9548
    @alexthomasalexthomasthetoo9548 4 ปีที่แล้ว +1

    I like these many versions of Pac-Land. But why there's a lot of holy cross in these games?

    • @Nic_2751
      @Nic_2751 3 ปีที่แล้ว

      Because Japan

  • @BlueBlurTVCRAZY
    @BlueBlurTVCRAZY 2 ปีที่แล้ว +1

    7:27 Why did you jump pacman in car ghost

  • @nooan79
    @nooan79 ปีที่แล้ว +1

    Why is the JP Pacman su ugly compared to the first Arcade version ? He looks deformed and angry. Also, most home ports are really poor considering the game simple mechanics and the hardware potential. We need time machines to send back code.

  • @glennysgarcia5170
    @glennysgarcia5170 3 ปีที่แล้ว +1

    my favorite version is the zx spectrum

  • @fred-dm8ph
    @fred-dm8ph 3 ปีที่แล้ว +3

    4:40 pal version

  • @roubanaghi1450
    @roubanaghi1450 4 ปีที่แล้ว +1

    3:46

  • @CristobalElMario
    @CristobalElMario ปีที่แล้ว

    A Hanna Barbera's animation into a video game!
    Arcade (USA/Midway): WHOA WHOA WHOA, the speed! *inserts voices* *Faster* ! *Faster* ! *of Pac-Man 2*
    Arcade (JP/Namco): Pac-Man eyes are correct, speed okay, Ms. Pac-Man and Baby Pac-Man it's okay!
    Nes: No way, 8-Bit, NO! Paint/Adobe Flash Mode!
    NEC PC-8001mkll SR: Glitched graphics, not smooth scroll, and CRT filter.
    Commodore 64: Decent conversion, it's okay with his limitations.
    Amstrad CPC: Literally the same as Commodore 64, but not scroll and some changes in the colors.
    Amiga: *WHY THIS IS WORST THAN COMMODORE 64* ?!?!
    Atari ST: Literally the same as Amiga, but, better music!
    TG16/PC Engine: Now you can call this an port! And, an Expert/Pro mode when the game is completed!
    ZX Spectrum (128K): Literally the same as Amstrad CPC, but worse colors and decent music.
    MSX: Literally the same as ZX Spectrum, with correct BPM music.
    Atari Lynx: An decent conversion, with good colors and music!
    Sharp X68000: Again, YOU can call this an port!
    Playstation: Literally the same as Arcade but the nose is, cutted?
    My favorites: Arcade, TG16/PC Engine, Sharp X68000 and PS1

  • @RealRedRabbit
    @RealRedRabbit 3 ปีที่แล้ว +2

    Christ, that's actually kind of impressive for the Spectrum.

    • @dayanemenezes300
      @dayanemenezes300 3 ปีที่แล้ว

      What I say: th-cam.com/video/Hwz7YN1AQmQ/w-d-xo.html

  • @CopyTheCompcom
    @CopyTheCompcom 4 ปีที่แล้ว +6

    That is the worst official NES port of a Namco game I've ever seen.

    • @eriv1974
      @eriv1974 4 ปีที่แล้ว +2

      That's what I was thinking! Pac-Man doesn't even have a nose.

    • @nintega_64
      @nintega_64 4 ปีที่แล้ว

      The have so much space to make bigger graphics but they’re just lazy

    • @JudgmentStorm
      @JudgmentStorm 4 ปีที่แล้ว

      Namco put zero effort into that one. Being on NES, it should look better than the C64, not worse.

    • @Bloodreign1
      @Bloodreign1 4 ปีที่แล้ว

      Well, compared to other early Namco arcade ports to the Famicom/NES, Pac-Land was far more graphically advanced than a Dig Dug, Dig Dug 2, Sky Kid, Galaxian, or Galaga in the arcade (those looked fine on the FC/NES). You look at later NES ports of Namco games, like Dragon Spirit,and you see a remarkable improvement due to Namco being far more familiar with the hardware by that point.

  • @家子都築
    @家子都築 ปีที่แล้ว +1

    やっぱPCエンジン版は当時としてはずば抜けた移植度だな!!

  • @theshinycharmander258
    @theshinycharmander258 4 ปีที่แล้ว

    Xz spectrum is yellow and blue

  • @guilhermebosch4023
    @guilhermebosch4023 3 ปีที่แล้ว +1

    Nes pac-man? Team?

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 4 ปีที่แล้ว +3

    i like how this is the first game to ever use a variable walking speed so to do this they probably used control sticks instead of joysticks

    • @RyBenn828
      @RyBenn828 4 ปีที่แล้ว +6

      There was no joystick. Just a left run and right run button. (and jumps) The faster you tap them, the faster you run

    • @TheWASHINGMACHINEBOY
      @TheWASHINGMACHINEBOY 4 ปีที่แล้ว

      @@RyBenn828 oof; i bet people's hands got tired of mashing the run buttons after they make it to fairy land for the first time

    • @reillywalker195
      @reillywalker195 2 ปีที่แล้ว +1

      @@TheWASHINGMACHINEBOY Now that I've actually played this game, I can say its controls aren't bad-just different from what most platformers use today. You don't need to mash the directional buttons most of the time since you can simply hold the correct button to maintain your current speed. That said, you'll need to mash to get up to speed or change direction as well as to glide farther off a springboard.

    • @TheWASHINGMACHINEBOY
      @TheWASHINGMACHINEBOY 2 ปีที่แล้ว

      @@reillywalker195 yeah. the furthest i have gotten is the springboard in trip 1

    • @reillywalker195
      @reillywalker195 2 ปีที่แล้ว +1

      @@TheWASHINGMACHINEBOY Yeah, that springboard is a real killer. I'm not sure how you've played this game, but I know in _Pac-Man Museum +_ that you can opt to map your jump to the stick or D-pad and your run to the face buttons. Doing that made the springboard sections easier for me, so much so that I've gotten as far as the start of Trip 4.

  • @CraigWuzHere
    @CraigWuzHere 2 ปีที่แล้ว +1

    I just got an ad in which they stole one of lokman’s animations

  • @acepilotsmall9429
    @acepilotsmall9429 4 ปีที่แล้ว +1

    The jp version of the arcade version is better due to it changing Pac-Mans eyes from the human like ones to the more traditional pie eyes

    • @orangepentagon9730
      @orangepentagon9730 4 ปีที่แล้ว +1

      Pac-Man looks so good and refined with his pie eyes. The human eyes have seen better days!

  • @abandonedaccount6701
    @abandonedaccount6701 3 ปีที่แล้ว +1

    Everyone talking about how bad the NES port is, Look at the ZX Spectrum....

  • @dreyszas
    @dreyszas ปีที่แล้ว +1

    Hey, at least ZX Spectrum had music

  • @Ness_JustNess
    @Ness_JustNess ปีที่แล้ว +1

    TurboGrafx-16 is the most Arcade-Accurate port we might eventually get (it also had an ending after 32 rounds wth)

    • @jasonlee7816
      @jasonlee7816 ปีที่แล้ว

      1. X68000
      2. Atari Lynx
      3. TurboGrafx

  • @higoizmahnameiszetcat
    @higoizmahnameiszetcat 3 ปีที่แล้ว +1

    american arcade pacman have eyeballs but japanese through it was scary

  • @scififantasyfanatic6536
    @scififantasyfanatic6536 4 ปีที่แล้ว +2

    Pretty fascinating! 👍🏻

  • @hellokadooya
    @hellokadooya 3 ปีที่แล้ว +1

    Jigh Heels!!!!

  • @nicO98123
    @nicO98123 2 ปีที่แล้ว +1

    Pac-land's controls is very confusing to me. Why did you have to use the buttons to move and the d-pad to jump? Also, the NES version looks more like an Atari 5200 game

  • @kijitoralabo3863
    @kijitoralabo3863 2 ปีที่แล้ว +1

    I had a NEC PC-8001mk2SR and this "Shift keys-breaking" game (5-inch FD edition).

  • @bbbbzshssaggzxjkxjkfkgjzxf
    @bbbbzshssaggzxjkxjkfkgjzxf 3 ปีที่แล้ว +2

    I didn’t know that a ZXspectrum game could be actually... good!

    • @dayanemenezes300
      @dayanemenezes300 3 ปีที่แล้ว

      What I say: th-cam.com/video/Hwz7YN1AQmQ/w-d-xo.html

    • @ilikeminecraft1232
      @ilikeminecraft1232 3 ปีที่แล้ว

      @@dayanemenezes300 but is has good music

    • @supakusuta
      @supakusuta 3 ปีที่แล้ว

      I heard Manic Miner and Jet Set Willy were good.

    • @bbbbzshssaggzxjkxjkfkgjzxf
      @bbbbzshssaggzxjkxjkfkgjzxf 3 ปีที่แล้ว

      Well at least the game looks playable

  • @Sparkledash1
    @Sparkledash1 4 ปีที่แล้ว +3

    Pac-Land. AKA that one scrolling stage in Smash Bros.

  • @kirstenkees755
    @kirstenkees755 2 ปีที่แล้ว +1

    All Personal 8-bit computers are bad except for The Amiga and Atari ST

    • @kirstenkees755
      @kirstenkees755 2 ปีที่แล้ว +1

      retrosutra, do you have enough time to heart this comment if you like this? 😓

  • @rolingthunder8612
    @rolingthunder8612 4 ปีที่แล้ว +1

    the euro computer versions were the last games to come from quicksilva, who shut it's doors after they were released. talk about ending things with a bang.

    • @sslaxx
      @sslaxx 4 ปีที่แล้ว +1

      Grandslam published Pac Land, but this was the last game to use the Quicksilva brand. Quicksilva was Grandslam - Argus Press brought Quicksilva, who became Grandslam. They were in business until about 1995. They also owned Bug Byte (Manic Miner's publishers).

  • @Dastan-o2f
    @Dastan-o2f 5 หลายเดือนก่อน

    PC Versions: NEC PC-8001mkll SR (1985) 2:55 C64 (1988) 3:35 Amstrad CPC (1988) 4:40 Amiga (1989) 6:13 Atari ST (1989) 7:09 ZX Spectrum (1989) 9:10 MSX (1989) 10:39 Sharp X68000 (1994) 13:33

  • @brandoncourtney57
    @brandoncourtney57 3 ปีที่แล้ว +1

    Nes is bad what did they do it like that

  • @nik3776
    @nik3776 3 ปีที่แล้ว +1

    What about a Pac-Land Epoch Super Cassette Vision Homebrew?