Thor, you interviewing other game devs is some of my favorite content that you make. You provide an educated persepctive and the devs seem to be more comfortable coversing with you beacuse of your background
So you really mean he comes off as pretentious and so do the other devs and they feel comfortable because they know they won't get asked any actual difficult questions.
This was an awesome surprise. I've been following this game for a while now without much deep dive content, and this has made me so excited once again for it
@@TheSpowl your idol is a harasser and a coward of people less fortunate than him. he uses his daddy's wealth he inherited to build his fake 'programming business' and to harass people anonymously with hacking and verbal abuse. this dude is a tool, research maldavious with this dude and you will see.
Thanks for the great interview Thor. It's really nice to watch a talk with a dev that gets a bit in the nitty gritty of things. I'm not in the games industry, but I do work as a dev and it's really interesting to see this.
Yup. Shoot I think it’s most important that when the interviewer asks a question… they just let the other person fully answer it. Thor was honestly really good at this. He let the guy answer it initially, the fella got comfortable knowing he had his time and space, and then he expounded upon his answer.
I love these talks with other game devs. Thor having a platform for these guys who provide so much fun for all of us is awesome. These guys should get more credit and praise for how hard they work and how much time they put in to give us something fun to play with.
"One of my favorite mmo's of all time" followed by "we made that". That built more trust in the project for me than the whole interview, which in itself was already good.
Appreciate the interview, there has been a drought in news for the game recently. That being said most of this interview is rehashed stuff thats been covered in Funcoms existing dev diaries. We are at a point now where an hour and a half interview has like 15 minutes of actually new information because everyone who interviews the team knows nothing about the game and so the entire interview is eaten up by bringing the interviewer up to speed.
Wow, thank you so much for this video! My husband and I are big fans of Dune and have played and enjoyed most games by Funcom. I have been keeping up with Dune Awakening since it was revealed, I believe 2022. I have been really on the fence about this game, not sure I want to play it but at the same time it is very compelling. I just got an invite to play the closed beta and after watching this video I am much more hyped for this game and am going to give the beta a spin!
I played test server over and over on Ultima Online, it wiped regularly. Not to test anything, but because the server was so much fun when it first came up. I really like the sound of weekly wipes, but partial, and the rush for discovery. That rush for discovery and rewarding efficiency is really appealing.
I just started playing secret world with my fiance and its been a great time so far but seeing this pop up on my feed is sick! Definitely looking forward to this too!
Quick security question. I'm a average employee at a large and probably vulnerable businesses. The intruder alarm goes off several times a week and it's always not an emergency, so much that now people just ignore it. This seems like a huge security risk. How can I bring this to managers attention appropriately? Love your content, great job dude!
The greatest question now would be: is shooting a lasgun against a shield considered a warcrime in the game? The atomics treaty is quite clear on the subject.
This sounds awesome...I have a lot of fond memories of Funcom from Anarchy Online (as an aside, I know a lot of people, myself included, would be incredibly hyped if they ever made an Anarchy Online 2) and everything I'm hearing here is making me want to play this game
@@unholyxeras8182 23 years later I leave and come back to Anarchy Online. Don’t really need AO2 just add more content and fix the existing bugs that still haunt this game. I am actually playing AO currently. I like the game as you have to think about your Character progression.
The process he describes in the beginning is basically SAFe. a lean business case, being refined by an Epic Owner with a System Architect with the Tech Leads of every team involved with a feedback loop from the Business Owner that created the case.
Worm riding would work great as a mass transport of resources out of the Deep Desert, assuming there isn't already an analog. Signal surrounding enemies, maybe a thumper alerts everyone you're trying to pull out with a cache, PVP ensues.
Commenting at 26:19 About the ornathopters. I think there should be sandstorms in the desert that roll through that make flying nearly impossible. There should be a "clearing" zone on either side of the sandstorm wall as it approaches. In that zone you can fly with extreme difficulty as the winds and debris threaten to make you crash by doing wild things to your controls. In the heart of the storm, if you are flying you get even worse control input malice, and your vehicle starts to rapidly take damage. That way fliers aren't the end-all-be-all of traversal, they should also have low storage capacity/ carry weight vs ground vehicles of the same size.
@@fadedchicken oh dang well that’s good! I just looked through and saw an email from October asking for my computer specs and stuff to put me into the pool. I think I missed that email the first time. Damnnniiiit.
I won't lie, I wasn't really that hyped for this game after seeing one of the gameplay videos, but wow.. that is no longer the case. The thought they are putting into the gameplay loop and end game is reeaallly interesting. I'm dangerously hyped now.
I am still shocked I haven't seen a survival game that does PvP enabled by action economy. I know blockgame has a timer, but it becomes negligible once you start earning, and the timer on that is more stress than fun for me, but like when PvP is opt-in I find everyone is having the most fun, so it's cool to see that PvE zones exist for the peeps who can't stomach harming other people's gameplay.
49:40 - 500(ish?) hours to unlock all the skill trees, sounds reasonable. Sinking 500 hours into an MMO seems like a given, just to get started... if you're really invested into it.
Question for the creative director: Is there a cooldown on server rules? could people decide to make it full-loot pvp for all time, or is there a limit on how many times a server rule can be implemented before it goes on cooldown? Just an idea!
I wanna be creative director. I'm always thinking of ways to improve combat, gameplay, controls and fun. So many games that release right now just aren't fun, or don't hit the mark. I have thousands of ideas to improve games and often spout them to friends while playing something. Quality of life and gameplay are all that matter.
Great interview, l am wondering if funcom has any plans with Anarchy Online though, one of their oldest games , I love that game played it since 2006,wish they would make a modern version of it
There are parts of EVE I loved, but I would never recommend it to anyone without a big warning and usually after that none of my friends will play it. My nephew rage quit EVE and never spoke to me again.
Im currently up to 38:53, and i really just cant shake the idea that 1 week wipes is just way too short for people to feel committed to play for long periods of time. Hopefully its extended, or if people can own server slots in the future, it could be edited depending on the server admin. 1:06:04 Ive suddenly become dis interested in this game for the foreseeable future
@barbaricboi8905 i take it you didn't pay attention. Only in the deep desert where pvp is 24-7 is where you lose your base every week not in the safe zones the safe zones you get to build permanent bases!
I take it you didn't pay attention only in the deep desert where pvp is 24-7 your bases gets wiped every week. In safe zones is where you make permanent bases.
@@6Alucard6Tepes6 no I understood that part about how one area wipes and one area is more pve focused and doesn't wipe. But the developer explained his ideal format for scouting, map making, and then going out for the loot and eco-labs all in a week, and I just personally believe it's too short in between wipes.
Honestly before this interview I had little to no interest in the game, but after hearing this guy talk and hearing the details, especially about how soft the pvp loot rules / wipes are I've signed up for the beta and am quite excited for the game
Control the Spice, Control the Server! Control the Spice, Control the Server!! THE SPICE MUST FLOW!!!
I read this in Chuckles voice.
@@ThatBartsim23same
@@ThatBartsim23 omg same
yeeee no
Thor, you interviewing other game devs is some of my favorite content that you make. You provide an educated persepctive and the devs seem to be more comfortable coversing with you beacuse of your background
Indeed.
So you really mean he comes off as pretentious and so do the other devs and they feel comfortable because they know they won't get asked any actual difficult questions.
@RilfDanielson say you're perpetually online without saying it
good stuff - was a pleasure to connect you two and make this nerd chat happen :)
Ok, I wasn't expecting this interview.
Very interesting so far... you should do more bud!
This was an awesome surprise. I've been following this game for a while now without much deep dive content, and this has made me so excited once again for it
Same still keeping my eye on it glad thor was able to put this interview up
@@TheSpowl your idol is a harasser and a coward of people less fortunate than him. he uses his daddy's wealth he inherited to build his fake 'programming business' and to harass people anonymously with hacking and verbal abuse. this dude is a tool, research maldavious with this dude and you will see.
then u havent seen the gameplay reveal? because that looks awful
okayshibe is a joke of a 'human'
he's probably his daddy's consciousness in a fresh clone.
come at me okayshibe, mess with someone your own size :)
Thanks for the great interview Thor. It's really nice to watch a talk with a dev that gets a bit in the nitty gritty of things. I'm not in the games industry, but I do work as a dev and it's really interesting to see this.
Yup. Shoot I think it’s most important that when the interviewer asks a question… they just let the other person fully answer it. Thor was honestly really good at this. He let the guy answer it initially, the fella got comfortable knowing he had his time and space, and then he expounded upon his answer.
This dev interview was amazing. Maybe we can get more in the future??
I love these talks with other game devs. Thor having a platform for these guys who provide so much fun for all of us is awesome. These guys should get more credit and praise for how hard they work and how much time they put in to give us something fun to play with.
"One of my favorite mmo's of all time" followed by "we made that". That built more trust in the project for me than the whole interview, which in itself was already good.
11:52 "it kills 99 out of 100 people that die there"
I know what he means but that got me to chuckle
75% of the time it works every time 😂
He said “which really kills like…you know…99 out of 100 people will die there”
Lowkey hyped for dis one
Best Dev interview I have seen in a long long time! To refreshing! 🤘🤘🤘
The videos so far haven’t gotten me very hyped, but I’m def more excited for it after this interview
easiest wishlist of my life. Sounds really cool!
as someone who fell in love with the dune universe "am hoping" this game turns out amazing
I was a big fan of conan exiles a few years ago and I am super excited about this!! The teasers/trailers look absolutely amazing
Bro... you got an interview with a Funcom dev? NICE! I"m hyped about this game. I can't wait for it to come out.
I am soooo super pumped for this game. . . LOVE Funcom, love their previous games, love Dune, LOVE LOVE LOVE.
Great video! Hope to welcome ya into the D:A community Sune™ Had any ideas for a Dune-y innuendo guild name aha
I think that the third faction is House Corinno, given it's a faction to give balance to the landsraad + we've already seen Sardaukar
In the future, I realllly want the Tleilaxu as a faction. I can see it a year or two down the line
This content is so good man.
Great interview! Very excited to play the game!
Holy shit this is awesome. You need to do this with more devs!!!
I never clicked a video so fast! LETS GO!!
I been waiting for just somthing new on dune thank you !
Im so hyped for this game, I'm really praying it turns out good.
As someone who loves Dune and is studying to get into the game developement business. This is gold.
Appreciate the interview, there has been a drought in news for the game recently. That being said most of this interview is rehashed stuff thats been covered in Funcoms existing dev diaries. We are at a point now where an hour and a half interview has like 15 minutes of actually new information because everyone who interviews the team knows nothing about the game and so the entire interview is eaten up by bringing the interviewer up to speed.
Wow, thank you so much for this video!
My husband and I are big fans of Dune and have played and enjoyed most games by Funcom. I have been keeping up with Dune Awakening since it was revealed, I believe 2022.
I have been really on the fence about this game, not sure I want to play it but at the same time it is very compelling.
I just got an invite to play the closed beta and after watching this video I am much more hyped for this game and am going to give the beta a spin!
I played test server over and over on Ultima Online, it wiped regularly. Not to test anything, but because the server was so much fun when it first came up.
I really like the sound of weekly wipes, but partial, and the rush for discovery. That rush for discovery and rewarding efficiency is really appealing.
38:10 on some unofficial servers you could only raid on weekends between 5-8 or whatever it was, it was a good mechanic.
Seems to be a small mix-up with the timestamps around about the self-host subject: It starts at 54:41, not 52:37
I just started playing secret world with my fiance and its been a great time so far but seeing this pop up on my feed is sick! Definitely looking forward to this too!
Quick security question. I'm a average employee at a large and probably vulnerable businesses. The intruder alarm goes off several times a week and it's always not an emergency, so much that now people just ignore it. This seems like a huge security risk. How can I bring this to managers attention appropriately? Love your content, great job dude!
Wait, Joel made the Investigation missions from secret world? God damn those took so much of my time.
The greatest question now would be: is shooting a lasgun against a shield considered a warcrime in the game? The atomics treaty is quite clear on the subject.
This sounds awesome...I have a lot of fond memories of Funcom from Anarchy Online (as an aside, I know a lot of people, myself included, would be incredibly hyped if they ever made an Anarchy Online 2) and everything I'm hearing here is making me want to play this game
@@unholyxeras8182 23 years later I leave and come back to Anarchy Online. Don’t really need AO2 just add more content and fix the existing bugs that still haunt this game. I am actually playing AO currently. I like the game as you have to think about your Character progression.
The process he describes in the beginning is basically SAFe. a lean business case, being refined by an Epic Owner with a System Architect with the Tech Leads of every team involved with a feedback loop from the Business Owner that created the case.
Worm riding would work great as a mass transport of resources out of the Deep Desert, assuming there isn't already an analog. Signal surrounding enemies, maybe a thumper alerts everyone you're trying to pull out with a cache, PVP ensues.
very informative and now I am excited for singing up for the beta
Bro im so pumped for this game
Secret World was a great game, specially the setting and enviroment. Wish they would do a remake of it and revamp the whole game
This game is going to be so good
im pretty excited for this game ngl
48:30 I am sooooooo glad you guys did it this way, I hate getting more HP and damage as you level up, this is why every MMO isn't fun.
This is the fist time iv'e seen a video with no views it was kinda sureal
Welcome in the simulation...
This happened to me with Darthmicrostransactions new vid
great talk
Commenting at 26:19 About the ornathopters. I think there should be sandstorms in the desert that roll through that make flying nearly impossible. There should be a "clearing" zone on either side of the sandstorm wall as it approaches. In that zone you can fly with extreme difficulty as the winds and debris threaten to make you crash by doing wild things to your controls. In the heart of the storm, if you are flying you get even worse control input malice, and your vehicle starts to rapidly take damage. That way fliers aren't the end-all-be-all of traversal, they should also have low storage capacity/ carry weight vs ground vehicles of the same size.
holy shit.. this sounds awesome
I just realized I got invited to the closed beta last month and missed the email. I hope I can still sign up
Shit…. I wonder if this happened to me… crap😢
@ Yeah I was able to sign the nda and all that so I guess I have to wait until they send out a wave of keys
@@fadedchicken oh dang well that’s good! I just looked through and saw an email from October asking for my computer specs and stuff to put me into the pool. I think I missed that email the first time. Damnnniiiit.
I lived in Age of Conan Unchained for 7 years. Loved that game!! Hope Funcom does it again.
When I first heard about this game about 2 years ago, I had a gut feeling it would exceed expectations. Excited to find out if that is the case.
Amazing interview... very interesting even for a pipefitter like me.
"And i design a set of principles we all follow"
In web this called a design language.
all the juniors: Glassy Eyes
all the seniors: Knowing looks.
I won't lie, I wasn't really that hyped for this game after seeing one of the gameplay videos, but wow.. that is no longer the case. The thought they are putting into the gameplay loop and end game is reeaallly interesting. I'm dangerously hyped now.
I cannot express how hilarious it is that you keep using the same face for every thumbnail
From what he has said this game could be incredible.
I am still shocked I haven't seen a survival game that does PvP enabled by action economy. I know blockgame has a timer, but it becomes negligible once you start earning, and the timer on that is more stress than fun for me, but like when PvP is opt-in I find everyone is having the most fun, so it's cool to see that PvE zones exist for the peeps who can't stomach harming other people's gameplay.
Ngl I thought this was the Dune RTS they announced, not a survival game.
With that said, I am absolutely going to check Dune:Awakening out!
Lasgun + Shield...somewhere Gurney is turning to Paul, "I know where your father hid the family atomics..."
Dune 2 was the game that got me into RTS, and Dune from the 1990s was an awesome game as well, i am sadly the same age as him
This is awesome ❤❤❤❤❤🎉
Great interview. I'm guessing the 3rd faction will be the Fremen
49:40 - 500(ish?) hours to unlock all the skill trees, sounds reasonable. Sinking 500 hours into an MMO seems like a given, just to get started... if you're really invested into it.
Bene gesserit are an option? That's all I need to know. I'm in 💯
These thumbnails are fucking fire 🔥
The black screen has Thor looking like a ghost.
Want to play this game.
Question for the creative director: Is there a cooldown on server rules? could people decide to make it full-loot pvp for all time, or is there a limit on how many times a server rule can be implemented before it goes on cooldown? Just an idea!
I'd bet money the third faction are the Smugglers. I'd join the smugglers in a heartbeat. Play both sides.. Hell yeah.
Secret world im coming. Im really intrigued
i wasnt interested for this mmo at first but now i might be
Really curious to see if you will interview Star Citizen dev
Albion Online: We are waiting, you are missing. :sadge:
I would love to know about lasgun-shield interactions. Those could be quite energetic...
And you got to in the 5 minutes of the video.
I feel this can be the new planetside
1:15:57 sounds like an evolution on seeded races in randomizers.
I wanna be creative director. I'm always thinking of ways to improve combat, gameplay, controls and fun. So many games that release right now just aren't fun, or don't hit the mark. I have thousands of ideas to improve games and often spout them to friends while playing something. Quality of life and gameplay are all that matter.
Games should respect our time and energy. I should potentially get adrenaline surges due to the gameplay or laugh or be on the edge of my seat.
You guys really messed up conan exiles so, I'm glad to see this is going in another direction, I think this will actually be fun (unlike conan exiles)
Great interview, l am wondering if funcom has any plans with Anarchy Online though, one of their oldest games , I love that game played it since 2006,wish they would make a modern version of it
*YOU* DID THIS TO ME!!! YOUR FERRETGESERIT MADE ME A *FFRREEAAKK!!!*
There are parts of EVE I loved, but I would never recommend it to anyone without a big warning and usually after that none of my friends will play it. My nephew rage quit EVE and never spoke to me again.
Thank you for the interview with the dev 😲
I just wonder, how grindy the game will be 🤔
Im currently up to 38:53, and i really just cant shake the idea that 1 week wipes is just way too short for people to feel committed to play for long periods of time.
Hopefully its extended, or if people can own server slots in the future, it could be edited depending on the server admin.
1:06:04
Ive suddenly become dis interested in this game for the foreseeable future
@barbaricboi8905 i take it you didn't pay attention. Only in the deep desert where pvp is 24-7 is where you lose your base every week not in the safe zones the safe zones you get to build permanent bases!
I take it you didn't pay attention only in the deep desert where pvp is 24-7 your bases gets wiped every week. In safe zones is where you make permanent bases.
@@6Alucard6Tepes6 no I understood that part about how one area wipes and one area is more pve focused and doesn't wipe.
But the developer explained his ideal format for scouting, map making, and then going out for the loot and eco-labs all in a week, and I just personally believe it's too short in between wipes.
"You can't tease the worm" well well well...
???
I think it would be very interesting if the third faction is CHOAM
Very possibly Carrino but I hope for CHOAM
Hey dad, what does prescient mean? Whats a parasympathetic nervous sytem? What does ecological mean? Whats a class system? What is a bodkin😂
Pay full price for the demo?
I worried this game isn't gonna be friendly for single or coop players. Like big parts of the game could be rough
Sudden urge to be nomad solo cartographer :D
Please add proximity voice chat.
All this structure that star citizen from the outside doesn't seem to have
When we getting The Secret Universe?
My hype is immense. if we get eaten by the worm i wonder if there is a chance we can become like Leto the 2nd
Take a shot any time the interviewer says "compelling".
So you can extract resources and such from the desert back to the pve areas? And you can build in the pve areas?
Yes, you pay tax on your buildings in PvE areas
Honestly before this interview I had little to no interest in the game, but after hearing this guy talk and hearing the details, especially about how soft the pvp loot rules / wipes are I've signed up for the beta and am quite excited for the game
Conan exiles released the better part of a decade ago it still is in my top 3 survival games. I can't wait to see what they've learned in that time.
Let's go dune
Loved Secret World until Shotguns were no longer "tank" focused :(