Why you can't "get into" Monster Hunter
ฝัง
- เผยแพร่เมื่อ 9 ก.พ. 2025
- Monster Hunter is a highly unique game disguised as a traditional role playing game on the surface level. A lot of players hop into their first playthrough of monster hunter and feel that something isn't quite right.
Join me as I discuss my history with the franchise and dive into why many new players might struggle to get into the monster hunter series.
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I hope you're all enjoying the Christmas Holidays! Does anything discussed resonate with you? Let me know ⬇
@@ZennyHunter I couldn't even get to experience the format, the movement just feels horrible. I'm not going to invest time getting to know a game if it gets something as basic as movement wrong,especially when there are more games that I could ever play that actually get movement right.
Monster hunter movement always feels at minimum of three gens behind.
I just got a friend into World and the overwhelming amount of content hit me again. He asked me SO many questions. Stuff I'd been autopiloting for YEARS!! Was a real brain blast.
It's really easy to forget how much is in these games, glad he's enjoying it!
I tried, but i just can't get my friends into it
I'm only about 80 hours into World and just got my best friend into it. She's overwhelmed right now but it's amazing being able to help her through it, remembering I was just there in that learning curve stage.
This. Happens to me few days ago with my housemate. He bought it on sale and I said I'll guide him if he wanted to while playing together. Everything was muscle memory and can't really explain everything well and sometimes I forgot LR monster was so weak, I killed kulu-ya-ku by accident when we tried to capture it. Lol
@@nasercartoon6067 Keep trying with every new release. I didn't get some of my friends into MH until World. The games keep getting more and more accessible to newcomers, so there's bound to be a MH game that'll grab them eventually.
The clicking point was me wyvern firing a bulldrome
Based
@@cainavitor4861 no way dude!
Literally me on my psp back in the days!
I thought that Wyvern's fire was the craziest thing ever,
even destroying certain rocks with it blew my mind as a kid.
Been playing almost GunLance only since MHFU... Such an incredible game.
@@JagiDeter That weapon is what kept me in the game
I relate with this being my clicking point too lol. I remember accidentally doing wyvernfire for the first time and being “whoaaaa how did I do that!” Once I learned GL a bit better my friends would all bring explosive barrels with them and I’d be the dedicated “blow thy load” guy. We’d place a ton of barrels on the sleeping monster and I’d hit it with wyvern fire. Probably my most impactful MH moment with MHW being my first MH game.
“You’ll never be able to experience mh for the first time again” I felt that because honestly it’s a amazing feeling when monster hunter finally clicks. i’ve recently had my mhr click moment🤭
Amazing man! It's one hell of a journey and I wish I could experience it with fresh eyes all over again
I’ve found that switching weapons every title has helped me. Rise Swaxe, to World GS, to GU Hammer. I also ONLY have a collective 600 hours into the series so… somehow I still feel like a newbie
I remember my clicking moment: trying the game out again after watching Unnatural History Channel and getting walled by Nergigante. I genuinely couldn't beat it, and I had to get a friend to help me. Now I can easily beat base Nergigante (and take out AT or Ruiner with minimal difficulty), and just this year I solo'd Fatalis for the first time.
@@AndrewKnoll-g1tI definitely feel that. I initially used insect glaive in IB and SB, and later playthroughs with different weapons really enriched my enjoyment of these games. Greatsword in World and IB, lance in Rise, and now I'm getting the hang of switch axe in endgame SB. Switching allows for engagement with more layers of the combat than sticking to just one weapon; bouncing with IG, dodging with SA, and blocking with lance all make the game feel so different
@ You understand. It’s not about getting one-shot by the endgame monsters, it’s about carting to something dumb because you forgot what your buttons do 😎
Picking a weapon is such a big deal that it can’t be overstated. It will literally make or break your feelings on the game.
That's the main reason why I don't promote those "best weapon for beginners" guides. There will always be that one weapon that feels just right be it beginner friendly or not that will make you fall in love with the game.
@@Spazzsticks The main reason I started maining Kinsect glaive is because the aerial combat is so cool. I tried out all the other weapons as I started Rise a couple of days ago, but none of them gave me the same satisfaction.
I really always tell this to my friends that I invite to play MH, recently some of them where from a shooter 3rd person and some are from action adventure. They really like the diversity.
Meanwhile: training arena was kinda useless to me as a newbie. The lack of teaching kinda messed with me, made me feel the need to look up several hours of weapon guides- only to end up ditching longsword to become a GS/lance main after worlds endgame.
yeah this is very true
i picked up world like 5 or 6 years ago, didnt rly get into it
tried getting into it like a couple more times inbetween but just didn't really enjoy it
then a friend of mine suggested I tried the bow last year and there I was hooked for life
A funny side effect of this clicking moment is that Everyone's favorite mh is the first game that clicks. Their least favorite is the next mh they play. All other mh will be then judge on how similar it is to those two games.
I started with MHW fighting anjanath caused me to quit later I played it more after defeating him but not everyday. Couple months later started enjoying it more and more now I’m on ice borne been finishes the main world storyline but got into ice borne earlier last week and I’m already on barioth
I started with MHW fighting anjanath caused me to quit later I played it more after defeating him but not everyday. Couple months later started enjoying it more and more now I’m on ice borne been finishes the main world storyline but got into ice borne earlier last week and I’m already on barioth. Also I don’t have a favorite weapon yet despite being decent with great sword dual blades sword and shield and hammer
I agree with the first part, but for me my second game was rise which I loved even more at the time of its release (but maybe that's because it was my first time playing a mh game on launch).
Since then world for sure re solidified itself as my favorite over rise but yeah GU ain't it for me personally!
@ZennyHunter Technically the experience I've witnessed still lines up with your experience because what I'm talking about is the moment players lose the dopamine from learning monster hunter and have to experience earlier game fights as a chore not a challenge. It's the saddest part of Monster Hunter to me because the early game is truly difficult for new players and is a chore for experienced players.
World was my first then rise-3u-4u
And i love them all but 3u and sunbreak are my fav
One note that helped me get into the game was I had a friend group in school who played Monster Hunter Tri, and me who wanted to join in, also got the game.
It motivated me to get to a point where I could freely quest with them at their level, and in doing so taught me how to appreciate the series and I've stuck with it ever since.
I have found that Monster Hunter shines brightest when it is played with friends who goof around.
I've always been a solo player but I wish I could have that experience haha, my friends just don't like the game unfortunately
@@ZennyHunter playing solo is more satisfying tbh
@@sakuranohana1014 not necessarily
@@Capodraste playing multiplayer is fun but imo the satisfying feeling to beat the hard monster on your own is next level.
monster hunter for a lot of people requires a shepherd to guide the new born lambs (to the slaughter). if I didn't have my friend sitting beside me answering questions as we played, i don't know if i would have gotten into it. I tried MH WAAAAAAAAY back when you still used the thumbstick to attack and *hated* it, but between a combination of rise being "for babies" (eyeroll) and my patient friend it's likewise in my top 5. (and I'm old, that's a big pool)
I clicked with MH right away, but I'm naturally drawn to souls-like games. I've been able to put my love for that style into few words, and it's this: I never want to feel unbeatable.
I want the hardest wins to feel like I was at the top of my game. I want mistakes to be punished. I like that the "first" enemy can still kill the most geared player, usually in seconds, if they just stand there. I want to improve my skill alongside but more than the numbers. Above all, I want to feel like it was my accomplishment, like I did it my way with my weapon, armor, and style.
100%. For me going back and helping players beat Fatalis in SOS hunts truly reminded me of hour far i've came from the player hard stuck on Teostra back in the day!
This is exactly how I feel and it's always been hard to explain to friends, a lot of games just kind of let you win where you can make tons of mistakes and still win anyway, and to me that's just boring
Mh is an action slice of life, not an rpg. It you living out the daily life of a hunter.
I love that take, so then it's true. I'm gonna stole that line
Gonna be even more true for Wilds!
Kinda, the elder dragons aren’t commonly hunted, especially the stronger ones.
@@guessm.7956 as in the action is kinda boring compared to souls games where you have to fight for every hit?
"Just take your time" is such a great advice. People want to get into games quickly, skipping the learning part and only seeking for the fun part. When the fun part is also when you're still figuring things out. It's not about the "it gets good after Scene 3" or "it gets good after you unlock dash" but it's how you get there.
I get that people just want to relax. But, maybe the game isn't the problem, but their mindset of unknowingly thinking of learning as a chore. When learning should be a natural process. Because you will never be able to experience the mystery and wonder when getting into a new game ever again.
I should apply this, maybe that's why I keep stopping my Minecraft playthroughs and struggle to continue. Because I only look at the end-point, not the process. I only think of the process as a chore instead of part of the game. Sprinting straight to Diamonds and Netherite with farms in the background instead of chilling and making a cute hut first to settle in, maybe a small garden and spruce up the village nearby.
@@levyredmoon when I played Minecraft again it had been so many years I forgot the routine of "diamond up and go to nether/end" so I spent all of my time picking blocks for builds. My character progression took a backseat and I just made a really nice house, and explored making little additions to my island along the way. It reminded me of when I first played the game and just did not care for leveling up, combat, enchantments. Only now I am older and have a lot more knowledge/skill, that doesn't mean I need to play harder than I did as a kid. The game is still willing to meet you at whatever depth you want to play.
I remember learning all weapons, it's so good to feel you do best with weapon of your choice...
While I do generally think along the same way, there is also something to be said about how the games don't do the best job at teaching you what you should be doing. I've tried to get into the series with World and Rise because my friends always insist it's a game I'll love because it has grinding, but I can never make it past 10-20 hours and I never feel like I've really learned what I should do with my weapon or even how to properly navigate combat beyond smacking parts until they break.
the clicking point is when monster hunter becomes a rhythm game
My clicking point was 100% bullying a ratholos with flash pods and SAED all over it's head in MH:World. TOP 5 experience
When i started playing monster hunter i was a little kid and games felt like they had so much magic back then.
I started with mh tri in 2009 and i remember i would just walk around the main map, look at the incredibly cool environment, walk around with the aptonoths and just chill sometimes, gathering ores, speculating on hidden parts of the maps, really just enjoying every little piece of the game and taking my time with it.
I don't even know when i got good at the games, i remember i was really struggling with rathian at one point and later one of my biggest hurdles was barioth, who i was extremely stoked to finally beat without carting once after i completely overprepared for the fight.
Point is i dont blame anyone for not being able to get into the gameplay loop of monster hunter, because i am not even sure i would be able to get into it myself if i were to start playing it today.
My personal story with monster hunter is that my friend recommended it to me on game pass. I tried it out and started with dual blades. As it was the first action game I played I was thrown around by kulu ya ku (embarrassing I know). After about 3 hours I decided the game wasn’t for me.
A couple years later some friends encouraged me to try it again with them, this time I chose hammer and had people explain how the weapons worked to me (I have a tendency to ignore game dialogue). Around Barroth the game just clicked and it was all I played up until Raging Brachy. Then I bashed my head against a wall, grinddd to mr 100, beat him and put the game down for awhile. Then I came back for alatreon some months later and eventually beat him with friends. Then…fatalis. It took me a couple of weeks grinding the fight with greatsword and eventually I put him down. Honestly atp, world has become my favorite game of all time even with just around 500 hours into it across 3 weapons, hammer, greatsword, and some switch axe. Turns out I like the heavier weapons for that impact.
Love that, the weapon you pick truly can alter your experience in a major way. Glad you came back and enjoyed it!
Sounds like me. Years ago my friend tried to get me into world and I just didn’t enjoy it. I made it to pink rathian and just didn’t play it for years. Then several months ago my friend talked me into world and I beat the entire game with bow for base game. Dual blades for ice borne. IG for post game. I love the game now and I’m running rise.
@@ZennyHunter Yeah, you really have to learn how combat in general works in MonHun, and then try all the weapons at least once or twice to learn what you can and can't jive with. There's nothing worse than playing a whole game with the first or second weapon you try because it was 'good enough' and you're feeling lazy, then learning later on that there are several other weapons you like far, far more.
For example, I personally am not terribly fond of Bow, Gunlance, or Hunting Horn, can't stand Charge Blade. Sword & Shield is playable, I get along fine with Switchaxe and Insect Glaive, and both styles of Bowgun are good for when I'm feeling like a totally different playstyle. I'm fond of Longsword, and quite fond of Lance, but my absolute favorites are Greatsword, Hammer, and Dualblades. Greatsword takes... a very particular level of focus and patience, but is by far the most rewarding when it works (and thank FUCK for Wilds adding a way to finally re-aim those charged slashes, GS mains *OUR TIME OF ASCENSION IS NIGH*) but Hammer and Dualblades are both just incredibly comfortable and fun to use for different reasons, each giving your fights a completely different focus.
I'll never understand people who only play one weapon.
This is an important video and I'm grateful you made it. Basically had the exact same experience, hating it the first time and then returning later and suddenly getting it. For me, I realized it's essentially an asymmetric fighting game, and once I understood the give and take of a fight it became my favourite series and genre, when I was previously a sim/story-driven FPS player. Now I can swing a Charge Blade or spin a Bladed Wagasa with the best of them.
My clicking point was in Rise. I had tried MHW and enjoyed it, but never got far. However right when Rise was releasing I had moved into my first apartment and it became my comfort game. I went through the stages of missing home and Rise was there for me, I spent hours finding what weapon felt right (Gunlance my beloved) and enjoyed every moment, even rampages. Needless to say I went back to World and now have more hours in it than I do Rise. It's a special series and I try to get my friends to try it when I can.
There’s also a second clicking point for intermediates/veterans. At a certain point, you understand the games enough to where you can swap between the weapons and enjoy all of them. The “this weapon’s playstyle isn’t for me” thoughts start to dissolve and you can appreciate all the different ways you can play that are offered. I started with Tri and had this click in GU and I partake in most blademaster weapons in every game since. It was like I was a child in a candy store. You should try swaxe again at some point. I believe the experience you gained from playing longsword and hammer or other weapons might reveal something you missed about the weapon before.
@@dmgdisciple9680 I main hammer and tried every melee weapons but nothing felt as good as the good old hammer. Landing a blow on a monster’s head and knocking it down while it was coming down at you will forever be my favourite moments with this game. I will try to play different weapons in wilds but I have a feeling my hammer will always one of the 2 weapons on my seikrit
@ Hammer was my first main back in Tri! I tried lance as my first weapon, but absolutely hated it, then switched to hammer and fell in love. Back then, there was enough similarities with the attack timings of golf swing and charged slash, plus there was the whole charging aspect of the weapon so 100 hours later I picked up GS. In later installments, my experience with these weapons led me to HH and CB. 1000 hours of MH later while I was playing GU, something clicked and with my previous weapon and monster knowledge, I could not only apply techniques with weapons I was new with, but could also see things I liked in some weapon in others but with a different twist on them, allowing for a greater appreciation for the whole collection of weapons. Anyways, I now equip some lance every now and again and quite enjoy it nowadays even though I was a lance hater back in the day. It all just started flowing once I had enough experience.
Never for me, I just can't do it. On most monsters I don't feel threatened anymore because I've fully downloaded their movesets, they can't surprise me anymore. I should be there learning new weapons but the way I learned how to play with greatsword is just so drastically different to everything else that it feels like a completely different game on anything else. And at that a completely different game that I don't even like. I think to me monster hunter will always be the greatsword and im ok with that.
@ My recommendation for you if you’re ever up to trying weapons again would be 4th gen CB or 5th gen AED/SAED style CB. AED has a very similar timing to a GS charged slash, SAED being a little bit longer, both with stun potential if you’re using impact phials (if you’re a punish draw GS user you’ll enjoy that), but they do leave you a little bit open to attacks on the recovery. I often find myself theorizing about AED/SAED openings while playing GS and vice versa. It takes a little bit to learn, but its gameplay loop is rewarding. If you end up liking guard points you might end up liking LS and lance in the future too.
@dmgdisciple9680 Ok, I'll give CB another go.
I started with world and it took a while to click, though I got my daughter into it with Rise (less to learn, just focus on the weapon and not the world), we did rise, moved to world and just the other day we took down Fatalis for the first time, she's 10. Proper proud dad moment.
Best advise I can give is spend time in the training room before you do anything, and use the weapon you like the feel/idea of.
My Cousin got himself a Switch to pass the time gaming while waiting for customers at his shop, he was getting real bored, and the first game he asked me about was Rise since it was on sale and he sometimes saw me playing World, i thought he, a sports games player, wouldn't get too far into it, but i was wrong, now he's also waiting for Wilds and hoping he can do most of the things he can in Rise before it comes out
That's awesome man, such a goog feeling to see someone enjoy your recomendation
I kinda doubt that Wilds will run on Switch...
If he's talking about the Wirebugs, tell him not to get his hopes up. They're not coming back in Wilds, it seems. Maybe on the next MonHun for Switch...
I heard wire bugs are not a thing in wilds :( making me really not look forward to it lol
Sometimes, the clicking point has been coming back to a game after taking a break. MHW was actually like that for me as i did play the same weapon i first picked up, but it was after a friend asks me to pick it back up to play with him that i began getting REALLY into it.
And now, 300 hours later, i'm at Fatalis for the first time. Though my friend us burnt out, we still had a lot of fun and are fervently awaiting Wilds, release.
@@lunarshadow5584 Same to me. I play world om release back then and get stuck on alatreon just right before fatalis update with 150hrs. Leave the game for few years, and then MH Wilds announcement come and i decide to pick it up again last year create a new char and have a freaking blastttt. I beat alatreon and fatalis and now im sitting with 500hrs lol.
Thought you said “when you cart to a aptanoth for the 10th time” I was take for a loop. I misheard. Instead I’ve carted to a Ajananth 100 times. Probably
Haha yeah if aptanoth is carting you 10 times maybe there's a bigger issue at play lol
@@ZennyHunter or its an event quest with a huge aptanoth
I bought monster hunter and stopped at the pink rathan investigation, stopped playing for three years until 2 weeks ago and have been obsessed with since. Got my first raging brachidious and furious rajang kills today.
Fuck yea
What clicked for me in Worlds was understanding that you didn't have to kill every monster. You could drastically cut the hunt time down by capturing it, and you'd get more rewards.
I tell you what monster hunter stories rekindled my love for monster hunter. My first game was monster hunter worlds and I WAS LOST I would be able to beat the monsters simply due to me being relatively good at souls like game but man once master rank was a thing I was getting BEAT but then when I played stories I understood that the elements ain’t there just to be extra damage but stories showed me that it matter what elements you use against a specific monster. So then I hopped back into worlds and have been slaying since. Trying to solo fatalis soon
I loved World's enviorment but my clicking point was right at Kestadon Kerfluffle while fighting the Great Jagras and watching it suddenly eat an entire Aptonoth. I was so struck in shock by it and i'll never forget it.
Mine was fighting an Anjanath in the very first arena to the Forest, and then a FCK DRAGON appear and start to kill everything, me and my friend inclued, in the zone. I'll never forget that... (later know as Rathalos, didn't even know it was the flagship and an emblem in popculture lol)
MY clicking point was when I first saw Nergigante in a TH-cam video.
Nergi is a great fight that puts everything you learned to use!
@@ZennyHunter Nergigante is my favorite monster and one of my favorite series fights. No tricks, no elemental nonsense, just pure assbeating and in a way that feels like a proper back-and-forth brawl, as opposed to trying to sneak individual opportunistic hits in every 20 seconds between endless triplicate sets of Tigrex charges. His gear all looks amazing and has solid stats, his design is intimidating, his theme keeps your blood pumping throughout the fight. Magnamalo wishes he were half the monster Nergigante is.
The clicking point for me was actually very early. First MH I played was 4U, and I was hooked by time I made my first Jaggi armor set. Great Jaggi, the second monster I fought, is easy. But when you’re just starting out, it can still slap you around, make you need to heal, and do so in a way that you can quickly learn how to avoid taking hits. And when I saw how cool the Jaggi armor looked compared to my starting set, I immediately set out to make it. Farming Great Jaggi, I quickly learned the basics of my weapon and combat, and got much better at fighting it without getting hit much. It felt great.
It’s all thanks to the incentive to keep fighting a monster for its materials that I could experience the thrill of self-improvement in the game (ironically I’m not a speedrunner), and that was my clicking point. The gameplay loop guided me right into the addictive desire to EARN the armor and equipment of monsters I loved fighting, and from there I never got too frustrated when I got stuck because I knew there was always a way to overcome.
Ahhhh, I remember getting my cheeks slapped by Great Jaggi back when I first started... I miss him so. We've had good tutorial raptors since then but it's just not the same.
Happy New Year Zenny, and all the best to anyone wanting to try Monster Hunter Im always down to help new people get used to the game also even experienced players and helping them understand weapons
Happy new year to you too! Wilds is going to be a great reason to look forward to what 2025 has to offer :D
When I was like 13, I started with monster Hunter 3 on Wii because I saw lagiacrus On the cover and thought he looked really cool. It was definitely an odd game at first, but once I got it, I never looked back and I don’t think I’ve put more hours into any video game since then.
Unpopular opinion:
The underwater combat system was lowkey almost perfect
The japanese call KutKu sensei becuase for most, he teached them the game. For me it clicked with the other pink master, Conglala, after almost running out the clock in FreedomU2.
Welcome back in wilds my pink King.
Congalala, Khezu, Tigrex, Plesioth 💀 they all bullied me so hard 💀
for me it was khezu back in freedom 2. was so skill capped by that bully that i actually roared when i finally killed it. that was the start of endless hours of playtime.
messing around with the Hunting horn “support” weapon and accidentally knocking an anjanath with performance was my clicking moment. been a dooter since and never looked back
I think it's crazy how many people say that they couldn't get into Monster Hunter when they first play it. Most of the time the second game / second time they try the game is when it really clicks (myself included)
Yeah you nailed it, my biggest gripe w the game is that I have to put 100 hours into it before I even know which weapon i like, then I can start playing the game.
Monster Hunter 3U on the Wii U was my first MH game. I played for like an hour and got bored and didn’t touch it for a good 9 months. I saw a gameplay video that encouraged me to give it another go and by the time I finally got my first couple of proper monsters down and understood the gear mechanics I was hooked. It’s now my favourite series.
I started my MH journey about 100h ago with MHW and I was lucky to have a good friend of mine who is an experienced player. His tips and advice on crafting, stats and weapons made it so much easier for me to navigate the game and fall in love with it
Mine was with Tri on the wii. While it was also my first, having someone sit next to me doing the arena mode on split screen was when it clicked. I found having an experienced player with me when starting helped me so much. I'm now doing that with some new player (friends from my kids school & their mum who got into it) and they're enjoying it more with people who can help them out as they go along.
The clicking point is absolutely universal.
I started with Monster Hunter Freedom 2 and I kept putting the game down but something always pulled me back.
Skip to coming back and getting to Khezu for the first time and trying to wail on the monster as I had with KutKu and Daimyo and proceeding to get absolutely demolished.
Then "it clicked" I observed the monster, learned it's patterns and it's like I all of the sudden new exactly what kind of game I was playing.
4U was my clicking point. I had gotten 3U to try it out but never got far (while I love the concept of underwater combat and exploration I have to say it wasn’t the best introduction to the series).
The opening sequence in the sand-ships, the characters, and the beautiful areas were what brought me into 4U more whole-heartedly. Picking up an insect glaive is what sealed the deal, even if I branched heavy into longsword and hammer as well in my playthroughs!
I just started my MH World journey, the first time ever playing a game like this, and I'm already digging it. Sure, I dont quite "get" the combat or equipment just yet, but the game is just so unique and cool! I took down the first 3 bosses without much trouble and am on the snake fox thing. I'm looking forward to learning more and getting carted until I "git gud"!
As a monster hunter og , I'd say the biggest problem with getting into mh is learning your weapon, now the new mh (world&rise) does a better job at teaching you, it's still pretty complicated, I started on the PSP and there was no tutorial, if you didn't bring amo you couldn't shoot your bowgun, I'm glad it's gotten easier for new players, cutting off your first tail, knocking down your first angi with a face smack, killing your first elder, truly unforgettable, especially if you're with your crew after a tough 30 min scuffle .
I tried Monster Hunter for the first time during the World beta/demo. My girlfriend downloaded it and so i tried it too. Instantly loved it.
I liked combat with brain (animation commitment) before that tho.
The moment things kind of clicked with me, was when I realized how versatile the SnS was in Freedom Unite, every generation I played after kept reaffirming my love for the weapon and soon after, the series as a whole. No weapon is truly better than the other and that to me makes me love the game, the real meta in MH games, is what you feel like you wanna use.
I've heard elsewhere and found it true for me. It takes 2 attempts to get into Monster Hunter. Now I love it.
after reading most of the comments, I feel old, because my first MH is MHFU, and I also feel like I need to share my "MH clicked" moment. I got introduced in MHFU by my friends to add another hunter in their ranks. But they got me into fighting Tigrex in my first playthrough. That experience really sour my impressions with MH. As i got my own PSP, i got to play MHP3rd. I played the game mostly solo on weekdays, and group hunts on saturdays. This game thought me to the farming (where i learned to farm kelbi horns for ancient potions) mechanics, the bath, the jewels(where i learned about invincible frames, thank you evade jewel) and also the palico. the game made me realize that there are more than one playstyle to beat a monster that you are hunting, and also a playstyle that suits to your liking. The moment where you encounter a monster that impedes your progression, then strategizing on how to tackle the monster, having the community to teach you some of the awesome stuff, i thought i cant beat 1 nargacuga in a quest, but through patience and knowledge, i beat 3 in one quest. that moment lead to playing mh4u, mhgu, mhw, mhrise and now, waiting for wilds. happy hunting guys!
I'm so glad I was able to convince a few of my friends to play MHW, getting the live reaction of everyone while in a random HR quest and suddenly Bazelgeuse appears was so fun
my clicking point was crafting the full Giadrome armor set in MHFU. I was hooked on the crafting and upgrading of equipment.
Learning MH is like learning an instrument. Everyone wishes they could just pick up the instrument and immediately be a star, but we all know that it takes a lot of hardwork and determination to get there.
It took banging my head against the wall for a week when I got it. It was fortunate we rented Tri from Gamefly and were stuck with it, Or had to wait a week to get the next game. I was in a shitty community college class at the time and had nothing else to hold onto when I came home.
I could see the diamond through the rough shell even when I was struggling at first. The gathering quests went quick and Great Jaggi was far more advanced than any basic enemy in any other game I had played so that made me think, if that was the most basic Quest Goal, what was later quest goals going to be? That question was immediately answered by Monster after Monster even when it took me multiple attempts to beat Barroth. After I beat him by switching weapons it all fully gelled, even beyond just clicking, the realization that there was essentially 7 games baked into this one.
This is the video I show all my buddies who didn't get it or never tried it yet for last few days
I got MHW when it was a few dollars just to try it back in 2022, I didn’t get it, played it for an hour and thought it wasn’t fun. Came back to it in 2023 and it just clicked after I watched a GS progression guide and I’ve been hooked ever since. That initial part of the game is just overwhelming due to how much stuff they introduce all at once. But after you got the knowledge the game truly opens up and you realize you’re in the world and loving it. Masterpiece! I recommend it to everyone.
I was introduced to MH back in 2008, my friend didn't give me any tutorials on what to do, all he said was: "game is good, go play it."
During my first hour of the game, I got absolutely rekt by a Velocidrome, but i persevered and end up hunting it in 20mins, i start to realise that it's not a hack and slash, you have to be patient and learn the monster.
My advice to ppl that are struggling is, don't rush to fight every monster available, slowly hunt a monster repetitively, even those beginner ones, until you can read everything it's about to do.
Once you do that for a monster, it'll become second nature to do the same with every monster.
Don't just rush in headlong, start every encounter by circling the monster and see how it moves, how it attacks, then figure out when's the best time to strike it.
Don't go for long combos, get in safe hits and avoid getting hit yourself. There's 50mins, there's no need to rush.
Ive felt since gen 1 that monster hunter is like solving calculus by using your head... like a bludgeon to smash it to bits.
Some people can figure it out, but some just don't.
MH really is like becoming a concert musician. You have to pick your instrument, learn sheet music, practice both the notes and the timing, and just dedicate hundreds of hours to the task to even reach the starting line.
And the people who do that are very impressive. Pulling potions out of their inventory mid-fight, lining up the animation to hit barrels for maximum damage, knowing monster behaviour so well that the fight looks like it's from a different game with reactionary combat and actual tells.
Couldn't be me though! XD
I got World in 2019 and it was my very first Monster Hunter game. I had no idea what I was doing. I initially teamed up with good friends, but we were all screaming like headless chickens every time Anjanath came charging at us!
I also remember reading every bit of pop-up/tutorial message. It. Was. A. LOT. So much information to take in, so many things to consider... I remember creating a new character to do the story part solo, just to learn the game. My weapon of choice at that time: the Lance. I think that was a great initial choice. It's a slow weapon, sure, but it can SURVIVE so much that I was able to relatively comfortably look the monster in the eye and learn its moveset. It was slow, I wasn't good yet, but I made progress. The only time I just couldn't make Lance work was at Shara Ishvalda in Iceborne. I couldn't get out of that damned beam in time, every time it shot it. So I switched to Insect Glaive and almost laughed that monster out of the room.
What ended up triggering me to create a new character, I'm not entirely sure. It might have been a video I saw of Team Darkside and realizing "oh wow, THIS is possible?" Or I was just stubborn and wanted to get better. Whatever the case, two more characters later and my current wall remains Raging Brachy with 850+ hours clocked in the game with Bow being my best weapon, followed by Lance, Sword and Shield and Insect Glaive. I have no experience with Dark Souls (-likes), so maybe I'm just not good enough for that kind of challenge. But I sure as hell am proud of how far I've gotten! And somewhere along the line, I learned to dance around so many monsters that I surprise myself every time. That's such a great feeling!
But patience is absolutely a key requirement for World, and possibly the franchise as a whole.
You're absolutely correct, patience is a virtue in Monster Hunter!
My beginning of Monster Hunter was rough. I started playing MH Rise right after beating Elden Ring. In my mind, the games looked similar, so I thought I knew what I was getting into. I timed out on Great Izuchi. 50 whole minutes of struggle. I quickly went back to playing Elden Ring.
Some say, most people who tried monster hunter are actually like it and some who don't are actually just not realize it yet.
Ruri.
In English?
My clicking point was when i actually understood that using the slinger locked you into a reload animation that prevents you from rolling, i spammed that thing so much and hate the fact i couldn’t dodge in time
I've put in a ton of hours on World and Rise, but I know I haven't approached it in the right way to actually become an expert at my weapon. Going to try and force myself to stop letting gear carry me through early game so that when the skill wall happens, I'll have the right mentality to get through it on Wilds.
Monster Hunter 1 conditioned me for the Soulsborne games, back in 2003.
Now, with 2200+ hours in MHW between console and PC, I spend most of my time helping new players with all of this information and the little nuances the game doesn't tell you, like Geology skill working on the shiny material drops from monsters in the Guiding Lands because they are technically "gathering points"
When i picked up the insect glaive, that's when it clicked
I tried playing Monster Hunter Generations Ultimate for a few hours and I just got bored. Never got to fight a big monster, just spent a ton of time doing very simple fetch quests and grinding low level monsters. I tried World a while later, tried to play Co-Op with my wife. Turns our World doesn't really want you to Co-Op until you've beaten the game. We tried, with both of us starting quests individually and one of us abandoning it and the other requesting aid and such and it was just so tedious and killed the flow of the game.
Maybe I'll figure out how to get into the series one day.
I'm re experiencing monster hunter for the first time all over again through my sons eyes teaching him how to play.
I remember having that moment back in the days of Monster Hunter Freedom Unite. I played MHF2 and enjoyed it, but I wasn't till unite when everything clicked. I remember fighting Tigrex for the first time and it absolutely destroyed me over and over again. After this I ended up looking into the monster and best way to fight it, and honestly after watching that one youtube video, it changed everything for me. I destroyed that Tigrex, but it made me realise I was playing the game wrong. Learning the attack patterns really helps and not just trying to tank the damage, sometimes it's best to put your weapon away and run, and using the right element can make things so much easier. After this I did experiment more with the game and fell in love with the franchise.
I really like the way you put together this video and how the community views its own game but I also think it’s really important to remember that these marathon hunts are supposed to be playing in short bursts on a work break or on a train ride cause the games are fundamentally built around a different culture but I still think that it’s great in that aspect it just means to keep an open mind for new players for that concept
I've never played and just bought world in the sale , hoping I will be able to get into it and then enjoy wilds . Great video to find !
Games don't often have the "it improves the further you get" and more should honestly. This is what gets players to "git gud" and actually have some consistent gaming and not just jump around.
The clicking point for me was hearing the fanfare after killing Yian Kut-Ku in Monster Hunter Freedom on the PSP. It took me so many attempts and I had to put the game down for days at a time before trying again. The victory was so sweet, though, and overcoming that challenge (exacerbated greatly by the PSP controls) was something I continued to chase in Souls games as well as other MH titles over the following years. I've taken a fairly lengthy break after wrapping up my time with Sunbreak, so I'm ready to dive into Wilds.
This happens with all games tbh. You play it, quit, then come back and have it click. For me, Hollow Knight was the first game I remember this happening with. Now it is one of the best games I've ever played.
I remember when I was younger I had the demos for 4U and generations on my 3DS, I thought the game was super cool but I didn’t like it because in my young selfs words “I’m too shit at this game” so I never asked for it.
Fast forward a bit, I bought generations ultimate and then kind of forgot about it as I gave up quickly. Then I got stories 2, which was easier and it gave me appreciation for the monsters.
Fast forward again, I finally give gu a try again, and I had two clicking moments.
1. I fought Zinogre finally (since he was my favorite monster) and it clicked
2. After 239 hunts with dual blades I finally picked up the weapon that was meant for me, Greatsword. Valor Greatsword is amazing.
Somewhere between then I started 4U and 3U, 3U being the reason I even tried Greatsword.
Now I just started World and even though I’m endgame in gu, and I’ve soloed all the way up to g1 in 4u, I still carted to Anjanath 7 times. And regrettably carted once against Kulu. (A part of that is definitely cause I’m not used to the PlayStation controller)
I love this game series even through the carts and failed quests, Dalamadur was a pain in my ass but the feeling of when I finally beat it was like no other. Beating Anjanath on my third attempt made me feel like yeah, I learned something.
All and all I love this game series and can’t wait to continue with World and onto Iceborn.
Nice man, for me swapping from the switch axe to longsword at that time helped a lot!
Agree with everything said and then some.
My first 'true' experience with Monster Hunter was Rise. I got it because it was the newest one.
I didn't hate it, but after 7 hours i uninstalled it and was like 'yea okay not for me'
Fast forward to 2024, I played the Wilds Demo at Twitchcon.
I didn't know what I was doing as it felt vastly different to Rise. I don't have a controller, so im used to Mouse and Keyboard etc.
But the act of being stuffed into a scenario with 3 strangers to overtake this singular beast (Doshaguma) made me genuine have an 'ah ha' moment.
So we got to talking with the capcom reps and I asked them "What is this game most similar too"
And they advised me to look into Monster Hunter World. So I did. It was the first thing I did when I got home, was a fired up my pc, logged into steam, bough World and Iceborne and prepared to relive my 15 minute experience at a convention, in a seperate game.
Im now 400+ hours into World, I have 5 clears of Fatalis (the first one had me cart 50+ times not even counting the near week to beat the mandatory solo portion) and I've loved every moment.
The moment World clicked for me was in high rank, when I faced my first Elder Dragon in Teostra. And Teostra does what Teostra does best. Carted me to my first true 'quest failed' screen.
I wouldn't let that stand. I spent all that evening getting ice blades crafted (I started as Dual Blade main) practicing on anjanath etc.
The next day I went in and told myself. "Im not stopping until this monster is dead"
it took 3 attempts. But the elation I felt watching Teostra fall over dead for the first time still sends shivers and goosebumps through me.
Great video man.
Hey thanks man, awesome to see Wilds already bringing in a new generation of hunters!
Dark Souls 2 is what made Soulslikes click for me, and World is what finally made MH click for me as well. These sorts of games are truly special, a kind of "Aha!" moment that makes hours of experience finally click into place.
Exactly that, dark souls 2 is an interesting one - I hear a lot of of mixed opinions on the game haha
@ZennyHunter It being so different is what made it click for me! Like with Sekiro being yours, having the formula from Demon Souls and Dark Souls presented to me in a different package finally made the deliberate pace of the series make sense.
When I first played World, I felt like the Insect Glaive was cool,. Then I learned more about the weapon and didn't quite feel like I was accomplishing what I wanted to. That's when it clicked for me, when I asked myself "What is it I'm trying to accomplish in this game & what is the best tool for me to do that?" That's when I switched to great sword and found myself targeting tails and greater damage. That's when I committed.
"I promise you, mh will respect your time". Well, I find it hard to believe after first couple of monsters each run from me several times as their phase transitions, requiring me spend MINUTES to catch up to them each time. Very captivating gameplay.
I believe Capcom addressed this with World and Rise. You can either fly to a closer camp and/or ride a beast to the monster's new location much faster than in an earlier version like MHGU. Makes it hard for a player like me who jumped in on World to go backwards because the quality of life improvements in World and Rise save so much time and headache and let you focus on the fun parts of the game.
Any possibility of me becoming a monster hunter fan were crushed by my then friend group. Got invited to play it with them, joined a bunch of expert high levelled pros, had to do my own missions by myself, they didnt wanna help and when i joined their missions i just got obliterated. Uninstalled and never touched it again.
This is spot on.
I tried many times to play mh world because i like the environment and the "hunt" with all the preparation while exploring new areas with new creatures who aren't there just because ,but i wasn't willing to endure the learning curve,i wanted to reach the "mid to endgame" immediately,so i got bored pretty fast thinking is not worth it,yet every time i see videos or clip i still think "wow that's cool".
Since MH Wilds is behind the corner(and it's a fresh start for everyone so I'll get it and start with my friends and future fellow hunters),should i try to play mh world again or just wait for wild to come out?
My clicking point was when I've learned to do item loadouts
The UI was quite weird at first but once you get used to it becomes very easy
In terms of action, it has the cool factor that no game without giant monsters has.
What a well made video. So on point too!
im happy to say i clicked with MH way back on the psp with Freedom 2. MH has come far since then and i still love it
I kept hearing about Monster Hunter and wanting to get into it, but the demos seemed so impenetrable so I just assumed it wasn't for me. Then Rise was on like 50% off on Switch so I got the full game and once I figured out the gameplay loop and was able to turn monsters into hats, it was a favourite game for me.
Almost 1200 hours MHW. 850 hours 1st char. Beat every monster at least once and every quest. 5 builds min per weapon. Enjoyed learning every weapon.
It is an investment worth making but not everyone sees it. Periodically I go back and work on my 2nd char completing all the quests again.
I tend to give myself side quests a lot. Ok, got to get this armor for theses skills for this monster. Do a poison, stun, blast, sleep, guard, stun resistant, element resist builds. So many ways to play. Every weapon is just a different class of sort. Instead of changing char, you change the weapon. I can always go back to it. Somehow every weapon combo is locked in my head.
A great way for me to learn all the combos was to go to the training area and watch the Arekks weapon tutorials. So excited for Wilds.
The clicking point was when i cut monsters tail.. with slicing lbg..
MHWI is me struggling with slicing lbg till end of 'tutorial 1 and 2'.. post game is me learning melee..
come rise to go back bow, sunbreak for lance.. comeback to MHWI to become jack of all 14 weapon, master of lance.. wonderful journey
My first Monster Hunter game was Monster Hunter Tri and I had noooo idea what I was doing. Was using a gunlance and I had no idea how to combo, no idea how to use my weapon, basic enemies were a slog, it was great.
I got Monster Hunter 4 and then Monster Hunter 4 Ultimate and that was when the game started to click for me. Then got Generations, and by Generations Ultimate I was actually... not good but not terrible at the game. Then World came out and it really helped me understand the crafting system better. The old games taught me how to play the game, but I still could not wrap my head around proper set crafting beyond trying to get my defense up. I go back to Generations Ultimate more than I go back to World or Rise because that old school style is what I grew up with. It's what I love. But I did sink several hundred hours into World because that game really was a lovely time.
It started clicking in two places. 1. when I actually started enjoying playing ranged weapons like bowgun where the controls weren’t such a hurdle. Playing on pc and trying to use the hotkeys to make more ammo was a hurdle until I started using it to polish my gs quickly. 2. Getting offensive guard to trigger constantly and hitting counters on lance so often that I was doing more damage and part breaks on MP hunts than people on more dps focused builds
Funny enough, that's what happened to me, I played MH World like 10h before dropping it, like a year later I decided to give it a chance and now I'm 350h+ in
I breezed through every action RPG games, be it fast and speedy or slow and methodical, but I have never been humbled by anything other than this franchise, especially the classic titles.
This isn't a game you can just bulldoze your way and call it your "favorite", it's a game where you need to "grew up" loving it.
i can relate to every single word you said,
i still remember the thrill i got at 2am playing the insect glive for the first time in MH4U on 3DS the quickly strat maining IG in MH Gen on 3DS also where i effertlessly put +100h
i wish i can get my freinds to experience that, it's the best gaming feeling i've had
My main issue with the MH gameplay loop is once you've wrapped your head around all of those things... You gotta grind certain monsters dozens of times to get the parts needed to craft certain weapons or armors. Doing that two/three/four more times if you decide to play online with others (which can be its whole own can of worms if you don't have friends to group up with...)
In high school I remember not being able to get into PSP MH with my class mates. Now more than a decade later I have 200+ hours on MHW. I guess the QoL improvements really helped me to get into MH.
For me, the game clicked when I hunted great jagras. For my partner it was when she played rise and faced magnamalo for the first time
Its crazy to call monster hunter a souls like
Never called monster hunter a souls like my friend
@@ZennyHunter My mistake
It kind of follows a similar philosophy though.
I have over 1000 hours into MHW and have literally never used anything but the Great Sword in a hunt and couldn't be happier. So playing 1/14th of a game and still enjoying it means it's a pretty good game to get into. Just have to find what feels good for you.
My clicking point was when I finally figured out how to master underwater combat. Tri Ultimate was my first MH experience, which took longer than I care to admit to get the hang of it. I hadn’t played any other game quite like MH up until that point, so it was certainly quite a learning curve for me (granted, it was the 3DS version. Not exactly optimal for that kind of gameplay.) If there is one thing I really wish would come back in future games, it’s the underwater combat. I miss Lagiacrus and Ceadeus.
the clicking point for me was the culture of MH, my first game was MHFU, and it clicked to me when i can bonk a dino with a bone stick and then upgrade to a bigger and better bonk stick.
plus loved the farms from MHFU and MHP3rd, kinda dissapointed when i found out they dont have big beautiful farms in World and Rise tho
The monster hunter series is really full of character and charm for sure!
the ambiance in MHFU is amazing.... One, Pokke theme is, without lying, in my top 5 or 4 of my favortie vg OST ever ; and the latter remix too.
Two, I can totally understand your love for MH farms lmao
It was a bit of a chore sometimes, but man i couldn't stop collecting those bugs every time...
Yeah. I’m old AF. Lots of fans who started on the original game(like me) complained that world and then rise were too easy. That’s…wildly inaccurate. There’s an unbelievable amount of stuff you need to learn in order to play this game at even a middling level.
Interesting as someone who tried out the demos of the series and played World for about 10 hours
I could never get over how slow & weighted every movement is. Regardless of the weapon, the lag time between each attack feels immense. It's my #1 problem don't know how ya get over that
The weighty nature of the movement in my opinion makes everything you do feel more deliberate and important. You cant just swing this giant sword over and over, you need to wait for the right timing and place you attack in the right moment.
It might be a weapon thing in your case, weapons like the dual blades make combat feel way quicker compared to the greatsword for example. Likewise Monster Hunter Rise is a much quicker game compared to World so maybe try that?
Hmm... might give Rise a try then
Funnily enough I feel like for me the games clicked VERY late. I played world + dlc and rise + dlc and I've spend about 550 hours in both games combined. But it was literally only this week, after getting back into Sunbreak that the game really CLICKED for me. I suddenly found myself seeing through the monsters moves and understanding what I had to do, culminating in realizing the greatsword was incredibly fun, after being my least favorite weapon from the start.
I had to play several titles in the Monster Hunter franchise before I started liking it. But man do I love it now.
2:20 I kinda agree. It feels like you should be suggested to do the tutorial quest with the sword (maybe even forced to?) rather than immediately get directed to the armory chest, and then get to choose for the aptanoth quest. I actually did not realise that the "knife sword" was equipped as the default weapon until the second time I played through the game. SnS truly is the most balanced newbie weapon, but with the staggering amount of choices available it's hard to find and choose it unless you were recommended it by a friend!
I bounced between a few weapons before it clicked. That moment was when I chose the hammer. Now I play about 6 weapons in rotation.