Resident Evil 8 Village: All Weapons

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  • เผยแพร่เมื่อ 30 ก.ย. 2024

ความคิดเห็น • 880

  • @WEAPONSFROMGAMES
    @WEAPONSFROMGAMES  3 ปีที่แล้ว +265

    0:00 LZ ANSWERER
    0:18 LEMI
    0:56 M1911
    1:30 M1851 WOLFSBANE
    2:03 HANDCANNON PZ
    2:31 S.T.A.K.E.
    3:19 ROCKET PISTOL
    3:50 V61 CUSTOM
    4:34 USM-AI
    5:02 WCX
    5:42 DRAGOON
    6:08 M1897
    6:49 W870 TAC
    7:34 SYG-12
    8:18 F2 RIFLE
    9:09 GM 79
    9:33 GRENADES
    10:14 KNIFES

    • @troypowers750
      @troypowers750 3 ปีที่แล้ว +6

      You forgot the Samurai Edge Pistol.

    • @reniorjd
      @reniorjd 3 ปีที่แล้ว +1

      @@troypowers750 so did the developers.

    • @troypowers750
      @troypowers750 3 ปีที่แล้ว

      @@reniorjd but I saw Aussiegg use it during his livestream.

    • @reniorjd
      @reniorjd 3 ปีที่แล้ว +6

      @@troypowers750 I am referring to how it is the worst weapon you can get and only useful because it’s slightly stronger then a non upgraded starter pistol.

    • @troypowers750
      @troypowers750 3 ปีที่แล้ว

      @@reniorjd oh ok.

  • @beyondthegrave124
    @beyondthegrave124 3 ปีที่แล้ว +956

    Ethan knows how to do tactical reloads yet he does not know how to aim down sights-

    • @BananarchOfTedKacistan
      @BananarchOfTedKacistan 3 ปีที่แล้ว +40

      Point shoot... I guess? Lmao

    • @beyondthegrave124
      @beyondthegrave124 3 ปีที่แล้ว +120

      Well I mean this game does take place in tight hallways and you'd be a lot closer to monsters most of the time so aiming would be pretty useless compared to just a crosshair

    • @anonfslkf190
      @anonfslkf190 3 ปีที่แล้ว +15

      Because... badass? I guess ?

    • @ariffarzmi5560
      @ariffarzmi5560 3 ปีที่แล้ว +79

      It's more likely a gameplay thing than anything else. Since Ethan has aimed down sights in cutscenes.

    • @ieatciggies
      @ieatciggies 3 ปีที่แล้ว +25

      csgo: **sweats nervously**

  • @trying2think765
    @trying2think765 3 ปีที่แล้ว +651

    I love how we went from Ethan in RE7 taking seven years to reload a pistol to RE8 Ethan who now has fuckin call of duty levels of reloading efficiency and speed. Beautiful.

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +103

      That's character development done correctly

    • @clueless5803
      @clueless5803 3 ปีที่แล้ว +163

      If u notice in the beginning there is a book called “Gun Survivalist: A Heavy Firearm Manual for Field Combat Situations” by Joseph Kendo ( Robert Kendo’s brother ) in his house. Cool detail.

    • @DangerSquad
      @DangerSquad 3 ปีที่แล้ว +39

      He's doing Texas proud

    • @justsomeguy6314
      @justsomeguy6314 3 ปีที่แล้ว +89

      He did mention something about military training at the start of the game

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +9

      @@justsomeguy6314 Yup

  • @caitheoutcastranger
    @caitheoutcastranger 3 ปีที่แล้ว +833

    The lords chilling in the castle: why do I hear duel of the fates?
    Ethan: *kicks open door and proceeds to duel them in lightsaber combat*

    • @kadlifal
      @kadlifal 3 ปีที่แล้ว +2

      Lmao

    • @avalanche8738
      @avalanche8738 3 ปีที่แล้ว +14

      Ethan: Hello There

    • @idontlikerome2744
      @idontlikerome2744 3 ปีที่แล้ว +1

      Someone needs to draw this lmao

    • @vindictivegrind9370
      @vindictivegrind9370 2 ปีที่แล้ว +8

      Heisenberg: *”GENERAL WINTERS!”*

    • @ellnats
      @ellnats 2 ปีที่แล้ว +5

      i imagine when he ignites the saber, its like darth vader in rouge one

  • @GaryHamad
    @GaryHamad 3 ปีที่แล้ว +347

    *Guns Have Red Dot*
    Players : Cool Can We ADS?
    Capcom : Well Yes But Actually No

    • @cikbjan5231
      @cikbjan5231 3 ปีที่แล้ว +3

      create ads mod.waste scope cant use.

    • @leongfox1380
      @leongfox1380 3 ปีที่แล้ว +1

      Look like COD modern warfare

    • @karthickshivabala6650
      @karthickshivabala6650 3 ปีที่แล้ว +1

      At least snipers have use of their scopes

    • @ホクシィー
      @ホクシィー 3 ปีที่แล้ว +12

      I just keep telling to my self that Ethan is using "Point Shooting"
      it makes sense when you are at CQB range and Lycans have a
      high mobility, ADS can easily lost a target and your FOV is tight while ADS.

    • @GaryHamad
      @GaryHamad 3 ปีที่แล้ว +2

      @@ホクシィー that needs Laser Aiming Device like AN/PEQ-15
      which is None in game

  • @haroldkwong6108
    @haroldkwong6108 3 ปีที่แล้ว +392

    Starting off with the Lightsaber

    • @giannilyanicks1718
      @giannilyanicks1718 3 ปีที่แล้ว +4

      surprising how capcomm choose to only put it in RE8

  • @alexhndr
    @alexhndr 3 ปีที่แล้ว +265

    0:00
    "Hello There, Miranda."
    *LZ active*
    "I've come for my baby."

    • @radjadawamindra697
      @radjadawamindra697 3 ปีที่แล้ว +33

      "General Winters"

    • @log9700
      @log9700 3 ปีที่แล้ว +2

      @@radjadawamindra697 he didnt have the high ground so he died

    • @Rheisler1475
      @Rheisler1475 3 ปีที่แล้ว

      @@log9700 but he was the chosen one. I haven't finished yet, I just got past the doll house, that was awful haha.

  • @dean2387
    @dean2387 3 ปีที่แล้ว +257

    Ethan destroys every single monster by exercising his second amendment rights with superior fire power

  • @KhalifahAnimation122
    @KhalifahAnimation122 3 ปีที่แล้ว +459

    S.T.A.K.E doesn't need a magazine. He is a highly trained professional

    • @mrfootfxtish9430
      @mrfootfxtish9430 3 ปีที่แล้ว +32

      STAKE doesn't need to hear all this, he's a highly trained professional!

    • @rikterterran3833
      @rikterterran3833 3 ปีที่แล้ว +18

      ​@@mrfootfxtish9430 We've assured the administrator that nothing will go wrong.

    • @honzabalak3462
      @honzabalak3462 3 ปีที่แล้ว +13

      @@rikterterran3833 Testing, testing. Everything seems to be in order...

    • @purplenurp5590
      @purplenurp5590 3 ปีที่แล้ว +4

      and that's when he realized, he fucked up

    • @kermit9035
      @kermit9035 3 ปีที่แล้ว +3

      How do you even unlock the S.T.E.A.K

  • @ZeonGenesisEvangundam
    @ZeonGenesisEvangundam 3 ปีที่แล้ว +591

    This is the first game I’ve seen that has a gyrojet pistol

    • @ohalfacoke5329
      @ohalfacoke5329 3 ปีที่แล้ว +8

      Same

    • @cryonunknown5990
      @cryonunknown5990 3 ปีที่แล้ว +72

      Hey, mister Torgue from Borderlands wishes you to test out his promo-guns so you can experience Gyrojet and EXPLOSIONS

    • @julienandrus4169
      @julienandrus4169 3 ปีที่แล้ว +10

      borderlands 2?

    • @mistertililing5933
      @mistertililing5933 3 ปีที่แล้ว +21

      There's a good quality Gyrojet mod for Fallout New Vegas by Millenia.

    • @soulowilliams4397
      @soulowilliams4397 3 ปีที่แล้ว +6

      Boi I sho never seen one anywhere else

  • @poodlemeister22314
    @poodlemeister22314 3 ปีที่แล้ว +120

    Wait...this game has a LIGHTSABER??? WAHT
    Also yay the Stake doesn't have a mag...
    HELL YES THE GYROJET PISTOL
    I'm trying to figure out how that slide works on the USM..

    • @ohalfacoke5329
      @ohalfacoke5329 3 ปีที่แล้ว

      I’m as surprised as you

    • @andreavacca9182
      @andreavacca9182 3 ปีที่แล้ว +17

      The USM is a pistol inside a chassis. Look up B&T USW

    • @looooooooot432
      @looooooooot432 3 ปีที่แล้ว +3

      @@andreavacca9182 yep, the "chassis" is more of an integral reinforcement to the frame but details. The optic and stock mount simply goes over the rearward portion of the slide

    • @poodlemeister22314
      @poodlemeister22314 3 ปีที่แล้ว +2

      @@andreavacca9182 Fair enough, it's just the model looks janky from this angle because the slide looks to go into the chassis, without there being space on the chassis...idk just perspective wise it's odd, but I get the idea

    • @KusanaG11
      @KusanaG11 3 ปีที่แล้ว +4

      On an unrelated note, the guns here are "fine", at first meaning it ain't so bad.
      However, when compared to other triple-A game studios and their FPS games, "fine" means they put the bare minimum effort. Seriously, the gunshots are powerful but mostly sound the same in their respective weapon types, and the reloads make the gun seem so plastic like reloading a Nerf or BB gun.
      I'm not even trashing the game, it's great and I love the unique guns as well as gun hybrids, but in perspective, if they put the whole continent of Africa in charge of game design & story writing, then they only have like 5 people on the weapon sound effects.
      And if someone says "this is RE's vibe now", my response to him is "remember how RE4 was like?"

  • @trashcompactorYT
    @trashcompactorYT 3 ปีที่แล้ว +194

    Man. Modern Warfare really set a new standard on handgun reload animations

    • @GioSlayer
      @GioSlayer 3 ปีที่แล้ว +51

      @Dan The Onion Lad What does this even mean? Modern Warfare was the Call of Duty game we all wanted. It set a new bar of quality we seek in video games now and still kept the fun gameplay aspects we expect in a call of duty game.

    • @elijennings
      @elijennings 3 ปีที่แล้ว +34

      @@GioSlayer I loved the hell out of MW2019. I'll still log on frequently to play it because it's a GOOD shooter game. Sadly, typical call of duty players can't enjoy that it seems.
      Don't get me wrong, I play typical CoD titles (unlocked Dark Aether last week in CW) but geez it kills people to play a game like MW that requires minimal tactical thinking sometimes.

    • @CoolSwipe
      @CoolSwipe 3 ปีที่แล้ว +7

      @@GioSlayer LOL MW2019 was the worst gameplay cod to date

    • @lizzy4514
      @lizzy4514 3 ปีที่แล้ว +3

      This doesn't have anything to do with CoD titles, but if you're looking for a game which have slight realistic guns and animation and are satisfying to use as well ( in my opinion of course ) Then look up Generation Zero, I think it's only on PC and Ps4 if i remember correct.

    • @horatioboss2890
      @horatioboss2890 3 ปีที่แล้ว +17

      @@CoolSwipe yeah right, still has more players then cold war ever have lol

  • @TheLazerSword
    @TheLazerSword 3 ปีที่แล้ว +59

    Huh!?!🤨🤨 6:35
    He chambers a round in the shotgun
    already but then pumps it agains after loading the shells in the magazine tube

    • @tjefferson4108
      @tjefferson4108 3 ปีที่แล้ว +1

      good eyes

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +5

      @@tjefferson4108 also the safety switch of the WCX is set to safe. But this can be found in almost every fps game

    • @justamandoingstuff
      @justamandoingstuff 3 ปีที่แล้ว

      it’s because when you press the fire button Ethan loads in the shell into the chamber but for some reason he doesn’t do it when you press the reload button

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว

      @@justamandoingstuff hmm that's very weird

    • @tgirl_fangs
      @tgirl_fangs 3 ปีที่แล้ว +2

      Yeah this shotgun reload is a HUGE downgrade from the Re7 pump action shotgun reload, in Re7 you can see Ethan actually holding a handful of shells depending on how many you fired, as well as the shells being an actual model the can be found on the floor after being ejected.

  • @Verminion777
    @Verminion777 3 ปีที่แล้ว +45

    you missed the Samurai Edge from the Trauma Pack DLC

    • @Leader-1.
      @Leader-1. 3 ปีที่แล้ว +1

      We need a Iron Drome too in the game

  • @GTTClan
    @GTTClan 3 ปีที่แล้ว +153

    Some issues I found while looking closely:
    2:48 Invisible mag insert? O.o
    4:09 Reciprocating charging handle would hurt his thumb. (As if his whole hand doesn't hurt already) :'D
    5:24 Safety switch is set to "SAFE" on the MCX
    5:52 Chamber check on an AK and 8:00 Saiga is cool, but why does he check the chamber EVERY RELOAD? If its for a jam, does it really have to be checked every time? AK's don't have open bolts when the last round is fired. (Pointed out by @sexytown as a response to this comment)
    6:20 Action slide (pump) is brought forward, but the ejector near the hammer sticks out.
    9:52 pin and trigger still attached to Grenade model in mid-air (Pause it perfectly to see)
    Definitely missed a couple.
    This game is really damn good. I just point these out to nitpick but no one will notice this while playing.
    I KNOW THIS IS NOT A TACTICAL FPS GAME. I KNOW IT'S FOCUS IS NOT MAINLY FIREARMS. DON'T WORRY.
    Also as always, Thank you for the reloads! :)

    • @ohalfacoke5329
      @ohalfacoke5329 3 ปีที่แล้ว +13

      Flashbacks to Bluetooth pistol in cyberpunk

    • @GTTClan
      @GTTClan 3 ปีที่แล้ว +3

      @@ohalfacoke5329 LOL Yup

    • @sexytown4456
      @sexytown4456 3 ปีที่แล้ว +8

      I don’t know why he checks the chambers on the Kalashnikovs cause they shouldn’t have a last round hold open, right?
      Edit: there are Yugo mags with hold opens ig

    • @GTTClan
      @GTTClan 3 ปีที่แล้ว +2

      @@sexytown4456 Correct. I was thinking maybe hes thinking it jammed. But everytime? LOL I'll edit and add this line. Thanks for reminding me

    • @sexytown4456
      @sexytown4456 3 ปีที่แล้ว +2

      👍

  • @derWolfssoldatStreamArchive
    @derWolfssoldatStreamArchive 3 ปีที่แล้ว +60

    Weirdly, even though they said "red dot sight" there is no red dot sight to be seen

    • @hrothgarnogar
      @hrothgarnogar 3 ปีที่แล้ว +14

      They also describe the m1911 as “fully automatic”. I don’t think the item description writer has ever shot a gun lmao

    • @JustHelpingYouOut
      @JustHelpingYouOut 3 ปีที่แล้ว +7

      @@hrothgarnogar The m1911 is fully automatic because you can hold down the trigger to fire

    • @hrothgarnogar
      @hrothgarnogar 3 ปีที่แล้ว +3

      @@JustHelpingYouOut No you can't. The m1911 is a semi-automatic handgun. You need to pull the trigger for each shot. If it's not the case in the game, then the game got it wrong. The real m1911 is semi-automatic.

    • @JustHelpingYouOut
      @JustHelpingYouOut 3 ปีที่แล้ว +17

      @@hrothgarnogar Yes, in the game you can fire it by holding the trigger, which I thought was weird as well. "Technically" the item description is correct, since the pistol is automatic (in the game). Why is it automatic, who knows

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +1

      @@JustHelpingYouOut .45 acp has quite a kickback, it can potentially hurt your wrists if fire fully automatic

  • @kaptainkooleio
    @kaptainkooleio 3 ปีที่แล้ว +61

    I’m surprised they actually animated the Gyrojet correctly

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +2

      Me too 😂😂😂

    • @daegnaxqelil2733
      @daegnaxqelil2733 3 ปีที่แล้ว +8

      Capcom had made their researches. Good although Ethen should also touch the safety levers to open it

  • @travismontgomery1897
    @travismontgomery1897 3 ปีที่แล้ว +32

    Ethan does all of these reloads using a hand with.......A hand with only 3 fingers.

  • @beeaggressive160
    @beeaggressive160 3 ปีที่แล้ว +68

    You know if he had all of this knowledge of military grade weapons, he would’ve at least know how to ADS

    • @ohalfacoke5329
      @ohalfacoke5329 3 ปีที่แล้ว +1

      So dumb lol

    • @beeaggressive160
      @beeaggressive160 3 ปีที่แล้ว +17

      @@ohalfacoke5329 especially the optic on the Dragoon/AK
      Like you can’t just put it there and expect us not to use it

    • @ugh.3706
      @ugh.3706 3 ปีที่แล้ว +37

      As far as Ethan's concerned he is using the sights of the weapons.
      But from a gameplay perspective the gun is kept to the right of the screen to prevent too much space being taken from the players viewpoint.
      In retrospect, ADS was pointless in the RE7 DLC, so there is no point to include it in this game at all.

    • @ohalfacoke5329
      @ohalfacoke5329 3 ปีที่แล้ว +9

      @@beeaggressive160 it’s like putting an optic on an akimbo gun

    • @coltonbakken6664
      @coltonbakken6664 3 ปีที่แล้ว +22

      It’s a design choice primarily. With the enemies in this game being as jumpy as they are I can’t imagine having to use crude irons to aim.

  • @nosanitii3598
    @nosanitii3598 3 ปีที่แล้ว +22

    RE8: Hey can i copy your homework?
    MW(2019): Sure, just change it a bit so no one would notice.
    RE8: 5:03

    • @speedrunsed.6242
      @speedrunsed.6242 3 ปีที่แล้ว +12

      Tactical reload aré not a copy

    • @radjadawamindra697
      @radjadawamindra697 3 ปีที่แล้ว

      But the way the gun is held is pretty similar.

    • @thanhdanhvu5886
      @thanhdanhvu5886 3 ปีที่แล้ว

      @@speedrunsed.6242 But MW2019’s way of doing it is unique, besides, chill, it’s just a joke

    • @DXXMGUY2024
      @DXXMGUY2024 3 ปีที่แล้ว

      @@thanhdanhvu5886 but re8 always have no trigger discipline

    • @alvinite9164
      @alvinite9164 3 ปีที่แล้ว +1

      I thought you couldn't do tac reloads with only 3 fingers tho

  • @ПалецВверх-у6м
    @ПалецВверх-у6м 3 ปีที่แล้ว +50

    This aiming gives me S.T.A.L.K.E.R. Clear Sky vibes

    • @zonelore
      @zonelore 3 ปีที่แล้ว +2

      And also Fallout 3 😁

    • @peppermillers8361
      @peppermillers8361 3 ปีที่แล้ว +2

      It's standard zoom aiming. FEAR and some early 2000 games had it.

  • @halosunday
    @halosunday 3 ปีที่แล้ว +71

    For some reasons, those tactical reloads are so satisfying to watch and give me strong MW2019 vibe

    • @Bloodhurl67
      @Bloodhurl67 2 ปีที่แล้ว +5

      Surprising how a company like Capcom gets gun reloads better than a COD developer like Sledgehammer games.

    • @urielpuertas9899
      @urielpuertas9899 ปีที่แล้ว

      @@Bloodhurl67 tbh that's a low bar

    • @dioarya6275
      @dioarya6275 ปีที่แล้ว

      @@urielpuertas9899 If you noticed during the prologue segment, there is a book in his study room entitled "Gun Survivalist : A Heavy Firearms Manual for Field Combat Situations" written by Joseph Kendo, the brother of Samurai Edge creator. Moreover, he even mentioned that he got military training by Chris Redfield and BSAA when he had conversation with Mia (Spoiler: who was actually Miranda during that time)

  • @josephcarrier46
    @josephcarrier46 3 ปีที่แล้ว +52

    While I always enjoy new weird guns being added to the RE series I wish they included the red9 again, loved that clunky century old relic.

    • @phoenixpocho9572
      @phoenixpocho9572 3 ปีที่แล้ว +3

      Best weapon in any videogame

    • @dragonbornexpress5650
      @dragonbornexpress5650 3 ปีที่แล้ว +7

      Technically that thing is a Mauser C93 from the late 19th century. In a sense, it's well over 120 years old at this point.

    • @peternehemiah1606
      @peternehemiah1606 2 ปีที่แล้ว

      Maybe adding ww1 guns like Springfield M1903, BAR

    • @skeltonslay8er781
      @skeltonslay8er781 ปีที่แล้ว

      @@dragonbornexpress5650 yeah, but weren’t the red 9’s only produced fairly? late into the Mausers production run?

  • @viiikalendasjulii4649
    @viiikalendasjulii4649 3 ปีที่แล้ว +13

    0:03 Dual Of The Fates starts playing
    0:11 *Dual Of The Fates gets intense*

  • @darkkinggaming7988
    @darkkinggaming7988 3 ปีที่แล้ว +19

    0:03 yoda:mmmmm!! Use the force you will

  • @shinigami9851
    @shinigami9851 3 ปีที่แล้ว +63

    I feel like re8 is the closest we will probably ever get for a true successor for RE4. It combines both great action and suspenseful horror that re5 and 6 failed at with re7 almost getting there. The remakes were good as well. Hell even the arcade gameplay of 4 is here along with most the games concepts and mechanics. This is a game truly worthy of having the name resident evil.

    • @spartacussmith7070
      @spartacussmith7070 3 ปีที่แล้ว +8

      Plus it has a lot of Chris in it so the lifeblood of RE is pretty present

    • @yourewallsareveryconvenien8292
      @yourewallsareveryconvenien8292 3 ปีที่แล้ว +7

      Agree. I dont get the hate tho. But its released recently so i should expect some hate. In a few years everyone is gonna praise it.

    • @alexanderm.635
      @alexanderm.635 3 ปีที่แล้ว +14

      @@yourewallsareveryconvenien8292 Remember, the most famous rule when a new successful game comes out: "Popular game bad"

    • @AnastasiaLUVSU
      @AnastasiaLUVSU 3 ปีที่แล้ว +3

      @@alexanderm.635 ignore the idiots. 5 and 6 were the better games. fuck the purists. They even hate 4. Capcom need to bring back campaign co.op.

    • @AnastasiaLUVSU
      @AnastasiaLUVSU 3 ปีที่แล้ว

      The horror was just as suspenseful in 5 and 6. i think some of you need to look up the goddamn definition.

  • @matt200717
    @matt200717 3 ปีที่แล้ว +10

    I love the detail that he checks for a malfunction before reloading with the MCX and AK

  • @GeorgeCowsert
    @GeorgeCowsert 3 ปีที่แล้ว +11

    I love/hate how inconsistent the animation quality is.
    In some cases the hammers and slides aren't animated and you're just expected to not notice. In others, like the USW, they animate all the little details such as the barrel tilting to unlock the chamber.

  • @luger_Mann
    @luger_Mann 3 ปีที่แล้ว +16

    set European country, in a village, and yet they never thought to bring back the goddamn red nine but add a GyroJet, which realistically sucked absolute ass, man I like this already.
    that is literally my only gripe with this game, other than that it looks good, and Ill probably grab it.

    • @shinigami9851
      @shinigami9851 3 ปีที่แล้ว +5

      This is the closest we will probably get to true successor to RE4.

    • @mistertililing5933
      @mistertililing5933 3 ปีที่แล้ว +3

      Yeah, I miss the Red 9 at least we get a laser weapon like RE4. Haha.

  • @MaximG.
    @MaximG. 3 ปีที่แล้ว +12

    I love how Ethan does "modern military" empty reloads with pump shotguns, and yet still pumps it at the end, both in empty and fast reloads. Why does he do that if he already put the new round in chamber before loading the rest?
    It's like hitting the slide release and cocking the gun anyway.

  • @StarkRaven59
    @StarkRaven59 3 ปีที่แล้ว +5

    These guys are clearly not weapon animators, but they're trying. I just wish they'd tried a bit harder.
    Also, my normal complaint about copypasta handgun animations applies here.

    • @mistertililing5933
      @mistertililing5933 3 ปีที่แล้ว +2

      I'm guessing they're made as if it's for a 3rd person game like the rest of the RE series albeit a tiny bit more refined.

    • @shinigami9851
      @shinigami9851 3 ปีที่แล้ว +8

      But you can tell they definitely improved compared to RE7. Guess there trying get used to first person rather than third considering this is probably the devs second in a first person view.

    • @mysteryboii4869
      @mysteryboii4869 3 ปีที่แล้ว

      At least they'd improve compared to other games...

  • @vptknrn5939
    @vptknrn5939 3 ปีที่แล้ว +20

    Pretty weird how the M1911 in this game is full auto,while the stock VZ61 is semi auto.

    • @cal_f10
      @cal_f10 3 ปีที่แล้ว +3

      The stock VZ61 is full auto, its base fire rate is REALLY slow for some reason

    • @MrBlack75922
      @MrBlack75922 3 ปีที่แล้ว +3

      @@cal_f10 game balances

    • @andreavacca9182
      @andreavacca9182 3 ปีที่แล้ว

      When full auto is slower than pulling the trigger really fast

    • @GanjaMasterBlaster
      @GanjaMasterBlaster 3 ปีที่แล้ว +1

      Yeah for some reason the VZ.61 Skorpion is supposed to have a fast fire rate , however in RE8 it shoots as slow as the M3 Grease Gun

    • @dioarya6275
      @dioarya6275 ปีที่แล้ว +2

      @@GanjaMasterBlaster Go try the one in Mercenaries Mode, it spits very fast than the Story Mode version

  • @arrafi204
    @arrafi204 3 ปีที่แล้ว +9

    3:00 woah, hold up.. where’s the magazine lol

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +1

      This is some next gen technology

    • @androidps1440
      @androidps1440 3 ปีที่แล้ว

      i see like 2 videos showing the weapons of RE8 and that didn't happened
      what a weird bug

  • @kg_canuck
    @kg_canuck 3 ปีที่แล้ว +4

    I can't get over how weak the slide release sound effect for the pistols is.

    • @Lowehomie121
      @Lowehomie121 2 ปีที่แล้ว

      There's no forward inertia either. Animation looks kinda weak.

  • @craigsands2567
    @craigsands2567 2 ปีที่แล้ว +17

    The wolfsbane also has a longer barrel upgrade you can pick up in the factory near the end of the game

  • @GriggsDeMagus
    @GriggsDeMagus 3 ปีที่แล้ว +5

    Forget the lightsaber, I'm surprised they put the freaking gyrojet into the game.

  • @kaptainkooleio
    @kaptainkooleio 3 ปีที่แล้ว +7

    I like how Chris has all his fingers and still reloads as slow as Ethen does

    • @atharvaparalkar2047
      @atharvaparalkar2047 3 ปีที่แล้ว +2

      Right ? Like he must basically be John wick with the amount of practise he has had in his lifetime.

  • @ianchoi7142
    @ianchoi7142 3 ปีที่แล้ว +4

    I didn't expect this game to shell load into the chamber for empty reloads… But you're racking it again after reloading? Really?

    • @ianchoi7142
      @ianchoi7142 3 ปีที่แล้ว +5

      @ are you blind?

  • @BleedingUranium
    @BleedingUranium 3 ปีที่แล้ว +5

    It bothers me soooo much that they bothered to add chamber-loading animations for shotguns (round into the chamber before tube)... BUT THEN ALSO HAVE YOU PUMP IT AFTER EVERY SINGLE RELOAD! Whhhhyyyyyy!?

    • @hrothgarnogar
      @hrothgarnogar 3 ปีที่แล้ว +1

      Because the devs don’t know anything about guns lmao. They also described the m1911 as “fully automatic”.

    • @dragonbornexpress5650
      @dragonbornexpress5650 3 ปีที่แล้ว +1

      @@hrothgarnogar. Did you even play the game? Notice it isn't actually fully automatic, but more like spam fire.

    • @hrothgarnogar
      @hrothgarnogar 3 ปีที่แล้ว

      @@dragonbornexpress5650 That's literally what I am saying...

    • @dragonbornexpress5650
      @dragonbornexpress5650 3 ปีที่แล้ว

      @@hrothgarnogar. No, you are not saying that. The fully automatic you're thinking of is probably Glock 18 or CZ-75 Auto. In this game, the M1911 being fully automatic is much more akin to spam fire albeit much much slower.

  • @ofearghailthefearless6481
    @ofearghailthefearless6481 3 ปีที่แล้ว +3

    How are you firing the Syg-12 faster?

  • @CJ_Welch
    @CJ_Welch 3 ปีที่แล้ว +6

    S.T.A.K.E is based off the Original Automag pistol. So cool

  • @dsedh23
    @dsedh23 3 ปีที่แล้ว +8

    5:04 Chris Costa style gripping yooooo

    • @justsomeguy6314
      @justsomeguy6314 3 ปีที่แล้ว

      @AlCeeProd 2.0 I prefer the Grip Clamp C

  • @vampyr2936
    @vampyr2936 3 ปีที่แล้ว +4

    Oh my god, it's a Gyrojet Pistol in a game by defualt, never thought I'd see the day

  • @hogyalbani3288
    @hogyalbani3288 3 ปีที่แล้ว +3

    The weapon sounds are really weak imo

  • @lutherblissett7873
    @lutherblissett7873 3 ปีที่แล้ว +4

    Weapon sounds are quite lame tbh. Not realistic at all.

    • @godgotsauce680
      @godgotsauce680 3 ปีที่แล้ว

      yea it’s a pretty realistic game 🤨

    • @lutherblissett7873
      @lutherblissett7873 3 ปีที่แล้ว

      @@godgotsauce680 it doesn't matter if it's a fictional world. If you are going to use real weapons make the sound better. Period

  • @eneshadziric9961
    @eneshadziric9961 3 ปีที่แล้ว +3

    Ethan:"You assumed no force can challenge you"
    Ethan: *lights sith saber*
    Ethan:"But now......."
    Ethan: *looks at Miranda with sith eyes*
    Ethan:"Finally......I.....have returned"

  • @HammerScytheBlacksmith
    @HammerScytheBlacksmith 3 ปีที่แล้ว +3

    How did you get that rate of fire for the syg-12???

  • @lucasromeo8637
    @lucasromeo8637 3 ปีที่แล้ว +5

    Reloading animation of W870 TAC is really disturbing

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +1

      Same goes for trench gun

    • @lucasromeo8637
      @lucasromeo8637 3 ปีที่แล้ว

      @@TheLazerSword yeah but this one......

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว

      @@lucasromeo8637 😂😂cursed guns

  • @StarkRaven59
    @StarkRaven59 3 ปีที่แล้ว +12

    Errors and other notes:
    -M1851 "Wolfsbane"/Handcannon PZ: The spent cases would not likely fall out on their own and would need to be ejected with the rod under the barrel.
    -S.T.A.K.E.: The magazine is missing on the empty reload.
    -Vz. 61: The bolt, visible through the ejection port on the top of the gun, barely moves.
    -WCX: The magazine release is not pressed to change magazines. The safety selector is on safe. The bolt catch doesn't activate when the rifle is empty.
    -Dragoon: The magazine is inserted straight in a tactical reload, rather than the required "rock and lock". The bolt locks open on empty when most AK-pattern rifles do not have such a feature.
    -M1897: The operator pumps the shotgun after every reload. The pump isn't pulled back on the empty chamber reload, in addition, the operator cycles the action afterward, wasting the extra shell.
    -W870 TAC: Same issues as the M1897.
    -SYG 12: Magazine isn't rocked and locked on the tactical reload. The operator does a bolt check on a weapon that doesn't lock open when empty. The drum mag is missing shells.
    Trigger discipline overall is lacking.

    • @TheLazerSword
      @TheLazerSword 3 ปีที่แล้ว +1

      A fellow gun nerd like me 🤓 👍👍👍

    • @Nsodnoajdjksl
      @Nsodnoajdjksl 2 ปีที่แล้ว

      Why the hell you have to take every game way too seriously?!

  • @ahmedshadow2008
    @ahmedshadow2008 3 ปีที่แล้ว +1

    5:33 re:modren warfare

  • @malfolin
    @malfolin 3 ปีที่แล้ว +13

    F2 rifle: WTF am I playing CS 1.6?

  • @加藤輝士
    @加藤輝士 3 ปีที่แล้ว +2

    There is something wrong with my SYG. Though I made it full customized, It won't shoot rapidly like this video😭😭😭

  • @IR-Fan
    @IR-Fan 3 ปีที่แล้ว +3

    Kinda sad that there is no special weapons related to other Capcom games, I was hoping for Ebony and Ivory from DMC.

  • @jadenzombieslayer1569
    @jadenzombieslayer1569 ปีที่แล้ว +1

    3:51 that gun was also in resident evil 5

  • @guanwuli3525
    @guanwuli3525 3 ปีที่แล้ว +1

    this game's sound design sounds exactly like airsoft guns

  • @th3sh4man86
    @th3sh4man86 3 ปีที่แล้ว +3

    That flash grenade from GM 79 reminds me flashbangs in Alan Wake.

  • @Nsodnoajdjksl
    @Nsodnoajdjksl 3 ปีที่แล้ว +1

    Nobody talking about why the village is very ancient and these weapons are modern?

    • @dioarya6275
      @dioarya6275 ปีที่แล้ว

      Maybe a leftover...

  • @naslunn1543
    @naslunn1543 3 ปีที่แล้ว +1

    Why does the game describe the m1911 as full auto when it clearly isnt?

  • @LPrussia07
    @LPrussia07 3 ปีที่แล้ว +2

    how the hell you made SYG-12 shoot this fast? It has fire rate of 1.35 seconds on max upgrade.

  • @znbrtn
    @znbrtn 3 ปีที่แล้ว +6

    Fantastic work, as always!

  • @andrewgordon235
    @andrewgordon235 ปีที่แล้ว +1

    People are too well armed in survival horror games these days. About the time I beat Resident Evil 5 using a combination of a satellite based laser canon and a RPG-7 rocket launcher I figured out that might be too much. That kind of stuff is fine for Call of Duty but not RE or Silent Hill.

  • @TheJedaiHero9000
    @TheJedaiHero9000 3 ปีที่แล้ว +4

    ABSOLUTELY fraking enjoyed watching this weapons showcase of RE8!!!!!
    Every single one of these are COOL.
    Especially the LZ Answerer, HOLY SITH!!!!!

    • @no-wf9fj
      @no-wf9fj 3 ปีที่แล้ว

      But some of them are not accurate

    • @no-wf9fj
      @no-wf9fj 3 ปีที่แล้ว

      @Gemtem if the devs want it to be

  • @lonew0lfclaw859
    @lonew0lfclaw859 3 ปีที่แล้ว +1

    Okay..not a gun expert here..but considering my movie and gaming firearms knowledge..why does he have to check the chamber if its empty? This is an AK man. Different type of gun.

  • @ciderandthorazine
    @ciderandthorazine ปีที่แล้ว +1

    hmm, it looks like the high-magnification scope on the "f2" rifle hugely decreases its accuracy when fired non-scoped. i have suspected this in my recent play, when the rifle wasn't as good a last-ditch "outta my face" weapon as i remember it being. good to have confirmation, but sucks to imagine i can't un-upgrade it once done. i suspect this to be true, on a continual save.
    "hip-fire" on the un-upgraded f2 is surprisingly dependable, and in many cases can serve like an extra-potent shotgun blast when other magazines have run dry.

  • @RealSmatlak
    @RealSmatlak 3 ปีที่แล้ว +3

    0:01 Ethan has the high ground

  • @jasonhasenfus6090
    @jasonhasenfus6090 3 ปีที่แล้ว +1

    Does anybody else know that the v61 custom is the scorpion sub machine gun. Probably a lot of you

  • @TheSpacey52
    @TheSpacey52 3 ปีที่แล้ว +1

    In reality, the gyrojet was a complete piece of shit. It could never launch a projectile with enough velocity to travel very far and even if it could, the shots couldn't hit hard enough to have an actual impact

  • @chickentit251
    @chickentit251 3 ปีที่แล้ว +44

    2:02 still more conceivable than BOCW’s 12 round cylinder

    • @autistichades5552
      @autistichades5552 3 ปีที่แล้ว

      Well, it’s possible and it’s modelled around that possibility.
      I’m sure someone’s going to give us an example of a rifle-calibered revolver.

    • @raptorcell6633
      @raptorcell6633 3 ปีที่แล้ว +5

      @@autistichades5552 just because you asked
      Magnum Research BFR, available in a shit load of calibers, including .500 magnum and 45-70

    • @elkail2445
      @elkail2445 3 ปีที่แล้ว +2

      @@autistichades5552 BOCW's 12-bullet revolver cylinder is no different from the original.

    • @autistichades5552
      @autistichades5552 3 ปีที่แล้ว +3

      @@elkail2445 I was referring to the fact that Rifle-round Revolvers exist, but 12-rounders with 6 slots in the cylinder is impossible.

  • @dean7824
    @dean7824 3 ปีที่แล้ว +6

    One of the main drawbacks in RE7 was the lack of weapon variety, so I am glad that they included different weapons of the same type in this game like RE4.
    I also really like the usage of empty/tactical animations and the fact that the game includes both older-style firearms as well as the more tactical modern ones.
    I just wish the guns used by the Hound Wolf operatives were also usable as well.

    • @andreavacca9182
      @andreavacca9182 3 ปีที่แล้ว +2

      Maybe a DLC?

    • @dean7824
      @dean7824 3 ปีที่แล้ว +5

      @@andreavacca9182 We can only hope so, because some of the weapons you can't use would have made sense to have in the main game!
      There is only one sniper rifle which is the FR F2, but one of the operatives has an M110 K1, the game should have allowed Ethan to have the M110 as an weaker, but semi-automatic alternative to the main bolt-action rifle like what RE4 did with the H&K SL8 and the Springfield M1903A4.
      The PKM would have made a fun post-game weapon to use as well!

    • @dragonbornexpress5650
      @dragonbornexpress5650 3 ปีที่แล้ว +1

      @@dean7824. Three words for PKM: Rambo, but RUSSIA!

    • @xxiSHTAr9000x
      @xxiSHTAr9000x 2 ปีที่แล้ว

      Not only with the variety with all the other guns, but also variety in the fact that there is a lightsaber in the game

    • @dioarya6275
      @dioarya6275 ปีที่แล้ว

      Dean And also the over-and-under shotgun which used by the surviving villagers when fending off the Lycans and BSAA's SGR-12 Thor Hammer shotgun as well...

  • @furunamaxd
    @furunamaxd 3 ปีที่แล้ว +3

    Why did you do empty reload twice for the non-upgraded guns and then tactical reload (3 times) for the upgraded guns lol

    • @char4854
      @char4854 3 ปีที่แล้ว +1

      Stretching to hit that 10 minute limit lmao

  • @amonrah250
    @amonrah250 3 ปีที่แล้ว +2

    Out of all the Resident Evil games, RE2&3 Remake along with RE7 and Village have the weakest gunfire sound. (before anyone gets the wrong impression, don't give me the whole "it realistic" BS, cos I check really have no intimidation factor in terms of sounds like in RE4 or RE5)

    • @shinigami9851
      @shinigami9851 3 ปีที่แล้ว +2

      Yeah I noticed it to. You can have punchy and weapons and suspenseful horror at the same time. I mean look at the last of us and dead space (at least the first 2). It’s definitely possible.

  • @TheProAtPUBG
    @TheProAtPUBG 3 ปีที่แล้ว +2

    Half of these I didn’t even know were in the game

  • @AnonEMus-cp2mn
    @AnonEMus-cp2mn 3 ปีที่แล้ว +2

    LEMI = CZ RAMI
    USM-AI = B&T USP (Edit: USW-A1)
    WCX = MCX
    W870 TAC = M870 Tactical
    SYG-12 = SAIGA-12
    F2 Rifle = FR F2

  • @androidps1440
    @androidps1440 3 ปีที่แล้ว +3

    man how i'm laughing at the gun nerds raging on how the guns works in this horror game

    • @DissedRedEngie
      @DissedRedEngie 3 ปีที่แล้ว +3

      Nooo, you can't just have unrealistic guns in a game with a literal vampire dragon and magneto.
      Seriously, gun nuts want every game with guns to be a fucking milsim.

    • @wiseguyeclipsa7591
      @wiseguyeclipsa7591 3 ปีที่แล้ว

      @@DissedRedEngie that's right they are way too painfully to watch a video with innacuracies apparently there were gun nerds arguing someone in TH-cam too lol

  • @kiloklavdi1185
    @kiloklavdi1185 3 ปีที่แล้ว +2

    I don't like the sound design of these weapons. Reused and just purely powerless.

    • @nguyenhoa5409
      @nguyenhoa5409 3 ปีที่แล้ว +3

      This is not COD or BF, this is horror game, they do the best they can

    • @mysteryboii4869
      @mysteryboii4869 3 ปีที่แล้ว

      @@nguyenhoa5409 Yea but wasn't enough its survival horror, sure but that doesn't mean they can have excuses for not having a good sound design I mean look at dead space 2, last of us 2, or even evil within 2

  • @geronimo5537
    @geronimo5537 3 ปีที่แล้ว +1

    I have to give the devs credit, all the recoil looks realistic for their weapon.
    except the, v61 custom kicking too far up, dragoon recoiling side to side???, and the karambit that is a slashing weapon not stabbing.

    • @WoodSageSeaSalt
      @WoodSageSeaSalt 3 ปีที่แล้ว

      I love how he still does a stabbing motion with the karambit and hits with the side of the blade instead of the tip.
      Feels like it's added for cool weapon factor as it is often with karambit.
      Might have been better if he got a decent military knife instead.

  • @bug9657
    @bug9657 3 ปีที่แล้ว +1

    Is it that hard to have good firing sounds for any of the weapons? I know this is subjective, but, god, they all suck. All of the sounds are so wimpy and soft. And hitting the "bolt" was just hitting empty space on the MCX. But, props for having the Gyrojet Pistol thing. I'd still consider this a massive step up from other RE games' guns.

  • @Labbazz
    @Labbazz 3 ปีที่แล้ว +1

    If the stake is supposed to be a .44 Auto Mag they really butchered it. Also what magical mags/fingers does Ethan have who makes the smoke from the barrel disappear as soon as he starts reloading xD

  • @Yeebles34
    @Yeebles34 3 ปีที่แล้ว +3

    I hope they add more guns via dlc. They have other weapon models, I want more than just 1 sniper.

    • @smoker5989
      @smoker5989 3 ปีที่แล้ว +2

      There's another sniper rifle in the files of the game

    • @Yeebles34
      @Yeebles34 3 ปีที่แล้ว +1

      @@smoker5989 it's probably the one that Chris's team uses. There are several gun models you can unlock in the bonus content shop that Chris's team uses.

    • @androidps1440
      @androidps1440 3 ปีที่แล้ว

      most of weapons files are used in cutscenes like that Double Barrel Shotgun used by the villagers or the weapons used by Chris's team
      also adding weapons DLC in a single player game is the stupidest idea i've ever heard and i hope that doesn't happen

    • @justamandoingstuff
      @justamandoingstuff 3 ปีที่แล้ว +1

      @@androidps1440 I think he means story dlcs not gun dlcs

  • @cakrabayubudireksa4609
    @cakrabayubudireksa4609 3 ปีที่แล้ว +3

    "Hello there" (General Obi Wan Kenobi)

  • @ZeroSen07
    @ZeroSen07 3 ปีที่แล้ว +1

    Дробовики корявые. 1) Разлет картечи кошмарный, как будто из пищали из каменного века стреляют 2) При перезарядке первый патрон засунут через окно выбрасывателя, цевье отведено вперед. Патрон уже в патроннике. Далее в подствольный магазин подано еще несколько патронов, и в конце отработка цевьем вперед-назад. Это лишнее. Последнее действие просто выкинет из патронника нестрелянный патрон.

  • @Shadierspider5e
    @Shadierspider5e 2 ปีที่แล้ว +1

    Where the hell did the lightsaber come from?

  • @Excalibur01
    @Excalibur01 3 ปีที่แล้ว +1

    People are bitching that the silencer on the gun isn't making the gun quiet but in real life, it's actually still pretty loud, just not make you deaf loud

  • @burnttoast26
    @burnttoast26 3 ปีที่แล้ว +7

    Ethan: using a single action revolver with a static loading gate cylinder in combat
    Me: *screaming*

  • @cklambo
    @cklambo 3 ปีที่แล้ว +1

    The engraving on the gun gives u no tactical advantage what so ever

    • @dragonbornexpress5650
      @dragonbornexpress5650 3 ปีที่แล้ว +1

      Gotta deal with them. These were mostly scavenged from all over the village or bought from Duke's shop.

  • @andrejbusin3508
    @andrejbusin3508 3 ปีที่แล้ว +1

    0:18 when i saw this i was like" wait......is this mw2019? "

  • @asherthemad300
    @asherthemad300 3 ปีที่แล้ว +6

    I laughed a bit at the Gyrojet pistol
    That’s not how it works, but that’s absolutely hilarious.

  • @Mixu.
    @Mixu. 3 ปีที่แล้ว +2

    That upgraded scorpion is cursed

  • @gamingwithgoose6029
    @gamingwithgoose6029 3 ปีที่แล้ว +1

    I haven’t seen anyone use the WCX in their play throughs, kinda looks like an unfinished weapon compared to the AK-74U TAC that Chris uses

  • @pikasome2585
    @pikasome2585 3 ปีที่แล้ว +1

    1897 description in game: A gun most popular for hunting and high power
    1897 irl: America’s solution to clearing trenches

    • @TR33ZY_CRTM
      @TR33ZY_CRTM 3 ปีที่แล้ว +1

      WW1 German Soldiers HATE him!
      Learn how one American GI cleared out an entire trench with this simple trick

  • @Reversion
    @Reversion 3 ปีที่แล้ว +1

    I really wish the Samurai edge had infinite ammo purchase option. I know it’s not that great of a gun. But I’d of loved to do a play through with it with infinite ammo

  • @kaptainkooleio
    @kaptainkooleio 3 ปีที่แล้ว +3

    Where booba lady

    • @Thatboxlady
      @Thatboxlady 3 ปีที่แล้ว +2

      No booba lady ☹️

  • @sipioc
    @sipioc 3 ปีที่แล้ว +1

    I do like the wider variety of weapons compared to 7. New toys but still low ammo making for good survival horror

  • @mattlee8759
    @mattlee8759 3 ปีที่แล้ว +3

    Resident Evil 8: modern warfare

  • @snekhuman
    @snekhuman 3 ปีที่แล้ว +1

    i feel like we are going into the era that guns in games are done with more realism in mind

  • @nothingcomplete1088
    @nothingcomplete1088 3 ปีที่แล้ว +1

    i have a problem with the syg-12 the cooldown is much longer by me it takes 3 or 4 seconds between shots

  • @fortunatesoul12
    @fortunatesoul12 3 ปีที่แล้ว +6

    _Oh cool, another firearm montage_
    *A lightsaber randomly appears*
    _Nani?_

  • @FentonSteele
    @FentonSteele 3 ปีที่แล้ว +1

    How are you shooting the syg so fast? I have it maxed out and every shot is nearly 2 seconds between shots.

  • @user-jm6gi5eg5m
    @user-jm6gi5eg5m 3 ปีที่แล้ว +1

    Is the lightsaber a mod or it’s a weapon in the game cuz if it’s a weapon on the game where can I find it?

  • @Jeptheplay
    @Jeptheplay 3 ปีที่แล้ว +2

    my SYG shotgun cant fire that fast!!

    • @adamantium922
      @adamantium922 3 ปีที่แล้ว +1

      Literally came to the comments to check for this thinking I was doing something wrong