I don't like how it forces a open sleight. what i mean by that if you are a thief you still can be a warrior, mage and archer . it needs custom quest line for different charters . what i mean by that is have the same quest but for more of what your charter does. and also I don't want one play-through and have the full experience not if its like skyrim. what i already said before that. no hate on skyrim but it feels dried out when you play twice. witch with little detail compared to fudgetMuppet The game is meant to play multiple times . okay here is what i meant by that is their should have a question of how you want to play. honor (warrior), sneaky ( thief ), or speech where you get a lot more custom dialog. also a city to feel like a city way more mpcs.
also the story that you told fussbudget is greatest story ever told besides free slight. also this is 100% my opion with the bs free slight. I just hate being everything.
It would be cool to see something like a reading skill or something like what's in KCD but maybe for learning magic books in daedric. In order to learn the spell you have to learn the text
Would prefer High Rock or both High Rock and Hammerfell personally, that being said, if the game turns out anything like what you've portrayed, Ill be happy. That being said, depending on how popular this video is, its entirely possible that Bethesda will now make the conscious effort to either out do this story or stray away from it. Either as to completely copy you, or to subvert our expectations, or even both. Even so, if anything you've either contributed ideas to them for how they might make their game, or you've spurred them on to try and make something better than what you've come up with, and in either case its a net positive.
If ES6 does, in fact, end up being set in Hammerfell I really hope we can finally find out whether Saadia was guilty or not. It's bothered me for years.
she was. She claimed that the Alikr were working for the Dominion which makes no sense as Hammerfell told the Empire to go fuck themselves and r kicking the Thalmor's asses already. Goes to prove how those curved swords r far superior
@@GenericUsername-qp1ww I always thought that Kematu's story added up a bit more, too, but there was an argument to be made for Saadia, too. For instance why wasn't she living under Thalmor protection? Why go to Whiterun and pose as a tavern girl?
@@sexualpest6471 You were the chosen one! You were supposed to bring balance to the franchises, not leave it in Star Wars! You have become the very nerd you swore to destroy!
It’d be interesting if your race had more impact on how characters interact with you, like say someone is prejudiced against Khajiit, they may be a little harder to convince or throw slurs at you if you are a Khajiit.
And some people should not be convinceable at all. Maybe you'll have to find info out thru someone else or wait until the bigot falls asleep and search his desk. Or intimidate of course. Morrowind style reputation would be nice fit here, maybe the racist would spread rumor that you intimidated, people in the town in general would like you less. And the ones that liked you before- or maybe theyre just blunt- would tell you the rumor about you with some emotion. Maybe they give benefit of the doubt, maybe they say 'i always thought he was a jerk but maybe he's got a point about you lizards'. Realistically these rumors would have to be quest related but damn that'd be so cool.
All i want is for a Major City to feel like a Major City. Everytime i Walk into any town in skyrim its like 10 houses at most and like 20 people. Thats not a town, give me a real town
@Wirr Ling They could just throw in a bunch of procedurally-generated names and a bunch of stock voice responses to create named NPCs on the fly. No reason for NPC to have a fully-fleshed out backstory tbh.
Yes, the cities must be fully fleshed out, since there's not much of anything in Hammerfell except deserts. I want an Assassins Creed level cities. Even according to the lore, most Redguards are urbanized and stay in the major cities
@@TheFunFactoryChannel Oh yeah? This guy who works a 10-hour day as an engineer, developing infrastructure across his whole nation, who plays Elder Scrolls games for a while to wind down after a hard, long day, is more useless to society than you, a mean fucktard who lives o. welfare and sleeps 13 hours a day? Odd.
I would love if there was 2 thieves guilds, one in high rock, who follows the classic cloack and dagger type, and one in hammerfell, that is much more raider/pirate intended. You can only join one of them and each has its own questline, that does not involve destroying the other one, they are no friends, but since they operate in such different ways they are not enemies either, but there is a secondary quest line that involves expanding the influence of your guild across the whole map, but it doesn't destroy the other, there's simply a chance to gain influence and power, that culminates in both guilds working together, during a great heist at the most secure place in the game, maybe the vault of the largest bank. The raiders attack the city and start plundering, it is the biggest raid in the game, with the most feared raider in command (aka the player if you chose this side), but that is merely a distraction, while that is happening the best infilrator, (aka the player if you chose this side) is sent to get inside the large vault, and get out unseen, there are too many guards to fight you way through but less so than normaly, you have to sneak in and out. But that is the secondary quest highlight, and you can see people commenting afterwards, "have you heard? Seems like someone broke into the vault, wired, the raiders didn't went into it, but they are definitely looking for someone.
This concept is really cool! I'd love to have two separate thieves guild organizations in ESVI. The one which would operate from the shadows could be (despite this is very cliché) kind of a "40 thieves" kind of guild. With one major hideout, and also several other little bases in smaller towns, it would take the mantel of the traditional Tamriel thieves, which take expertise in non-lethal thefts, heists and other business of the sort. The pirate thieves guild would operate from a series of ships, which would act as mobile bases of operations, and it would take a much more head-on approach to their enterprises. Anyway, I hope Bethesda includes some sort of thieves guild faction in ESVI. I mean......who knows how ESVI will turn out to be, and whether or not it'll have a thieves guild......but hey, we can dream 😂🤔
That’s because hammerfell has been the region most visited in the franchise. I’d much rather see Anywhere on the south side of Tamriel. We only ever get the see the north. Arena-technically all but not ver detailed Daggerfall-Hammerfell and High rock Redguard (mostly hammerfell) Battlespire-different plane Morrowind- (obvious) Oblivion-(Cyrodiil) Skyrim-(obvious) ESO has lots in everywhere, But still no dedicated DLC in blackmarsh or Valenwood, while we continue to get more in Cyrodiil, Skyrim, Morrowind, and high rock again. Why never any attention in the heartland of the Thalmor? There’s so much opportunity to explore that and see some areas we have never seen or seen much less with so much space for depth, story and exploration. I just feel like there is so much missed opportunity when they CONTINUE to just repeat the northern half of Tamriel over and over and over.
The amount of you two's commitment to the elder scrolls series is astonishing, very well put together video guys. You two should be apart of bethesda's creative team. Well done!
After playing through skyrim so much I thought I was the only one to notice that I hear it every time and end up like "awfully coincidental how that would be great if the next game is in hammerfell"
The opening is genius! Because being a prisoner is often immersion breaking. What if you want to play as a noble knight? Well, your slate isn't clean cause you start out a criminal. The idea that you were instead captured by bandits brilliantly erases that issue while keeping the tradition alive. Amazing.
To be fair in Skyrim you could have been doing anything the implication is that you could have been taken prisoner by mistake. But you could easily play it either way
In North Korea, they have Kin Punishment. Especially in older times also. If your grandparents committed a serious crime, the next 3 generations would be punished.
You hit your head on a rock, knocking you out. Suddenly, you wake up in the back of a horse drawn cart. As your vision begins to focus on the now snowy mountainside, a blond man sitting across from you in the same cart says "Hey, you. You're finally awake."
Oh god, no. You evil villain you: why did you have to go and make me think about that? Oh well, at least there’s the vampire lord quest line/radiant quest
I'd kill myself after killing all remnants of Nazeem and end the game. *Achievement unlocked* - Devine retribution : Successfully kill all traces of Nazeem from the map of Tamriel.
I don't see why he gets so much hate. I find it very peculiar. He isn't even the rudest person on the game. Now, two grown Nord men accosting a female dark elf is just boys being boys I guess?
God I hope they drop a huge diss on Skyrim in the intro, after a decade of the nord horde having the stage would love the next game to take a heavy hbd against the nords right off the bat.
I just hope the next ES is an actual RPG game...idc what people wanna say, skyrim was an action game with role playing elements in it, NOT an actual RPG. Same with fallout 4.
@@specialkidd560 I'd Like a Mix of Oblivion and Skyrim. Skyrim just felt 10 Times better and smoother to play, but Oblivion did a better Job being a RPG. Bethesda needs to look at Enderal, they did a much better Job. Skyrim's a Joke compared to it.
One thing that i want in elder scrolls 6 is to have smaller factions that focus on individual skills. Like the bards college in skyrim, but if it was actually about your speech skill not just going into more dungeons. An example would be a small alchemists guild that has like 5 ladies as members. It was just be maybe 5 quests that revolve around making unique potions that you can only learn by joining. It could also have small story lines such as keeping with the alchemist guild maybe one of the members is a high elf and they are a normal high elf and think they are better then everyone. All the other members hate them and one sees the elf stealing ingredients from the guild so they get the player to find out for sure in order to get the high elf kicked out. The player can actually find out the high elf joined the guild and is stealing in order to heal their sick child that no one knows a cure for. These small guilds would be a chance for the player to focus on skills that bigger guilds dont focus on and also give more roleplaying ability.
why always the elf is the criminal?I think it would be a better story if the High Elves is only a victim and another member of the guild has been stealing from the guild.
@@melchid8448 True i really did not put to much thoight into the actual story i just wanted to show an idea that i thought would be interesing but that would make it more interesting since everyone always thinks its the evil elf, but then you find out it was actually someone else who you didnt suspect at all.
@@soulzy3596 Bethesda has had 10 years to think about it so there really is no excuse if the game doesn’t have engaging side stories and quests, but Bethesda loves procedurally generated quests so my hopes aren’t to high. Guess the real test will be how Starfield is handled.
@@averykluding1684 I mean I’m expecting to be able to build your own fucking city if u want and become jarl , actually lead the empire for example . Not saying these exact things need to be but I’m expecting alot tbh
Es6 should start with the prisoner being transferred via ship but the ship crashes due to a bad storm. I feel like that would set a really nice scene for the beginning
HippieDoggs Was thinking the same! And then after you wash up ashore, you’re confronted by the great Alik’r desert with death seemingly almost certain. At least, until....
No, i don't want to be a prisoner again, i mean are they can't start the game in any other creative way? Like inmigration, being transported sick/hurt for treatment, being sent there as diplomat or spy, i know that is Bethesda's "tradition" to start the player as a prisioner but i tired of it.
Wouldn't make much sense since it's in Skyrim's provincial boundaries, but the Forgotten Vale on the other hand might, as it's vaguely between Skyrim and High Rock and, well, forgotten by both.
Factions idea (maybe for an expansion) : the Corsairs vs the East Empire Company. As you can guess, both those factions would be very sailing oriented and focus mostly on the Abecean sea region. Both of those factions would also have two main paths that would each determine a different outcome (for a total of four outcomes). First in the East Empire Company there would be Elena, a young Imperial officer that joined the East Empire Company with the stated goal of reinforcing the Empire and compete with the Thalmor navy. On the other hand there would be Harpagon, a Breton priest of Zenithar that joined the East Empire Company with the primary goal of making as much money as possible and that will push for the Company to secede (either partly or completely) from the Empire and become its own autonomous entity. On the Corsairs side, there will also be two other paths represented by two different leaders. The first being Alatu, an Alik'r veteran that served in the Imperial navy during the Great War and decided to become a pirate after the defeat (thus he will be using a modified Imperial warship as his main ship). He's a fierce Redguard traditionalist and nationalist that hates the Thalmor and will make everything he can to undermine them. His corsair peer would be a colorful, young and reckless Redguard captain named Jaamis. As a "chaotic good" archetype idealist, Jaamis will be idolizing the freedom of the pirate lifestyle, doing whatever he wants whenever he can. The faction and leader the player decides to side with will determinate the outcome of the Abecean Isles : If the player sided with Elena, the isles will be reintegrated into the Empire, completed with an Imperial garnison and a temple to the eight divines. If the player decide to follow Harpagon instead, the archipelago will become an autonomous trading post regulated solely by the EEC where money is law. On the pirate side, supporting Alatu will cement the place of the islands as a Crown posession, with the Redguard corsairs tolerated along the Crown guards. Any trade from either the Empire or the Summerset Isle while be completely banned. Siding with Jaamis instead will turn the Abecean Isles into a fully independent pirate republic where money is king and freedom is law and with constant plunder in every directions becoming the new way of life. On an unrelated subject, Thras, Systres & Pankor, the remains of Yokuda or Balfiera would all make awesome location for a TESVI expansion if it was set in Hammerfell.
It would be great if they had ship mechanics like in Sea Of Thieves so you could have maritimes faction quest lines that you play out via sailing, boarding actions, etc.
“Dragonborn last seen wondering the northern lands of solsthiem” I’ll consider that canon since that is where I last played my character before Skyrim AE corrupted my save :( I had 350k gold all legitimate :(
@@HorrorshowEU thank you! However a few months after this comment I tried fixing it by downloading updated mods. I actually fixed it and made it to 500+k gold and about 200 hours in 🔥 also did another play though that lasted about 60 hours lol got bored
@@Acacius1992 The bad thing will be the absolutely horrible monstrous presets some wackos will make. When I see some body types on the Nexus, it doesn't give me hope. Some female presets over there look awful with their gigantic breasts, thighs and backsides.
Hey you, to save you from future heart attacks, here's a trade secret: skip to the end of the video, boom, all ads are gone and you can skip back and watch without ads.
Bethesda take notes, listen to your fans and get FudgeMuppet onto Elder Scrolls 6, they know what to do! Keep up the videos, there’s nothing better than drinking coffee smoking a spliff and watching great videos ❤️
It'd be cool if they incorporated a sailing mechanic. With Hammerhead being on the coast it would be cool to sail from one city to the next. They could also have a few rocky islands off the coast that you could sail to in your adventures, maybe they'd have little dungeons or settlements, and you could find unique alchemy ingredients like the super nirnroots in the DragonBall DLC . Seems like it would mesh well with your pirate city idea too.
I think a tattoo shop, where you can get preset tattoos, or maybe make custom ones with certain stuff, like different options, so you could choose blue background with a dragon that shoots lightning, could be cool, but I loved your ideas waaaaaay more
When I first heard that TES6 might be in Hammerfell I was against it because I thought it'd be all desert. But after hearing this and what it could potentially be, I'll be disappointed if it's not set in Hammerfell.
Even if they stick with the Skyrim format when it comes to dialogue choices, I don’t really care since mods are the only thing keeping me in Skyrim anyways. I just hope they keep the silent protagonist. Fallout 4 was a mistake rpg wise I don’t see Skyrim being nearly as popular or moddable I’d you had a voice
Since Redguards have always been my favourite race, this was quite the treat! 2 hours of just listening to this while playing the Yokudan build just makes me wish that the Elder Scrolls 6 takes place in the sandy home of the greatest warriors of Tamriel
@@matthew_turkmen7482 the blades are an organized order with training, but the redguards are naturally talented warriors so that’s a bit different. Also there’s no denying how the thalmor totally kicked the blades’ asses
@@FunkInTheTrunk in the time when blades were reduced to few skooma addicts without leader and purpose, story from Skyrim is not over and is missing part where Dragonborn become new emperor and reunite Tamriel in new Empire, I don't see how those weaklings from Thalmor could stop him after he kills Alduin
@@matthew_turkmen7482 you have a point, the aldmeri really are weaklings when facing the Dragonborn, but my point is that redguards naturally have a talent for fighting. neither the dominion nor the empire could subjugate hammerfell for a long period of time, before the coming of the Dragonborn in the 4th era
i absolutely love how much detail you guys put into all these videos, i feel like i’m listening to an elder scrolls audiobook. this is absolutely my favorite channel on youtube
With all due respect I disagree 38:52 the Thalmor played a small role in Skyrim at least gameplay wise, I don't think this will be the case in ES6 because the Thalmor threat needs to be dealt with in this sequel as it's a major plot line or it'll be an extremely disappointing loose end if the protagonist in Redfall isn't a major player in bringing them down whether or not your a "prophecy hero" like in the previous instalment or just some rando guy as most want because it's more RPG friendly. It only makes sense for the Thalmor to make a return and be resolved. being the big bad in ES6 because they were hyped so much in Skyrim and all the political tension and bad blood between Hammerfell and the Aldemiri Dominion. I think a large scale war will happen between them while the Empire wages it's own war against them which the protagonist will hear about getting good news and bad but ultimately the Thalmor will fall and perhaps the Empire will be reunified or break up into smaller countries perhaps, but I'd like to see the Empire back in business and regain its former glory. Maybe a secret descendant of Martin (apparently he was a naughty boy involved in the occult at one point, 🍆 🍑 💦) being discovered would be an interesting detail to hear rumours of.
Great educated guesswork it would be very interesting to see those things! ^_^ Taking down the Aldmeri Dominion would be a dream for us Elder Scrolls fans!
I scrolled past this video so many times because it was 11 months old and 2 hours long, but I am glad I did watch it. The only issue now is that the real ES6 will never compete with this awesome vision.
@Erxc No. ESO is a MMO while the Main games are Single player RPG's. It makes sense that ESO is not just one province. A single player Main Game would be: way to expensive, time consuming, complicated, hard to run, etc. if it allowed us to go everywhere. Not to mention the lack of good content, characters, and how it wouldnt be a profit.
Hey, this actually has happened before (not due to popular demand though). _TES3: Morrowind_ (2002) was originally supposed to be set in the *Summerset Isles.*
Tbh they should think about making their own game at this point, cause this is a better idea and execution of what players of elder scrolls games want than anything Bethesda could make or do.
If skyrim had a Scandinavian Norse influence than if elder scrolls 6 is set in Hammerfell than I want Hammerfell to have an Sudanese and Maghreb style influence
That’s what would be so great about setting it in Hammerfell. You have so many vibrant cultures and diverse environments to choose from. Grasslands horsemen, nomad caravans, mountain steppes, vast rolling deserts, even maritime cultures. Imagine being able to craft a Maghreb headdress or travel the sub-Saharan Silk Road.
What I hope to see if a well developed none "asshole" Thalmor companion. Imagen him being high and mighty, stil beliving in the what the Thalmor is right, but dosen't see the bad in it. He would be really friendly, cheerful and loyal to you as a friend, but stil belive that if the Thalmor win, the world will be a better place.
Personally i think that would go completely against the Thalmor ideology. Its not that the Thalmor think they should rule the world or that even they are superior. They are the most dangerous organization to ever set foot on Nirn and they hate ANYTHING that even has a hint of mortality. they want to go back to being gods and for men to be wiped out. The only way a Thalmor could truly be happy and cheery with another person is likely if it was another Altmer
@Mis.Astrid That would be like making a game with Nazis in it and wanting one who isn't an asshole. A honest Nazi is always an asshole. A honest Thalmor is always an asshole. They have fundamental beliefs that make it impossible for them to not be assholes. The only way to not make them assholes is if they have started doubting their beliefs and realized people other than them have a right to exist in peace and maybe genocide is a bad goal to follow through with.
Man that intro music gives me goosebumps and gets me even more hyped. Can’t wait! At least they’ll give us another teaser or maybe an actual trailer this year at E3. I hope the game is an improvement upon Skyrim but I’ll settle for it being as good as a DLC-sized mod😂 Too bad the ideal TES game isn’t realistic to Bethesda’s capabilities.
@@Yamifira no it's not, it's been completely upgraded and overhauled. It's the the same thing other big companies do, they keep the same engine, but update it as they move along, for example, the frostbite engine that DICE uses, they have used the same engine since the early 2000s, but yet now the frostbite engine provides some of the best graphics in the market.
SpearixPlays facts. I think @Voice Of Reason wants them to make a entirely new engine like how 343 Industries just did for Halo Infinite. I love the TES franchise but I would love to see that amazing world and lore be put into an awesome engine where combat isn’t stupid lame and there is improved animations for most things. But that’s unlikely🙃
@@litnitelite4045 The Point i'm making though is that they have essentially made a brand new engine as they have completely revamped the engine and use many new features including ray tracing, which in turn makes the game look amazing and have revamped their old animations and npc's, all they did was keep the same name as the creation engine, that's all.
SpearixPlays yea but I hope it’s an actual improvement/upgrade like they say it is instead of minor adjustments. Looking at all previous Bethesda games the engine for each is pretty garabage. Even Fallout’s and that’s the most recent. I want to see something like The Witcher’s or Star Wars Jedi Fallen Order’s engine but with the world and lore of TES. I know what you mean tho.
If it’s set in Hammerfell I want sandworms, definitely, sandworms are non-negotiable! 😀 I agree about the irritating time pressure that Oblivion and Skyrim began with, it was annoying particularly as you are still learning the controls and your place in the world. I prefer the start of Morrowind which is totally relaxed and gives the player time to enjoy the environment. Your story is fabulous, very enjoyable and appropriate.
Love how morrowind starts. Tutorial style intros are annoying for the mere fact that you Have to do it. That's why alternate start mod is so popular smh
Robin Graves unless they release a game in the style of redguard, it’s almost certainly out of the question for a BGS ES game. By that I mean ESVI because if there’s ever a VII it’s 15-20 years away
Flippin love your idea of each faction having like two types for different players. Love that! Like two rival assassins guilds or rival thieves guilds. Amazing. Way more playability.
The sad part is that it'll probably be worse than this, hopefully they take the fandoms please to heart to 1. Have unvoiced protag 2. Less chosen one style story 3. Less stupid characters who don't make out of character idiotic decisions 4. More open questlines with different endings
“As you descend you’re able to see the ocean in the distance, and step back aghast at the horrendous Terrain LOD, and vow to check the Nexus for mods that deal with that”.
I have to say, I've been for the first time delving deep into TES recently and binging you alls content has been huge, and the love you all have for this series shines through in this video even more than any others. The attention to detail, the ambition tempered by realistic expectations. I feel like you guys (Drew too, even if he's not in this one) understand this game so well, you can articulate why people love TES even better than people can say for themselves. Certainly the case for me. Keep it up guys, can't wait to see ideal High Rock!
This longs to adventure in the warm sands of Elsweyr, but confesses she would find exploration in the sands of Hammerfell, as the Muppets of Fudge describe, an exciting experience. :)
I’d love to see the dark brotherhood have a place in the ES6. I know the Dawnstar sanctuary in Skyrim is the only Dark-brotherhood sanctuary left in all of Tamriel, however I think there’s a way the faction could be implemented in the ES6. Considering the fact the the ES6 most likely takes place following the events of Skyrim this theory could be implemented and I think it would be awesome. After the dark brotherhood’s presence is restored in Skyrim, with the assistance of its members: Babette, Nazir, maybe Cicero, the player character, and a growing number of new initiates, The group decides that it’s time for the Dark-brotherhood to start moving towards expanding its influence, and one day be restored to the massive and highly influential organization that it once was. With this sentiment in mind, Nazir volunteers to venture back to his original homeland in Hammerfell with some other members in order to start a new sanctuary. I think Nazir would love to get away from the Dawnstar sanctuary as well since he finds Cicero extremely annoying (I guess this point would only apply is Cicero is alive in the canon). The player could help Nazir establish a dark brotherhood presence in Hammerfell and grow it into a powerful organization with many ties to different factions. If the player has a different perspective however, they could choose to snuff out the weak and despicable group of assassins before they are able to start spreading their dark influence throughout Hammerfell. I haven’t finished the video yet so hopefully they don’t go over anything too similar to what I stated. But what do you guys think? Are there any major holes in my idea?
*A redguard soldier begins walking towards you, as he noticed you had awoken* "Hey, you, you're finally awake" I had to make that joke, I'm gonna go commit die now
Great video. I know it is HIGHLY unlikely you will see this comment. But I imagine ancient Yokudan ruins and spirituality to be like the Islamic mysticism of Sufism. Which is all about sacred geometry. Patterns and symbols and shapes that hold deep meaning in terms of the universe. There is a very popular IOS game called Monument valley that is very much inspired. You explore beautiful valleys which ancient ruins that are very different than elder scrolls. There are beautiful geometric patterns and clean lines. It is calming and peaceful with great depth. I would love if there was inspiration from this. Perhaps even in ancient ruins. There are no Draugr. Or crypts but un-aging mystical temples that have stairs and pathways going all sorts of directions. There are stairs that move and walls that shift. Puzzles everywhere. Having the player make and create sacred shapes in order to pass through doors and open up secret passage ways. Deep inside the ideas of Sufism, which I think the Elder scrolls should adapt as Hammerfell derived from this culture is the idea that math has the code of the universe. That numbers and pattens can open up and answer existence and show the inner workings of the gods. The Fibonacci symbol is an example of how this idea exists in many other cultures. I think it would bring new depth and a nice change from the Skyrim Nordic pantheon to introduce elements from other cultural backgrounds. Perhaps in the main quest lines that these geometric mysticism plays deep role and ties in to the Dwemer who probably would have marveled at this and want to know more about the yokudan mysticism with geometry and math
I hope you do catch this. And you let me know if you can incorporate this into this wonderful idea. Perhaps even the skill set building and menus are reflective of this sacred geometry theme
Such a thoughtful idea that in Skyrim one could immediately find references to middle-eastern culture in which bodies were embalmed and mummified deep down in some draugr-infested ancient nordic tombs. Spiders, among many venomous creatures like snakes and scorpions, are also common in deserts.
I can't decide if I'd rather a Hammerfell setting or High Rock, on one hand it's not often we get a RPG completely set in the Middle East/North Africa inspired area and it would be a nice change from the magical Forests, but on the other hand I really want to see more of the Orcs homeland and I just like playing as an Orc or Wood Elf most the time so it'd be cool. Really if it ends up being either I'll be happy, if it is set in both in an insanely massive Open World I'd lose my mind.
Orsinium was actually moved to the border of Hammerfell and Skyrim after it was sacked, it's no longer in High Rock. I'm hoping for both, but if we only get one I'd prefer Hammerfell just because it'd be nothing like Skyrim
"As vast as an ocean, but deep as a puddle" One province is just fine, having two means less time for meaningful or fun quests... I don't want the game to be full of mostly fetch quests
@@princesstinklepanties2720 my point still stands, Bethesda has trouble with just one province, let alone 2 or mmo sized. Put some effort into the quest lines and world building instead of relying on players to make their own fun... like ganging up on new players (fallout 76) or completely ignoring the main quests (fallout 4)
Skillbill1000 perhaps in an effort to preserve the dark brotherhood, babette gives nazir vampirism, allowing them to stay alive through the probable time skip from skyrim to es6 👀
I'd like to see faction armors make a difference in the grand scheme. Like being approached and questioned by guards if you're wearing the theives guild attire, or wearing stormcloak gear and being approached by imperial soldiers has more than just the "Imperial business, be on your way" dialog.
We are absolutely blown away by the positive response to this video! Thank you so much!!! 🙏
I don't like how it forces a open sleight. what i mean by that if you are a thief you still can be a warrior, mage and archer . it needs custom quest line for different charters . what i mean by that is have the same quest but for more of what your charter does. and also I don't want one play-through and have the full experience not if its like skyrim. what i already said before that. no hate on skyrim but it feels dried out when you play twice. witch with little detail compared to fudgetMuppet The game is meant to play multiple times . okay here is what i meant by that is their should have a question of how you want to play. honor (warrior), sneaky ( thief ), or speech where you get a lot more custom dialog. also a city to feel like a city way more mpcs.
also the story that you told fussbudget is greatest story ever told besides free slight. also this is 100% my opion with the bs free slight. I just hate being everything.
It would be cool to see something like a reading skill or something like what's in KCD but maybe for learning magic books in daedric. In order to learn the spell you have to learn the text
I think Atheriem should an armor type
Would prefer High Rock or both High Rock and Hammerfell personally, that being said, if the game turns out anything like what you've portrayed, Ill be happy. That being said, depending on how popular this video is, its entirely possible that Bethesda will now make the conscious effort to either out do this story or stray away from it. Either as to completely copy you, or to subvert our expectations, or even both. Even so, if anything you've either contributed ideas to them for how they might make their game, or you've spurred them on to try and make something better than what you've come up with, and in either case its a net positive.
If ES6 does, in fact, end up being set in Hammerfell I really hope we can finally find out whether Saadia was guilty or not. It's bothered me for years.
she was. She claimed that the Alikr were working for the Dominion which makes no sense as Hammerfell told the Empire to go fuck themselves and r kicking the Thalmor's asses already. Goes to prove how those curved swords r far superior
@@GenericUsername-qp1ww I always thought that Kematu's story added up a bit more, too, but there was an argument to be made for Saadia, too. For instance why wasn't she living under Thalmor protection? Why go to Whiterun and pose as a tavern girl?
@@FreshwaterSquid77 Because she's not a Mer. They see the race of men as weak and unimportant.
Saadia was 💯% guilty
@@popeofpain6904 True, but the Thalmor still tend to do right by their allies, even non-mer.
“Did you see those Nords from Skyrim? They have straight swords. Straight. Swords.”
Filthy nords
Who said This?
@@moritz7613 I’m parodying whiterun guards that asked about the curved swords
@@theiyrosthenes1639 ahhhhh i remember now :D thank you
😍🤣😛
"I don't like sand. It's coarse and its rough and it gets everywhere."
Oops wrong universe
ANAKIN! I TOLD YOU NOT TO GO OUT SIDE OUR KNOWN UNIVERSE!!
Anakin, Drop!
What did you say?
~Written by George Lucas
@@sexualpest6471 You were the chosen one! You were supposed to bring balance to the franchises, not leave it in Star Wars! You have become the very nerd you swore to destroy!
@@curtiswong7280 I got so confused reading that
@Wirr Ling It's over Bethesda
I'd love to see Redguards with straight swords saying "Curved swords is a tourist trap for Nords"
Considering there were 2 men who travelled from hammerfell to Skyrim in search of someone and their swords were curved, this wouldn't make sense.
@@innerdescent8210 A bit more than two came buddy. Idk who you learned your math from lol
MadMax MMA they travel 2 at a time and all looked the same so it’s an easy mistake
@@ThatOneDude80085 racist but okay
blustery-apple no like. In game they literally all damn near look identical. They only have like small indistinct features that are different.
It’d be interesting if your race had more impact on how characters interact with you, like say someone is prejudiced against Khajiit, they may be a little harder to convince or throw slurs at you if you are a Khajiit.
And some people should not be convinceable at all. Maybe you'll have to find info out thru someone else or wait until the bigot falls asleep and search his desk. Or intimidate of course. Morrowind style reputation would be nice fit here, maybe the racist would spread rumor that you intimidated, people in the town in general would like you less. And the ones that liked you before- or maybe theyre just blunt- would tell you the rumor about you with some emotion. Maybe they give benefit of the doubt, maybe they say 'i always thought he was a jerk but maybe he's got a point about you lizards'. Realistically these rumors would have to be quest related but damn that'd be so cool.
@@warbirb9774 This one thinks, he will be much easier to rob, when he is dead.
You'll make a fine rug, CAT!
This already happens you know dude
Christopher Malone no it doesn’t man
All i want is for a Major City to feel like a Major City. Everytime i Walk into any town in skyrim its like 10 houses at most and like 20 people. Thats not a town, give me a real town
@Wirr Ling They could just throw in a bunch of procedurally-generated names and a bunch of stock voice responses to create named NPCs on the fly. No reason for NPC to have a fully-fleshed out backstory tbh.
It's because the game can't handle more NPC. Have you ever spawned an army of NPC in Skyrim? The game becomes so unstable and most likely crashes.
@@eatsthedarkness8059 Yes, because Skyrim was an Xbox 360 game. Not an excuse today
Yes, the cities must be fully fleshed out, since there's not much of anything in Hammerfell except deserts. I want an Assassins Creed level cities. Even according to the lore, most Redguards are urbanized and stay in the major cities
Assassin's Creed type of cities
I love hearing people talk about what they love for 2 hours, especially if i love that exact thing too
D E U S I know it’s sooo satisfactory. I’m listening to this while playing CoD rn
Bruh u sure r pretty useless to society
@@TheFunFactoryChannel so is your mother.
@@TheFunFactoryChannel Oh yeah? This guy who works a 10-hour day as an engineer, developing infrastructure across his whole nation, who plays Elder Scrolls games for a while to wind down after a hard, long day, is more useless to society than you, a mean fucktard who lives o. welfare and sleeps 13 hours a day? Odd.
@@apalsnerg tell me about it bootslicker
I would love if there was 2 thieves guilds, one in high rock, who follows the classic cloack and dagger type, and one in hammerfell, that is much more raider/pirate intended. You can only join one of them and each has its own questline, that does not involve destroying the other one, they are no friends, but since they operate in such different ways they are not enemies either, but there is a secondary quest line that involves expanding the influence of your guild across the whole map, but it doesn't destroy the other, there's simply a chance to gain influence and power, that culminates in both guilds working together, during a great heist at the most secure place in the game, maybe the vault of the largest bank.
The raiders attack the city and start plundering, it is the biggest raid in the game, with the most feared raider in command (aka the player if you chose this side), but that is merely a distraction, while that is happening the best infilrator, (aka the player if you chose this side) is sent to get inside the large vault, and get out unseen, there are too many guards to fight you way through but less so than normaly, you have to sneak in and out. But that is the secondary quest highlight, and you can see people commenting afterwards, "have you heard? Seems like someone broke into the vault, wired, the raiders didn't went into it, but they are definitely looking for someone.
This is so cool!
thieves guild is tamriel wide organization.
@@netkoizmase8831 call it the pirate coven, the free merchants or whatever
This concept is really cool! I'd love to have two separate thieves guild organizations in ESVI.
The one which would operate from the shadows could be (despite this is very cliché) kind of a "40 thieves" kind of guild. With one major hideout, and also several other little bases in smaller towns, it would take the mantel of the traditional Tamriel thieves, which take expertise in non-lethal thefts, heists and other business of the sort.
The pirate thieves guild would operate from a series of ships, which would act as mobile bases of operations, and it would take a much more head-on approach to their enterprises.
Anyway, I hope Bethesda includes some sort of thieves guild faction in ESVI. I mean......who knows how ESVI will turn out to be, and whether or not it'll have a thieves guild......but hey, we can dream 😂🤔
I’m just saying, Skyrim had more references in dialogue and books to hammerfell than any other province
I'm pretty sure it had more references to skyrim.
@@Winrarnt yeah, those predicted the many many many rereleases of skyrim
Not wrong
@@ByteMe619 ᵒʰ ˢʰⁱᵗ
That’s because hammerfell has been the region most visited in the franchise.
I’d much rather see Anywhere on the south side of Tamriel. We only ever get the see the north.
Arena-technically all but not ver detailed
Daggerfall-Hammerfell and High rock
Redguard (mostly hammerfell)
Battlespire-different plane
Morrowind- (obvious)
Oblivion-(Cyrodiil)
Skyrim-(obvious)
ESO has lots in everywhere,
But still no dedicated DLC in blackmarsh or Valenwood, while we continue to get more in Cyrodiil, Skyrim, Morrowind, and high rock again.
Why never any attention in the heartland of the Thalmor? There’s so much opportunity to explore that and see some areas we have never seen or seen much less with so much space for depth, story and exploration.
I just feel like there is so much missed opportunity when they CONTINUE to just repeat the northern half of Tamriel over and over and over.
"As if Hammerfell didn't have enough outsiders. Now we've got mercenaries from Skyrim struttin' about"
It would be awesome if that dialogue is triggered by you playing a Nord wearing heavy armor
"You tried mercenary work? It might suit you."
I respect the destruction school, Hammerfell can use more cryomancers
With straight swords. STRAIGHT. SWORDS.
The amount of you two's commitment to the elder scrolls series is astonishing, very well put together video guys. You two should be apart of bethesda's creative team. Well done!
You only get one life in TES 6, afterwards...
*wagon and horse hoof sounds*
"Hey you, you're finally awake..."
r/cursedcomments 🤣🤣
zackary james
You don’t know when to use that subreddit, go to school
@@zackaryjames1333 shut
Skyrim: Hammerfell Edition
god dammit todd
Nazir: What’s up desert striders, three-coyote here, bow-wow, bringing you the latest Alik’r news
unoffical es6 content leaked o3o
It's even better bc it's the same voice too..
"Hello ladies and gentlemen. Mr. Sentinel here."
If in the first mission i don't kill a giant snake just like Hadvar prophesied so long ago I'm gonna be pissed.
After playing through skyrim so much I thought I was the only one to notice that
I hear it every time and end up like "awfully coincidental how that would be great if the next game is in hammerfell"
“What next, giant snakes?” Seems like a sneaky little Easter egg
That new Horizon game had great giant snake robots 🤖 🐍. I hope they do something like that in TES6.
I think the thieves guild being pirates who go to islands off the coast in search of treasure and plunder ancient tombs would be interesting
You forgot the part where nazeem is in the soul cairn for being soul trapped when asking an adventurer if they go to the cloud district very often.
The opening is genius! Because being a prisoner is often immersion breaking. What if you want to play as a noble knight? Well, your slate isn't clean cause you start out a criminal. The idea that you were instead captured by bandits brilliantly erases that issue while keeping the tradition alive. Amazing.
Noble knight, how boring
@@fishingislife9554 Edgy stealth archer, how original
To be fair in Skyrim you could have been doing anything the implication is that you could have been taken prisoner by mistake. But you could easily play it either way
Actually in Skyrim it's noted that you're probably innocent. If you were a criminal you would've been on the list and executed like Lokir.
In North Korea, they have Kin Punishment. Especially in older times also. If your grandparents committed a serious crime, the next 3 generations would be punished.
If it's in hammerfell, add leopards and lions and let us have them has pets or wearing their skin as armor, that'll be so fucking badass
Khajiiti NPCs with dialogue saying 'this one hope you didnt kill any of their friends to create that outfit'
It would be like ancient romans
You hit your head on a rock, knocking you out. Suddenly, you wake up in the back of a horse drawn cart. As your vision begins to focus on the now snowy mountainside, a blond man sitting across from you in the same cart says "Hey, you. You're finally awake."
The start of a fanfic
"You thought i was Elders Scrolls 6 but it is me, Skyrim!"
@@Acacius1992 another hidden remake lol
*SKYRIM V2.0 slowly transitions on screen*
Damn you Tod, you did it again
noooooooo damn you Todd
In all seriousness though, I still love skyrim and a hidden remake would be hilarious. Hilariously fucked lmao but still
Imagine if everyone in hammerfell was just nazeem
Oh god, no. You evil villain you: why did you have to go and make me think about that?
Oh well, at least there’s the vampire lord quest line/radiant quest
I'd kill myself after killing all remnants of Nazeem and end the game.
*Achievement unlocked* - Devine retribution : Successfully kill all traces of Nazeem from the map of Tamriel.
I don't see why he gets so much hate. I find it very peculiar. He isn't even the rudest person on the game. Now, two grown Nord men accosting a female dark elf is just boys being boys I guess?
@@sireregor6633 good because I spend most of my playthroughs killing Rolff stone-fists.
That's actually where souls go when they are eaten by Alduin, Hell.
I hear redguards with Nazirs voice in this game going "Heard the nords of skyrim like their axes and mead..barbarians will be barbarians I suppose..."
Absolutely love this comment 😭😭
God I hope they drop a huge diss on Skyrim in the intro, after a decade of the nord horde having the stage would love the next game to take a heavy hbd against the nords right off the bat.
I just hope the next ES is an actual RPG game...idc what people wanna say, skyrim was an action game with role playing elements in it, NOT an actual RPG. Same with fallout 4.
i hope they will say "heard the nords have straight axes, STRAIGHT, AXES."
@@specialkidd560 I'd Like a Mix of Oblivion and Skyrim. Skyrim just felt 10 Times better and smoother to play, but Oblivion did a better Job being a RPG. Bethesda needs to look at Enderal, they did a much better Job. Skyrim's a Joke compared to it.
JESUS I just was in like 2 minutes when I realized this is over 2 hours long
Well I guess imma grab some snacks then
Same here. I was like "huh? oh... FUCK YEA!"
😆 same
I got 2 minutes in and got pissed over the bull shit of 203 of the 4th era
*Quietly steals for my D&D campaign...*
Same
Oh hell yeah
By order of the Jarl, stop right there!
Casts calm on guards
Oop- Thank you
I just really want hammerfell to nail that north African, middleastern, Mediterranean vibe.
Same, and i’ll listen to horse with no name while travelling the desert
Same. My concentration in college was Middle Eastern History and I am PUMPED
Good luck with Betheseda actually doing it.
All three of those are just different ways of describing Egypt
@@klidthelid8361 Baghdad, Tyre, Carthage?
damn why can 2 people make a better concept than an entire studio
One thing that i want in elder scrolls 6 is to have smaller factions that focus on individual skills. Like the bards college in skyrim, but if it was actually about your speech skill not just going into more dungeons. An example would be a small alchemists guild that has like 5 ladies as members. It was just be maybe 5 quests that revolve around making unique potions that you can only learn by joining. It could also have small story lines such as keeping with the alchemist guild maybe one of the members is a high elf and they are a normal high elf and think they are better then everyone. All the other members hate them and one sees the elf stealing ingredients from the guild so they get the player to find out for sure in order to get the high elf kicked out. The player can actually find out the high elf joined the guild and is stealing in order to heal their sick child that no one knows a cure for. These small guilds would be a chance for the player to focus on skills that bigger guilds dont focus on and also give more roleplaying ability.
why always the elf is the criminal?I think it would be a better story if the High Elves is only a victim and another member of the guild has been stealing from the guild.
@@melchid8448 True i really did not put to much thoight into the actual story i just wanted to show an idea that i thought would be interesing but that would make it more interesting since everyone always thinks its the evil elf, but then you find out it was actually someone else who you didnt suspect at all.
@@averykluding1684 2yrs later but you can only assume they are doing this and more right ? like I don’t wanna get my
Hopes up but damn
@@soulzy3596 Bethesda has had 10 years to think about it so there really is no excuse if the game doesn’t have engaging side stories and quests, but Bethesda loves procedurally generated quests so my hopes aren’t to high. Guess the real test will be how Starfield is handled.
@@averykluding1684 I mean I’m expecting to be able to build your own fucking city if u want and become jarl , actually lead the empire for example . Not saying these exact things need to be but I’m expecting alot tbh
Es6 should start with the prisoner being transferred via ship but the ship crashes due to a bad storm. I feel like that would set a really nice scene for the beginning
HippieDoggs Was thinking the same! And then after you wash up ashore, you’re confronted by the great Alik’r desert with death seemingly almost certain. At least, until....
Behind Star Wars oh for sure that would be my ideal scenario 👍🏻👍🏻
Witcher 3 vibes to that. That was exactly what happened in one of the missions when Geralt is captured and the ship is hit by a massive storm
Just like ES2 Daggerfall except being a prisoner.
No, i don't want to be a prisoner again, i mean are they can't start the game in any other creative way? Like inmigration, being transported sick/hurt for treatment, being sent there as diplomat or spy, i know that is Bethesda's "tradition" to start the player as a prisioner but i tired of it.
It would be cool if there were camels as mounts
Nah, a giant lizard mount. They got them out there. Just gotta tame one.
Yeah, they'd be nice as an option. Sailing too.
nah flying carpets
Fighting Finn those were added to Oblivion as a mod. It was kinda cool.
Fighting Finn You see those warriors from hammerfell? They have flying carpets...flying carpets.
If it was in both hammerfell AND high rock I would like to be able to visit Castle volikhar again
Wouldn't make much sense since it's in Skyrim's provincial boundaries, but the Forgotten Vale on the other hand might, as it's vaguely between Skyrim and High Rock and, well, forgotten by both.
@@enderman_666ttttrffgfrrf g ff cccrccccfccd😮😮tfffffffffffccf😮bv ga😢 rr effe 😢😢 xd😮d 😮😮
Factions idea (maybe for an expansion) : the Corsairs vs the East Empire Company. As you can guess, both those factions would be very sailing oriented and focus mostly on the Abecean sea region. Both of those factions would also have two main paths that would each determine a different outcome (for a total of four outcomes). First in the East Empire Company there would be Elena, a young Imperial officer that joined the East Empire Company with the stated goal of reinforcing the Empire and compete with the Thalmor navy. On the other hand there would be Harpagon, a Breton priest of Zenithar that joined the East Empire Company with the primary goal of making as much money as possible and that will push for the Company to secede (either partly or completely) from the Empire and become its own autonomous entity.
On the Corsairs side, there will also be two other paths represented by two different leaders. The first being Alatu, an Alik'r veteran that served in the Imperial navy during the Great War and decided to become a pirate after the defeat (thus he will be using a modified Imperial warship as his main ship). He's a fierce Redguard traditionalist and nationalist that hates the Thalmor and will make everything he can to undermine them. His corsair peer would be a colorful, young and reckless Redguard captain named Jaamis. As a "chaotic good" archetype idealist, Jaamis will be idolizing the freedom of the pirate lifestyle, doing whatever he wants whenever he can.
The faction and leader the player decides to side with will determinate the outcome of the Abecean Isles :
If the player sided with Elena, the isles will be reintegrated into the Empire, completed with an Imperial garnison and a temple to the eight divines. If the player decide to follow Harpagon instead, the archipelago will become an autonomous trading post regulated solely by the EEC where money is law.
On the pirate side, supporting Alatu will cement the place of the islands as a Crown posession, with the Redguard corsairs tolerated along the Crown guards. Any trade from either the Empire or the Summerset Isle while be completely banned. Siding with Jaamis instead will turn the Abecean Isles into a fully independent pirate republic where money is king and freedom is law and with constant plunder in every directions becoming the new way of life.
On an unrelated subject, Thras, Systres & Pankor, the remains of Yokuda or Balfiera would all make awesome location for a TESVI expansion if it was set in Hammerfell.
It would be great if they had ship mechanics like in Sea Of Thieves so you could have maritimes faction quest lines that you play out via sailing, boarding actions, etc.
Last time I was this early , I hadn't heard of the high elves.
Last time I was this early I still owned a sweetroll
@@K1NG_of_ReVeNGe1 last time I was this early I still was a adventurer like you.
@@ovcole last time I was thi- " you're finally awake"
I wrote a paper on how Bethesda could improve the next Elder Scrolls game. I would love to share this with you guys at Fudgemuppet.
the_Darkone_7399 I support this man’s dream.
Is there a way I could read it?
i nut hugger Restler Lies.
@i nut hugger Restler shut the fuck up until we see something about the damn game
I'd be interested to read that paper.
"it shows a redguard family in love with each other"
elder scrolls 6: alabama
"Sweet home Alabama, where my sister is my lover too"
This made me laugh too hard
This is hilarious
Confederate Red Guards
🎵 I'm an Alabama redguard and I wanna be free... 🎵
“Dragonborn last seen wondering the northern lands of solsthiem” I’ll consider that canon since that is where I last played my character before Skyrim AE corrupted my save :( I had 350k gold all legitimate :(
That's almost enough to buy a full kit of Daedric at Morrowind prices lol.
RIP :(
I know that pain, may your next playthrough be even more glorious!
@@HorrorshowEU thank you! However a few months after this comment I tried fixing it by downloading updated mods. I actually fixed it and made it to 500+k gold and about 200 hours in 🔥 also did another play though that lasted about 60 hours lol got bored
@@RetroBaby A happy ending then ;)
That's FUCKED UP!!!!
You boys have made me so excited to play a game that won't exist for years, I'm holding you responsible for my broken heart
2 years later and still no word
@@EnclaveSgt and 3 years ;.;
@@harrys1729 damn
@@harrys1729 maybe next year
Not yet
Calling it here that Hammerfell is going to spawn an infinite amount of harem and belly dancer mods.
Oh soooooooo many
Is that a Bad thing? xD
@@Acacius1992 The bad thing will be the absolutely horrible monstrous presets some wackos will make. When I see some body types on the Nexus, it doesn't give me hope. Some female presets over there look awful with their gigantic breasts, thighs and backsides.
@@Acacius1992 Yeah it's weird and embarrassing.
A harem and belly dancers lol
Kharjo: You take us to warm sands, I trust?
Me: Yes Kharjo. But there will be curved swords. CURVED SWORDS!
Curved. Swords.
i wonder if something else they have will be curved ⬇️
@@Hopscotchpro11 Like... your sexuality?
My favourite follower ever.
"We are looking for a nord woman" "did you see those nords from skyrim? They have carved swords. Carved. Swords."
Stole one of the top comments
I have literally made a story around the characters I have made thanks to your great videos keeping me interested in the Elder Scrolls universe
Ive done that as well. I started doing a Fanfiction revolving around a few of the Characters I've made over the years.
I had a heart attack when i saw the amount of ads and then i saw the lenght of the video
*laughs in youtube premium*
@@Vayxes
*Laughs in TH-cam Premium as well*
But Adblock would work as well
uBlock Origin is the best ever. It also blocks a lot of trackers, and if you know what you are doing, can be your biggest tool for internet privacy.
Hey you, to save you from future heart attacks, here's a trade secret: skip to the end of the video, boom, all ads are gone and you can skip back and watch without ads.
adblocker dude :) i havent seen a youtube ad for 5 months. bliss
the opening scene of camel dragging you through the desert, sure sounds fun
Bethesda take notes, listen to your fans and get FudgeMuppet onto Elder Scrolls 6, they know what to do!
Keep up the videos, there’s nothing better than drinking coffee smoking a spliff and watching great videos ❤️
Ryel Bjornsson Bethesda should do a Live stream
@Chris Goody i've never seen people say they want to kill Todd Howard...or any of the people at Bethesda lmao wtf
It'd be cool if they incorporated a sailing mechanic. With Hammerhead being on the coast it would be cool to sail from one city to the next. They could also have a few rocky islands off the coast that you could sail to in your adventures, maybe they'd have little dungeons or settlements, and you could find unique alchemy ingredients like the super nirnroots in the DragonBall DLC . Seems like it would mesh well with your pirate city idea too.
Yes this would also allow for competing factions like the East Empire Company and The Restless League vying for control of the seas.
I think a tattoo shop, where you can get preset tattoos, or maybe make custom ones with certain stuff, like different options, so you could choose blue background with a dragon that shoots lightning, could be cool, but I loved your ideas waaaaaay more
Why has no one thought of this in an RPG yet? Brilliant!
Or a tattoo artist pirate that must be recruited only if you're in the pirate questline.
When I first heard that TES6 might be in Hammerfell I was against it because I thought it'd be all desert. But after hearing this and what it could potentially be, I'll be disappointed if it's not set in Hammerfell.
That opening scene sounded amazing. I actually closed my eyes and imagined it, and i want that or something very similar
no way the actual game will be this good, which is such a shame
Why are you racist?
@@apalsnerg Racism is fun.
@@thepreacher7399 Racism is useful and healthy for a functioning society!
@@apalsnerg lmaooo wish it was then there would actually be a solid justification for it.
@@lif3andthings763 There is. You must, for example, pay attention to the different races' genetics and anatomy when giving them medical treatment.
“Time was your ally, *insert race here*, but now it has abandoned you. The Dwemer...have returned.”
Based Didact quote.
@@jamesbhollingsworth5452 Ok but imagine the Chief in an ODST pod getting a combat insertion into Tamriel.
I would love if the antagonist was an evil dwemer or a dwemer controlling someone else's body via technology
Even if they stick with the Skyrim format when it comes to dialogue choices, I don’t really care since mods are the only thing keeping me in Skyrim anyways. I just hope they keep the silent protagonist. Fallout 4 was a mistake rpg wise I don’t see Skyrim being nearly as popular or moddable I’d you had a voice
Since Redguards have always been my favourite race, this was quite the treat! 2 hours of just listening to this while playing the Yokudan build just makes me wish that the Elder Scrolls 6 takes place in the sandy home of the greatest warriors of Tamriel
Blades are greatest warriors of Tamriel xD
@@matthew_turkmen7482 the blades are an organized order with training, but the redguards are naturally talented warriors so that’s a bit different. Also there’s no denying how the thalmor totally kicked the blades’ asses
@@FunkInTheTrunk in the time when blades were reduced to few skooma addicts without leader and purpose, story from Skyrim is not over and is missing part where Dragonborn become new emperor and reunite Tamriel in new Empire, I don't see how those weaklings from Thalmor could stop him after he kills Alduin
@@matthew_turkmen7482 you have a point, the aldmeri really are weaklings when facing the Dragonborn, but my point is that redguards naturally have a talent for fighting. neither the dominion nor the empire could subjugate hammerfell for a long period of time, before the coming of the Dragonborn in the 4th era
@@FunkInTheTrunk I am just sorry we didn't have a chance to reunite Empire with Dragonborn in Skyrim, big miss there
I've grow too attached to the Empire, I'm not ready to see it end
i absolutely love how much detail you guys put into all these videos, i feel like i’m listening to an elder scrolls audiobook. this is absolutely my favorite channel on youtube
Hopefully we can become pirates, Sinbad style.
Dude, Arabian Nights kinda stuff would be awesome. I love those stories and mythos.
I want a mission to duel Nazeem to the death...
I just snipe him and Heimskr with a bow...
Is that the dawnstar loop merchant?
He doesn't deserve such a dignified death. He's the main villain in Skyrim, far worse than Miraak or Alduin
You already know we’re gonna find some book talking about him
@@lenandov nah its that annoying ass prick that always says shit like, "Have you been to the cloud district? Oh, of course not" in whiterun
Man I love redguards. If this came out I'd die of joy.
They've got curved swords.
_Curved. Swords._
Argonians are better.....I never play as a human in fantasy RPGs.... except for the Witcher.....that's an exception....Geralt is my boi
Wolvesbayne 156 Argonians are the Chads of elder scrolls
@@spectredeadgaming7874 Argonians? Oh, you mean the farm equipment.
Hermon the great Argonians can literally evolve to fit their surroundings with sap which is why they never fail
Found this Channel about a week ago and love these type's of detailed in-depth videos and the length of the video is a welcome bonus.
With all due respect I disagree 38:52 the Thalmor played a small role in Skyrim at least gameplay wise, I don't think this will be the case in ES6 because the Thalmor threat needs to be dealt with in this sequel as it's a major plot line or it'll be an extremely disappointing loose end if the protagonist in Redfall isn't a major player in bringing them down whether or not your a "prophecy hero" like in the previous instalment or just some rando guy as most want because it's more RPG friendly. It only makes sense for the Thalmor to make a return and be resolved. being the big bad in ES6 because they were hyped so much in Skyrim and all the political tension and bad blood between Hammerfell and the Aldemiri Dominion. I think a large scale war will happen between them while the Empire wages it's own war against them which the protagonist will hear about getting good news and bad but ultimately the Thalmor will fall and perhaps the Empire will be reunified or break up into smaller countries perhaps, but I'd like to see the Empire back in business and regain its former glory. Maybe a secret descendant of Martin (apparently he was a naughty boy involved in the occult at one point, 🍆 🍑 💦) being discovered would be an interesting detail to hear rumours of.
What if the Dragonborn from Skyrim was a descendant of him?
I would LOVE this!!
Great educated guesswork it would be very interesting to see those things! ^_^ Taking down the Aldmeri Dominion would be a dream for us Elder Scrolls fans!
I'm sure you will! 😉
I scrolled past this video so many times because it was 11 months old and 2 hours long, but I am glad I did watch it. The only issue now is that the real ES6 will never compete with this awesome vision.
ES6 developer: well got to start over, they want it in hammerfall...
I am still rooting for High rock
To be honest, they are running out of locations, every region will have a go at it, until they redo previously done regions.
@Erxc No. ESO is a MMO while the Main games are Single player RPG's. It makes sense that ESO is not just one province. A single player Main Game would be: way to expensive, time consuming, complicated, hard to run, etc. if it allowed us to go everywhere. Not to mention the lack of good content, characters, and how it wouldnt be a profit.
@Erxc they could do it on next gen consoles adding different provinces as dlcs is looking good
Hey, this actually has happened before (not due to popular demand though). _TES3: Morrowind_ (2002) was originally supposed to be set in the *Summerset Isles.*
This is amazing. We need you as the lead designer for the next entry in The Elder Scrolls.
But seriously though someone hire these guys
logan *us
Tbh they should think about making their own game at this point, cause this is a better idea and execution of what players of elder scrolls games want than anything Bethesda could make or do.
No we dont need them anywhere near it
Uh huh
Videos like this show why you guys are my favorite channel.
this would make a GODLY dnd campaign
If skyrim had a Scandinavian Norse influence than if elder scrolls 6 is set in Hammerfell than I want Hammerfell to have an Sudanese and Maghreb style influence
That’s what would be so great about setting it in Hammerfell. You have so many vibrant cultures and diverse environments to choose from. Grasslands horsemen, nomad caravans, mountain steppes, vast rolling deserts, even maritime cultures. Imagine being able to craft a Maghreb headdress or travel the sub-Saharan Silk Road.
What I hope to see if a well developed none "asshole" Thalmor companion. Imagen him being high and mighty, stil beliving in the what the Thalmor is right, but dosen't see the bad in it. He would be really friendly, cheerful and loyal to you as a friend, but stil belive that if the Thalmor win, the world will be a better place.
Mis.Astrid your English is terrible but I agree. That would be cool!
@@dylankane9709 wrote it in the middle of the night, so I was tiered as shit, but yeah.
Personally i think that would go completely against the Thalmor ideology. Its not that the Thalmor think they should rule the world or that even they are superior. They are the most dangerous organization to ever set foot on Nirn and they hate ANYTHING that even has a hint of mortality. they want to go back to being gods and for men to be wiped out. The only way a Thalmor could truly be happy and cheery with another person is likely if it was another Altmer
Uh
@Mis.Astrid That would be like making a game with Nazis in it and wanting one who isn't an asshole. A honest Nazi is always an asshole. A honest Thalmor is always an asshole. They have fundamental beliefs that make it impossible for them to not be assholes. The only way to not make them assholes is if they have started doubting their beliefs and realized people other than them have a right to exist in peace and maybe genocide is a bad goal to follow through with.
I just ordered a navy blue verison of the black shirt design. You're one of my favorite youtube channels out there.
Thank you so much!!! It really helps make this type of content possible! 🙏
@@FudgeMuppet Thank you for the dope design! and the videos of course :D
@@awol6255 you're welcome!
Man that intro music gives me goosebumps and gets me even more hyped. Can’t wait! At least they’ll give us another teaser or maybe an actual trailer this year at E3. I hope the game is an improvement upon Skyrim but I’ll settle for it being as good as a DLC-sized mod😂 Too bad the ideal TES game isn’t realistic to Bethesda’s capabilities.
it's the same shitty engine as skyrim so it'll be as bland without mods
@@Yamifira no it's not, it's been completely upgraded and overhauled. It's the the same thing other big companies do, they keep the same engine, but update it as they move along, for example, the frostbite engine that DICE uses, they have used the same engine since the early 2000s, but yet now the frostbite engine provides some of the best graphics in the market.
SpearixPlays facts. I think @Voice Of Reason wants them to make a entirely new engine like how 343 Industries just did for Halo Infinite. I love the TES franchise but I would love to see that amazing world and lore be put into an awesome engine where combat isn’t stupid lame and there is improved animations for most things. But that’s unlikely🙃
@@litnitelite4045 The Point i'm making though is that they have essentially made a brand new engine as they have completely revamped the engine and use many new features including ray tracing, which in turn makes the game look amazing and have revamped their old animations and npc's, all they did was keep the same name as the creation engine, that's all.
SpearixPlays yea but I hope it’s an actual improvement/upgrade like they say it is instead of minor adjustments. Looking at all previous Bethesda games the engine for each is pretty garabage. Even Fallout’s and that’s the most recent. I want to see something like The Witcher’s or Star Wars Jedi Fallen Order’s engine but with the world and lore of TES. I know what you mean tho.
If it’s set in Hammerfell I want sandworms, definitely, sandworms are non-negotiable! 😀
I agree about the irritating time pressure that Oblivion and Skyrim began with, it was annoying particularly as you are still learning the controls and your place in the world. I prefer the start of Morrowind which is totally relaxed and gives the player time to enjoy the environment.
Your story is fabulous, very enjoyable and appropriate.
Love how morrowind starts. Tutorial style intros are annoying for the mere fact that you Have to do it. That's why alternate start mod is so popular smh
Would love a pirates guild and questline
Please make another one of these for High Rock, I love Breton lore and culture. And the lands they inhabit
This one just wants to play as all the 18 forms of Khajiit.
@Wirr Ling look up the Crimes Against Nature mod. 😉
That or make it a prequel where we can play as the extinct elven races
Khajiit fans will never get what they want. Accept it.
@Robb113 i use that mod XD.
Robin Graves unless they release a game in the style of redguard, it’s almost certainly out of the question for a BGS ES game. By that I mean ESVI because if there’s ever a VII it’s 15-20 years away
Flippin love your idea of each faction having like two types for different players. Love that! Like two rival assassins guilds or rival thieves guilds. Amazing. Way more playability.
I'm 20 minutes in and it's already feels like you've put more effort into thinking this through than anyone in Bethesda.
The sad part is that it'll probably be worse than this, hopefully they take the fandoms please to heart to
1. Have unvoiced protag
2. Less chosen one style story
3. Less stupid characters who don't make out of character idiotic decisions
4. More open questlines with different endings
that's like saying Peter Jackson put more thought into Lord of The Rings than Tolkien 🤦♂️
imagine discovering golden ruins and archives beneath the sand and rocky weathered mountains. that would be sick
"*I used to be an adventurer like you, but then, I took sand in the eye*"
That opening scene would be amazing in a first person view!
“As you descend you’re able to see the ocean in the distance, and step back aghast at the horrendous Terrain LOD, and vow to check the Nexus for mods that deal with that”.
_A redguard soldier begins walking over to you, as he noticed you had awoken._
"Hey, you, you're finally awake."
I heard the Nords in Skyrim use steel swords, Steel Swords!
I have to say, I've been for the first time delving deep into TES recently and binging you alls content has been huge, and the love you all have for this series shines through in this video even more than any others. The attention to detail, the ambition tempered by realistic expectations. I feel like you guys (Drew too, even if he's not in this one) understand this game so well, you can articulate why people love TES even better than people can say for themselves. Certainly the case for me. Keep it up guys, can't wait to see ideal High Rock!
Damn it. Now I'm hyped for something that won't exist.
I laughed in sadness. Funny, but true.
That pfp... what fucking year is it?
Sounds more like a movie more than a game plot, still wonderful!
This is such a deep and comprehensive proposal. I've played ES since Daggerfall, and I'd love to play this game.
All I wish for is that magic becomes strong again
This longs to adventure in the warm sands of Elsweyr, but confesses she would find exploration in the sands of Hammerfell, as the Muppets of Fudge describe, an exciting experience. :)
We Redguards aren't going down without a fight we have a grand army!
Yokuda forever
I’d love to see the dark brotherhood have a place in the ES6. I know the Dawnstar sanctuary in Skyrim is the only Dark-brotherhood sanctuary left in all of Tamriel, however I think there’s a way the faction could be implemented in the ES6.
Considering the fact the the ES6 most likely takes place following the events of Skyrim this theory could be implemented and I think it would be awesome.
After the dark brotherhood’s presence is restored in Skyrim, with the assistance of its members: Babette, Nazir, maybe Cicero, the player character, and a growing number of new initiates, The group decides that it’s time for the Dark-brotherhood to start moving towards expanding its influence, and one day be restored to the massive and highly influential organization that it once was.
With this sentiment in mind, Nazir volunteers to venture back to his original homeland in Hammerfell with some other members in order to start a new sanctuary. I think Nazir would love to get away from the Dawnstar sanctuary as well since he finds Cicero extremely annoying (I guess this point would only apply is Cicero is alive in the canon). The player could help Nazir establish a dark brotherhood presence in Hammerfell and grow it into a powerful organization with many ties to different factions. If the player has a different perspective however, they could choose to snuff out the weak and despicable group of assassins before they are able to start spreading their dark influence throughout Hammerfell.
I haven’t finished the video yet so hopefully they don’t go over anything too similar to what I stated.
But what do you guys think? Are there any major holes in my idea?
*A redguard soldier begins walking towards you, as he noticed you had awoken*
"Hey, you, you're finally awake"
I had to make that joke, I'm gonna go commit die now
*skyrim starts*
*Godd Howard laughs in the distance*
@@chancingproductions4453 I wouldnt and would mind at the same time
I just cant let go of skyrim🤷♂️
Imagine playing as an imperial in this game. LMFAO
Still can’t believe that you guys made a whole-ass main quest story. Just phenomenal.
Can I just say this video makes me so excited for a new elder scrolls I mean gosh I miss this series
Great video. I know it is HIGHLY unlikely you will see this comment.
But I imagine ancient Yokudan ruins and spirituality to be like the Islamic mysticism of Sufism. Which is all about sacred geometry. Patterns and symbols and shapes that hold deep meaning in terms of the universe.
There is a very popular IOS game called Monument valley that is very much inspired. You explore beautiful valleys which ancient ruins that are very different than elder scrolls. There are beautiful geometric patterns and clean lines. It is calming and peaceful with great depth.
I would love if there was inspiration from this. Perhaps even in ancient ruins. There are no Draugr. Or crypts but un-aging mystical temples that have stairs and pathways going all sorts of directions.
There are stairs that move and walls that shift. Puzzles everywhere. Having the player make and create sacred shapes in order to pass through doors and open up secret passage ways.
Deep inside the ideas of Sufism, which I think the Elder scrolls should adapt as Hammerfell derived from this culture is the idea that math has the code of the universe. That numbers and pattens can open up and answer existence and show the inner workings of the gods.
The Fibonacci symbol is an example of how this idea exists in many other cultures.
I think it would bring new depth and a nice change from the Skyrim Nordic pantheon to introduce elements from other cultural backgrounds. Perhaps in the main quest lines that these geometric mysticism plays deep role and ties in to the Dwemer who probably would have marveled at this and want to know more about the yokudan mysticism with geometry and math
I hope you do catch this. And you let me know if you can incorporate this into this wonderful idea. Perhaps even the skill set building and menus are reflective of this sacred geometry theme
Such a thoughtful idea that in Skyrim one could immediately find references to middle-eastern culture in which bodies were embalmed and mummified deep down in some draugr-infested ancient nordic tombs. Spiders, among many venomous creatures like snakes and scorpions, are also common in deserts.
Bruh it took me a whole year to realise that the FudgeMuppet logo is a tribunal mask
Star Elder Wars set in Tatooine , you fight Dwarven Darth Vader then have to destroy the death star. Lol like it tho
daedric star*
Lolzer Giant Azuras star
I can't decide if I'd rather a Hammerfell setting or High Rock, on one hand it's not often we get a RPG completely set in the Middle East/North Africa inspired area and it would be a nice change from the magical Forests, but on the other hand I really want to see more of the Orcs homeland and I just like playing as an Orc or Wood Elf most the time so it'd be cool. Really if it ends up being either I'll be happy, if it is set in both in an insanely massive Open World I'd lose my mind.
Orsinium was actually moved to the border of Hammerfell and Skyrim after it was sacked, it's no longer in High Rock. I'm hoping for both, but if we only get one I'd prefer Hammerfell just because it'd be nothing like Skyrim
Thank you for developing a great ttrpg campaign setting for us
"As vast as an ocean, but deep as a puddle"
One province is just fine, having two means less time for meaningful or fun quests... I don't want the game to be full of mostly fetch quests
*looks at fallout 4 and 76*
@@princesstinklepanties2720 my point still stands, Bethesda has trouble with just one province, let alone 2 or mmo sized. Put some effort into the quest lines and world building instead of relying on players to make their own fun... like ganging up on new players (fallout 76) or completely ignoring the main quests (fallout 4)
Rust Cohle the Witcher three did really well with having a massive map(s) with a lot of story and background to come with it
I hate deserts
I don’t see them improving on that
If bethesda doesn't rip off at least 90% of these ideas, then they have truly lost their way. These ideas are absolutely genius and amazing.
If they do, their legal department won't be too happy.
I would love to see Nazir's voice actor return for TES 6
I would love to see Nazir and the little vampire girl return for ES6s dark brotherhood quest line
You mean Nazim from cloud district
Skillbill1000 perhaps in an effort to preserve the dark brotherhood, babette gives nazir vampirism, allowing them to stay alive through the probable time skip from skyrim to es6 👀
I'd like to see faction armors make a difference in the grand scheme. Like being approached and questioned by guards if you're wearing the theives guild attire, or wearing stormcloak gear and being approached by imperial soldiers has more than just the "Imperial business, be on your way" dialog.
LOVE your idea on the Circle of Magi!